Metro Exodus... 3 Years Later

Ойындар

00:00:00 - Opening (CONTENT WARNING)
00:03:21 - Introduction
00:06:12 - Development
00:22:35 - Gameplay
00:46:54 - Story
01:13:55 - Enhanced
01:19:34 - DLC
01:32:47 - Conclusion
01:35:20 - Credits, Announcements, and Q&A
GOG Affiliate Link For Metro Has Expired...
But here's a link to my GOG Partner Page: af.gog.com/partner/Raycevick?...
Written, Voiced, and Edited by Lucas Raycevick
Support the Channel at: / raycevick or paypal.me/LucasRaycevick
Tweet Me @Raycevick
MandaloreGaming: / mandaloregaming
Stoofer: / stoofer97
Nick930 (Battlefield Documentary): • History of Battlefield...
The Shambles Championship:
KZread - / shambleschampionship
Twitch - / shambleschampionship
Twitter - / shambleschamp
Video List:
Metro Exodus
Metro Last Light
Metro 2033 (Redux)
Metro 2033
Far Cry 2
Far Cry 3
Just Cause 3
Metal Gear Solid V: The Phantom Pain
Homefront The Revolution
Stalker Anomaly
Halo Infinite
Doom 3
Watch Dogs
Half Life
Half Life 2
Quake Champions
Paladins: Champions of the Realm
Dishonored
Halo: Combat Evolved
DOOM (2016)
Left 4 Dead 2
Arktika.1
DayZ
Mass Effect 2
Mass Effect 3
Mass Effect Andromeda
Metal Gear Solid
Metroid: Other M
007 Nightfire
Shadow Ops: Red Mercury
Mirror's Edge Catalyst
Deus Ex
Spec Ops The Line
The Witcher 3: Wild Hunt
Tiger Woods PGA Tour 2003
F1 2020
F1 2021
Half Life Alyx
Genshin Impact
Formula 1: Drive to Survive
Cowboy Bebop: The Movie
Skyfall
Sherlock
Inglorious Bastards
Winter on Fire
Music List:
Metal Gear Solid V: The Phantom Pain & Ground Zeroes OST by Harry Gregson-Williams and Ludvig Forssell
Metro Exodus OST by Alexey Omelchuk
Metro 2033 OST by Alexey Omelchuk
Metro Last Light OST by Alexey Omelchuk
Arktika.1 OST by Alexey Omelchuk
DUSK OST by Andrew Hulshult
Boneworks OST by Michael Wyckoff
Nowhere to Run by Klaus Benditt
Half Life 1 OST by Kelly Bailey
Far Cry 3 OST by Brian Tyler
A Hat in Time OST by Pascal Michael Stiefel
BallisticNG OST by Paradise Decay
Stalker OST by Alexey Omelchuk
Mass Effect 3 Leviathan OST by Sascha Dikiciyan and Cris Velasco
Skullgirls OST by Michiru Yamane
Infamous OST by Amon Tobin
Crosscode OST by Deniz Akbulut
Wolfenstein The New Order OST by Mick Gordon
Halo Combat Evolved OST by Marty O'Donnell and Michael Salvatori
Mass Effect 2 OST by Jack Wall and Sam Hulick
Pastebin: pastebin.com/bB6L4vWs

Пікірлер: 3 600

  • @thespiffingbrit
    @thespiffingbrit2 жыл бұрын

    *Ahh well that's tonight's procrastination sorted*

  • @Brian-tn4cd

    @Brian-tn4cd

    2 жыл бұрын

    Huh did not expect you here, want some -coffee- i mean tea?

  • @peterneal5423

    @peterneal5423

    2 жыл бұрын

    Procrastination? We must remember to salute the Queen as we do every night!

  • @L_Train

    @L_Train

    2 жыл бұрын

    with the kind of videos you put out, that's a good thing

  • @blakehansen5434

    @blakehansen5434

    2 ай бұрын

    37:03 you can knife these guys?

  • @Lolsout

    @Lolsout

    Ай бұрын

    ​@@blakehansen5434he's british of course he can

  • @AKrasavin
    @AKrasavin2 жыл бұрын

    Huge thanks for such a deep dive into the history of the game and development process. I worked in 4A since 2011 till late 2019 and many from the team including myself were always watching your videos!

  • @Raycevick

    @Raycevick

    2 жыл бұрын

    I heard about the fifteen Andres, glad to see one of you here!

  • @AKrasavin

    @AKrasavin

    2 жыл бұрын

    @@Raycevick Yeah, we had those times in the office when someone called for Andrii and at least six of us reacted :)

  • @2KOOLURATOOLGaming

    @2KOOLURATOOLGaming

    2 жыл бұрын

    @@Raycevick 23:20 Y'see that's why I love these passionate games. You say "Even the unskippable scenes like ... the whale" but you can actually completely avoid the tsarfish encounter by getting to land ASAP. Doing so means you never fall into the lake, you never get fished out by Duke (or was it Damir?). It also means that for the rest of the map, you don't know what the Tsarfish really looks like until you kill it in the station, which is also a thing that you might've completely missed. There is so much work put into things that players could completely not see, but that work is still worth it.

  • @raidarkblade377

    @raidarkblade377

    2 жыл бұрын

    @@2KOOLURATOOLGaming It was Duke, and yea, you can actually skip lowering and getting in the boat entirely, and a lot of millers briefings in volga, if you just run to where you're supposed to go after the briefing miller just gives it to you over the radio while you run. Playable cutscenes make for fun speedrunning

  • @sirbughunter9972

    @sirbughunter9972

    2 жыл бұрын

    Thank you and your teammates for such passionate and clearly hard work put into the Metro games sir! Big fan and hope you find continued success in whatever you pursue :)

  • @apocalipsenerd
    @apocalipsenerd2 жыл бұрын

    It took me a moment to realize this was actually released before the war and not after it started.

  • @trdnug6422

    @trdnug6422

    2 жыл бұрын

    It was released after the war started. The war started in 2014, after the us backed coup. This video is just american propaganda.

  • @egor_2gor_3gor

    @egor_2gor_3gor

    2 жыл бұрын

    Huge +, I was kinda shocked in the moment lol

  • @illyrian44

    @illyrian44

    2 жыл бұрын

    The war has been going on for 8 years normie loser

  • @waNderer589

    @waNderer589

    Жыл бұрын

    You mean 8 years later of it's beginning?!

  • @mintgoldheart6126

    @mintgoldheart6126

    Жыл бұрын

    my guy the war has been going for longer than both world wars.

  • @coenisgreat
    @coenisgreat Жыл бұрын

    The supernatural actually occurs slightly more in-depth in Volga in the sunken house. When you get to the part with the note and the doctor, suddenly the silhouettes of ghosts will appear in your torchlight, and suddenly Artyom will start to suffocate. And when you realise this and put your mask on exiting the building and checking the time reveals that *six in-game hours* have passed, presumably consisting of Artyom lost in a trance in that last room. The timeskip thing seems inconsistent in terms of triggering, but I've seen it happen.

  • @kikrinman1450

    @kikrinman1450

    Жыл бұрын

    If the timeskip thing is intentional, I would honestly regard it as the best moment of the game. The doctor's journal itself is great and the ghostly visions and voices scared me. So having the time change rapidly afterwards (didn't happen for me) would have scared the fuck out of me. On a separate note, Volga seems to have more then just one "bottle area" that I highly regard. The shack under the train bridge where you can find that poker game turned into a shootout (which might I add was inspired by a similar scene in Tarantino's Inglorious Bastards) is also a really cool attraction to stumble across.

  • @jxhnblvze5515
    @jxhnblvze55152 жыл бұрын

    Gotta love a game studio that is basically an underdog in the community with far less resources but still able to put out better games then EA or Activision. You can always tell when a studio truly cares about its game. Thank you 4A studios.

  • @thegrayyernaut

    @thegrayyernaut

    2 жыл бұрын

    Bureaucracy drags down those big companies immensely.

  • @ci6516

    @ci6516

    2 жыл бұрын

    @@thegrayyernaut yup , deadlines ,scope , big wigs always messing with stuff

  • @coolshadez243

    @coolshadez243

    2 жыл бұрын

    better optimization would be nice.

  • @CliveWarren69

    @CliveWarren69

    2 жыл бұрын

    dying light studio are like that two

  • @Ring_nuts

    @Ring_nuts

    2 жыл бұрын

    Granted it could use leaning and more fleshed out stealth... And polishing.

  • @SkillUp
    @SkillUp2 жыл бұрын

    Literally no other notification makes me happier than a Raycevick upload notification

  • @lidzisonline

    @lidzisonline

    2 жыл бұрын

    I feel the same with your videos, Ralph. Glad to see you here.

  • @L_Train

    @L_Train

    2 жыл бұрын

    Boooooo

  • @Flecco

    @Flecco

    2 жыл бұрын

    Missed this week in gaming this week! Enjoy the holiday dude!

  • @aidanpatterson7452

    @aidanpatterson7452

    2 жыл бұрын

    Guess I'll have to binge Raycevick if my favorite video game content creator vouches for him.

