How to take Metahumans to the NEXT LEVEL ! (Unreal Engine 5)
(advertising @rokoko) Get the Rokoko Smartsuit Pro: www.rokoko.com/products/smart... - Learn how to mocap and change the look of Unreal Engine 5 Metahumans to recreate the Hellblade II: Senua's Saga demo.
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Пікірлер: 136
I know, we're re-creating video game trailers now 😬 But you gotta admit these games start to look so damn REAL!! To me the Hellblade II trailer is a cinematic piece of art!!
Unreal Engine has been getting better an better, it really is just becoming and extension of the artist themselves. Great Video 😊
Seeing how fast CG evolving is a chance in million fr...glad I'm here to see this changes
love the content lately 🤩 I'd love to see how a budget suit would perform vs expensive
@elujinpk
10 ай бұрын
That's a good idea
I am one of your strongest fans, and I learned a lot from you. I sometimes try to present some explanations like yours, but my capabilities are simple, starting from the computer or something else, but I benefit a lot from you and try to imitate you, as you are my ideal. Thank you always and good luck.
Great tutorial again guys! Congrats!
this is the first useful (really useful) vid i found for what i want. Thank you.
This is amazing 🔥🔥 but the last part with the “Urrrggg” got me in stitches 😂😂😂😂
Love the fact that you are showing the full process and I am wondering why the face data is not accurate/detailed at all?
This is awesome and I have learnt a lot
That thumbnail goes so hard. Loved the video ❤
didn't you notice that metahuman animations (Face and body) are glitchy in comparison with AAA Cinematics like (blue dot cinematic showcase in Unreal engine Channel)?
@Zuranthus
Ай бұрын
yes, that's mocap jitter, it needs to be cleaned up manually, which is why VFX animators still exist
@gameringx3937
Ай бұрын
@@Zuranthus do you know some channels that explain how to do that?
Wow that's a mouthful to absorb but the end result is awesome.
IF only you had more body options, this would be fire to use metahuman
everything looks great expect the size of head and hand animation
Final result looks horrible, it need more time, but in total good job! But those face expressions nad lego hands funny :D
I am so glad this was realised when it was! I am working on my own project and these videos are all entirely helpful! Thank youuuuuuu!
@badboi2576
10 ай бұрын
That's great little buddy 😊
What are you using for the water? Wave behaviour looks dynamic kinda
result was too good
This is soooo cool!
4:54 usefull tips, ty
how did you combined the head with the body of metahuman? woulnd't the upper chest and nech part overlap and clip each other? Also can we edit the body in metahuman?
Please 🙏 Do in-depth tutorial on *Quixel Mixer* and metahuman
This is definitely a hidden talent 🔥 let’s keep it hidden 🔥🔥
Awesome it's not just Uncanny Valley's anymore it's Gorges, Canyons, Gullies, and Ravines.
That's great! the arms are a bit stiff but looking good
Hello, I have always worked on Blender and now I would like to take the metahuman mesh with the animation and take it to Blender to make the render there and add more details. but every time I try to export the animation no longer fit the mesh and it's a disaster., what would be the way to do this?
I am your top fan... Great content.. love it so much
The quality of the final render looked realistic until this shot at 6:33. His head looks way too big
@brianmolele7264
9 ай бұрын
😂😂😂😂
Have you ever considered using iClone 8 for live motion in UE5?
We need detailed step by step tutorials on using scan data for custom metahuman textures
Очень качественные ролики, особенно с плагинами. Спасибо тебе огромное
I'm equal parts excited by and scared of the future
Amazing
I think its time to open Unreal for the first time ever. Just seems like a fun mid life crisis. I'll drop a comment in seven years to let you know what transpired.
@SpiritRaps
4 ай бұрын
Haha
i would love to know what benefits does the rokoko suit have over mocopi by sony
i must admit I was expecting the facial capture to produce a better result. Any particular reason it is lower quality than the demos we've seen, hell blade and the like?
