The iRacing Exploit Pros Used for Years

Ойындар

A reformed Tire Cheeser documents this history of tire cheesing.
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Пікірлер: 156

  • @liambrotherton
    @liambrotherton Жыл бұрын

    Hey Justin, happy to have helped. A few minor points of claification that got lost in translation. - #1 The 55 mph method was actually to pull as much heat OUT of the tire as possible. This was due to iRacing preferring cold tires for hot lap speed pre-v7. - #2 The 55 mph method still remains the fastest on plate tracks (if scrutinty is off) because it gets the tire as cold as possible and thus has the least amount of friction possible.

  • @DJYeeJay

    @DJYeeJay

    Жыл бұрын

    Great thanks for the clarification! Makes sense in hindsight that all the cold tire methods stay the same

  • @endgamerplays

    @endgamerplays

    Жыл бұрын

    This might seem like a dumb question, but what’s a plate track?

  • @DJYeeJay

    @DJYeeJay

    Жыл бұрын

    @@endgamerplays superspeedway! Daytona, dega, irss, and kinda Atlanta

  • @Jakelong895

    @Jakelong895

    Жыл бұрын

    @@endgamerplays also, the reason they're called plate tracks is because in the modern era, NASCAR makes their cars use "restrictor plates" on the engines which decrease airflow and effectively decrease the horsepower of the engines, because these tracks are so flat-out that the engines unrestricted would produce top speeds NASCAR deems unsafe.

  • @rodneydeflumeri1180

    @rodneydeflumeri1180

    Жыл бұрын

    So stupid question probably but how do you know if “Scrutiny is off”..?

  • @CO47.
    @CO47. Жыл бұрын

    The real OGs remember when leaving the session during qualifying and coming back before the race started meant you got colder track conditions and had mega grip the whole race

  • @CamrosMedia

    @CamrosMedia

    Жыл бұрын

    What the fuug 😂 thats crazy

  • @jmccoy96jm

    @jmccoy96jm

    Жыл бұрын

    The real og's remember when qualifying was a seperate event and only needed once per week

  • @6kill6stuff6

    @6kill6stuff6

    Жыл бұрын

    @@jmccoy96jm that sounds like shit lol.

  • @Wardo39

    @Wardo39

    Жыл бұрын

    Is that why I got reported for it? Ive seen many still do it, especially on Superspeedway races..

  • @MrTrainstation

    @MrTrainstation

    11 ай бұрын

    Yea you could qualify once and not do it the rest of the week

  • @UpandDownRacing
    @UpandDownRacing Жыл бұрын

    Brake dragging, swerving, brake and throttle start stop is a thing in all forms of motosport therefore a realistic part of racing

  • @chrismathewsjr

    @chrismathewsjr

    Жыл бұрын

    if i saw a guy stopping and starting down the pits like that i'd give him a fucking wedgie and then a swirlie. geek asses

  • @winningfreak1
    @winningfreak1 Жыл бұрын

    Stuff like this has always existed, and if you run Fixed races it's happening during races also. When Indy car several season back went to Richmond oval in fixed setups, if you locked your breaks at 60% and ran the warmup/yellow laps in second gear as high RPM as you could, you would not only heat up your tires but also get rid of access fuel that everyone else had thus making the car much faster... I know one team that figured this out and won 40 races that week alone and the results weren't even close. People just see "3000+ 4000+ 5000+ iRacing, the are insanely good" but in reality, while yes, there is skill, they most likely have figured out how to play in the grey areas. Especially in fixed races.

  • @DaveMcRee
    @DaveMcRee Жыл бұрын

    Brake dragging and weaving at lower speeds is a thing in many real categores is fine, some however, have newer rules sets where there is a cutoff point, mostly under cautions until ready to green situations. as for qually, some have a minimum speed rule, which works well. it should be a thing, but perhaps 'within thse situations'.

  • @vx220ukct
    @vx220ukct Жыл бұрын

    i wonder what would happen if iRacing made you start the race on the tyres you used for qualifying. Might be an intesting solution

  • @1xRacer

    @1xRacer

    Жыл бұрын

    In road I think you do

  • @dpaton2010

    @dpaton2010

    Жыл бұрын

    @@1xRacer Just the compound you qualify on. Not the actual tires, which is what the OP is saying. If you had to start the race on the tires you qualified on, suddenly the wear you put into your tires by cheesing them becomes a big problem. It's a great idea.

  • @1xRacer

    @1xRacer

    Жыл бұрын

    @@dpaton2010 no I'm pretty sure it's the tires, check your tire page on grid they are worn

  • @dpaton2010

    @dpaton2010

    Жыл бұрын

    @1xRacer really? That must have changed and I never noticed.

  • @tazerknight1

    @tazerknight1

    Жыл бұрын

    They doing that now. You start with tires. That you qualify. They been doing that. Before the year.

