Rigid Body Physics for Beginners (Blender Tutorial)
In this Blender Tutorial, I will show you how to use Rigid Body Physics.
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Timestamps:
0:00 Introduction
1:17 Adding Rigid Body Physics
3:09 Active And Passive
4:18 Animated Objects
5:42 Collision Shape
8:08 Animation Length
9:04 Baking the Simulation
10:42 Simulation Gravity
12:27 Simulation Speed
13:00 Rigid Body Settings
13:56 Friction
15:09 Bounciness
15:43 Object Mass
17:29 Copy From Active
19:45 Bake To Keyframes
21:35 Animate Sphere Smashing Into Tower
24:41 Ending
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Пікірлер: 254
In order for bounciness to work, you dont just control the bounce of the active object but of the passive one as well. For example, in what you were doing, you need to turn the cube's bounciness up as well as the plane's for them to interact as you wanted.
@RyanKingArt
2 жыл бұрын
Ooh, it worked! Thank you! I learn a lot from KZread comments. : ) Pinning your comment for others to read.
@KamauKianjahe
2 жыл бұрын
@@RyanKingArt np 🤝
@officialfallenfx
Жыл бұрын
I wondered why my rigid body didn't bounce now I know thanks
@bmoharryman5809
4 ай бұрын
1.9 is exponential bounciness, 1.75/1.8 is about a bouncy ball.
I love that you show the wrong way of something being done. Like when you added rigid body to the plane before setting it to passive and watching it fall down with the cube. Really shows the full effect and importance of different settings. Way better then the shorter tutorials that just tell you which setting to use with no explanation of why.
@RyanKingArt
9 ай бұрын
glad you like it!
This was immensely helpful
@RyanKingArt
Жыл бұрын
glad it helped!!
Your tutorials are just so understandable , love to see more tutorials on forcefields and cell fracturing in detail
@RyanKingArt
2 жыл бұрын
Thanks! Good tutorial ideas. I will consider those. : )
You're definitely one of the best blender educators on youtube, thanks for helping us all out!
@RyanKingArt
2 жыл бұрын
Wow, Thanks! Glad you like my videos!
I love the way you taught as everyone will try each step and then find what's going wrong and how to solve it. Thanks for your tutorial.
@RyanKingArt
Жыл бұрын
you're welcome! thanks for watching.
Fantastic! You're explaining the how and why so well it makes it really easy to follow and should stick in the mind for a very long time. Thanks for the lesson ! ^_^
@RyanKingArt
2 жыл бұрын
Glad you enjoyed it! Thanks for watching. : )
excellent video, sir, and a perfect example of why you're one of the best blender channels out there many thanks for sharing your knowledge
@RyanKingArt
2 жыл бұрын
Thanks so much!
Amazing tutorial!! I learnt so much from just this one video. I only needed the info up to 13mins or so but stayed all the way to the end and I am so glad I did! Thank you!!
@RyanKingArt
Жыл бұрын
Glad it was helpful!
Always a pleasure to watch your videos man. Thanks
@RyanKingArt
2 жыл бұрын
Thank you Lucas. : )
thanks for the tutorial, it’s not bored and really helpful 💖
@RyanKingArt
2 жыл бұрын
Glad it was helpful!
Fun and easy to understand tutorials. Thank you 👏🏻
@RyanKingArt
2 жыл бұрын
You’re welcome! Thanks for watching.
Incredibly helpful, especially when you show what happens when we don't have the settings right. Now I need to see if you have another tutorial for multiple linked objects doing this... ^^
@RyanKingArt
2 жыл бұрын
Thanks for watching!
Just increase "Sensitivity" and the cube will bounce more. Thanks for your help! I learned a lot.
helped me again baking the key frames! Thanks Ryan!
@RyanKingArt
11 ай бұрын
glad it helped!
Congratulations, very good! Keep it up! I like here to help! Good luck on your productions!
@RyanKingArt
2 жыл бұрын
Thanks so much!
@DragaoNinja
2 жыл бұрын
@@RyanKingArt You're welcome! No problem!
One of the best explanations I've ever seen
@RyanKingArt
2 жыл бұрын
Thanks! I appreciate it. : )
Thanks!! Very beautifully explained everything in detail!! You got a like and a sub!!
@RyanKingArt
2 жыл бұрын
Thanks!
Excellent and clear to understand. Thank you
@RyanKingArt
9 ай бұрын
You are welcome!
Great video and you are a fantastic tutor!
@RyanKingArt
2 жыл бұрын
Thank you!
Useful content as always 👌🏻
@RyanKingArt
Жыл бұрын
Thanks!
