Minecraft 1.20.5 Snapshot 24W11A | The Mace, A New Minecraft Weapon!
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Minecraft 1.20.5 Update Playlist ► • Minecraft Updates
Snapshot 24W11A for Minecraft 1.20.5 Introduces a lot of new 1.21 content, including the mace! A brand new heavy weapon for minecraft combat.
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00:00 Mostly 1.21
00:54 Breeze Rod
01:34 New Trial Chamber Loot
02:42 Heavy Core
03:14 New Banner Patterns
03:29 New Armor Trim
04:10 New Pottery Sherds
04:39 The Mace
05:09 Jump Attacks
05:28 Knockback Effect
06:05 Damage Scale
06:52 Other Quirks
07:20 Overpowered?
07:37 Wind Charge Synergy
08:00 New Trial Chamber Rooms
08:56 Wolf Changes
09:49 Beacon Changes
10:27 Menu Blur
10:44 Item Predicates
Featured In This Video
www.minecraft.net/en-us/artic...
#minecraft #minecraftnews #snapshot
Пікірлер: 2 200
i never thought this day will come. Mojang added a feature that convinced me to make jumpboost potions
@outcast4087
Ай бұрын
If only rabbit feet weren't as frustrating to collect as they are.
@TwilightChomperEnthusiast
Ай бұрын
@@outcast4087Could be easily fixed if they gave rabbits the unique trait of having exceptionally large litters when breeding. Might also give them a niche as an early game food source.
@Complexity9025
Ай бұрын
Or wind charges
@sovielovesyou3991
Ай бұрын
@@TwilightChomperEnthusiast could be upgraded to more than just an early game food sources (if they just make soups and potions stackable grumble grumble)
@TwilightChomperEnthusiast
Ай бұрын
@@sovielovesyou3991 Don’t worry, those combat snapshots will be remembered _some time_ this century!
The mace is gonna be so funny when the dragon throws you up, and you just slam down and one shot him
@TwilightChomperEnthusiast
Ай бұрын
Oh wow, I didn’t think of that. Depending on how easy it is to do (which is unlikely), they may want to fix that! Either way, I doubt patching out a cheese strategy is at the top of Mojang’s list as long as the bed method exists.
@rabocko
Ай бұрын
Bro you're genius😂
@Cuestrupaster
Ай бұрын
good luck with that one...
@Noizzed
Ай бұрын
Put water below the portal, tower up from the center, wait for the dragon fly to there and insta kill it. Edit: Well, you don't even need water because it negates fall damage...
@Eo-ms3kw
Ай бұрын
I don't think the dragon can throw you high enough for that. You need some pretty insane height.
Really excited about the mace! I do feel it needs a 3d model like the trident has, as such a large cluster of pixels looks kind of weird on a weapon. I also would love to see the heavy core get anvil-like gravity mechanics! With the mace being centered around gravity-based attacks, it'd be cool to see the core able to be used in the same way to drop onto enemies heads
@Apple_Beshy
Ай бұрын
Yeah it's weird looking on 2d
@kiz__
Ай бұрын
I’m not excited it’s such an odd weapon with odd abilities like what are the devs thinking? They added breeze rods to breeze mobs and all of a sudden had an impulse to make a new weapon with such random abilities
@1TooManyToons
Ай бұрын
I think it wouldn’t look vanilla with a 3D model
@jpting_
Ай бұрын
@@kiz__Think about it from this angle, it's a new weapon that adds an entirely new combat style. Minecraft has never really had many 'class' options regarding combat. Outside of Swords and Axes, the only differing combat styles would be Bows, Potions, Pets, or I guess End Crystals? There's not too much variation. The mace can be paired with jump boost potions and wind charges to deal a lot of damage while also engaging in a unique fighting style, I think it'll be really entertaining to see mace 1v1s on PvP servers. I will admit it feels a little underdeveloped, and I think it could use some exclusive enchantments like what the crossbow got. But I do feel like this could be a good new addition if fleshed out
@jpting_
Ай бұрын
@@1TooManyToonsand I feel like it looks modded with the 2D texture xD It reminds me a lot of something I'd see in Tinkers Construct or something. Though, at the end of the day, whichever one we end up with will eventually feel vanilla. Just like with all the concretes and terracottas
Riptide + Elytra + Rain + Mace is gonna be so much fun
The mace removing fall damage upon hitting a mob makes me immediately think of the assassination achievement in Halo, which will most likely become a map design if this sticks around
@tdstealthninja
Ай бұрын
The synergy with the wind charge reminds me of rocket jumping and market gardening in TF2
@mrjack3855
Ай бұрын
If they came to hear me beg
@CommissarChaotic
Ай бұрын
Say did they really remove that achievement from MCC? At least I did get my mister chief helmet...
