How to make ground explosion in Blender with the particles only Tutorial

Фильм және анимация

Tutorial on how to create ground explosion in blender.

Пікірлер: 86

  • @Rivental
    @Rivental Жыл бұрын

    Update. It is not necessary to apply modifiers before particle system. Just click "modifier stack" in particles settings (emission - source - modifier stack).

  • @Albert_XXI
    @Albert_XXI Жыл бұрын

    What on earth have you done in less than 5 min?? This is Blender's global community service. I'm flabbergasted. A big bow to you 😀

  • @Rivental

    @Rivental

    Жыл бұрын

    Thank you! This method has some limitations but it is very simple to understanding(much simpler than Geo node) and it is certenly useful in many cases.

  • @markus_blend16

    @markus_blend16

    Жыл бұрын

    I know right?! That's also the reason why I chose blender because you'll find lots of tutorials like these here on youtube.

  • @Mark_Alloway
    @Mark_Alloway2 жыл бұрын

    Directly to the point and well organized. A perfect tutorial. Thank you.

  • @Rivental

    @Rivental

    2 жыл бұрын

    Thank you!

  • @nuke2625
    @nuke262510 ай бұрын

    Blender comunity is some of the best cg communities out there. This sir is a really good comprehensible tutorial.

  • @Mashoodbrohi40
    @Mashoodbrohi40Ай бұрын

    Your tutorial was incredibly helpful! I followed along step by step, and the results were impressive. Thanks for sharing your expertise...

  • @mve736
    @mve736 Жыл бұрын

    What an amazing tutorial! So much info in less than 5 minutes.

  • @krissosful
    @krissosful Жыл бұрын

    Finally got to the right explosion tutorial, thanks a lot for sharing👏👏

  • @davidsyahputra8747
    @davidsyahputra87472 жыл бұрын

    awesome tutorial, perfectly on point !!

  • @3dandme777
    @3dandme7778 ай бұрын

    Awesome, my first explosion. Thanks for making it possible. Great tutorial.

  • @chuckshreve3866
    @chuckshreve38662 жыл бұрын

    One of the best most succinct tutorials I've seen yet. And I've watched a million. Make more. Lots more.

  • @Rivental

    @Rivental

    2 жыл бұрын

    Thank you. I have a couple of ideas. I'll try to post them soon.

  • @chuckshreve3866

    @chuckshreve3866

    2 жыл бұрын

    @@Rivental Would you consider a realistic gun muzzle smoke? Not that many good tutorials on it.

  • @nicholascureton933
    @nicholascureton9332 жыл бұрын

    It's a really good tutorial. Please do more. 😁

  • @collinsk8754
    @collinsk8754 Жыл бұрын

    Very well done. Precise. Thanks.

  • @unblender777
    @unblender77710 ай бұрын

    thanks for making this awsome Tutorial for free

  • @YusufKaya_Official
    @YusufKaya_Official3 ай бұрын

    very smooth to understand this tutorial. Thanks 💥💥🙌

  • @RaffoVFX
    @RaffoVFX2 жыл бұрын

    haha epic ending. Anyway you got the classic problem of the motion blur sticking to the particles even when they are not moving. Always had that problem when using the ground stickiness. Instead what you could do is to set the ground as "kill particles", and in the particles settings activate the "dead" option, so that they dont disappear when they collide with the ground

  • @Rivental

    @Rivental

    2 жыл бұрын

    Hm... Very interesting. I will try it when repair my PC. Thank you!

  • @francescorossini9411
    @francescorossini9411 Жыл бұрын

    Thank you it was great, perfect tutorial 😎

  • @Caminobrickfilmstudios
    @Caminobrickfilmstudios2 жыл бұрын

    Great tutorial, the explosion looks really great! And you're definitly underrated!

  • @Rivental

    @Rivental

    2 жыл бұрын

    Thank you! I feel this tutor will give me many subscribes.

  • @Caminobrickfilmstudios

    @Caminobrickfilmstudios

    2 жыл бұрын

    @@Rivental btw, do you know how to do this with an imported model instead of the rock generator?

