MetaHuman Animator Tutorial | Unreal Engine 5

Ойын-сауық

Step by step guide for Unreal Engine's MetaHuman Animator, the latest update for high fidelity facial motion capture. In this video, we are going to show you how to setup your iphone with the LiveLink app to capture your facial motion, then bring the footage into Unreal Engine 5 to Calibrate, Process and then transfer that facial animation to your Metahuman.
If you don't know how to create a MetaHuman, here is a complete guide:
• Create your own MetaHu...
Timestamps:
00:00:00 Intro
00:01:35 Setup LiveLink and Record Takes
00:02:28 Setup Project in UE5
00:03:50 Import footages into UE5
00:04:46 Calibration
00:06:42 Process Animation
00:07:17 Add Face Animation
00:09:31 Add Body Animation
00:12:10 Blend Face and Body Animation
Shoutout to ‪@ibrews‬ for his body and head blend tutorial: • MetaHuman Animator Com...
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Пікірлер: 875

  • @badxstudio
    @badxstudio11 ай бұрын

    Most common issue: If your head is moving and your face is not" Make sure that in the sequencer, where your FACE is, delete the CONTROL RIG LAYER. There must only be ONE layer under face. That is your baked animation :)

  • @sergeypopik6879

    @sergeypopik6879

    11 ай бұрын

    as usual, ue4 is crashed and now I can’t find even a sequencer or animation at all, I already got to the part where idle animation was applied but it didn't work for me and when I tried to switch to hoodie everything fell down and now it's just an empty project

  • @sergeypopik6879

    @sergeypopik6879

    11 ай бұрын

    idle animation isnt working on metahuman

  • @bitmap_jack

    @bitmap_jack

    11 ай бұрын

    @@sergeypopik6879 do the same for the body as this comment says for the head. delete the Control Rig under BODY. worked for me. goodluck!

  • @malikgarcia699

    @malikgarcia699

    11 ай бұрын

    ⁠o you know by any chance how to import metahuman with the animation and everything textures, hair ect. In to a 3D Program like blender or similar to then render it there?

  • @apefinance

    @apefinance

    11 ай бұрын

    The face animation is working stand alone, but when I remove the control rig layer, the face does not move anymore. What could this be?

  • @jazzik
    @jazzik3 ай бұрын

    For anyone who is using UE 5.3.2 and has a problem with not having FACE in sequencer, I got it working this way: - In MetaHuman Performance view, do everything the same until Export Level Sequence - When you click there and you get Export settings, go all the way down to MetaHuman Tracks - Select your MetaHuman BP as Target MetaHuman Class and tick Enable MetaHuman Head Movement - Now you have your MetaHuman in Sequencer, remove the controlRig from Body - Add animation to body Done. Thanks Bad Decisions Studio for awesome tutorial!

  • @RehanaLatif

    @RehanaLatif

    3 ай бұрын

    I much needed this solution. Thank you so much.

  • @pipcy

    @pipcy

    3 ай бұрын

    This is exactly what I need... thank you but my editor keep crashing when I try to add the animation: Assertion failed: Pose.IsValidIndex(BoneIndex) [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Public\BonePose.h] [Line: 568] anyone getting the same error??

  • @RehanaLatif

    @RehanaLatif

    3 ай бұрын

    I get that too@@pipcy

  • @ZzRvXzZ

    @ZzRvXzZ

    3 ай бұрын

    following this step also automatically connected the head to the body and maintained the neck movement.

  • @DesignsbyElement

    @DesignsbyElement

    3 ай бұрын

    Thank You!!!!!

  • @janehaslam684
    @janehaslam68411 ай бұрын

    Love what you have done here. Really nice work. I am a member of the MetaHuman team at Epic, and have just one small comment on the creation of the MetaHuman Identity. For the 'Teeth' pose, you should make sure that the top and bottom teeth are together, with the back teeth meeting in a 'clench', and (likely) top teeth slightly overlapping the bottom teeth, and opening the lips so that the upper teeth tips are visible. In your pose, there was a small gap between top and bottom teeth, which can lead to slightly less accurate positioning of the teeth in the MetaHuman Identity, and therefore slightly less good quality of animation.