@Haydyne
Ай бұрын
It will stick around, it’s meant to be a combo weapon with a Wind Charge launch
@KingsBard
Ай бұрын
...Minecraft Grifball...
note: the mace (currently) also works with elytra velocity
@GSBarlev
Ай бұрын
First we had Hot Guy. Soon: Scor
@daridon2483
Ай бұрын
So the mace works with momentum or only fall height? Because if it's the former, you could just propel yourself with a rocket and then one shot stuff with the mace
@rayquarizard2911
Ай бұрын
Tbf if you manage to land a hit while using an elytra you deserve the high damage
@aceae4210
Ай бұрын
@@rayquarizard2911 reminds me that x did do that wither fight that reached 2k blocks in the air, which shown it's a pinch difficult to hit things while zooming with rockets
@kratix0469
Ай бұрын
@@daridon2483that’s exactly what i’ve been wondering all the time now, if it is momentum, it should be capped at terminal velocity when falling, idk the exact value of that
This feels like the air version of the trident. Would be cool to see a blaze/breeze equivalent mob that drops the ingredient for a trident, and unique enchantments for the mace.
@IronDino
Ай бұрын
The fact that you can't craft a trident is a tragedy. Maybe they could introduce an aquatic version of the Breeze that creates whirlpools that drag the player down (they could only spawn in deep ocean biomes and drop 'Benthic Rods').
@cheesymeatball174
Ай бұрын
if they did this, then there's also a chance of blaze getting a fire weapon
@Hamza2_7272
Ай бұрын
@@cheesymeatball174 that'd be awesome for PVE but for pvp i'm not sure if it'd make a huge difference considering fire resistence is a thing
@krihs7983
Ай бұрын
Trident + Mace is a god combo by the way. If it’s raining, launching yourself in the air with a Riptide III Trident and striking down at mobs with the Mace is extremely OP and fun. You can 3 shot the warden without needing to build up 143 blocks.
@natalyst
Ай бұрын
@@IronDino the bathe
Waiting for players (GTWScar) to start naming their Maces 'Mace Windu'.
Personally I think the mace should be a 3D model like the trident It would just look nicer
@obee7423
Ай бұрын
Same
@whanngabrylsanoy721
Ай бұрын
Well it's still on snapshot so it will probably change
@cosmo9925
Ай бұрын
I get the feeling they’ll do that, this is probably just a placeholder texture.
@bowiemtl
Ай бұрын
Agreed, I think they could still be working on it though
@DoenSnikduj
Ай бұрын
Agreed!
They added rocket jumping and the market gardener!
@koriosamii584
Ай бұрын
If God had wanted you to live he would not have created me!
@Puffus236
Ай бұрын
Poot dispenser here
@Fernsaur
Ай бұрын
And a while back they also added buckets.
@UncleDavetf2
Ай бұрын
Mantreads when
@captainnomekop5056
Ай бұрын
@@UncleDavetf2I mean it’s kind of mantreads and market gardener in one.
This reminds me a lot of the Market Gardener weapon in Team Fortress 2. You have to be launched by an explosive, then hit an opponent at just the right time to deal massive damage.
Just like tridents the mace will also end up as a gimmick which very few people actually uses but another cool weapon for us completionists is always appreciated
@byeMaurice
Ай бұрын
yes i dont see anyone replacing their sword or a use up a hotbar slot
@unfamousinfamous
Ай бұрын
I am more concerned that they added two new resources that will be useless outside of one craft, again
@GoTouchSomeGrassBro
Ай бұрын
@@byeMauriceAlot. Mace is way better than sword. It won't be gimmick weapon.
@binkhowell8242
Ай бұрын
You can divebomb one hit a player with no resistance, so it is kinda good, just that anvils fucking suck with repairing items.
