Rig a Low Poly Character in Blender 2.9x
Learn how to easily rig a low poly character in Blender 2.9x. This is the second in a series of three videos. In the first video, we modeled this character and in the third video, we key frame animate an idle and a running animation.
Video 1 - Easy Low Poly Character Modeling in Blender 2.9x: • Easy Low Poly Characte...
You can download the tutorial files as a Tutorial Tier Patreon at:
/ imphenzia
Palette texture used in this tutorial:
www.dropbox.com/s/c5olic38j8f...
In-depth learn how Low Poly Modeling in Blender:
• Learn Low Poly Modelin...
Twitter:
/ imphenzia
Imphenzia Discord server invite:
/ discord
Blender settings video (shiny borders):
• My Blender 2.82 Setup ...
Imphenzia Merch:
teespring.com/stores/imphenzia
My Twitch Channel:
/ imphenzia
Gradient Texture Download:
www.dropbox.com/s/1w98xiksiwa...
If you want to use the palette style UV coloring method, I go through that in both of the above linked videos.
Official web site:
www.imphenzia.com
My Itch.Io page with all my Ludum Dare games:
imphenzia.itch.io/
Additional info:
I've been modeling in Blender since about 2015 but more recently in the past couple of years. I've been making games and assets in Unity since 2011 and I'm currently working on a multiplayer RTS game that I'll be happy to announce later this year.
I use a Canon Lumix GH5 camera to record my videos with the Olympus 17mm F1.2 lens as well as the Laowa F2.0 7.5mm compact dreamer lens. Sometimes I also use a GoPro Hero 8, a Insta360 One X and a Sony rx100 mark vii. For audio I use a Rode NTG shotgun microphone connected to a RME Fireface UFX II sound card.
Thanks a lot for watching and sharing my videos :)
Пікірлер: 877
“I’m gonna put the balls… *looks at camera* … where they go” Lol I died
@shotbycaleb
2 жыл бұрын
"and then- click on the tip here"
@FracturedPixels
2 жыл бұрын
"And it's gonna insert a big fat bone right here"
@trueblue97
2 жыл бұрын
Haha same bro!
@desaindigital
2 жыл бұрын
revised .. groin.
@billybillyman
2 жыл бұрын
*rock meme*
0:39 - Creating the armature 6:30 - Inverse kinematics 12:30 - Symmetrize 13:00 - Parent rig and object + testing/problems 14:33 - Weight Painting (Fixing the belt) 17:07 - Vertex groups (Fixing the eyes) 19:30 - Constraint "Child Of" (Fixing the hat) Thank you SO much, this is an amazing tutorial!
@rdssanimationtamilzhan5569
Жыл бұрын
But why the leg bone twist
@deniskamenski
Жыл бұрын
@@rdssanimationtamilzhan5569 Twistbones are a way in animation to prevent joints from shrinking/distorting, by telling geometry near the joint to twist when the next bone down the line does. I hope this explanation helps.
This is the only Blender rigging tutorial that is exceptional. You were the reason why I got my first character to move.
@pebls3736
2 жыл бұрын
i agree, same thing here :)
@moritz_r
2 жыл бұрын
same
@fabexl5898
Жыл бұрын
Same
@OfficialPoisonBoi56
Жыл бұрын
ngl, same here
@OwllYranni
Жыл бұрын
same :D
I cannot believe how insanely helpful this tutorial was. Every single step, no matter how many times you had mentioned it before, you dictated what you were doing as you did it. Every time you selected the armature, every time you pressed a key, you said what you were doing. For someone like me who has never done this before, this was EXACTLY the kind of tutorial I needed to see. Absolutely the gold standard of this type of video, and I cannot thank you enough! This really eliminated that introductory fear of getting to know Blender for me. While I'd still consider myself an utter novice at using the software, your skill at teaching has really excited me to delve further into the murky depths and learn even more. Thank you so, so much!
