Minecraft 1.20.5 Snapshot 24W11A | The Mace, A New Minecraft Weapon!

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Minecraft 1.20.5 Update Playlist ► • Minecraft Updates
Snapshot 24W11A for Minecraft 1.20.5 Introduces a lot of new 1.21 content, including the mace! A brand new heavy weapon for minecraft combat.
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00:00 Mostly 1.21
00:54 Breeze Rod
01:34 New Trial Chamber Loot
02:42 Heavy Core
03:14 New Banner Patterns
03:29 New Armor Trim
04:10 New Pottery Sherds
04:39 The Mace
05:09 Jump Attacks
05:28 Knockback Effect
06:05 Damage Scale
06:52 Other Quirks
07:20 Overpowered?
07:37 Wind Charge Synergy
08:00 New Trial Chamber Rooms
08:56 Wolf Changes
09:49 Beacon Changes
10:27 Menu Blur
10:44 Item Predicates
Featured In This Video
www.minecraft.net/en-us/artic...
#minecraft #minecraftnews #snapshot

Пікірлер: 2 200

  • @itram99
    @itram99Ай бұрын

    i never thought this day will come. Mojang added a feature that convinced me to make jumpboost potions

  • @outcast4087

    @outcast4087

    Ай бұрын

    If only rabbit feet weren't as frustrating to collect as they are.

  • @TwilightChomperEnthusiast

    @TwilightChomperEnthusiast

    Ай бұрын

    @@outcast4087Could be easily fixed if they gave rabbits the unique trait of having exceptionally large litters when breeding. Might also give them a niche as an early game food source.

  • @Complexity9025

    @Complexity9025

    Ай бұрын

    Or wind charges

  • @sovielovesyou3991

    @sovielovesyou3991

    Ай бұрын

    @@TwilightChomperEnthusiast could be upgraded to more than just an early game food sources (if they just make soups and potions stackable grumble grumble)

  • @TwilightChomperEnthusiast

    @TwilightChomperEnthusiast

    Ай бұрын

    @@sovielovesyou3991 Don’t worry, those combat snapshots will be remembered _some time_ this century!

  • @dantegallardo1974
    @dantegallardo1974Ай бұрын

    The mace is gonna be so funny when the dragon throws you up, and you just slam down and one shot him

  • @TwilightChomperEnthusiast

    @TwilightChomperEnthusiast

    Ай бұрын

    Oh wow, I didn’t think of that. Depending on how easy it is to do (which is unlikely), they may want to fix that! Either way, I doubt patching out a cheese strategy is at the top of Mojang’s list as long as the bed method exists.

  • @rabocko

    @rabocko

    Ай бұрын

    Bro you're genius😂

  • @Cuestrupaster

    @Cuestrupaster

    Ай бұрын

    good luck with that one...

  • @Noizzed

    @Noizzed

    Ай бұрын

    Put water below the portal, tower up from the center, wait for the dragon fly to there and insta kill it. Edit: Well, you don't even need water because it negates fall damage...

  • @Eo-ms3kw

    @Eo-ms3kw

    Ай бұрын

    I don't think the dragon can throw you high enough for that. You need some pretty insane height.

  • @jpting_
    @jpting_Ай бұрын

    Really excited about the mace! I do feel it needs a 3d model like the trident has, as such a large cluster of pixels looks kind of weird on a weapon. I also would love to see the heavy core get anvil-like gravity mechanics! With the mace being centered around gravity-based attacks, it'd be cool to see the core able to be used in the same way to drop onto enemies heads

  • @Apple_Beshy

    @Apple_Beshy

    Ай бұрын

    Yeah it's weird looking on 2d

  • @kiz__

    @kiz__

    Ай бұрын

    I’m not excited it’s such an odd weapon with odd abilities like what are the devs thinking? They added breeze rods to breeze mobs and all of a sudden had an impulse to make a new weapon with such random abilities

  • @1TooManyToons

    @1TooManyToons

    Ай бұрын

    I think it wouldn’t look vanilla with a 3D model

  • @jpting_

    @jpting_

    Ай бұрын

    ​@@kiz__Think about it from this angle, it's a new weapon that adds an entirely new combat style. Minecraft has never really had many 'class' options regarding combat. Outside of Swords and Axes, the only differing combat styles would be Bows, Potions, Pets, or I guess End Crystals? There's not too much variation. The mace can be paired with jump boost potions and wind charges to deal a lot of damage while also engaging in a unique fighting style, I think it'll be really entertaining to see mace 1v1s on PvP servers. I will admit it feels a little underdeveloped, and I think it could use some exclusive enchantments like what the crossbow got. But I do feel like this could be a good new addition if fleshed out

  • @jpting_

    @jpting_

    Ай бұрын

    @@1TooManyToonsand I feel like it looks modded with the 2D texture xD It reminds me a lot of something I'd see in Tinkers Construct or something. Though, at the end of the day, whichever one we end up with will eventually feel vanilla. Just like with all the concretes and terracottas

  • @notrelevant5582
    @notrelevant5582Ай бұрын

    Riptide + Elytra + Rain + Mace is gonna be so much fun

  • @tdstealthninja
    @tdstealthninjaАй бұрын

    The mace removing fall damage upon hitting a mob makes me immediately think of the assassination achievement in Halo, which will most likely become a map design if this sticks around

  • @tdstealthninja

    @tdstealthninja

    Ай бұрын

    The synergy with the wind charge reminds me of rocket jumping and market gardening in TF2

  • @mrjack3855

    @mrjack3855

    Ай бұрын

    If they came to hear me beg

  • @CommissarChaotic

    @CommissarChaotic

    Ай бұрын

    Say did they really remove that achievement from MCC? At least I did get my mister chief helmet...

  • @Haydyne

    @Haydyne

    Ай бұрын

    It will stick around, it’s meant to be a combo weapon with a Wind Charge launch

  • @KingsBard

    @KingsBard

    Ай бұрын

    ...Minecraft Grifball...

