Testing WHO'S THE BEST of the Thrones of Decay units?

Ойындар

We're testing out the new Thrones of Decay DLC units against the old in Total War: Warhammer 3. Let's kill, for science.
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Пікірлер: 357

  • @strakk
    @strakkАй бұрын

    "Combined IQ of 44" Sound like every single coop campaign I load in with my mates

  • @kluasvt828

    @kluasvt828

    Ай бұрын

    amen to that

  • @animewarrior3

    @animewarrior3

    Ай бұрын

    Pft. Our last 2 collective brain cells always fighting for 3rd place.

  • @Weberkooks

    @Weberkooks

    Ай бұрын

    lmao I love this game for so many reasons but the absolute brain death of playing multiplayer campaigns is worth every penny

  • @Segwo

    @Segwo

    Ай бұрын

    Are you somehow friends with me? Lol. My friend and I are idiots and we play coop lol

  • @vineveer4358
    @vineveer4358Ай бұрын

    One trick with low model count infantry, such as the doomseekers, is to always throw them in to an ongoing infantry brawl. With say, some dwarf warriors or miners mixed in, you have many less models attacking your glass cannon doomseekers, but almost all your doomseekers are still able to get into melee. You don't really need to flank with units like doomseekers either, just run them in behind your holding line.

  • @vineveer4358

    @vineveer4358

    Ай бұрын

    Vampire coast depth guard work like this, too. Particularly the dual-axe variant.

  • @vyeelime8143

    @vyeelime8143

    Ай бұрын

    Yeah, I'm surprised Zerk's testing for the Doomseekers was so tactically static; they're basically unbreakable trolls, so it's a little pointless to put them in an unsupported position, same as you wouldn't with trolls.

  • @vineveer4358

    @vineveer4358

    Ай бұрын

    @@vyeelime8143 It's not entirely useless. It's still still very good to know how they may hold up in a frontal engagement if they need to. It's also very good at showing that bringing doomseekers will not let you widen your front line or envelop your opponents.

  • @jamesespinosa690

    @jamesespinosa690

    Ай бұрын

    @@vineveer4358 I second this comment about Depth Guard with Dual CC weapons. That's exactly how I use them. Allow the enemy to crash on my zombie chaff front line and tire themselves. And then I counter charge with the Depth Guard who generally proceed to murder fuck anything they can touch.

  • @Weberkooks

    @Weberkooks

    Ай бұрын

    not really a trick it's a basic principle of the game with low model count units. This is almost always how you use monstrous infantry

  • @jacobanderson-small3628
    @jacobanderson-small3628Ай бұрын

    But zerk, you forgot the plague ogres

  • @Helleuw123

    @Helleuw123

    Ай бұрын

    and pestigors

  • @Lovely--K

    @Lovely--K

    Ай бұрын

    My boys the pestigors are why I clicked on this video 😢

  • @HellScryer

    @HellScryer

    Ай бұрын

    @@Lovely--Ksadly the pestigors are beat out still by chaos warriors of Nurgle with great weapons 😢

  • @Drazhoath1

    @Drazhoath1

    Ай бұрын

    @@HellScryer well thats because they are not supposed to be used that way

  • @absolutelyfookinnobody2843

    @absolutelyfookinnobody2843

    6 сағат бұрын

    Ligma

  • @SaltyRocksPew
    @SaltyRocksPewАй бұрын

    5:11 A "WHAT" ranged missile infantry? Mark this day in the book!

  • @superbuck90

    @superbuck90

    Ай бұрын

    There will be NO Alliance!

  • @AmmarAbotouk

    @AmmarAbotouk

    28 күн бұрын

    he is definitely in the book no Question

  • @dhartifact6294

    @dhartifact6294

    2 күн бұрын

    There will be a chapter for him

  • @jamieict
    @jamieictАй бұрын

    16:32 I like that your solution to "how do I compare these other units?" was to just throw all of them on the same side and set about mincing a big pile of elves

  • @desgyulabalogh3429

    @desgyulabalogh3429

    21 күн бұрын

    Grombrindal approves this message

  • @domi8242
    @domi8242Ай бұрын

    4:34 Also looks like grudgerakers knock infantry down more often

  • @AliothAncalagon

    @AliothAncalagon

    Ай бұрын

    For every reload they shoot twice. Thats probably where the stronger knock back comes from.