I definitely feel like the mace not being enchantable is more of it just being unfinished, rather than a balancing thing. (like they even let you put Mending on a carrot on a stick) I do hope they add unique enchantments for it, and maybe make it a little easier to get (I don't want this to be another trident scenario where it feels too hard to get to be used as a viable weapon)
@shmovinnn
Ай бұрын
balancing is definitely an afterthought here at the moment yeah, the damage from the mace is completely uncapped at the moment lol
@SemiHypercube
Ай бұрын
@@shmovinnn actually I think they should keep the uncapped damage, I think it's funny that you can just one hit kill the dragon if you fall from high enough
@thetele8646
Ай бұрын
Tridents are easy to get in bedrock so they are viable on bedrock, java is another story. You have to either make a farm or look for underground ruins.
@anonymgamer3416
Ай бұрын
Yeah I hope this is not the final form. The concept is nice, but not beeing able to enchant it and put Mending or other enchantments on it would be a bummer and I would straight up not use it as much if at all. I'm not going to repair it every few hits if i jump really high with just 200 or so durapoints. Also with Mending it could potentially be really nice for new farm designs. Without mending, it would not be viable at all
@aetheriox463
Ай бұрын
@@anonymgamer3416 they could keep it unenchantable but then fix anvils so that they dont progressively use more materials to repair, i like that its unenchantable but it needs a way to repair that doesnt get to the point where you cant repair it
The mace needs to be 3D. Tridents have a models, so should maces, especially when the heavy core is a cube. This does however make it more likely Mojang will add more unique weapons in the future and I'm here for it!
@noholla
Ай бұрын
i have a feeling it's temporary, seems weird they'd add a 3d model for the core and have the weapon be a sprite
@thestickguy6232
Ай бұрын
@@nohollawill defininetly get some sort of rework
@Ethan13371
Ай бұрын
A 3d model may take up too much screen space, unless they do it well.
@Autumnityyy
Ай бұрын
@@Ethan13371 I dont think it would be quite and issue, itd probably only take up as much space as a block
@curiouscreator8806
Ай бұрын
I feel like they'd do it for Bedrock, but not Java.
Personally, I would've allowed the mace to "charge up" an attack to bonk with extra force. You could also make it a useful tool if the charged-up swing broke (most) blocks in a single strike. Sledgehammers WERE often used while mining, after all!
The mace is going to be so much fun. And I'm glad that they're making it so that you can only get 1 unstackable item in the trial chambers. Ps, those new banners and pottery shards are so cool! Oh, the beacon particle tweak is clever, too.
Riptide trident in the offhand, mace in the main hand. When it rains, you will one-hit anything.
@sethisevilone02
Ай бұрын
One punch mam power
@codebracker
Ай бұрын
Catch the rainbow combo
@rudrodeepchatterjee
Ай бұрын
Or just any water source.
@rajashreeghosh964
Ай бұрын
But the hardest will be aiming
@Mr.Prongles
Ай бұрын
Based reference
With that mace, Etho is about to BECOME THE ANVIL.
@Thelimelightisinvisible
Ай бұрын
Oh no.
@themrpancake
Ай бұрын
Oh yes.
@theonebman7581
Ай бұрын
Oh no
@zockingtroller7788
Ай бұрын
*crashes through wall* OH YEAH
@bjarnejensen6813
Ай бұрын
then he only needs an anvil skin
Thanks for your in-depth analysis of the mace and new trial chamber sections!
Thanks for making these videos so quickly! ❤
I tested a few things for you! Warden has 500 health points and if you drop from a height of 143 blocks in the air and successfully hit it you can one shot the Warden! Same logic works for the Wither! Drop from a height of 86 blocks in the air and you can one shot the Wither! I tried the ender dragon as well but I couldn't make it work.
@Yorick257
Ай бұрын
That's really cool!
@theukon-dos7271
Ай бұрын
You only need to fall 100 blocks to kill the Warden in my experience
@captainnomekop5056
Ай бұрын
I managed to hit the enderdragon but I didn’t fall far enough, it’s definitely possible to one shot it however…
@950saint
Ай бұрын
mojang is gonna regret adding such an op weapon
@TermoPlays
Ай бұрын
Only about 97 blocks to oneshot the Warden, though 143 also works I suppose
3:45 Mumbo Jumbo on the right set of boots
@Dogo-cp9vx
Ай бұрын
mumbo jumbo you are afk, ima take that mustache awayy.