  • @entropic-decay
    @entropic-decayАй бұрын

    note: the mace (currently) also works with elytra velocity

  • @GSBarlev

    @GSBarlev

    Ай бұрын

    First we had Hot Guy. Soon: Scor

  • @daridon2483

    @daridon2483

    Ай бұрын

    So the mace works with momentum or only fall height? Because if it's the former, you could just propel yourself with a rocket and then one shot stuff with the mace

  • @rayquarizard2911

    @rayquarizard2911

    Ай бұрын

    Tbf if you manage to land a hit while using an elytra you deserve the high damage

  • @aceae4210

    @aceae4210

    Ай бұрын

    @@rayquarizard2911 reminds me that x did do that wither fight that reached 2k blocks in the air, which shown it's a pinch difficult to hit things while zooming with rockets

  • @kratix0469

    @kratix0469

    Ай бұрын

    @@daridon2483that’s exactly what i’ve been wondering all the time now, if it is momentum, it should be capped at terminal velocity when falling, idk the exact value of that

  • @Lenny-ue8hk
    @Lenny-ue8hkАй бұрын

    This feels like the air version of the trident. Would be cool to see a blaze/breeze equivalent mob that drops the ingredient for a trident, and unique enchantments for the mace.

  • @IronDino

    @IronDino

    Ай бұрын

    The fact that you can't craft a trident is a tragedy. Maybe they could introduce an aquatic version of the Breeze that creates whirlpools that drag the player down (they could only spawn in deep ocean biomes and drop 'Benthic Rods').

  • @cheesymeatball174

    @cheesymeatball174

    Ай бұрын

    if they did this, then there's also a chance of blaze getting a fire weapon

  • @Hamza2_7272

    @Hamza2_7272

    Ай бұрын

    @@cheesymeatball174 that'd be awesome for PVE but for pvp i'm not sure if it'd make a huge difference considering fire resistence is a thing

  • @krihs7983

    @krihs7983

    Ай бұрын

    Trident + Mace is a god combo by the way. If it’s raining, launching yourself in the air with a Riptide III Trident and striking down at mobs with the Mace is extremely OP and fun. You can 3 shot the warden without needing to build up 143 blocks.

  • @natalyst

    @natalyst

    Ай бұрын

    @@IronDino the bathe

  • @GreenNova4444
    @GreenNova4444Ай бұрын

    Waiting for players (GTWScar) to start naming their Maces 'Mace Windu'.

  • @nicktheprogaming
    @nicktheprogamingАй бұрын

    Personally I think the mace should be a 3D model like the trident It would just look nicer

  • @obee7423

    @obee7423

    Ай бұрын

    Same

  • @whanngabrylsanoy721

    @whanngabrylsanoy721

    Ай бұрын

    Well it's still on snapshot so it will probably change

  • @cosmo9925

    @cosmo9925

    Ай бұрын

    I get the feeling they’ll do that, this is probably just a placeholder texture.

  • @bowiemtl

    @bowiemtl

    Ай бұрын

    Agreed, I think they could still be working on it though

  • @DoenSnikduj

    @DoenSnikduj

    Ай бұрын

    Agreed!

  • @maybehesbornwithitmaybeits9318
    @maybehesbornwithitmaybeits9318Ай бұрын

    They added rocket jumping and the market gardener!

  • @koriosamii584

    @koriosamii584

    Ай бұрын

    If God had wanted you to live he would not have created me!

  • @Puffus236

    @Puffus236

    Ай бұрын

    Poot dispenser here

  • @Fernsaur

    @Fernsaur

    Ай бұрын

    And a while back they also added buckets.

  • @UncleDavetf2

    @UncleDavetf2

    Ай бұрын

    Mantreads when

  • @captainnomekop5056

    @captainnomekop5056

    Ай бұрын

    ⁠@@UncleDavetf2I mean it’s kind of mantreads and market gardener in one.

  • @CoolJosh3k
    @CoolJosh3kАй бұрын

    This reminds me a lot of the Market Gardener weapon in Team Fortress 2. You have to be launched by an explosive, then hit an opponent at just the right time to deal massive damage.

  • @niravrabaral3518
    @niravrabaral3518Ай бұрын

    Just like tridents the mace will also end up as a gimmick which very few people actually uses but another cool weapon for us completionists is always appreciated

  • @byeMaurice

    @byeMaurice

    Ай бұрын

    yes i dont see anyone replacing their sword or a use up a hotbar slot

  • @unfamousinfamous

    @unfamousinfamous

    Ай бұрын

    I am more concerned that they added two new resources that will be useless outside of one craft, again

  • @GoTouchSomeGrassBro

    @GoTouchSomeGrassBro

    Ай бұрын

    ​​@@byeMauriceAlot. Mace is way better than sword. It won't be gimmick weapon.

  • @binkhowell8242

    @binkhowell8242

    Ай бұрын

    You can divebomb one hit a player with no resistance, so it is kinda good, just that anvils fucking suck with repairing items.

  • @SemiHypercube
    @SemiHypercubeАй бұрын

    I definitely feel like the mace not being enchantable is more of it just being unfinished, rather than a balancing thing. (like they even let you put Mending on a carrot on a stick) I do hope they add unique enchantments for it, and maybe make it a little easier to get (I don't want this to be another trident scenario where it feels too hard to get to be used as a viable weapon)

  • @shmovinnn

    @shmovinnn

    Ай бұрын

    balancing is definitely an afterthought here at the moment yeah, the damage from the mace is completely uncapped at the moment lol

  • @SemiHypercube

    @SemiHypercube

    Ай бұрын

    @@shmovinnn actually I think they should keep the uncapped damage, I think it's funny that you can just one hit kill the dragon if you fall from high enough

  • @thetele8646

    @thetele8646

    Ай бұрын

    Tridents are easy to get in bedrock so they are viable on bedrock, java is another story. You have to either make a farm or look for underground ruins.

