I Discovered 11 Blender Tips you've never heard of AGAIN

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It’s time for another roundup of Things You Can Do In Blender! Let's goooo. Here's a bunch more random tips and tricks to help you learn more of what you can do in Blender.
#b3d #kaizentutorials #blendertips
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📚 My Favourite Courses to learn Blender:
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➕ Addons You Need:
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Physical Starlight Atmosphere - bit.ly/PSAkaizen
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Chapters:
00:00 Intro
00:17 Align View to selected Face
00:45 Extrude Inset along Normals
01:04 Copy Modifier and Confirm Entry on Multiple Fields
02:02 Improve Viewport Playback Speed
02:50 The Importance of a Portfolio
03:34 Extend Vertex Along Edge
04:14 Using the Mix RGB node in Blender 3.4 and up
05:24 Fade Objects Close to the Camera
06:12 Secondary Tools - Extrude Manifold, To Sphere, Scale Cage
06:42 Open a Blend file with your OWN workspace (UI)
07:11 Using Imperial Units in Blender
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Twitter - @kaizentutorials
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Пікірлер: 240

  • @norm_olsen
    @norm_olsen Жыл бұрын

    🚀You probably already know that while in vertex mode, selecting a vertex and pressing V "rips" the vertex apart, allowing you to detach and move it. But holding Alt + V (known as "rip fill") does the same thing, but the difference being that as you move the ripped vertex, there is no hole left behind in the mesh! Blender automatically fills it as you move the vertex around!

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    I did not know that actually, thanks for sharing!

  • @norm_olsen

    @norm_olsen

    Жыл бұрын

    @@KaizenTutorials You're welcome :)

  • @virgilhawkins3390

    @virgilhawkins3390

    Жыл бұрын

    Can we turn a comment section into a pdf for reference? Lol videos like this always have awesome info in the vid and then such a huge wealth of extra stuff in the comments.

  • @MrMargaretScratcher

    @MrMargaretScratcher

    Жыл бұрын

    New one for me too!

  • @richeeze

    @richeeze

    Жыл бұрын

    Holy cow, I dont know what I´m going to use it for, but that blew my mind. 😅

  • @the_gascan
    @the_gascan Жыл бұрын

    You can Shift + click on the drop down icon beside a collection in the outliner to Expand or contract all the objects within that collection 🚀

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Nice one, thanks!

  • @massivetree7937
    @massivetree7937 Жыл бұрын

    If you want to slide something past its limit, there's no need to turn on and off limits with C, just hold alt and it will allow you slide without limits.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Ah nice didn't know that.

  • @Attaxalotl
    @Attaxalotl Жыл бұрын

    🚀 you can apply Shade Smooth to faces of your choosing by going into edit mode and selecting them; right clicking, and pressing "Shade Smooth." It will only apply it to those faces.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Cool, thanks for sharing!

  • @TheLoveMiku

    @TheLoveMiku

    Жыл бұрын

    thank you, that is really usefull.

  • @DarkSwordsman
    @DarkSwordsman Жыл бұрын

    Holy cow. What an amazing collection of tips. Thank you! I feel like Blender is an endless trove of cool features.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    It really is! And thanks, appreciate it.

  • @lassebodilsen
    @lassebodilsen Жыл бұрын

    The ALT+Enter trick, is useful in a lot of task where multiple objects are selected at once. e.g. Setting the same xyz coord for multiple objects. and a bunch of other stuff. Always use ALT+Enter, if you want to apply the same action to all selected objects.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    It is indeed!

  • @daniellee6912
    @daniellee6912 Жыл бұрын

    The alt + enter trick is very useful, I've been looking for this for a long time. Thanks.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Glad I could help! 🙏🏻

  • @norbertkrasny6231

    @norbertkrasny6231

    Жыл бұрын

    Of course, you can use just a pressing ALT when you are draging "number variable" (I don´t know how it´s called corectlly). It will affect all of the selected object too.

