New Void Spell is NOT balanced... ☠️

Ойындар

In today's video I'll be talking about the stats of the new void spell and showing a game and the community reaction! I hope you guys enjoy the video, subscribe for more content!
Gameplay from @OuahLeouff
You can support me in Clash Royale and other Supercell games by using creator code "boss"
TWITTER - / bosscr
DISCORD - / discord
KICK - kick.com/boss-cr
BUSINESS INQUIRIES - boss@tribegaming.gg
------------------------------------------------------------------------------
Tribe Gaming:
▶ KZread: / tribegaming
▶ Twitter: / tribegaming
▶ Discord: / discord
▶ Instagram: / tribegaming
▶ TikTok: / tribegaming
Partners:
▶ AT&T 5G. Fast. Reliable. Secure. trb.gg/ATT
▶ Set yourself apart from the rest, check out Samsung Galaxy: trb.gg/samsunggalaxy

Пікірлер: 802

  • @mobilemontsi2481
    @mobilemontsi2481Ай бұрын

    The concept is actually unique and high skill. The problem is that it does too much damage

  • @dapper-alcremie460

    @dapper-alcremie460

    Ай бұрын

    it’s just lightning but cheaper

  • @Vendetta_killer

    @Vendetta_killer

    Ай бұрын

    @@dapper-alcremie460yeah

  • @0H.M.H0

    @0H.M.H0

    Ай бұрын

    It does a lot of damage but definitely not “too much”

  • @0H.M.H0

    @0H.M.H0

    Ай бұрын

    I mean it can’t even kill two wizards Nor a two magic archers !

  • @alejandrotrejo3655

    @alejandrotrejo3655

    Ай бұрын

    @@0H.M.H0midladder alert

  • @soupymanpyro
    @soupymanpyroАй бұрын

    Who thought 1500 damage spell for 3 elixir was balanced 🤦‍♂️

  • @_kelso9959

    @_kelso9959

    Ай бұрын

    HUH????(i just started the vid and im scrolling comments)

  • @NoGoatsNoGlory.

    @NoGoatsNoGlory.

    Ай бұрын

    Who thought 15 skeletons for 3 elixir would be balanced 🤷‍♂️ It's not even that hard to deal with. It's more of a defensive spell.

  • @_Circus_Clapped_

    @_Circus_Clapped_

    Ай бұрын

    not that broken, if you have a massive push that spell won't do much more than arrow damage

  • @_Circus_Clapped_

    @_Circus_Clapped_

    Ай бұрын

    you're better off using rocket for that instant damage

  • @jddonmoyer2489

    @jddonmoyer2489

    Ай бұрын

    Not broken

  • @Long_Duck
    @Long_DuckАй бұрын

    Little prince FINALLY has an equal elixir counter.

  • @superzombiezach8674

    @superzombiezach8674

    Ай бұрын

    Little Prince ain’t even good anymore and poison was already a good counter to it because you could damage the tower at the same time

  • @brimp4989

    @brimp4989

    Ай бұрын

    @@superzombiezach8674 what are you smoking. Hes still used in a majority of grand challenge decks.

  • @MarkoVitas

    @MarkoVitas

    Ай бұрын

    That's not good, nub decks will bloom. I hope this miracle will get a nerf because it will be played by lava players with lt prince and lion, and cycle players who rely only on lt prince will not be able to play.😡😡😡Nerf.Every new card will be nerfed, just slowly.

  • @Rikka_V1

    @Rikka_V1

    Ай бұрын

    ​@@superzombiezach8674I can guarantee you don't have a top 10k finish. Climb in the big boy leagues to see the real meta.

  • @ajaymaan3414

    @ajaymaan3414

    Ай бұрын

    ​Joking right?​@@superzombiezach8674

  • @noobwithaplan
    @noobwithaplanАй бұрын

    Still less OP than Evolutions, but there's no way this thing doesn't get nerfed by the next balance change. In the meantime, I'll just enjoy banishing mini tanks to the shadow realm.

  • @Lucy_595

    @Lucy_595

    Ай бұрын

    I mean it should be less op than evolutions, because this card itself will get an evolution at some point

  • @chipo41

    @chipo41

    Ай бұрын

    it’s prob gonna get nerfed before release

  • @teemuli283

    @teemuli283

    Ай бұрын

    its way more overpowered than evolutions. Will probably be on the same level as the dagger dutcches

  • @Antithesismanifest

    @Antithesismanifest

    Ай бұрын

    I will love deleting hog riders for a while

  • @MM-kv2xn

    @MM-kv2xn

    Ай бұрын

    ​@@teemuli283I don't think this is more op than evo knight, evo firecracker or evo archers on release, but it's definitely more op than phoenix and little prince on release.