  • @63cardude
    @63cardude Жыл бұрын

    I remember at one point I believe it was in 2020 we’d spend the entire first lap doing a standing burn out for fixed races coz while getting heat in the tires doing the burn out would loosen the cup car or the truck to the point to where I’d q a tenth and a half faster. I’m glad they added the new rules coz doing all that stuff during rtp round two was just annoying even now you gotta ride around at 105mph or the handling of the setup dramatically changes

  • @calebleach4658
    @calebleach4658 Жыл бұрын

    Well this makes me feel better knowing that was the reason why I was so slow compared to everyone else in Qualifying when I use to be able to qualify in the top 5 every race

  • @davidklopotoski714
    @davidklopotoski714 Жыл бұрын

    I'm glad I'm not super competitive. It's impossible to keep up with all the dumb exploits I'd need to know to be fast on iracing. Much more fun to roleplay as a down-on-his-luck journeyman hoping maybe Rick Ware will let me buy a ride someday.

  • @UnitNo.2
    @UnitNo.2 Жыл бұрын

    If they thinks it's too big of a deal why not just get rid of the tire warming physics for qualifying or alter them so the tire reaches a certain temp during the practice lap regardless thus ridding the need to tire cheese. I would assume driver ability and set up still pay just as big of a factor if not more.

  • @rodneydeflumeri1180
    @rodneydeflumeri1180 Жыл бұрын

    Wow! Some of these guys have way too much time on their hands! I usually just save the car/tires a little for the hot or money lap. 😂 Great video bro, I was clueless 🤷🏼‍♂️

  • @MCDgaming58
    @MCDgaming58 Жыл бұрын

    Thanks for the vid!

  • @GIVIDIOS
    @GIVIDIOS Жыл бұрын

    I didn't know any of this that explains everything thanks

  • @endgamerplays
    @endgamerplays Жыл бұрын

    Great job on getting the capitalization right!

  • @DJYeeJay

    @DJYeeJay

    Жыл бұрын

    I had it normal at first and thought I’d throw you a bone. We’re going back next video!

  • @LithFox
    @LithFox Жыл бұрын

    At this point in time a few of the exploits have been fixed naturally. One thing to keep in mind is the emergent nature of these exploits. They aren't like simple math exploits, not like the old quaternion rotation exploit of eld (where if you did x turns before a lap you'd have a lap that was slightly faster due to a bug in how the car's location was reported, which gets into the complexities of 3D modeling and quaternions.) Most of these are either just because a physics system isn't fully complete, an unexpected area where the physics should be doing one thing isn't and thus it needs to be addressed, etc. An example of this is with the damage model, in a lot of ways. 1. The ODM had an issue where tires and stuff would be stuck within the physics system of the chassis. Essentially, things like tires, bolts, pieces of the car would stay together forever. If you introduce enough energy to these, you could cause odd situations like the Indycar Breakdance bug, where the car would overcome entropy and spin forever. 2. The NDM resolved this by allowing for parts to fall off, like tires, wings, etc. This ultimately allows (in most cases) for the car to no longer spin forever, and creates more realistic crashes HOWEVER, NDM didn't fully resolve this either and led to the situation where the tires would fall off too easily. As each tire/suspension system did, ultimately, become part of its own enclosed loop in some particular collisions, particularly forward collisions. Because the suspension mounting point in iRacing cannot move at all, it means that the suspension of an indycar also doesn't really move at all. So the tire would just take all of the force, instead of any bending of the chassis (at the point of mounting) or stuff like that, any forward hit on the tire would cause the tire to be too brittle. But if you artificially increase the strength of the tire to it's mounting point, you can then increase the risk of the breakdance issue again. (though i believe this is partly worked around with the new energy dependent one, so you might get like one unrealistic hit to the ground before it breaks the second time around) It's not an example of an exploit, but it's an example of how you have to consider the entire system when thinking about what these exploits actually mean. Yes, iRacing does have some exploits and it's not a perfect simulator, but it's really really easy to follow what their bugs most likely are. Really basic stuff like "Oh heat energy isn't increasing the air temp and pressure, only the tire carcass temp, that's why brake dragging works" or "oh the grass is devoid of all heat and doesn't actually have any physical impact on slowing down the car, and thus sucking all the heat energy out, so that's why the grass exploit works" (And to anyone in the comments that'll be like "But that's what we're paying for" no. You're paying for a centralized server system + Anti-DDOS systems and a direct ocean line to austrailia. Like Final Fantasy or any other decent paid MMO that doesn't have a stupid cash shop.) Anyways, I do 100% think they need to spend some time after the development of rain to improve those exploits, but frankly, I treat them like any cheating in any motorsports IRL. If everyone can do em, then, not the worst thing in the world. We'll see how it goes after rain. But, I would say that the majority DID ask for rain before fixing the exploits. But I would also remind folks that iRacing IS modeled as an MMO. Every other sim is a standalone title that SOMEONE is paying the server costs for somewhere. [And things like Simracing.gp don't have to support a bunch of sim racing engineers/developers to run containerized server structures so of course it'll be cheaper for them to run things like that]

  • @gregmerryman7939
    @gregmerryman7939 Жыл бұрын

    Most of the fast guys start in the back anyway so they can stroke their ego coming to the front.