Is there any info about if this Live Link App is coming for Android aswell? dont want to buy an iphone just for that purpose ://
Great video😊
I was expecting a better final result to be honest. It's very very scummy to have a closeup on that face. Your upper lip is twitching like crazy for some reason in the beginning and then the whole had starts twitching. Also the shirt has some very big issues cause first of all doesn't feel like a real one but also at some point you can see the collar part starts to bug out at 6:41. The final result it's a bad and I truly mean bad. Definitely NOT worth the amount of time and the €3,5k you've spent on that. At least that's my personal opinion on it. You are saying that it's a fairly cheap smartsuit if compared to the competition which costs in the order of tens of thousands, but that's obvious since it seems inferior. To compare to suit that used to cost tens of thousands, let me say this: facial expression on closeups and movement of the 1st Avatar looked better than your final result imho. And I know you might say that those were done with a massive budget and all that, but man.. that's from 2009. We're 14 years past that and still you can't argue that this is much better than that level of tech? 14 years of tech improvements should be enough to see some decent progress, and it's not the case. At least with what you've shown. I think the Rokoko tech is probably capable of doing better than this, but maybe it required you to invest more time and effort. As a sponsorship you should have shown the best potential of the product and maybe spend the time to actually improve the final result as much as possible, cause this does not look polished. You didn't make Rokoko's products much of a favor with this video of yours.
What model iPhone works with this? I'd buy a used one just for this!
The actual fast way is to have a corrective pose when recording your animation ;)
Where is the in depth video ? cant seem to find it
Did you forget to use Specular Map on your face texture?
Noah for President 🤘
@noahorror9047
10 ай бұрын
hahaha
I'm seeing companies like Heygen and Synthesia, allowing people to create realistic avatars of themselves to help them create a constant flow of video content but those options are nothing like this. Is this Meta Haman / Unreal engine option able to be used for video content, promo videos, social media reels etc? or is it just for games? I want this made of myself so I can use it for my three online businesses
3:08 'gonna put some dirt in your eyes'
Character Creator + Accuface + Wonder Dynamics + Blender is a better choice for serious character animation.
"the tools needed to create something like this are available to anyone" *proceeds to show an iPhone*
Now that you're done with your suit, can I have it?😂 I've been wanting to get one for years, but I had to think about it as not being a single purchase and then you use if for life. They continue to evolve and looks like what I envisioned is coming to pass. Soon, all you need would be to record a video and you'd be able to extract perfect motion data from it just like what runway is doing. It should get cheaper and cheaper with better accuracy including facial and everything.
When will Unreal Engine have this stuff integrated into it so that we don't have to get all these external programs?
Theres definitely some stuff wrong with the metahuman (mostly being the body, i think the face is fine). The animation is also a bit janky and exaggerated in certain areas like the mouth. I still think this is amazing though because with a team of only a few people you could make something that looks less janky n whatnot.
Can anyone tell me why my UE can't find my device, they are on the same network!
Hi, your video is spectacular, I congratulate you, I really liked it, finally something similar to what I'm looking for, Master I need you to help me with something that I'm stuck with, I have my rokoko suit with gloves but I don't know how to retarget the fingers in my metahuman, to achieve what you did you need the unreal paid plugin? I hope you help me how to solve this problem that I have, thank you very much
Is there a android face capturing app? Or a cheap 3rd party tool?
It's cool for a homegrown cinematic but isn't quite there yet. Considering the large investment in hardware and the limited results, there might be ways more suitable for a small studio or a one man shop. E.g. manual facial rigging in Maya. The environment is great but the facial animation has a long way to go if compared to the original.
How do you get metahumans to talk?
Epic
0:20 yehh right........"you don't need years of knowledge in 3d"...................absolutely right. What you did have exatly the same level of quality in animation, visual, realism ecc ecc that what you show at min 0:14 ............no sorry what you did is even better the movie like avatar or similar , yehh right everyone outside now you know, you don't need study 3d or have experience Is so easy do this kind of things expecialy if you have someone like Noah then help you (someone that seem to studied 3d a bit at the least) 0:30 did you see how far you did? Seriusily did you compared what you did at the senua demo?...........and you still say "you don't need knowledge" Personally i think was much better to say something like "you can now have access to a low cost tech that can help you to archieve a fast rappresentation of your idea".............."but you need study if you want something good" That was a better info, you can't reach that kind of level (senua) just playing whit this tech. (until now ......in bad future may be...who know). Of course is just an opinion ,exactly what a comment section is created for...right?
Cant wait UE 10
My man, it wasn't rendered in real-time by any means. That was using the path tracer, which for about 1 minute or footage you're looking at 24-hours of rendering time even with a dual 3090 and 128gb of ram. True, Lumen is excellent, but what was shown wasn't Lumen.