  • @WARHOUND556

    @WARHOUND556

    Ай бұрын

    didn't chorf blunderbusses absolutely ragdoll the shit out of everything they shot on launch too? seems like the rakers have the same launch-window behaviour as the busses, would make sense given they shoot the exact same looking projectiles, probably the same coding wise.

  • @joshwalton25

    @joshwalton25

    24 күн бұрын

    ​@@WARHOUND556I'm pretty sure CA said they're identical

  • @Orendiz
    @OrendizАй бұрын

    Slayer's biggest weakness i think is the loose spacings they have. Every time they charge into an enemy, they get deep into the formation and end up having to fight 4 models at ones. It certenly looks cool to have movie like mixed blobs of slayers and whatever they are fighting against battle it out. But i think it drastically affects their affectivness as a unit in 1 vs 1. Always use it together with a trash tier unit supporting it even for elite slayers if you want them to perform their best.

  • @tominieminen66

    @tominieminen66

    Ай бұрын

    That sounds like a perfect opportunity to do the T-pose spin, charge in and let it rip! 😂

  • @Orendiz

    @Orendiz

    Ай бұрын

    @@tominieminen66 Lets BAYYBLAAAADE

  • @Arbaaltheundefeated

    @Arbaaltheundefeated

    Ай бұрын

    @@tominieminen66 I think that might have been the idea, but if so it didn't translate well into game mechanics.

  • @Weberkooks

    @Weberkooks

    Ай бұрын

    It's also a life saving advantage against artillery fire

  • @desgyulabalogh3429

    @desgyulabalogh3429

    21 күн бұрын

    Exactly. Thing is these guys are supposed to do that lorewise. They wanna die só they can restore their honour. Its perfect.

  • @coolbeanzbeef
    @coolbeanzbeefАй бұрын

    No toad dragon vs dread saurian?? That's the Warhammer Kaiju fight I've been waiting to watch!

  • @_Meriwether
    @_MeriwetherАй бұрын

    Point of order: Grudge Rakers do _less_ damage per shot than Blunderbusses - but they get _two_ volleys per point of ammo (so, six projectiles, to Blunderbuss' three) at a faster reload which is why their stats show higher. They can stun-lock the enemy far more effectively, but their kill potential is slightly worse due to the spreading of the damage.

  • @warweasel2330
    @warweasel2330Ай бұрын

    In every Total War I've preferred melee cav over shock cav, so the Black Rose lads are a nice addition for me. I'm not a huge Empire player but these additions look excellent.

  • @easytanksgaming3238

    @easytanksgaming3238

    Ай бұрын

    Except rome1. Cheap barbaric horseman with their great 9 charge bonus make romans flee, despite having low combat stats))

  • @cango8415
    @cango8415Ай бұрын

    I like how new big units are a giant ship that flies also a ship that goes on land also a very large breaded dragon pet. Loving them!

  • @zenebean

    @zenebean

    Ай бұрын

    Do get big bearded dragon vibes, which I love

  • @simoncodrington
    @simoncodringtonАй бұрын

    Tell you what would be handy with those shock cavalry? If there was a little icon next to it's unit flag indicating when it's charge bonus is spent, a little indictor so you know when you should probably pull them out, out even an indicator showing you they're having a rough time because they've been left in (besides looking at the matchup text directly on the unit card)

  • @tatertot4224
    @tatertot4224Ай бұрын

    I find this particular kind of video the most compelling that Zerk makes, no way would it be sustainable for a youtube channel to only make stuff like this, but its very useful imo

  • @leonardbrazil5497
    @leonardbrazil5497Ай бұрын

    Doomseekers are a dam good unit, mostly for chaff clearing but I do think they need a 8 man unit buff give them 40 models and I think they’d be a very good infantry blender. And I think a way to make long rifles perform around the same as other sniper units, is to give them 300 range so they’ve got slightly more range but overall less tanky, and dealing less damage more of a damage over time unit.