  • @AdamOutlaw87

    @AdamOutlaw87

    Жыл бұрын

    Yeah but every sim racer/gamer always runs into someone thats better then them sooner or later ,when that happens there ego is destroyed and there watching this video and others looking for any advantage possible to get that ego back and they would pay out the ass to beat that one guy who beat them with a half broken tabletop thrustmaster sitting on a bucket with duct tape holding the pedals together in a trailer park while there racing in a setup worth 30K its been shown that some of the best sim racers out there are killing it with very cheap Sim Gear laughing there asses off at these clowns putting as much money into a sim setup as what it would damn near cost to buy a racecar or atleast buy a real ride🤔🤔🤔

  • @loganbarnert1397

    @loganbarnert1397

    Жыл бұрын

    To be fair most start from the back because racing though traffic is more fun and beneficial than just run laps at the front.

  • @grantpalmer8818

    @grantpalmer8818

    Жыл бұрын

    It’s not an ego thing. Personally I like to start from the back and focus on race craft and have a good battle with other drivers. It also adds the challenge factor of having to stay clean and pass people to get a positive rating

  • @smudent2010

    @smudent2010

    Жыл бұрын

    Most grip cheat guys…. you mean

  • @gregmerryman7939

    @gregmerryman7939

    Жыл бұрын

    @@AdamOutlaw87 I don't have a problem with people faster than me. I'll never be at the top or as good as some. It's when I get wrecked because they can't wait 5 secs to pass that I hate.

  • @cmdreffietrinket
    @cmdreffietrinket Жыл бұрын

    I enjoy approaching my iRacing as if it’s real and adding to immersion is paramount, even if additions to my gear, rig or approach actually make me less competitive, I don’t care, so I never minded being beaten by cheaters or exploiters. If that’s how they get their kicks, that’s fine by me, each to their own.

  • @JonathonBarton

    @JonathonBarton

    Жыл бұрын

    Samesies. Every piece of gear I've added has actually made me _slower_ (and oh boy, I can't wait until the motion rig gets here...can't wait to see how slow THAT'LL be!) - but I *enjoy* racing more. (The Motion rig is gonna be the most fun I've ever had racing, I'm sure.)

  • @cmdreffietrinket

    @cmdreffietrinket

    Жыл бұрын

    @@JonathonBarton Same here. I had the excellent Next Level seat mover. Using just small settings, the increase in immersion was fabulous. I actually don’t think that slowed me, or if it did, it wasn’t by much, but even if it did, I’d still prefer that to the static rig. I have the seat mover now, prior to an international move, but will adding the Dbox system to my P1-X when I get settled into my new house. I also switched from triple to VR. Now that is an upgrade! I fought the VR urge for years, but wish I’d switched sooner.

  • @alecpitts6843

    @alecpitts6843

    Жыл бұрын

    Nothing more realistic than finding every way to eek out a hundredth of a second advantage over the other teams.

  • @JonathonBarton

    @JonathonBarton

    Жыл бұрын

    @@cmdreffietrinket Mine is going to _definitely_ make me slower. Yaw2 Rig - ±20* Roll, 70* Pitch, 360* Yaw. This one: kzread.info/dash/bejne/a4Nhs7yLe6_Zg7w.html

  • @skaldlouiscyphre2453

    @skaldlouiscyphre2453

    Жыл бұрын

    Figuring out how to cheat in these sorts of ways is about as realistic as sim racing can get. Larry Mac would approve.

  • @JrodCCG
    @JrodCCG Жыл бұрын

    I had no clue this even exsisted!

  • @patrickbradford6223
    @patrickbradford6223 Жыл бұрын

    As a former pro motorsports crewman I know there are various methods people use to prep and get tires to "work". I didn't know this was a thing in iRacing...

  • @chrismathewsjr

    @chrismathewsjr

    Жыл бұрын

    if gamers had to take pictures of their little ass dicks and post them on the internet to cheat, they would

  • @worldstarvinnie
    @worldstarvinnie Жыл бұрын

    the zorse truck made an appearance in 2nd for a short time W

  • @FloridaManRacer
    @FloridaManRacer Жыл бұрын

    As someone who's been in both real life racing and sim racing for a combined total of 45 years experience, there's a few points I want to make here... #1 Most of the methods seen here would be considered outside the spirit of the rules for any real life racing sanction and they would disallow your qualifying time. #2 The only way you should be allowed to generate tire heat legally is by getting up to speed on your out lap and swerving down the backstretch like in real life, which is allowed in every single real life series you will ever watch. #3 If iRacing still doesn't like that, then the only solution is to create a lockdown on the vehicle until it crosses the line for its first timed lap. All changeable physics states as pertains to tires, fuel usage and engine temperatures should be locked out until you cross the start/finish line, thus negating any attempts to work the system on the out lap. But that still leaves Lap 1 of your attempt... Once the vehicle is being timed, the current scrutiny formula should then get applied as the first lap could be used as a throwaway lap and cheesed. The high level scrutiny would stop users from slowing down on that first lap and applying the methods described in the video. The other thing that should be added is a 'reasonable time' limit. If you're qualifying at Charlotte and we know it takes 29-30 seconds to make a lap at full speed across most users in the sim, then you get 31-32 seconds to make it back to start your 2nd lap or your time gets disallowed. That, in conjunction with the high scrutiny that would detect someone brake dragging or slowing to swerve a lot would nearly end all cheesing immediately. If you crash on that first lap, wall contact/loss of control being identified in the penalty system for safety rating should trigger the scrutiny/'reasonable time' system to stand down and allow for a reset to the pit lane to try lap 2... That's what it would take to end it forever. It would be an absolute metric f-load of work for iRacing to do, but it would also be the most fair way of actually solving the problem. Everyone in the service would have to deal with it on equal terms.