  • @badxstudio

    @badxstudio

    11 ай бұрын

    Hey Jane!! Nice to meet you and thanks so much for your feedback. We are definitely going to implement this next time :) Is there anyway we could contact you? we have a few questions that we'd love to clear out before releasing here on the channel :)

  • @benz.1730

    @benz.1730

    9 ай бұрын

    @janehaslam684 Still the weakest part of Metahumans is the eye integration. The face seems to be a mask, then there seems to be a gap and then come inside both eyes. They seem not connected. In real life there is translucent flesh and tear fluid. I know it's possible to fix it manually, but it's not easy. Hopefully this will be improved. And otherwise @badxstudio it's worth another tutorial, if you find out how to fix this... Thanks

  • @danielarriaga4309

    @danielarriaga4309

    6 ай бұрын

    Hey Jane, sorry to ask an unrelated question here but maybe you know the answer :) Can animations done with Metahuman Animator in 5.2/3 be exported backwards to 5.1 as FBX, or did Metahuman rigs change too much when this new tool was added in 5.2? I'm afraid of buying a new iPhone to record animations for my 5.1 project in 5.2 Animator, without knowing if it will work (and I have dependencies that lock my project to 5.1).

  • @mysticacreations3188

    @mysticacreations3188

    5 ай бұрын

    Can anyone please help??? I AM STUCK When Exporting the Level sequence, Face is not visible in the sequencer. There is ust Newmethumanidentity and Animation and face controlboars_CtrRig under it. what do I do now?@@badxstudio

  • @SupremeMister

    @SupremeMister

    4 ай бұрын

    Hello Jane, I can’t help but ask pro in metahumans as you are. I’m trying to make manually keyframed body animations with control rig implemented in MH combined with face animation made with MH animator, but I still get the detached head when I try. Please help me find the solution of this problem. Maybe you know how to fix it, or you know someone who explained it on YT, anything helps, any help is appreciated. Thank you in advance. And, thank you for your hard work!!! You and the whole team you work with made a big step in CG, you created a spectacular masterpiece.

  • @atticustay1
    @atticustay17 ай бұрын

    This is insane. I didn’t know stuff like this was possible. It’s incredible how fast technology is moving

  • @AgentKain
    @AgentKain11 ай бұрын

    I found you guys like a month ago and by far give the best UE tutorials, so thorough and entertaining! Keep up the great work!

  • @badxstudio

    @badxstudio

    11 ай бұрын

    Agent this means a lot to us man ... we really do spend countless hours re-writing our intros and main script to ensure its entertaining and clear so people can really learn something. The fact that it's working and you guys like it means a lot to us

  • @webtron44
    @webtron4410 ай бұрын

    Gentlemen, This video is incredible. I was totally lost when it come to metahuman animation - but you guys got me up and running like a charm. Excellent instruction.

  • @badxstudio

    @badxstudio

    10 ай бұрын

    Wow, thanks! So happy that it helped you 🙌

  • @hl236
    @hl2367 ай бұрын

    One of the best, easiest to following and engaging tutorial that I have ever watched. Thank you sir!

  • @WesleySales1
    @WesleySales111 ай бұрын

    It's amazing to see how fast this channel is growing. Super deserved work, guys! 🥳🥳 Thank you for bringing yet another quality tutorial and still supplying details and procedures that most didn't do.

  • @badxstudio

    @badxstudio

    11 ай бұрын

    Thank you so much! Your words mean a lot man.

  • @nohc4
    @nohc411 ай бұрын

    Subscribed! You guys are awesome! straight-to-the-point videos, no BS, and a great vibe! Keep it up!

  • @badxstudio

    @badxstudio

    11 ай бұрын

    Awesome! Thank you so much!

  • @iamisobe
    @iamisobe11 ай бұрын

    i iwsh all tutorials were this direct, no filler stuff that is distracting, step by step and clear and concise

  • @badxstudio

    @badxstudio

    11 ай бұрын

    Glad you liked iit bro

  • @buffalosoldierx
    @buffalosoldierx8 ай бұрын

    Thanks Mate, your video was, by far, the most complete and well made about metahumans. You turned something dull and tedious into something simple and freaking funny to watch. I've just subscribed. Thanks again!

  • @badxstudio

    @badxstudio

    8 ай бұрын

    You are absolutely welcome ❤️❤️ we put a lot of effort to get that exact vibe across and glad it worked out! Listen we’ve got another one coming for metahuman customisation over the next 3 weeks ❤️

  • @buffalosoldierx

    @buffalosoldierx

    8 ай бұрын

    @@badxstudio I can guarantee that every effort put into the videos is noticed, top notch content. I've seen several other videos from you guys and I'm sure the KZread algorithm will promote BDS soon... Congrats again and keep up the good work... Cheers!

