Minecraft 1.20.5 Pre-Release 1 | New Trial Chamber Room | Potion Tweaks

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Minecraft 1.20.5 Pre Release Update Playlist ► • Minecraft Updates
Minecraft 1.20.5 Pre-Release 1 is out! This means we will see a full release real soon.
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00:00 No Update Merge
00:50 Revaulting
01:15 Ominous Trial Buff
01:57 Encapsulate Structure
02:37 Assembly Room
03:15 Weaving Changes
03:55 Infestation Changes
04:29 Oozing Changes
05:43 Mace Changes
06:09 Windcharge Changes
06:45 Wind Burst Changes
07:12 New Advancements
08:00 100 Page Limit
Featured In This Video
www.minecraft.net/en-us/artic...
/ 1778066387715424411
#minecraft #minecraftnews #prerelease

Пікірлер: 361

  • @xisumavoid
    @xisumavoid28 күн бұрын

    There were five new paintings added on bedrock edition today! I'll cover them in the next pre-release :-)

  • @IDKWhat0

    @IDKWhat0

    28 күн бұрын

    Fr?! Ok these actually look incredible

  • @CallMeThyme

    @CallMeThyme

    28 күн бұрын

    Seriosly?! That’s great! I hope they continue that!

  • @owlised

    @owlised

    28 күн бұрын

    Xisumavoid on twitch you said u would consider letting me join Hermit Craft

  • @ThatGuyWithNoVidsButSubs

    @ThatGuyWithNoVidsButSubs

    28 күн бұрын

    Fiiiiiiiiinally something for the poor bedrock people!

  • @jamwrightiam

    @jamwrightiam

    28 күн бұрын

    Seeing them, idk how to feel about them not being in the abstract style of the other paintings. The feel more video gamey less unique.. mind you I really don't like these types of arguments but it's just jarring ig.

  • @bengtnowak8702
    @bengtnowak870228 күн бұрын

    Art fans, rejoice: There have been 5 new paintings revealed today, that are already in the new bedrock preview and coming soon to the next java snapshot. They look pretty awesome

  • @matthewsteele99

    @matthewsteele99

    28 күн бұрын

    pls tell me theyre by Zetterstrand

  • @Apollo-684

    @Apollo-684

    28 күн бұрын

    ​@@matthewsteele99they aren't

  • @dat_fast_boi

    @dat_fast_boi

    28 күн бұрын

    ​@@Apollo-684 I figured, given they've not worked with C418 for a while. The new paintings are nice and make the wither one by Jeb stand out less, but it would be great if they could get Zetterstrand on board to make some too, or at least if they made more paintings by taking real photos and scaling them down like he did.

  • @whateverIwasthinkingatthetime

    @whateverIwasthinkingatthetime

    28 күн бұрын

    ​@@dat_fast_boiThe game would not change a bit if he came back

  • @Tacoblade30

    @Tacoblade30

    28 күн бұрын

    they look good but aren't minecrafty AT ALL

  • @tr7zw
    @tr7zw28 күн бұрын

    The oozing change is just to prevent having lets say 100 mobs in a pit, kill them to get 200 slimes which split to 400 slimes. With the change it will only spawn the slimes up to the entity cramming count. Of cause when they get out to a larger area or killed before the other oozing mobs die, this doesn't apply. I think it's mainly to prevent accidentally getting way too many mobs.

  • @Tridundancy
    @Tridundancy28 күн бұрын

    I think the opportunity to make a slime farm without slime chunks or a swamp is incredible, bedrock edition will really benefit from this feature. (As chunk borders aren't accessible without external resources)

  • @3killgor3

    @3killgor3

    28 күн бұрын

    you can also divide your x and y coords by 16 and if its divisible to a whole number, that indicates one side of the chunk

  • @n0vanox

    @n0vanox

    27 күн бұрын

    @@3killgor3that takes too much time

  • @felipevasconcelos6736

    @felipevasconcelos6736

    27 күн бұрын

    @@n0vanox it takes a few seconds. If you’re not willing to spend a few seconds to calculate chunk boundaries, you wouldn’t be willing to spend a few hours building a slime farm.