  • @mrnice88x
    @mrnice88x Жыл бұрын

    For SS, even if they fixed it the same dudes would be on top. Top top SS leagues have scrutinity turned on, so it comes down to a specific qualify line that only the OG's know. (Took my team over a year to figure it out) We havnt used the cold tire trick for almost 2 years now.

  • @Ixxlostinabox

    @Ixxlostinabox

    Жыл бұрын

    How did you guys end up finding the line? Just trial and error?

  • @mrnice88x

    @mrnice88x

    Жыл бұрын

    @@Ixxlostinabox Yes, we go into practice with the weather fixed and try out different lines. Every update changes the line slightly, but its the same majority of the time.

  • @Ribeiro92Fm

    @Ribeiro92Fm

    Жыл бұрын

    @@mrnice88x PODE ME EXPLICAR O QUE ISSO QUER DIZER E COMO DESCOBRIR E O QUE SERIA O TRUQUE DE DO PNEU FRIO ?

  • @lepgrego7588
    @lepgrego7588 Жыл бұрын

    Your Videos are realy good

  • @DJYeeJay

    @DJYeeJay

    Жыл бұрын

    I appreciate it :)

  • @ZIGAG1999
    @ZIGAG1999 Жыл бұрын

    So this exploit actually started when the v7 tire model released and brought back tire temps which the v6 tire model didn't have. the v6 would be already up to temp at the start and would wear as the race would go on.

  • @DJYeeJay

    @DJYeeJay

    Жыл бұрын

    Interesting, ty!

  • @WyFoster
    @WyFoster Жыл бұрын

    Always wondered why I was bad at qualifying and then would zoom past people in races.

  • @isaacweisberg3571
    @isaacweisberg3571 Жыл бұрын

    wow this was quite entertaining

  • @DJYeeJay

    @DJYeeJay

    Жыл бұрын

    Thanks!

  • @gonkdroid9254
    @gonkdroid9254 Жыл бұрын

    I think to do a standing burnout you need to be driving at low RPMs then hold the clutch, floor it, release the clutch, and your tires will spin before lurching you forward heating them up but wearing them down

  • @mustangracer5124

    @mustangracer5124

    Жыл бұрын

    I just parked my nose against the wall.

  • @Tomsworld
    @Tomsworld Жыл бұрын

    Is it cheesing if its what we do in real life? We will almost always brake heat the tires, its more efficient. For road racing we literally will ride brake pedal for half a lap. When we do circle track racing you literally spend the first two laps plowing through the corner with as much wheel in it as possible.

  • @silvy3047
    @silvy3047 Жыл бұрын

    The team manager for Elliott Sadler eSports once wrecked me and called me an idiot in a GT4 race

  • @kelly2631
    @kelly2631 Жыл бұрын

    If you really want to push enforcement... take the average laptime of the hotlap *and* the outlap. Make everyone push to the limit on cold tires and watch the chaos from afar.

  • @Yappit
    @Yappit Жыл бұрын

    Great video, I've never heard of these until now. Also, the discord link is broken, could I get a new one?

  • @DJYeeJay

    @DJYeeJay

    Жыл бұрын

    discord.gg/7w6K8NZBJ6 I must've forgotten to make that link indefinite sorry

  • @JonathonBarton
    @JonathonBarton Жыл бұрын

    7:52 I'm DED FROM DIS.

  • @liambrotherton

    @liambrotherton

    Жыл бұрын

    Good Anakin good

  • @clineattheline
    @clineattheline Жыл бұрын

    2021 Nexxus cheese masters

  • @df8340
    @df8340 Жыл бұрын

    Like in the F1 game people do outlaps on wets

  • @firetruck1255
    @firetruck1255 Жыл бұрын

    if only theyd put as much effort in to fixing the wear as they have stamping out cheese

  • @CamrosMedia
    @CamrosMedia Жыл бұрын

    Can you do an investigation into grip hacking / tire wear hacking? I have seen a couple profiles who are only 6 months old go up (and only up) 2000+ irating only running ARCA and B Fixed. The two series where tire wear is the most important. Very unusual.

  • @mustangracer5124

    @mustangracer5124

    Жыл бұрын

    Hacking is massive now.. I see cars go 1 second faster on short ovals when I know it's impossible. I wrecked a car that lapped the whole field in 5 laps and his car came back together and he just kept going..

  • @jacobcote1

    @jacobcote1

    2 ай бұрын

    I haven’t and would never use any exploits but I’m at 2000 after only having iracing for a month.