  • @Flecco

    @Flecco

    2 жыл бұрын

    @@aidanpatterson7452 definitely man, he doesn't release often but his videos and takes are well researched and awesome

  • @forcetimesmass
    @forcetimesmass Жыл бұрын

    I personally love the scene where Stefan asks you to "talk" Miller into letting his new wife wifu come on board the Aurora, But you go in there and sit down and don't say a single word and Miller talks himself into it. And when you come out, they thank you for "talking" Miller into letting them come. 😆 made me laugh

  • @plainsongz
    @plainsongz2 жыл бұрын

    sad to see the intro become way more relevant currently now than ever but I appreciate you showing it and bringing attention to what's happening. one of my favorite vids of yours hands down

  • @caffeineoverload7773

    @caffeineoverload7773

    2 жыл бұрын

    yeahhh

  • @sarius363

    @sarius363

    2 жыл бұрын

    Oh man crazy how this unrevealed

  • @johnmurcott1273

    @johnmurcott1273

    2 жыл бұрын

    Wait this was before the invasion

  • @HugoStiglitz88

    @HugoStiglitz88

    2 жыл бұрын

    It just pisses me off even more. Ukrainians seem like such cool people and this idiot putin is over there killing em for no reason. I say let as many refugees from Ukraine come here as possible. They'll fit in fine here once they learn some english.

  • @ivanivanovich4294

    @ivanivanovich4294

    Жыл бұрын

    @@johnmurcott1273 you know what happened on March 24 2014?

  • @Rokaize
    @Rokaize2 жыл бұрын

    The disappointing part of the games is that Artyom in the books actually has a lot of character and personality. Lots of fears, and anxieties. He’s an inexperienced young man with a list for adventure and a strong sense of morals in a terrible world. And sometimes gets in way over his head. He’s extremely likable and complex. He’s one of my favorite protagonists in literature. The games just turn him into the typical silent protagonist and it’s a real shame. Because with a good writer and voice actor he could have been so much more.

  • @AJZulu

    @AJZulu

    2 жыл бұрын

    Exactly.

  • @perrytran9504

    @perrytran9504

    2 жыл бұрын

    Yeah I was disappointed they kept that trend in Exodus. You definitely get that sense of his personality if you read his diary, but because Exodus changed the way it works you now can only read it on the in-between train segments. Still, I'm glad they left it in at all.

  • @hashhashbrowns5381

    @hashhashbrowns5381

    2 жыл бұрын

    He spoke in loading screens

  • @casematecardinal

    @casematecardinal

    2 жыл бұрын

    I guess you guys weren't as inclined to read everything as I was. I found him to be a very well developed character in exodus even though I wish he was more like Sam and had dialog in the main portion of the game.

  • @spikey288

    @spikey288

    2 жыл бұрын

    He isn't silent, he talks during chapter transitions and in his journal.

  • @CaptainEggcellent
    @CaptainEggcellent2 жыл бұрын

    The length of this video makes me extremely happy.

  • @AIeNaz

    @AIeNaz

    2 жыл бұрын

    cool no one asked

  • @dunkmarr6631

    @dunkmarr6631

    2 жыл бұрын

    @@AIeNaz same

  • @rare3014

    @rare3014

    2 жыл бұрын

    @@AIeNaz you were born after 2004 100%

  • @TactWendigo

    @TactWendigo

    2 жыл бұрын

    Same.

  • @toasty7685

    @toasty7685

    2 жыл бұрын

    @@AIeNaz whats the point of going out of your way to be a dick to this guy? he was just sharing excitement and you shut him down for no god damn reason

  • @spencerbell2199
    @spencerbell21992 жыл бұрын

    "That a single firearm gives away this is a Metro game implies how exceptional the art style is" Wow. I had never put this to words before but I've known it for so long. That idea is SO true. Metro has done such a good job crafting it's own style of firearms that I'll see things that are real (like the alofs shotgun- shown on the forgotten weapons channel) and think they fit and belong in the metro games.

  • @N-GinAndTonicTM

    @N-GinAndTonicTM

    Жыл бұрын

    The guns in these games are mastercrafts. They're apocalyptic, but somehow modern at the same time. Especially the Shambler; it's a shotgun that looks like it's been ripped straight out of a workshop in the 2060's, but has the aesthetic of something from the 1940's at the same time.

  • @nguyenquyetthang1326

    @nguyenquyetthang1326

    Жыл бұрын

    This is how post apocalyptic, homemade weapons should be. Bethesda should take a page from 4A weapon design for Fallout 5 instead of reusing any yellow lump they call Pipe weapons

  • @is0latedplays453
    @is0latedplays453 Жыл бұрын

    Actually I don't mind the Yamantau level. After roaming the volga while managing ammo, being careful at every step around the river and all, the Yamantau level seemed like a change of pace and sense of relief too where we just go on a rampage without worrying about ammo. Maybe it's me. But a really impressive review regardless. Also that Valtteri Bottas dialogue was a treat

  • @TheLaur200
    @TheLaur2002 жыл бұрын

    There is a very, very brief scene in the game, in the "Dead City" level that made me realize how much worldbuilding was put into the game: Kiril's dad, Klebnikov is basically older Artyom, and has a map of Russia with little sticky notes in certain locations, such as Moscow, Vladivostok and more ( I remember an eerie note in a place with which he made contact, saying something like "we would like for you to visit us"). It is basically told, through that map, that in the months it took the Aurora crew to reach the Dead City, he was basically looking and checking ALL the locations the crew went through. He is ultimately the reason the Aurora crew find Lake Baikal as a suitable home. I hoped so badly that the first DLC would be him basically looking for more and more maps, adding it to his bigger map of Russia, and trying to make radio contact, ultimately leading to his death and him finding the Lake Baikal green zone.

  • @user-sk7dg9jo9y

    @user-sk7dg9jo9y

    2 жыл бұрын

    "we would like you to visit us" note is placed on Kolyma (currently Magadan region, Far East of Russia). "Уж лучше вы к нам" is a kind of russian proverb (not sure how to explain it correct but) -- means literally "Better you visit us!". Kolyma during Stalinera was a place with labour camps of GULag, a lot of people died here in inprisonment, so guess this adds a context for that sticker note. After WW3 it should be definitly hostile and unwelcoming place.

  • @themilanguy1

    @themilanguy1

    2 жыл бұрын

    @@user-sk7dg9jo9y oh shit that makes sense, thanks

  • @hotbeans3141

    @hotbeans3141

    2 жыл бұрын

    I remember that one of the times were Artyom is chilling in the Aurora you can actually listen to the radio (i don't remember which of the two) about some people referring to each others with trees names as codenames and if you play the dlc you can actually hear those codenames (birch, oak... i think) by the father of kirill. But don't trust me on my word, i've played the main story a long time ago (maybe april 2019) and thought this would be interesting.

  • @TheLaur200

    @TheLaur200

    2 жыл бұрын

    @@user-sk7dg9jo9y Oook, then yeah, worldbuilding is even better than I thought.

  • @ajeje1996

    @ajeje1996

    2 жыл бұрын

    @@hotbeans3141 Can confirm. IIRC you can also listen to conversations between bandits, "civilians", side characters etc. that clue you into what happened before or after getting to a location, for example the aftermath of the Baron's death and Ghyul's revolution, or the Pioneers' plan to survive the dam's collapse. This game was a huge departure from what made Metro great, but its quirks, attention to detail and world building were top notch and let the game carve its rightful place in the Metro universe.

  • @apocfaildotorg
    @apocfaildotorg2 жыл бұрын

    I loved this game, but honestly the biggest missing piece of metro’s identity was the lack of the supernatural in exodus. That last level, the dead city, is honestly the highlight of the game for me. I remember playing the original 2 games and I always was very spooped during the supernatural segments, even though I knew they couldn’t hurt me in Last Light.

  • @j19aiden91

    @j19aiden91

    2 жыл бұрын

    I agree. It could've helped the more linear sections of the game. Those also add a unique pacing that I wish they utilized, since it's a nice alternative from the stealth & shooting

  • @Chiefahleaf

    @Chiefahleaf

    2 жыл бұрын

    Agree. I just wish 4A would make a most horror based game or expansion for metro again. The supernatural was always the best thing in the series for me

  • @mangetsu8898

    @mangetsu8898

    2 жыл бұрын

    Yeah, I also missed the stores where you sacrifice your special ammo

  • @apocfaildotorg

    @apocfaildotorg

    2 жыл бұрын

    @@mangetsu8898 yeah I liked the concept of military grade ammo as a currency; it would still probably be common outside of the metro too so I don’t know why it wasn’t included.

  • @ralkia

    @ralkia

    2 жыл бұрын

    You'll be pleased when the next title releases.

  • @christianblair8663
    @christianblair86632 жыл бұрын

    The DLC's of this game were actual DLCs with worthy content. Both made me cry, and the main game, of course. It's an emotional powerhouse, no thanks to that insanely crafted world that inmerses you really deep, of course.

