The Savar (new unit for Persians!)

Ойындар

Let's look at the new Persian replacement for the paladin coming on October 31st with the new Mountain Royals DLC, and how the Savar compares in both melee and against ranged units.
0:15 Stats and hidden bonuses
2:00 vs Paladin
2:58 vs Halberdiers/Pikemen
3:55 vs Camels
4:47 vs Skirmishers
5:30 vs Arbalesters
7:05 vs Town Centers
7:45 vs Castles and Hand Cannons
8:25 Final thoughts
___________________________________________________________
Patreon: / spiritofthelaw
Background music from Epidemic Sound: www.epidemicsound.com
Game: Age of Empires II Definitive Edition

Пікірлер: 383

  • @michaeltaylor8698
    @michaeltaylor86988 ай бұрын

    Anyone else wish the Teutonic Paladin would be replaced by the Crusader Knight scenario editor unit, even as a purely cosmetic change since they already have their extra armour bonus?

  • @cumanking4204

    @cumanking4204

    8 ай бұрын

    i wish!

  • @Duke_of_Lorraine

    @Duke_of_Lorraine

    8 ай бұрын

    And the Frankish Paladin for the Franks !

  • @DibbzTheLoner

    @DibbzTheLoner

    8 ай бұрын

    honestly wish they'd give regional Paladin replacements for every civilisation, the Paladin aesthetic fits almost none of the civs in the game and should honestly be unique to the Franks

  • @kinbine_

    @kinbine_

    8 ай бұрын

    Currently the Crusader Knight has the unique ability to not be able to be converted by monks

  • @ihmpall

    @ihmpall

    8 ай бұрын

    Habibi knight

  • @LeafMaltieze
    @LeafMaltieze8 ай бұрын

    I really hope this opens the door for more regional unit variations.

  • @hugogaratecallejo9817

    @hugogaratecallejo9817

    8 ай бұрын

    Unique castles for each civ!

  • @Storm-1.

    @Storm-1.

    7 ай бұрын

    ​@@hugogaratecallejo9817nah would be way to much work and the most castles look really good.

  • @notthedroidsyourelookingfo4026

    @notthedroidsyourelookingfo4026

    26 күн бұрын

    Uff. I think that just gets really confusing for even slightly more casual players. At some point, I don't want to learn more grammar rules, but start to speak, you know?

  • @smaoproducts
    @smaoproducts8 ай бұрын

    I love the design for this unit. Makes the Persians look more geographically correct. Also, hoping they add the Sogdian Cataphracts as a regular unit in the near future. They had a really unique look to them.

  • @devilpistons1269

    @devilpistons1269

    8 ай бұрын

    Soggy Deez N

  • @paladinrohan

    @paladinrohan

    8 ай бұрын

    I totally agree! Also - Teutons and Franks should have access to the Knight Crusader in the monasteries, a unit slower and more expensive than a knight, but impossible to convert with a +4 max melee armor bonus if it's with other knights (like Georgian) or with relics (like Lithuanian), which produces gold by hitting opposing units (like keshik) and which takes monastery bonuses (fervor, sanctity). For Teutons : Knight crusader increases the speed of Teutonic Knights ! - Coumans / Huns / Hungarians should have a review of their paladin - Byzantins : should have access to Legionnary What do you think?

  • @EresirThe1st

    @EresirThe1st

    8 ай бұрын

    Having a Sogdian civ on its own would be amazing

  • @smaoproducts

    @smaoproducts

    8 ай бұрын

    @@EresirThe1st 100% agreed. Could be a tie-in and testing ground for integrating antiquity civs into Age II.

  • @smaoproducts

    @smaoproducts

    8 ай бұрын

    @@paladinrohanI love the ideas of these civs having Crusader Knights! Could possibly be a monastery unit as well. The notion of different European civs having access to different types of crusader knights as well would hit the spot, such as the Teutonic Knights, Templars, Hospitallers, and the Knights of Santiago. Also, kind of far fetched but a split of the Teutons into the Germans and Austrians is something I wouldn't mind seeing. The Germans could have landsknechts and the Austrians could have doppelsoldners/zweihander. As for the Cumans, Huns, and Magyars I do agree with them having unique paladins with their own skins. It would make them more distinctive and add to their flavors. For the legionary, I like the idea of keeping them for the Romans and giving the Byzantines the Varangian Guard. For me, that makes the most sense and contributes well to their separate identities. These are my humble suggestions though. Hope you love some of them! :D

  • @willemverheij3412
    @willemverheij34128 ай бұрын

    The Savars look really great too, should help give persians more of a visual identity on the battlefield since war elephants are a more niche unit. I hope more old civs will get a unique upgrade like this to improve that visual identity. Would be great to see halberdier get replaced by this somewhere since it's used so much.

