How to Animate 'Ennard Wires' using Bezier Curves (Five Nights at Freddy's)

Фильм және анимация

This is the technique I've been using for any of my Five Nights animations that feature that shower-hose looking tubing that crops up a lot, starting with Ennard in Sister Location, which was then retrofitted onto earlier designs (For example on the classic animatronics' skeletons in Help Wanted).
The software I use is Blender, but the same tips should be applicable to other programs more or less- I tried not to get too specific, the basic concept is what matters here. Even though I'm hardly the person you'd want to go to for advice on character rigging (I'm really quite bad at it), this little system has served me well, and I have gotten a couple questions about it in the comments, so I might as well show how it works.
Viewers who have seen the other videos on my channel might be confused about where some of the footage in this video comes from: The very opening shot is from an unused attempt to recreate the salvage scene from FNaF6 which I've never published, and the redesigned Baby model with the fancy endoskeleton is from a video that I intend to put out soon, but haven't finished yet.

Пікірлер: 55

  • @danielr.9687
    @danielr.9687 Жыл бұрын

    Circus Baby endo redesign?-

  • @TheNickofTime

    @TheNickofTime

    Жыл бұрын

    The clip is from a Model Showcase video that I haven’t finished making yet.

  • @Doublehooded

    @Doublehooded

    Жыл бұрын

    OOOO HYPEEE

  • @LiminalTranquility

    @LiminalTranquility

    Жыл бұрын

    Nice

  • @voltronimusprime3833

    @voltronimusprime3833

    Жыл бұрын

    ​@@TheNickofTimeAlready looks awesome, I'm sure it'll be amazing.

  • @GoldenDiamond
    @GoldenDiamond Жыл бұрын

    Man that looks so fun to animate with! No wonder you do so much stuff with wires

  • @StarlightTheGoofy

    @StarlightTheGoofy

    Жыл бұрын

    GOLDEN DIAMOND?! IT'S REALLY YOU? I always knew that Nick of Time was and is a very good guy! Both keep your awesome work!

  • @TunettiSpaghetti
    @TunettiSpaghetti Жыл бұрын

    Now THIS is something this spaghetti will NOT forgetti.

  • @TunettiSpaghetti

    @TunettiSpaghetti

    Жыл бұрын

    Still haven't forgotti 👍

  • @TunettiSpaghetti

    @TunettiSpaghetti

    7 ай бұрын

    I still haven't forgotti after all this timeiolii 👍

  • @K_The_Kreative
    @K_The_Kreative Жыл бұрын

    Oh cool you explained your wires! I didn’t know you could combine them and control them all at once!

  • @ultmateragnarok8376
    @ultmateragnarok8376 Жыл бұрын

    I usually think of them as 'Funtime cables' since they seem more like cables than wires to me, but that's interchangeable. 'Funtime' predictably refers to the animatronic line that uses them, though it's notable that most of the official endoskeleton designs use several sizes of them, wrapped around a very simplistic frame structure (in the canon models there are actual frames under all that, though it's nigh impossible to see any detail on them), and the more complex or unique components are attached to that structure. I like the look of that Circus Baby model, as well - it seems more in line with what Scrap Baby eventually is, and the opening movements and mechanics of the claw and arm are very well done!

  • @Ice-laced-stars

    @Ice-laced-stars

    7 ай бұрын

    The simplistic endoskeletons underneath the cables can be mainy seen in the making animtroinic slides hows in SL meuns, most notable how you see basic joints on some slides with Baby before the cables cover that area. Pretty sure Freddy and Foxy have something similer in their sideshows. Something unrelated I notice with the funtimes endos is that outside of animations like Ballora's or Yenndo's jumpscares you never actually see the cable endoskeleton insides move like muscle, and even then with the two animtroinics I mentioned only have basic mouth movments. It feels odd how despite the fact that the Funtimes have cable that presumably move like muscles, we don't see the cables move like hows muscle would or at least something close to it. It could image it being difficult to animation due to the amount of cables and makeing them maintain structural stability expressly in parts where the cables overlap like the cables on Baby's shoulders can chest on her endoskeleton. I personally think that giving the cables animations would make the endoskeletion more unsettling with all the movment that the cables produce. It would also give the endoskletions more lifelike and to further give off the futuristic tone of SL.

  • @RandyBroderick
    @RandyBroderick Жыл бұрын

    That is really cool how you did that! Nice job Nick!

  • @themechbuilder6171
    @themechbuilder6171 Жыл бұрын

    your animation never fails to amaze me

  • @marshthagamer9375

    @marshthagamer9375

    10 ай бұрын

    Us*

  • @SkrunkyTheClown
    @SkrunkyTheClown5 ай бұрын

    You could NEVER imagine to have something like that in places like SFM or C4D. Blender may look complex, but once you get the ropes, it's a walk in the park

  • @botbee2316
    @botbee2316 Жыл бұрын

    Your work has always amazed me.

  • @matthewmatthew981
    @matthewmatthew981 Жыл бұрын

    I hope you enjoy doing this stuff as much as we enjoy watching it.