  • @zaer-ezart

    @zaer-ezart

    7 ай бұрын

    I don't know what the HELL happened with the first DLC but it was so buggy. Missing sound effect, missing dialogue, missing music, missing so much more It felt like I was playing the alpha version. The character would punch someone HARD and you'd hear nothing, no impact, no grunt of pain, nothing

  • @SantiagoQuijano-gx2cd

    @SantiagoQuijano-gx2cd

    3 ай бұрын

    @@zaer-ezartWell when I played I didn’t experience those bugs so I dunno what happened with your device or game💀

  • @HenryTitor
    @HenryTitor2 жыл бұрын

    The dead city section, the only game section I never played twice because its just too good for me to handle. The dread, the environment, are just so good that I physically feel the worms that live attacking to the walls

  • @linksbro1
    @linksbro12 жыл бұрын

    During the portions of the game where you're on The Aurora in between the open world and linear segments of the game, no joke, I would spend one to three hours doing stuff like listening to the radio messages until they would loop, reading the notebook, spending time with the characters, taking a smoke break, taking a turn shoveling coal into the engine, I felt so invested in the game that I would actually roleplay Artyom's downtime with the people he cares about. Exodus manages to get me to spend literally hours on segments that I could have spent minutes and skipped on because I don't want to miss a single thing that the developers put in, and I can do nothing but hold it in high regard.

  • @muskularchicken

    @muskularchicken

    2 жыл бұрын

    I aim to play the game, so tell me, please: Being on the train, you can stay there how much you want or after a while, cutscene and next level begins?

  • @Chris-mt4yq

    @Chris-mt4yq

    2 жыл бұрын

    @@muskularchicken The train segments are mostly between levels, in which you can talk to characters at length, view npc interactions and so on. But you choose to leave and continue with the next mission/level etc

  • @bravepigster

    @bravepigster

    2 жыл бұрын

    @@muskularchicken yeah, you just walk around as the train endlessly drives on through an environment, the environment also changes between levels, going from snowy, to bright and warm, to Fall time, only to loop back to snowy as you close in on a radioactive hotspot, going outside of the train makes you Geiger counter click too, in any case, there’s a map you use to travel to the next level though, you just interact and it loads. Meaning you can explore the interior and investigate all the little details, you’ll love it.

  • @muskularchicken

    @muskularchicken

    2 жыл бұрын

    @@bravepigster Awesome, thanks!

  • @ThornyPickled

    @ThornyPickled

    2 жыл бұрын

    I did exactly the same, as a long time fan of metro. They ended the series off so well, Nobody could have done it better in my opinion.

  • @lukemarchand4183
    @lukemarchand41832 жыл бұрын

    One of the things I appreciated most about Metro is that in every place you visit, people do things for clearly identifiable reasons. Time after time in post-apocalyptic fiction we see writers create insane factions that do horribly evil things for no real reason. We've all been through at least one: psychotic, puppy-kicking bandits who expend way too much energy chasing two people in The Last Of Us; whatever the fuck Cerberus' whole deal is in Mass Effect 3; the insane antagonist forces of... Well, just about every modern Call Of Duty really. It leaves you scratching your head and going "Surely there must be a better way to do this." In Exodus, just about every faction I can remember from the game acts in ways you can clearly understand. Silantius' cult is mainly trying to live their lives: they don't go out looking for you, you have to go through them. If there had been another way over the Volga they would have just stood back and let you pass. The bandits in Volga are there for a clear purpose: domination of an incredibly important artery of trade, and to catch and sell slaves elsewhere. The Baron's not using the slaves for just any old purpose: he's using them to extract oil and gas that probably goes for a fortune on the post-war market. Even the psychos in Yamantau are so balls to the wall to get you because they're batshit insane and you're an incredibly precious food source: they either eat you or they don't eat at all. At no point when I was fighting these enemies did I think "Why am I fighting these guys again?" Every faction you encounter has certain nuances to them and a clear purpose for being where they are and doing what they're doing. It really helps to make the world feel alive, and make your own actions and interactions with these groups feel more meaningful, because you are not the sole rational actor in these stories you stumble into, and they will continue to play out after you are gone. There are a few particular standout examples of this: - Silantius' cultists run the gamut from true believers, to an old man trying to convince his son to loosen up and listen to some casettes, to the equivalent of a satanist you can just stumble upon during your escape from the Church who hilariously begs you to teach him to perform your dark sorcery. Even this, perhaps the most ideological of the groups you encounter, is not a monolith: there is still plenty of space for private doubts and youthful rebellion. - The Baron's men have created a means of social mobility for their slaves and instilled them with a sense of warrior pride to make them easier to control. The Baron himself is open to bargaining with you when you become a pain in the ass, even if it's only as a trick. The presence of his body double clearly reveals that there is more going on here than meets the eye. The Bad Karma radio messages in the Summer chapter do a brilliant job of building tension as we hear Giul and Damir's plans for a trap, with most bandits seeming to fall for it only for the final radio message to reveal that some bandits are suspicious and will be entering the fake meeting ready for trouble. -The Children of the Forest have their own tribal customs and court system. They are clearly masters of navigating their environment and have intuitive solutions to the threats they encounter. Their factionalism is a perfect mix of grown-up problems (interacting with the outside world, dealing with the slow death of the valley that sustains them) and childish games which perfectly captures their state of arrested development. -The people of Vladivostok using Humanimals as a labor source and caging shrimps for their oil is a brilliant example of the creatures in the game being more than enemies. Just like how the Shrimps in Metro Last Light are commercially fished and apparently "very good with beer", listening to the bandits and trappers in Vladivostok reveals the finer points of training a Humanimal for labor or fighting and the economic activity that springs up around animals which for us are twisted nightmares but for the inhabitants of the Metro's world are just like any other animal: sometimes a threat, sometimes a resource to profit from. -A final, personal favorite example: a note you can find in one of the bandit camps in Volga (the one talking about "respectable people") is written almost exactly like the sort of formal language traditionally used in messages between the vory v zakone: the "Thieves In Law" of the famous Russian mafiya. Even after nuclear war, the traditions of Russia's criminal underworld live on. It gives the bandits a far more professional air. All of this is what makes Metro's world so rich and interesting for me. It makes me yearn for a Mount And Blade sort of experience where you could trade with these groups and travel back and forth between them, get a better understanding of the relationships between them and form more lasting connections yourself with these places and people. Maybe someday. But for now, it's another impressive component of Exodus' worldbuilding and design.

  • @hosybosy1119

    @hosybosy1119

    2 жыл бұрын

    Yeesh, thats an essay and a half lol

  • @Erreul

    @Erreul

    2 жыл бұрын

    You mean Cerberus, the group that got enthralled by the reapers, actively helping the reapers because of said enthrallment? Yeah, no clue why the Cerberus would be doing what it is in 3, couldn't even guess actually.

  • @N-GinAndTonicTM

    @N-GinAndTonicTM

    2 жыл бұрын

    I love how they portray everyone in every different faction a little bit differently.

  • @datingzoner3968

    @datingzoner3968

    2 жыл бұрын

    Adults only 🔞 baby-girls.id/angelina?cute-girl Megan: "Hotter" Hopi: "Sweeter" Joonie: "Cooler" Yoongi: "Butter" Asi con toy y sus mañas no se la lease que escriba bien mamon hay nomas pa ra reirse un rato y no estar triste y estresado.por la vida dura que se vive hoy . Köz karaş: ''Taŋ kaldım'' Erinder: ''Sezimdüü'' Jılmayuu: ''Tattuuraak'' Dene: ''Muzdak'' Jizn, kak krasivaya melodiya, tolko pesni pereputalis. Aç köz arstan Bul ukmuştuuday ısık kün bolçu, jana arstan abdan açka bolgon. Uyunan çıgıp, tigi jer-jerdi izdedi. Al kiçinekey koyondu gana taba algan. Al bir az oylonboy koyondu karmadı. ''Bul koyon menin kursagımdı toyguza albayt'' dep oylodu arstan. Arstan koyondu öltüröyün dep jatkanda, bir kiyik tigi tarapka çurkadı. Arstan aç köz bolup kaldı. Kiçine koyondu emes, çoŋ kiyikti jegen jakşı dep oylodu.#垃圾

  • @reinstate317

    @reinstate317

    2 жыл бұрын

    YEP this comment is underrated

  • @HugoStiglitz88
    @HugoStiglitz882 жыл бұрын

    Tbh you're totally wrong about Anya becoming sick instead of Artyom. I'm not sure how but the entire theme of the game and whats driving Artyom has eluded you. GUILT. The whole reason Artyon was looking for signals on the surface is because of the immense guilt he feels for being the one to eradicate the Datk Ones He feels like he doomed humanity and desperately wanted to find signs of life outside of Moscow as a way to save humanity. Anya becoming sick fits so well with this theme. Miller even guilt trips artyom by mentioning that she never would've got sick if Artyom hadn't led them out of the metro. That it was his selfish need to ease his own guilt that led them to Volga, and her into that hole And this isn't even just a different interpretation either btw. If you read Metro 2035 you would know this is the story. It's how it was written in the book and in the game

  • @lasarousi

    @lasarousi

    Жыл бұрын

    And the blood transfusion scene is guilt bring transferred to everyone else for artyom to relieve himself from the pain and live, though the death of you know who will be forever with him.