@xavblais9248
Ай бұрын
happy face on the back
@drohit1207
Ай бұрын
That has to be intentional, it's so perfect
That's it! Turning things around! the moment this update started rolling out I knew it was going to be amazing.
I love how straightforward your videos are! You’re the only Minecraft news channel I still watch. I always rather wait for your video then to watch others. Keep up the work!
COMBINING THE BREEZE CHARGE WITH THE NO FALL DAMAGE MACE SLAM IS SO COOL
@legendarylava8775
Ай бұрын
Can't wait to market garden a creeper
@alexanderkyle
Ай бұрын
Full troldier lol
@SliferStreaming
Ай бұрын
@@legendarylava8775 why do u have grian's image? Lol
@Key-Knight87
Ай бұрын
@@SliferStreaming exactly lol
@mkks4559
Ай бұрын
The wind charge already negates fall damage. To be more specific, it only counts fall damage below the Y level at which the charge was shot.
Imagine the Mace with the Channeling enchantment. It'll be kind of reminiscent of Thor's Mjolnir
@Tree_-wp5zn
Ай бұрын
You mean mjolnir's hammer.. Ay!
@GSBarlev
Ай бұрын
Oooh. At the very least with the new selector changes it should be feasible to code a datapack that allows you to summon lightning with every hit (like they did last year for April Fool's).
@PJOZeus
Ай бұрын
Thought you misspelt loyalty because his hammer doesn’t cast lightning on hit Just associated it with returning since that’s mostly what it does
@TheStaffmaster
Ай бұрын
kzread.info/dash/bejne/q2yD1tyDpNOTdbA.htmlsi=ADgOCp-5I6wl1KYf
@G0o0se
Ай бұрын
Nope@@Tree_-wp5zn
Love you X, appreciate all that you do for the community. Hope you have an amazing day!
I feel like a new enchantment only for the Mace might make sense. Some thing like "Weight" that manes the damage increase faster with height but also increases your fall damage, makes you fall faster or makes the Mace take more damage from hits
@minestar2247
Ай бұрын
Aha, this is smart, because it introduces a risk/reward situation
The mace is so cool! I bet there will be an advancement for doing the smash attack 100 or so blocks in the air.
@TheStaffmaster
Ай бұрын
*Nigel Thornberry memes intensify*
@ianerickson2210
Ай бұрын
100 is a bit much but agreed
@helo_tonk_here
Ай бұрын
Nah This can risk hardcore words
@mariotheundying
Ай бұрын
@@helo_tonk_here can it really? You can just set up a creeper or smth trapping it, then put water everywhere and then climb up with the blocks, then fall and if you fail then you land in water anyways, or could just use a totem
@McGilm342
Ай бұрын
gm
Legs and boots with the Vault trim make Mumbo's head, I just noticed. (Edit: as DemiTF2 stated it is the Bolt trim, not Vault.)
@tombnomb2938
Ай бұрын
lol I just noticed that too!
@DemiTF2
Ай бұрын
It's bolt, not vault, but yeah it's pretty funny
@Stormfighter715
Ай бұрын
@@DemiTF2 Oh, thank you. I heard vault, so that is what I wrote.
Hey X, I just wanna thank you again for making these snapshot videos, especially near the start of this new hermitcraft season. Other channels cover the snapshot, but either fail to be as thorough or move on from interesting moments to quickly for the sake of pumping out a short video. I really appreciate your research and efficiency of explaining the new updates in an entertaining way!
Fall damage negation when you hit a mob whilst in the air reminds me a lot of how Dark Souls plunge attacks work!
it would be fun if the heavy core as an item had a fun interaction with weighted pressure plates
@Shoob__
Ай бұрын
Now you’re thinking with portals
The damage calculation for the mace is 7 * (1 + 0.5 * distance) * 1.5 (got by looking through code)
@JayVGC
Ай бұрын
that makes a fall from 3 blocks 26 damage. christ
@vevericac3294
Ай бұрын
@@Crahdol im sorry, but 7*1.5 is 10.5
@zentoa
Ай бұрын
I'm sorry but you forgot distance@@vevericac3294
@mehdithezer0_985
Ай бұрын
does it have a cap tho?
