How to destroy 3D stuff in Blender
3 Easy Destruction Animations (Blender Tutorial)
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(Edited for Blender) : drive.google.com/file/d/1t1qZ...
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Пікірлер: 186
00:00 Intro 00:37 Explode Modifier - Particles 02:44 Cell Fracture - Rigid Bodies 06:41 Cell Fracture w/ Annotation Pencil 07:30 Molecular+ Addon 09:50 collider 11:18 Bonus Tip: Molecular+ & Cell Fracture 11:34 Outro
@danuvip
Жыл бұрын
i like how he pinned it but didnt bothered to put it into the descriptions xD
@Aisbejsijdns
Жыл бұрын
Thanks
@nibblrrr7124
Жыл бұрын
@@danuvip I'd be happy if he did put it in as chapters for accessibility! (If you're reading this: no credit required ;) ) Though I suspect that there might be reasons why creators don't put in chapters - perhaps related to sponsor contracts, or algorithm silliness. His video, his decision. ¯\_(ツ)_/¯
@LightspeedTutorials
7 ай бұрын
3:40 Enable Cell fracture 3:46 Object - Quick Effects - Cell fracture 4:45 Remove originanal object 4:53 Object - Rigid body - Add active 4:56 Object - Rigid body - Calculate mass / Stone crushed 5:07 Physics 5:15 Flool plain - Object - Rigid body - Add passive 5:39 Add contraints
great to see this done with vanilla Blender and only the free molecular add-on :)
@GaryParris
Жыл бұрын
@@lifeisfine2331 not sure i understand?
@cool_lateef
Жыл бұрын
Uhhh maybe leave that tag for JavaScript alone lol
@GaryParris
Жыл бұрын
@Boom Battlefields i have no idea what they replied to lol
Another great and fun video. With method #1, I found that increasing the velocity in the particle system really adds to the savagery of the explosion.
Nice Beard Steve. I was looking for Destruction in blender and suddenly your video popped. It was really helpful man. Keep it up.
Random destruction is tight!
@CGGeek
Жыл бұрын
wow wow wow
@whyismaltehere
9 ай бұрын
@@JacobGiliWell, okay then!
This was awesome! Thanks for explaining everything thoroughly
He´s funny and can explain really good. Congrats on 1 million subscribers Steve! You deserve it.
Hold Alt to edit all selected at once. You should have added bounciness to shattered objects. Otherwise it looks fake. Also, mass calculated on size. So make the object realistic first. Otherwise pebble might weight a ton.
@CGGeek
Жыл бұрын
Some good additional info!
@obhwg
Жыл бұрын
How would you add bounciness to shattered objects?
@AllExistence
Жыл бұрын
@@obhwg This is a property in rigidbody physics settings.
Damn that cube smashing through looked epic! Always enjoy watching these videos :D
Never knew Suzanne had a Jedi power, the way she ripped that Tie-fighter
Entertaining and very informative. Good stuff as usual.
Been working in Maya for 20+ years and in Houdini for a bit, but now I'm in the process of switching to Blender, because of how quickly it catches up to competition. I think it represents the future of VFX. Your tutorials help me a lot. Sincere thanks.
You and only YOU can do such extraordinary and powerful Blender tuts on the Internet
The last metod was my favourite!! GREAT VIDEO! I LOVE PHYSIICS♥️
@UnderfundedScientist
Жыл бұрын
Fr so gewd
Wow, your videos give me so me so much nostalgia, when I was 9 years old, I used to watch your videos all the time! And they still help me to this day! (I'm 12 now)
Nice Tutorial ! I will definitely try it :)
great work steve ! 💙
Thanks bro! (Nice outro) Now I can finally destroy the default cube!
This was an amazing Tutorial TYSM for making it!!!!!
Man this is one of the best thing I've seen done with blender
@peterblake988
Жыл бұрын
😂
This is sick!
Bro really love your work i am going to cereat some dope animation animation now.
Thanks for the tutorial
The REAL trick to destroying stuff by fragmanetation is observation; Break something into a few pieces, select the ones in the impact area, fragment them, repeat, repeat. Then you get a model that shatters like a object as square root fall off of energy causes less damage further from impact.
This is great!
When everything renders it looks so realistic
Nice CG Geek
this video is amazing!
11:51 "and i'll see you SOON"
Thank you SO MUCH for this video.
I would be hyped, if it wasn't a Blender simulation. I can already feel the pain, when I need to use this for some idea.
Super great stuff thank you!
Question! What about metals sheets? Was looking to mess around with an explosion poking a hole in a ship/through a metal door, but I've never found a way to nicely reproduce it.
Enjoyed 😊
bro, you realy help me out thanks so much
Just what I needed yay
I finally get it! THank you
Will you please bring a new video about Sound Design in the animations and also about how dynamic sound can be added for collisions?
That beard lookin nice 👌
These animations are so satisfying!😍
exactly what i needed thx
Awesome video dude! Any chance you know if the molecular add on let's you specify a different material for the inside of the pieces?
Thanks for this video! How do I prevent my particles from embedding halfway into the floor? I haven't done too much particle physics before and I can't find a solution other than just making a floor then baking the particles and then removing the floor for rendering.
Wow so cool 😱
Something so simple but very helpfull.
You've smashed it! I mean you've literally smashed up in the video...
Cool!
Excellent
Man your set up has made me so jealous... all that GPU! It must be mine!!!
hey mister cg man, when I try to simulate with molecular with cell fracture I put a plane with collisions on at the bottom to hold rock particles with molecular and to hold the fractured objects when I simulate the molecular sim the fractured pieces look like a sorting algorithm and it’s very weird it flings all the particles too
Thank you so much!
destruction 😎
Thanks :)
Thanks bro. Big fan from Tamilnadu 😇
Because of you I learnt a little bit of animation subscribe i did it
love your vdos
Just wondering, with cell fracture and rigidbodies, can suck a thing work in a zero gravity environment? Or should the explode modifier just be used instead?