  • @twlentwo
    @twlentwo Жыл бұрын

    Why do you want cold tyres on superspeedwaym

  • @RollingzokuMR2
    @RollingzokuMR2 Жыл бұрын

    Yeah...I been brake heating for years....lol. I thought everyone knew this...

  • @JaredDU2
    @JaredDU2 Жыл бұрын

    I finally got my first win in arca at Chicagoland thanks to your videos. The overall strength of the field was just below my irating (my irating is 1488). Also I was able to reach that irating after less than a week of playing after just starting this week. I only have time for a few races every night and it feels weird that it's climbing that fast

  • @DJYeeJay

    @DJYeeJay

    Жыл бұрын

    Great job! Glad I could help, sounds like you got some natural "feel" to the game! It will get harder eventually haha

  • @JaredDU2

    @JaredDU2

    Жыл бұрын

    @@DJYeeJay I'm looking forward to the challenge

  • @jaredchampagne2752

    @jaredchampagne2752

    Жыл бұрын

    Is your grandfather ted bundy?

  • @JaredDU2

    @JaredDU2

    Жыл бұрын

    @@jaredchampagne2752 possibly

  • @biffbastion301

    @biffbastion301

    Жыл бұрын

    @@JaredDU2 Or Al Bundy?

  • @Wardo39
    @Wardo39 Жыл бұрын

    8:07 did you just call this a GAME!!!! 😮😮😅😅😂😂

  • @mustangracer5124
    @mustangracer5124 Жыл бұрын

    Years ago I backed up,, pulled my car against the wall and fried the tires for 30 seconds or so.. I see today that all the 'late qualifiers' are the fastest.. it's not a fluke.. I know they were burning the tires hence, the lateness.

  • @DJYeeJay

    @DJYeeJay

    Жыл бұрын

    Actually the exact opposite, for this week at least. Video out on that tomorrow

  • @bobbychilds3080
    @bobbychilds3080 Жыл бұрын

    "Brake dragging" at speed is not a violation because it's realistic, the drivers do it in real life legally in road racing as getting the brakes up to temp is vital

  • @baribari600
    @baribari6004 ай бұрын

    Quali should just start with the tires at 70 Celsius.

  • @DekGT5mad
    @DekGT5mad Жыл бұрын

    When someone I knew was always a sec slower than me without cheesing suddenly jumped to within 100ths of me overnight, I knew something was up, especially as he tried saying it was because he got faster internet! 😂 😂 😂

  • @jeremymarsh569
    @jeremymarsh569 Жыл бұрын

    You kinda look like the end product of Kyle Larson and Chase Elliott fusing together

  • @DJYeeJay

    @DJYeeJay

    Жыл бұрын

    Lmaoooooo

  • @motomenace86
    @motomenace86 Жыл бұрын

    Since when were warmer tyres faster on iracing? lol Cold as possible over quali was actually prefered.

  • @LithFox

    @LithFox

    Жыл бұрын

    Since v7 on any car without tire warmers. Basically, in GT3 the tires are already set to "optimal temp" via tire warmers, so they'll prefer you keep them cool. On any car like the Skip, SRF, NASCAR you'll need about a half a lap to a lap to get the tires warmed up to optimal temp. Been like that for 2-3 years now.

  • @motomenace86

    @motomenace86

    Жыл бұрын

    @@LithFox ahh sweet hasnt changed since i was on then.. Ill 100 confirm then that not warming tyres in quali is quicker. Ive renewed so ill check it later.

  • @JohnDoes620

    @JohnDoes620

    Жыл бұрын

    I’ve been running f3 and I beg to differ lol

  • @Ribeiro92Fm
    @Ribeiro92Fm Жыл бұрын

    CAN SOMEONE EXPLAIN WHAT THIS REALLY MEANS AND HOW TO DO IT, I HAVE SEEN THAT MANY PEOPLE USE OR KNOW, I DON'T KNOW ANYTHING ABOUT THIS so it comes down to a specific qualify line that only the OG's know. (Took my team over a year to figure it out) We havnt used the cold tire trick for almost 2 years now.

  • @chrismathewsjr
    @chrismathewsjr Жыл бұрын

    you're telling me there's a class of drivers out there more annoying and uncool than the guys beefing in an open lobby? color me shocked

  • @steelcityspeedshopj.r6942
    @steelcityspeedshopj.r6942 Жыл бұрын

    Whatever you say mini chase Elliot

  • @bmmarshall79
    @bmmarshall79 Жыл бұрын

    Iracing should implement a minimum time limit for qualifying laps say 150% of the average lap time. Also brake dragging is used in real life so should be acceptable.

  • @AyrSpeed

    @AyrSpeed

    Жыл бұрын

    Yeah, I'm with you there. I warm brakes and tires out of habit and just to "warm up" anyways. We should definitely be able to relax a bit on out laps. And not be rushed into out lap.

  • @eliasraikaa

    @eliasraikaa

    Жыл бұрын

    Yea I'm not seeing max verstappen driving at 20kph and wiggling his steering for the whole outlap in F1. Is this because he doesn't know that it's used in real life?