  • @Rivental

    @Rivental

    2 жыл бұрын

    @@Caminobrickfilmstudios it doesn't matter what model you put into collection. I used rock generator because it fast way to get rock

  • @Caminobrickfilmstudios

    @Caminobrickfilmstudios

    2 жыл бұрын

    @@Rivental ok thx!

  • @Oranggee
    @Oranggee2 жыл бұрын

    thanks bro one of the best simple easy tutorial I've seen

  • @Rivental

    @Rivental

    2 жыл бұрын

    Thank you!

  • @zitongxu6007
    @zitongxu60078 ай бұрын

    so nice!!!

  • @milongis
    @milongis Жыл бұрын

    excellent video i love you

  • @MechTactical
    @MechTactical Жыл бұрын

    Excellent Work! Watch for it in my upcoming flic. :)

  • @qemrys5686
    @qemrys56866 ай бұрын

    Cool! I got a fantastic explosion after I crank up the number to 500million too! 😀

  • @EROSNERdesign
    @EROSNERdesign Жыл бұрын

    Fabulous!

  • @computerguillermo
    @computerguillermo Жыл бұрын

    neat! thanks :)

  • @jurassic_painworld3151
    @jurassic_painworld3151 Жыл бұрын

    Good tutorial

  • @hamzaarfaoui9533
    @hamzaarfaoui9533 Жыл бұрын

    super fast, super easy , thanks

  • @felixnyamongo
    @felixnyamongo11 күн бұрын

    Thanks.

  • @robert-brydson-1
    @robert-brydson-12 ай бұрын

    great for one but how do we have multiples exploding at different times like in the video ?

  • @bek10ov.k
    @bek10ov.k Жыл бұрын

    oh my god! thank you very mach

  • @haziqdarwisy597
    @haziqdarwisy5975 ай бұрын

    thank you...😊😊😊

  • @NarekManukyan
    @NarekManukyan Жыл бұрын

    this is an amazing tutorial, but I have a problem, when I try to apply modifier, it shows error: disabled modifier, skipping apply, why?

  • @activemotionpictures
    @activemotionpictures Жыл бұрын

    what a way to say goodbye tutorial.

  • @benediktmeyer
    @benediktmeyer Жыл бұрын

    great video! in my blender version there is no "use count" option :(

  • @tangerb8110
    @tangerb81102 жыл бұрын

    Woow

  • @zubyyynaijaaa2677
    @zubyyynaijaaa26772 жыл бұрын

    Summary: Drop your pc on the ground and render the ocean modifier. great video tho!!

  • @dastrocreations5058
    @dastrocreations5058 Жыл бұрын

    hey great video, there is one thing missing that would make it realistic, and that is smoke. Maybe you should add that in and it would be realistic.

  • @Rivental

    @Rivental

    Жыл бұрын

    Hello! I didn't planed to add smoke. I don't like blender smoke simulator. It is too slow and there is quite difficult to get detailed realistic result. But you can try it yourself.

  • @mugenanimations2343
    @mugenanimations23436 ай бұрын

    Hm this didn't seem to work for me. Probably cause im using 3.6. But the particles at first wouldn't rise. it just fell no matter what I did, they also didnt scatter at all either

  • @friedegg7864
    @friedegg78642 жыл бұрын

    Well the last part was unexpected

  • @TheOddestThings
    @TheOddestThings4 ай бұрын

    In case anyone else is confused at 0:47, they switched to solid from wireframe.

  • @Rick-wl6cx
    @Rick-wl6cx6 ай бұрын

    When I increase icosphere size it doesnt increase

  • @carlossuarez9272
    @carlossuarez9272 Жыл бұрын

    I wonder if I can bake this animation and use it in Unreal Engine?

  • @Rivental

    @Rivental

    Жыл бұрын

    I think yes.

  • @brainboxfilms8462
    @brainboxfilms84622 жыл бұрын

    Haha funny ending . .