  • @Lukashoffmann94

    @Lukashoffmann94

    Ай бұрын

    Probably even 45 models. 0 armor, 0 resists and no shield is just too punishing for their current stats.

  • @Troupe_Master

    @Troupe_Master

    Ай бұрын

    I know a modder who has plans for them so dont fret

  • @leonardbrazil5497

    @leonardbrazil5497

    Ай бұрын

    @@Lukashoffmann94 I do agree I think slayers should get a minor physical resist. At the very least the ROR doomseekers should.

  • @leonardbrazil5497

    @leonardbrazil5497

    Ай бұрын

    @@Troupe_Master when I get my new pc I’m planning on doing that myself.

  • @Weberkooks

    @Weberkooks

    Ай бұрын

    @@Troupe_Mastercool. Most people aren't going to use the mod. Most people who care about a units stats are multiplayer people anyways.

  • @wizardofaus7013
    @wizardofaus7013Ай бұрын

    One advantage that snipers have over jezzails and crane gunners: looks like they’ve should be placeable on walls. That’s big for my siege tactics.

  • @pimentinha1121
    @pimentinha1121Ай бұрын

    another thing about blunderbusses is that they have a lot of ways of incressing their damage even in multiplayer, with the fire passive flamable attacks and such, do it makes sense for them to be less cost efficient on a vaccum

  • @inductivegrunt94
    @inductivegrunt94Ай бұрын

    If the Dwarfs know one thing, is that Blunderbusses and Shotguns go "Boom!"

  • @shiggydiggy6847
    @shiggydiggy6847Ай бұрын

    Chorf and dwarf shotguns have the same damage per volley, the difference being that dawi ones have 3s less reload time which the unit card shows as higher damage. Even defensively the reload time is more useful since the blunderbus shots do knockback and the target models end up locked in stagger animations.

  • @brianwalsh1339
    @brianwalsh1339Ай бұрын

    Bro I love that there’s a reload animation for the new thunderers, wish there was one for the Hochland long rifles and the Ironsides.

  • @Tentacl

    @Tentacl

    Ай бұрын

    Yeah, I use a reaload animation mod for years, the fact that there is none without modding is just so weird.

  • @ollyrukes

    @ollyrukes

    Ай бұрын

    It’s a shame the animation isn’t quite right though. The whole point of the shield on the back is that the dwarf can turn away from the enemy whilst reloading to defend against incoming missiles but with this animation they just face forward. (Pavise crossbow men in MTW did this)

  • @UnclePunchalot
    @UnclePunchalotАй бұрын

    Make size comparison between Toad Dragon and other titanic monsters (Dread Saurian, Frost Wyrm, Elemental Bear, Mammonth, Giant, Rogue Idol).

  • @aeranthial439
    @aeranthial439Ай бұрын

    I hope the dwarf thunderbarge does not get ancient salamandered.

  • @THEHAMMERNOOB
    @THEHAMMERNOOBАй бұрын

    Pleasantly surprised at how competitive the units are! A lot of the cries of "OP" and "pay-to-win" had me worried, but from these tests it seems like the matchups are a lot more interesting and balanced than I thought. Thanks Zerk!

  • @BertShackleford
    @BertShacklefordАй бұрын

    I really do enjoy these mashups, Zerk. They can be quite comical at times. It is the necessary break we need from the monotony in our lives. Watch a short video, have a few laughs, learn something new in the process and then back to the daily grind. Nevertheless, thank _you_ for your continued dedication to the channel and TWW. Stay classy my friend.