  • @mihajlohranisavljevic6412

    @mihajlohranisavljevic6412

    7 ай бұрын

    Dont you think that it would be cool if all civs at least by region have visual indentity, i mean euro civs are basically already done by default, but african and asian villagers and swordsmen and so on...

  • @neomurd1506

    @neomurd1506

    5 ай бұрын

    Spanish tercios! please, for good sake!

  • @daarom3472

    @daarom3472

    3 ай бұрын

    ​@@mihajlohranisavljevic6412feel free to create a skin mod, but please don't force other players to remember 45-50 uniqie skins.

  • @mihajlohranisavljevic6412

    @mihajlohranisavljevic6412

    3 ай бұрын

    @@daarom3472 It should be optional of cource who wants wants, who doesnt it can be turned off...

  • @legomacinnisinc
    @legomacinnisinc8 ай бұрын

    It must be really gratifying as an AoE dev to see someone really dig into things like this. Looking at how precise the math is I'm sure this was a very deliberate and thought out design choice and not a spaghetti on the wall scenario.

  • @khanhsink7965
    @khanhsink79658 ай бұрын

    Wait, if the new armenian composite bowman has great matchup against rattan archer, which is anti anti archer archers, that mean they are the anti anti anti archer archer archer?

  • @ryanforgo3500

    @ryanforgo3500

    8 ай бұрын

    Maybe we should start using "anti for the power of" So composite bowmen are anti^3 archers

  • @Hardcore_Remixer

    @Hardcore_Remixer

    8 ай бұрын

    Not sure. The composite bowmen seem to be anti any unit (not siege or building) with high pierce armor. And I'm not sure if it counters the rattan archer because the rattan archer has 1 extra range on top of bonus damage against archers. They just trade fairly well, but definetely not well enough to be value efficient.

  • @chingamfong

    @chingamfong

    8 ай бұрын

    Composite Bowman wins vs Chu Ko Nu but actually loses to Arbalest. So that means Arbalest is officially: anti anti, anti anti-archer archer, archer archer.

  • @nathangamble125

    @nathangamble125

    8 ай бұрын

    @@chingamfong No. Composite bowmen are anti anti anti-archer archer archers Arbalesters are anti anti anti anti-archer archer archer archers

  • @DibbzTheLoner

    @DibbzTheLoner

    8 ай бұрын

    Rattan archers are pretty evenly matched with composite bowmen with equal resources, the composite bowman's lower range and lack of thumb ring means they consistently lose firefights versus fully upgraded archers. If you're expecting Composite Bowmen to hard-counter anything you're gonna be sorely disappointed, they're more of a generalist anti-armour unit to help you take down Paladins and such a bit faster.

  • @kousthubkaivar4184
    @kousthubkaivar41848 ай бұрын

    4 Savars being able to beat a TC is just insane, and making them shine in this anti archery/pierce department is a great idea

  • @patricklml5811
    @patricklml58118 ай бұрын

    There should be reskins of some paladins, even if it is minimal, such as adding a new symbol under the horse's breastplate since if they have the fleur-de-lys, it takes away the magic like the Huns, Cumans, Spaniards or the Persians, because it seemed that they have French cavalry in non-corresponding regions.

  • @duchessskye4072

    @duchessskye4072

    8 ай бұрын

    The fleur de lys isn't limited to the french, it was a heraldic device used by plenty of different families. It is true it doesn't aesthetically at all fit the eastern factions, but neither does the paladin aesthetic as a whole really as it looks extremely western/central european.

  • @Duke_of_Lorraine

    @Duke_of_Lorraine

    8 ай бұрын

    More broadly, regional units models (like the trade cart) would be appreciated. Major changes with the style of armours and so on, and more minor ones within the same region on heraldics

  • @mauricesteel4995

    @mauricesteel4995

    8 ай бұрын

    wanna know something funny? there is a turn based version of Age of Empires 2 released for the Nintendo DS more than a decade ago that has unique models for units for every culture (Ex: Japanese villagers have their outfits and wield wooden hammers, while european villagers use pitchforks, Arabs as well etc) all units had specific models for each culture, so a Japanese Champion would look nothing like a Frank Champion.

  • @EresirThe1st

    @EresirThe1st

    8 ай бұрын

    There needs to be regional skins for generic units just like the regional architecture. People complain about readability but we already have it for American monks and it works fine.