@Cyrsztof
Ай бұрын
@@mehdithezer0_985 right now it doesnt, you can one shot warden from enough height.
Really like your thumbnail designs, always catch my eye when getting suggestions
Thanks for bringing that great news for us
2:11 Grian would be wery happy
@NerdWithABeard8
Ай бұрын
Finally someone said it XD
i hope we see different types of "cores" found in different dungeons in future updates!
@zzeroara9511
Ай бұрын
it would be cool if we got elemental heavy cores to make different elemental weapons, like a magma mace of frozen mace
@JnJGaming
Ай бұрын
different cores, but also using different rods! maybe a blaze rod one would light mobs on fire in an aoe instead of needing to hit each individually. maybe a "light core" to match with it cause haha "light" like "light on fire" but also to explain how it wouldnt have the same damage ramp up as the breeze mace
@minestar2247
Ай бұрын
We already have the conduit, which is an ocean core, so maybe we'll have more head sized blocks that do fun stuff
Very neat idea, weapons and items that interact and change behavior based on player action while holding or using the item is neat.
Scrape pottery shard represents un waxing of copper or reducing it to its copper colour from the green one
this thing can deal over 84 damage from a wind charge launch...
@mjdxp5688
Ай бұрын
Hopefully it gets nerfed, that's way too much,
@UnknownPikmin
Ай бұрын
the ender dragon after it launches me 800 blocks in the air:
@toreole5831
Ай бұрын
That’s awesome
@kushj9568
Ай бұрын
Pretty sure it was only 30 from the clip Xisuma showed
@EmperorPenguin1217
Ай бұрын
@@mjdxp5688 I hope not it's not worth using as it is, the gimmick is too unreliable
Heavy core reminds me alot of the conduit with how its looks and can be placed, would be cool if it had a interesting effect like the conduit
@iDrinkRaid_
Ай бұрын
It does! You can craft it into a new weapon; the mace. It does more damage the farther you fall before hitting something, uncapped rn so it can oneshot withers and wardens. Also no fall damage after doing that.
@greenberrygk
Ай бұрын
@@iDrinkRaid_no they mean like placing the block itself cause otherwise it could just be an item
@minestar2247
Ай бұрын
Its called a heavy core, so I assume that the copper civilization either used it because it was heavy,making an object with gravity, or, they used it for Redstone, as it makes you think of nuclear cores, especially with the copper feel of the trial chambers, or to do magic like whatever was in the ancient city, because in those days magic was common
Imagine the cluches with the mace, like you see a sheep like 70 blocks below the ridge you are on and you go and yeet it out of existence to negate fall damage, pretty cool. And if your fast enough, there is a possibility of an armor stand clutch as well
Rekrap is gonna love this, with even more armor trims
A cool Easter egg for the mace could be either an enchantment that grants the user the ability to strike lightning or if you rename the mace to ‘Mjolnir’ it gets a new skin texture. Please Mojang fulfil my Norse dreams!! I wanna be Thor!
@Rayan-West
Ай бұрын
Y E S Y E E E E E S
@emdivine
Ай бұрын
At least you can go Riptide Trident + Mace in a thunderstorm ;)
@kingkarlxivjohanofsweden4746
Ай бұрын
you have the correct priorities
the mace is an amazing addition, but it should definitely be 3d in my opinion, or at least 2.5d (half and half). great snapshot nonetheless!
@dachigobeja8490
Ай бұрын
I see what you mean, but I think that would look *too* modded-like
@Nessinby
Ай бұрын
Eh, disagree. I feel like while the texture could maybe use some adjustment, making it 3d would feel funky and kinda "break" Minecraft's established style.
@xSetkux
Ай бұрын
@@NessinbyIt already feels funky.
@bigdillhere
Ай бұрын
@@Nessinbythe Trident is 3d, if it feels right make the mace 3d
@AlUnesco.
Ай бұрын
@@Nessinby Trident:
What a great xisumavoid video!
Thank you for always bringing us the freshest news, X ❤
Things I expect: - the heavy core getting gravity, like an anvil - someone to find a weird interaction between the mace and slowfalling or elytra
@jaskryn3316
Ай бұрын
Already did, I tested it with an elytra. Doesn't work with velocity, but if you put yourself in a nosedive, you absolutely can make it deal huge damage. And I'm glad it is that way. Full protection IV netherite armour absorbs 95% of damage, so I'm extremely glad we FINALLY have something that mixes up the boring slap fight meta.