  • @steprockmedia
    @steprockmedia Жыл бұрын

    Amazingly, Blender also functions as a video editor. 🚀

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    True! Haven’t really used it though. Is it any good?

  • @Ahtisham
    @Ahtisham Жыл бұрын

    Wow I love the amount of people coming in the comments with their tips, I know a few of them but I learned a lot of them that I didn't know.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Yeah it's amazing to see all those tips! It's really a community video basically, as the next one will be filled with tips supplied by the community aswell!

  • @QuesoGr7
    @QuesoGr7 Жыл бұрын

    5 years of blender and I didn't know about most of these!

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Glad to hear I've got some new stuff, even for the pro's ;-)

  • @lawrencedoliveiro9104
    @lawrencedoliveiro9104 Жыл бұрын

    5:56 You are mixing two float values with the Mix node set to the colour datatype, then feeding the output into a float input.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Haha yeah, that's still a bit of an old habit, since (besides math nodes) there weren't any float value combiners before.

  • @foggofed9163
    @foggofed9163 Жыл бұрын

    That imperial tip is perfect thank you

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    No problem!

  • @markfong7764
    @markfong7764 Жыл бұрын

    Perfect timing. I was just struggling to get a tree animation correct because I could not see it in realtime. The Frame Dropping tip saved me

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Awesome! Glad I could help.

  • @Cr3reeper

    @Cr3reeper

    Жыл бұрын

    @@KaizenTutorials lifesaver

  • @Smeaf
    @Smeaf Жыл бұрын

    Another juicy round up of tips and tricks 🔥 Awesome vid man!

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Thanks dude! 💪🏻🙏🏻

  • @ShiroiAkumaSama
    @ShiroiAkumaSama Жыл бұрын

    0:19 is also a way to place the 3D cursor so it is aligned with the face and when you add an object then at the 3D cursor position it axes are properly placed on that face.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Nice! Good addition 🙏🏻

  • @lawrencedoliveiro9104

    @lawrencedoliveiro9104

    Жыл бұрын

    Basically, every time you place the 3D cursor, it is automatically aligned to your current view.

  • @lawrencedoliveiro9104
    @lawrencedoliveiro9104 Жыл бұрын

    7:42 Fun fact: Here in 🇳🇿 we are almost entirely metric, except tyre pressures still tend to be quoted in pounds per square inch!

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Some things stick around I guess!

  • @jasonvaughn1658
    @jasonvaughn1658 Жыл бұрын

    Thnx Sir.😎 Always great info and always something I didn't know b4👊

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Glad to help! 🙌🏻

  • @Arthr0
    @Arthr0 Жыл бұрын

    I customised Shift + F as shortcut of Face orientation overlay which is so much handy 🚀 Blender have so many tips that no one knows all tips, thats why I love the community.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Thanks for sharing!

  • @clarajosephine3295

    @clarajosephine3295

    Жыл бұрын

    oh, thats a good idea, ill do that

  • @prashantvaishnav6676
    @prashantvaishnav6676 Жыл бұрын

    Thanks for sharing such great tips, very helpful. Cheers!!🙃

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Glad it was helpful! 🤗

  • @Chimpinalls
    @Chimpinalls Жыл бұрын

    When using imperial units you don’t have to type the words. The standard abbreviation for feet is ‘ and for inches is “. Blender recognizes them (of course)! I use Blender in Hollywood modeling parts for costumes and most of the time the measurements are in inches.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    I tried that but it didn't work for me. Maybe that's because my keyboard isn't setup for US typing. But I couldn't type in ' or " to get anything to work. Only with text for me!

  • @Chimpinalls

    @Chimpinalls

    Жыл бұрын

    @@KaizenTutorials hmmm… strange.

