Half-Life Alpha v 0.52 (9/4/97) - Tech Demo Gameplay

Ойындар

Gameplay footage from the tech demo levels of Half-Life Alpha v 0.52 dated September 4, 1997, over one year prior to the finished game's release.
Full Valve developer playthrough: • Half-Life Alpha v 0.52...
Alpha deathmatch footage: • Half-Life Alpha v 0.52...
Alpha co-op footage: • Half-Life Alpha v 0.52...
Alpha disc posted by the original owner on Reddit: / update_finally_got_a_c...

Пікірлер: 1 600

  • @Noise-fe6dp
    @Noise-fe6dp8 жыл бұрын

    The guards seems a bit, stressed?...

  • @Xenoforge78

    @Xenoforge78

    8 жыл бұрын

    +Noise O_o

  • @ArcadeGames

    @ArcadeGames

    8 жыл бұрын

    +Noise They smoke meth to stay awake.

  • @filiphron3147

    @filiphron3147

    8 жыл бұрын

    +Noise ...out? Wish we could turn back time to the good old days we played half-life one now we're stressed out

  • @sierra1598

    @sierra1598

    7 жыл бұрын

    Noise I

  • @nerdherd1819

    @nerdherd1819

    7 жыл бұрын

    No one is going to talk about all the cool Xen creatures we never got to seem come to fruition?

  • @TheKieranator
    @TheKieranator9 жыл бұрын

    There's something pretty darn impressive about that "high poly" robot model... even in 2014.

  • @TheKieranator

    @TheKieranator

    9 жыл бұрын

    It's dance moves tho...

  • @m598lmr

    @m598lmr

    9 жыл бұрын

    It's the Battlepod mecha from Macross?

  • @tankermottind

    @tankermottind

    9 жыл бұрын

    m598lmr Yes it is.

  • @OpenMawProductions

    @OpenMawProductions

    8 жыл бұрын

    +TheKieranator It's doing the old "ooga chaka" dancing baby animation. The model was imported specifically to try and crash the game. To their surprise it didn't crash the game.

  • @theobserver4214

    @theobserver4214

    7 жыл бұрын

    +OpenMawProductions So basically instead of crashing it showed how powerful the engine was?

  • @Cha0sLord93
    @Cha0sLord938 жыл бұрын

    Those faces are absolutely terrifying

  • @car7000

    @car7000

    8 жыл бұрын

    it was fucking 1997 you fucktard

  • @thegokussj12

    @thegokussj12

    7 жыл бұрын

    shut the fuck up

  • @rimsarecool3150

    @rimsarecool3150

    7 жыл бұрын

    jeez why is every one mad at the dude lmao gamer are so hot headed now a days

  • @Kanibulus

    @Kanibulus

    6 жыл бұрын

    IKR?!

  • @IsmailofeRegime

    @IsmailofeRegime

    5 жыл бұрын

    @@car7000 I don't get how "it was fucking 1997" is relevant. It's just a silly guard design.

  • @bananabuns4738
    @bananabuns47387 жыл бұрын

    Alpha Barney: Sniffing too much crack Half Life Barney: Pretty Chill Black Mesa Barney: Still chill

  • @Piggy991

    @Piggy991

    5 жыл бұрын

    Half-life 3 Barney: N/A

  • @skysoldaccount5531

    @skysoldaccount5531

    5 жыл бұрын

    Barney's bar tab is catching up to him in black mesa

  • @Piggy991

    @Piggy991

    5 жыл бұрын

    @@skysoldaccount5531 "How ´bout that beer i owed ya"

  • @ytanonymity3585

    @ytanonymity3585

    5 жыл бұрын

    Half Life Blueshift : Barney's focus and not talk too much

  • @user-vs8hf6zg6y

    @user-vs8hf6zg6y

    5 жыл бұрын

    Well, at least "Barney the Movie: Barney on Miami Beach" now makes sense

  • @AshleyPomeroy
    @AshleyPomeroy10 жыл бұрын

    So the blast silo with the big stabbing tentacle things must be one of the oldest parts of the game, because it's present here.

  • @scoutpilgrim5320

    @scoutpilgrim5320

    10 жыл бұрын

    You mean Blast Pit? It does seem like it would be the oldest part of the game, but it's also the most fun part, as well!