  • @ButzPunk

    @ButzPunk

    8 ай бұрын

    @@EresirThe1st The problem is that the more different skins you add, the more load you're putting on your players' memory. It's already a game with a lot to learn and remember (while reacting quickly to things happening all over the place); it doesn't need unnecessary complexity added by cosmetics That said, I love the idea of more regional skins. But I do think they'd need to add an option to disable them

  • @tierfreund780
    @tierfreund7808 ай бұрын

    Love the idea of alternative fourth age upgrades, honestly kind of the best way to do unique units

  • @leonardorivelorivelo9253
    @leonardorivelorivelo92538 ай бұрын

    The next step should have Teutons or Franks having the appearance of the campaign's Crusader Knights. Just a visual change would be enough, but wouldn't surprise me if they make it a different unit

  • @whydama

    @whydama

    8 ай бұрын

    Isnt there a mod for this?

  • @TheBikeOnTheMoon

    @TheBikeOnTheMoon

    8 ай бұрын

    Yes, Teutons should have Crusader knights as UU paladins and Frank with the Frankish paladin

  • @FF-bj4nq

    @FF-bj4nq

    8 ай бұрын

    The paladins literally bear the fleur-de-lis symbols, Franks paladins are not meant to be changed

  • @JackOpulski

    @JackOpulski

    8 ай бұрын

    They have to keep the playerbase growth in mind as well; if the same unit has 7 or 8 different skins it can be confusing for new players. At least I see it that way. But since they've been testing it with castles, perhaps they're thinking of trying it.

  • @ChrisNihilus

    @ChrisNihilus

    8 ай бұрын

    Crusaders should be an european regional unit if you ask me

  • @Davtwan
    @Davtwan8 ай бұрын

    In short, one more melee armor helps with generic battles. However, lower HP means they’re more vulnerable to counters.

  • @Anttown123

    @Anttown123

    8 ай бұрын

    Yes but the 5+ gold Will make up for it easy together with the new heal.

  • @biggali

    @biggali

    8 ай бұрын

    Saracens got the unique monk healing tech@@Anttown123

  • @mrkisukes
    @mrkisukes7 ай бұрын

    I like that the devs are gradually adding these semi-unique units to older civs.

  • @magicalgirl1296
    @magicalgirl12968 ай бұрын

    I really like them implementing visually unique units as replacements for generic ones. It looks very nice for the civ as a whole.

  • @Chadaface
    @Chadaface8 ай бұрын

    the art of this unit makes it look like a combination of both a sassanid cataphract and a safavid cavalryman from 1000 years after the fall.

  • @TheDirtBuster
    @TheDirtBuster8 ай бұрын

    The best thing about new content for AOE is that is means more SOTL vids. Great work!

  • @coaiemandushman1079
    @coaiemandushman10798 ай бұрын

    This is slowly becoming like AoE3, a lot of unit diversity which makes each civ unique. Can't wait for AoE 2 in 2050 where every civ will be completely different.

  • @UltraProchy

    @UltraProchy

    8 ай бұрын

    you mean aoe4

  • @coaiemandushman1079

    @coaiemandushman1079

    8 ай бұрын

    @@UltraProchy no, i don't. To me, AoE 4 does not exist, it's a fucking absolute disappointment. I was expecting AoE 4 to be more like Empire Nations, but they made a game that looks like a mobile game and plays like an eSport RTS instead.

  • @the_SolLoser

    @the_SolLoser

    8 ай бұрын

    That would suck. And that's also like AoE4. Each civ HAS to be unique. No more interchangeability because each civ has a completely different playstyle. The great thing about AoE2 is that players can switch from civ to civ w/ very few adjustments. Which is also isn't that far off from real life. Real civs weren't really all that different- wars were won on player skill, not civ advantage.

  • @coaiemandushman1079

    @coaiemandushman1079

    8 ай бұрын

    @@the_SolLoser That's exactly why i don't play AoE 2 normal matches and i only play CBA, because the civs are too similar. I want to learn every civ from the ground up, that is why AoE 3 is so sooo much more fun. Also the deck system makes it even better because you can create so many different playstyles for each civ and that keeps on forcing you to improvise. One of the best RTS game ever made.

  • @the_SolLoser

    @the_SolLoser

    8 ай бұрын

    @@coaiemandushman1079 yeah... that's too much. That's more of a RPG than a RTS in my eyes. But, I'm glad you're enjoying yourself. Personally, if each AoE game was too similar, then there's no point in having more than one. Like how you want each civ to have its own distinct feel, playstyle, and identity, let's keep the different games like that; that way everyone can get their "this is how it's supposed to be" feeling and not ruin other people's good times.

  • @ponchopalmera4917
    @ponchopalmera49178 ай бұрын

    One of my favourite things to hear is "Hey guys, Spirit of the Law here"

  • @busshock
    @busshock7 ай бұрын

    Persians is gonna be a top-tier pocket civ in team games with these new and returning bonuses, calling it now.