  • @rafael_lana

    @rafael_lana

    27 күн бұрын

    You can also use a seed map (like chunk base), not only tells you which one is the slime chunk, also shows you where it starts and ends.

  • @zappingnerd5624

    @zappingnerd5624

    27 күн бұрын

    @@felipevasconcelos6736 attention spans require him to make progress every second of the process, and doing math is not progress

  • @TAPMETOGET55KROBUXzs
    @TAPMETOGET55KROBUXzs26 күн бұрын

    the 100 page limit is for a book and quill. For /give commands it can go above 100 pages now map makers rejoice!

  • @Natibe_
    @Natibe_28 күн бұрын

    The slime pot isnt a nerf at all, the farms will just be a bit bulkier. The snowball change for silverfish though is a massive nerf, as the only popular purpose for that potion ive seen so far is to spawn tons of silverfish to turn into slimes, and the easiest way to do that was to get a bunch of snow golems to fire at a zombie. Frankly, i wish theyd nerfed slimes more and left the silverfish alone.

  • @Darkrai33333

    @Darkrai33333

    28 күн бұрын

    I’m pretty sure suffocating vexes is far faster than snowballing zombies

  • @mosshivenetwork117

    @mosshivenetwork117

    27 күн бұрын

    I like slimes and silver fishies

  • @timohara7717

    @timohara7717

    27 күн бұрын

    ​@@Darkrai33333you cant

  • @trist10
    @trist1028 күн бұрын

    Surprised you didn't mention the Mace nerf with the wind burst enchantment, it no longer works when you just jump and crit, you have to fall further to activate it!

  • @ihavenoidea..9308

    @ihavenoidea..9308

    28 күн бұрын

    ..

  • @marshalllee6376

    @marshalllee6376

    27 күн бұрын

    How further

  • @ihavenoidea..9308

    @ihavenoidea..9308

    27 күн бұрын

    From what I been doing it’s a jump and a crit.

  • @witherschat

    @witherschat

    27 күн бұрын

    Start this up with a wind charge, problem solved.

  • @SightDashGD
    @SightDashGD28 күн бұрын

    i hope they fix the bug where buttons (such as sliders or the recipe book) remain selected after initial click before 1.21 because otherwise it would be the 2nd major update this bug lives in (first one being 1.20)

  • @leftory684

    @leftory684

    28 күн бұрын

    Elaborate?

  • @carlosotavi0

    @carlosotavi0

    28 күн бұрын

    MC-259387 for reference

  • @therancidpizzabox2977

    @therancidpizzabox2977

    27 күн бұрын

    Why is it a bug?

  • @danielramsell8703
    @danielramsell870327 күн бұрын

    Possibly unpopular opinion: I think the "Good as new" achievement should also be obtainable from fully healing an iron golem using iron ingots.

  • @nexuami

    @nexuami

    27 күн бұрын

    no thats genius :)

  • @Mazoreo
    @Mazoreo28 күн бұрын

    5:30 max entity cramming is a game rule, by default I believe it's 24. I believe the text suggests that if there are already 24 slimes in a 5x5x5 area then it won't spawn any more. When you change the max entity cramming the max amount of slimes will change too.

  • @witherschat

    @witherschat

    27 күн бұрын

    I think it's not "24 in a 5x5", it's "24 on the block the slime tries to spawn"

  • @ThePengumCrew

    @ThePengumCrew

    27 күн бұрын

    ​@@witherschat Max entity cramming refers to the maximum number of entities you can push (as a result of colliding hitboxes) before each overlapping entity starts taking 3 hearts of damage per half-second. From the snapshot changes, it sounds like they're just using the value stored for the maxEntityCramming gamerule for this new 5x5x5 area check when spawning oozing slimes.

  • @Angel-2-7-
    @Angel-2-7-28 күн бұрын

    I still can't get over how good the infestation effect is, I'm glad they improved the chances of silverfish spawning this time, and this opinion has nothing to do with the fact that the silverfish is my favorite mob or anything :p

  • @davidratcliffe2536

    @davidratcliffe2536

    27 күн бұрын

    Bruh

  • @madman2572
    @madman257228 күн бұрын

    the slimes clip out of the walls because the creepers die while pushed up against a wall and spawn medium slimes. the medium slimes don't check for collisions and have a bigger hitbox so they just spawn inside the walls. this was present in the previous snapshot as well and doesn't have anything to do with the change.