  • @Zeskofp

    @Zeskofp

    5 жыл бұрын

    The most frightening part of the game

  • @MisterJohnDoe

    @MisterJohnDoe

    4 жыл бұрын

    Zeskofp Actually that’s when you’re being chased by one of those giant blue things. I don’t know how to spell it.

  • @0xVENx0

    @0xVENx0

    4 жыл бұрын

    except that it doesnt play kitchen fly sounds

  • @mrgrinderman8861

    @mrgrinderman8861

    4 жыл бұрын

    @@MisterJohnDoe Gargantua

  • @charly6066
    @charly60667 жыл бұрын

    2:35 that fucking dance gets me every time.

  • @trashtrash756

    @trashtrash756

    2 жыл бұрын

    Half-Life Pre-Release Moment

  • @CrimeEnjoyer

    @CrimeEnjoyer

    2 ай бұрын

    It's the baby dance iirc

  • @perplexedmoth
    @perplexedmoth8 жыл бұрын

    I always admired the audio engineering in this game. I'm still curious about how it's made and whatnot.

  • @SupahCebrailShow9540

    @SupahCebrailShow9540

    8 жыл бұрын

    +perplexedmoth I assume it's a cheap DSP (Digital Sound Processing) filter, when certain criteria in a room are met (i.e size, material of room and air pressure) because doing convincing accoustic modeling in real time was impossible in the 90's, even still difficult now.

  • @dealloc

    @dealloc

    8 жыл бұрын

    +Sypadizre It's an entity with a set radius placed at the desired area that changes the room type which sets the effect (which doesn't take any variables in to account).

  • @SupahCebrailShow9540

    @SupahCebrailShow9540

    8 жыл бұрын

    ui_wizard Thanks for clarifying.

  • @aceyage

    @aceyage

    8 жыл бұрын

    Mostly filtering and delay effects. Pretty cool work at the time and done by none other than Kelly Baily himself.

  • @dealloc

    @dealloc

    4 жыл бұрын

    @Seth Wellington Because I have done-and sometimes still do-level design for GoldSrc-based games and mods. I have extensive knowledge of how the GoldSrc engine works, since I have been using and worked with the engine for other games.

  • @MondySpartan
    @MondySpartan9 жыл бұрын

    Hey, catch me later, I'll buy you a weed! - Original Barney's line in the lost Half-Life Pre-Alpha version

  • @RicochetPrime

    @RicochetPrime

    9 жыл бұрын

    "About that weed I owed ya"

  • @IfindAnimeHot

    @IfindAnimeHot

    5 жыл бұрын

    TehMondasianSpartan more like coke

  • @HPalternetive

    @HPalternetive

    4 жыл бұрын

    MondySpartan Catch me later I need to take my batch

  • @bl3nd3rman97

    @bl3nd3rman97

    4 жыл бұрын

    +1 well done.

  • @vitiok292

    @vitiok292

    4 жыл бұрын

    No it was: FREEZE!

  • @dead99ish
    @dead99ish10 жыл бұрын

    that is a pretty good high poly model since the game was made in the 90s

  • @khasaltansukh5701

    @khasaltansukh5701

    4 жыл бұрын

    That Guy your username is that guy and have a that guy text in your pfp

  • @gamiiee

    @gamiiee

    4 жыл бұрын

    @@kreuner11 it could be java script error like an error with the script since he capitalised the S

  • @elisttm

    @elisttm

    4 жыл бұрын

    @That Guy ok

  • @justaname325

    @justaname325

    4 жыл бұрын

    @@kreuner11 Is this coincidence?

  • @Irin911

    @Irin911

    3 жыл бұрын

    @@justaname325 I think not

  • @televisionandcheese
    @televisionandcheese7 жыл бұрын

    That 'High Poly' demo!! Damn.

  • @ratchet3789

    @ratchet3789

    7 жыл бұрын

    Its funny that it looks like a 2003 - 2004 game model, sadly if they used it for the original Half-Life everyone would have run at a good 10 - 20 fps

  • @robertleeluben

    @robertleeluben

    7 жыл бұрын

    Hit Google Images for "Zentraedi Tactical Battlepod"

  • @McStebb

    @McStebb

    7 жыл бұрын

    Robert Luben oh fuck! I didn't even realize it was a battle pod! someone in Valve is a Macross nerd...