  • @eliasraikaa

    @eliasraikaa

    Жыл бұрын

    @@Sid483 if they brake dragged in F1 formation lap, the brakes would most definitely be worn out by the time they're in t1, and not even going to comment the Lewis part cause you clearly don't know anything

  • @dennismmm
    @dennismmm Жыл бұрын

    Brake heating works at any speed lol. In real life anyway

  • @flyguygsm8544
    @flyguygsm8544 Жыл бұрын

    so let me understand this..... a game specifically dedicated to coming as close to NASCAR as possible, banned players for a rule that didnt exist, then created a rule. Does iRacing have zero clue of the literal entire history of NASCAR?!?!?!? That's what you're SUPPOSED TO DO, find the grey areas for an advantage! A literal quote from Dale Earnhardt Jr. "I dont want a crew chief that sits there and says the car is legal, I want the crew chief that is sweating when the car goes thru inspection before the race!" He's not talking about rule breaking cheating, he's talking about finding the grey areas, doing things not in the rules or not expressly forbidden by the rules. Looking for an advantage IS car racing. (again, Im not talking about out and out cheating!)

  • @C3rb3ruS_88

    @C3rb3ruS_88

    Жыл бұрын

    No. Let's stop comparing this joke of a sim to real world racing. In this game people find exploits thanks to utterly broken physics models that shouldn't be so broken to begin with, so the entire situation is a complete joke. Finding gray areas in real world has nothing to do with sim racing.

  • @kawie
    @kawie Жыл бұрын

    imagene if they but this much effort into not crashing during the race.

  • @doric_historic
    @doric_historic Жыл бұрын

    The other trick is to just not buy into iRacing...

  • @josephhouk6703
    @josephhouk6703 Жыл бұрын

    My comment would be, if NASCAR/IndyCar/F1 allow it, iRacing should let it slide. Tire warming (or "cheesing") is as old as NASCAR itself. I'd say they're over-reacting, TBH.

  • @1AngryPanda
    @1AngryPanda Жыл бұрын

    Im not a simracer but how in the world you dont get instant DQ when you drive backwards in the pitlane or doing donuts ect? In real life the pitlane is the most restrictet place on a race track. In iracing its wild west? 😅

  • @Ixxlostinabox
    @Ixxlostinabox Жыл бұрын

    In glad I never did any of these dumb exploits, it just ruins from the experience of actually driving the car.

  • @jaredchampagne2752
    @jaredchampagne2752 Жыл бұрын

    This is why I won’t drop the money to get into iracing, even though its very realistic and a “simulator” its still a video game, and there will ALWAYS be complete no life sweats that will find cheeses that will give them a competitive advantage against everybody else. Video games aren’t about sheer talent anymore, its who can find the exploits and abuse them the most.

  • @zacharyvolz6682

    @zacharyvolz6682

    Жыл бұрын

    it's very rare that you see this tbh, unless you're in top split you don't have anything to worry about

  • @funtidetoo

    @funtidetoo

    Жыл бұрын

    You just described the entire history of auto racing . Find the exploits, till they adjust the rules.

  • @xsivemotorsports
    @xsivemotorsports Жыл бұрын

    real race cars drag brakes all the time to build heat..... thats why F1 cars have smoking brakes after the formation lap.

  • @GortTheCapybara320
    @GortTheCapybara320 Жыл бұрын

    just goes to show that when you no-life iracing you tend to cheat the system in ways that nobody ever thinks of

  • @dodgehemimopar
    @dodgehemimopar8 ай бұрын

    Being banned from a video game for bs like this makes no sense

  • @AustinOgonoski
    @AustinOgonoski Жыл бұрын

    This is what soured my opinion on iRacing several years ago. For these issues to arise in the first place, means their engine wasn't as advanced or technologically impressive as they said it was. There has never been a justification for what they charge people. People thought they were getting world class physics that genuinely taught you how to drive a race car - in reality it was just as borked as any random rFactor mod. It therefore was extremely dishonest to posture themselves as the ultimate racing simulator, and have all these pro drivers endorsing it, when this stuff was regularly going on. It's been very weird as a north american racing fan to tune into a broadcast and hear the booth constantly name-dropping iRacing, blissfully unaware that the game was kinda in disarray. Very similar to what the Madden NFL franchise has experienced these last bunch of years.

  • @chaz_kehrli

    @chaz_kehrli

    Жыл бұрын

    Austin watching that Yee J too! Love ya both!