  • @brentonhalio4536
    @brentonhalio453611 ай бұрын

    genuinly one of if not the most thorough, well developed tutorial ive ever followed. You accounted EVERY possible error, this was fantastic. Thank you.

  • @badxstudio

    @badxstudio

    11 ай бұрын

    Thanks mate! Glad it helped!

  • @rctakedown9595

    @rctakedown9595

    7 ай бұрын

    All worked fine for me (thank you SO much, so awesome), except once i click Disable Post Process Blueprint for the face it goes bad for me and the face animation no longer plays/works :( Any ideas?

  • @leoniacobita1449

    @leoniacobita1449

    Ай бұрын

    @@rctakedown9595 i have the same issue and idk how to solve it either :(

  • @DisintegratorFilms
    @DisintegratorFilms6 ай бұрын

    You guys are my go to Unreal tutorials for sure. Thank you!

  • @badxstudio

    @badxstudio

    6 ай бұрын

    We love you

  • @elidelia2653
    @elidelia265311 ай бұрын

    Superb tutorial! thank you guys! I look forward to your next installment.

  • @badxstudio

    @badxstudio

    11 ай бұрын

    Thanks for watching!

  • @fdupas
    @fdupas11 ай бұрын

    Great Tutorial again, always with lots of fun and it really helps to learn new things about Unreal Engine and Metahuman. Thank you guys for this great demonstration. 😉

  • @badxstudio

    @badxstudio

    11 ай бұрын

    That was the whole goal

  • @PrintThatThing
    @PrintThatThing11 ай бұрын

    Amazing content guys. Im doing this process tomorrow and was curious how I was gonna connect the head to the body. Thanks for the funny walk through 🎉😂❤

  • @badxstudio

    @badxstudio

    11 ай бұрын

    Thank you

  • @user-ub1rl9mv9r
    @user-ub1rl9mv9r5 ай бұрын

    Dude god bles you I’ve been trying to figure out if I’d ever be able to make short funny animations and this tech is possible now and high quality now. Wow I used to draw frame by frame this is amazing you basically just have to be able to act in character. Insane!!

  • @violentpixelation5486
    @violentpixelation54863 ай бұрын

    Thank you so much for going through all the neede steps. You guys rock!

  • @natec1
    @natec111 ай бұрын

    I’ve been waiting for this for so long!!!

  • @badxstudio

    @badxstudio

    11 ай бұрын

    Glad to know you are watching it now

  • @natec1

    @natec1

    11 ай бұрын

    @@badxstudio Just went through the process and it's super cool! Thanks for the easy tutorial!

  • @LYREMusicGroup
    @LYREMusicGroup11 ай бұрын

    This is SO cool!

  • @badxstudio

    @badxstudio

    11 ай бұрын

    I know right!! Just imagine the possibilities now for the Music industry!

  • @josephsart1843
    @josephsart184311 ай бұрын

    thank you soo much i tried to do learn how to do this several times and it was always too confusing but this made it infinitely clearer so thankyou 🙏🙏🙏

  • @badxstudio

    @badxstudio

    11 ай бұрын

    You're very welcome! Glad that it helped :)

  • @dvthecgi
    @dvthecgi11 ай бұрын

    amazing and so helpful, seemed like you guys just started a youtube channel. I have to say that this is reallllly interesting. keep going kings! you're so potential.

  • @badxstudio

    @badxstudio

    11 ай бұрын

    hahahah thank you we started about 100 days ago :D Pretty new but we quit everything to do this so we are all in. Thank youu for supporting us!!

  • @hesam_ezi728
    @hesam_ezi72811 ай бұрын

    داداشا دمتون گرم بهترین و با کیفیت ترین آموزش هارو داخل چنلتون با تمام جزیات میزارین ایول❤

  • @badxstudio

    @badxstudio

    11 ай бұрын

    damet garm bro ❤ Thanks for watching

  • @londonh
    @londonh11 ай бұрын

    thank you for the neck and body section! incredibly helpful

  • @badxstudio

    @badxstudio

    11 ай бұрын

    We knew its gonna be a pain ... glad it helped

  • @londonh

    @londonh

    11 ай бұрын

    @@badxstudio you guys are really doing the lords work. So precise and entertaining to watch, you nail it every time. As someone who has watched many tutorials for the last 5 years, you two are by far the best.