  • @omartamer3644
    @omartamer36442 жыл бұрын

    How do you do the animation in the video with character

  • @Rivental

    @Rivental

    2 жыл бұрын

    Hello. It is animation from mixamo

  • @alexscott7819
    @alexscott7819 Жыл бұрын

    How would I go about changing the colour of the particles once they're done?

  • @Rivental

    @Rivental

    Жыл бұрын

    Do you talk about render or viewport?

  • @alexscott7819

    @alexscott7819

    Жыл бұрын

    @@Rivental In render, though in my Rendered-Viewport too it shows the explosion is the same colour as my plane

  • @Rivental

    @Rivental

    Жыл бұрын

    @@alexscott7819 Just change color of your emitting object. In my case it is a rock.

  • @alexscott7819

    @alexscott7819

    Жыл бұрын

    @@Rivental Thank you!!!!

  • @Logan_wlt
    @Logan_wlt Жыл бұрын

    how do you make the floor ?

  • @Rivental

    @Rivental

    Жыл бұрын

    Floor at the beginning? It's just several planes with the 4k displasement textures from HDRI haven.

  • @richelleashleyfloyd4927
    @richelleashleyfloyd49276 ай бұрын

    I need help. When I render it, it started to lag like it mid explodes over and over again but not explode fully..

  • @Rivental

    @Rivental

    6 ай бұрын

    Looks like you need reset automatic cash.

  • @richelleashleyfloyd4927

    @richelleashleyfloyd4927

    6 ай бұрын

    @@Rivental how can i do that?

  • @Rivental

    @Rivental

    6 ай бұрын

    @@richelleashleyfloyd4927 In the particles setting. Find cash tab and delete cash

  • @XDbrickstudio
    @XDbrickstudio Жыл бұрын

    How can make the particles become brown colour?

  • @Rivental

    @Rivental

    Жыл бұрын

    Just set brwon material for object which you use like particles

  • @XDbrickstudio

    @XDbrickstudio

    Жыл бұрын

    @@Rivental ok

  • @dzulrashdi6689
    @dzulrashdi6689 Жыл бұрын

    Can you make water splash with this method...

  • @Rivental

    @Rivental

    Жыл бұрын

    Yes

  • @yingzhiworkspace
    @yingzhiworkspace2 жыл бұрын

    hope you get a new pc

  • @robciubobciu
    @robciubobciu Жыл бұрын

    evrything is fine but it wont render particles on render

  • @Rivental

    @Rivental

    Жыл бұрын

    I think you missed some step.

  • @AryanDurgapal
    @AryanDurgapal Жыл бұрын

    haha last

  • @SahilMakrani-cy8wy
    @SahilMakrani-cy8wyКүн бұрын

    wtffff howwwwww

  • @returnedtomonkey8886
    @returnedtomonkey88863 ай бұрын

    It's not rendering.

  • @seaoflyons
    @seaoflyons9 ай бұрын

    After Effects Tutorials: 60 mins long; looks like crap; inflexible, non-transferrable techniques. Blender Tutorials: ^

  • @tomasyaconis7030
    @tomasyaconis7030 Жыл бұрын

    Hello friend, very good tutorial! I have a question, how do we do it if we want, for example, to make many detonations but at different times?

  • @Rivental

    @Rivental

    Жыл бұрын

    Hello. Thank you. It is a very good question. I tried to do it but unfortunetly without any success. So the only way what i can recommend is a manual way. Create particle system, set settings, dublicate it and change end and start emission value of new system. I understend if you talk about many explosion (30 or 100) it is very unuseful method but i could't find any better. Maybe it can be done with a new simulation node but for me this staff is too complicated. That is why i moved on cinema 4d for sometime. In c4d this kind of different time simulation creating very easely.

  • @tomasyaconis7030

    @tomasyaconis7030

    Жыл бұрын

    @@Rivental Thanks for answering, I'm working on an animation in which a minigun shoots against a building and I need about 100 mini explosions, like a bullet impact. I have to find another solution

  • @Rivental

    @Rivental

    Жыл бұрын

    @@tomasyaconis7030 Well. I have seen before tutorial where particles emit from collide other particles with surface. But now i can not find this tut.

Келесі