  • @Guillimann
    @GuillimannАй бұрын

    God I love these videos of yours, please never stop

  • @venox3811
    @venox3811Ай бұрын

    Doomseekers are not frontline warriors. They are better used when combining them with other less quality units.

  • @Vyrtus_

    @Vyrtus_

    Ай бұрын

    Melee flankers 🤌

  • @zacharyjackson1829

    @zacharyjackson1829

    Ай бұрын

    they're mostly pointless is what they are. Giant Slayers at least had some sort of purpose. the new slayer units are all flavor and no substance. Dwarves needed mass, like some kind of mechanized monstrous infantry perhaps, not more slayers that get ripped to absolute shreds while struggling to get the same value as other similar priced units there's one reason to recruit slayers and that's if you're playing a thematic ungrim campaign, otherwise just use more useful units like irondrakes, longbeards, ironbreakers, and the newly introduced grudge rakers. you'll have a unit that can actually do something without needing to be paired up to be useful

  • @jamesespinosa690

    @jamesespinosa690

    Ай бұрын

    I think maybe they should have been made into an ability like NightGoblin spiny ball boys are??

  • @Vyrtus_

    @Vyrtus_

    Ай бұрын

    @@zacharyjackson1829 I have to agree with you. Too many redundant units. Regular dual wield slayers should be anti infantry and are enuff.

  • @raaaaaagh4263

    @raaaaaagh4263

    Ай бұрын

    @@Vyrtus_But short people can’t really do flanking😂

  • @kylepassey7813
    @kylepassey7813Ай бұрын

    5:23 He's a good shot considering he's aiming with an eye that doesn't even work.

  • @TheYannir
    @TheYannirАй бұрын

    Tbf, CD Dwarf units are supposed to be more expensive than their regular dwarf counterparts when their stats are equal. They can field more bodies on the lower end so their better units are more costlier in comparison.

  • @PauLtus_B

    @PauLtus_B

    Ай бұрын

    Compact Disc Dwarf

  • @TheYannir

    @TheYannir

    Ай бұрын

    @@PauLtus_B Hah! Well caught.

  • @PauLtus_B

    @PauLtus_B

    Ай бұрын

    @@TheYannir Mistakes happen. ...but a CD Dwarf is a funny idea to me, even though I don't know how I'd imagine it.

  • @Cornerboy73
    @Cornerboy73Ай бұрын

    I wish the Nuln Ironsides had repeaters. They look too much like the snipers who in turn seem kind of underwhelming. I hoped the Doomseekers would perform better; if they want to keep the unit size smaller, maybe they could use a little stats tweak before Tuesday.

  • @gorbork
    @gorborkАй бұрын

    Skullcrushers need a big buff, they should have a lot more weapon damage.

  • @foxbennett7202
    @foxbennett7202Ай бұрын

    the absolute shock on my face when putting an elite infantry squad of 32 soldiers in direct unsupported combat with a full frontline unit leads to the doomseekers losing

  • @KartarNighthawk
    @KartarNighthawkАй бұрын

    The problem with Ironsides isn't going to be their performance one v one. It'll be if they can do the job more efficiently than Handgunners.

  • @filiusjunior3026
    @filiusjunior3026Ай бұрын

    Nice camera angles and zoom-ins...great vid all in all

  • @rouge.z2316
    @rouge.z2316Ай бұрын

    5:12 "SHORT?!?" - Thorgrim Grudgebearer

  • @NotInterXX
    @NotInterXXАй бұрын

    10:37 “I think I left them in there a little too long” what are they, hot pockets?

  • @deakroland1981
    @deakroland19819 күн бұрын

    00:44 that spinning guy :D

  • @SpicyPsyDuck
    @SpicyPsyDuckАй бұрын

    Make sense that grudge raker fire faster since they reload pretty fast in vernimtide 2, they also seems to fire 2 shots instead 1

  • @Mark-pn9xy
    @Mark-pn9xyАй бұрын

    Another great video! These match-up ones are entertaining. We now need a snapdragon unit whatever that looks like.