  • @davidvalentin4128

    @davidvalentin4128

    Жыл бұрын

    @@lasarousi the death made me so sad. As founder and leader, he never got to see the what he wanted, grandchildren.

  • @MarkoHolic

    @MarkoHolic

    Жыл бұрын

    actually if you think about it artyom should have died in metro 2033, if you read book in the end after he realised what have he done he removes his mask on the tower it does not said that he died but it feels like that.

  • @GodOfWarConnoisseur

    @GodOfWarConnoisseur

    Жыл бұрын

    Ayo chiiiilll

  • @BESM1984

    @BESM1984

    Жыл бұрын

    "If you read Metro 2035 you would know this is the story." THIS is the main issue!! If you need a separate piece of media to understand then that is a MASSIVE problem in your story. Everyone BUT Artyom is hinting at it. His hands and gestures only go so far at expressing his feelings about the events as they unfold.

  • @BioAlpha5
    @BioAlpha52 жыл бұрын

    o.O was not expectng the intro especially given current events. More relevant now more than ever.

  • @Dewm_
    @Dewm_2 жыл бұрын

    For once I thought this game was the full, uninterrupted power of 4A games. Finally seeing what they were capable without needing to slice back so much of what they had. I was beyond belief of what I played; it was truly amazing the feeling Exodus gave me despite it's rough edges here and there. To know that even Exodus was not free from severe complications, publisher restrictions and set backs is a complete shock to me. When the day comes that 4A is able to create a game to their full potential? I hope at last; all eyes on them.

  • @aravindpallippara1577

    @aravindpallippara1577

    2 жыл бұрын

    It's necessary to have some level of oversight over any project because of the problem with the creators aiming for the stars and missing the moon entirely - Daikatana, sure Deus Ex turned into what it was because of the same treatment but that's the exception not the norm. But, yeah let's hope 4A gets to make something fit for their vision

  • @N-GinAndTonicTM

    @N-GinAndTonicTM

    2 жыл бұрын

    Deep Silver are known for being incredibly possessive of their IP's, so it's no surprise they had a hissy fit when 4A wanted something they didn't. An open-world Metro game, set across hundreds of disused tunnels, tight corridors and the haunted, dead ruins of Moscow is a dream for me. It's what 2033 excelled at - the lonesomeness - the quiet. 2033 had an atmosphere that Last Light doesn't; which that game excelled in the gameplay itself. Deep Silver basically spat their dummy out and cried like a child because Homefront flopped - unsurprisingly - it was dull as fuck; and instead tried to gaslight the studio themselves. No wonder Dmitry Glukhovsky was pissed off when they moved from Steam to Epic. He's been calling people out left, right and centre for years now. There's a reason he's held in such high regards among the writing/video game industry. It wouldn't surprise me at all, if he told Deep Silver to "go fuck yourself" while they developed Metro 4.

  • @quintusfabiusmaximus8700

    @quintusfabiusmaximus8700

    2 жыл бұрын

    exodus is meh 2033 and last light are better games

  • @aravindpallippara1577

    @aravindpallippara1577

    2 жыл бұрын

    @@SR-wm1kr I am disappointed in the lack of effort - but that is to be expected I guess, meh. Try harder next time my dear homophobic troll.

  • @NorfolkTears

    @NorfolkTears

    2 жыл бұрын

    To me it sounds like the dev team is a bit unbalanced. They clearly have the creative talent in spades but lack enough people who can keep things on track to balance out all that creative energy. Certainly did not help that the publisher screwed them over twice during the development.

  • @YoshiTheyosh123
    @YoshiTheyosh1232 жыл бұрын

    38:30 strongly disagree on that point. I think the addition of surrendering is a great way to humanize the enemies. It's ridiculous how human enemies in most games will fight to the last man despite 30 of their buddies dying in front of their eyes and the fact they clearly stand no chance. This is fine if they're just an excuse to shoot stuff, but gets rather bizzarre if the game makes any attempt at discussing morality and ethics of your actions while the "human" enemies act like a zerg horde. It also adds a good middleground for the karma system: if you engage in firefights but spare surrendering people you're going to have a reputation for being a decent bloke, while most games with a karma system tend to only facilitate "unreasonably pacifistic saint" and "bloodthirsty monster" options. I do want to make sure you know I think you've made a great video and appreciate the effort you've put into it.

  • @PuppetMasterdaath144

    @PuppetMasterdaath144

    2 жыл бұрын

    brilliant

  • @kerelberel

    @kerelberel

    2 жыл бұрын

    He isn't saying surrendering as a gameplay mechanic is inherently a bad design choice, he is saying that its properties could be adjusted. Too many enemies surrender too many times and too easily.

  • @moonmoon2479

    @moonmoon2479

    2 жыл бұрын

    This would make sense if the game played like that but it doesn’t. It’s not 1 enemy surrenders after watching 30 comrades die. It’s 30 enemies surrender after 1 dies. And it happens all the time.

  • @asspills

    @asspills

    2 жыл бұрын

    Honestly, I never saw the surrender mechanic more than 3 times on my playthrough.. -That was on Ranger Hardcore. Each time only happened after I had really blitzed through at least half of them. I even remember REALLY wishing they would do it more often, because I'd always die from the last few enemies 😭😭

  • @galahadsoundscape6365

    @galahadsoundscape6365

    2 жыл бұрын

    What the... I don’t think that’s how the mechanic works at all. I’ve never seen multiple enemies surrender, I’m pretty sure it’s set so that only the last man surrenders. Maybe it’s a PC bug? Anyways, I still agree with you that it’s not a perfect mechanic. It should only kick in every once in a while.

  • @CanadianRamen
    @CanadianRamen2 жыл бұрын

    This video is without a doubt one of the best you've ever made. Keep up that good work

  • @yuro5833
    @yuro58332 жыл бұрын

    intro hitting different just a month later

  • @Mellovici

    @Mellovici

    2 жыл бұрын

    It is insane how things have changed for the worse!

  • @malazan6004
    @malazan60042 жыл бұрын

    I just bought this a couple weeks ago on ps5 for less than $10 and you can tell the developers are super talented. Volga itself is a masterpiece of a level it's amazing.

  • @bravepigster

    @bravepigster

    2 жыл бұрын

    It’s the most iconic Metro level, you can hardly find a video about Exodus that doesn’t include the Volga, it truly does give way to the apocalyptic Russia feel though, cool ass details in my opinion.

  • @budiisnadi

    @budiisnadi

    2 жыл бұрын

    I hate the boating part.

  • @bravepigster

    @bravepigster

    2 жыл бұрын

    @@budiisnadi it’d be fine if the shrimp didn’t spit acid, that’s the big reason it sucks

  • @Nmille98

    @Nmille98

    2 жыл бұрын

    Would you recommend it? Been looking at getting it while it's still $20

  • @bravepigster

    @bravepigster

    2 жыл бұрын

    @@Nmille98 do it, one of the best open-world games, if you like Fallout you’ll love this

  • @vlad4o813
    @vlad4o8132 жыл бұрын

    The atmosphere and attention to detail in Exodus are amazing, but what really won me over was the character interactions and small moments like the guitar duo with Stepan, Sam talking about his father and life in the military, Tokarev being passionate about weapons etc. Simple moments like these give these characters so much depth that it made me love them all the more. The crew of the Aurora might be one of my personal favorite casts in any game. They truly feel like one big family.

  • @NoExplosionsMcgee

    @NoExplosionsMcgee

    2 жыл бұрын

    There is a lot of really well written character dialogue in the game. I just wish that the main protagonist wasn't (mostly) a mute and actually had a word in edgewise in a conversation.

  • @jonathanoriley8260

    @jonathanoriley8260

    2 жыл бұрын

    The two great cast of characters I will always hold fondly to my heart: - The Normandy crew from Mass Effect - The Aurora gang from Metro Exodus

  • @BeastscopesCL

    @BeastscopesCL

    2 жыл бұрын

    @@jonathanoriley8260 the defenders of Kaer Morhen in the Witcher 3?

  • @perrytran9504

    @perrytran9504

    2 жыл бұрын

    @@BeastscopesCL I'm gonna be honest I don't think they were nearly as good as the other two listed, and I loved Witcher 3. While it did a great job at writing its characters, for some reason I never felt very connected to most of them except for your family (aka just Yen and Ciri.) It's really hard to describe why.

  • @BeastscopesCL

    @BeastscopesCL

    2 жыл бұрын

    @@perrytran9504 I get what you mean, it's just the game structure, Geralt has these people but he never relies on anyone than himself and most of what you do is on your own. Also not everyone played all 3 Witcher games meaning they lost a lot of development with Triss especially

  • @cesarzepeda8291
    @cesarzepeda82912 жыл бұрын

    Honestly metro Exodus is one of my favorite games ever, just started replaying it yesterday, glad to see this video

  • @GabrielOnuris
    @GabrielOnuris2 жыл бұрын

    This is the kind of video that makes me watch KZread. Not Shorts, or memes, nope: Just pure, insightful, meaningful content dripping with production values.