  • @anonymgamer3416

    @anonymgamer3416

    Ай бұрын

    Yeah I hope this is not the final form. The concept is nice, but not beeing able to enchant it and put Mending or other enchantments on it would be a bummer and I would straight up not use it as much if at all. I'm not going to repair it every few hits if i jump really high with just 200 or so durapoints. Also with Mending it could potentially be really nice for new farm designs. Without mending, it would not be viable at all

  • @aetheriox463

    @aetheriox463

    Ай бұрын

    @@anonymgamer3416 they could keep it unenchantable but then fix anvils so that they dont progressively use more materials to repair, i like that its unenchantable but it needs a way to repair that doesnt get to the point where you cant repair it

  • @Erynash
    @ErynashАй бұрын

    The mace needs to be 3D. Tridents have a models, so should maces, especially when the heavy core is a cube. This does however make it more likely Mojang will add more unique weapons in the future and I'm here for it!

  • @noholla

    @noholla

    Ай бұрын

    i have a feeling it's temporary, seems weird they'd add a 3d model for the core and have the weapon be a sprite

  • @thestickguy6232

    @thestickguy6232

    Ай бұрын

    ​@@nohollawill defininetly get some sort of rework

  • @Ethan13371

    @Ethan13371

    Ай бұрын

    A 3d model may take up too much screen space, unless they do it well.

  • @Autumnityyy

    @Autumnityyy

    Ай бұрын

    ​@@Ethan13371 I dont think it would be quite and issue, itd probably only take up as much space as a block

  • @curiouscreator8806

    @curiouscreator8806

    Ай бұрын

    I feel like they'd do it for Bedrock, but not Java.

  • @PotatoPatatoVonSpudsworth
    @PotatoPatatoVonSpudsworthАй бұрын

    Personally, I would've allowed the mace to "charge up" an attack to bonk with extra force. You could also make it a useful tool if the charged-up swing broke (most) blocks in a single strike. Sledgehammers WERE often used while mining, after all!

  • @joshuawalkermusician
    @joshuawalkermusicianАй бұрын

    The mace is going to be so much fun. And I'm glad that they're making it so that you can only get 1 unstackable item in the trial chambers. Ps, those new banners and pottery shards are so cool! Oh, the beacon particle tweak is clever, too.

  • @X3n0nLP
    @X3n0nLPАй бұрын

    Riptide trident in the offhand, mace in the main hand. When it rains, you will one-hit anything.

  • @sethisevilone02

    @sethisevilone02

    Ай бұрын

    One punch mam power

  • @codebracker

    @codebracker

    Ай бұрын

    Catch the rainbow combo

  • @rudrodeepchatterjee

    @rudrodeepchatterjee

    Ай бұрын

    Or just any water source.

  • @rajashreeghosh964

    @rajashreeghosh964

    Ай бұрын

    But the hardest will be aiming

  • @Mr.Prongles

    @Mr.Prongles

    Ай бұрын

    Based reference

  • @ShallowVA
    @ShallowVAАй бұрын

    With that mace, Etho is about to BECOME THE ANVIL.

  • @Thelimelightisinvisible

    @Thelimelightisinvisible

    Ай бұрын

    Oh no.

  • @themrpancake

    @themrpancake

    Ай бұрын

    Oh yes.

  • @theonebman7581

    @theonebman7581

    Ай бұрын

    Oh no

  • @zockingtroller7788

    @zockingtroller7788

    Ай бұрын

    *crashes through wall* OH YEAH

  • @bjarnejensen6813

    @bjarnejensen6813

    Ай бұрын

    then he only needs an anvil skin

  • @dave3722
    @dave3722Ай бұрын

    Thanks for your in-depth analysis of the mace and new trial chamber sections!

  • @JasonHorkles
    @JasonHorklesАй бұрын

    Thanks for making these videos so quickly! ❤

  • @LordNorthernNexus
    @LordNorthernNexusАй бұрын

    I tested a few things for you! Warden has 500 health points and if you drop from a height of 143 blocks in the air and successfully hit it you can one shot the Warden! Same logic works for the Wither! Drop from a height of 86 blocks in the air and you can one shot the Wither! I tried the ender dragon as well but I couldn't make it work.

  • @Yorick257

    @Yorick257

    Ай бұрын

    That's really cool!

  • @theukon-dos7271

    @theukon-dos7271

    Ай бұрын

    You only need to fall 100 blocks to kill the Warden in my experience

  • @captainnomekop5056

    @captainnomekop5056

    Ай бұрын

    I managed to hit the enderdragon but I didn’t fall far enough, it’s definitely possible to one shot it however…

  • @950saint

    @950saint

    Ай бұрын

    mojang is gonna regret adding such an op weapon

  • @TermoPlays

    @TermoPlays

    Ай бұрын

    Only about 97 blocks to oneshot the Warden, though 143 also works I suppose

  • @MinecraftDood02
    @MinecraftDood02Ай бұрын

    3:45 Mumbo Jumbo on the right set of boots

  • @Dogo-cp9vx

    @Dogo-cp9vx

    Ай бұрын

    mumbo jumbo you are afk, ima take that mustache awayy.

  • @xavblais9248

    @xavblais9248

    Ай бұрын

    happy face on the back

  • @drohit1207

    @drohit1207

    Ай бұрын

    That has to be intentional, it's so perfect

  • @alfacinha9609
    @alfacinha9609Ай бұрын

    That's it! Turning things around! the moment this update started rolling out I knew it was going to be amazing.

  • @yumnax
    @yumnaxАй бұрын

    I love how straightforward your videos are! You’re the only Minecraft news channel I still watch. I always rather wait for your video then to watch others. Keep up the work!