  • @ReaZaaa

    @ReaZaaa

    Жыл бұрын

    @@Chimpinalls I'll propably never gonna need it but with german keyboard layout it works 👍

  • @ClaraCl2005

    @ClaraCl2005

    Жыл бұрын

    @@KaizenTutorials Looking at it on KZread it seems that the keys are actually different. Although a person may look at them and see the same symbols, just turned slightly. A computer looks at them and sees completely different symbols. here they are side by side (copied from your comments) first one is cimpinalls and the second one is what you're using. ‘ ' “ " Useless and annoying that it exists but interesting either way. If you want to make your keyboard work like this you can use an American keyboard layout when making a new keyboard layout nearly identical to the one you're using now, except replace the ' with a ‘ from the official US qwerty keyboard.

  • @TheColinStein
    @TheColinStein Жыл бұрын

    Oh these are fantastic! Thank you so much!

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    No problem, glad you like them!

  • @reivenelendril2603
    @reivenelendril2603 Жыл бұрын

    Awesome and useful as always, thanks for your lesson.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    My pleasure!

  • @kyounokuma
    @kyounokuma Жыл бұрын

    THank you. I learned a lot. Liked and subscribed.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Awesome, thank you!

  • @rafaeleduardotorresfuentes5154
    @rafaeleduardotorresfuentes5154 Жыл бұрын

    the best video of blender, thanks for the tips. 👌👌👌👌

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    My pleasure 😊

  • @themadartist1980
    @themadartist1980 Жыл бұрын

    Dang! I didn't know the viewport playback thing exists! That makes it soo much easier to animate my game's sprites since now i know how fast the animation is! :D

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Yeah it's very neat! Didn't know it existed before aswell and was super happy to learn about it.

  • @Tizian_Pichler
    @Tizian_Pichler Жыл бұрын

    Watching you tutorials :)🚀

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    The best tip 😜

  • @Lqvy1
    @Lqvy1 Жыл бұрын

    One of my favorite tips is recently found is for sure "Link Object Data" rather than using using arrays and mirrors, this is a simpler way for things like various windows on a building in different spots.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    That sounds interesting! 🚀 Can you explain a little more?

  • @Lqvy1

    @Lqvy1

    Жыл бұрын

    @@KaizenTutorials You can use alt+d to duplicate, which changes it to where to edit 1 they both change. However if you do a normal duplicate and have 2 objects you can ctrl+l Link Object Data which does the same thing but after the fact. This make it to where when you edit 1 object, everything within the Linked Object Data will look the same. Its essentially like using an array or a mirror but for objects in various locations in the scene. Ex. being i've primarily used it for windows in buildings if i want to edit the windows later.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Oh that’s great! Didn’t know that was possible after the fact. Thanks for sharing!

  • @btn237

    @btn237

    Жыл бұрын

    Blender’s underlying data structure is the best possible thing you can learn about. Not only can mesh data be shared but pretty much anything else including animation data, camera, lights, or even entire scenes. I remember when I first understood that in Blender, the ‘composition’ (to make an After Effects comparison) i.e scene is not fundamental, but rather the objects and data are. in other words an object can exist in multiple scenes, and it is not just a copy of the object but the very same object, it was pretty mind blowing.

  • @mycroft16

    @mycroft16

    Жыл бұрын

    This was a huge lifesaver after I first learned about alt+d to duplicate linked. I'd keep forgetting to do it that way and needing to link them after I had already created a ton and moved on to other modelling.

  • @da_roachdogjr
    @da_roachdogjr Жыл бұрын

    Yoo actual good tips and not meme'y clickbait whoa! Subscribed.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Thanks, appreciate it!

  • @Cyber_Kriss
    @Cyber_Kriss Жыл бұрын

    03:50 You can also do the exact same thing by holding the ALT key.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Ah great! Thanks for the info. 👍🏻

  • @norm_olsen

    @norm_olsen

    Жыл бұрын

    This seems to only work if you don't have "Emulate 3 Button Mouse" enabled. I enable this as I find I like this way of navigating better than the default settings.

  • @Cyber_Kriss

    @Cyber_Kriss

    Жыл бұрын

    @@norm_olsen Obviously...

  • @matchdance
    @matchdance Жыл бұрын

    So many good hack! Thank you!

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    No problem, thanks!