  • @witherschat

    @witherschat

    27 күн бұрын

    Not just that. The change makes slimes spawn in a 5x5 centered on the mob instead of just on the mob.

  • @madman2572

    @madman2572

    27 күн бұрын

    @@witherschat nope. slimes still spawn only at the center of the mob. they just have a larger hitbox which allows them to clip into walls.

  • @stary_kartofel2137
    @stary_kartofel213728 күн бұрын

    I love that cobwebs are renewable now

  • @firefatesgaming1855

    @firefatesgaming1855

    28 күн бұрын

    Can spiders move faster trough cobwebs by default?.. cause I feel they should implement that

  • @enesbatuhan7833

    @enesbatuhan7833

    28 күн бұрын

    ​@@firefatesgaming1855 spiders are fully immune to cobwebs already

  • @stary_kartofel2137

    @stary_kartofel2137

    28 күн бұрын

    @@firefatesgaming1855 Abandoned mineshafts

  • @firefatesgaming1855

    @firefatesgaming1855

    28 күн бұрын

    @@enesbatuhan7833 ah, ok good to know.

  • @pepearown4968

    @pepearown4968

    27 күн бұрын

    Crazy that it took them that long when they’ve been in the game since beta 1.8.

  • @mr.delicious5738
    @mr.delicious573827 күн бұрын

    that encapsulate effect is crazy, will make adding structures to the game way more seamless

  • @jtechgaming
    @jtechgaming27 күн бұрын

    With all the recent technical datapack changes, i would love for them to add custom keybinds to datapacks since it will add a lot of new content opportunities to custom maps and servers.

  • @REDZYD
    @REDZYD28 күн бұрын

    Another amazing snapshot video! I'm actually looking forward to the 1.21 update this year considerably more than last year. Seen as Mojang is adding some new potion effects and enchantments, I was wondering what the community (and you Xisuma) would think if they added these: Curse of Vanquish - any items or drops received from a player breaking a block or killing an entity isn't granted, except for experience. Knowledge (I, II, III) - applied to tools and weapons (except ranged weapons) Amplifies the players experience gain by 5% per level when holding the tool. Potion of Warping - brewed by utilising a chorus fruit and a mundane potion. Causes the affected entity to have a 10% chance to randomly teleport 2-3 blocks in the immediate area when struck by an attack Potion of Freezing - instantly applies the max level freezing effect to the entities hit by it for a short duration, converting any skeletons into strays and turning nearby water source blocks into ice. Brewed by utilising Ice and a Mundane Potion. For the new curses potions too, it would be amazing if they used the Mundane potion or Thick Potion variants to give them uses too! It would make them useful 🥰

  • @RhinoCringe

    @RhinoCringe

    28 күн бұрын

    love these ideas except for knowledge, seems to be a little busted, goodwork

  • @EmperorPenguin1217

    @EmperorPenguin1217

    28 күн бұрын

    Knowledge in that current state is insanely busted, but it could have some form of caveat like extra damage received when active or some other negative potion effect

  • @REDZYD

    @REDZYD

    27 күн бұрын

    Yeah, the numbers on all stats are of course tweakable and can only be balanced through testing. I do agree 10% is quite a lot haha, halved it a little bit to 15% total (5% per level) Any lower and I feel like the enchantment would become obsolete or unnecessary :0

  • @mashribalam3346
    @mashribalam334628 күн бұрын

    Appreciate your content ❤

  • @SemiHypercube
    @SemiHypercube28 күн бұрын

    There's also a bunch of new paintings on Bedrock that will be added to Java soon

  • @justmefranco
    @justmefranco28 күн бұрын

    Nice X! I'm excited to play the new update and get that maze, thanks for the video. 😸😸😸

  • @dqixsoss7436
    @dqixsoss743628 күн бұрын

    Thanks for the update news, I really appreciate it

  • @w00dyexist46
    @w00dyexist4627 күн бұрын

    I think with the Introduction of the armadillo scutes and it’s uses, I feel they should give the scutes same qualities to turtles as well, so you can make wolf armour with turtle scutes. It just would add more variety meaning players would have another way of making armour for their wolves.