  • @mrgonuts
    @mrgonuts11 ай бұрын

    dudes your both awesome thanks for this when my head stops spinning ill see if i can take this all in

  • @badxstudio

    @badxstudio

    11 ай бұрын

    Hahhaha love you brother! Im sure you can handle it :) Let us know if u need any help

  • @Dapper_the_slapper
    @Dapper_the_slapper11 ай бұрын

    At last! I have been waiting for you guys to do this very tutorial.

  • @badxstudio

    @badxstudio

    11 ай бұрын

    Well now that you've seen it, what did you think?

  • @Dapper_the_slapper

    @Dapper_the_slapper

    11 ай бұрын

    @@badxstudio It most certainly reduced the headaches of getting the animations from the performance mesh to the metahuman. I'm pretty new to Unreal Engine and have a lot to learn...

  • @Dapper_the_slapper

    @Dapper_the_slapper

    11 ай бұрын

    @@badxstudio Also, where did you get a Patrick Stewart Metahuman?

  • @vanshrana9508
    @vanshrana95084 ай бұрын

    Awesome tuts guys, keep it up!

  • @lilylikesherpotato3461
    @lilylikesherpotato34618 ай бұрын

    Very clear and concise tutorial... thank you

  • @VR360VIDEOSIMMERSIVESOUNDVR
    @VR360VIDEOSIMMERSIVESOUNDVR28 күн бұрын

    Great Tutorials Guys. Thanks for making this!

  • @TheAIAndy
    @TheAIAndy11 ай бұрын

    daaaaaaaaaaaaang!! This one is EXACTLY waht i needed

  • @badxstudio

    @badxstudio

    11 ай бұрын

    Hellllll yeahhhh

  • @flickwtchr
    @flickwtchr10 ай бұрын

    Amazing tutorial. Talk about delivering value!

  • @badxstudio

    @badxstudio

    10 ай бұрын

    Thank you brother

  • @alkanberkan
    @alkanberkan11 ай бұрын

    perfect! i'lm loving yours energy guys! keep going

  • @badxstudio

    @badxstudio

    11 ай бұрын

    Thank you so much!!

  • @Gametime05577
    @Gametime055774 ай бұрын

    Thank You SO Much For MAking This Awesome Tutorial For fRee

  • @ArameoDios
    @ArameoDios7 ай бұрын

    Agsolutely amazing!!! 👏💎

  • @AlexisRivera3D
    @AlexisRivera3D10 ай бұрын

    *I love this channel, great tutorials here*

  • @badxstudio

    @badxstudio

    10 ай бұрын

    You are welcome brother!! Jus checked your vids too they are dope :)

  • @WonderBenders
    @WonderBenders11 ай бұрын

    This.... Is ... Crazy. People could make an easy Animation with this🤯

  • @badxstudio

    @badxstudio

    11 ай бұрын

    This continues to blow our mind!!!!

  • @prettyboiolav
    @prettyboiolav4 ай бұрын

    This is so good, and easy to follow!

  • @badxstudio

    @badxstudio

    4 ай бұрын

    My brother

  • @sraint2836
    @sraint28364 ай бұрын

    메타휴먼 관련해서 가장 멋진 채널 중 하나입니다! 재밌으면서 실용적인 컨텐츠 앞으로도 기대합니다

  • @yannic8086
    @yannic80867 ай бұрын

    Seeing Patrick Stewarts head in this detail, is incredible!

  • @RedninjaMultimediaProductions
    @RedninjaMultimediaProductions11 ай бұрын

    Thankyou for the awesome tutorial!! Definitely subbed!

  • @badxstudio

    @badxstudio

    11 ай бұрын

    Awesome, thank you!

  • @ibrews
    @ibrews6 ай бұрын

    oh hey thanks for the shoutout guys-- you rock :D

  • @rb3431
    @rb343111 ай бұрын

    Awesome, super easy to do. Can't wait to see what we'll have in 10-20 years

  • @badxstudio

    @badxstudio

    11 ай бұрын

    Dude 10 years? Man jus wait for 1-2 years this is gonna jus keep gettin better!!

  • @vincestevenson9430

    @vincestevenson9430

    8 ай бұрын

    @@badxstudio Yeah, 10-20 years? FFS, I and millions of others might and will be dead in 10-20 years. Things are moving extremely fast right now, and there is no reason to wait a day let alone years to see how things are "better". There is no excuse to not start making cool things right now. You can use the cloud to use a computer so you don't even have the excuse of not having a computer. Kids these days don't have a clue how easy mode they have everything! I get your point though.