  • @literallythelamest2177
    @literallythelamest2177Ай бұрын

    COMBINING THE BREEZE CHARGE WITH THE NO FALL DAMAGE MACE SLAM IS SO COOL

  • @legendarylava8775

    @legendarylava8775

    Ай бұрын

    Can't wait to market garden a creeper

  • @alexanderkyle

    @alexanderkyle

    Ай бұрын

    Full troldier lol

  • @SliferStreaming

    @SliferStreaming

    Ай бұрын

    ​@@legendarylava8775 why do u have grian's image? Lol

  • @Key-Knight87

    @Key-Knight87

    Ай бұрын

    @@SliferStreaming exactly lol

  • @mkks4559

    @mkks4559

    Ай бұрын

    The wind charge already negates fall damage. To be more specific, it only counts fall damage below the Y level at which the charge was shot.

  • @TFA120
    @TFA120Ай бұрын

    Imagine the Mace with the Channeling enchantment. It'll be kind of reminiscent of Thor's Mjolnir

  • @Tree_-wp5zn

    @Tree_-wp5zn

    Ай бұрын

    You mean mjolnir's hammer.. Ay!

  • @GSBarlev

    @GSBarlev

    Ай бұрын

    Oooh. At the very least with the new selector changes it should be feasible to code a datapack that allows you to summon lightning with every hit (like they did last year for April Fool's).

  • @PJOZeus

    @PJOZeus

    Ай бұрын

    Thought you misspelt loyalty because his hammer doesn’t cast lightning on hit Just associated it with returning since that’s mostly what it does

  • @TheStaffmaster

    @TheStaffmaster

    Ай бұрын

    kzread.info/dash/bejne/q2yD1tyDpNOTdbA.htmlsi=ADgOCp-5I6wl1KYf

  • @G0o0se

    @G0o0se

    Ай бұрын

    Nope​@@Tree_-wp5zn

  • @SymbiSkuggi
    @SymbiSkuggiАй бұрын

    Love you X, appreciate all that you do for the community. Hope you have an amazing day!

  • @blanana_m
    @blanana_mАй бұрын

    I feel like a new enchantment only for the Mace might make sense. Some thing like "Weight" that manes the damage increase faster with height but also increases your fall damage, makes you fall faster or makes the Mace take more damage from hits

  • @minestar2247

    @minestar2247

    Ай бұрын

    Aha, this is smart, because it introduces a risk/reward situation

  • @superdooperhusky6381
    @superdooperhusky6381Ай бұрын

    The mace is so cool! I bet there will be an advancement for doing the smash attack 100 or so blocks in the air.

  • @TheStaffmaster

    @TheStaffmaster

    Ай бұрын

    *Nigel Thornberry memes intensify*

  • @ianerickson2210

    @ianerickson2210

    Ай бұрын

    100 is a bit much but agreed

  • @helo_tonk_here

    @helo_tonk_here

    Ай бұрын

    Nah This can risk hardcore words

  • @mariotheundying

    @mariotheundying

    Ай бұрын

    @@helo_tonk_here can it really? You can just set up a creeper or smth trapping it, then put water everywhere and then climb up with the blocks, then fall and if you fail then you land in water anyways, or could just use a totem

  • @McGilm342

    @McGilm342

    Ай бұрын

    gm

  • @Stormfighter715
    @Stormfighter715Ай бұрын

    Legs and boots with the Vault trim make Mumbo's head, I just noticed. (Edit: as DemiTF2 stated it is the Bolt trim, not Vault.)

  • @tombnomb2938

    @tombnomb2938

    Ай бұрын

    lol I just noticed that too!

  • @DemiTF2

    @DemiTF2

    Ай бұрын

    It's bolt, not vault, but yeah it's pretty funny

  • @Stormfighter715

    @Stormfighter715

    Ай бұрын

    @@DemiTF2 Oh, thank you. I heard vault, so that is what I wrote.

  • @evanchilson9829
    @evanchilson9829Ай бұрын

    Hey X, I just wanna thank you again for making these snapshot videos, especially near the start of this new hermitcraft season. Other channels cover the snapshot, but either fail to be as thorough or move on from interesting moments to quickly for the sake of pumping out a short video. I really appreciate your research and efficiency of explaining the new updates in an entertaining way!

  • @randomnessanimation6831
    @randomnessanimation6831Ай бұрын

    Fall damage negation when you hit a mob whilst in the air reminds me a lot of how Dark Souls plunge attacks work!

  • @jamhopsey
    @jamhopseyАй бұрын

    it would be fun if the heavy core as an item had a fun interaction with weighted pressure plates

  • @Shoob__

    @Shoob__

    Ай бұрын

    Now you’re thinking with portals

  • @avuwep
    @avuwepАй бұрын

    The damage calculation for the mace is 7 * (1 + 0.5 * distance) * 1.5 (got by looking through code)

  • @JayVGC

    @JayVGC

    Ай бұрын

    that makes a fall from 3 blocks 26 damage. christ

  • @vevericac3294

    @vevericac3294

    Ай бұрын

    @@Crahdol im sorry, but 7*1.5 is 10.5

  • @zentoa

    @zentoa

    Ай бұрын

    I'm sorry but you forgot distance​@@vevericac3294

  • @mehdithezer0_985

    @mehdithezer0_985

    Ай бұрын

    does it have a cap tho?

  • @Cyrsztof

    @Cyrsztof

    Ай бұрын

    @@mehdithezer0_985 right now it doesnt, you can one shot warden from enough height.

  • @creepager1510
    @creepager1510Ай бұрын

    Really like your thumbnail designs, always catch my eye when getting suggestions

  • @skylazart
    @skylazartАй бұрын

    Thanks for bringing that great news for us

  • @catscame8825
    @catscame8825Ай бұрын

    2:11 Grian would be wery happy

  • @NerdWithABeard8

    @NerdWithABeard8

    Ай бұрын

    Finally someone said it XD

  • @hazcanteatthis
    @hazcanteatthisАй бұрын

    i hope we see different types of "cores" found in different dungeons in future updates!