  • @b.b.9589
    @b.b.95898 ай бұрын

    So this unit powercreeps tarkans, keshik, generic FU paladin (which is already very rare and only for 4 cav civs) while being cheaper and faster to get on the field with a dark age eco bonus that was already removed for being too strong. gj devs

  • @vaennorwalker2167
    @vaennorwalker21678 ай бұрын

    Hopefully with this adition, more civs gets to have their main generic unit replaced by a "unique" unit such as Frankish Paladins and Crusader Knights for Teutons, mostly for cosmetic reasons. This is the first step on a future update with regional skins that replaces those generic european units for americans, asians and africans/arabs equivalents.

  • @sigilbreaker2628

    @sigilbreaker2628

    8 ай бұрын

    The thing is they could already do that, but the issue is readability. With buildings they're big enough to more or less tell apart at a glance even if you've never seen the architecture style before, but you absolutely, positively need to be able to know whether that's a pikeman or an eagle warrior about to fight your knights in a second.

  • @TheRomanAoE

    @TheRomanAoE

    8 ай бұрын

    @@sigilbreaker2628 Easy, make it a togglable option in the settings, like small trees

  • @Duke_of_Lorraine

    @Duke_of_Lorraine

    8 ай бұрын

    @@sigilbreaker2628 for readability, the overall colour scheme should remain the same. The pikeman has a mostly white surcoat with details in the player colour. Keep it the same for all groups. So a mostly white unit carrying a big stick = pikeman.

  • @EresirThe1st

    @EresirThe1st

    8 ай бұрын

    The readability thing is a non issue. We already have American monks and they’re easy to read because they have the same silhouette and animations. Having East Asian glaives instead of halberds or middle eastern scimitars over straight swords would also be fine. A guy on reddit already made some great regional skin models.

  • @Duke_of_Lorraine

    @Duke_of_Lorraine

    8 ай бұрын

    @@EresirThe1st the monk is unique, but think about the scout and knight lines, both on horseback with swords and similar animations. You need to keep them recognisable at first glance despite the different styles, you don't want to mistake a light cav for a knight lest you learn the hard way.

  • @sam4secretary
    @sam4secretary8 ай бұрын

    what a flawed analysis! Totally overlooked the most salient detail-- looks cool. Got to do better next time Spirit!

  • @Ayy_Doll_Fiddler

    @Ayy_Doll_Fiddler

    8 ай бұрын

    Lmao

  • @Progeusz
    @Progeusz8 ай бұрын

    I was waiting for this video. Glad you realized how much better Savar is. It's a pretty crazy unit for Persians.

  • @kooroshrostami27
    @kooroshrostami278 ай бұрын

    Fun fact: The Savar were so badass that the Romans adopted aspects of their arms and techniques.

  • @Draconas
    @Draconas8 ай бұрын

    Savar will be OP, calling it now it will be slightly nerfed in a couple patches. Probably higher upgrade cost or something of that sort.

  • @ivanstrydom8417
    @ivanstrydom84178 ай бұрын

    I love this DLC, the Savar is sensational!! It is designed extremely well. Thank you devs, I am stoked to play the DLC and look forward to more such beautiful units being added to the game. Units like the Savar and civ accurate unit skins give so much character to each civ.

  • @dragonkingofthestars
    @dragonkingofthestars7 ай бұрын

    The Savar is interesting to me because it's like Age of Empires 2 is taking notes from other modern types of RTS. In age of empires time it made sense to have factions that were mostly the same save for stat diffrences to save on disc space but as time goes on RTS general expect factions that are more diffrent from each other like Zerg Vs terrian and slowly with more unique units and regional units, AOE2 seems to be moving that way

  • @johanbee8757
    @johanbee87578 ай бұрын

    Savar+crossbow could be a really good combo.

  • @jomolhari
    @jomolhari8 ай бұрын

    Also we have to consider how badass they look

  • @Reenn10
    @Reenn108 ай бұрын

    Absolutely love your videos

  • @floober7931
    @floober79318 ай бұрын

    6:00 The bird recognizes the mess and so: "Nope, im out."

  • @thraknar3363
    @thraknar33638 ай бұрын

    I like the Savar, and I like how against Wootz Steel, it is gonna feel that missing 15HP.

  • @quasibrodo923
    @quasibrodo9238 ай бұрын

    I'm a little disappointed the Paladin and Savar weren't compared to each other in regards to their performance against the genoese xbow. However crunching the numbers the genoese xbow does 17 atk (elite and FU) vs cavalry, same as the hand cannoneer, so I guess it was covered indirectly. Also it'd have been interesting if anything changed with Gurjara camels against Savar given the extra bonus dmg.