Well, the suit may be optional.. but mocap software that doesn't use a suit is not very good. And with the suit sitting somewhere north of 2k$, mocap animation remains outside the realm of possibility for "almost anyone". That being said, rokoko is the best Damm software/hardware on the market and thier stuff is absolutely worth the money!
I think the only thing that's making yours a bit weird is your rig that you used, It's shaking the camera and we can see it in the final animation.. But otherwise, looks great! You should try one that has less intense speaking and emotions or wtv
А потом вспоминаю качество Смуты за полтора миллиарда
Very Affordable? No offense, you make great videos, but just what crowd are you trying to reach that can say with you, "Only $3,000.00 why, that's so affordable!"
It only costb about $10,000 (for the suit, the software, a computer system and peripherals that can support it all, the phone, the light, the helemt device to wear it all (and whatever I have not accounted for) and takes about 100 hours (for a paid intern - and who knows what systems and software he had access to) but yeah, good job.
Early Friday Gang. ❤️ Upcoming top tier game!
You don't need to buy expensive stuff. Needs an iPhone 😂
@brianmolele7264
9 ай бұрын
😂😂😂 and a Rokoo koo
i was today years old when i realized jordy looks like willem dafoe the face cam did it
6:34 Big head 😆
Wait, a noob in everything can recreate the hellblade scene in UE? Did I get it right?
Top wow
5:39
RaaaahhHH!
Im using his pronunciation of Niagara from now on. Way cooler
Looks good and like shit at the same time
The metahuman looks dry
@CalmDownHarold
9 ай бұрын
she is
@CalmDownHarold
9 ай бұрын
cuz she next to a fireplace
Nice tut. Only cost like 4 billion to follow.
I don't like the quality of the 3d Jordy but rest is good
to buy in india it cost 10 times more then original prize . thats y we are back😵💫
One huge ad and the end result is choppy as heck.. You start by saying you dont need expensive equipment and then you show why you do, all while trying to sell a bad product 🤣 So good job i guess? xD
The facial results are great. The body, not so much. That wide angle cut really ruins the whole piece.
Nice!!! The head looks too big for his body
OK This is like the 3rd video I've seen where Niagara is pronounced completely utterly abominably wrong. It's pronounced like Niagara Falls : like this- nai·a·gruh faalz
i loved it but still confused , ......:]
The end result was so awful LMAO
Niagara pronunciation = Nye - ag - ra. (not knee-uh-gar-uh)
yr meta human looks like he has a.. what’s it’s called downs
1st comment 😅
i have a super ideea but i don't know programing , i'm with visuals. is anyone talented and modest enough to help me create a blueprint that will make a lot of money to the creator?
So bad result
@curcicreations
7 ай бұрын
Because they do these videos for sponsors only. Actual tutorial even starts at 3 min mark all 3 mind at start is basically sponsor :d looks like this channel is going in that way recently.
@Zhroomtrip
7 ай бұрын
Do better then
@RandomNoise
7 ай бұрын
@@Zhroomtrip i did
@mjcox242
7 ай бұрын
The reason it looks bad is the animation. I know thats an odd thing to say for a mocap anim but hear me out. When animateing in a 3D space or hell recording irl, stiff non-movements can make your performance look like no care was given. A small swipe with their hands hand a cross of their head could go a long way in makeing it much more lively.
@austinrutledge6484
6 ай бұрын
It's weid that you're comparing a visualization made for a tutorial to production grade mocap animation. This does its job incredibly well. It wasn't meant to be a real movie. It was meant to teach people the basics.
$1,995 ?? NO THANK YOU !!
Okay for the wealthy!
T
the face tracking is actually quite bad in the final product. Lips don't really sync well and it doesn't seem very detailed either. My impression is that most of the muscles in the face aren't actually being animated.
I can do an arduino full body suit for less than 100$.
First view please pin and also review my humble request 😢
Sad, your facial performance was way better than the result. I feel like your expressions got clamped down.
Why is their version so djanky and wonky? The idea of equipping my animation studio with this technology is very intruiging, but if the output is of this amateurish quality I'd rather save the money. Does anybody know how to avoid this or is this just the limitation of the tech?
😂