  • @DJYeeJay

    @DJYeeJay

    Жыл бұрын

    I’m admittedly not the biggest iracing esports believer, and I’m not an irl racer. Because of that I tend to view iracing through the lens of a video game. So for this topic, gamers find advantage, devs try to fix it, gamers find a work around, etc. on your other point, in my view what I’m paying for is the ability to play a racing game against real people on a good sim whenever I want to. I watched your recent vid on the topic and I agree with most of it from the lens of wanting to be a better racer. Anyone who puts me in a real race car will be making a huge mistake lol! I’m just here to get better at a video game and have fun doing it

  • @JonathonBarton

    @JonathonBarton

    Жыл бұрын

    Conversely, I don't think anyone's done any real world testing to verify that these methods *don't* work the same way on a real car - but if it does work, nobody uses them because it _is_ the real world, and there are real-world limitations that prevent it, like: * Done in front of an audience, and not in private like iRacing. * Done serially, and not in parallel, like in iRacing. * A real life schedule to keep. * 43 cars to get qualified, and a 2 hour window to get it done in. * Tinkering on the real car to do once you're back in the garage. Can't send the next guy out if you're farting around with braking shenanigans, AND everyone can see it. If it works, EVERYONE would start doing it and any advantage you got would evaporate. But the friction from the brakes sending heat to the rim and thence the tire carcass does seem like that's how it works - and it's possible the IRL limitations like timing and lack of secrecy keep all the IRL drivers from using the same physics.

  • @AustinOgonoski

    @AustinOgonoski

    Жыл бұрын

    ​@@DJYeeJay I think the problem is that during its infancy & when I got into it (2011-2014), iRacing was marketed in a different manner. Before the eSports craze, they tried to push it as "this is the best racing sim ever made, by a significant margin, every pro driver is on our sim for a reason, and that's why it costs an arm and a leg." That was their marketing angle from like '08 beta until 2015-2016. Eight years is a long time. The sim racing community just sort of went along with it. Channels like yours and mine, where we talk openly about flaws in racing sims, weren't the norm and wouldn't be for several years. Anyone critical of iRacing, for any reason, usually got an earful in various forums. Going into the game with those expectations, not just set by iRacing's marketing but the community at large who were unwilling to talk about this stuff and indeed went along with saying this was the best simulator, and then discovering what's talked about in this video was *so prevalent* that even non-eSports guys were abusing it and turning the game into a joke, it turned into an "emperor has no clothes" moment and was just bizarre to experience.

  • @LithFox

    @LithFox

    Жыл бұрын

    The greatest irony is that your opinion is the opposite Oggy. Most of the "exploits" that we have found have often been caused by emergent behavior. The brake and grass exploits, in particular, are notable for this. When you have physics systems that are TOO complex, it's sometimes impossible to find all the ways that an answer will be found. For example, the grass exploit: Why was this a thing? Well, it's a combination of factors. 1. They reduced the impact that off-track systems had on overall grip based on user feedback and request 2. They do not track the temps of the grassy areas. (Meaning they were void of temperature) Essentially, the grass would ultimately suck the heat from the tire using the laws of thermodynamics, the grass also doesn't have any real depth so it doesn't slow you down, and you'd end up with cooler tires. It's... actually pretty easy to follow iRacing's physics when you actually break down what was happening. Which, to me, says that it's pretty advanced. Even the brake thing is kinda interesting. Why? Because as you have brakes generating heat that does get put into the tires, you have to ask yourself: WHAT OTHER SIM ACTUALLY DOES THAT. Sure maybe there's something wrong with how the pressure doesn't get impacted, but that's just crazy it even does that to begin with. So sure oggy, you can sit here and complain that you don't think it's as "advanced" as you think it is, but that's the simple gamer mentality showing from you. On top of that, the justification for what they charge is that they're an MMO. Like FFXIV. They're paying for servers, for a direct line to austrailia, for anti-ddos systems, for the server storage space for all of our records, etc. If you thought the monthly payment was just going to physics then I think that says more about how little you actually thought of things. Please go back to whatever hole you were hiding in, thank you. Edit: As an aside, I'd like to point out that iRacing notably had tire rotation + drivetrain rotation built in to allow for "air braking" well before Rallycross was even a thing. I reported it as a bug, and literally EVERY person before a staff member even read it pointed out that it was a real life thing. I still don't know of many games that handle cars in the air correctly in any regard, but at least iRacing seems to. Like, gonna be blunt: You probably would've also argued that wall riding would never EVER EVER work prior to Martinsville. In fact, I'm pretty sure both you and I DID argue that at one point.

  • @pt4430
    @pt4430 Жыл бұрын

    Iraging,

  • @LudwigBeefoven
    @LudwigBeefoven Жыл бұрын

    More reasons to stay away from iRacing.

  • @dustbegone
    @dustbegone Жыл бұрын

    did this video really need to be 10 mins...?

  • @yungsagegaming8577
    @yungsagegaming8577 Жыл бұрын

    Cheating is cheating, doesn't matter the game. Should be bans given out

  • @dfenssymbol
    @dfenssymbol Жыл бұрын

    Totaly useless for superspeedways, where the positions are changing continuously during the race and in fact its not big problem to get in front very quickly

  • @DJYeeJay

    @DJYeeJay

    Жыл бұрын

    It has its uses. At high levels teams are able to lock out the entire field from the lead for an entire race if they all can group up in the front. Also in arca you want to be up front to even have a chance at winning due to no cautions

  • @skaldlouiscyphre2453

    @skaldlouiscyphre2453

    Жыл бұрын

    @@DJYeeJay Sounds like a rule ARCA might consider in real life.

  • @kainhall
    @kainhall Жыл бұрын

    NR2003 is better than iRacing....... . their, i said it

  • @dennismmm
    @dennismmm Жыл бұрын

    You can brake heat your tires in real life. Iracing is dumb

  • @DaelzGG
    @DaelzGG Жыл бұрын

    iRacing is shit these days.