  • @phdbot4483
    @phdbot44838 ай бұрын

    I've waited for this. It's interesting to know the differences between Savars and Paladins in practice. I think they'll be very strong with their greater emphasis on Persian's strengths, and even when against their counters, they still have things like camels, halbs, or trash bows to cover their weaknesses.

  • @JessmanChicken86
    @JessmanChicken868 ай бұрын

    I'm a Persian main and I love the new update.

  • @carlosolea4290
    @carlosolea42908 ай бұрын

    Was looking forward to this

  • @Steve-mx9rr
    @Steve-mx9rr8 ай бұрын

    one of the best looking unit atm.

  • @drakmendoa
    @drakmendoa8 ай бұрын

    01:46 No one expects the samurai bonus damage.

  • @malikshabazz2065
    @malikshabazz20658 ай бұрын

    great stuff!

  • @CatsLilaSalem
    @CatsLilaSalem8 ай бұрын

    Armor is best against lower damaging attacks of course and i really like the look of the Savar and the idea of civs with own versions of units (for example taking 4 damage instead of 5 per hit is a lot better than taking 14 instead of 15 damage)

  • @alchelor1
    @alchelor18 ай бұрын

    boy is this one lookin cool

  • @donjoncraig6804
    @donjoncraig68048 ай бұрын

    something i only realised till recently is that you are the Vsauce of age of empires

  • @markvanderwerf8592
    @markvanderwerf85928 ай бұрын

    That hidden +3 vs archers and the faster attack rate make this huge. Paladins mostly comes into play vs archer civs anyways. In knight battles civs tend to go halbs and/or heavy camels anyway. This is just a huge upgrade. Archer civs are basically on a timer when using heavy archer play vs Persian knights now because these savar counter archers so badly. Cheaper and faster upgrade, killing arbs in 3.6s vs 5.7s and 28% more hits than a frank paladin plus 5 gold gold for each unit you kill.. that is just huge and this probably pushes Persians to #1 for pocket civ in teamgames.

  • @TheDoomCompany
    @TheDoomCompany8 ай бұрын

    Epic content

  • @dervakommtvonhinten517
    @dervakommtvonhinten5177 ай бұрын

    you forgot to mention the BIGGEST BONUS BY FAR!!! they look really cool

  • @Binarokaro
    @Binarokaro8 ай бұрын

    I like the way they handled this balance with this subtle, but impactful difference with the Savar tbh. I hope that if they make more regional variants/uniques in the future, that they take it along this path

  • @Creed97xy
    @Creed97xy8 ай бұрын

    @spiritofthelaw, i have a great suggestion for a video for you. I always wondered at what point you actually get more Ressources as a persian player. Because on the one hand you keep pulling ahead on villagers on the other hand it gets more and more expensive to keep your TC working when you reach the next age. So when is the point were i actually have more Ressources than my opponent to spent on military?

  • @jefffinkbonner9551
    @jefffinkbonner95518 ай бұрын

    1:30 Spirit of the Law just checking in if he can gain a crucial advantage as Japanese. I do think it’d be great if Samurai got the bonus vs Imp Camel, Imp Skirm, Winged Hussar, and Savar. It would actually give Japanese more of an opportunity to make Samurai in a practical situation!

  • @PhoolShahzad2nd

    @PhoolShahzad2nd

    7 ай бұрын

    It wouldn’t really make sense.

  • @T2266
    @T22668 ай бұрын

    I think vs Genoese Crossbowman is a special scenario that you didn't consider, it counters cavalry while being countered by Savar, I am really interesting in how much would Savar do better here if at all.

  • @CrnaStrela

    @CrnaStrela

    8 ай бұрын

    FE Savars die in 17 arrows and they need 3 hits to kill FEGC. However since GC has 1 less range than typical archers the results wouldn't be that overwhelming.

  • @phdsouza8017
    @phdsouza80178 ай бұрын

    Hi SotL, do you use the "Enhanced Graphics Pack" available on Steam? The description states that it targets 4K/UHD resolution, which I use. I made a simple test and it seems great, maybe even for 1440p and 1080p, but not sure abou performance drop, what do you think? Are you gonna make a video?

  • @TheKobasen
    @TheKobasen8 ай бұрын

    Tarkan suddenly have a new competitor in vs archer and defensive building department.

  • @lincolnvolk7609
    @lincolnvolk76098 ай бұрын

    8 pierce armor is just insane for a paladin like unit. I already thought the Sicilian cav was pretty good

  • @guilhermecesar9185
    @guilhermecesar91858 ай бұрын

    Good to see this variant who have the same damage, but had less HP, more armor and atack faster( I bet they use a sabre hahaha). It helps make a diference on the generics paladins and a great adition to the Persians who was a great civ back in the Conquerors, but dont had many focus on this last years.