  • @rikpien2925

    @rikpien2925

    7 жыл бұрын

    television and cheese It was suppossed to test the limits of the engine, they thought it would actually crash the game But as you can see, the engine can handle it without trouble

  • @eis6570

    @eis6570

    4 жыл бұрын

    @@robertleeluben macross?

  • @vlad4evar
    @vlad4evar9 жыл бұрын

    1:29 "DSP Effects" WOW THANKS KOJIMA

  • @OneGrumpyCat

    @OneGrumpyCat

    9 жыл бұрын

    I'M BLOCKING! *Snot gurgle seal laugh*

  • @TheFunniBaconMan

    @TheFunniBaconMan

    9 жыл бұрын

    AssFantastic I guess DSP effects make the player bad at video games...

  • @kilodeltanegative4199

    @kilodeltanegative4199

    8 жыл бұрын

    +AssFantastic ''ONLINE PATTERNS, ONLINE PATTERNS, *belch*, LAG PATTERNS, MY MOVES DON'T COME OUT'' Bugged online lag pattern move mechanics...

  • @CounterLife

    @CounterLife

    8 жыл бұрын

    +Asen Yonchev "HOW DO I USE RATIONS?!"

  • @chilling5858

    @chilling5858

    6 жыл бұрын

    AssFantastic ACK ACK ACK NUTHIN I COULD DO DOOD

  • @Neonagi
    @Neonagi4 жыл бұрын

    The two most impressive parts to me were the high-poly robot and it’s auto tracking of the character and the changes in audio based on the location you’re in, those two things bring the most presence to a game imo. Visuals and great audio work are key.

  • @MaxCE

    @MaxCE

    3 жыл бұрын

    The sound composer Kelly was the one who coded that spatial sound

  • @zedsdeadbaby

    @zedsdeadbaby

    3 жыл бұрын

    I thought the water was better in this alpha build, it's dead and static in the final HL1 release. In this alpha it's got waves and such

  • @giwake

    @giwake

    3 жыл бұрын

    @@zedsdeadbaby The water with waves is actually still in the final build of HL1, but few maps use it. I think it's possible to find some user-made maps that use it but if i remember correctly it is VERY buggy.

  • @roxwize

    @roxwize

    2 жыл бұрын

    I feel like we really take those things for granted nowadays

  • @blu_rayx2844

    @blu_rayx2844

    Жыл бұрын

    And they used all of that in Half Life 2 and Portal 2

  • @Gridseeker
    @Gridseeker10 жыл бұрын

    2:38 So Valve´s guys like Robotech.

  • @bansinhphutram3773

    @bansinhphutram3773

    4 жыл бұрын

    and manga too - akira_lvl look like every goodshit first came from japan

  • @syborg_1471

    @syborg_1471

    4 жыл бұрын

    I know I'm going to get wooshed for this but robocraft came out after half life

  • @syborg_1471

    @syborg_1471

    4 жыл бұрын

    @@callmecancelled8038 oh my bad

  • @syborg_1471

    @syborg_1471

    4 жыл бұрын

    @@callmecancelled8038 you too

  • @capybaradave

    @capybaradave

    Жыл бұрын

    its a half life pre release moment

  • @TET2005
    @TET20059 жыл бұрын

    Barney prototype is on crocodile drug.

  • @OtavioFesoares
    @OtavioFesoares10 жыл бұрын

    This build is just one year older than the final one!? Holy shit, does Valve have some kind of time machine? How did they polish the game so much in just a year? This alpha build doesn't even look like Half-Life.

  • @slendy9600

    @slendy9600

    6 жыл бұрын

    what makes it weird is that this is Valve who are renowned for working very slowly :P

  • @timeslongpast

    @timeslongpast

    6 жыл бұрын

    Originally it was going to be released a year earlier than it was, but the staff agreed that they had learnt so much new stuff while making the game that they decided to do a complete re-write of the entire thing, adding in much more content and advanced graphics.

  • @AlyphRat

    @AlyphRat

    6 жыл бұрын

    Gallons of Coffee and some months

  • @gregorycomey

    @gregorycomey

    5 жыл бұрын

    Also in the old days, games didn't take as much time to make as they do now.