  • @badxstudio

    @badxstudio

    8 ай бұрын

    @@vincestevenson9430 couldnt agree more 🤟🏼 crazy times we live in and no excuses

  • @Taka-uq5sk
    @Taka-uq5sk5 ай бұрын

    Love that part you guys cover your local network Ip address to avoid any hack attempt and protecting your privacy :D

  • @entropicvibe
    @entropicvibe11 ай бұрын

    The beest tutorial for thiss, thanks!

  • @badxstudio

    @badxstudio

    11 ай бұрын

    Glad you like it mate 🫡

  • @NickHeinOfficialPage
    @NickHeinOfficialPage11 ай бұрын

    Hey Guys. Nice Tutorial. I still have a question. When it’s all set and done and I try to tweak my facial animation by baking my face to the control rig in sequencer, the face expression freezes/ doesn’t show anymore. Any idea how to fix it?

  • @badxstudio

    @badxstudio

    11 ай бұрын

    Make sure that in the sequencer, where your FACE is, delete the CONTROL RIG LAYER. There must only be ONE layer under face. That is your baked animation :)

  • @NickHeinOfficialPage

    @NickHeinOfficialPage

    11 ай бұрын

    It is. My eye sight is kind of messed up. So i try to bake the animation to the face Controller rig but then it freezes. Maybe because of the switch in the animation mode? „Use animation blueprint“?

  • @AstralInfernum-AIArts

    @AstralInfernum-AIArts

    Ай бұрын

    @@NickHeinOfficialPage I'm having the same issue

  • @divaschhetry
    @divaschhetry11 ай бұрын

    best unreal engine Tutorial in the planet

  • @badxstudio

    @badxstudio

    11 ай бұрын

    Hahaha love u!!! We got ripped doing all the metahuman scene exports 🤪🤪🤪

  • @vrguytokyo
    @vrguytokyo6 ай бұрын

    This is so amazing!

  • @badxstudio

    @badxstudio

    6 ай бұрын

    No you are breathtaking!!

  • @darksoul6390
    @darksoul63909 ай бұрын

    love the work brother, b y the way i recognize Iranian accent anywhere, proud of you man

  • @badxstudio

    @badxstudio

    9 ай бұрын

    Thanks bro ... and you guessed it right :)

  • @MyCreativeFxofficial
    @MyCreativeFxofficial11 ай бұрын

    man we love the perfect videothat no other one created thanks alot

  • @badxstudio

    @badxstudio

    11 ай бұрын

    Glad you liked it

  • @pranavtasticofficial
    @pranavtasticofficial5 ай бұрын

    @badxstudio.. when i keyframe the face in animation and disable post process blueprint.. the face is still not attached to the body.. what should be done to resolve this issue?

  • @Voguemonde
    @Voguemonde10 ай бұрын

    Honestly, what you do is incredible, it helped me too much for the projects I'm doing, thank you very much and I hope you continue with this incredible content, greetings from Colombia

  • @badxstudio

    @badxstudio

    10 ай бұрын

    Ma maaaaann from Columbia!!! Glad you enjoyed it broski. Listen we are just starting out and doing thiis full time so expect LOADS of content comin at ya! If you dont mind me asking what kind of project you are working on? And also what other videos would you like to see next from us?

  • @steveemanuel1167
    @steveemanuel1167Ай бұрын

    Thanks!

  • @romanzzland
    @romanzzland11 ай бұрын

    Bro I got a coffee ad when u said let’s get a cup of coffee 😅 I was so confused because I didn’t realize it was an ad and I thought it was part of the vid

  • @badxstudio

    @badxstudio

    11 ай бұрын

    What?????? Tha'ts nearly impossible!! Hahahahahhahah wth :D :D

  • @coulterjb22
    @coulterjb223 ай бұрын

    No haunting! Sub'ds. Awesome work. Much appreciated.

  • @jbmocean399
    @jbmocean3996 ай бұрын

    Cool, now let me try to do this again wiothout following a tutorial :D . . . . This tech is amazing but damn it's a hell of a lot of steps... I'll have to do this 20 times before I can do it fluently. Great tut guys!

  • @zanderyoung7314
    @zanderyoung73143 ай бұрын

    trying to make my own open world story game with 0 experience it’s going to take years but with things like move ai and this for storyline based cutscenes will make my life a whole lot easier

  • @shelfrelated
    @shelfrelated11 ай бұрын

    It's a good day when Bad Decisions uploads!