You have by far the best Blender tutorials I've found so far
@Sucesss_Nation
3 жыл бұрын
Fr fr
@Charduza
3 жыл бұрын
ye
@drebbwaffle1858
3 жыл бұрын
ikr
@apersunthathasaridiculousl1890
3 жыл бұрын
yes
@samratix2497
2 жыл бұрын
Not only blender, he teaches Unity too cool
Despite being a low poly model this is actually the clearest rig basics tutorial I've encountered so far. Great job
In case any other beginners have this problem with the armature symmetrize mirroring front to back instead of left to right(@ 12:48) here's what worked for me: After some googling I realized my front was not to the Y-axis like in the video but to the X-axis instead, so I rotated my model and rig. BUT you still need to (in object mode) do a "CTRL+A" and select "Rotation" for armature symmetrize to work properly (and you probably should go back to 6:58 and do that again with the new axis). Hope it helps.
@wen8739
3 жыл бұрын
Thank you, I had this issue and I didn't know what was wrong.
@ykrop6662
3 жыл бұрын
Look at the name of Bone . I just removed unoccupied the space after the direction name .
@azy_boy
3 жыл бұрын
I don't understand : ( You can help me please ?
@onatkocabasoglu2634
3 жыл бұрын
No mate, it won't.
@volkitolkitorino
3 жыл бұрын
I want to kiss you on the lips. You have saved my life.
I have watched at least 4 rigging tutorial before this, and failed to rig a model independently. Got it done after watching this. Best tutorial. Thank you.
After the last episode I was so impatient and excited for the rigging part and boy did your teachings not disappoint! Love your tutorials man!
I've been learning blender off and on for almost a year and still suck at rigging. Now I'm getting into game dev and this was more helpful and concise than all the blender-focused rigging tutorials I've already seen. Thank you.
I cannot thank you enough for making this such an easily followable process with explaining each step so articulately! Sir, you are truly appreciated .
Im getting very good at rigging on my own, but i sometimes forget something or run into problems And I always come back to this video for help Because it's simply the best Love the channel ❤️
Looks like it could be a good series. Even after years of using Blender can always learn something from your videos. Thanks!
for people having problems with parenting the mesh to armature due to weight: -select mesh -edit mode> select all vertices -press "P"> seperate by loose parts -with all the parts of the mesh selected parent it with the armature you can join all parts once you've parented the armature
@nunothebard
2 жыл бұрын
you're the real MVP
@disquad420
2 жыл бұрын
took me far too long to find a working solution, thanks so much!
@eduardyudistiro601
2 жыл бұрын
it work for me THANKS!
@bizonelleme
Жыл бұрын
the normal method worked for me normally to this day. but only the change was my arms and legs was set apart. i think its the problem that causes this. great help brother/sister.
@justaspiral13
Жыл бұрын
You're a life saver haha
my god. thank you so much, i've been trying so many tutorials and giving up because they never explained the armature / rigging process easily. this and your low poly modelling tutorial are the best. i only have the colouring / texturing left to do. once again huge thanks
Thank you so much for such a clear and precise tutorial. I am definitely a beginner and I blend just for fun. This is the first rigging tutorial I followed through without missing a step along the way. Keep up the great work.
the best part with having mistakes during this kinda of videos is you teaching how to solve them!!! thanks mate!!!
Thanks for all of the great quality videos and the Patreon content! What a great start to 2021 with the slowed down, back to back videos putting all of the pieces together. I wish there was a love button beside the like button, above.
Thanks for this tutorial. It was to the point, didn't waste time, short intro, didn't contain obnoxious attempts at humor, and it went into decent depth instead of just skimming the surface. I wish all Blender tutorials were like this.
Exactly what I am learning right now, I just discovered you yesterday, and because of your rigging.
Its THE BEST VIDEO on Rigging. I have searched whole KZread. Thanks. Continue the good work.
Your tutorials far surpass all others I have seen for blender. Thanks for doing what you do.