  • @DJDroz-gh5nt
    @DJDroz-gh5nt27 күн бұрын

    Imagine if the silverfish were automatically aggressive twords whatever delt the damage that spawned them? It would certainly make players more inclined to use it on themselves even if the silverfish still turned on them after their initial target died.

  • @jpting_
    @jpting_27 күн бұрын

    2:10 That's so cool!! I really hope they do this with the large cave types, I'm always falling into random pitfalls everywhere T~T

  • @Sock-Monster-Simian
    @Sock-Monster-Simian28 күн бұрын

    I love these new potions. They are such an interesting mechanic (and the walking fast through webs is awesome).

  • @simple7708

    @simple7708

    28 күн бұрын

    I really hope they make more potions like these in the future

  • @HeartGamer26
    @HeartGamer2628 күн бұрын

    Oooo getting closer and closer to the full release

  • @BouncyBonBon
    @BouncyBonBon26 күн бұрын

    The change to Oozing means that if there are the number of slimes in a 5x5x5 area that (even if they arent in the same space) if they were in one block they would cause entity cramming, future slimes will stop being spawned via Oozed deaths.

  • @gnarled128
    @gnarled12827 күн бұрын

    4:21 “silverfish will no longer spawn from entities hit by snowballs” I don’t think they fixed that; you can still see it happening

  • @crobar1
    @crobar128 күн бұрын

    The added new paintings to minecraft, I like all of them

  • @adamhayes4691
    @adamhayes469127 күн бұрын

    Ironic that the achievement is called REvaulting, when the whole point of a vault is that they can only be opened once… actually now that I think about it, that’s a fairly good pun! It is probably not going to be your first time opening a vault in that chamber, as it’s an ominous one, and to get a key for it you need to take on mobs that spawn slimes, cobwebs, and silverfish upon death or being damaged, which could all be considered “revolting” things

  • @lobdooks
    @lobdooks27 күн бұрын

    I know this is unrelated to the video, but I really appreciate your music blog. It’s put me onto a lot of great stuff I would have never heard about. Thank you!!

  • @valfefftheone
    @valfefftheone28 күн бұрын

    I am fully expecting RenDog to be the first one on the server to get "The whole pack" advancement.

  • @jjohn1234
    @jjohn123427 күн бұрын

    The heavy core should have a different piston push limit. maybe pistons can only push one or two of them

  • @tctt185_dg
    @tctt185_dg28 күн бұрын

    You noticed the new paintings X-void? I am curious if I should call the villagers one "Haahmerican Gothic" or "Hrmmerican Gothic"? Definitely getting that for my new base.

  • @DJDroz-gh5nt
    @DJDroz-gh5nt27 күн бұрын

    I recently thought of a use for the heavy core in its block form. It allows you to make a player kill creeper farm without the risk of them destroying it. This may also work for mob head farms if the core doesn't block entity damage from the explosion.

  • @jakeleslie4934
    @jakeleslie493427 күн бұрын

    This video sounds great, did you happen to get a new mic?

  • @jameslionbreath
    @jameslionbreath28 күн бұрын

    Hmm I do feel they should add the feature to removing armor with sheers to the saddle from pigs and striders... And maybe a cheaper recipe or give it more stuff foe the copper trap doors still

  • @fearofthechippan
    @fearofthechippan28 күн бұрын

    Dunno if it's just me, but I haven't been seeing your vids in my feed, X. Granted, I don't have the bell on, but I still have to search for you to see these vids 😢 thought I'd letcha know

  • @conspicuouspiggy8792

    @conspicuouspiggy8792

    28 күн бұрын

    Same here! I’ve only just noticed yesterday that I missed two of his hermitcraft videos this week

  • @Treehouse298
    @Treehouse29828 күн бұрын

    xisuma, did u hear. new paintings!