  • @Th3EpitapH
    @Th3EpitapH Жыл бұрын

    this is a pretty solid channel, man

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Thanks, appreciate it! 🙏🏻

  • @shravanbg4270
    @shravanbg4270 Жыл бұрын

    It was very informative for a beginner like me thanks

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Thanks, glad it helped!

  • @clarajosephine3295
    @clarajosephine3295 Жыл бұрын

    WhaAat? I always wanted a feature like the first one THANK YOU

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    You're welcome! Glad I could show you something new :-)

  • @dance_crooner
    @dance_crooner Жыл бұрын

    🤩 thx for the "load UI" tips !

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    No problem!

  • @princessthyemis
    @princessthyemis Жыл бұрын

    Wow, thanks so much for this! :D

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    No problem!

  • @parallax_cgi
    @parallax_cgi Жыл бұрын

    While you were hiding objects by clicking on the eye icon in the outliner, you will do one by one. but if you want to hide lot of em, just click and drag down to hide many as you want 🚀

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Good one! Thanks

  • @Zwackelmann173
    @Zwackelmann173 Жыл бұрын

    🚀 When you use a Colorramp hover with your mouse over the ramp and press "E" for eye dropper. Now you can click and drag your eyedropper over an image an fill your ramp very fast with those colors. I use ist to make materials very fast.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Cool feature, thanks for sharing!

  • @TheLoveMiku

    @TheLoveMiku

    Жыл бұрын

    thank you.

  • @BolognaPONYProduction
    @BolognaPONYProduction Жыл бұрын

    🚀 Shift+Ctrl+R Inverse loop cut. I can now make a pre defined edge I want to bevel, or chamfer, between two specific guidlines.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Nice one! 💡

  • @blendnothing
    @blendnothing Жыл бұрын

    Nice use full thank u ❤❤

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Welcome 😊 🖤

  • @lastbefore4488
    @lastbefore4488 Жыл бұрын

    useful information for everyone

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Glad you think so!

  • @michaelpenco546
    @michaelpenco546 Жыл бұрын

    Thanks pal!

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    No problem 👍

  • @PrinceEagle
    @PrinceEagle Жыл бұрын

    Awesome!

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Glad you think so! 🙌

  • @idontcare-sb7zs
    @idontcare-sb7zs Жыл бұрын

    yeeeaahhh i like the freedom units tip

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Haha nice! Freedoooom 🇺🇸

  • @hiitsmerisha8991
    @hiitsmerisha8991 Жыл бұрын

    Thank you for great video, new subscriber here 😊

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Thanks for subbing and thanks for the kind words!

  • @tbrg1965
    @tbrg19658 ай бұрын

    People have claimed Imperial measurements will be no longer used since I was a child. They are not going away. The entire architectural materials and construction industry is based on 4'x4' or 4'x8' supply chains.

  • @KaizenTutorials

    @KaizenTutorials

    8 ай бұрын

    I agree they probably won’t go away and if you’re used to them they’re fine too, but metric is just better overall.

  • @joshiifive
    @joshiifive Жыл бұрын

    You can hover over any fiel and copy with ctrl+c and hover again on another field and ctrl+v, I use it all the time with colors in the nodes.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Nice one!

  • @TOAKSuriFox
    @TOAKSuriFox Жыл бұрын

    🚀 Overlays then under geometry show wireframe (TIPS)

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Good one!

  • @lawrencedoliveiro9104
    @lawrencedoliveiro9104 Жыл бұрын

    4:36 Note that “Mix Color” also appears in the Add→Color submenu, and just inserts a Mix node with the data type preset to “Color”.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Good one, it does indeed!

  • @vaclavfliegel703
    @vaclavfliegel703 Жыл бұрын

    2:01 Alternatively, you can Alt+Click when selecting the value.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Good one! 💪

  • @emilsvfx
    @emilsvfx Жыл бұрын

    Still is. Only need to switch type for mixing

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    🤐 don't ruin the surprise just yet haha! No but you''re right. Lots of people have been asking where it went though as it's no longer called MixRGB!