  • @2KOOLURATOOLGaming
    @2KOOLURATOOLGaming2 жыл бұрын

    23:20 Y'see that's why I love these passionate games. You say "Even the unskippable scenes like ... the whale" but you can actually completely avoid the tsarfish encounter by getting to land ASAP. Doing so means you never fall into the lake, you never get fished out by Duke (or was it Damir?). It also means that for the rest of the map, you don't know what the Tsarfish really looks like until you kill it in the station, which is also a thing that you might've completely missed. There is so much work put into things that players could completely not see, but that work is still worth it.

  • @giovannicervantes2053

    @giovannicervantes2053

    2 жыл бұрын

    Duke

  • @ProtoNoah

    @ProtoNoah

    2 жыл бұрын

    I didnt even know you could kill the tsarfish until my second play through

  • @kafkabigmon

    @kafkabigmon

    2 жыл бұрын

    I never saw the whale actually and was quite confused

  • @nopexd4833

    @nopexd4833

    2 жыл бұрын

    i didnt know after a half a month of finishing metro exodus that duke can die on the last level of Valga

  • @jacksonx7251
    @jacksonx72512 жыл бұрын

    All that background on Metro Exodus reinforced why Metro is one of my favorite franchises and why 4A is the game developer I respect the most. Even Halo couldn't resist filling it's open world with checklist bullshit instead of personal marine stories, unique forerunner structures, and other interesting ideas. While hand crafting an open world like 4A did may be demonstrably hard and time consuming, Metro Exodus proves that it is the only way to make that world truly memorable. Great video man, can't wait for the next one.

  • @DavyJonesVFX

    @DavyJonesVFX

    2 жыл бұрын

    Hard to expect anything truly unique from something that's no longer in the hands of its original creator. At least 4A still have their identity.

  • @Elrealsodapop200

    @Elrealsodapop200

    2 жыл бұрын

    I love exodus but halo focuses on an enterely different market and the game its about different things. Could they have had more variety on the game? sure, the game suffered from a lot of cut content and problems that they even had to seek help from the coalition devs to finish the game. That being said, halo infinite its more about the gameplay and they absolutely nailed it. The gameplay loop is really fun and dynamic with a lot of experimentation. About that "checklist bullshit" sort of agree. The game has optional objectives and while it doesn't vary a lot it offers good gameplay and fun ways to play and to me thats important. It also offers a bunch of optional lore in audio logs and conversations between the banished. And before you say im a fanboy, i do think the game isn't perfect and has A LOT of problems and stuff that could be better, but the game is fun and uses the operworld element as more of an enabler for fun gameplay than for its core focus. You can beat the whole game with just playing the main missions and it would have felt just like a regular halo game.

  • @jacksonx7251

    @jacksonx7251

    2 жыл бұрын

    @@Elrealsodapop200 I always forget to word my comments better. I am a HUGE Halo fanboy, but the open world was kinda disappointing in it's variety but the gameplay and story are amazing. It's a really great game, but comparing it's open world to Metros is night and day. Been slaving away on a critique for the game and while I have a lot to say negatively, I love it overall!

  • @Elrealsodapop200

    @Elrealsodapop200

    2 жыл бұрын

    @@jacksonx7251 well, to me metro is an amazing game too and i like it better, but even tho they are technically open World games they cant really be compared in a fair way. But i agree, infinite could have been better but like always, deadlines and overambitions are always things in game development

  • @datingzoner3968

    @datingzoner3968

    2 жыл бұрын

    Adults only 🔞 baby-girls.id/angelina?cute-girl Megan: "Hotter" Hopi: "Sweeter" Joonie: "Cooler" Yoongi: "Butter" Asi con toy y sus mañas no se la lease que escriba bien mamon hay nomas pa ra reirse un rato y no estar triste y estresado.por la vida dura que se vive hoy . Köz karaş: ''Taŋ kaldım'' Erinder: ''Sezimdüü'' Jılmayuu: ''Tattuuraak'' Dene: ''Muzdak'' Jizn, kak krasivaya melodiya, tolko pesni pereputalis. Aç köz arstan Bul ukmuştuuday ısık kün bolçu, jana arstan abdan açka bolgon. Uyunan çıgıp, tigi jer-jerdi izdedi. Al kiçinekey koyondu gana taba algan. Al bir az oylonboy koyondu karmadı. ''Bul koyon menin kursagımdı toyguza albayt'' dep oylodu arstan. Arstan koyondu öltüröyün dep jatkanda, bir kiyik tigi tarapka çurkadı. Arstan aç köz bolup kaldı. Kiçine koyondu emes, çoŋ kiyikti jegen jakşı dep oylodu.#垃圾

  • @HugoStiglitz88
    @HugoStiglitz882 жыл бұрын

    I genuinely think this is one of the greatest games of all time and I'm still shocked it wasn't even nominated for goty in 2019. To me it was the best that year by a mile. I think EGS really killed the conversation around this game because in reality, it's a masterpiece

  • @IlNamelessKinglI

    @IlNamelessKinglI

    Жыл бұрын

    This game was dogshit what do you mean lmao

  • @metroided34

    @metroided34

    Жыл бұрын

    The EGS fiasco sas all thanks to fucking deep silver, this game is easily up there with Half Life 2 in terms of immersion and fun gameplay, a shame 4A Games are stuck with such a shitty publisher. At least a new Metro game is in the works, so there's that.

  • @IlNamelessKinglI

    @IlNamelessKinglI

    Жыл бұрын

    @@metroided34 Did you play this on Ranger? Because if you didnt,the game shows its true, garbage form. Also in anything but Hard its a walk in the park,not exactly good or fun gameplay either.

  • @apollosinner

    @apollosinner

    Жыл бұрын

    @@IlNamelessKinglI cry more, bitch boy

  • @IlNamelessKinglI

    @IlNamelessKinglI

    Жыл бұрын

    @@apollosinner garbage game. I can make a grocery list for how shit it is.

  • @simonrockstream
    @simonrockstream2 жыл бұрын

    Your video had me hooked from the start, well done! Seriously incredible work, like, unbelievably incredible work

  • @cmurphy5258
    @cmurphy52582 жыл бұрын

    Shit 3 years already?! This was my game of the year, absolutely loved every second of it, so down for whatever project these guys put out next

  • @dustojnikhummer

    @dustojnikhummer

    2 жыл бұрын

    Yeah I remember buying it the day it launched on GoG

  • @frostyboi312

    @frostyboi312

    2 жыл бұрын

    I very rarely finish games anymore, but Exodus is one of the few I did and I'm glad I did. Amazing from start to finish

  • @jonbaxter2254

    @jonbaxter2254

    2 жыл бұрын

    I played it in lockdown and it was surprisingly fitting

  • @TheDRZJ
    @TheDRZJ2 жыл бұрын

    Highly expected video from you. One of my favourite games of all time because of immersion it creates - even with all possible flaws.

  • @assassinMax1

    @assassinMax1

    2 жыл бұрын

    Nice to see you here, your level of expertise on top level too, Drewzaj!

  • @xBINARYGODx

    @xBINARYGODx

    2 жыл бұрын

    possible flaws?

  • @user-yq5kw2gt8r

    @user-yq5kw2gt8r

    2 жыл бұрын

    А вот и Дрю

  • @reviewreviews5908

    @reviewreviews5908

    2 жыл бұрын

    I just downloaded this game yesterday and i wanna go in blind. Now i see exactly the time i start playing metro exodus this video appears in my inbox? Should i watch it or are there important spoilers?

  • @misadate8688

    @misadate8688

    2 жыл бұрын

    ебать внезапно

  • @spartainjeffer
    @spartainjeffer2 жыл бұрын

    good job man, always put these videos' in my "watch later" playlist till i've beaten the game. You articulate my thoughts and reaffirm how I felt about the game so eloquently...it makes me smile.

  • @thesaviorofsouls5210
    @thesaviorofsouls5210 Жыл бұрын

    Amazing video, looking forward to see your other content. Well done!

  • @Huggbees
    @Huggbees2 жыл бұрын

    God damn man that intro. Well, now I have to watch the rest.

  • @NotParticularlyWitty
    @NotParticularlyWitty2 жыл бұрын

    See, I didn’t mind the fact Artyom is silent because he does show emotion visually through his hands, and I feel it did that rather well. Also did love the “you are a pirate” reference.

  • @Raycevick

    @Raycevick

    2 жыл бұрын

    Thank Hbomberguy for that one.

  • @floreroafloreril1458

    @floreroafloreril1458

    2 жыл бұрын

    At the very end in the car when Artyom's hands were slightly shaking, that completely broke me.

  • @jasonx1174

    @jasonx1174

    2 жыл бұрын

    @@floreroafloreril1458 Dude same! It made me scared for a second for Artyom to check on Miller and when the body tilted I started tearing up at the full realization he was dead dead.

  • @ishitrealbad3039

    @ishitrealbad3039

    2 жыл бұрын

    I'd rather have artyom silent and only voiced in loadscreens, it gives the game it's unique identity... not every game has to be the same, just like how Dark Souls tells it's story through item description and NPC dialogue.