  • @cfdeers

    @cfdeers

    4 жыл бұрын

    To clarify, according to what I've read, the basic flow of all the levels was in place already like the HL2 beta, but it was missing some polish they thought the game needed so they recreated most of the models, voice lines, and sound effects.

  • @militarpolizei2311
    @militarpolizei23117 жыл бұрын

    4:51 I laughed my ass off when I saw the ladder climbing sequence.

  • @MaxCE

    @MaxCE

    3 жыл бұрын

    Twerkin freeman

  • @lor8262

    @lor8262

    3 жыл бұрын

    To think valve ladders could have been worse

  • @themaxterz0169

    @themaxterz0169

    3 жыл бұрын

    I thought it was that the bullsquid spat at him while trying to climb.

  • @BIRBdoctor

    @BIRBdoctor

    2 жыл бұрын

    I think they to recreate head movement when you climb a lader

  • @GiygasREAL

    @GiygasREAL

    2 жыл бұрын

    Asthma freeman

  • @NathanDarkson984
    @NathanDarkson9848 жыл бұрын

    Ok, the "Before Barney (alpha Barney Calhoun)" says "FREEZE" when you shoot at him. That explains where that noise "Freeze" came from when i was playing "Best Worst half life mod"

  • @fletchy40
    @fletchy409 жыл бұрын

    Valve actually scrapped this completely because they said it wasn't good enough, they could have released this original version

  • @hypergogic3269

    @hypergogic3269

    8 жыл бұрын

    It wouldn't have been as good probably

  • @Shak0

    @Shak0

    3 жыл бұрын

    Best decision ever

  • Жыл бұрын

    @@hypergogic3269 In 1997 it's actually good XD.

  • @KingMetalMario

    @KingMetalMario

    Жыл бұрын

    @ They had learned so much new stuff and learned better game/level design so they redid the game

  • @Journey_Awaits

    @Journey_Awaits

    Жыл бұрын

    Not with those scientists, they look like meth addicts

  • @aGrafimir
    @aGrafimir8 жыл бұрын

    3:40 Wow, that exists in the very first version of Half-Life.

  • @gottagofastfaster

    @gottagofastfaster

    3 жыл бұрын

    @ᴅᴇᴄᴀᴅᴇ Ivan the Space Biker - let me hear one more time "saxophone language"

  • @cessposter

    @cessposter

    3 жыл бұрын

    KILL IT WITH FIRE - royalek a guy i met on sven co-op pretty chill dude

  • @IgnitWacom
    @IgnitWacom7 жыл бұрын

    FREEZE FREE- FREE- *auuugh*

  • @ifknlovealesha
    @ifknlovealesha9 жыл бұрын

    I'm a vet, also was an MP, so I know the importance of caffeine, but seriously, valve? Alpha Barney looks like he's peaking from giving a mountain of blow a moustache ride. Thankfully he was re-rendered for retail release. All seriousness though, Half-life was so far ahead of its time, it's mind blowing. So many ground-breaking features were packed into the game at its time. Half-life is a legend in itself.

  • @1r0zz

    @1r0zz

    9 жыл бұрын

    ART'illery the engine was worked co worked by IDsoftware and is based on the Idteck 2...

  • @analanus3131

    @analanus3131

    7 жыл бұрын

    I'm pretty sure it's id TECH.

  • @GraveUypo

    @GraveUypo

    4 жыл бұрын

    how was it ahead of its time? the tech in it sure wasn't. the only thing "ahead of its time" was skeletal animation.

  • @noobsteedbred3356

    @noobsteedbred3356

    4 жыл бұрын

    @@GraveUypo It's AI, Great storytelling, Great animations and such. There's so much more but i can't really tell it.

  • @turricanrocks1552

    @turricanrocks1552

    3 жыл бұрын

    @@GraveUypo ^

  • @nebula_pollux
    @nebula_pollux10 жыл бұрын

    this guard is soo creepy

  • @zolyos

    @zolyos

    9 жыл бұрын

    smoke weed everyday

  • @MisterJohnDoe

    @MisterJohnDoe

    4 жыл бұрын

    Did you even see the first scientist?