  • @emilsvfx

    @emilsvfx

    Жыл бұрын

    @@KaizenTutorials sorry. May bad

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    @@emilsvfx haha no worries I was just kidding ;-)

  • @namekumar1082
    @namekumar1082 Жыл бұрын

    Hi sir i am new fan

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Hey! And welcome, glad you're here!

  • @konotori_vfx
    @konotori_vfx Жыл бұрын

    5:28 🔥

  • @chirlentanimations8571
    @chirlentanimations8571 Жыл бұрын

    Pressing alt f4 without saving makes rendering much faster! 🚀

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Lightning speed! ⛈

  • @Losjo4093

    @Losjo4093

    Жыл бұрын

    Omg it worked i got from 20 seconds on 256 samples down to 5 seconds :O /s

  • @chirlentanimations8571

    @chirlentanimations8571

    Жыл бұрын

    @@Losjo4093 :0

  • @norm_olsen
    @norm_olsen Жыл бұрын

    🚀 Delete without confirmation: By default, when you when you delete a mesh by pressing X, you get a confirmation popup. This can become very annoying! The solution? Go into Edit > Preferences and from within the Keymap section, search for the term "delete" (without quotes). In the search results, scroll down to the "Object Mode" section and open the X shortcut panel. Simply uncheck the "Confirm" option, save your preferences and viola! From now on, whenever you delete something, Blender will simply delete it without that forsaken confirmation popup! Life.Is.Good.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Nice one! Didn't know you could do that.

  • @norm_olsen

    @norm_olsen

    Жыл бұрын

    @@KaizenTutorials Thanks :) Yeah, it's a small detail, but it makes a noticeable improvement in the "quality of life" department!

  • @lawrencedoliveiro9104

    @lawrencedoliveiro9104

    Жыл бұрын

    I don’t get any confirmation in Object mode. In Edit mode, I get the menu with all the different options in it (including dissolve/collapse besides delete), which is handy to have so I don’t see why you would want to hide it.

  • @norm_olsen

    @norm_olsen

    Жыл бұрын

    @@lawrencedoliveiro9104 I mentioned "Object Mode" in my post (Edit Mode is a different animal entirely - you wouldn't want to remove anything from that). So if you don't receive any confirmation popup when deleting objects in object mode via the X key, you're set (if however you are deleting objects from within the Outliner [pressing X with an object selected from within there bypasses confirmations if I'm not mistaken]). In either case, it sounds like you are already ready to go! On my end, by default, the "Confirmation" radial option was checked on, thus resulting in the annoying popup.

  • @lawrencedoliveiro9104

    @lawrencedoliveiro9104

    Жыл бұрын

    @@norm_olsen I just checked again, and the X key does bring up a confirmation dialog. But the DEL key doesn’t. And I don’t use the X key, which is why I never noticed.

  • @DoryRail
    @DoryRail Жыл бұрын

    Thanks.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    No worries!

  • @KryClopz
    @KryClopz Жыл бұрын

    You should make a video fully about render farms and how to use them.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Maybe I will in the future!

  • @TheAnimeist
    @TheAnimeist Жыл бұрын

    My tip is to watch and like all of the Kaizen Tutorials videos, and subscribe.🚀

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Best tip ever! 😜

  • @konotori_vfx
    @konotori_vfx Жыл бұрын

    4:16 🔥

  • @shlokbhakta2893
    @shlokbhakta2893 Жыл бұрын

    Blender is Pog 🚀

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Absolutely!

  • @Yoshie-bv8yd
    @Yoshie-bv8yd Жыл бұрын

    You can right-click on any tool from context menu and add it to "quick favorites", then by clicking "Q" you'll get all tools that you added. For example, I added cursor to selected (I don't even remember how to do it without Q lol) 🚀

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Nice one! Thanks for sharing it.

  • @roofoofighter

    @roofoofighter

    Жыл бұрын

    Shift-s

  • @rwmorey71
    @rwmorey71 Жыл бұрын

    Had to a laugh when I saw an ad for a food blender while watching this!

