Millennia - A Disappointing Gem

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The rantings and ravings of someone who really wanted a civ competitor that was good. I only hope that they can prove my analysis wrong.
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Пікірлер: 17

  • @bluupadoop
    @bluupadoop2 ай бұрын

    It's refreshing to hear an opinion from an unsponsored content creator I will say. And I obviously need to preface my opinion with the fact that I have not actually played the game myself. As a lover of the 4x genre and also as a pretty casual player, I'm quite excited to sink my teeth into this game when I get the chance. I feel like too many people put an emphasis on victory conditions and beating the game and meta tactics, so on and so forth. For myself, I tend to play 4x games for the ability to create a story of empires struggling amongst each other. I don't think it's necessarily important that a game always go the way you planned, and even less important that you 'win' a game. This is actually one of the reasons I find Civ games a little less appealing than for instance Stellaris. When playing a game of civ I find myself trying to optimize everything to create those victory conditions, and I kind of lose the plot. Personally (and once again I haven't actually played the game, so grain of salt here), I feel like this is where millennia will shine in comparison, it seems like a game that is much more about creating a world where there is a plot, an interesting world that you as a player may not be 100% percent in control of how the world is developing. And I honestly think that's more interesting and ultimately more fun. Are you gonna lose more often? Absolutely. But I really feel like gamers have lost the joy that can come from losing, it's an essential part of playing games (the ability to lose graciously I mean). Just my two cents, hope there was something in there that strikes a cord.

  • @ChrissieBear

    @ChrissieBear

    Ай бұрын

    Every sponsored creator has spoken off-sponsor that they genuinely like the game. HELL, Ludi just released a video complaining about people saying he's faking his enjoyment of the game.

  • @ribby9069
    @ribby9069Ай бұрын

    The national spirits are massively impactful. It’s like you pick a new nation every couple ages. One of the early ones makes your cities require 50% food for eternity

  • @OrbitalCookie
    @OrbitalCookieАй бұрын

    I went back to Civ and realized that I love certain gameplay choices done by Millenia: stacking units, regions, towns, outposts, envoys, vassals. However, have you had chance to enter the age of plague or age of heroes? One of them is whackamole on steroids and another goodie huts on steroids. I realized that I am tired of wacky randomization in these games and chasing randomly generated goals. Yes, generate random world, random nations, random resources, but then LEAVE IT BE to allow me to play STRATEGY not a WHACKAMOLE.

  • @cmk9089
    @cmk9089Ай бұрын

    As another comment has said. I have finished 1 game and around Turn 210 for another and I am quite enjoying the age system. I think the problem is, is that you are comparing this to Civs science system. Others having a science lead over you is not a death sentence like it is in Civ. In my game now I am an age behind but am still able to conquer others. And I personally believe this game is far better at making your choices matter. If you want to lead the world in science and usher in new ages, you have to put other things by the way side in order to do it. Meanwhile in civ things naturally progress better as your science increases. So I disagree about your choice argument, in fact I believe the opposite I quit civ awhile ago because it became a science optimization simulator that essentially played the same way every time because that was the only resource that mattered. Meanwhile as I said before being behind in knowledge is not a bad thing. You get buffs, and you are in position to build your civilization to the age rather then trying to determine the future.

  • @bluupadoop

    @bluupadoop

    Ай бұрын

    I'm glad someone who's played the game weighed in here, because I felt like the criticism about choice seemed unwarranted. Can hardly wait to get ahold of this game

  • @rubenquirozmarnef8119
    @rubenquirozmarnef8119Ай бұрын

    I liked age of wonders!

  • @Retroflux

    @Retroflux

    Ай бұрын

    Now THAT is an old game

  • @varonim420
    @varonim420Ай бұрын

    I disagree. Loved all the civ games and have almost 1000 h in civ 6, but Millennia beats it for me in every aspect. Civ 6 feels almost arcady/casual in comparison. The amount of variety and actual gameplay impacting decisions in Millennia is almost overwhelming at first. But once you get it it is so much fun. My tip would be - pretend Civ never existed and this is the first 4x you ever played. Start from scratch and I'll promise you, like me, you won't be able to stop playing it.

  • @Retroflux

    @Retroflux

    Ай бұрын

    I will admit that there was a strong redirect to the 'arcady/casual' in civ 6; personally, I preferred civ5! That said, my underlying issue that the game still relies on knowledge as a means of dictating the game's direction doesn't change with all of the variety. This is a negative that exists in both civ and millennia, so perhaps I'm just bitter about it being in another 4X game. An ages system would do great to offer incentives like special units if you took a warmonger's path, or an allowance of multiple ages maybe? A combatant age pitting two concurrent ages against each other with significant negative effects for the loser would be an option to allow for something other than a knowledge slugfest. Just some ideas! I appreciate your perspective, regardless! Maybe I'll pick it up later, but not at the current price point.

  • @adamjensen5147
    @adamjensen5147Ай бұрын

    Sad but good video. Now play Dominions 6 and wallow in obscurity!

  • @Retroflux

    @Retroflux

    Ай бұрын

    Ummm, hmmmm... That's, a game?

  • @DarkCrimsonBlade
    @DarkCrimsonBladeАй бұрын

    A shame the game was a miss for you when you wanted to make content from it. Watching the gameplay explains a lot about why you were struggling though lol It was good to hear someone with concerns since a few of them have been in the back of my mind while playing (potentially missing dlc ages due to ai), but a few of them also felt like the result of not finding a few mechanics in your 2 hours. Better luck next time

  • @darkpraxis
    @darkpraxisАй бұрын

    Having Knowledge be the only game progression was a con for me as well. I think it's a con for Civ too. If this game had used all the different Domain points to further "Knowledge," at least then focusing on different play styles could progress the game. I truly hope Civ7 or another future 4X game can realize my dream of a game where just performing different the actions (constructing buildings, getting into combat, exploring the map, etc.) gains you Science/Knowledge for the tech/culture/whatever trees. I feel this game got really close to that with how the different Domain Points are earned and that was really interesting to me, but it fell into the same trap of using a single esoteric +X points per turn for game progression.

  • @jirimakovsky6619
    @jirimakovsky6619Ай бұрын

    Skill issue

  • @Retroflux

    @Retroflux

    Ай бұрын

    D:

  • @jirimakovsky6619

    @jirimakovsky6619

    Ай бұрын

    @@Retroflux can you or did you do a video on humankind? Im lways ithicng to try it

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