Can' wait for the next video! It'll be cool to go through different motions/poses.
You can have multiple objects on the same armature. So you could add the hat in the usual way instead of via constraints. Shift+I in Pose mode is another way to add the IK constraint. Select controlling bone > Shift + select IK bone > Shift+I Also, didn't know about weight copying from 19:05. That's super useful!
@kat74809
2 жыл бұрын
I joined my character mesh with armature and set it to automatic weight. But my character's clothing, accessories(earring, glasses, rings, hair, hair tie), eyes, eyebrows, eyelashes, etc. none of them are following (they are their own object/layers separate from character mesh). Do I parent every one of these separate objects to my character mesh or do I parent these objects to my armature? In what order of the keys would I need to press to get everything to follow while keeping the weight?
Really helpful, have tried and failed many times with other tutorials. But you managed to explain everything so simple and kept repeating every key press and everything you did and why. Thanks a lot!
This is the best and most helpful tutorial on that topic I've come across now. thank you soo much!
hi Stefan, I want to say thank you for sharing this useful video, it help me to understand the usage of Inverse Kinematics and built my first rigging model with IK. I watched and repeated many times to rig correctly, all the necessary steps you mentioned are essential to result in a clean rigging. PERFECT!
So many time-saving tips I keep coming back for, thanks so much! 🙏🏼
Awesome. Watched a lot of videos about simple rigging. This one is very clear and simple to understand. Thanks man
I will have to learn basic animations for school soon, so I’m glad a good and understandable tutorial like this is out there
thank you for this, things can be so hard to find and remember that without youtube and people like you, forget about it
LOVE your tutorials, Let me tell you that the fact that you do low poly modeling is helpful because when you look for other tutorials it's full of stupid jargon that nobody understands except professional modelers with decades of experience or training. Thank you so much.
Best rigging tutorial I've come across, thank you!
4:50 "Click on the ball" lol that pause when he realized what he just said
The only video on KZread that actually helped me learn how to rig, 10/10!
You are much more informative than the most watched videos. Thank you so much!
Thanks you for this tutorial. You did what no one else managed to do. You told me that I needed to press tab. For that, I am eternally grateful. Thank you.
So clear and detailed instruction video ever seen in YT. Thank you so much. Thank you !!
Just discovered your channel today, loving what I have seen so far, can't wait to dive into more of your content! Subbed.
Great tutorial! thank you so much. For anyone else having issues at 14:40 weight painting. Make sure you don't have the root bone selected, i.e. shift-click it to unselect it before you shift click the upper leg to remove the weights from the bone. I accidentally had it selected and couldn't figure out why my mesh no longer moved with the bone. Lesson learned.
Thanx, very clear and enjoyable tutorial. Structured and with a pleasant pace and tone too. I've been trying to anymate a rigged caracter for a while, but postponed it because I did not get all steps clear. Thanks to you, I do now. I am not a beginner anymore, but I also enjoyed the previous steps about making the lowpoly caracter. Realy fun to do.
Fixing up the mis-connected belt vertex to head bone was extremely valuable - thanks.
I had to remodel and re-rig the entire character three times but i finally got it working! Thanks for being a big help!
I am looking for a spiritual successor to Brackeys. You... you just MIGHT be the one. Brackeys channel was definitely my first love when it came to unity programming and when he left I literally stopped making games. You are getting me back in gaming again. Genuinely thanks. To quote Mr. Brackeys himself " you rock".
Imphenzia, your tutorials are amazing. Thank you so much.
Really nice video and tutorial. Very clear and precise. You helped me a lot to understand basic shapes with blender, as it is my first time using it ! Thank you :)
WOW this is a great tutorial with all the parenting, rotation limitation etc., fantastic, havent seen one like this yet, great job m8
You are doing the lord's work. Thank you for this!
Back to back tutorials you're amazing
This is easily the best tutorial for this.