  • @1tz_dev
    @1tz_devАй бұрын

    The mid ladder menaces won't have fun with this.

  • @colle3291

    @colle3291

    Ай бұрын

    Except the ones who runs evo recruits.

  • @beng4661

    @beng4661

    Ай бұрын

    mid ladder menaces are gonna use this

  • @mikek1686
    @mikek1686Ай бұрын

    Step 1: Create overpowered card Step 2: Incentivise people to buy it by allowing a free unlock Step 3: Place it in the shop and mark it up Step 4: Nerf it to the ground a day after its time in the shop ends Step 5: Profit Step 6: Convince yourself that your parents aren't ashamed to have given birth to you.

  • @maxpro751

    @maxpro751

    Ай бұрын

    Step 7: Get rid of the ability to buy wild cards from the season shop so players are forced to pay using the store

  • @badateverything2931

    @badateverything2931

    Ай бұрын

    supercells parents 💀

  • @madnard8744

    @madnard8744

    Ай бұрын

    Just say you're bad

  • @poleve5409

    @poleve5409

    Ай бұрын

    step 6 is crazy it's just a game 😭

  • @krishm7812

    @krishm7812

    Ай бұрын

    @@madnard8744 just say you spent daddy's money on a mobile game

  • @jorgetorres1541
    @jorgetorres1541Ай бұрын

    Its the only spell in the game where increasing the radius would be a nerf

  • @jadenfomunung5700

    @jadenfomunung5700

    Ай бұрын

    Graveyard??

  • @Exploider55

    @Exploider55

    Ай бұрын

    @@jadenfomunung5700 True, but increasing Graveyard radius would kill the card because... you know.

  • @pimakpimak

    @pimakpimak

    26 күн бұрын

    Goblin barrel?

  • @rafaw387
    @rafaw387Ай бұрын

    I think maybe the way to balance it is to slow down its first attack giving the player more time to put more cards into the radius

  • @Meet_Your_Death

    @Meet_Your_Death

    Ай бұрын

    Apply your brains, think ahead. If you play a sparky/x-bow and then you need to play a gob gang to protect it, that's 9 elixir invested for just a 3 elixir spell. Opponent is up by 6 elixir and you can no longer support the sparky while he can defend it with 2 elixir + go hog opposite lane and take half your tower.

  • @m.n.j3115

    @m.n.j3115

    Ай бұрын

    Congrats you make it a dead card🎉

  • @Frozo-nt2ky

    @Frozo-nt2ky

    Ай бұрын

    @@m.n.j3115or you can just make it slow enough to where it doesn’t kill the card 🤦

  • @rebjr6615

    @rebjr6615

    Ай бұрын

    DECREASE THE DAMAGE

  • @loganshalloe5927

    @loganshalloe5927

    Ай бұрын

    It would be useless. The timing is currently perfect, so it gets one big hit before someone can react by placing something. Any nerf should of course be to reduce the big hit damage.

  • @itsbishop2285
    @itsbishop2285Ай бұрын

    I actually think all this card needs is a radius increase. That would make it signifigantly harder to get the single target damage and imo would be pretty balanced. potentially a small damage decrease as well but yeah.

  • @nithraliabrawlstars6541

    @nithraliabrawlstars6541

    Ай бұрын

    Sounds better

  • @marioluigijam3612

    @marioluigijam3612

    Ай бұрын

    Thats what I was thinking. A simple radius increase should help ease any problems the card would cause. The problem I am worried about with this card is how it forces the defender to spend more elixir to counter it. Still cool that is has counterplay

  • @walterwhite5764

    @walterwhite5764

    27 күн бұрын

    Nah just reduce its damage by like a good 30% and that MIGHT make it balanced but as of rn this card is one of the most broken cards they have ever added to the game might even be the no.1 most broken card

  • @TruthJX
    @TruthJXАй бұрын

    This card would still be crazy if it was 4 elixir. This spell does way too much. Does a better/comparable job to earthquake on buildings, +2 trade on pump, can get crazy elixir trades on cards like 3M, sparky, etc. Concept is cool for sure, but this is insanely overtuned. If the stats stay close to where they are now, I think this card straight up should be 4 elixir, and it'll still probably be too good. The only counterplay for the card is literally overcommitting elixir to protect, it's not like the thing can be monk deflected. Maybe the damage tiers should be 1, 2, and 3+ units, instead of 1, 2-4, and 5+ units, so that a good skeleton predict can protect your units, I don't know. Card is just too versatile and has too much damage/potential for 3 elixir.