@SolTheIdiot
Ай бұрын
I am very glad aswell, slap fight meta look like 30 minutes to kill one dude when you're both full prot 4 neth@@jaskryn3316
If a tool has durability then unbreaking and mending should apply by default. Then looting should apply because it’s a weapon. Other than that, if they don’t want enchants for the mace, then they don’t need anything beyond those three.
@forrest6939
Ай бұрын
some others that makes sense is knockback , bane of arthropods, smite, knockback cuz its a hammer, boa because hammers squish bugs, and smite because like holy hammer (me thinking about dnd right now)
@NeedForMotivationn
Ай бұрын
Looting would not work cuz it is not a sword, same as axes. But I do expect Unbreaking, Mending and the damage increasing enchants
@daridon2483
Ай бұрын
@@NeedForMotivationnSharpness doesn't make sense for a mace because it is a blunt weapon. Smite/Bane should work well though
@eggsandbacon1573
Ай бұрын
Hoping for channeling 🙏
@sethsmith2608
Ай бұрын
agreed. Without enchants it is completely not worth getting, especially since the cores aren't renewable.
5:12 That was a Critical Hit (doable with any melee weapon), which deals 1.5x the damage whenever you fall while striking something.
Loving this update so far!
So 1.21 is the "star wars" release, Mace-Wind do...
@minestar2247
Ай бұрын
My name for it is "combat and copper update", so yeah, it's instantly more interesting, what are they planing (probably not much more to be realistic, but still)
Jump boost gonna go crazy in pvp
@metalsuccattack
Ай бұрын
slow falling
@BruhMeme85
Ай бұрын
TF2 soldier Rocket jumping is crazy
5:18 it actually did more damage cause you did a crit , only over the jump hight of the player does the maces effect work , so just jumping doesnt do anything
This has so many enchantment possibilities like bounce or more knockback to surrounding mobs
One thing I do wish you could do is use banners on item frames- so you could have them flush to the wall (or air w/e) to avoid the "swaying" you get- would make decorating surfaces much nicer looking IMO!
@MiyuwiTV
Ай бұрын
Like in the quark mod!
@_BangDroid_
Ай бұрын
If you can be bothered, make map art wallpaper
the mace is cool but there should definitely be some enchantments for it, which would make it into a more specialist weapon like a trident. Maybe something that increases knockback to other mobs?
@Knight3469
Ай бұрын
i want another enchantment that is with lighting becuse we only have one and its for trident
@joe-ker7388
Ай бұрын
@@Knight3469 that would be so cool
The Mace is so cool glad we’ve got a new weapon we haven’t had one since 1.14s crossbow
Very cool! Nice video ❤
It would be dope if they made it so that breeze rods and blaze rods were interchangeable with sticks in crafting recipes of tools and weapons and give them a different effect
@remor698
Ай бұрын
Yeah, at the very least for certain weapons where it would make sense. A blaze rod based wooden sword wouldn't exactly be a sensible option, but having a breeze rod based bow and a blaze rod based crossbow for example would be a nice expansion on this concept.
@jamesThebulbmin
Ай бұрын
Try the tetra mod
@jorrynmacris9824
Ай бұрын
@@remor698 It could be used to replace the flame and fire aspect enchantments maybe.. or knockback and punch... Hopefully with something additional though, maybe like an extra ability per weapon
You should be able to add a chain to the crafting recipe to make it a flail. Gives it longer reach but more time between swings perhaps?
@amirhosseinmaghsoodi388
Ай бұрын
Should be more like a fishing rod in usage. Though unlike a fishing rod have a cool down.
@akabami2161
Ай бұрын
And if you miss, you get hit yourself...
@7228Steve
Ай бұрын
@@akabami2161boston basher that oneshots you
Good information, thanks
Awesome. Another really cool tool I’m gonna wanna carry in my hotbar and ever so surely want a better inventory system.
