Slime between Objects - Houdini Tutorial
Connecting various objects with slime based on curves and blurred volumes.
FILE: procegen.konstantinmagnus.de/...
PATREON: / konstantinmagnus
0:00 Introduction
1:26 Input meshes
2:27 Sagging curves
8:26 Removing intersections
9:49 Dripping curves
12:50 Volume SDF
15:26 Smooth Mesh
17:30 Final
Пікірлер: 15
Cool approach! 🎉
Thanks a lot for the lesson!
Great tutorial. Thank you again :)
This is amazing! Thank you for the lesson. Really curious to try it out.
@KonstantinMagnus
2 ай бұрын
Would love to see the result! Also let me know if this is still lacking something.
Thanks master!
Thank you very much
Nice, thx
coooool~
Awesome! Thank you! Did you see Ben Watts' take on this in his Houdini talk? He implemented a simple ground collision as well.
@KonstantinMagnus
2 ай бұрын
Hi Philipp, no I haven't yet. Let me know if you have a link!
@philippwelsing9108
2 ай бұрын
@@KonstantinMagnus Sure! The whole talk is incredible. Saliva starts at 9:00. kzread.info/dash/bejne/gWiMpZJxd8efpdo.htmlsi=yg014Rr5zolkF_wE
Cool Trick also for arches. What do you think about new linear solver in houdini20? Could you make use of it?
@KonstantinMagnus
2 ай бұрын
Thanks for the hint!