  • @badateverything2931

    @badateverything2931

    Ай бұрын

    best take here imo

  • @honaku309

    @honaku309

    Ай бұрын

    Then it's a weaker version of Fireball then

  • @beLogicalPlease

    @beLogicalPlease

    Ай бұрын

    ​@@honaku309finally someone with a working brain

  • @gojirarex5138

    @gojirarex5138

    29 күн бұрын

    It doesn't kill 3M

  • @LocksVid
    @LocksVidАй бұрын

    Just make it cost 4/5 elixir and it's balanced

  • @fabioresende3442
    @fabioresende3442Ай бұрын

    From the stats, looks like it's total maximum damage is actually when it's played against 4 troops ( 4 x 160 = 640 each tick )

  • @freyamiles3718

    @freyamiles3718

    29 күн бұрын

    It scales so weirdly. A graph with the damage per units targeted would look wack

  • @superzombiezach8674
    @superzombiezach8674Ай бұрын

    People saying it’s OP don’t understand that people have brains The spell has to wait a second or two between each hit even if your card gets hit once you can easily play something else to reduce the damage significantly It’s main purpose is to punish people who play stuff at the bridge

  • @xB107x

    @xB107x

    Ай бұрын

    Yes that's what i say and also everyone will play at least 2 troops for support like for example no one would just put down a tank and no support behind it

  • @ericgiant3821

    @ericgiant3821

    Ай бұрын

    it has to much possible value for a 3 exlire spell, this should have been 4 exlire and it would have prop been prettty solid but fair. this RN feels like a card if u don't respond to quick enough your toast.

  • @1JAKY

    @1JAKY

    Ай бұрын

    There are plenty of 1, 2 elixir cards that counter it bats and goblins are a great example

  • @1JAKY

    @1JAKY

    Ай бұрын

    There are plenty of 1, 2 elixir cards that counter it bats and goblins are a great example

  • @1JAKY

    @1JAKY

    Ай бұрын

    There are plenty of 1, 2 elixir cards that counter it bats and goblins are a great example

  • @RottenPancake768
    @RottenPancake768Ай бұрын

    They need to make Dagger Duchess cuter.

  • @badateverything2931

    @badateverything2931

    Ай бұрын

    the only real commenthere

  • @vinculum_mhm

    @vinculum_mhm

    Ай бұрын

    Bruh drink some wotah💀

  • @RottenPancake768

    @RottenPancake768

    Ай бұрын

    @@vinculum_mhm I'mma drink the Dagger Duchess.

  • @totalynotrohanbirla1535

    @totalynotrohanbirla1535

    29 күн бұрын

    @@RottenPancake768nahhhh you don’t have rizz like that

  • @RottenPancake768

    @RottenPancake768

    29 күн бұрын

    @@totalynotrohanbirla1535 Don't worry. I enrolled in rizz academy recently.

  • @green29373
    @green29373Ай бұрын

    I think it is just me, but i dont like how they used evo wizard in the card stats art. I thought evo spells feature evo cards, normal spells feature normal cards

  • @jag1151

    @jag1151

    Ай бұрын

    It’s not that deep bro

  • @green29373

    @green29373

    Ай бұрын

    @@jag1151 its about consistency

  • @umFerno

    @umFerno

    Ай бұрын

    Maybe he made it

  • @jag1151

    @jag1151

    Ай бұрын

    @@green29373 this game has a lot bigger issues to focus on than the art

  • @Frozo-nt2ky

    @Frozo-nt2ky

    Ай бұрын

    It’s cool if anything…

  • @E2..
    @E2..Ай бұрын

    This is a concept I have wished for a long time. Mini tanks are too spell resistant and this could actually shift the meta quite a bit. Might be bit OP currently but still a very cool concept

  • @dylanku0625
    @dylanku0625Ай бұрын

    It’s very situational but definitely can be broken in the right situation.

  • @tfx9223
    @tfx9223Ай бұрын

    In a vacuum, it’s always going to be very powerful, which imo makes it difficult to gauge its strength from the limited amount of gameplay creators get. I think there should be a delay between when the circle appears and the first strike (like graveyard) so that the hypothetical counterplay of bats or goblins is realistic. Either that or be boring and nerf strong strike to 300, or something like that.