I've been a little unsure on this update so far - the same thing happened with 1.19 and 1.20, where something didn't feel quite right, but with those updates, there was an aha moment, where it finally started feeling better. I think this snapshot is giving that moment for me. Before, the trial chambers kind of felt like a pointless addition that just added a "minigame" to Minecraft, but these recent changes are so, so cool. I love how they're fitting it all together with previous features and the mace is such a cool concept (if a little overpowered for now). I do also love how the breeze rods mirror the blaze and I look forwards to any more features the heavy core might get.
@MuffinTheMicrobiologist
Ай бұрын
Its true, the past updates have been lacking support, and 1.21 i think is finally another pretty good update like 1.18 (well not as good). Also AHA! *Points spyglass*
Finally this update will be truly great. The added a new sherd!!!!
@mjdxp5688
Ай бұрын
They finally made wolves not attack armor stands!
im intrigued by this addition, and i love that they dare add more new stuff. i wonder how it interacts with the elytra though
I'm gonna have to try out that mace. It'll be soo cool in end cities!
i think the mace needs a texture tweak. it just looks odd IMO. maybe making it a 3d model like the trident would work . also, this update is building up to be so awesome! tbh I was kinda underwhelmed when they announced it, but after all the stuff they've added since, I'm super hyped for it.
@miraclePoints
Ай бұрын
I agree with making it 3d. As is, it looks too much like an axe
@detto1998
Ай бұрын
FINALLY SOMEONE. It's ugly as hell.
@TwilightChomperEnthusiast
Ай бұрын
I’m quite enjoying how things are shaping up here as well. Mojang certainly has gotten better at delivering the updates with more than what we expected, however I feel like that’s only half the package. I feel that they should announce a bit more initially, because right now Minecraft Live is a whole lot of nothing. Add it to the fact that it’s always announced shortly after the mob vote results, everyone is pretty riled up anyways, making a much tougher crowd.
@helmenhjelmen1955
Ай бұрын
I think the simple shape of the triedent works very well and has to be 3D when thrown. But i find 3D weapons in mods for the most part very goofy looking. So i hope they dont go too far with the mace. Im gonna be honest i was happy with this update as soon as i got my hands on autocrafting and copper bulbs. I even liked the changes they gave to the copper bulbs as then the builds i tried to make with them actually functioned the way i wanted them too.
@omerahmed4066
Ай бұрын
@@helmenhjelmen1955 PheonixSC actually uploaded a video where he made a custom 3d model for the mace, and it definitely looks odd there. maybe it could work with a few adjustments, but I think mojang actually made the right call now
I don't know how I feel about the mace being enchantmentless. Maybe exclusive entchantments like for the trident and something to makes you choose between mending or not like with the bow. I like the risk reward of having to basically clutch a jump by hitting or taking fall damage.
@CarbonFang25
Ай бұрын
Still in development
Finally a new weapon loot. Been waiting a long time for this
YEEEES! we’ve been waiting for a new weapon for awhile
What would take the Mace to the next level would be if you could right-click with it to shoot a wind charge projectile (it would consume one from your inventory like a bow consumes an arrow) That way you can do some awesome combo attack by launching yourself in the air to slam dunk on a mob/player
@elio6361
Ай бұрын
You can already do that by putting the wind charge in your off hand though
@bbittercoffee
Ай бұрын
As the other guy said, you can just do this with the off hand But I appreciate the thought for those unlucky of us that can only play bedrock :)
The bolt trim pants and boots look like mumbo
@forrest6939
Ай бұрын
omg ur right
8:22 Those are the components. If you check the floor pattern of the new room, it's a bunch of slanted structures assembled together as a puzzle.
love the mace. with the crossbow we get a steady supply of combat imo
I kinda hope the Heavy Core is added to Trial Spawners, or has a low chance to spawn in mob hands. That way the Mace is renewable and has a higher chance. Because Vaults are still one shots, we don't need a player mobbed by the server to steal their Mace.
@grandmoffjake6871
Ай бұрын
Xiuma showed you can get it from using a key on the spawner thing. Those loot tables are separate for each player right? So no scarcity problem for the server.
@samurexatlas7373
Ай бұрын
@@grandmoffjake6871 Vaults are one use per vault per player. It's entirely chance to get a Heavy Core, so if a few players are lucky in a server they could be hunted.
@mjm3091
Ай бұрын
Or you can just use some other lootboxes. Trial Chambers probably won't be the hardest thing to find and finish. Especially if you have enough resources to hunt other players - you probably have enough resources to just make one extra Vault.