  • @shael4866
    @shael486627 күн бұрын

    Omg, encapsulate will be so usefull !!

  • @thebeaz2
    @thebeaz228 күн бұрын

    X, small suggestion. When referring to 1.20.5 it might be better to say "one point twenty point five". I cringe a bit every time I hear you say "one point twenty five". I love watching your snapshot videos thought so keep them coming.

  • @tehbeard
    @tehbeard28 күн бұрын

    This does beg the question of if they're still aiming for the "traditional" early first week of June release for 1.21 as other "major content updates" have... or if it'll slide back a bit due to this prerelease and release candidates then the prerelease / release candidates for 1.21 Being so close together, I can't see many server owners or mod authors wanting to bounce thru two cycles of updating that rapidly.

  • @davidratcliffe2536

    @davidratcliffe2536

    27 күн бұрын

    Def gonna be earlier, they already rolled out advancements and finishing touched as well as scale down each snapshot, prob May 2024

  • @Flapjck
    @Flapjck27 күн бұрын

    I think the slime nerf is actually kind of a buff cos it means you can separate the slimes from the other mobs. It will make the farm bigger tho which is a fair nerf

  • @angelob2383
    @angelob238327 күн бұрын

    I think you can still make a slime farm. Just put a wall and a water stream around the 5x5 area

  • @yamayayutraca
    @yamayayutraca28 күн бұрын

    the new youtube ui is agony, just commenting here to say hi and I love ur stuff

  • @brickinterviewertv
    @brickinterviewertv27 күн бұрын

    i cant belive u didnt mention the hidden 2 tnt blocks that are triggered by a observer in the assembly room

  • @GaytoDohaoRunseedoy
    @GaytoDohaoRunseedoy27 күн бұрын

    Thank you Xisuma the Mojang Developer are modernzating the way they update the game of minecraft it's self coming from I myself as a java and Roblox Game and Software Developer

  • @hreg5260
    @hreg526028 күн бұрын

    Cant wait to see all these on hermitcraft

  • @sticky0159
    @sticky015927 күн бұрын

    That slime farm idea is a godsend and I no longer have to dig a chunk just to make a slime farm. I can now reuse found mob spawners and repurpose it as a semi afk slime farm and exp farm at the same time.

  • @adeptusxiao02
    @adeptusxiao0228 күн бұрын

    New paintings

  • @whenthingsfly4283
    @whenthingsfly428327 күн бұрын

    The ooze and infested potions really should be changed to % chance to spawn after death. Damage is so abusable, the rates are actually absurd. You don't even need to make a mob farm, because you can create a simple witch damage potion setup and get a bunch of undead in a 1x1 with a ladder/vine and put a magma block underneath them.

  • @magik9643
    @magik964328 күн бұрын

    I would give all mobs spawned from an ominous trial spawned (it’s called something like that, when it has the blue flames) either strength I or II just for fun.

  • @superdooperhusky6381
    @superdooperhusky638128 күн бұрын

    It stinks that the wind burst got nerfed, I feel like they should make wind burst have its old abilities at level III or make a level IV for it that keeps it

  • @MawlyMice

    @MawlyMice

    28 күн бұрын

    The sad part is that the wind burst effect working with normal attacks was supposedly a bug (MC-269980), but should totally work as one of the "bug-features" from minecraft. Dang it SeaOfPixels (the reporter of the "bug") :/

  • @uraniyumb3097

    @uraniyumb3097

    27 күн бұрын

    No clue why wind burst was nerfed, but Breaching of all things wasn't. Armor is literally made pointless because of it.

  • @Eo-ms3kw

    @Eo-ms3kw

    27 күн бұрын

    ​@@uraniyumb3097Yeah, breaching should definitely be nerfed. And it should also be an enchantment for swords and axes so they aren't made completely obsolete in pvp.

  • @uraniyumb3097

    @uraniyumb3097

    27 күн бұрын

    @@Eo-ms3kw They should at least make density and breach exclusive from one another. Combined, they can very easily one shot anything with full prot 4 netherite armor.