  • @Gameprojordan

    @Gameprojordan

    4 жыл бұрын

    @@MisterJohnDoe yeah was gunna say the first scientist in that scripted scene looked like his eyes got gouged out lmao, barney just looks like he's scared shitless

  • @Arden56-nation

    @Arden56-nation

    3 жыл бұрын

    Barney calhoon looks fine but that scientist is creepy

  • @dancingvalkyrie
    @dancingvalkyrie8 жыл бұрын

    2:35 Holy shit! That's a fucking Zentradi Battlepod! As a Macross fan this surprised me a lot!

  • @Calvin_Coolage

    @Calvin_Coolage

    8 жыл бұрын

    Guess someone at Valve was a Macross fan.

  • @SovLestlandia

    @SovLestlandia

    7 жыл бұрын

    +Calvin_Coolage or gaben was drunk.

  • @Calvin_Coolage

    @Calvin_Coolage

    7 жыл бұрын

    +HoodiePlayer Full Streams Perhaps a combination of the two?

  • @drpenguin7653

    @drpenguin7653

    7 жыл бұрын

    very nostalgic also those moves tho

  • @bricks7000

    @bricks7000

    7 жыл бұрын

    hi penguin

  • @qbertguy
    @qbertguy4 жыл бұрын

    I remember how blown away I was by the "realistic graphics" We've really come a long way

  • @Nova-vk5qb

    @Nova-vk5qb

    Жыл бұрын

    Now let's not put down work of the past. It was top of the line at the time.

  • @gemtownMANCHURIA
    @gemtownMANCHURIA7 жыл бұрын

    2:06 Top 10 anime betreyals

  • @IsmailofeRegime
    @IsmailofeRegime8 жыл бұрын

    I think the original iteration of the game would have been inferior but still fun as a finished product. It's sorta like comparing the Half-Life we know to an exciting big-budget 90s movie filled with explosions and death-defying stunts whereas the alpha/beta is a campy 80s film with exaggerated violence and overacting.

  • @evdestroy5304

    @evdestroy5304

    3 жыл бұрын

    It would've played more like Quake

  • @mr.cupper655
    @mr.cupper6553 жыл бұрын

    7:35 *Sick Scientific Flip* right there

  • @TehBurek
    @TehBurek7 жыл бұрын

    I see that visibility culling was a bit overzealous, couple of cases of hall-of-mirrors when moving though tight corridors.

  • @KOTYAR0

    @KOTYAR0

    7 жыл бұрын

    TheBurek I gotta say, I love your Turian profile picture =D

  • @Electreel64
    @Electreel6410 жыл бұрын

    3:05 "I've seen some shit..."

  • @papayer
    @papayer6 жыл бұрын

    those headcrabs look like little hamburgers on the ground

  • @scootza1
    @scootza17 жыл бұрын

    Wait a sec so in the alpha, the marines were gonna have m4s while the player would get an mp5? Yet in the official release, everyone would use mp5s? Furthermore, an update was released that converted all the mp5s into m4s?

  • @yakovlev999

    @yakovlev999

    7 жыл бұрын

    that was an official hd pack after blue shift released iirc, made by gearbox, yes the mp5 changed to m4s

  • @Hitchiyosaur

    @Hitchiyosaur

    7 жыл бұрын

    Big deal.

  • @jacoballen9789

    @jacoballen9789

    5 жыл бұрын

    h o h b o i I liked the M4 so much better, the original had my favorite muzzle flash of all time. I like the glock model so much more though :/

  • @SuperGunboy

    @SuperGunboy

    5 жыл бұрын

    I liked the M4 a lot more myself

  • @shamusbob7969

    @shamusbob7969

    4 жыл бұрын

    Yeah I would have loved to have seen the mp5 and m4 as separate weapons. It seemed viable but they felt it was redundant. They did the same thing with hl2, it had a lot more guns and normal human weapons which was actually great for immersion but they cut em because they wanted to focus on building it's own atmosphere. It's classic and iconic but just mixing it up would always be kinda nice.

  • @johncress1859
    @johncress18595 жыл бұрын

    wow looks like its gonna be great! cant wait for this to come out :D

  • @diliwis5305

    @diliwis5305

    2 жыл бұрын

    Right!!!, I hope it runs in my 256

  • @roadent217
    @roadent2177 жыл бұрын

    The simplistic particle effects at 4:47 is the only reminder that GoldSrc inherited from -idTech2- Quake engine. Everything else seemed new. Good job, Valve.