  • @enn1924

    @enn1924

    Ай бұрын

    I think a cool way to balance it would be by making it so you can only play it on the enemy side of the river so you can't use it on defense

  • @wtgkanp2431

    @wtgkanp2431

    Ай бұрын

    Something ive seen that NEEDS a nerf is the fact it can be played partially outside of the arena, which negates some of the counterplay for troops in the back( the fact the damage will be lessened because they are next to a tower).

  • @badateverything2931

    @badateverything2931

    Ай бұрын

    @@enn1924 best idea ive ever heard

  • @user-ke1gn3ql1g

    @user-ke1gn3ql1g

    Ай бұрын

    Be boring? Do you mean not being dumb? Even if you increase the first strike time, it's still very good to force your opponent to play something in the radius. 500 single target damage is just way too good.

  • @Clashisthegoat
    @ClashisthegoatАй бұрын

    apparently supercell thought that pump wasn't nerfed hard enough...

  • @wtgkanp2431
    @wtgkanp2431Ай бұрын

    A funny nerf they could do is actually increasing its radius, making it harder to isolate single troops

  • @vncntmdynto

    @vncntmdynto

    Ай бұрын

    Yep, increased either the radius or duration

  • @walterwhite5764

    @walterwhite5764

    27 күн бұрын

    Nah they just need to give it like a 30 or 40% damage nerf

  • @walterwhite5764

    @walterwhite5764

    27 күн бұрын

    Or a much smaller damage nerf but make it 4 elixir

  • @XennaShieldOP-pu6le
    @XennaShieldOP-pu6leАй бұрын

    3 elixir lighning spell that can also do aoe dmg is balance

  • @SomeGuy-kj8dp

    @SomeGuy-kj8dp

    Ай бұрын

    As soon as it does aoe damage it does not hurt like a lightning spell.

  • @harryvpn1462
    @harryvpn1462Ай бұрын

    This is gonna be more meta changing than little prince honestly, 3-5 elixir ranged cards are gonna all gonna drop win and usage rate because of this spell alone

  • @laurentdragons
    @laurentdragonsАй бұрын

    placing 1 elixir skeletons next to an important troop seems like a nice way to counter the void

  • @beLogicalPlease

    @beLogicalPlease

    Ай бұрын

    It strick 3 hit the skeleton will die in first so no it's not Counter

  • @spicyidiot849
    @spicyidiot849Ай бұрын

    Its over for us mortar / X-bow players

  • @Valkies-zj2bi
    @Valkies-zj2biАй бұрын

    They should nerf it and make this version of it it’s evolution

  • @mynameiscal3478
    @mynameiscal3478Ай бұрын

    Its a skill based spell! I never thought id see the day spells were more than matching the walking speed of a troop.

  • @FabricatedPheonix

    @FabricatedPheonix

    Ай бұрын

    It's the exact same thing, you just place it on one troop instead of a group. It's not much more skillful than the other spells

  • @IbrahimDash

    @IbrahimDash

    Ай бұрын

    ​@@FabricatedPheonixdon't forget the fact you can place a swarm on your card

  • @davidireland9929
    @davidireland9929Ай бұрын

    Make it so void does no damage to buildings. That way eq still required, and yeah tone damage down to 400 for single unit (cant kill sparky)

  • @bingobeego
    @bingobeegoАй бұрын

    If you build a large push, its practically useless

  • @thecluckster3908
    @thecluckster3908Ай бұрын

    I don’t think the card is broken because it has one massive thing going against it that every other spell doesn’t have, counterplay. Once you know your opponent has this, all it takes is an extra card to nullify the damage. It’s a great card to pick away annoying dumb cards that only work with a distraction (Sparky, Wizard, Firecarcker, etc.) and not really anything else, unless you plan on pushing a tank with nothing surrounding it which is just a dumb tactic.

  • @user-vg1qo5gi3l

    @user-vg1qo5gi3l

    Ай бұрын

    The thing is, you have to make insane predictions most of the time to counter this card. Even though the void can be countered, it will be very hard to do it consistently

  • @vincenttraylor1696

    @vincenttraylor1696

    Ай бұрын

    yeah the extra card always means a negative elixir interaction

  • @averageballfan3168

    @averageballfan3168

    Ай бұрын

    3 elixir card that has the potential to do more damage than a rocket.

  • @alejandrotrejo3655

    @alejandrotrejo3655

    Ай бұрын

    In 1x elixer it’s gonna be unstoppable for tanks

  • @aperson626

    @aperson626

    Ай бұрын

    @@vincenttraylor1696 no? unless it costs more than 3 elixir, they use a 3 elixir card, you use a 3 or less elixir card and it's countered. equal trade, unless you count placing any card as negative elixir trade.