  • @badxstudio

    @badxstudio

    11 ай бұрын

    Honestly if a video doesnt get a comment from shelf then the video aint good … ❤️❤️

  • @hamidmohamadzade1920
    @hamidmohamadzade19207 ай бұрын

    best tutorial ever

  • @zhekunwang8589
    @zhekunwang85897 ай бұрын

    Hey guys, this is a stunning tutorial! I learned so much from it, so thank you !! I have a small question. Is it possible to import the animated metahuman with facial animation into your scene? and make it into a BP with a skeletal mesh (the auto-rigged metahuman) and attach an animation (UE defult animation + facial animation ) ? Great content again !

  • @Metarig
    @Metarig11 ай бұрын

    thank you. Just a couple of things to make your life easier: you don't need to change the identity or bake it. Simply export the sequencer and the animation will be on the control rig. You can then apply it to any other face without any additional steps. You don't have to go through the retargeting process at all. Just export the body animation as an FBX, then import it back as a Metahuman base skeleton, and you'll have your body animation ready to go. I will have a through tutorial soon on my channel.

  • @stikzor

    @stikzor

    11 ай бұрын

    i dont get this :P for which part are you taking about ?

  • @poppi3362

    @poppi3362

    10 ай бұрын

    I don't understand this, can you elaborate? Checked your channel and there isn't a video describing this.

  • @Metarig

    @Metarig

    10 ай бұрын

    @@poppi3362 for the face. don't do any baking just export the animation to control rig and for the body after savin the animation don't do retargeting export the animation file as fbx and then import it while importing make sure you select metahuman base skeletal

  • @poppi3362

    @poppi3362

    10 ай бұрын

    @@Metarig export to control rig, what do you mean by that? I am able to export the animation in the performance file but where else do I apply it other than the sequencer? Maybe a short video, even if unlisted, would be easier as I am not that familiar with unreal.

  • @Metarig

    @Metarig

    10 ай бұрын

    @@poppi3362 ok bro the next video will be about that

  • @Siansonea
    @Siansonea11 ай бұрын

    I'll be glad when all this cool MetaHuman stuff actually works on Macs.

  • @mattsterp4654
    @mattsterp465411 ай бұрын

    so good haha, thank youuu

  • @badxstudio

    @badxstudio

    11 ай бұрын

    Broski we did it for you

  • @andrejh77
    @andrejh773 ай бұрын

    Thanks! It works !

  • @pannonianknight
    @pannonianknight2 ай бұрын

    HIlarious :D!

  • @physisdigitalartsacademy8460
    @physisdigitalartsacademy84609 ай бұрын

    Thank you very much. I know how much hidden work is behind this video. Much appreciated! Where did you get the Patrick Stewart model?

  • @SIMPLYJIJO
    @SIMPLYJIJO8 ай бұрын

    I love this tutorial and everything works perfectly, one small thing, maybe someone can help me out. After disabling the Post Process Blueprint on the face and fixing the blend shape of the head. I can't see the facial animations anymore. How can I fix that? (I am using the idle animation from the 3rd person BP) Basically the baked animation that was recorded on my iphone, the face, the mouth, all animations stop after I disable post process blueprint.

  • @davidvideostuff
    @davidvideostuff11 ай бұрын

    You rock !!! Thanx !!!!

  • @badxstudio

    @badxstudio

    11 ай бұрын

    Glad it helped!

  • @Leonlebt
    @Leonlebt6 ай бұрын

    Thank you so much for the tutorials you guys are my number 1 source for metahuman knowledge. can you please tell me the render settings you´ve used in Movie render queue? I always have to much noise in the shadows from hair or problems with hair physics when using anti aliasing. do you even use AA or is there another way to get high quality renders with metahumans?

  • @abdullahkokce
    @abdullahkokce11 ай бұрын

    Thank you it is amazing and thanks againg for pricesless informations

  • @badxstudio

    @badxstudio

    11 ай бұрын

    Our pleasure!

  • @hfyaer
    @hfyaer6 ай бұрын

    That's some strong coffee right here.

  • @OUTTHEMUDVISUAL
    @OUTTHEMUDVISUAL11 ай бұрын

    God damm this is so good !

  • @badxstudio

    @badxstudio

    11 ай бұрын

    Juan thank god you commented if you didnt we'd be sad :(

  • @londonh
    @londonhАй бұрын

    Hey guys have used this for months and I'm so grateful for your genius problem solving skills. Having some issues in 5.4 though, have you run into any yourselves ?

  • @stephenrose1902
    @stephenrose19027 ай бұрын

    Awesome.

  • @badxstudio

    @badxstudio

    7 ай бұрын

    Thank you! Cheers!