  • @alesjungmann4725
    @alesjungmann47258 ай бұрын

    Savar seems bit OP tbh

  • @Flamewalk
    @Flamewalk8 ай бұрын

    I think the most important advantage of Savars over Paladins is that they look waay cooler. Tbh I would like other Eastern civilisations, like Cumans or Huns, to have their paladins replaced with Savars.

  • @DarkSignal94
    @DarkSignal948 ай бұрын

    Gengis Khan campaign is going to be a little bit harder. And Bujara will be easier.

  • @Sunji-nm6wp
    @Sunji-nm6wp7 ай бұрын

    I love how your graphics look!!! what mod do you use? I set the AOE to its maximum but it doesn't give me those graphics. By the way, very good video, I'm going to try it, it looks like it's a very interesting unit as well as elegant.

  • @michaelpena8017
    @michaelpena80178 ай бұрын

    Are there other unique units like Imp Camels or Imp skirms that dont take bonus dmg from samurai?

  • @WitherBossEntity
    @WitherBossEntity8 ай бұрын

    Let's also not forget that they are gorgeous.

  • @SchemingGoldberg

    @SchemingGoldberg

    8 ай бұрын

    Everybody knows that the coolest looking units are the strongest.

  • @asder2036
    @asder20368 ай бұрын

    Unless missed, how do they perform against genoise crossbow?

  • @danielrusso4468
    @danielrusso44688 ай бұрын

    As cool as it would be to change the aesthetics of every unit to be regional, i totally get why it probably wont happen. As far as clarity of gameplay is concerned - having units with identical stats with different appearances is downright confusing to new players and experienced players alike - especially in the heat of battle! Misinterpreting the unit you're fighting can lead to committing the wrong troops which can lose you a battle, so I doubt regional paladin aesthetic changes will happen sadly :(

  • @khamsinfu1759
    @khamsinfu17597 ай бұрын

    I hope for more cosmetic changes for every narion

  • @derkatwork33
    @derkatwork338 ай бұрын

    I have no intention to buy/play this game. I have almost no history with it. But I like your videos so I keep watching the content.

  • @JustDaZack
    @JustDaZack8 ай бұрын

    Yay!

  • @rubenmaessen4724
    @rubenmaessen47248 ай бұрын

    How does this anti-archer cavalry match up against an anti-cavalry archer like the genoese crossbowmen. And how does this this unit compare to the Tarkan?

  • @the_andrewest_andrew
    @the_andrewest_andrew8 ай бұрын

    i never really liked persians that much but now i'm willing to give it a shot... and imagine a 1v1 persians vs italians

  • @jaredmoore3825
    @jaredmoore38258 ай бұрын

    @Spirit of the Law, Hera has been saying in his videos that war elephants get the free Muhoots Speed bonus with Elite upgrade? Is that true or not? Or do they get the speed bonus right out of the gate with castle age version?

  • @srijitmajumder99

    @srijitmajumder99

    8 ай бұрын

    No, it's behind the elite upgrade. Researching unlocks speed bonus, it's like how Berserkgang got rolled in Elite Breserker.

  • @Edelweiss1102

    @Edelweiss1102

    8 ай бұрын

    It seems like the base speed of both the base War Elephant and the Elite Version has been changed from 0.6 to 0.8, so yes you get it right out of the gate in Castle Age. And Husbandry actually makes them a bit faster now, since their base speed is higher. It used to be 0.66 without Mahouts and 0.85 with Mahouts, now you get 0.88 with Husbandry which is base Battle Elephant speed. Still not amazing, but you might actually get somewhere and save 600 Resources.

  • @Stelphy876
    @Stelphy8768 ай бұрын

    Thus Savar are like Huskarl but on a horse. How do 2 Svar fare against a watch tower or a guard tower? Also how does a Savar fare against a cavalry archer? Does the Savar have more basic speed than a paladin? im very curious about that, maybe a Savar can catch up to a cavalry archer?

  • @rdcdt6302
    @rdcdt63027 ай бұрын

    Please do a video what we gain for taking a sheep, bushes, dear, boar. We know what is faster but what do we won? For example losing a sheep do we loose 20 of food? Because during the time you take the food on the sheep with farming you would have earn 80 of food (and taking in consideration the wood cost)

  • @gregor9921
    @gregor99218 ай бұрын

    I wonder if you could also include 'break even comparison in your videos? From my understanding you only say "x amount of Savars cost as much as x amount of paladins", but what if you say "Savar upgrade cost + x Savars vs Paladin upgrade cost + y Paladins", but one can only produce less amounts of Paladins after paying more for the upgrade considering both players have the same resources available

  • @alonscitoz
    @alonscitoz8 ай бұрын

    Persian will be OP. No more Douch.