  • @zzeroara9511

    @zzeroara9511

    Ай бұрын

    it would be cool if we got elemental heavy cores to make different elemental weapons, like a magma mace of frozen mace

  • @JnJGaming

    @JnJGaming

    Ай бұрын

    different cores, but also using different rods! maybe a blaze rod one would light mobs on fire in an aoe instead of needing to hit each individually. maybe a "light core" to match with it cause haha "light" like "light on fire" but also to explain how it wouldnt have the same damage ramp up as the breeze mace

  • @minestar2247

    @minestar2247

    Ай бұрын

    We already have the conduit, which is an ocean core, so maybe we'll have more head sized blocks that do fun stuff

  • @demolition3612
    @demolition3612Ай бұрын

    Very neat idea, weapons and items that interact and change behavior based on player action while holding or using the item is neat.

  • @atulshukla9776
    @atulshukla9776Ай бұрын

    Scrape pottery shard represents un waxing of copper or reducing it to its copper colour from the green one

  • @_____2634
    @_____2634Ай бұрын

    this thing can deal over 84 damage from a wind charge launch...

  • @mjdxp5688

    @mjdxp5688

    Ай бұрын

    Hopefully it gets nerfed, that's way too much,

  • @UnknownPikmin

    @UnknownPikmin

    Ай бұрын

    the ender dragon after it launches me 800 blocks in the air:

  • @toreole5831

    @toreole5831

    Ай бұрын

    That’s awesome

  • @kushj9568

    @kushj9568

    Ай бұрын

    Pretty sure it was only 30 from the clip Xisuma showed

  • @EmperorPenguin1217

    @EmperorPenguin1217

    Ай бұрын

    @@mjdxp5688 I hope not it's not worth using as it is, the gimmick is too unreliable

  • @leaffyakaleaf
    @leaffyakaleafАй бұрын

    Heavy core reminds me alot of the conduit with how its looks and can be placed, would be cool if it had a interesting effect like the conduit

  • @iDrinkRaid_

    @iDrinkRaid_

    Ай бұрын

    It does! You can craft it into a new weapon; the mace. It does more damage the farther you fall before hitting something, uncapped rn so it can oneshot withers and wardens. Also no fall damage after doing that.

  • @greenberrygk

    @greenberrygk

    Ай бұрын

    ⁠@@iDrinkRaid_no they mean like placing the block itself cause otherwise it could just be an item

  • @minestar2247

    @minestar2247

    Ай бұрын

    Its called a heavy core, so I assume that the copper civilization either used it because it was heavy,making an object with gravity, or, they used it for Redstone, as it makes you think of nuclear cores, especially with the copper feel of the trial chambers, or to do magic like whatever was in the ancient city, because in those days magic was common

  • @alimatorstudios2692
    @alimatorstudios2692Ай бұрын

    Imagine the cluches with the mace, like you see a sheep like 70 blocks below the ridge you are on and you go and yeet it out of existence to negate fall damage, pretty cool. And if your fast enough, there is a possibility of an armor stand clutch as well

  • @HelloX475
    @HelloX475Ай бұрын

    Rekrap is gonna love this, with even more armor trims

  • @sweettea735
    @sweettea735Ай бұрын

    A cool Easter egg for the mace could be either an enchantment that grants the user the ability to strike lightning or if you rename the mace to ‘Mjolnir’ it gets a new skin texture. Please Mojang fulfil my Norse dreams!! I wanna be Thor!

  • @Rayan-West

    @Rayan-West

    Ай бұрын

    Y E S Y E E E E E S

  • @emdivine

    @emdivine

    Ай бұрын

    At least you can go Riptide Trident + Mace in a thunderstorm ;)

  • @kingkarlxivjohanofsweden4746

    @kingkarlxivjohanofsweden4746

    Ай бұрын

    you have the correct priorities

  • @DT10
    @DT10Ай бұрын

    the mace is an amazing addition, but it should definitely be 3d in my opinion, or at least 2.5d (half and half). great snapshot nonetheless!

  • @dachigobeja8490

    @dachigobeja8490

    Ай бұрын

    I see what you mean, but I think that would look *too* modded-like

  • @Nessinby

    @Nessinby

    Ай бұрын

    Eh, disagree. I feel like while the texture could maybe use some adjustment, making it 3d would feel funky and kinda "break" Minecraft's established style.

  • @xSetkux

    @xSetkux

    Ай бұрын

    @@NessinbyIt already feels funky.

  • @bigdillhere

    @bigdillhere

    Ай бұрын

    ​@@Nessinbythe Trident is 3d, if it feels right make the mace 3d

  • @AlUnesco.

    @AlUnesco.

    Ай бұрын

    ​@@Nessinby Trident:

  • @RespecterAlexander
    @RespecterAlexanderАй бұрын

    What a great xisumavoid video!

  • @SimplyAlice21
    @SimplyAlice21Ай бұрын

    Thank you for always bringing us the freshest news, X ❤

  • @juhor.7594
    @juhor.7594Ай бұрын

    Things I expect: - the heavy core getting gravity, like an anvil - someone to find a weird interaction between the mace and slowfalling or elytra

  • @jaskryn3316

    @jaskryn3316

    Ай бұрын

    Already did, I tested it with an elytra. Doesn't work with velocity, but if you put yourself in a nosedive, you absolutely can make it deal huge damage. And I'm glad it is that way. Full protection IV netherite armour absorbs 95% of damage, so I'm extremely glad we FINALLY have something that mixes up the boring slap fight meta.

  • @SolTheIdiot

    @SolTheIdiot

    Ай бұрын

    I am very glad aswell, slap fight meta look like 30 minutes to kill one dude when you're both full prot 4 neth​@@jaskryn3316

  • @RubyCheetahCub
    @RubyCheetahCubАй бұрын

    If a tool has durability then unbreaking and mending should apply by default. Then looting should apply because it’s a weapon. Other than that, if they don’t want enchants for the mace, then they don’t need anything beyond those three.