  • @hypernova366
    @hypernova366Ай бұрын

    I think it needs to take a little longer to deploy and maybe more time between damage because that would allow for counterplay and make it a bigger risk vs reward like if someone saw it and put down skeletons or a spirit etc. Also i think a decent idea is reduced building damage(along with a damage nerf)

  • @henrylotz
    @henrylotzАй бұрын

    I think its pretty cool,its like a spell with counterplay, if a sparky gets hit yeah its gonna die but you could surround it with other troops to do less damage

  • @johnhill1034
    @johnhill1034Ай бұрын

    I first saw this card on tiktok and i saw a comment that said “this card concept would be balanced if it was 5 elixir” such a poorly designed card people thought it was fan-made

  • @UrBrainzAreNotZafe
    @UrBrainzAreNotZafeАй бұрын

    It can be easily countered by skeletons,skarmy or any swarm card,plus it doesn't slow and it's as fast as molasses,so yeah,just throw a sacrificial swarm next to your tank and void will just tickle them,but a bit of damge off of the singular target could be good,otherwise the card is pretty good -

  • @Ebrahimgains
    @EbrahimgainsАй бұрын

    Another problem, is that there is already too many epic cards u, especially epic spells unlocked in arena 15, it should be rare or something, or unlocked in a lower arena. 0:29

  • @Indy-the-soup
    @Indy-the-soupАй бұрын

    I'm really excited to see how this will play out, it looks busted, but no way to know until the meta really rolls out. Just from this glance though I feel like it should be 4 mana and act as a side grade to poison or fireball instead of competing/possibly beating out arrows and earthquake

  • @jpraise6771
    @jpraise677126 күн бұрын

    As someone who plays modded clash Royale, let me just say all Golem, Giant, X-bow and even HOG RIDER decks are practically obsolete because of this 3 elixir card in high usage

  • @AlexGMason
    @AlexGMasonАй бұрын

    Toward the end of the battle you see firecracker die from 2 hits of the 2nd tier damage. I feel like if they want this card to be a single target monster, then nerf it so that friecracker wont die at all unless it's solo damage and then make it so swarms like skarmy dont die at all from the 3rd tier. You see here it counters night witch too well, the first shot taking out the bats and the 2nd shot killing the witch.

  • @ghost_ship_supreme
    @ghost_ship_supremeАй бұрын

    Skeletons are going to be the #1 most used card to counter it… I love that it fully counters xbow though. Even earthquake can’t counter xbow or even mortar!

  • @TheLegend-jr9ng
    @TheLegend-jr9ngАй бұрын

    This is actually a buff to beatdown or bridgespam at least since there are usually more troops than 1 in a single beatdown push On the other hand lots of cycle decks will probably be worse since in hog rider for example its most of the time a single hog (Btw its also really good against royal hogs) But overall this might not fit all decks

  • @zeusgaming1335
    @zeusgaming1335Ай бұрын

    Void killing a full hp Sparky is absolutely balanced !!😊

  • @justenoughrandomness8989

    @justenoughrandomness8989

    16 күн бұрын

    so is skeletons and goblins, super balanced

  • @skc9917
    @skc9917Ай бұрын

    I think if they make the damage to all buildings same as the damage dealt to crown towers, this has the potential of being a very balanced yet very rewarding card. Being better than the earthquake just isn't fair IMO, even if earthquake can strike multiple buildings...

  • @BizzBooms
    @BizzBoomsАй бұрын

    This card could potentially kill the freeze, earthquake, evo zap and poison Solutions (any 3 of them) decrease the damage per second make it 4 elixir make it a legendary decrease first hit speed increase radius no damage to buildings tone the damage down to 400 (for single units)

  • @dashingmlg601
    @dashingmlg601Ай бұрын

    Your forgetting that the void spell is very easily counterable because your opponent can place any troop after the first strike and basically negate all off the damage from the other 2 strikes

  • @alejandrotrejo3655
    @alejandrotrejo3655Ай бұрын

    What if they say the spell is so strong that you’re not able to wield it past enemy towers, that way people don’t have to worry about there tanks getting yeeted from all the way in the back and earthquake can still give value with pumps 🤔

  • @enn1924

    @enn1924

    Ай бұрын

    Id say it should be the other way around, think about it On your side of the river you can place cheap troops to tank a hit, but once they step on the other side of the river the enemy can split your push or kill the swarm with log and the only way you could protect your troops is with miner

  • @alejandrotrejo3655

    @alejandrotrejo3655

    Ай бұрын

    @@enn1924 you would still be able use it on the enemy’s side but it’s reach is limited to the princess towers so people could still put sparkys and pumps down in the back is what I meant