  • @PhoolShahzad2nd
    @PhoolShahzad2nd7 ай бұрын

    8:26 Why is there a Mameluke there? Wasn’t their archer armour class removed about a year ago?

  • @NoraNoita
    @NoraNoita8 ай бұрын

    Crazy civ now. I'm trying in my head to go through the Japanese Matchup and it's certainly not going to be an easy one.

  • @leow193
    @leow1938 ай бұрын

    I'm wondering though... At what point is "too much" change to the original ? Is it really a good idea to change the base game that much and make civs differentiate that much from one another ?

  • @riseALK
    @riseALK7 ай бұрын

    8:23 Mameluke was shown with the other archer units, that was an oversight right?

  • @pabloduarte1722
    @pabloduarte17228 ай бұрын

    I think also slingers (not castle UU) also receive bonus damage.

  • @thomashightower7881
    @thomashightower78818 ай бұрын

    Burmese need a buff. +5 against archers is practically free (if you're gonna upgrade your knights anyway) for Persians now. It is a terribly niche upgrade, and this made me realize that with the recent reworks and new additions, the game almost seems like its getting a power creep. That said, the balance of all the civs has mostly stayed intact, and what has been broken was quickly hotfixed. The devs really work hard on this game, and the new additions have been fun to play with. They add variety to how you play the game beyond the rock paper scissors of the generic units and resource functions. Anyways, the Burnese could really use one of these touch-ups. I love infantry, and i love elephants. The arumbai is a really cool unit, but just feels so lackluster and underpowered.

  • @windwindy5356

    @windwindy5356

    8 ай бұрын

    But the Burmese UT affects more units than just knight line so I think it's fine

  • @krystofcisar469

    @krystofcisar469

    8 ай бұрын

    @@windwindy5356 its expensive imp tech. game is usually already resolved when u got timeto think about it... Would be nice if they made it cheaper or just changed it.

  • @thomashightower7881

    @thomashightower7881

    8 ай бұрын

    @@krystofcisar469 that was my thinking. It's not a terrible upgrade, and on hussars it crushes, but it comes too late to be useful most of the time. Giving Burmese cav a lower flat bonus against archers and a new tech wouldn't be bad, but as far as civ bonuses are concerned, it's not the most creative or anything unique to the Burmese. As far as their archer problems are concerned, I don't see why they don't get the second archer armor upgrade. The arumbai underperform as is, so I don't think it would make them too powerful.

  • @tomascostanzo3673
    @tomascostanzo36738 ай бұрын

    Does de extra pierce armour of the Savar hold up against Genoese Crossbowmen?

  • @BirdMoose
    @BirdMoose8 ай бұрын

    Personally I think the cheaper upgrade cost is the most impacting change, easily justifying any disadvantages in 95% of cases

  • @BrittaKenulla
    @BrittaKenulla8 ай бұрын

    Unit looks awesome

  • @veslar
    @veslar8 ай бұрын

    A step in the right direction. The devs should reskin most civ units which are not Western European to achieve more unique look for each.

  • @fizzbrew
    @fizzbrew7 ай бұрын

    Love Paladins such a cool unit in history and fantasy.

  • @CaptainStraya
    @CaptainStraya8 ай бұрын

    So after 20 years mangudai finally have a counter

  • @Pilgrim_HYR
    @Pilgrim_HYR8 ай бұрын

    8:18 Mamelukes no longer have the archer armor.

  • @ambrascetnarwhal2695

    @ambrascetnarwhal2695

    8 ай бұрын

    Imagine a Chu Ko Nu in its place. ;)

  • @Evilonesix
    @Evilonesix7 ай бұрын

    for the love of god, i was hopeing the would give the persian elephants a rider.

  • @rat_thrower5604
    @rat_thrower56048 ай бұрын

    Updated Persian tech tree review?

  • @swisstravellearth6232
    @swisstravellearth62328 ай бұрын

    Absolutely OP against archer Civs that are already at the bottom 5 on aeostats. As Cav gets more powerful, the monk meta will continue… Love to see Fan favorite and classic Persian back in the game. However, the devs really overreacted on the anti Archer Identity along with trash bows.

  • @krystofcisar469

    @krystofcisar469

    8 ай бұрын

    meanwhile Ethiopians being top 10 like forever :D

  • @ScudForEver
    @ScudForEver8 ай бұрын

    Savars makes sense, Persians have battle elephants for raw damage, trash bows to deal with pikes and Savars cover their necesity for an strong anti archer unit.

  • @DaraEhteshamzadeh
    @DaraEhteshamzadeh8 ай бұрын

    As a Persian speaker I have to say 'savar' just means rider or cavalry. I would have picked a different name. Still happy with it.