  • @DevotedpupaVODs
    @DevotedpupaVODsАй бұрын

    I feel like a fair test of cycle charging the knights of the black rose (despite the lower bonus) would have yielded similar results to the shock cavalry. I think they are just straight better because you can micro them but they are more forgiving.

  • @hurstcifer7286
    @hurstcifer7286Ай бұрын

    "Hie beard got chopped off"😂😂😂

  • @rubenfeijoolopez8572
    @rubenfeijoolopez8572Ай бұрын

    The "problem" with Doom Seekrs is due to them having 0 armour.

  • @TheOneBearded
    @TheOneBeardedАй бұрын

    I'd like to see how the Toad Dragon fares against creatures like it - Dread Saurian, Frost Wrym, etc. Or other big entities in general.

  • @ThePykeSon
    @ThePykeSonАй бұрын

    5:11 SHORT?!

  • @brickmaxter
    @brickmaxterАй бұрын

    we harly need an artillery test with the new and the old ones

  • @mauromatheus8614
    @mauromatheus8614Ай бұрын

    blunderbusses was such unique chaos dwarf unit, and now dwarfs have a better unit.

  • @efraim3364
    @efraim3364Ай бұрын

    cant imagine what the rogue armies are gonna be with these new units

  • @easytanksgaming3238

    @easytanksgaming3238

    Ай бұрын

    Colleague laugh in evil with their tanks and rockets xD

  • @chretienthibault7122
    @chretienthibault7122Ай бұрын

    God, I missed your unit comparison videos ❤

  • @zerodateX
    @zerodateXАй бұрын

    Are Hochland long rifles able to mount walls unlike the jezail and crane gunner teams?

  • @stealthsquirrel4900
    @stealthsquirrel4900Ай бұрын

    Doomseekers also have relatively low weapon strength compared to GW units. Slayers and Giant slayers have top tier weapon strength compared to elite halberds, yet doomseekers have the only a small increase compared to black orcs and chosen. So having 32 models really hurts them without a buffer unit. They would need to be pushing 80 weapon strength, have a much larger bonus vs infantry, or have splash attacks with full damage to multiple models to match the output of vanilla slayers vs their ideal target.

  • @DetectiveCheese
    @DetectiveCheeseАй бұрын

    Regarding the grudgeraker vs blunderbusses, do they have the same damage per shot or do one come out on top there? I know you mentioned grudgerakers got higher damage (assuming you hint at the missile strength), but how much is that from the faster reload? For all we know they could do slightly less damage.

  • @cranialactivity8008
    @cranialactivity8008Ай бұрын

    The only test I think I’d like for the Landship would be to compare its cannon dps to other single shot artillery like the og steam tank, I want to know how viable it is as a sniper (definitely not the intended use for it but I’m curious)

  • @Stormgamer-xb7gv
    @Stormgamer-xb7gvАй бұрын

    15:50 That stone troll getting bullied 😭

  • @jedhaney3547
    @jedhaney3547Ай бұрын

    Are you planning on doing a vid on the RoR's from this dlc?

  • @triarii9257
    @triarii9257Ай бұрын

    15:53 what the heck is that animation? Did that middle troll just pull out its own intestines and slapped the enemy with it???

  • @T3nch1
    @T3nch1Ай бұрын

    No elves were harmed in the making of these military exercises. *H O W D I S A P P O I N T I N G*

  • @olafthemoose9413
    @olafthemoose9413Ай бұрын

    Doomseeker seem more like monsterous infantry in their rolen as in that you want to stack on top of your other infantry so they can deal their damage while the other infantry acts as a damage sponge (similar to how you usually use aspiring champions) Like stack them om top of miners/warriors/longbeards or even ironbreakets and they should do great

  • @Vonstab
    @VonstabАй бұрын

    Does being knocked down still grant immunity to damage? The Reiksguard knocked over a lot of Saurus and that meant that potentially a lot of their charge bonus was wasted on immune models.