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Blenders, blenders everywhere! 😂

  • @Dr_Wub
    @Dr_Wub Жыл бұрын

    What sucks beyond just being taught imperial from the ground-up is that you have to learn metric anyway. Cars built in the states have both imperial and metric nuts and bolts, which is SUPER FUN. Lots of building materials are technically measured in metric, but metric measurements always appear secondary on all of our measurement tools. Most of us who do any kind of "work" here know the struggle. lol It's awful sometimes.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Yeah, I can only imagine. I was watching this video on arbitrary imperial unit sizes and there's absolutely tons of them and they're all so confusing. Metric just makes more sense in my opinion! Hopefully with the globalization of the world, eventually, the USA will switch to Metric aswell.

  • @rendermoore

    @rendermoore

    Жыл бұрын

    @@KaizenTutorials We tried to switch once, it didn't go well. That was my favorite tip though, I think in imperial so I either switch to imperial or google a conversion. This tip will make it slightly less burdensom to be an American

  • @Puckerization

    @Puckerization

    Жыл бұрын

    @@rendermoore The thing is, you already think in metric when you deal with money. Metric is a form of decimalization which is hard-wired into any American. The UK pre 1971 did not have a decimalized currency and was even more convoluted than the Imperial measurement system. Out of 195 countries in the world, only 3 use Imperial (USA, Myanmar, and Liberia) although metric being official in the UK, people still use Volume in Imperial.

  • @MikesMarbles1
    @MikesMarbles1 Жыл бұрын

    great video as usual!! Thanks!! What did you mean by "is sign" at 7:30? How do I use other units with the transform shortcut?

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Oh yeah that’s the = sign. I’m not sure what it’s called but I thought it was ‘is’. Maybe not though haha

  • @MikesMarbles1

    @MikesMarbles1

    Жыл бұрын

    @@KaizenTutorials i believe that it's called an equal sign, either way it's a great video and I learned a lot as usual

  • @abdulkerimseid1189
    @abdulkerimseid1189 Жыл бұрын

    thank you budyyyyyyyyyyyy

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    No problemo!

  • @Abyss_Studios_Official
    @Abyss_Studios_Official Жыл бұрын

    An alternative to this 6:42 is apend wich dose this but 0.1 percent faster

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Saving time is saving time amirite?

  • @likemanner
    @likemanner Жыл бұрын

    🚀Simple but easy to miss/forget. Shift right click for loop select.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Love that shortcut!

  • @czarScobar
    @czarScobar Жыл бұрын

    hi 1 ask : exist a way to update the materials wich usb "mix rgb" to the new "Mix" in automatic or this to be made one by one manually? thx

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    I'm not sure if that's possible, but I'm afraid it has to be done manually... the old nodes (MixRGB) still work though, so it isn't necessary to replace them. You just can't add them anymore in new projects.

  • @yuvaraj8492
    @yuvaraj8492 Жыл бұрын

    select vertex, press G, click middle mouse button and drag.....🚀

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Nice one! Thanks for sharing.

  • @Cramondorf
    @Cramondorf Жыл бұрын

    Blender for the Sender!

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    🙌🏻🙌🏻

  • @ClaraCl2005
    @ClaraCl2005 Жыл бұрын

    okay but for the imperial units thing. I grew up and live in America yet I have no idea what an inch looks like, although I can tell how big something is in millimeters with pretty decent accuracy.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Haha nice, sounds like you've got a bit of a Metric soul! ;-)

  • @joleafonso9
    @joleafonso9 Жыл бұрын

    I don't understand. They decided to drop the mixRGB and replace it with something else, but the 'Viewport Shading Eyedropper - Single color', after all these updates, still not fixed?!!!

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Well I guess haha..

  • @liminose
    @liminose Жыл бұрын

    Long live the Empire!