  • @forrest6939

    @forrest6939

    Ай бұрын

    some others that makes sense is knockback , bane of arthropods, smite, knockback cuz its a hammer, boa because hammers squish bugs, and smite because like holy hammer (me thinking about dnd right now)

  • @NeedForMotivationn

    @NeedForMotivationn

    Ай бұрын

    Looting would not work cuz it is not a sword, same as axes. But I do expect Unbreaking, Mending and the damage increasing enchants

  • @daridon2483

    @daridon2483

    Ай бұрын

    ​@@NeedForMotivationnSharpness doesn't make sense for a mace because it is a blunt weapon. Smite/Bane should work well though

  • @eggsandbacon1573

    @eggsandbacon1573

    Ай бұрын

    Hoping for channeling 🙏

  • @sethsmith2608

    @sethsmith2608

    Ай бұрын

    agreed. Without enchants it is completely not worth getting, especially since the cores aren't renewable.

  • @Th3Curs3dChild
    @Th3Curs3dChildАй бұрын

    5:12 That was a Critical Hit (doable with any melee weapon), which deals 1.5x the damage whenever you fall while striking something.

  • @MatteoDeCarli2001ENG
    @MatteoDeCarli2001ENGАй бұрын

    Loving this update so far!

  • @WretchDigger
    @WretchDiggerАй бұрын

    So 1.21 is the "star wars" release, Mace-Wind do...

  • @minestar2247

    @minestar2247

    Ай бұрын

    My name for it is "combat and copper update", so yeah, it's instantly more interesting, what are they planing (probably not much more to be realistic, but still)

  • @zackeroni9
    @zackeroni9Ай бұрын

    Jump boost gonna go crazy in pvp

  • @metalsuccattack

    @metalsuccattack

    Ай бұрын

    slow falling

  • @BruhMeme85

    @BruhMeme85

    Ай бұрын

    TF2 soldier Rocket jumping is crazy

  • @justrad7637
    @justrad7637Ай бұрын

    5:18 it actually did more damage cause you did a crit , only over the jump hight of the player does the maces effect work , so just jumping doesnt do anything

  • @brotherbongo5893
    @brotherbongo5893Ай бұрын

    This has so many enchantment possibilities like bounce or more knockback to surrounding mobs

  • @FuzzballRenakitty
    @FuzzballRenakittyАй бұрын

    One thing I do wish you could do is use banners on item frames- so you could have them flush to the wall (or air w/e) to avoid the "swaying" you get- would make decorating surfaces much nicer looking IMO!

  • @MiyuwiTV

    @MiyuwiTV

    Ай бұрын

    Like in the quark mod!

  • @_BangDroid_

    @_BangDroid_

    Ай бұрын

    If you can be bothered, make map art wallpaper

  • @joe-ker7388
    @joe-ker7388Ай бұрын

    the mace is cool but there should definitely be some enchantments for it, which would make it into a more specialist weapon like a trident. Maybe something that increases knockback to other mobs?

  • @Knight3469

    @Knight3469

    Ай бұрын

    i want another enchantment that is with lighting becuse we only have one and its for trident

  • @joe-ker7388

    @joe-ker7388

    Ай бұрын

    @@Knight3469 that would be so cool

  • @AjaxXavior
    @AjaxXaviorАй бұрын

    The Mace is so cool glad we’ve got a new weapon we haven’t had one since 1.14s crossbow

  • @unlucky6928
    @unlucky6928Ай бұрын

    Very cool! Nice video ❤

  • @jorrynmacris9824
    @jorrynmacris9824Ай бұрын

    It would be dope if they made it so that breeze rods and blaze rods were interchangeable with sticks in crafting recipes of tools and weapons and give them a different effect

  • @remor698

    @remor698

    Ай бұрын

    Yeah, at the very least for certain weapons where it would make sense. A blaze rod based wooden sword wouldn't exactly be a sensible option, but having a breeze rod based bow and a blaze rod based crossbow for example would be a nice expansion on this concept.

  • @jamesThebulbmin

    @jamesThebulbmin

    Ай бұрын

    Try the tetra mod

  • @jorrynmacris9824

    @jorrynmacris9824

    Ай бұрын

    @@remor698 It could be used to replace the flame and fire aspect enchantments maybe.. or knockback and punch... Hopefully with something additional though, maybe like an extra ability per weapon

  • @Ch33seGr8er
    @Ch33seGr8erАй бұрын

    You should be able to add a chain to the crafting recipe to make it a flail. Gives it longer reach but more time between swings perhaps?

  • @amirhosseinmaghsoodi388

    @amirhosseinmaghsoodi388

    Ай бұрын

    Should be more like a fishing rod in usage. Though unlike a fishing rod have a cool down.

  • @akabami2161

    @akabami2161

    Ай бұрын

    And if you miss, you get hit yourself...

  • @7228Steve

    @7228Steve

    Ай бұрын

    ​@@akabami2161boston basher that oneshots you

  • @jessiepapabear4272
    @jessiepapabear4272Ай бұрын

    Good information, thanks

  • @surferguy45
    @surferguy45Ай бұрын

    Awesome. Another really cool tool I’m gonna wanna carry in my hotbar and ever so surely want a better inventory system.

  • @yoti2155
    @yoti2155Ай бұрын

    I've been a little unsure on this update so far - the same thing happened with 1.19 and 1.20, where something didn't feel quite right, but with those updates, there was an aha moment, where it finally started feeling better. I think this snapshot is giving that moment for me. Before, the trial chambers kind of felt like a pointless addition that just added a "minigame" to Minecraft, but these recent changes are so, so cool. I love how they're fitting it all together with previous features and the mace is such a cool concept (if a little overpowered for now). I do also love how the breeze rods mirror the blaze and I look forwards to any more features the heavy core might get.