  • @pierre-mariecaulliez6285
    @pierre-mariecaulliez6285Ай бұрын

    4:15 Ashut-out ? GG Zerk ! Also, I always consider Knights of the Blazing Sun as the better charge cav...

  • @Alhizzyhiz
    @AlhizzyhizАй бұрын

    Feel like you forgot about deck gunners for the sniper category

  • @JojoFan46
    @JojoFan46Ай бұрын

    How do you do it like that. I try to do expirments seeing which units are stronger but the enemy lord always gets involved.

  • @jackiekennedy4902
    @jackiekennedy4902Ай бұрын

    Why are grudgerakers muzzle loading? These weapons are throat fed cartridge based.

  • @mmoogl3547
    @mmoogl354724 күн бұрын

    It makes sense for the doomseekers to be bad in a unit versus unit scenario. With such a small unit size and no armor they'll get mauled by most high tier infantry, so you're gonna have to place them inside another friendly infantry unit to shield them while they go on a rampage.

  • @trixus4768
    @trixus4768Ай бұрын

    Doomseekers are the same case as Druchii Shades. Their base stats are quite bad, but you can pump them up to absolutely insane stats in campaign😂

  • @joelcarter3542
    @joelcarter354229 күн бұрын

    doomseekers also have the active ability whirlwind of death which may have helped them in all of these matchups

  • @voiceofreason467
    @voiceofreason4674 күн бұрын

    "A nice short-ranged unit..." SHORT?!?!!! *scribles furiously in book of grudges*

  • @UnclePunchalot
    @UnclePunchalotАй бұрын

    Make comparison between Toad Dragon vs infantry and War Mammonth/Rogue Idol vs infantry.

  • @rinserofwinds

    @rinserofwinds

    Ай бұрын

    Jabberslythe and Incarnate Elemental of Beasts seems also pretty compareable to me.

  • @gtothet9276
    @gtothet9276Ай бұрын

    the knights of the black rose models looke fing awesome

  • @beastzombiekiller
    @beastzombiekiller21 күн бұрын

    I think this has been my favorite DLC in a long time

  • @lambertainment9618
    @lambertainment961822 күн бұрын

    How do you test the battles like this. Very cool

  • @unclefreckles4498
    @unclefreckles4498Ай бұрын

    "The problem of the doomseekers is in their size". That's goin' in the book.

  • @alexs_toy_barn
    @alexs_toy_barnАй бұрын

    So the doomseekers attacks hit multiple entities? Kinda like the black orks RoR?

  • @miickydeath12
    @miickydeath12Ай бұрын

    do you use any mods for these tests? like for the map or stopping lords from getting in the fight?

  • @azizsh9091

    @azizsh9091

    Ай бұрын

    The map is "Crossroads" and it's in the base game since update 3.0 .. not sure how he's keeping the lord stationary though

  • @SabeCrane
    @SabeCraneАй бұрын

    Does anyone know which battle map this is? And if there are more completely flat battle maps?

  • @jackul2507
    @jackul2507Ай бұрын

    This is a format I really like wathcing, I realize.

  • @user-nj3vu1jd5r
    @user-nj3vu1jd5rАй бұрын

    Chaos dwarfs getting power crept this fast feels really bad.

  • @itinerantspark1658
    @itinerantspark1658Ай бұрын

    I get not testing the barges or ships .But a fun test I just thought of for like TD would be taking those big SEs and tossing them each into a unit of like empire swordsman or something and just timing how long it takes them to either route the unit or like time to get the unit down to half health. Like obviously both a stegadon and a toad dragon could run through a unit of dwarf long beards but who will break them faster and who will do their dmg faster?

  • @steffent.6477
    @steffent.6477Ай бұрын

    Maybe some monster duels for the toad dragon?

  • @shooter2224
    @shooter222422 күн бұрын

    For the ranged stuff it shouldn't be number of volleys, but time, since some units shoot faster obviously.