@CarbonFang25
Ай бұрын
@@samurexatlas7373One or two chambers and you should be fine
Very happy horse armor and saddles aren't in the vaults!
I think when negating fall dmg with the mace there should be a little gust of wing effect so u see its bc of the rod. id also like to see other versions of the mace ie. made with blaze rods
The pvp battles will be fun with people combining riptide tridents with maces.
Wow. The mace is pretty rad. Collecting wind charges and other mob materials make the trial chambers actually continuously useful. Very interesting. I'm loving all of the small details that Mojang has been adding.
The mace is so cool, a great addition, and it seems so useful in some cases as to how much excess DMG you can do, (looking forward to maybe more about it)
Flow look super cool, reminds me of Minecraft Story Mode Armors. Really cool
TF2 Rocket jumping when the wind charge I expected something like this but I thought what would happen is that what the mace does is just given to the shovel
holy the mace is sick, could imagine so much crowd control with that thing
wow a new weapon, last one was the crossbow no?
@barb0za0
Ай бұрын
was the trident before or after that?
@ballisticbro398
Ай бұрын
@@barb0za0trident was before
@ssstickman6183
Ай бұрын
@@barb0za0before iirc
@Azmie11
Ай бұрын
@@barb0za0 trident was 1.13, crossbow was 1.14
@iDrinkRaid_
Ай бұрын
Netherite Sword.
The Mace is awesome. Water Bucket clutch but violent!
More banner patterns? Perfect, love it already
The last couple of snapshots are really great, love the new mace
MARKET GARDENING IN MINECRAFT HOLY HELL
@metalsuccattack
Ай бұрын
slow falling tipped arrow before they launch or as they are in the air
@garbagecan7718
Ай бұрын
I like your profile pic
I think you should take reduced damaged instead of just straight up tanking it (like 80% less damage), and considering that the mace's head is a *Heavy* Core it should have a slower attack speed.
@minestar2247
Ай бұрын
Aha, here is someone really thinking it on how to balance it, thats a pretty great idea
@ace-is-trying8977
Ай бұрын
You should send that as feedback to mojang!
ive experimented a bit and with VERY good timing you can 3hit an irongolem with ONLY 3 wind charges and a mace
I did some testing of my own, and when combining the mace with a well-timed wind charge along with jump-boost 2, you can deal enough damage (72) to one-shot a player wearing full prot 4 netherite
@minestar2247
Ай бұрын
Ok, thats quite op to be honest, do you think there would be a counter move or something like that?
@mechanical_squid4047
Ай бұрын
@@minestar2247 shield
@Roaxial
Ай бұрын
@@minestar2247shield would work
@cheesymeatball174
Ай бұрын
@@minestar2247 counterplay could be either hitting the player before they hit you or using burst movement of your own to dodge. The damage is stupid but it's also a highly telegraphed attack.
You should be able to hit the ground with the Mace and create an impact radius which knocks back all nearby mobs and entities.
@rajashreeghosh964
Ай бұрын
It does that, but nerfed version, meaning to hit an entity to get the shockwave
@Nephelangelo
Ай бұрын
I wouldn’t call that nerfed, since you’re simultaneously inflicting quite a lot of damage to a particular mob while inducing Knockback, it’s actually a more powerful action. I think separating it into a different action with different result would make it a more interesting and dynamic weapon. So I’d reduce the Knockback of a direct hit, and increase the Knockback of a charged ground slam.@@rajashreeghosh964
Mace... Wind-u. The attack even fits that one episode of the animated Clone Wars series from 2003...
I like that they added a reason to go to the trial chambers. I hope they add a map for it from the cartographer. In its current form, the mace seems op, I would like to see either a logarithmically reducing damage from height or a max damage after like 4 blocks and up.
I'm excited to see fun ways people will come up with to cause the most damage with the mace and I'm sure there will be some fun games coming from this. Also getting new banners, trims, and sherds in the trial chambers makes complete sense
Holy shit jump potions just got a MASSIVE buff
Mace damage scales by falling speed and it ALSO work with ELYTRA
Really opens the door for consumable movement items. Could add a dash or roll item. Then you could add enchants to combat items that have synergy with the movement items. Like extra DMG during a dash or DMG reduction during role.