  • @theenderkeeper1534
    @theenderkeeper153427 күн бұрын

    I hope they make the ominous vault its own block so it can be obtained in creative mode

  • @thomasfplm
    @thomasfplm27 күн бұрын

    They could add a dusty status effect to create sand, like with the cobwebs.

  • @nolo2gogo
    @nolo2gogo12 күн бұрын

    nice mic sounds good

  • @Stereowalker
    @Stereowalker28 күн бұрын

    Finally, it's reaching a conclusion

  • @fxl72
    @fxl7227 күн бұрын

    ahhh, a bit of zumavoid in the morn

  • @juneBug412
    @juneBug41227 күн бұрын

    no changes to the breaching enchant? wild

  • @ryanrain39
    @ryanrain3927 күн бұрын

    when doing the oozing potion in the glass box, the creepers looked like a mosh pit with each damage potion lol

  • @yungkyo
    @yungkyo27 күн бұрын

    bro the other day i was legit mining cobwebs and was wondering why they still sound like stone when you break them, and they change it literally the day after

  • @Rentta
    @Rentta28 күн бұрын

    I wonder in which update they will fix the copper trapdoor crafting recipe .... well if they ever will.

  • @thomasfplm
    @thomasfplm27 күн бұрын

    7:12 I liked the mace before, I don't think it needed to have it's power buffed by enchantments (I don't have a problem with mending and unbreaking), and I specially don't like the balancing by making it rarer. Specially if there is a server with PvP, where one player might get it and another player might need to go in hundreds of trial chambers widout getting one. Unless maybe they allow players to open the vaults multiple times.

  • @PsiVolt

    @PsiVolt

    25 күн бұрын

    especially or specifically?

  • @marcelmulatixier6867
    @marcelmulatixier686728 күн бұрын

    For oozing I would just make it spawn slimes that don't drop loot or xp

  • @GG-bw5qd
    @GG-bw5qd28 күн бұрын

    I wonder if the random splash potions we're inspired by Total Choas

  • @LifeWithProHD
    @LifeWithProHD27 күн бұрын

    If we're already getting the pre-releases, I'm expecting this update probably early next month. Prove me wrong.

  • @abdullah_azzam
    @abdullah_azzam27 күн бұрын

    Wow you can tell 1.21 has been getting a lot of attention because usually your snapshot videos average around under 100k views but these past few have kinda blown up, congrats

  • @laurafrakinroslin
    @laurafrakinroslin28 күн бұрын

    I don’t know if that’s the new room type, pretty sure I’ve seen that one before with a few less obstacles.

  • @1gengabe
    @1gengabe27 күн бұрын

    now I would be fine with Mob votes, if they where stand alone updates, where they add the singular mob that was voted on

  • @cod3builder701
    @cod3builder70125 күн бұрын

    So the only way to get wind burst now is from treasure chests and trial chambers?

  • @celerymanthespaghettimaster
    @celerymanthespaghettimaster27 күн бұрын

    I think the change to slimes is more of a server side thing

  • @krispdelta
    @krispdelta28 күн бұрын

    Did they forget to add a music disc??

  • @jacevalencia1602
    @jacevalencia160224 күн бұрын

    For somereason the new stuff isnt on the snapshot thats this one for me. anyone know why?

  • @frankmckenneth9254
    @frankmckenneth925428 күн бұрын

    Its gonna be so much easier to overload chunk data if the book page limit is removed.

  • @FluffyFailure0
    @FluffyFailure028 күн бұрын

    Does the Slime potion work on the magma cubes?...

  • @natanmaia3575
    @natanmaia357527 күн бұрын

    Does anyone know what program does X use to see the differences in the textures between each snapshot?

  • @jacoL8
    @jacoL828 күн бұрын

    1:50 wait whats the floating arrow thing that suddenly drops? this is the first time Ive seen them

  • @pixel9825

    @pixel9825

    27 күн бұрын

    That's just a regular arrow spawned in by the ominous vault. Those vaults can drop quite a few projectiles, not just those lingering potions! The change he mentioned to the lingering potions also applies to the other projectiles. I don't remember most of the other projectiles that spawn, but I know one of them is an xp bottle.

