Making a Retro 3D Game in Unity - Geojam 2021 Devlog
Ғылым және технология
➤Play the Game - lazyalarm.itch.io/mismatchpat...
Icoso held the 2021 Geojam a little while back and I participated. In this video I will share my process of making a Retro 3D RPG - ish questing game in Unity in only a week.
Mismatch Patch
made with:
Blender,
Asperite,
Unity3D,
Photoshop Elements 2018,
Paint,
KZread Audio Library
Video Credits
Wizardry: Proving Grounds of the Mad Overlord (Apple II) (1981) (Sir-Tech) | Demiath
Music:
"Flipside" by Naoko Mitome, Chika Sekigawa
"Underwater World" by Asuka Ota & Hajime Wakai
"World 7 - The Clouds" by Asuka Ota & Hajime Wakai
Пікірлер: 12
I'm actually really impressed with the graphics I really like it since it doesn't take away the original feel of the game but i certainly takes it to a whole new dimension (pun intended)
These graphics are weird my EYES! jesus kinda cool editing you have, good video overall ;)
Really interesting art style, good job!
I'm your 16,000th subscriber. Nice.
Flipside blindsided me, unlocked some memories there
Well made, good job
I love this, just subbed :D
Pretty cool 👍
The quality: 109 million The subscribers: 109
@othello7
Жыл бұрын
a year later: 10.9 thousand
Can you share how you made the shader for the triplane texture thing to tile textures instead of stretch them?
Got a long way to go to play with the big boys.