  • @kanyedakid
    @kanyedakid6 ай бұрын

    This video just earned you a new subscriber, good job fellas 🤌🏾

  • @badxstudio

    @badxstudio

    6 ай бұрын

    Thank you brother! Welcome to the Bad Decisions Fam :)

  • @arvindpalep6372
    @arvindpalep63726 ай бұрын

    Hey Guys just a heads up this tutorial is no longer working in 5.3.2. Not sure if there is a bug. But followed the steps and running into a lot of issues in the latest release of Unreal. Not sure if you have had other comments about this. And this method worked perfect in 5.3.1 but not anymore for some reason. If you guys come across a fix I would love to know.

  • @fluizsp

    @fluizsp

    5 ай бұрын

    Check my reply, I've found a solution.

  • @mylocreative7931

    @mylocreative7931

    5 ай бұрын

    Can confirm my facial capture is a little off and im working in 5.3.2

  • @royanhilmy5446
    @royanhilmy544611 ай бұрын

    best tutorial and narative

  • @badxstudio

    @badxstudio

    11 ай бұрын

    Thanks.. happy you liked it buddy 🙌

  • @kingpicolo111
    @kingpicolo11110 ай бұрын

    thnks for this video's bruh i wanted create realistic animation and u helped a lot 😉✌️💓💓💓💓

  • @badxstudio

    @badxstudio

    10 ай бұрын

    U are absolutely welcome ❤️

  • @AlexisRivera3D
    @AlexisRivera3D2 ай бұрын

    After 7 months after I watched this tutorial I bought an iPhone only for this. I am re-watching it step by step again 😃

  • @meskalation

    @meskalation

    2 ай бұрын

    Were you able to connect to your phone in UE? I only get the realtime version working, but the saved sequences won't appear. I don't know...

  • @AlexisRivera3D

    @AlexisRivera3D

    2 ай бұрын

    @@meskalation Yes, I tried both. Better results are using the pre recorded video

  • @meskalation

    @meskalation

    2 ай бұрын

    @@AlexisRivera3D Thanks. I assume that, but couldn't get access to the prerecords. I'm sure i mess up something in the connection setup :/

  • @AlexisRivera3D

    @AlexisRivera3D

    2 ай бұрын

    @@meskalation use ipv4 address

  • @samuel.......973

    @samuel.......973

    Ай бұрын

    same but now it doesnt work for me

  • @PhilipLemon
    @PhilipLemon29 күн бұрын

    Thanks

  • @tecnolitas
    @tecnolitas3 ай бұрын

    Congratulations guys, I love your channel, a very valuable content, I have tried to do the tutorial again and again, the first time, when I exported the Level Sequence if the FACE track appears as you do, among the tracks of the metahuman generated from the videos but as much as I try to repeat it I can not get the FACE track to appear when exporting the sequence and of course I can not get the animation bake from that track to pass it to my metahuman.

  • @SoumikProduction
    @SoumikProduction5 ай бұрын

    Amazing tutorial! Can you please make a step by step tutorial on how to use scan-based texture to achieve maximum likeness? 🙏

  • @leonineart
    @leonineart12 күн бұрын

    شما ایرانی هستید؟ خیلی خوشحالم که با کانال شما آشنا شدم و از هموطن های خفنم چیزهای بزرگ یاد میگیرم ممنون

  • @bubarules
    @bubarules23 күн бұрын

    Great tutorial! I need to try this. Quick question, once you setup a character like this, would you be able to just replace the face anim and body anim just selecting the file or instead, you have to repeat this whole process for every time you want to animate with different takes?

  • @anthonysieben1758
    @anthonysieben175810 ай бұрын

    Hello Guys! great video this has helped me a lot! I have a question, I have a turtleneck on my character which is plugged into the Torso mesh, how can I make sure the cloth neck region also gets the info from metahum animator? as this currently only gets the info from body anim sequence and therefore get intersections :S Thanks in advance!

  • @snap-n-shoot
    @snap-n-shoot11 ай бұрын

    how did you get a good lip sync? Any tips on improving the accuracy? Is it possible to control and manage the eyes separately in order to,follow the camera?

  • @ejwkwk
    @ejwkwk6 ай бұрын

    9:07. I did an animated bake and called a facial animation to a new blue print character. No facial animation, just head movement. Do you know why? The baked animation asset has a good facial movement

  • @dominckmaddox7439
    @dominckmaddox74398 ай бұрын

    Thank you for the tutorial! It is one of the only complete mocap ones. Just a quick question, my 3070 always freezes when I get to baking the animation of the head. Is there some way I can fix that?