  • @ccuremysorrows
    @ccuremysorrows27 күн бұрын

    no but like imagine how many copper blocks you could get from 1 structure😍

  • @mustafaams67
    @mustafaams6728 күн бұрын

    Thanks @xisuma

  • @IrrationalThings
    @IrrationalThings9 күн бұрын

    the "snip it" achievement is kinda.... but i love the humor

  • @Trident_Gaming03
    @Trident_Gaming0328 күн бұрын

    6:32 I don't understand how this was overlooked Wouldn't the code have the windcharge as a projectile? So then, the wither should just be able to ignore all projectiles, which would include the windcharge, as it's counted as one

  • @RutabagaPL451
    @RutabagaPL45127 күн бұрын

    So in survival, copper will be a super easy block to have now? I mean by, already ready to use. and no need to smelt or anything

  • @4th_and_forever455
    @4th_and_forever45528 күн бұрын

    Bruh how did u find a new variant of trial_chambers I been looking for a long time for that new variant ur lucky having a new variant btw am taking about the assembly room the new trial chamber room and could you give me the seed for the new trial_chamber room so I can find it

  • @moonshiner0197
    @moonshiner019727 күн бұрын

    I first played minecraft on ios as a demo around 10 years ago. Just found out theres an advancements menu😂

  • @jamesbryan287
    @jamesbryan28727 күн бұрын

    1:12 " But those changes are related to 1. 25" for sure, sure would hate for those advancements to be revealed early!

  • @diffpizza
    @diffpizza27 күн бұрын

    i think minecraft really needs more bosses

  • @vpexmc
    @vpexmc27 күн бұрын

    Wednesdays are probably my least favorite weekday, but then I remember that mc snapshot comes out :)

  • @Sph4se
    @Sph4se27 күн бұрын

    Wind charges should kick the dragon out of perch mode when they hit it

  • @Hannickf
    @Hannickf27 күн бұрын

    do they say how to brew the new potions?

  • @zarda1484
    @zarda148427 күн бұрын

    I just want to steal all that copper.

  • @YumChum
    @YumChum27 күн бұрын

    that fact we all asked for the whole pack achievment shocks me

  • @rav3nston3
    @rav3nston328 күн бұрын

    still not upping the stack size limit higher than 99... i still don't fully understand why

  • @joanacevedo
    @joanacevedo27 күн бұрын

    I dont get de use of the web potion... I mean could be a layer of web thing, the full cobweb is too much

  • @caffeel17
    @caffeel1727 күн бұрын

    No music disc yet?

  • @june_dio9720
    @june_dio972026 күн бұрын

    Is that all the major things they will add?

  • @jakewaitart9507
    @jakewaitart950726 күн бұрын

    the oozing was already doing this? i would use it on my gold farm and the slimes would spawn and spill out everywhere even though the only opening was in the front.

  • @sorrowandsufferin924
    @sorrowandsufferin92425 күн бұрын

    Mojang appears to consistently work on making All Achievement speedruns more difficult :D

  • @mikejr7727
    @mikejr772728 күн бұрын

    Let's hope "Encapsulate" gets used in future updates.. Mojang keeps testing and adding these new functions and features without using them much themselves.

  • @riztiz

    @riztiz

    28 күн бұрын

    It's meant for datapack developers. What do you mean?

  • @LightningAussie
    @LightningAussie28 күн бұрын

    Im guessing you can just take 2 dogs to the different biomes and breed them to get all variants from their puppies?

  • @pixel9825

    @pixel9825

    27 күн бұрын

    if i remember correctly, baby wolves will inherit their variant from one of the parents. the biome only affects wolves that spawn naturally or from spawn eggs...maybe commands too, but you might be able to specify a variant with those.

  • @michelledowler6235
    @michelledowler623527 күн бұрын

    Can they please fix the movement keys on bedrock they changed them with no way to change them back and since I’m legally blind it’s messing with me severely but not just me everyone I know as well and I literally cannot swim at all

  • @Matthew-gl6ni
    @Matthew-gl6ni28 күн бұрын

    They need to have cool downs on vaults. They removed that like 2 snapshots ago and you just accumulate SO many keys and there's no point in doing the trails after the first time if all you get is keys you can't use.

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