  • @epicgamertool
    @epicgamertoolАй бұрын

    I think a damage nerf of around 10-15 percent would be enough, and maybe even a change that would make it so you need even less troops to reduce the damage. Because right now you can make the void spell do very little damage by just placing a couple skeletons

  • @TenHampters
    @TenHampters29 күн бұрын

    I think the moment its drop and the moment it begins to do damage time should be increased so it still does massive damage but if someone tries to use it on the opposing side they have enough time to react and play something

  • @GOLD-br3ku
    @GOLD-br3ku27 күн бұрын

    this is going to change the game forever like goblin barrel did where having a small spell is a must, now players will need a swarm card to help their higher hp cards survive

  • @BigSimp
    @BigSimpАй бұрын

    You’re right, this new spell is legit just evo zap with more steps

  • @cinderacedr
    @cinderacedrАй бұрын

    I love the idea! Its so cool and it looks awesome it just needs a damage change

  • @trobitman
    @trobitmanАй бұрын

    I don't think it's broken, but I think it needs a rework so that medium beams for 2 troops and weak ones for 3 and onwards. Would make it way easier to save things from it. 5 or more units for weak beams is way too much IMO.

  • @theman599
    @theman599Ай бұрын

    i feel like a way to make it more balanced is to make it deal less damage to all buildings, not just crown towers. this could make it so it doesnt completely overthrow earthquake

  • @freezasama5802
    @freezasama5802Ай бұрын

    Super Cell team are high asf making cracked cards and breaking their own game

  • @wissemOtaku24

    @wissemOtaku24

    Ай бұрын

    Bla bla bla

  • @Navman_
    @Navman_Ай бұрын

    Did the devs forget it's not an evo?

  • @badateverything2931

    @badateverything2931

    Ай бұрын

    LMAO BEST COMMENT

  • @DarkXenoGaming
    @DarkXenoGamingАй бұрын

    As a golem player I cannot wait to use this on executioner, pekka or inferno dragon

  • @aoi2853

    @aoi2853

    29 күн бұрын

    But what are you gonna remove for it

  • @DarkXenoGaming

    @DarkXenoGaming

    29 күн бұрын

    @@aoi2853 well I have an off meta golem deck where I use 4 spells, golem, NW, LP and barbs. I am not super high, but around 2k medals. Will use void, lightning, arrows and zap

  • @fruitsalad8768
    @fruitsalad8768Ай бұрын

    I think as long as they balance out the numbers its a really cool card idea

  • @xmrdanielx6333
    @xmrdanielx6333Ай бұрын

    Boss I love your content keep it up!❤️

  • @yugaeimthicc6400
    @yugaeimthicc6400Ай бұрын

    we bringing back mini pekka and skarmy combo with this 🗣🗣🗣🔥🔥🔥

  • @badateverything2931

    @badateverything2931

    Ай бұрын

    LMAO THE IS THE BEST COMMENT HOLY SHIT

  • @DonCrafts1
    @DonCrafts1Ай бұрын

    The thing is it may be the first spell that CR discourages players from cycling on a tower, when clipping onto another unit. Although the single target damage truly is something else, the mechanic really is something interesting

  • @oopdi
    @oopdiАй бұрын

    Even though boss doesnt get the dev build he still releases the video with the most content, predicitions, and interactions. Great video!

  • @JaimilManiar
    @JaimilManiarАй бұрын

    The chance the spell gets to get 3 attacks on a single target is less cause the opponent can put something with that troop so maybe only the first 2 shots max will be one shot

  • @averyhaferman3474
    @averyhaferman3474Ай бұрын

    This looks really fun. Haven't played since they added little prince. Might come back to mess around with it

  • @daviddelarosa4955
    @daviddelarosa4955Ай бұрын

    Imagine evolved void 💀

  • @applesyrupgaming

    @applesyrupgaming

    27 күн бұрын

    unlimited void

  • @Cust0mCraft
    @Cust0mCraftАй бұрын

    If they release it like this, there is a chance that mirror will be meta for a bit lmao. That's how you know a card is broken. Edit: Why are most of yall's solutions "place a swarm card"? A 3 elixir spell should not have the ability to immediately force out a swarm. Plus, you have to do it fast. If you don't have at least 2 elixir, you lose whatever unit you are trying to protect.

  • @volts400

    @volts400

    Ай бұрын

    It's perfectly balanced. You're just mad you can't use your low skill deck anymore.