  • @thechroniclegamer4285
    @thechroniclegamer4285 Жыл бұрын

    Very cool 👍

  • @lvbboi9
    @lvbboi9 Жыл бұрын

    Super interesting. And the music is incredible.

  • @ARMoltenFreddy
    @ARMoltenFreddyАй бұрын

    This would be so cool to animate, I wish I knew exactly how to do this

  • @fandomlover6778
    @fandomlover6778 Жыл бұрын

    Have you thought about making a video for scrap Baby or scraptrap

  • @TheNickofTime

    @TheNickofTime

    Жыл бұрын

    Scrap Baby is on the to-do list, but as for Scraptrap, not likely. If I ever make a Springtrap model, it'll be closer to the original design, because I prefer it by a wide margin.

  • @fandomlover6778

    @fandomlover6778

    Жыл бұрын

    Well I’m hopeful for all your animations and hope you have a great day

  • @bitbreaker_creator

    @bitbreaker_creator

    Жыл бұрын

    @@TheNickofTime same

  • @gumdum-mg3yo

    @gumdum-mg3yo

    Ай бұрын

    @@TheNickofTime scraptrap the peanut man

  • @CIownJester
    @CIownJester Жыл бұрын

    I’ve always been amazed by your work! But i have a question. What PC/Laptop do you use for animating? I was thinking about doing Animations too. Would be really helpful.

  • @zuveresgames
    @zuveresgames9 ай бұрын

    i did not understand anything, but it's very interesting

  • @spring_b0nnie
    @spring_b0nnie Жыл бұрын

    Wow, that's great!

  • @Glitchberry
    @Glitchberry Жыл бұрын

    Very interesting and amazing

  • @raskzak3313
    @raskzak3313 Жыл бұрын

    very useful actually, thanks !

  • @mr.whoknows3810
    @mr.whoknows3810 Жыл бұрын

    I'll be honest I more enjoy short well animated animations then long janky ones that feel sped through

  • @bunzyanimatorpd3220
    @bunzyanimatorpd3220 Жыл бұрын

    You must have a lot of patience to mess with it😦

  • @illustratorgamor7824
    @illustratorgamor78249 ай бұрын

    Idea: how to rig an endoskeloton!

  • @cepi7247
    @cepi7247 Жыл бұрын

    actual genius

  • @zozo3814
    @zozo3814 Жыл бұрын

    Bravo!

  • @Secarious
    @Secarious Жыл бұрын

    Man animation technology is just becoming easier and easier. (Yes I know animating is still hard)

  • @ferkwea.
    @ferkwea. Жыл бұрын

    Oh, vaya, ¿Cuanto tiempo en total se necesita para hacer todo eso? (Seguramente en algún momento lo dice pero mi ingles de primaria funciona cuando quiere).

  • @legoman5491
    @legoman5491 Жыл бұрын

    I'm just starting with sfm. I've been getting better at it, actually. So how much of a learning curve is it to go from sfm to blender?

  • @jeanremi8384
    @jeanremi838411 ай бұрын

    dayum

  • @Sir.M
    @Sir.M Жыл бұрын

    M music?

  • @TheNickofTime

    @TheNickofTime

    Жыл бұрын

    It's something I made a few years ago that I slapped on because I'd never used it in anything before. The little intro sting I made specifically for this video.

  • @Sir.M

    @Sir.M

    Жыл бұрын

    @@TheNickofTime Wow!!! Well, I really like it!!!

  • @TunettiSpaghetti

    @TunettiSpaghetti

    6 ай бұрын

    @@TheNickofTime I meant to ask a good bit ago (around the time I made the Forgetti joke,) but are you going to post the music for this video as its own thing at some point? Not that I'm asking you personally to do it, but I'm just curious about it.

  • @noyz-anything
    @noyz-anything4 ай бұрын

    but how do you "apply" the string to a curve

  • @ImSuchAZero
    @ImSuchAZero7 ай бұрын

    this didnt really show how u do it kinda wished it did but besides that its cool to se behind the scence

  • @springtrapth
    @springtrapth Жыл бұрын

    How long have you been building?

  • @TheNickofTime

    @TheNickofTime

    Жыл бұрын

    I've been making CGI models for seven years, since the autumn of 2015. But before that, I've been making physical models by hand for as long as I can remember.

  • @JamesTheGeek1987
    @JamesTheGeek198711 ай бұрын

    can you make a more in depth tutorial, for dumb people like me?

  • @Nanaaananananananaaanaanananaa
    @Nanaaananananananaaanaanananaa Жыл бұрын

    Can you please do a golden Freddy he’s my fav make it very scary plzz

  • @user-yx8kh7wg8k
    @user-yx8kh7wg8k Жыл бұрын

    For Real the ennard was the molten freddy

  • @Kilton606
    @Kilton606 Жыл бұрын

    How are you always able to make suck badass models

  • @Scytheanims
    @Scytheanims Жыл бұрын

    www

  • @GalaxColor
    @GalaxColor Жыл бұрын

    bro is a literal fnaf genius

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