  • @bow-89

    @bow-89

    2 жыл бұрын

    It's based on GoldSrc, which is based on the *first* Quake engine

  • @roadent217

    @roadent217

    2 жыл бұрын

    @@bow-89 Oh yeah. My mistake. Thanks for noticing.

  • @alfo2804

    @alfo2804

    2 жыл бұрын

    @@roadent217 The Quake engine _is_ idtech2 - the Quake II engine is just another variant of it, sometimes called 'idtech2.5'. Idtech1 is the Doom Engine, and Idtech0 is the Wolfenstein Engine. It gets confusing, so it's just better to just call the idtech engines by the name of their flagship game until you get to idtech5. Goldsrc does take bits of code from the Quake II and Quakeworld engines as well. It's not all Quake 1.

  • @Pop4484
    @Pop44844 жыл бұрын

    3:10 R.I.P alpha barney

  • @CocoTheMii
    @CocoTheMii4 жыл бұрын

    The fact that Valve practically reconstructed the entire game from scratch in a single year is just insane.

  • @thebandanadee8265

    @thebandanadee8265

    2 жыл бұрын

    Didnt expect to see you here too actually

  • @emptybottle2405

    @emptybottle2405

    Жыл бұрын

    Can’t be more wrong. The game engine was never scrapped and that’s the majority of the work. The enemy models sounds and textures are also the same in the final. This is a tech demo

  • @CocoTheMii

    @CocoTheMii

    Жыл бұрын

    @@emptybottle2405 See 3:09, 4:19, 4:40, 5:12, 5:26, 6:02, 6:25, 6:53. The models and textures are absolutely NOT the same. Also, this version isn't JUST a tech demo; there's a whole playable campaign included too, and apart from a few small segments, it's completely different from the final version. In that one year, the entire story and flow of the game were completely reworked, maps were overhauled, many enemies were added, some were removed, assets were replaced... it is very much accurate to say that they started over from the beginning.

  • @Quaker763

    @Quaker763

    7 ай бұрын

    ​@@emptybottle2405The entire game was scrapped due to internal dislike of the final product.

  • @Tiesoto123
    @Tiesoto12310 жыл бұрын

    STOP 5:11 fuck this guy does not sleep or smoke a good one lol

  • @rymle

    @rymle

    3 жыл бұрын

    "Catch me later, I'll buy you some weed"

  • @RarefoilB
    @RarefoilB6 жыл бұрын

    Valve: "Ooooh, look at all the crazy shit we've done with the Quake engine!

  • @ultimatecorgi3392
    @ultimatecorgi33927 жыл бұрын

    The scientist and guard textures are intriguing. I heard a rumor that Valve had trouble creating neutral/friendly units, and didn't intend to include friendlies in the game originally. Was this before or after Valve figured out how to create neutral/friendly characters? To me, it looks like the devs had planned for the scientists and guards to be out of their minds.

  • @IsmailofeRegime

    @IsmailofeRegime

    5 жыл бұрын

    Yeah the guards were apparently enemies at this point precisely due to being insane.

  • @mazda9624
    @mazda96247 жыл бұрын

    There has always been something about the original Half-Life's audio design that has really fascinated me.

  • @NoodlesTheSpy
    @NoodlesTheSpy11 жыл бұрын

    Imagine a Half-life dev in 1997 seeing Half-life 2, they would be so amazed!

  • @muzaffer4045

    @muzaffer4045

    4 жыл бұрын

    imagine they saw alyx vr at 97

  • @frankhorrigan1508

    @frankhorrigan1508

    6 ай бұрын

    To think there was just an 7 years gap between HL 1 & 2...

  • @nerofluidis9282
    @nerofluidis92827 жыл бұрын

    Amazing how far ahead of it's time this game was. So many concepts introduced that are still in use today.

  • @mishapatapovich3996
    @mishapatapovich39964 жыл бұрын

    i love that the guards face is constanly stuck in "HUH?!" expression.

  • @BabzaiWWP
    @BabzaiWWP9 жыл бұрын

    2:36 thats still high poly!