This is the one time you can use the default cube!
I really wish the Fracture Modifier Branch wasn't essentially dead. I got the best looking destruction with that version of Blender. What would it take it to roughen up the edges of the regular 'ol Voronoi fracture? Because would really help with realism. That and being able to tweak how your object breaks. The Fracture Modifier branch could generate this really cool ripping metal behavior I haven't seen anywhere else.
jo cg, i need help. i am using blender 4.0 and for the last method after putting broken to 0.1 like you did my cube just half falls into each other and breaks half way. how do i fix that to stay more stiff but still break sadisfyingly?
which method would you recommend for a car. My brother just bought a new car and I want to make a blender of it exploding. maybe after it rolls or something
I guess that's one way of deleting the default cube :D
Any Idea on how you'd implement these prebaked effects into a game engine? Preferably Unreal but Godot or Unity tuts would be fine too
is it possible for the rigid body to not fall down?im trying to make an object hit on a wall i dont want the wall to fall down..is it possible to make the wall only animate after the collision object hits the wall,i want the rigid body to be intially sleeping and only get active when the collision object hits it
I downloaded the Molecular+ Addon, but it isn't showing up when I try to install it
@CGGeek
Жыл бұрын
Make sure you have the right version of Blender! (3.1 or newer) and that its enabled under User installed addons.
@sinderbloq6466
Жыл бұрын
@@CGGeek it's not working for me either. And for some reason the add-on in the description is "molecular" and not "molecular+" could this be it?
@CGGeek
Жыл бұрын
@@sinderbloq6466 That was it! Had a different version linked in the description. Updated now! Try the new link/versions!
@sinderbloq6466
Жыл бұрын
@@CGGeek thankyou :)
May the Force with you.
3:40 Enable Cell fracture in prefs 3:46 Object - Quick Effects - Cell fracture 4:45 Remove originanal object 4:53 Object - Rigid body - Add active 4:56 Object - Rigid body - Calculate mass / Stone crushed *NOT AVAILABLE - FAIL** 5:07 Physics 5:15 Flool plain - Object - Rigid body - Add passive 5:39 Add contraints: Object - Rigid body - Connect M-New collection 5:55 Select all constraints - Physics tab - Breakable - Copy to selected
Finally our Steve is again back, but you are supposed to shave your beard 😅
Can you tell me you should create a 3D model of a 16mm movie projector?
Thank you for great tutorial 🔥 I have a question: I am trying to use Cell Fracture on Christmas decoration, but I want to keep my object thin, and it should be empty inside. Can anyone give me an advice?
@CGGeek
Жыл бұрын
Cell fracture doesn't often work great on thin objects (it is possible though -if your object has some thickness and is hollow on the inside. But might recommend trying the first method, the explode modifier and particles!
@YouthTeamProduction
Жыл бұрын
@@CGGeek Thank you, it was helpful 🔥
How would I put a minecraft block texture on the last add-on molecular+?
Can you make a video on how to composite ground destruction in real scene 💯❤️
finally the new vid is released😃
But how do I make the object - such as a missile or bullet NOT destroy certain things? Such as character models? I want to make a CGI remaster of the 3 Kryptons vs the army and show the bullets and rockets actually hitting them - with a catch: they don't get destroyed, but everything else around them does.
omg the beard
what if you add molecular addon onto a cell fractured block
when i try to make the particles on molecular + a square or sphere it doesnt work. any help?
Step aside, Michael Bay... 😄😄😄 Let the pros work... Nice, man
also i am slowly losing my sanity with how many times my blender has an error with no way to fix it. i feel like i can't get far without something getting in my way. also i am still rendering on a laptop that can barely render basic animations. but i was able to get the molecular add on working though, at midnight
I think Comino is based off the water planet in Star Wars known as Kamino. XD
For some reason the calculate mass for cellf racture doesn't work, it won't let me click it and idk why
Thanks.
any advice for making a hero transformation sequence? I'd prefer a costume change on the same model, but id be interested in learning for two models as well--WITHOUT needing to edit in post. Otherwise I kinda get how I would do it in post
where do you get these great satisfiying sound of everything ? .....
@CGGeek
Жыл бұрын
Link in description! Epidemic Sound is great for that :)
why do i keep getting small balls instead of the small squares after baking? like, even if i make a 3d grid with a square, theres only small balls as particles
w video as usual
0:45 What the hell was that sound. I was so freaked out by that. I thought a bat or some weird creature went in to my room and it sounded very much like it's coming from behind.
How would You animate a cat crash with destruction ?
00:39 can it be exported as alembic?
How to Cracked voice add this Rock animation , please reply
Im new in this bender...and i dont know how to add sound to animations. Please someone help me.
Great video but the best method is to break the screen and everything gets destroyed 👍
now i will destroy the default cube since deleting it is not enough!
5:33 Not really. what you have to do is to set the mapping mode to cube projection instead of flat in the image texture properties
i’m deeply in love with you cg geek
@apersunthathasaridiculousl1890
Жыл бұрын
🤨
@kristianrehorovsky7717
Жыл бұрын
Bonk
How loud is that workstation?
@CGGeek
Жыл бұрын
Not bad at all, even rendering on all 4x GPU's.
💥
10:10 epic destruction fail
Next video: how to destroy graphics card in blender
make a tuturial fo creating a charector with scupting please please please please please