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Hahaha 😂

  • @jVEohnponpon
    @jVEohnponpon Жыл бұрын

    You can ctrl + alt + delete then end taskbar

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    🤔

  • @hondenbraaksel
    @hondenbraaksel Жыл бұрын

    Hey Kaizen, in the part about secondary tools, you don't show how to make these visible. Have tried all kinds of combinations but it gives me only the primary option. How does this work? Thanks for the helpful video!

  • @nigellill3222

    @nigellill3222

    Жыл бұрын

    Hover your mouse over the small triangle. Hold down the left mouse button & a window will open showing all the selections. Still holding down the left mouse button move the cursor to the one you want & release. It will then appear on your model. P.S you must first select a vert, edge or face.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Love the username 😂😂😂 but yeah its like Nigel said. Just click and hold the icon and a window pops up with secondary options. It’s just the ones with the small triangles in the corner though!

  • @nigellill3222

    @nigellill3222

    Жыл бұрын

    @@KaizenTutorials Woops, that was very rude of me it's your channel not mine. I read the question & replied without thinking. 🤐

  • @mipe7755
    @mipe7755 Жыл бұрын

    I wish LOAD UI was disabled by default, and honestly, there should be a possibility to adjust default values for settings like this one.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    I agree. Maybe you can save it in your default startup file though.. haven't tried, so not sure!

  • @mipe7755

    @mipe7755

    Жыл бұрын

    @@KaizenTutorials Nah, it doesn't work, cuz Blender doesn't remember your choice even within a single session. Same with another tool - dissolve edges. By default, "dissolve vertices" subsetting is ON and no matter how many times you turn it off, it will stay ON the following times. Wish Blender would generally be better in remembering user's last choices.

  • @norm_olsen

    @norm_olsen

    Жыл бұрын

    You can set the default behaviour so that it never loads ui by simply going to Edit > Preferences and from within the Save and Load panel, uncheck Load UI and save your preferences!

  • @lawrencedoliveiro9104

    @lawrencedoliveiro9104

    Жыл бұрын

    Remember, the UI settings include all the workspaces defined in that document. If you have a team workflow which involves moving documents between different team members, then the workspace setups will likely be part of that.

  • @aegisgfx
    @aegisgfx Жыл бұрын

    Are you saying that measuring things in terms of how many giraffe necks long it is, is a bad idea???

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    No that’s actually the best measurement there is. Very steady and everyone knows exactly how long it is! 😝

  • @TOAKSuriFox
    @TOAKSuriFox Жыл бұрын

    🚀I know this is'nt really a tip but you should review the spring bones addon for blender. 😀

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Haha thanks!

  • @alexfulcrumart
    @alexfulcrumart Жыл бұрын

    not having to load other people's wacky workspaces is life-changing

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Haha well maybe not lifechanging, but definitely very good to know ;-)

  • @TOAKSuriFox
    @TOAKSuriFox Жыл бұрын

    🚀 Render properties Simplify

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Nice one!

  • @KryClopz
    @KryClopz Жыл бұрын

    Hey Kaizen

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Hello! 🙌

  • @KryClopz

    @KryClopz

    Жыл бұрын

    @@KaizenTutorials Question, Would you wanna do some voice acting for a game im making? Its a Batman game lmao, you can also do some modeling if thats what you prefer.

  • @yora2518
    @yora2518 Жыл бұрын

    How i create vibrating object on a certain frame in blender.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Vibrating? You can animate the location of an object to 'vibrate'. Easiest is take an object, go to the desired point in the animation, add a location keyframe, change the timeline window to be the graph editor and select the keyframe you just added there (a line). Now open the right side menu with N and go to generators > noise. Tweak the settings and you should have a vibrating object!

  • @SzotyMAG
    @SzotyMAG Жыл бұрын

    0:58 that font's "I" looks like "1", probably best to change it

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Yeah it kinda does! that's just my brand font though. Kinda want to keep it. But I can use a lowercase i next time :-) thanks for pointing it out!