  • @eviens
    @eviens7 ай бұрын

    I'm having issues reproducing this in 5.3. Can't connect the head to the body. The head is a lot lower than the body. Ticking the "Disable Post Process Blueprint" and keyframing the animation mode doesn't fix it.

  • @Daumex
    @Daumex5 ай бұрын

    For some weird reason, i can't seem to make the head attach to the body. I've spent 2 days now trying to figure out what went wrong, and i did everything in this video.

  • @spencerking857
    @spencerking85710 ай бұрын

    Great tutorial - thanks for this. However, the tracking data Im receiving is quite..terrible. It seems that the bottom lip of my character constantly pulls back which results in a massive overbite - one eye is always slightly closed more than the other, and it is impossible to replicate an angry face. Do you have any suggestions that I should try? Currently in a well lit room with my phone on a chest mount. Would love any feedback!

  • @toddhoward5555
    @toddhoward555511 ай бұрын

    Yes! Now I can take my tiktok NPC business to the next level! Gang gang

  • @badxstudio

    @badxstudio

    11 ай бұрын

    Lol :D :D Gang gang ... those were some of the weirdest videos we've watched!

  • @LutzTeichmann
    @LutzTeichmann8 ай бұрын

    that looks way too good !

  • @badxstudio

    @badxstudio

    8 ай бұрын

    Right dude??? this tool is crazy .......

  • @happyroguue9358
    @happyroguue93587 ай бұрын

    Hi, I have a question. when you retarget the body for the body animation can I rather use my custom character's body instead of the metahuman's body? I got some mocap data which I could retarget on it. But please lmk if it's possible. Thanks!

  • @iHeartDom
    @iHeartDom11 ай бұрын

    Outstanding video. Now I just need to know how to add clothes and I’m good. 👍🏼

  • @badxstudio

    @badxstudio

    11 ай бұрын

    Thank you for the love!! yeap clothes is another boss of its own. Do you know marvelous?

  • @iHeartDom

    @iHeartDom

    11 ай бұрын

    @@badxstudio no, I used iClone Daz and Blender so, it isn’t difficult on those platforms. But I’m trying to transition to Unreal which is more industry standard.

  • @glitchedlogic

    @glitchedlogic

    10 ай бұрын

    I can show you clothes

  • @DEADHOUSETV
    @DEADHOUSETV11 ай бұрын

    Been loving this channel in the last few weeks, guys. Keep kicking butt. I do have a question: I can get the animations and blending working as you describe, which is awesome, but every time it works, I seem to lose the connection with my groom binding for my metahuman. If I reconnect the binding in the MHP blueprint, I lose the head / body connection. If I fix the connection, I lose the groom binding! I'm going around in circles 😅 Any advice??

  • @badxstudio

    @badxstudio

    11 ай бұрын

    Hey buddy thanks for the love! Lol hahaha that sounds horrible sorry brother! Listen no idea why thats happening but im literally replying while in bed… if you can join our discord we can try to figure it out together tomorrow?discord.gg/J2FbSqBB

  • @DEADHOUSETV

    @DEADHOUSETV

    11 ай бұрын

    @@badxstudio Will do!

  • @Neuraesthetic
    @Neuraesthetic6 ай бұрын

    followed all the steps but when i go to bake my identity doesnt have the face in the sequencer

  • @khalidalqattan5590

    @khalidalqattan5590

    4 ай бұрын

    i got the same problem hope anyone can help i keep repeating it thought i made mistake until i realize the no face sequencer

  • @CrystalHeart15
    @CrystalHeart1511 ай бұрын

    I’m having a problem with the last part, I first followed the official unreal engine tutorial and came here for linking the head to the body with animations it all went well except blending the neck animation part. It’s not working at all. Could it be because I have baked the animation to the facial control rig?

  • @arcima
    @arcima11 ай бұрын

    In 5.2 i have an issue with custom added skeletal face mesh. It is simply cannot be animated with any rigs while the original one can. I have tried using fk control rig and there was no issue at all. I have been struggling with this problem whole day, can you look into it?

  • @kyungseomin
    @kyungseomin10 ай бұрын

    Hey thanks for the great tutorial! At 11:00 Its suppose to automatically show the sequencer? But I'm still in my content browser, do you perhaps know how to solve this? Cheers!

  • @arkemal
    @arkemal5 ай бұрын

    very nice tutorial. How do you add the audio and sync it on top of it?

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