  • @nemak89
    @nemak89Ай бұрын

    Does the gunners have reload animation now or is that a mod?

  • @alphawolf1919
    @alphawolf191920 күн бұрын

    I'm kinda glad the elite Korn demons can punch above their price point the faction can literally only do 1 thing so I'd hope they did it well

  • @chickensniffer451
    @chickensniffer45126 күн бұрын

    5:34 He says "doo doo"!

  • @adrienwarad
    @adrienwaradАй бұрын

    @Zerkovich you didnt use the vortex ability from doomseekers right ?

  • @TheWhiteDragon3

    @TheWhiteDragon3

    Ай бұрын

    I may be misremembering, but except for the RoR the vortex is campaign exclusive after unlocking a tech

  • @adrienwarad

    @adrienwarad

    Ай бұрын

    @@TheWhiteDragon3 wait no we see the skill in the stats and the RoR one only has a better ability version

  • @Lukashoffmann94

    @Lukashoffmann94

    Ай бұрын

    They need to charge it first. I think it was 90s in combat before they can use it.

  • @IVIRnathanreilly

    @IVIRnathanreilly

    Ай бұрын

    ​@@Lukashoffmann94yeah, pretty crazy for a unit that fragile.

  • @DrakenhofTemplars
    @DrakenhofTemplarsАй бұрын

    Doom seekers are meant to work in tandem with other units also no plague ogres?

  • @fishcake4473
    @fishcake4473Ай бұрын

    Doomseekers are dwarven cavalry, got it

  • @nothanks1138
    @nothanks11382 күн бұрын

    Given your remark on landships / toad dragons: have you considered an anti-infantry single entity monster test in the same vain as your best anti-large infantry tier list? Just charge them into generic elite infantry, elite anti large infantry and weak anti large infantry, and compare how the better ones do?

  • @r30413
    @r30413Ай бұрын

    What is the bile troll pulling out of his omunt?

  • @lukedufresne7866
    @lukedufresne7866Ай бұрын

    7:36 that’s a grudgin

  • @chasejordan5676
    @chasejordan5676Ай бұрын

    For doom seekers did you use their spin?

  • @r.j.macready
    @r.j.macreadyАй бұрын

    Maybe Reiksguard need some tweaking because that is a very interesting outcome.

  • @Helleuw123
    @Helleuw123Ай бұрын

    you missed 3 more nurgle units. plague ogre, other plague ogre and the pestigor

  • @charleslister8465
    @charleslister8465Ай бұрын

    Tnx - always enjoy a whos the best vid :)

  • @hobowithashotgun48
    @hobowithashotgun48Ай бұрын

    For the Land Ship the comparison I would like to see is to the Steam Tank.

  • @carlcastro7998
    @carlcastro7998Ай бұрын

    How does he control both units?

  • @thenethralking6032
    @thenethralking6032Ай бұрын

    As it stands, I think the Doomseekers best used similarly as you use monstrous infantry. Let your front lines clash then throw the DSs in to bring the pain

  • @alexbattaglia8297
    @alexbattaglia8297Ай бұрын

    the doomseekers definitely feel like a "troll" unit, dont just charge them into infantry, have them charge behind other friendly units

  • @Crembaw
    @CrembawАй бұрын

    Doomseekers look like they might be a bit too dependent on their blender ability to be a unit that you can reliably mass-recruit.

  • @followernumber1
    @followernumber1Ай бұрын

    How are unit stats decided?

  • @ttestagr
    @ttestagrАй бұрын

    Regarding the Knights of the Black Rose... Wouldn't they also be able to cycle charge for greater effect? The charge bonus is lower, not non-existent.

  • @noahrminer
    @noahrminerАй бұрын

    damn the grudgerakers shoot twice it seems and reload faster

  • @Gabensrightnut
    @GabensrightnutАй бұрын

    doom seekers are supposed to be used with the new journeys end

  • @RagingFreedom360
    @RagingFreedom360Ай бұрын

    5:35 haha, you said Doo-Doo

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