Everytime that I search for something and your tutorial comes up,I know I'm gonna learn it thoroughly
@RyanKingArt
Жыл бұрын
glad you like my videos!
Hi Ryan, how do I "enabled physic" for a moving object at a specific frame?
well explained ! loved the tutorial thanks
@RyanKingArt
Жыл бұрын
thanks for watching!
Thank you for this tutorial! Very useful :)
@RyanKingArt
Жыл бұрын
Glad it was helpful!
This is great. Thank you!
@RyanKingArt
2 жыл бұрын
You're very welcome!
Really amazing tutorial !
@RyanKingArt
2 жыл бұрын
Thank you!
As useful as ever. Thanks!
@RyanKingArt
2 жыл бұрын
Glad its useful! Thanks : )
Great tutorial. Thank you.
@RyanKingArt
2 жыл бұрын
You are welcome!
Amazing, Thank you!
@RyanKingArt
2 ай бұрын
welcome!
Awesome vid. Straight to the meat.
@RyanKingArt
6 ай бұрын
thanks!
very detailed explanation, it was very helpful, thanks
@RyanKingArt
5 ай бұрын
Glad it was helpful!
hey Ryan, excellent, as always
@RyanKingArt
Жыл бұрын
thanks!
Amazing 😍
@RyanKingArt
2 жыл бұрын
Thanks Blender Stuffs!
Very nice explanation thankyou so much 🙏🏼🙏🏼🙏🏼
@RyanKingArt
Жыл бұрын
Thanks!
Great beginner tutorial. Thanks!
@RyanKingArt
Жыл бұрын
Glad you enjoyed it!
thanks bro you explain in very easy way
@RyanKingArt
11 ай бұрын
glad it was helpful!
Found it very helpful, Ryan❤
@RyanKingArt
Ай бұрын
Glad it was helpful!
this guy is the most wholesome I've seen in so long
@RyanKingArt
2 жыл бұрын
Haha Thanks!
Thanks for the tutorial!!
@RyanKingArt
Жыл бұрын
you're welcome!
thank you so much! super useful!
@RyanKingArt
2 жыл бұрын
You're welcome! 👍👍
super useful, thanks!
@RyanKingArt
2 жыл бұрын
Glad it was helpful!
Best tutorial ever on rigid body.. Thanks :)
@RyanKingArt
10 ай бұрын
glad you like it!
Very Good Explained! Thnx!
@RyanKingArt
Жыл бұрын
You're welcome!
Hi Ryan. What if I want an object that is moving to start apply physics at a specific frame rather than frame 1?
Super helpful!
@RyanKingArt
Жыл бұрын
glad to hear that!
this is realy good things like the 250 limmit was hart to learn but this explains i twell also th eball smashing into the towe is well explain and made me remember the bazier thing thank you
@RyanKingArt
6 ай бұрын
thanks for watching!
amazing! thanks.
@RyanKingArt
Жыл бұрын
you're welcome!
Great beginner tutorial!
@RyanKingArt
Жыл бұрын
Thank you!
Thank you so much!
@RyanKingArt
10 ай бұрын
You're welcome! thanks for watching!
Oh my God insanely helpful thanks God bless you
@RyanKingArt
11 ай бұрын
Glad it helped!
Thanks!
@RyanKingArt
7 ай бұрын
thank you for your support! I appreciate it!
Excellent tutorial...
@RyanKingArt
2 жыл бұрын
Thank you!
Ryan's love for Blender is infectious
@RyanKingArt
Жыл бұрын
Glad to hear that! 🙂
Thank you very much indeed!!!
@RyanKingArt
9 ай бұрын
You're very welcome!
Great video, thanks! How might I get the active object to break open a passive (target) sphere?
Hi Ryan. Great tutorial, thank you. Wondering, I've been trying to figure out how to "start" the rigid body simulation at a certain frame on the timeline. I have two objects that both drop, but I want one to drop a bit later in the timeline. Thoughts?
Great!
@RyanKingArt
Жыл бұрын
thank you!
excellent video
@RyanKingArt
2 жыл бұрын
Thank you!
Would be nice to see how to make cannon blasts on castles without them to fall instantly as they have some resistance!
@RyanKingArt
2 жыл бұрын
Cool tutorial idea! I will consider it. : )
@lucasmantovani3400
2 жыл бұрын
Awesome idea
nice explained
@RyanKingArt
2 жыл бұрын
Thank you!
Cool!!👍✔
@RyanKingArt
2 жыл бұрын
Thanks!