  • @JonathanReed1970
    @JonathanReed1970 Жыл бұрын

    My God....these "tricks" have been going on since the days of NR2003 (which was the Nascar sim of preference BEFORE IRacing). I remember doing them all lmao. I already thought it was going on in IRacing...oh well. I remember doing these with Brad Davies, Derek Wood, Kevin King and many other notorious drivers. BTW, I dont pay monthly fees for anything therefore, no longer drive IRacing as its a complete rip off.

  • @jimrhea5484
    @jimrhea5484 Жыл бұрын

    Never knew it existed. Dragging your brake in real life just heats up the brakes. This would be a fundamental flaw in the physics engine. Almost like your brake is more connected to the tires than the rim. Is it legal? If it's in the game it is.

  • @liambrotherton

    @liambrotherton

    Жыл бұрын

    While iRacings balance was incorrect, in real life the heat from your brakes radiates into your tire carcass thus using brakes to generate temps can be an incredibly important tool given the right circumstances in real life. You'll see it in F1, V8 supercars, etc. In fact there is a video of V8 supercar drivers doing a version of the start stop swerve method. To what degree iRacing was unrealistic or realistic is up for debate (personally I believe it was likely overdone) but brake heat does in fact make its way to the tire.

  • @jimrhea5484

    @jimrhea5484

    Жыл бұрын

    @@liambrotherton When you drag the brakes, it's the brakes against the engine. That's it, that's all. The tires are out of that one by a long shot. In reality, they don't add that factor. Not sure the exact formula iRacing uses for it's tires, but rFactor has has been doing serious math on it. It's quantified. It's been inexact math that causes sim cars to fly which has been ridiculed by the real racing . Same thing here.

  • @jimrhea5484

    @jimrhea5484

    Жыл бұрын

    ​@@737simviator Here's a quote about it (you can google it)... "The result is that in iRacing it heats up the tyre temperatures. But without impacting the tyre pressures, the surface temps, or the stress on the engine and brakes that would potentially cause a failure in the real life." The tires get hot without adding pressure? Quite unrealistic. Also, if the model were realistic, they wouldn't have to check for it. And if fixing it was about changing some code, they would have. The only reason there could be as to not fix it in code, is cause it is a fundamental flaw in the physics engine. Otherwise they would. I have my real trophy's from real racing. So your school-boy name calling doesn't mean much. However, I can see from your point of view... as soon as I get my head that far up my but.

  • @LithFox

    @LithFox

    Жыл бұрын

    @@jimrhea5484 Gonna be honest, the problem is that you're trying to come from an example of "real racing" without having any background in physics or math. You can tell me you drive a car all day, that's fine. But what you haven't told me is how you would represent what happens in real life in the sim, I don't care, iRacing devs are also real life race engineers, from Penske, RCR, etc. The simple issue with iRacing is that they have systems in place that do happen in real life but that are not connected in a way that allows for the end result to be correct. and because you got all high and mighty about the "complex math" that rFactor 2 does, they did not have track temps or wind connected to their car physics all this time, and only added dynamic track temps in like July of this year, while iRacing had it almost 4 years prior. Most iRacing exploits are simply factors of physics simulations not being fully complete. Meanwhile, last I checked rFactor 2 still had a max lock exploit that meant it was fastest to go around the track with the wheel turned 100% in the direction you're going unless that FINALLY got fixed after 10 years. So uh... we can go back and forth on this or you can realize that every sim has it's problems and sit down.

  • @jimrhea5484

    @jimrhea5484

    Жыл бұрын

    @@LithFox The topic is racing exploits in iRacing. Not me. It is the same engine developed by Dave Kaemmer and produced by Papyrus. I still have the original CD I bought back in the late 90's and built my own controllers using the PC joystick standard. Solder and all. I will say I wrongly used the wrong term flawed. It's more that object oriented programming was too slow. Too many stack operations. So it was pretty much written in C and assembler for speed. And for that reason, it was not extensible. Bleeding heat from the brakes into the tires was not in it. Since it's the same engine and they can't just patch it, I wrongly termed it a flaw when actually, it was just something they didn't add because it was unforseen. It was an engineering marvel, but nobody worked on heat transfer from brakes to tires cause nobody's computer could pull it. If they could just patch the brake issue, they would. Since they can't, they are relying on monitoring 3 or 4 different combinations of things. Maybe they would rather do that than patch it? Not at all. I miss-termed it when I said flaw. It's just something that they didn't add cause nobody had a computer to run it. It was just never added to the original code, and that code is so old that you can't just patch it like today's object oriented stuff. And, I never said anything about anybody. Just spoke my opinion. That did not deserve to be called an asshole. And so I will sit. Will probably never be back. I subscribed cause I watched enjoyed and found relevant substance on iRacing. Then I commented and got slapped for my opinion. Not a fun channel. One would think that someone somewhere out of everybody subscribed to this channel would realize it's public and forever. Best wishes to you. Thank you for your comment.

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