  • @SzotyMAG

    @SzotyMAG

    Жыл бұрын

    @@KaizenTutorials lowercase "i" would be good enough probably

  • @dbseraph
    @dbseraph Жыл бұрын

    7:32 a what sign? do you mean the square brackets?

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    yeah so apparently that's not what's it called in english, but I said an 'is' sign. But it's this one I mean =, which I learned is called an Equal sign.

  • @dbseraph

    @dbseraph

    Жыл бұрын

    @@KaizenTutorials oh okay! thanks, i've never heard it called that before

  • @barkatbugtichannel2908
    @barkatbugtichannel2908 Жыл бұрын

    I can't find a texture menu called Quick favorites ... In Shader Editor ... But Can't find ... Can any one helps me ? Note : Shift+A also not find am looking for MixRGB and and some other Quick favorites ...

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Its now called the Mix node. Not Mix RGB. Quick favorites are found with Q but you first need to add favorites to this list.

  • @aliassajjad5880
    @aliassajjad5880 Жыл бұрын

    can you make tutorial how to make sky with cloud without addon please

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    I'll take it into consideration!

  • @alirezapourreza8530
    @alirezapourreza8530 Жыл бұрын

    I guess mixRGB is replaced ( renamed! ) with COLOR COMBINE.

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Well not really,t he old Mix RGB node is now just called the Mix node. The Combine Color node is something else where you can combine RGB values, individually!

  • @pv8685
    @pv868511 ай бұрын

    anytime i see your face in a yt video i know its serious buisness!

  • @KaizenTutorials

    @KaizenTutorials

    11 ай бұрын

    Hahaha

  • @SzotyMAG
    @SzotyMAG Жыл бұрын

    1:45 should've clarified that the object which the modifiers get copied from is the last selected object. I can see newbies box selecting like you did and end up messing it up

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Yeah true! It's the inverted way of what feels natural in your head. Should have clarified that!

  • @lawrencedoliveiro9104

    @lawrencedoliveiro9104

    Жыл бұрын

    Technically, it’s the “active” object. That is usually the last-selected one, but only if you select objects by clicking them. Remember, there are other ways to select.

  • @mrzorg
    @mrzorg Жыл бұрын

    🚀Can you show how to use an image.jpg as skin on an object. Also, can you show how to import .3ds objects?

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    I'm not sure what you mean with the first one? You can just use it as an image texture right?

  • @post-monk671
    @post-monk671 Жыл бұрын

    5:24

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    ?

  • @post-monk671

    @post-monk671

    Жыл бұрын

    @@KaizenTutorials haha it's a marker for me to return to. I wanted to implement this in my next project :] Thanks brother! Hare Krishna

  • @Penguin_No.4
    @Penguin_No.4 Жыл бұрын

    hello Kaizen, I really like your videos, can I reprint your videos to Chinese website to let more people benefit from them? I will indicate the author and your tubing address and will not use it for commercial purposes. Thank you!

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Hi, sorry for the late reply! Do you want to convert them into text? Or remake the videos in chinese? Or add subtitles?

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    If you want feel free to mail me at business@kaizen3d.com and we can discuss things over there.

  • @brendanderocher7721
    @brendanderocher7721 Жыл бұрын

    The Waffle House has found its new host

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    ??

  • @nigellill3222
    @nigellill3222 Жыл бұрын

    Every once in a while it's good to go back to the simple things we should all know (& probably did but were forgotten) or discover due to upgrades. Thanks for the tutorial. 👍🏼🦘

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Well said! It’s these little things that can save so much time in a workflow but there’s just too many features to know ‘m all in Blender. So always good to share I think!

  • @nigellill3222

    @nigellill3222

    Жыл бұрын

    @@KaizenTutorials Absolutely 🙂

  • @GaryParris
    @GaryParris Жыл бұрын

    good work, Blendersecrets youtube has great useful tips and a pdf book too which has a lot of these types of quick reference and great tips just fyi

  • @KaizenTutorials

    @KaizenTutorials

    Жыл бұрын

    Good one! He has amazing tips for sure.