Thank you so much for these tutorials. You are a hero in my book.
brooo you are such a god , this lecture went like utter into my head
Awesome info thank you so much 😁 I've been trying to understand how to set up IK and you explained it it really well!
the amount of times ive re watchd this video in order to remember which bone is the target and which is the pole is more than id like to admit, thank you for this video
Hey, thanks for doing a tutorial that actually explains things properly and is followable!
This was very clear and comprehensive. Thanks!
Amazing tutorials for a programmer trying to learn some art for solo projects! Highly recommend these videos
Very helpful, thank you for making these kinds of videos!
Thanks. I am a complete noob at Blender. I know my way around ZBrush, so this is a new way of modeling for me, and finding an instructor that I could easily follow, without thinking, "HOLY CRAP MAN, WHAT A WASTE OF MY TIME", has been daunting to say the least. Almost enough to get me demotivated from using Blender at all. I have MANY questions and much to learn, so lets see if you can get me there 😊 Thanks
Your videos motivate me to keep going every time!!!! Love it!
Thank you very much you are my god of riging in Blender. Very helpful every minute of your speaking
Thank you very much. I searched the net for days and looked at a lot of tutorials and non show how the character squats (knees go down to ground). Excellent Video.
Perfect tutorial, easy to follow.
Excellently explained!
Great video. Constantly coming back to it cause I can't remember everything but it's very concise.
Thanks man I learned alot of things about weight painting and vertex groups and how to manipulate them in different ways, very cool. :)
thanks for the tutorial. This is very helpful with how detail explanation on each step
Good Learning and Good Practices get from you. Thank you so much.
Super interesting and well explained. Thanks.
tysm it work!!! i was searching this for sooo long this is an actual good video i gave a thumbs up😭❤🧡💛💚🤩💯
I like the fact that you kept it simple
Definitely better then the other rigging tutorials on KZread.
Thanks I have learnt a lot from your videos
i finally made a character, but didn’t have a rig, but now it does, and it works SO WELL! THANK YOU!
Yes! I did it! IT'S ALIVE!! Thank you so much.
Such an excellent video to learn rigging! It has been very useful for me! Thank you very much! ♥
i adore you bro, yourChannel is all what I need;
I love you man. awesome tut
Really great instruction!!
Thank you so much cuz this rig made me animate almost every thing, thank you.
01:59 I never laughed so hard at a tutorial Thanks sir :)
Thanks for the tutorial, I'll try to practice it myself
This is very helpful. It has saved all of us noobs a ton of time. Thank you.
Thanks, everything you showed in your video was so helpful!
Love this series!
Dude, you are making amazing job!
This is awesome. Thanks Imphenzia. I have created something terrifying by accident but I am def excited about this new knowledge. :)
Really good video, thanks for sharing
This is very helpful, I learned a lot thanks!
Thank you so much for your tutorial😍❤️, literally the best one which i found till now😇
@Nezbellx
2 жыл бұрын
agreed sister ✌🏼🌺
Amazing tutorial. it got me fast on the track, Thank you.
Awesome tutorial. Thank you.
Fantastic tutorial
You are the best! Great video sequence! Congrats!
Your the best... out of everyone teaching on this platform
thnx all the other tutorails i seen were like i didnt understand but yours i understand thank you
Bloody Incredible. Loving Inverse Kinematics
13:08 SOLUTION (Bone Heat Weighting Error) Go to Object Mode > Selcet your LowPoly Charakter > Go to Edit Mode > Press A > There should be a TAB called "Mesh" on the same height as the Edit Mode Button > Press on "Mesh" > Search for "Clean Up">(Version 2.9.x) Click on Merge by Distance || (Version below 2.9) Click on Remove Doubles > on the Left Lower Corner there should pop up a box with a number > set to the number to about 0.01- 0.001 > now Try again It worked for me this way, good luck!
@faishakim526
2 жыл бұрын
Thanks Bro it works for me too.
Thanks this tutorial is gunna help me with my game
Also, NGL this is one of the best simple rigging tutorials on YT.