  • @Limu80

    @Limu80

    8 ай бұрын

    دقیقا یچیزی مثل immortal میذاشتن رفرنس بهتری بود

  • @brasilballs

    @brasilballs

    8 ай бұрын

    don't worry about it too much, the devs do that more often than you'd think, iirc krepost also literally means "fortress" and there are probably other cases of unit/building names just being direct translations in the game if you were to look deep enough into it

  • @gokhangenc6030

    @gokhangenc6030

    8 ай бұрын

    Oh, nice info here mate. I was thinking in Turkish we have the word 'savar' and it means 'repellent' and that could be another loan word from Farsi to Turkish. I am enlightened, thanks!

  • @mattiabovina6264

    @mattiabovina6264

    8 ай бұрын

    in Italian and Sicilian Donjon (Dongione) literally means "big/fat tower"

  • @the_SolLoser

    @the_SolLoser

    8 ай бұрын

    That's actually the point. They're just using words/terms that civ would've used. I actually think it's a perfect fit. Same with Donjon and Krepost.

  • @ethribin4188
    @ethribin41888 ай бұрын

    I forse the Savar getting a slight nerf. Propably to their upgrade cost or attack speed. But I like the new unit :D

  • @widodoakrom3938
    @widodoakrom39388 ай бұрын

    Teutons should have crusader knights as their second unique unit in their castle and i wonder how powerful savar against Genoese crossbowman

  • @Hardcore_Remixer

    @Hardcore_Remixer

    8 ай бұрын

    No, it should be in the stables. Castles don't have a second slow for unique units. Edit: Now that I think about it, isn't the crusader knight more like a Boyar? 😅

  • @TheBikeOnTheMoon

    @TheBikeOnTheMoon

    8 ай бұрын

    @@Hardcore_Remixer not really, they have 4 more attack, are more resistant to arrows and are completely immune to monk conversion.

  • @widodoakrom3938

    @widodoakrom3938

    8 ай бұрын

    @@Hardcore_Remixer yeah maybe replacement for knight line and crusader knights very similar like boyar

  • @Daxter250

    @Daxter250

    8 ай бұрын

    @@TheBikeOnTheMoon since when are they completely immune to conversion? i converted teutonic knights all the time in the campaign.

  • @widodoakrom3938

    @widodoakrom3938

    8 ай бұрын

    @@Daxter250 crusader knights not Teutonic knights

  • @DeNamETae
    @DeNamETae8 ай бұрын

    Still waiting for them to mod the game to where the attack animation matches the damage output

  • @denizumut1
    @denizumut17 ай бұрын

    8:23 mameluke no longer has archer armor class, isnt it?

  • @krystianlewicki8608
    @krystianlewicki86088 ай бұрын

    Soo they are OP...

  • @CoLDMemOrieS93
    @CoLDMemOrieS933 ай бұрын

    Does anybody know if the extra bonus damage of savars counts against horse archers too?

  • @praevasc4299
    @praevasc42998 ай бұрын

    The differences in pure paladin vs savar fights are so minuscule that they likely don't matter. It has likely less effect than a single fluke of the rng causing a few milliseconds of pathing delay, especially in larger fights. But still, it's great for the lore and for aesthetics.

  • @troublemakeitdouble1299
    @troublemakeitdouble12997 ай бұрын

    I wish they just remove the kinght-line from the mongols entirely and just give them the last archer and cavalry armor upgrade instead. more fitting imo.

  • @frankieseward8667
    @frankieseward86678 ай бұрын

    Savar Definitely has tanks but less versatility. That makes stand out amkng units.

  • @olorinistar9903
    @olorinistar99036 ай бұрын

    At 3:20 the generic Paladin just barely gets one more hit in than the Frank Paladin. I'm assuming it was a fluke, but is there potentially something hidden going on there?

  • @Drrobverjones
    @Drrobverjones8 ай бұрын

    Gotta wonder how much the devs look under the hood when making these units and giving them armor vs hp etc. How in depth is their analysis?

  • @jonasklose6472

    @jonasklose6472

    8 ай бұрын

    They probably have tons of simulations running with pre defined groups of units.

  • @anonymousmcanonymous3055
    @anonymousmcanonymous30558 ай бұрын

    But, out of curiosity, wouldn't the HP loss make that unit way more vulnerable to the Pole's unit? The one that shred armor, whose name I can't remember because I can never remember names?

  • @PhoolShahzad2nd

    @PhoolShahzad2nd

    7 ай бұрын

    Obuch. Pronounced: O-boh.

  • @anonymousmcanonymous3055

    @anonymousmcanonymous3055

    7 ай бұрын

    @@PhoolShahzad2nd The C is actually silent? Good to know, I called it Obouk the entire time.

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