How to Shade Your Pixel Art Character! (8-Bit to 16-Bit!)

Want some tips and tricks for improving your pixel art colors and shading methods? Hopefully I've got something here to help you!
My pixel art app of choice is Pixaki, and I draw my concept art in Procreate.
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"Itty Bitty 8 Bit" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
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"Pixelland" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
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"Derp Nugget" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
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Пікірлер: 32

  • @RobinsonPixels
    @RobinsonPixels18 күн бұрын

    Any name suggestions for our Adult Non-Mutant Lawyer Tortoise?

  • @BennyWasNotFound

    @BennyWasNotFound

    18 күн бұрын

    saul. pretty basic joke, i know.

  • @gabochip4703

    @gabochip4703

    18 күн бұрын

    Furio turtle

  • @syrinella

    @syrinella

    18 күн бұрын

    Ferguson. Or Steve.

  • @bismarckyjag

    @bismarckyjag

    18 күн бұрын

    The Shellican Brief

  • @eat120mm

    @eat120mm

    17 күн бұрын

    Pre-pubescent Practicing Paralegals (for Copyright safety we're just reptilians) TM

  • @williamgessler6461
    @williamgessler646118 күн бұрын

    Him and his siblings were named after their teachers favorite lawyers. Cochran, Judy, Wright, and Edgeworth.

  • @MichaelCreative
    @MichaelCreative18 күн бұрын

    "I've already got a shell to protect me. Let me be yours." Shelldon McGraw- Tortoise at Law.

  • @RobinsonPixels

    @RobinsonPixels

    17 күн бұрын

    Ha ha, nice!

  • @IraKane
    @IraKane17 күн бұрын

    Really good advice. In real life hues always shift depending on the lights that affect the objects. So when you hue shift, you end up with more pleasing and more believable colors no matter what style or tecnique you use to create your art. If you are using color obviously. And if you do not want to use a horrible color pallete on purpose...but what I know ? Ask the Tortoise-Ninja-Layer.

  • @RobinsonPixels

    @RobinsonPixels

    17 күн бұрын

    It's so true! I was tempted to pause the video during the edit and point an arrow at my own shirt, because it's obvious on my shirt that the hue shifts towards blue even in real life. It's just not something that comes intuitively to everyone (myself included, for a very long time)

  • @mildlycornfield
    @mildlycornfield18 күн бұрын

    Ah, so he's an adult, non-mutant lawyer tortoise who does capoeria in his freetime!

  • @RobinsonPixels

    @RobinsonPixels

    18 күн бұрын

    So glad you can tell he was doing capoeira! I really didn't think anyone would pick up on that

  • @Green561
    @Green56116 күн бұрын

    i do think that the hue shifting for yellow depends on the context of the piece, but i usually go for orange lol

  • @eat120mm
    @eat120mm17 күн бұрын

    Legally litigating teenage tortoises, heros in a courtroom, legal power

  • @eat120mm

    @eat120mm

    17 күн бұрын

    also how to imply movement in pixel art, like a car skidding to a stop

  • @AMProSoft
    @AMProSoft15 күн бұрын

    Really awesome info toward the end of this video!

  • @user-zu5zz2ek8f
    @user-zu5zz2ek8f18 күн бұрын

    Finally The video i needed

  • @RobinsonPixels

    @RobinsonPixels

    18 күн бұрын

    Hope it helps!

  • @Toxictaris
    @Toxictaris17 күн бұрын

    another amazing video love it robinson :D

  • @makell6597
    @makell659718 күн бұрын

    Taturney = turtle & Attorney maybe

  • @RobinsonPixels

    @RobinsonPixels

    18 күн бұрын

    Not bad!

  • @syrinella
    @syrinella18 күн бұрын

    "Long time viewer" (well, since last month), first time caller. Great grown up non-mutant tortoise lawyer. It would be interesting to see a view on opacity and how/when/where to use it. I've been looking at game sprites and sometimes special attacks/magic/energy beam etc type sfx use it (even if the associated character sprite does not). Do's/Dont's/exporting/etc.

  • @RobinsonPixels

    @RobinsonPixels

    17 күн бұрын

    Hiya long time/first time! That is a very interesting thought. I'll need to do some real research into it. Off the cuff the only opacity I can think of is Sting Chameleon in Mega Man X (because that's how my brain works)...and as I'm typing this, I think the dash effects in Mega Man X 4-6 use opacity, but in Mega Man Zero they do not. Huh. Might take me a bit to get to this, but you've definitely put a bug in my brain I think I have to research now.

  • @syrinella

    @syrinella

    16 күн бұрын

    @@RobinsonPixels I haven't seen it addressed in depth anywhere (though I am new to pixel art so maybe I'm not informed.. but I don't see a whole lot on KZread). It could be a cool topic to explore, but regardless I'm excited for your next videos! Your presentation style is really engaging so your videos are tons of fun to watch

  • @goranisacson2502
    @goranisacson250221 сағат бұрын

    I didn't quite understand WHY you do that "hue shifting" trick- is it to vary up the color palette so that npt every shading hue is some variant of gray, get some more variety in there? Is it a means of cutting down the amount of colors used so you can possibly fit in more colors in a limited pallette space? Or just a stylish feature you do because you like the look of it? Or some secret fourth thing, or all of the above?

  • @RobinsonPixels

    @RobinsonPixels

    11 сағат бұрын

    Oh, it's a secret fourth thing! In real life, everything does naturally hue shift towards blue as it gets more shaded. If you picture what it looks like outside at twilight, everything gets a little bit bluer as it loses the natural sunlight. I will say I pushed the hue shifting pretty hard here to make it stand out a little more and because I like that style. So even if you don't go this hard, you would still typically want to shift at least a little as you also adjust your saturation and brightness.

  • @kaishido6698
    @kaishido669818 күн бұрын

    Awesome video as always! I think you could tackle UI design in games next, what do you think?

  • @RobinsonPixels

    @RobinsonPixels

    17 күн бұрын

    Thanks for the idea! It won't be next because I want to research a few different games to really get a handle on how the pros do it, but it's definitely on my To Do list now

  • @kaishido6698

    @kaishido6698

    17 күн бұрын

    @@RobinsonPixelsPerfectly understandable. Looking forward to the next video!

  • @Sleepyninja12
    @Sleepyninja1218 күн бұрын

    First