  • @justaname325

    @justaname325

    4 жыл бұрын

    Mate,where's your name?

  • @hoppinggnomethe4154

    @hoppinggnomethe4154

    3 жыл бұрын

    @Adam Demeter oh, you're the sound effect uploading guy along with A Berk

  • @poorlymadeproduction
    @poorlymadeproduction11 жыл бұрын

    That mech looked so creepy until it started dancing. then it became freaking adorable.

  • @marshallsamford3240
    @marshallsamford32404 жыл бұрын

    Really cool to see all these mechanics and how they changed over time to get the game we all know and love. 3:29 blastpit

  • @guntars1494
    @guntars149410 жыл бұрын

    better than cod ghosts

  • @thelen4806

    @thelen4806

    10 жыл бұрын

    juan martin Giovanelli cod ghosts has good graphics stop saying it has bad graphics if you didnt played

  • @thelen4806

    @thelen4806

    10 жыл бұрын

    if you played game on txaa x4 on max settings and getting 60 fps game looks very fun :)

  • @synqFPS

    @synqFPS

    9 жыл бұрын

    cod ghosts is shit

  • @shamusflaherty5230

    @shamusflaherty5230

    9 жыл бұрын

    LenGaming Looks fun, but isn't.

  • @thelen4806

    @thelen4806

    9 жыл бұрын

    thats your opinion

  • @xyzzy-dv6te
    @xyzzy-dv6te7 жыл бұрын

    4:25 alpha headcrabs took forever to kill.

  • @elisttm
    @elisttm4 жыл бұрын

    5:37 is so fucking funny to me the headcrabs are just getting drinks

  • @senpaiofswaq5469
    @senpaiofswaq546911 жыл бұрын

    Wow, it's amazing how advanced Valve's engine was back in '97.

  • @SaYyIV
    @SaYyIV9 жыл бұрын

    is that gaben playing?

  • @slenderhatesmillennials195
    @slenderhatesmillennials1958 жыл бұрын

    Those guards face textures........

  • @npc_tom

    @npc_tom

    8 жыл бұрын

    +Adam Stewart FREEZE!

  • @jochrist02

    @jochrist02

    3 жыл бұрын

    FREEZE FREE- FRE- *auhhh*

  • @Mentelgen-1337
    @Mentelgen-13377 ай бұрын

    the way gordon uses the ladder is really unique. i really hope people make a game out of this very version of hl

  • @mr.hamborger9602
    @mr.hamborger96024 жыл бұрын

    Considering this was in 1997, the same year blocky games like Goldeneye and Tomb Raider were being released, the high poly robot thing is really advanced for its time.

  • @stonkscreditunion8913

    @stonkscreditunion8913

    3 жыл бұрын

    Well, yeah, but Goldeneye was meant to run on an N64, and there is no way an N64 will render such a high-poly robot.

  • @ProfessionalSpectre
    @ProfessionalSpectre5 жыл бұрын

    >Walk into DSP Effects "C'MAAAN DOOD! I HIT THE BUTTON!"

  • @0ctalpus
    @0ctalpus9 жыл бұрын

    How did they render the 2-Legged robot on 1997 graphics!? Some laptops now can't even render that...

  • @MondySpartan

    @MondySpartan

    9 жыл бұрын

    Non-Photo The power of Half-Life engine...

  • @samuelcamarillo1349

    @samuelcamarillo1349

    8 жыл бұрын

    +MLG Scoper 420 faze it XDdDdDddd That isn't the GoldSrc engine, is the Quake engine

  • @jackkirkpatrick7212

    @jackkirkpatrick7212

    8 жыл бұрын

    +Sam ZXW (fucc u) it was the early version of Gold Source

  • @AlyphRat

    @AlyphRat

    7 жыл бұрын

    Please people, It's GoldSrc, but it's in a very, very early stage. So Goldsrc itself is just a heavily modded Quake.

  • @somervillettv2272

    @somervillettv2272

    6 жыл бұрын

    Travis Law this is the 2nd time I've noticed you comment on other people's comments trying to argue just shut the fuck up

  • @Chubzdoomer
    @Chubzdoomer11 жыл бұрын

    I LOVE videos like this! I wish we could see how more games were in their alpha (and even pre-alpha) builds.