  • @15Monkes

    @15Monkes

    Ай бұрын

    @@volts400 Clash royale player try to be a reasonable person challenge (IMPOSSIBLE)

  • @rebjr6615

    @rebjr6615

    Ай бұрын

    ​@@volts400can you give us any reasoning as to why it's "perfectly balanced"? Yeah, you can't

  • @jeremybottoms7619

    @jeremybottoms7619

    Ай бұрын

    ​@volts400 how is a 3 elixer card doing more than a rocket balanced

  • @namazu5976

    @namazu5976

    Ай бұрын

    @@rebjr6615 if you drop any cheap swarm card in the radius its damage is practically negligible

  • @im3ntal3
    @im3ntal3Ай бұрын

    even with spawners, the person can just place the void spell where the units dont spawn and get the super beam on it.

  • @thebestrocky7935
    @thebestrocky7935Ай бұрын

    I think that It Is pretty balance, if you play It on 1 unit then It Will deal 1600 DMG yes But if there are more troops near that troop you are using the void on the void Will deal much less damage (It can't kill skeletons in One shot if there are 5 troops so take that as you Will)

  • @abeltotallynotdnsclientors5054
    @abeltotallynotdnsclientors5054Ай бұрын

    It should cost 4 at the very least. All the other spell have a niche or mechanic, and this just does it all but stuns. I think a neat place for this is as a high dmg spell that is countered by swarm. Not a spell that just does it all.

  • @GUSSYAVO
    @GUSSYAVOАй бұрын

    You still can save your card if you place another card beside it so it does less damage

  • @nikolanovakov9290
    @nikolanovakov9290Ай бұрын

    Apart from the broken stats, i think this is the best card since like monk, since there is only 1 ingle target spell and the concept is really good finaly some W for the cr team

  • @sopmodtew8399
    @sopmodtew839926 күн бұрын

    The best nerf would be to increase it's radius so it has a very large target area making it difficult to target specific targets to get the highest amount of damage possible, this way you need some skill to use it

  • @jacobwells7860
    @jacobwells7860Ай бұрын

    It would be op if it wasnt for that fact its easy to counter it does no damage when its more than one targets

  • @superzombiezach8674
    @superzombiezach8674Ай бұрын

    I think the biggest problem is the damage It can destroy buildings just as good as an earthquake and do more so it basically makes earthquake useless

  • @loiina78
    @loiina7827 күн бұрын

    my favorite part of the video was when boss got on all fours and barked for the evo wizard

  • @Good_Gaming_Chair
    @Good_Gaming_ChairАй бұрын

    Evo void: Deletes troops permanently, instantly destroys towers

  • @KingYejob
    @KingYejobАй бұрын

    I feel like void is super easy to counter, definitely needs a damage nerf but using bats or goblin gang brings the damage to a minimum and countering those takes another 2-3 elixir

  • @madnard8744
    @madnard8744Ай бұрын

    "shows a skeleton king that hasn't even activated its ability" SO OP

  • @MrGamrTV100
    @MrGamrTV100Ай бұрын

    This spell indirectly nerfed singulsr troop evos even more which now makes the balance changes even worse for singular troop evos

  • @kevontrotman9008
    @kevontrotman9008Ай бұрын

    That spell is actually the opposite of a zap spell and will pair very well with it to

  • @EMPenergy
    @EMPenergyАй бұрын

    I feel like you can protect your Elixir Pump with Goblins. It would make it 5 targets which would cause minimum damage.

  • @Lysergide
    @Lysergide29 күн бұрын

    While the card is most likely totally broken, it also opens up a lot of possibilities for the person going against it to outplay the spell user. Take the following scenario: somebody plays a sparky behind the king tower. Just as the sparky moves a few metres he also drops skeletons or goblins around the sparky. If this takes the spell user by surprise it will end up dealing close to no damage to the sparky and result in the spell being wasted.

  • @nativat
    @nativatАй бұрын

    CR has to add something like a waiting time for the spell to actually take place so the opponent can actually do something

  • @Iamveryverylost
    @IamveryverylostАй бұрын

    It’s a spell with counter play and that already makes it way less consistent then any spell in the game so it is a very high value card in the perfect situation because it can be worthless when outplayed, (people who aren’t skilled won’t like it, people who are will take advantage of it) should be balanced imo got to see in action though

  • @enn1924
    @enn1924Ай бұрын

    I really like the concept and but I am worried that it could be too strong on defense, because you could split a push or clean the weaker swarm cards with a cheaper spell but we'll see Also its so good to have another spell that gets a positive trade against the pump