Excellent Sir
@RyanKingArt
Жыл бұрын
thanks!
thank you as always! i am trying to animate my object to fly and then fall, just like your example with the ball, but it just flies off and gravity doesn't affect it. any thoughts on why?
thanks alot broo
@RyanKingArt
Жыл бұрын
you're welcome!
great sir
@RyanKingArt
2 жыл бұрын
Thanks Prashun!
Thanks
@RyanKingArt
Жыл бұрын
you're welcome!
Thanks a lot for the tuto; Can the physics of an object be enabled at frame 100 for instance? The idea is to parent an horizontal stick on a vertical side of a cube. I'd like to make it bounce with the cube as if it was glued to it. Then at frame 100 the glue brakes and the stick falls down. How can I do that? Thanks
Ryan, how could I fix the position of the fallen object so that when the time line moves, the position of the object does not change?
Sir please tell me how to use rigid body in small scale objects, When i use rigid body in small scale objects with rigid body mesh collisions, a gap was generated between those two objects
hey ryan i know that this has nothing to do with this video, but do you know how to make every letter a different color with text in blender video editing?
@RyanKingArt
2 жыл бұрын
Hmm, No, sorry. To do that, I think you would need to add in an image of colored text. I don't think you can do that with the text in the video editor.
Is there way to get the list of touching objects at any frame? If Blender knows it so we should too, right?
how did you stop the simulation of the box
My objects are overlapping each other, do you know how i fix this? All the objects i applied the rigid body but the objects continue to attract each other.
Thank you very much for explaning Rigid Body Physics. I learned a lot from that 🙂. I have one question left regarding your example with the animated sphere which smashes into the tower: How would you do that if you want to animate the sphere again after it hits the tower? So I mean, you release it to the physics but after it hits the tower and it falls on the floor, you start further animating it from that location where the sphere currently came standing still. Maybe hitting another tower or so. This would be very helpful to know.
@RyanKingArt
Жыл бұрын
there is an "Animated" button, on the objects physics properties, that you can animate to be turned on or off. so you can animate that animated value on and off, and when its turned on, you can animate the spheres location. and when its turned off, it will use the physics.
@karstenz.8754
Жыл бұрын
@@RyanKingArt Hi there, thank you for your feedback. Unfortunately, I can't get it work as the sphere always makes a "jump" when I pick it up the second time with new keyframes for location and the "animated" property on. This should be worth another tutorial as I think that more people will have that problem 😉.
🦉 very nice
@RyanKingArt
2 жыл бұрын
Thank you!
Do you know how to remove bouncing? I've checked tons of tutorials and articles, set bouncing to zero, friction and weight to enourmous amount, apply location, rotation, everything.... and my object still bouncing and moving around...
@RyanKingArt
2 жыл бұрын
Did you re-bake the simulation after changing the settings?
Great tutorial Ryan! I have an issue with the sphere hitting the cubes at the end - when I keyframe the Animate property, the sphere changes position to be above the stack of cubes on frame 20, and then falls down to hit the cube from above. No idea how because the sphere had previously never been in that position, if I clear the location it goes back to the origin as usual.
@RyanKingArt
Жыл бұрын
Hmm sorry I don't know why that's happening.
Please create a tutorial on how to create colour variation of a texture in blender using nodes.
@RyanKingArt
2 жыл бұрын
I think I already have a tutorial for what your wanting to create: kzread.info/dash/bejne/hZ2Eys2vj7rcnso.html
when i use models from blenderkit when the model falls on the ground it shakes and do random movements and falls under the ground (plane). please help!!!
Thank you so much for your video! I was wondering if there is a way to prevent objects from flying out of a container (as shown at 7:43). I am trying to make a simulation to catch balls and just shake the container a little bit, however the balls keep flying out.
@RyanKingArt
2 жыл бұрын
Change the collision shape to mesh. The mesh one is more detailed and so you can have dips and holes in the mesh and it will work with the simulation.
@katiemartin4308
2 жыл бұрын
After changing both the balls and the container to mesh collisions I found that I got the result I wanted! Thank you!
They changed the insert keyframe menu to "K" in Blender 4.1 btw.
@RyanKingArt
3 ай бұрын
Yep, that was just recently changed. thanks for sharing! 👍
anyone knows if it's possible to use force fields to affect rigid bodies? thanks! - and great tutorial btw :)
@JoseWolff
2 жыл бұрын
actually found it is possible! I was able to make it work adjusting the weights (kgs) of the objects.
@RyanKingArt
2 жыл бұрын
Oh ok cool!
This looks interesting , my computer is scared though 😂
@RyanKingArt
2 жыл бұрын
Lol. As long as you don't do a crazy huge physics simulation, its actually not very hard on computers.