  • @tylerdunn9683

    @tylerdunn9683

    2 жыл бұрын

    @@Raycevick correction on the Crimea the people in the Crimean Peninsula to rejoin Russia since the vast majority of people who live on that Peninsula AR ethnically Russian. And those so-called protests against the Ukrainian government or little more than American red flag operations and the whole conflict in the Ukraine is just another American proxy war and Russia's so-called aggression towards NATO is perfectly justifiable after all how would you feel if one of your neighboring countries started placing mobile missile sites directly on your border doorstep this might come as a shock to you but the Russian people don't want a reenactment of operation Barbarossa

  • @danfrontier8453
    @danfrontier84532 жыл бұрын

    Brilliant video! The conclusion together with the beautiful music you chose created a deep emotional connection to the game and their developers, Thanks for the journey!

  • @codythep
    @codythep2 жыл бұрын

    Longest vid I’ve watched on KZread for quite some time. Glad I’m subbed 👍🏻👍🏻

  • @ISawABear
    @ISawABear2 жыл бұрын

    As sad as i am to learn about all the cut content i think ultimately the dev team made the best decisions for the final product, even if more could have been done, little needed to be removed from the final game. Well... maybe a few things they could have done without. Also wished you'd talked about the intro cutscene which is BY FAR the best opening cutscene to any entertainment ip ever. That opening train ride was the most perfect intro ever whether you've played the series before or never have.

  • @jasonx1174

    @jasonx1174

    2 жыл бұрын

    I love how that particular cutscene does the transition between pre War, day of war, and then showing a glimpse of what's been happening since said day of war.

  • @hookback
    @hookback2 жыл бұрын

    One of my all time favourite game. Still remember playing Metro: Exodus on hardcore difficulty in first playthrough. Never done that with the games i play. Meaning go straight to the hardest difficult but then again, those two previous Metro games are awesome games and i knew i had to crank up the difficulty to get the extra oomph on the first playthrough. What i got with this was one of my best experiences on playing video games because every encounter was intense with the few bullets you had which made it oh so rewarding. And when you entered Novosibirsk on your first playthrough, the intense meter went to the roof and the desperation of main character reflects heavily on you. That level became my favourite in the series instantly because i experienced it on hardcore difficulty on the first time.

  • @datingzoner3968

    @datingzoner3968

    2 жыл бұрын

    Adults only 🔞 baby-girls.id/angelina?cute-girl Megan: "Hotter" Hopi: "Sweeter" Joonie: "Cooler" Yoongi: "Butter" Asi con toy y sus mañas no se la lease que escriba bien mamon hay nomas pa ra reirse un rato y no estar triste y estresado.por la vida dura que se vive hoy . Köz karaş: ''Taŋ kaldım'' Erinder: ''Sezimdüü'' Jılmayuu: ''Tattuuraak'' Dene: ''Muzdak'' Jizn, kak krasivaya melodiya, tolko pesni pereputalis. Aç köz arstan Bul ukmuştuuday ısık kün bolçu, jana arstan abdan açka bolgon. Uyunan çıgıp, tigi jer-jerdi izdedi. Al kiçinekey koyondu gana taba algan. Al bir az oylonboy koyondu karmadı. ''Bul koyon menin kursagımdı toyguza albayt'' dep oylodu arstan. Arstan koyondu öltüröyün dep jatkanda, bir kiyik tigi tarapka çurkadı. Arstan aç köz bolup kaldı. Kiçine koyondu emes, çoŋ kiyikti jegen jakşı dep oylodu.#垃圾

  • @youtubecommenter2527

    @youtubecommenter2527

    2 жыл бұрын

    Hardcore isn't the hardest difficulty.

  • @pedrovictor4256

    @pedrovictor4256

    2 жыл бұрын

    I remember fighting and killing those blind monke like I was i artyon's place

  • @big131
    @big1312 жыл бұрын

    Love this game, and series. I applaude you for producing this brilliant video, big ups.

  • @doctoradventure413
    @doctoradventure4136 ай бұрын

    You have no idea how confused I was pausing the video at the beginning of the story section, going to bed, then waking up and continuing the video only to hear Mandalore talking 47 minutes into a video. I thought I had auto played into some different video entirely.

  • @invictus_1245
    @invictus_12452 жыл бұрын

    26:06 that spot is leads to one of my favorite memories in game. I found it at night and an electric demon spawned and circled around the structure with all of us huddled scared. I legitimately turned off my flashlight and lowered my gun hoping that I wouldn't be killed just like the locals who were praying and we were able to survive huddled together.

  • @MrSmithSAH
    @MrSmithSAH2 жыл бұрын

    That *ending* hit above its weight holy christ dude I'm about to tear up over here. You basically perfectly summed up why I love the metro series, you're cheating using that OST

  • @archmageindex5136
    @archmageindex51362 жыл бұрын

    Great video essay! Can't wait for the next one!

  • @kmile399
    @kmile3992 жыл бұрын

    as always fantastic video keep it up mate

  • @KingsandGenerals
    @KingsandGenerals2 жыл бұрын

    I have been watching the upload epopee on Twitter. Exhilarating!

  • @Raycevick

    @Raycevick

    2 жыл бұрын

    Hehe, just glad it was only a day long saga.

  • @PamirTea

    @PamirTea

    2 жыл бұрын

    Woah, didn't expect to see you here. Also, shouldn't you start the comment with "In 2019AD, on the Pontic Steppe of Europe...."

  • @jonbaxter2254

    @jonbaxter2254

    2 жыл бұрын

    Kings!

  • @alexbarnhart7941
    @alexbarnhart79412 жыл бұрын

    3:25 Thank you, Raycevick. I lived in Ukraine for a decade and was there for the Orange Revolution as well. I still have friends who live in the country and I have to persistently make sure they are safe. The line you were able to strike between a deft hand, acknowledging the limited information about the subject, and calling the war what it is was really valuable to see. Especially in a piece of media that appeals to a group that doesn't normally engage with topics like this. I appreciate the care you showed in talking about the subject and acknowledging it as a factor for 4A games. I will always love your analytical content and appreciate the mind behind it. Thank you.

  • @kommandantwunder6785

    @kommandantwunder6785

    2 жыл бұрын

    Опять русские виноваты

  • @orgoon7697

    @orgoon7697

    2 жыл бұрын

    @@kommandantwunder6785 ну наше государство действительно отчасти виновато в некоторых проблемах Украины, странно это отрицать. Не либерал если что

  • @kommandantwunder6785

    @kommandantwunder6785

    2 жыл бұрын

    @@orgoon7697 , да если бы евроинтеграторы не задумали устроить карнавал на майдане, то больше половины нынешних бед и не случилось бы никогда. Но видимо всем очень нравится делать из каких-то выдуманных украинцев святош, а из русских чистых бесов

  • @orgoon7697

    @orgoon7697

    2 жыл бұрын

    @@kommandantwunder6785 Рейсевик и не делал, вроде. Да и чел который коммент оставил. Винить во всём одну сторону станет только совсем дурачок

  • @kommandantwunder6785

    @kommandantwunder6785

    2 жыл бұрын

    @@orgoon7697"Russian separatists" - уже серьезно намекает на то, что имеет в виду автор.

  • @zuffin1864
    @zuffin18642 жыл бұрын

    These really long videos are great to listen to at work

  • @crusadr_4966
    @crusadr_49662 жыл бұрын

    Metro Exodus has been sitting in my library for the longest time. Can't wait to get playing after this weekend! Thank you Man

  • @clientcomun1958
    @clientcomun19582 жыл бұрын

    i love how they portrayed the relationship between the player and the crew in here between levels. you can spend half an hour listening to them and they added depth to the relationship between anna and artyom which was underdeveloped in LL Also a good intro on the current situation between Russia and Ukraine. Especially the tragedy of the bloodbath and losses in the Donbas region

  • @jonny-b4954

    @jonny-b4954

    2 жыл бұрын

    Yeah, you can sit there a serious half hour in quite a few spots and just listen. I did that quite a few times soaking in the atmosphere.

  • @denisonsmock5456

    @denisonsmock5456

    2 жыл бұрын

    It’s insane how long those sections could be. You could easily breeze through it all or make it last as long as you want. It was nice to be in control of that.

  • @Kripersssss

    @Kripersssss

    2 жыл бұрын

    True, those interlude segment, while you on train, and listening those dialog almost a houre, feels new, and interesting. But at the end i still cant feel the characters, despite the all what they are talk, it still feels like a begining of making a character. An it razer a stereotype, several main arhcetipe of russian fictional prose. But maaaan, chapter in Novisibirsk is the best.

  • @quinnmarchese6313

    @quinnmarchese6313

    2 жыл бұрын

    i loved smoking with Krest most probably, but the intimacy with Anna was absolutely brilliant and i also really liked how playin guitar with Stepan kinda bridged the minor fascination Artyom has with music all throughout the series. among the first actions one can do in 2033 is strum a guitar and a balalaika that are in Exhibition station.