  • @MuffinTheMicrobiologist

    @MuffinTheMicrobiologist

    Ай бұрын

    Its true, the past updates have been lacking support, and 1.21 i think is finally another pretty good update like 1.18 (well not as good). Also AHA! *Points spyglass*

  • @PurplePug0001
    @PurplePug0001Ай бұрын

    Finally this update will be truly great. The added a new sherd!!!!

  • @mjdxp5688

    @mjdxp5688

    Ай бұрын

    They finally made wolves not attack armor stands!

  • @sortfaar3
    @sortfaar3Ай бұрын

    im intrigued by this addition, and i love that they dare add more new stuff. i wonder how it interacts with the elytra though

  • @MythsAreTooGood
    @MythsAreTooGoodАй бұрын

    I'm gonna have to try out that mace. It'll be soo cool in end cities!

  • @omerahmed4066
    @omerahmed4066Ай бұрын

    i think the mace needs a texture tweak. it just looks odd IMO. maybe making it a 3d model like the trident would work . also, this update is building up to be so awesome! tbh I was kinda underwhelmed when they announced it, but after all the stuff they've added since, I'm super hyped for it.

  • @miraclePoints

    @miraclePoints

    Ай бұрын

    I agree with making it 3d. As is, it looks too much like an axe

  • @detto1998

    @detto1998

    Ай бұрын

    FINALLY SOMEONE. It's ugly as hell.

  • @TwilightChomperEnthusiast

    @TwilightChomperEnthusiast

    Ай бұрын

    I’m quite enjoying how things are shaping up here as well. Mojang certainly has gotten better at delivering the updates with more than what we expected, however I feel like that’s only half the package. I feel that they should announce a bit more initially, because right now Minecraft Live is a whole lot of nothing. Add it to the fact that it’s always announced shortly after the mob vote results, everyone is pretty riled up anyways, making a much tougher crowd.

  • @helmenhjelmen1955

    @helmenhjelmen1955

    Ай бұрын

    I think the simple shape of the triedent works very well and has to be 3D when thrown. But i find 3D weapons in mods for the most part very goofy looking. So i hope they dont go too far with the mace. Im gonna be honest i was happy with this update as soon as i got my hands on autocrafting and copper bulbs. I even liked the changes they gave to the copper bulbs as then the builds i tried to make with them actually functioned the way i wanted them too.

  • @omerahmed4066

    @omerahmed4066

    Ай бұрын

    @@helmenhjelmen1955 PheonixSC actually uploaded a video where he made a custom 3d model for the mace, and it definitely looks odd there. maybe it could work with a few adjustments, but I think mojang actually made the right call now

  • @MrDiarukia
    @MrDiarukiaАй бұрын

    I don't know how I feel about the mace being enchantmentless. Maybe exclusive entchantments like for the trident and something to makes you choose between mending or not like with the bow. I like the risk reward of having to basically clutch a jump by hitting or taking fall damage.

  • @CarbonFang25

    @CarbonFang25

    Ай бұрын

    Still in development

  • @langletprolet8378
    @langletprolet8378Ай бұрын

    Finally a new weapon loot. Been waiting a long time for this

  • @Teomaniac
    @TeomaniacАй бұрын

    YEEEES! we’ve been waiting for a new weapon for awhile

  • @EVILBUNNY28
    @EVILBUNNY28Ай бұрын

    What would take the Mace to the next level would be if you could right-click with it to shoot a wind charge projectile (it would consume one from your inventory like a bow consumes an arrow) That way you can do some awesome combo attack by launching yourself in the air to slam dunk on a mob/player

  • @elio6361

    @elio6361

    Ай бұрын

    You can already do that by putting the wind charge in your off hand though

  • @bbittercoffee

    @bbittercoffee

    Ай бұрын

    As the other guy said, you can just do this with the off hand But I appreciate the thought for those unlucky of us that can only play bedrock :)

  • @kyleyoung2464
    @kyleyoung2464Ай бұрын

    The bolt trim pants and boots look like mumbo

  • @forrest6939

    @forrest6939

    Ай бұрын

    omg ur right

  • @tldr9989
    @tldr9989Ай бұрын

    8:22 Those are the components. If you check the floor pattern of the new room, it's a bunch of slanted structures assembled together as a puzzle.

  • @j.n.-fr5uh
    @j.n.-fr5uhАй бұрын

    love the mace. with the crossbow we get a steady supply of combat imo

  • @samurexatlas7373
    @samurexatlas7373Ай бұрын

    I kinda hope the Heavy Core is added to Trial Spawners, or has a low chance to spawn in mob hands. That way the Mace is renewable and has a higher chance. Because Vaults are still one shots, we don't need a player mobbed by the server to steal their Mace.

  • @grandmoffjake6871

    @grandmoffjake6871

    Ай бұрын

    Xiuma showed you can get it from using a key on the spawner thing. Those loot tables are separate for each player right? So no scarcity problem for the server.

  • @samurexatlas7373

    @samurexatlas7373

    Ай бұрын

    @@grandmoffjake6871 Vaults are one use per vault per player. It's entirely chance to get a Heavy Core, so if a few players are lucky in a server they could be hunted.

  • @mjm3091

    @mjm3091

    Ай бұрын

    Or you can just use some other lootboxes. Trial Chambers probably won't be the hardest thing to find and finish. Especially if you have enough resources to hunt other players - you probably have enough resources to just make one extra Vault.

  • @CarbonFang25

    @CarbonFang25

    Ай бұрын

    ​@@samurexatlas7373One or two chambers and you should be fine

  • @toatahu003
    @toatahu003Ай бұрын

    Very happy horse armor and saddles aren't in the vaults!

  • @fonzini6944
    @fonzini6944Ай бұрын

    I think when negating fall dmg with the mace there should be a little gust of wing effect so u see its bc of the rod. id also like to see other versions of the mace ie. made with blaze rods

  • @Elliottklassen
    @ElliottklassenАй бұрын

    The pvp battles will be fun with people combining riptide tridents with maces.