  • @coldbread8313

    @coldbread8313

    Ай бұрын

    Lower the damage against building or have it own damage against building that all I hope for

  • @enn1924

    @enn1924

    Ай бұрын

    @@coldbread8313 idk I like having a competitor for the eq

  • @beLogicalPlease

    @beLogicalPlease

    Ай бұрын

    It's too strong in defence it counter sparky - grave yard - hog rider - all wizards in game - elixir coulcter and way more + xbow

  • @ninikolaos
    @ninikolaosАй бұрын

    Hey what are the boosted cards and season shop

  • @CaffeinatedRoman
    @CaffeinatedRoman14 күн бұрын

    They introduced a 3 elixir spell that can instantly take out the evo wizard 4 LEVELS HIGHER, they REALLY don't want wizzard to be a midladder menace

  • @MaximumBloop
    @MaximumBloopАй бұрын

    Everyone has been saying it needs this nerf or that nerf, but the one thing ive not heard yet is a radius nerf. Well, technically, a radius buff; Double the radius. Makes it harder/impossible to target elixir collectors with 3 strong hits and makes it easier to weaken by placing normal cards

  • @sakpie
    @sakpieАй бұрын

    i want this to be a 3 elixir spell, but this is looking like it needs to either be more expensive, do less damage, or not have three strikes. maybe two would be more balanced

  • @gametime4607
    @gametime4607Ай бұрын

    I think it should: 1) Be a legendary (has its own unique thing and i dont know if it will help but it would be harder to get and level up at least) 2) Be a 4 elixir card 3) The max amount of damage should be distributed to the according to the amount of troops/buildings inside the spells range. 4) The max a single strike can damage must be nerfed to 480 dmg. It would still be a menace of a spell but at least it wouldnt completely destroy arrows and zap.

  • @thestaticisreal
    @thestaticisreal28 күн бұрын

    I’m just glad there’s finally a spell that doesn’t hard counter logbait

  • @LoganM1231
    @LoganM1231Ай бұрын

    The thing is, once people make decks with this card they will know that swarms will make it deal less dmg, so they will simply use splash cards such as bowler (which is already used in tons of decks rn) and executioner, killing whatever swarm or cheaper cards you have around ur tank, letting them then use the void on said tank for the full damage. Theres zero way this spell is balanced how it is

  • @kyleco9185

    @kyleco9185

    Ай бұрын

    A swarm is not necessary though. Literally just having one knight beside your tank already nerfs the damage significantly. Though I do agree, the payoff with actually being able to play it correctly is a bit too much. Concept is good, but maybe nerf the singular damage a bit. Also should probably review how it affects buildings since these are way easier to snipe (That elixir collector at the back disintegrating into dust 😂)

  • @c_cayce
    @c_cayceАй бұрын

    Well may help my deck I rock one spell arrows for swarm so this could replace that and have a damage spell

  • @NakaiKirby
    @NakaiKirbyАй бұрын

    I can’t wait for void evo…

  • @SirvaxGD06
    @SirvaxGD06Ай бұрын

    I’m not sure if it does reduced damage to buildings, but if it doesn’t then it will probably box out earthquake in most cycle decks

  • @SirvaxGD06

    @SirvaxGD06

    Ай бұрын

    Ok I haven’t watched the vid yet ig it’s better at taking out buildings

  • @xtrumo.em2d296
    @xtrumo.em2d296Ай бұрын

    Executorinor use rates will skyrocket 📈

  • @FLAMINFALCON
    @FLAMINFALCONАй бұрын

    with this spell, I feel like swarm is going to be more meta since it does less damage the more troops in the area. most likely bait

  • @theamazingvince58
    @theamazingvince58Ай бұрын

    Ngl this might fix the mid ladder menace problem.

  • @vax.8491
    @vax.8491Ай бұрын

    tuis is actually a really good way to shut down the huge beatdown meta

  • @ImPoStier
    @ImPoStierАй бұрын

    I was watching Ken and he was like it’s very situational I’m thinking that’s the most broken spell I’ve ever seen, I’m rubbing my eyes thinking I’m seeing the cost wrong

  • @rafga4126
    @rafga4126Ай бұрын

    I think they should decrease the maximum single target damage but increase the medium and low damage a bit to balance it out

  • @FunnyCraftSheep
    @FunnyCraftSheepАй бұрын

    The new spell is basically if Evo Zap and Lightning merged

  • @hadyalbagu8615
    @hadyalbagu8615Ай бұрын

    The most versatile spell before void was fireball or poison, now its without a doubt void. Even if it gets a nerf I still think its gonna be the most versatile spell.

Келесі