How to procedurally punch scattered holes into a quad mesh using scatter- and circle from edges-node.
Жүктеу.....
Пікірлер: 14
@carlosrivadulla89032 жыл бұрын
More short tuts like this pls, loved it!
@caskal2 жыл бұрын
Máster, thank you!
@AntonChervov2 жыл бұрын
Cool!!!!!
@ablae12342 жыл бұрын
than you for the time and effort love love love these
@massimobaita71782 жыл бұрын
Thank You very much, Konstantin!
@kuvakakuvakov74342 жыл бұрын
cool
@sonydigital882 жыл бұрын
great tutorial,thanks
@noisebiccys Жыл бұрын
nice one! very cool.
@Cloroqx2 жыл бұрын
Houdini 19 and a new KM video? Mondays are starting to be good days.
@Cloroqx
2 жыл бұрын
With certain seeds, two 4 quad patches will touch and the Circle from Edges node will not make a round hole (you end up with a square one after the PolyExtrude inset).
@ideallyyours
2 жыл бұрын
Relax iterations greatly reduces the chance of this happening as it forces the scattered points to move away from other points.
@goazu2 жыл бұрын
What if I want to fill some wholes with spheres randomly? What would be the best way to do that?
@KonstantinMagnus
2 жыл бұрын
Create a point group on the scattered points (eg. group expression with 30% chance preset) and copy spheres to it with the copy-to-points node.
@hanheecho6437
9 ай бұрын
@@KonstantinMagnus Could you just show us about that? With this tutorial(kzread.info/dash/bejne/gKVmsrmRotzJg8Y.htmlsi=mI5aeqzBDeTnXxMG) would be more than awesome!
Пікірлер: 14
More short tuts like this pls, loved it!
Máster, thank you!
Cool!!!!!
than you for the time and effort love love love these
Thank You very much, Konstantin!
cool
great tutorial,thanks
nice one! very cool.
Houdini 19 and a new KM video? Mondays are starting to be good days.
@Cloroqx
2 жыл бұрын
With certain seeds, two 4 quad patches will touch and the Circle from Edges node will not make a round hole (you end up with a square one after the PolyExtrude inset).
@ideallyyours
2 жыл бұрын
Relax iterations greatly reduces the chance of this happening as it forces the scattered points to move away from other points.
What if I want to fill some wholes with spheres randomly? What would be the best way to do that?
@KonstantinMagnus
2 жыл бұрын
Create a point group on the scattered points (eg. group expression with 30% chance preset) and copy spheres to it with the copy-to-points node.
@hanheecho6437
9 ай бұрын
@@KonstantinMagnus Could you just show us about that? With this tutorial(kzread.info/dash/bejne/gKVmsrmRotzJg8Y.htmlsi=mI5aeqzBDeTnXxMG) would be more than awesome!