  • @Sock-Monster-Simian
    @Sock-Monster-SimianАй бұрын

    Wow. The mace is pretty rad. Collecting wind charges and other mob materials make the trial chambers actually continuously useful. Very interesting. I'm loving all of the small details that Mojang has been adding.

  • @Anarchy_Chaos
    @Anarchy_ChaosАй бұрын

    The mace is so cool, a great addition, and it seems so useful in some cases as to how much excess DMG you can do, (looking forward to maybe more about it)

  • @ForbiddenLevi
    @ForbiddenLeviАй бұрын

    Flow look super cool, reminds me of Minecraft Story Mode Armors. Really cool

  • @BruhMeme85
    @BruhMeme85Ай бұрын

    TF2 Rocket jumping when the wind charge I expected something like this but I thought what would happen is that what the mace does is just given to the shovel

  • @michaelbrewer5977
    @michaelbrewer5977Ай бұрын

    holy the mace is sick, could imagine so much crowd control with that thing

  • @Azmie11
    @Azmie11Ай бұрын

    wow a new weapon, last one was the crossbow no?

  • @barb0za0

    @barb0za0

    Ай бұрын

    was the trident before or after that?

  • @ballisticbro398

    @ballisticbro398

    Ай бұрын

    @@barb0za0trident was before

  • @ssstickman6183

    @ssstickman6183

    Ай бұрын

    @@barb0za0before iirc

  • @Azmie11

    @Azmie11

    Ай бұрын

    @@barb0za0 trident was 1.13, crossbow was 1.14

  • @iDrinkRaid_

    @iDrinkRaid_

    Ай бұрын

    Netherite Sword.

  • @PorgChamp
    @PorgChampАй бұрын

    The Mace is awesome. Water Bucket clutch but violent!

  • @politos73
    @politos73Ай бұрын

    More banner patterns? Perfect, love it already

  • @a-youtube-rat
    @a-youtube-ratАй бұрын

    The last couple of snapshots are really great, love the new mace

  • @AmeDayo
    @AmeDayoАй бұрын

    MARKET GARDENING IN MINECRAFT HOLY HELL

  • @metalsuccattack

    @metalsuccattack

    Ай бұрын

    slow falling tipped arrow before they launch or as they are in the air

  • @garbagecan7718

    @garbagecan7718

    Ай бұрын

    I like your profile pic

  • @conjureandreanimate
    @conjureandreanimateАй бұрын

    I think you should take reduced damaged instead of just straight up tanking it (like 80% less damage), and considering that the mace's head is a *Heavy* Core it should have a slower attack speed.

  • @minestar2247

    @minestar2247

    Ай бұрын

    Aha, here is someone really thinking it on how to balance it, thats a pretty great idea

  • @ace-is-trying8977

    @ace-is-trying8977

    Ай бұрын

    You should send that as feedback to mojang!

  • @LeoIsBehindYou
    @LeoIsBehindYouАй бұрын

    ive experimented a bit and with VERY good timing you can 3hit an irongolem with ONLY 3 wind charges and a mace

  • @Roaxial
    @RoaxialАй бұрын

    I did some testing of my own, and when combining the mace with a well-timed wind charge along with jump-boost 2, you can deal enough damage (72) to one-shot a player wearing full prot 4 netherite

  • @minestar2247

    @minestar2247

    Ай бұрын

    Ok, thats quite op to be honest, do you think there would be a counter move or something like that?

  • @mechanical_squid4047

    @mechanical_squid4047

    Ай бұрын

    ​@@minestar2247 shield

  • @Roaxial

    @Roaxial

    Ай бұрын

    @@minestar2247shield would work

  • @cheesymeatball174

    @cheesymeatball174

    Ай бұрын

    @@minestar2247 counterplay could be either hitting the player before they hit you or using burst movement of your own to dodge. The damage is stupid but it's also a highly telegraphed attack.

  • @Nephelangelo
    @NephelangeloАй бұрын

    You should be able to hit the ground with the Mace and create an impact radius which knocks back all nearby mobs and entities.

  • @rajashreeghosh964

    @rajashreeghosh964

    Ай бұрын

    It does that, but nerfed version, meaning to hit an entity to get the shockwave

  • @Nephelangelo

    @Nephelangelo

    Ай бұрын

    I wouldn’t call that nerfed, since you’re simultaneously inflicting quite a lot of damage to a particular mob while inducing Knockback, it’s actually a more powerful action. I think separating it into a different action with different result would make it a more interesting and dynamic weapon. So I’d reduce the Knockback of a direct hit, and increase the Knockback of a charged ground slam.@@rajashreeghosh964

  • @Fragnostic
    @FragnosticАй бұрын

    Mace... Wind-u. The attack even fits that one episode of the animated Clone Wars series from 2003...

  • @itzleturtle
    @itzleturtleАй бұрын

    I like that they added a reason to go to the trial chambers. I hope they add a map for it from the cartographer. In its current form, the mace seems op, I would like to see either a logarithmically reducing damage from height or a max damage after like 4 blocks and up.

  • @HeartGamer26
    @HeartGamer26Ай бұрын

    I'm excited to see fun ways people will come up with to cause the most damage with the mace and I'm sure there will be some fun games coming from this. Also getting new banners, trims, and sherds in the trial chambers makes complete sense

  • @bbittercoffee
    @bbittercoffeeАй бұрын

    Holy shit jump potions just got a MASSIVE buff

  • @Megovid
    @MegovidАй бұрын

    Mace damage scales by falling speed and it ALSO work with ELYTRA

  • @reecedeyoung6595
    @reecedeyoung6595Ай бұрын

    Really opens the door for consumable movement items. Could add a dash or roll item. Then you could add enchants to combat items that have synergy with the movement items. Like extra DMG during a dash or DMG reduction during role.

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