  • @strafniki1080

    @strafniki1080

    2 жыл бұрын

    I loved that

  • @rkhale02
    @rkhale022 жыл бұрын

    The one thing i would wholeheartedly disagree on in this is saying there was an "initial lack of direction", they knew the direction they wanted. They knew what kind of game they wanted this to be, getting to the finished product is another thing entirely. Every thing they added that took an amazing amount of time such as the bit about using your gun while on the rope, i am absolutely glad it's there because it adds little bits of character each and every time they do something like that. Most games could make the tight rope grapple rope thing(i cannot think of the name, damnit) could've made it a lazy cutscene where it's exactly the same each time but takes you out of the world just a bit instead you maintain your control in the world as you slide down the rope into the next area, allowing you to see things from a different angle each time you take that rope you can look around yourself. Additionally, many modern games struggle from being too strict with what they want from the game and lose vision of the world we are experiencing in favor of making the game more easily accessible to casual gamers. You can play Metro: Exodus like it was Splinter Cell: chaos theory if you wanted or go in guns ablazing and it affects how you experience the world and how you view the monsters in it. Games are art, and it takes time and renditions to make the best pieces.

  • @djentlemanjoe5198
    @djentlemanjoe51982 жыл бұрын

    Love these long form videos. Great doc, now I want to dive back into Exodus.

  • @sd1gaming
    @sd1gaming2 жыл бұрын

    One of my favorite parts of metro Exodus was exploring out of bounds and finding the dev area in the forest, as well as the secret flamethrower/fuel you can find left in the game

  • @Edmar_Fecler
    @Edmar_Fecler2 жыл бұрын

    one of my favorite aspects of the game was how it was never afraid to slow down and really let you take a moment to reflect, or to simply enjoy the little moments. really solidifies its realism and immersion for me.

  • @SGman3000
    @SGman30002 жыл бұрын

    This was truly one of the best modern FPS games I've played in recent memory. It puts bigger AAA shooter franchises to shame. I only played Last Light Redux before Exodus and didn't finish, just thought it was too linear. What 4A achieved by experimenting with an open-world level format blew me away tho, and I'm most definitely excited for whatever project they tackle next. More importantly however, I hope Ukraine doesn't turn into a warzone again. War never changes... it's always absolute bullshit and ruins lives.

  • @sergeontheloose

    @sergeontheloose

    2 жыл бұрын

    Unfortunately, whether Ukraine slips into a warzone or not, is not up to the Ukrainians. Putin has a "hard-on" for USSR v2.0 "by fire and sword". Watch carefully what is happening in Kazakhstan now which is facing russian occupation. Putin is planning to have another go at the USSR with captured resources and slaves this time just like last time with Stalin.

  • @ArawnOfAnnwn

    @ArawnOfAnnwn

    2 жыл бұрын

    @@sergeontheloose Putin has next to no interest in annexing Ukraine or Kazakhastan lol. Much cheaper to simply try to influence them like always. Just check his latest list of demands - practically nothing about either nation. What Putin wants is to push NATO back. All his demands revolve around that. He doesn't want Ukraine in NATO, frankly he doesn't want anyone east of Poland in NATO. Cos NATO has missiles and men surrounding Russia, and they're getting closer every year.

  • @sergeontheloose

    @sergeontheloose

    2 жыл бұрын

    @@ArawnOfAnnwn His demands are simple "give me back Ukraine!". He is in no position to decide whether Ukraine wants to join NATO or not. Everybody wants to join NATO because the ruskies are an existential threat to all its neighbors - always have been, always will.

  • @ArawnOfAnnwn

    @ArawnOfAnnwn

    2 жыл бұрын

    @@sergeontheloose Lol have you even looked at the demands? Ukraine isn't the issue, NATO is. And NATO was set up as an explicitly anti-Russian alliance, so it makes sense that it'd be an issue for them. And whether Ukraine wants to join NATO or not, NATO doesn't have to accept them. You can't join NATO unless NATO says yes. And they weren't supposed to expand further east, but they did. Russia wasn't in a position to put a stop to that before, it seems now they've decided to.

  • @xXDESTINYMBXx

    @xXDESTINYMBXx

    2 жыл бұрын

    @@ArawnOfAnnwn they weren't supposed to, but that was a promise to the UdSSR not to Russia. In the best way Imho the baltics should get their own treaty and exit Nato. This would make it a more robust buffer zone without direct us influence /troops)/infrastructure.

  • @LaurensLordDodo
    @LaurensLordDodo Жыл бұрын

    This is such great video, i watched it 3 times already. gj raycevick!

  • @randallshughart
    @randallshughart4 ай бұрын

    This is so well writen and on spot analysed. Congrats man.

  • @tink5488
    @tink54882 жыл бұрын

    This is one of my favorite games in the past few years. The story is great, and actually provoked me to play the other metro games after this, because of how much I enjoyed it. The graphics are.. beautiful I don't have a super system (1060 6G, i5) but it's beautiful and runs damn near perfectly, rarely below 60fps on high settings. Render range is superb too. Honestly, if you mix the graphics and weapon systems of Metro Exodus with the Fallout New Vegas, you'd make my perfect game.

  • @Reimastered

    @Reimastered

    2 жыл бұрын

    The story is actually garbage though. Entirely disregards 2035 and begins and ends with cartoonish exposition dumps.

  • @VladI998

    @VladI998

    2 жыл бұрын

    @@Reimastered I'm actually glad it disregards 2035, as the story after the first book goes downhill. One of the few times where the adaptation might actually be superior.

  • @Reimastered

    @Reimastered

    2 жыл бұрын

    @@VladI998 🤨 Nigga what

  • @VladI998

    @VladI998

    2 жыл бұрын

    @@Reimastered Nigga yes

  • @giovannicervantes2053

    @giovannicervantes2053

    2 жыл бұрын

    Same here had a 1050TI and it still worked really damn well

  • @reinbeers5322
    @reinbeers53222 жыл бұрын

    I gotta say, The Dead City is probably my favorite level of the entire game. Sure, ending an open world game with a strictly linear level doesn't sound great, but the immersion and detail they poured on it really made me feel as if _I_ was there. Suddenly, stopping for loot or looking at the details seemed unnecessary - all that mattered was the final dash across the surface to, and through, the research hospital in which was your objective. A real sense of rush was there, compounded by the visions and the geiger counter blaring away in your ears. Only Artyom's luck, dedication, and help from the dark ones and his friends could result in success.

  • @ll13gaming
    @ll13gaming Жыл бұрын

    Wow! Well done man! This is incredible 👏 made me realize how much I need to go back n finish it, super entertaining, and I learned alot. 🙌

  • @obi-wankenobi4959
    @obi-wankenobi49592 жыл бұрын

    Was replaying this game recently, no game has ever come close to replicating the feeling that game gave me.

  • @viatorinterra
    @viatorinterra2 жыл бұрын

    4A Games just can't catch a break it seems. Kudos to them for pulling through and still delivering despite all they've faced.

  • @JT5ingh
    @JT5ingh2 жыл бұрын

    I legit just bought these 3 games during the steam winter sale. Already finished the first 2 and watched your video on them finally and now I have another reason to finish Exodus sooner rather than later. Excited to come back and see what you have to say Edit: I've finished Exodus, it might just be my favourite of the 3 games. I'm beyond impressed how 4A has managed to evolve to such a marvel of a studio so quickly

  • @AlhazredTheMad

    @AlhazredTheMad

    2 жыл бұрын

    See you soon o7

  • @kakhakheviashvili6365

    @kakhakheviashvili6365

    2 жыл бұрын

    For me it's must play. I recently re-played it, and despite remembering everything from my first playthrough, i was thrilled to visit all those places again. Exodus has some crazy emotional impact at least on me. It's also the only game that made me almost break my "W" key on my keyboard during THAT ONE driving sequence (you'll understand what i mean when you'll get there). But also consider this, Exodus feels the best when you play it slowly, methodically. Just don't rush. Basically play at similar pace as Artyom's walking speed, lol

  • @GamingMailbox
    @GamingMailbox2 жыл бұрын

    The opening to this video is the first time I have had legitimate chills to someone's KZread content. Good job.

  • @arbCannons3395
    @arbCannons33952 жыл бұрын

    The metro series is literally one of my favorites and i just finished playing all three this video is great timing. I hope the studio can make many more cause i love the games

  • @pistol0grip0pump
    @pistol0grip0pump2 жыл бұрын

    Even though I'm subscribed, and the bell is set to "all" I still often miss your updates unless I physically check your page, you're not the only content creator I'm having this issue with but it's still driving me mad, makes me worry that other people are having this issue and are missing out. Love the video and content mate, keep it up =) And have a great year, here's to a better one than the last 2!

  • @dementionalpotato

    @dementionalpotato

    2 жыл бұрын

    Which KZread client do you use?

  • @GodOfWarConnoisseur
    @GodOfWarConnoisseur Жыл бұрын

    Looking back at this again and I just gotta say because of my obsession with metro Exodus one cold winter, I found Raycevick and Avalanche Reviews. I am forever grateful for that and have watched all of Raycevick's videos. Props to metro Exodus for that and this video is amazing. It is such high quality work 🎉

  • @KiyanKafaeipour
    @KiyanKafaeipour2 жыл бұрын

    @Raycevick, I just wanna say that I absolutely love your content. Love each and every one of your videos. Keep it on👌😘

  • @TheSlayerN
    @TheSlayerN2 жыл бұрын

    Re: your first section on present day Ukraine. Thank you for acknowledging how terrible war is for the people actually living it, without turning it into a geopolitical blame game of everyone responsible. I had friends die in 2014/2015, and all the mainstream discourse since then has been terrible disrespectful to the people of Eastern Ukraine. It's not as simple as wishing for peace, it requires real empathy, and I think you did a great job.