@ultranova3315
2 жыл бұрын
@@RyanKingArt yes true
@Gfgte
Жыл бұрын
@@RyanKingArt too bad I an trying a planter collision simulation with 5000 rigid body’s 2500 force fields and connections
for some reason when i animate the sphere going towards the cubes and play it it just crashes
Can you bake others simulations (fluid, cloth, soft body) to keyframes?
@RyanKingArt
3 ай бұрын
I think you can Bake any simulation to Keyframes, except fluid simulations.
@macariolopez8965
3 ай бұрын
@@RyanKingArt Thanks. That will prove to be very useful 😁
i was wondering why my second rigid body simulation doesnt work, the reason is that i didnt set any simulation end? u kidding right my 3 hours for literally nothing great video dude helped me soo much
Hey great tutorial! If I have two boxes hanging from a cloth string then how do I make them collide? If i do the rigid body active and passive then the passive box falls from the string! Thanks!
@RyanKingArt
2 жыл бұрын
Hmm, that would be a topic for a different tutorial.
@nenikamou
2 жыл бұрын
@@RyanKingArt Cannot find a tutorial for that online. Perhaps you can make one ;-)
My active objects don't fall bellow the axis invisible ground. Why?!
Please can you do how to use camera step by step THANK YOU
@RyanKingArt
2 жыл бұрын
Yeah, actually I was just thinking about making a tutorial on how to move the camera around in Blender. Thanks!
SMASH the subscribe button if you watching this! These tutorials are what every beginner needs!
@RyanKingArt
Жыл бұрын
Thank you!
Hi Ryan. I made an animation (flat UV Circles - look like smarties) and I see as it hits the plane it passes through partially before bouncing back. Any idea why? Great vidoe! super helpful!
@RyanKingArt
Жыл бұрын
maybe change the physics collision shape type to mesh. Mesh is better quality for more complex shaped objects. you could also turn up the collision margin, and this will add an extra space between objects when they hit each other.
@greggmclaren5829
Жыл бұрын
@@RyanKingArt Thank you so much. Ill give it a try! :)
@greggmclaren5829
Жыл бұрын
@@RyanKingArt It WORKED!!! Thank you!
@RyanKingArt
Жыл бұрын
@@greggmclaren5829 glad to hear that 👍
Why can't I move while performing the animation? plsss
Hello Ryan. Thanks for your lesson it was very informative. I have one problem. My active objects fly through the passive object. I have a quick move in the scene.
@RyanKingArt
Жыл бұрын
I'm not sure why it glitches like that sometimes. Maybe scale up the objects so that they are larger.
@vishnyakov_producer
Жыл бұрын
@@RyanKingArt Thanks. I already fix it. It was some problems with objects and I fix some of them when I baked animation in keyframes.
Why when I set my active cube down on my passive brick wall does my cube go flying when I press play?
@RyanKingArt
2 жыл бұрын
If there are objects overlapping each other, it might do that.
@studiojace
2 жыл бұрын
@@RyanKingArt ok thanks! Any way to prevent it?
My rigid body simulation is automatic stop after 250 frame the cubes are stop stimulating
Please make such videos on other physics simulations,
@RyanKingArt
Жыл бұрын
I plan on doing that eventually.
@RyanKingArt
Жыл бұрын
I actually recently posted a video on cloth physics for beginners.
@migrantmemoirs
Жыл бұрын
@@RyanKingArt I am waiting for.. bring it soon
Hi, i have a problem with rigid body physics at the time. I have a nice animation of a steam machine ( kzread.info/dash/bejne/daZozbKoe6fQidY.html ) and its running fine. I now need to scale it down much to fit into ann other scene. But its impossible, cause i have to scale the constraints, too, and while moving the mouse for scaling, all is fine, but after releasing the scale-factor, the models connections are broken. any hint how to scale it? Or is it possible to create a virtual copy of the big running machine (hidden for render) and scale the copy?
@RyanKingArt
Жыл бұрын
I'm not sure. Rigid Body Physics seem to work better when they are bigger. You could bake the animation to keyframes, and then scale the objects.
@Tutorius
Жыл бұрын
@@RyanKingArt The nicest thing would be to use the original animation as a thing like a proxy, invisible, and create one or more copys of this... I will check for that, and try the baked thing.
i am trying to bake the animation to keyfrmes but it just lighted out the option and i cant do it help me please :(
@RyanKingArt
Жыл бұрын
I saw your other comment. : )
HOW can I keep ONLY the end position of a simulation??
@RyanKingArt
2 жыл бұрын
Markom3D has a great video on how to do that: kzread.info/dash/bejne/qYakuZt-YavSe84.html