  • @uzeahos

    @uzeahos

    2 жыл бұрын

    I personally live in the states but had a couple of friends over in Ukraine I met online a few years ago before, one of which died around the same time.

  • @robincray116

    @robincray116

    2 жыл бұрын

    I followed the crisis closely in 2013/2014. I followed it during midan, that first battle between seperatists and Ukranian forces over that beautiful newly built Donbass Airport. I was following hourly when Ukranian soldiers where almost encircled in Debaltseve Cauldron. It really was the turning point in my life when I started to distrust mainstream media. Like them constantly denying that seperatists controlled Donbass city was being hit by attillery even when it was happening right in front of their faces. Such as in that brief BBC clip in the video. Even Simon Ostrovsky who had no love for the separatists after how they tortured him couldn't deny the suffering going through the people of the DPR and that a at least some part of the seperatists movement was indeed local in nature.

  • @GaiusCaligula234

    @GaiusCaligula234

    2 жыл бұрын

    You mean Western Russia

  • @pokerface4396

    @pokerface4396

    2 жыл бұрын

    @@GaiusCaligula234 Oh, look, another vatnik.

  • @munanchoinc
    @munanchoinc2 жыл бұрын

    I freaking love this game regardless of flaws because of the extremely solid atmosphere. It kept me hooked in all of my playthroughs.

  • @1889990
    @18899902 жыл бұрын

    can't believe i just watched a youtube video with the length of a movie. damn great video!

  • @chikipichi5280
    @chikipichi52802 жыл бұрын

    You hate to see the intro become more relevant :'/

  • @AlpineAddict
    @AlpineAddict2 жыл бұрын

    Very interesting to hear about the development, Taiga felt abruptly more linear after the open worlds of Volga and Caspian and I could tell it had to be a cut content thing due to dev time, especially after going back and seeing that bigger map in the E3 trailer. It’s a shame publishers don’t give devs as much time as they need to realise the full potential. Fortunately the game still turned out incredible.

  • @domskillet5744

    @domskillet5744

    2 жыл бұрын

    Yeah the first time I played I was on the traincar in the Taiga and was super pumped for another mini open world because the concept is so cool. Then I played it and was so confused lol

  • @carlosalbertoalvarezvelasc3029
    @carlosalbertoalvarezvelasc30292 жыл бұрын

    One of my favorite games of all time. The ending of this game, it's something else. I recommend to play it on extreme difficulty, without the hud this game is an amazing experience

  • @G4JVideos
    @G4JVideos Жыл бұрын

    Great video! I loved the Valley level, makes me really sad to hear so much was cut including Pavel, but of course if it benefitted the health of the team that is more important

  • @Zynphii
    @Zynphii2 жыл бұрын

    The graphics, the story, the characters, the monsters, the environment, day, night, the weapons and overall immersion of this game are all the very best that I’ve ever experienced. I was so attached to the characters, focused so much on the story and was blown away by the graphics. This game is perfect. Metro Exodus is my favourite game by game.

  • @AshleySilverValentine
    @AshleySilverValentine2 жыл бұрын

    Can't believe it's been 3 years already, I remember still being hyped for the trailer and now I got all the expansions and stuff. Anyway, it's great to see you back man, hope you're doing well and keep making these kinds of contents!

  • @ARIXANDRE
    @ARIXANDRE2 жыл бұрын

    I loved the structure of the dlc Sam's Story. Talking protagonist, small yet dense open world and...motor boats! No more paddling!

  • @jestergodfield690
    @jestergodfield6902 жыл бұрын

    I love that bit in the game where a bunch of the team convince the colonel to take the woman and her kid with the rest of the group, after basically every team member has their say and the colonel finally gives up, we all get to work and somehow I'm the one being thanked for convincing him even though I literally didn't say thing! (Being literally a silent protagonist)

  • @void-creature
    @void-creature2 жыл бұрын

    Maybe I'm just blindfolding myself, but I was almost shocked hearing most of your criticisms... Coming directly from "last light", this one is just such an improvemnt in every aspect, the world feels even more real and insanely inventive, the movement and gunplay have a deliberate, cosequential feel to them, you and your foes trading potshots from a distance or flanking for an ambush, each shot missed and hit taken dwindeling your resouces, enemies surrendering makes them more human and spares you the chore of mop-up duty. Caspian had my jaw drop with it's crazy "russian-MadMax" setting and the irrational joy I'd get from driving my car through the gorgeous desert and soaking in the atmosphere. The Bear fights felt hugely improved from last light (as they didn't want to make me uninstall both the game and myself) giving you an actual strategy (shown to you some time prior) instead of just stupidly magdumping it... I loved getting lost in the little interludes aboard the Aurora, serving as beatiful little vignettes into the characters and their struggle, the rare optimism infecting me with glee in a series otherwise so realisticly grim... The game did feel noticably different in tone than the previous ones, but this was only appropriate, as the depressing, fatalistic tunnels of Moscow were left behind in for an actual promise of a future, and I for one felt it more than earned for both the characters and myself, after all we've been through... I have have tried, but ultimately cannot express in words how quickly and deeply I fell in love with this game. Still time for the ending to dissapoint me, as I haven't completed it yet, but even that won't outweigh the joy this game has brought me.

  • @Isaac-iv2kl

    @Isaac-iv2kl

    2 жыл бұрын

    neek

  • @serathaevistille995

    @serathaevistille995

    2 жыл бұрын

    I hope the ending didn't disappoint. It brought me to tears most of the times I've experienced it, which is at least four times. For the good ending, at least.

  • @ia285

    @ia285

    Жыл бұрын

    The Caspian Level was in Kazakhstan, not Russia.

  • @ia285

    @ia285

    Жыл бұрын

    @@Disregardedinc *Central Asian

  • @Disregardedinc

    @Disregardedinc

    Жыл бұрын

    @@ia285 your right

  • @tequilawhiskey
    @tequilawhiskey2 жыл бұрын

    I love the references and tie ins with fellow creators that you guys do. This neat little community that has been tying itself together for a while is pretty wholesome.

  • @everysinglefilm1539
    @everysinglefilm15392 жыл бұрын

    You are an event youtuber. Keep up the inspiring work!

  • @donwon199
    @donwon1998 ай бұрын

    Loved playing this perfect work of Art.

  • @tld00
    @tld002 жыл бұрын

    No other creator makes me as excited for videos as you. Also, the tradition, what did I just witness

  • @nogoodgreen3274
    @nogoodgreen32742 жыл бұрын

    Another MandaloreGaming Crossover! Love it

  • @nihilisticpoet
    @nihilisticpoet2 жыл бұрын

    I finished this game two weeks ago,making sure I took my time and listened to all the dialogue. What a sweet gift this is!

  • @avgnewyorker3404
    @avgnewyorker34042 жыл бұрын

    I wasn’t expecting to hear the Crosscode ost in this video, that just makes me so happy.

  • @Excalibugi
    @Excalibugi Жыл бұрын

    Excellent video! Thank you.

  • @feverspark7977
    @feverspark79772 жыл бұрын

    Love when Raycevick uploads a whole movie lmao awesome stuff dude

  • @vickington
    @vickington2 жыл бұрын

    this was incredibly well put together and it covered every issue i found myself. it was interesting to hear someone perfectly depict my feelings for this game.

  • @markzerop4561
    @markzerop45612 жыл бұрын

    I really love this series, its a prime example of a game being a unique medium of playing a game and delivering a narrative in a way that no other can. And I love that each area now shows the consequences of your actions rather than the end game so those decisions weigh on you in the next area. And i'd love to see more of this in games, seeing how your tendency to shoot first ask later can affect your story leading you to question your actions beforehand in later sequences. I actually thought the audio overlap on dialogue was intentional to sound more natural. People interrupt each other and talk over each other in real life, and I took that as a means to show the human side of the characters. I've seen all too many times in dialogue when one character interrupts another and you can hear the audio cut, a slight gap and then the interruption in other games.

  • @dougdynamo9398
    @dougdynamo93982 жыл бұрын

    Hoo boy, so that intro is putting in some work now, huh.

  • @kidneythief6833
    @kidneythief68332 жыл бұрын

    I enjoy this documentary style for your videos man you’re so good at it! Keep it up!

  • @Lonjy_
    @Lonjy_2 жыл бұрын

    That feeling when ray uploads. Today’s gonna be a good day

  • @the_tactical_shooter
    @the_tactical_shooter2 жыл бұрын

    Bro next level documentary right here, keep it up !

  • @Chintezim
    @Chintezim2 жыл бұрын

    Excellent video! Keep it up

  • @Justin-wheels
    @Justin-wheels2 жыл бұрын

    One of my favorite game series ever made, really hope for the quality of the next games to reflect the previous ones. Great vid as always keep up the great work

Келесі