  • @ShujitoDM
    @ShujitoDM4 жыл бұрын

    2:34 * _shot_ robot: * _oh, oh, ouch ouch aye aye oh oh hehe oh oh oh uh... ah..._

  • @yarra3d

    @yarra3d

    4 жыл бұрын

    This a gargantua

  • @Mr.SM2939OLD

    @Mr.SM2939OLD

    4 жыл бұрын

    Kağan Kaya no

  • @yarra3d

    @yarra3d

    4 жыл бұрын

    @@Mr.SM2939OLD this is alpha model u can see in half life web site

  • @justaname325

    @justaname325

    4 жыл бұрын

    @@Mr.SM2939OLD LOL,it is.

  • @nikolasfunnyman

    @nikolasfunnyman

    3 жыл бұрын

    @@yarra3d Is this a joke or something?

  • @dealloc
    @dealloc8 жыл бұрын

    Wonderful to see the progress of GoldSrc. Valve did an amazing job taking the id Tech engine to a whole new level.

  • @psycoskel6438
    @psycoskel64384 жыл бұрын

    I can't believe that Zentradi battlepods are canon in the Half-Life universe

  • @Alucard205555
    @Alucard2055557 жыл бұрын

    did anyone noticed when door is opening there can be heard sound of crowbar swinging

  • @butterdogestarwars6709

    @butterdogestarwars6709

    4 жыл бұрын

    Redrum Misery Wow, I didn't notice that

  • @GraveUypo

    @GraveUypo

    4 жыл бұрын

    that's all i could hear and it pissed me off

  • @ghostphoto1789
    @ghostphoto17894 жыл бұрын

    From this to Half Life Alyx in 23 years... I love technology

  • @mrmotinjo
    @mrmotinjo11 жыл бұрын

    I love how they made a very organized and presentable showcase of the game's engine functionality. This was miles ahead of other FPS games back at the day.

  • @Abr3200
    @Abr32009 жыл бұрын

    This is history

  • @murkotron
    @murkotron3 жыл бұрын

    Moscow: *never sleeps according to a song* Barney: *actually never does sleep*

  • @Super123456789Kuba
    @Super123456789Kuba4 жыл бұрын

    MP5 ACTUALLY Used Silencer's Sounds Back then.

  • @mcgsprinkles7270
    @mcgsprinkles727010 ай бұрын

    2:04 saddest movie betrayals of all time

  • @bukachell
    @bukachell4 жыл бұрын

    the military look almost exactly like they do in the final game

  • @nikolaidrostdov
    @nikolaidrostdov9 жыл бұрын

    Is that the dancing baby at 2:36? You know the one floating around internet since the 90's.

  • @nikolaidrostdov

    @nikolaidrostdov

    9 жыл бұрын

    I was referring to this; i.imgur.com/odnRdn3.gif

  • @TurboNutterBastard

    @TurboNutterBastard

    9 жыл бұрын

    Karkat Vantas He doesn't mean the model. He's referring to the dance that the mech does, which I'm pretty sure is the same as that 3D baby's dance.

  • @TheOtherBeuh

    @TheOtherBeuh

    5 жыл бұрын

    Nikolai Drostdov who

  • @Skyrilla
    @Skyrilla10 жыл бұрын

    How I miss the 90s.

  • @rjs3590
    @rjs35907 жыл бұрын

    Very humble beginning....

  • @darltrash

    @darltrash

    4 жыл бұрын

    "humble"

  • @RonWylie-gk5lc
    @RonWylie-gk5lc7 жыл бұрын

    I laughed when "Barney" appeared to scratch his arse lol, how fascinating to see the early stuff. Best game EVER made for me.

  • @semiTnuFocE
    @semiTnuFocE3 жыл бұрын

    3:30 that NPC looks sick

  • @butterdogestarwars6709
    @butterdogestarwars67094 жыл бұрын

    8:49 Was that music playing in the game at the time? Why was the music playing? Who is singing? So many questions

  • @bastardhyena7882

    @bastardhyena7882

    4 жыл бұрын

    Idk but it's fire

  • @MiguelMorales85

    @MiguelMorales85

    4 жыл бұрын

    Darude- Sandstorm

  • @yarra3d

    @yarra3d

    4 жыл бұрын

    The main character singa this in alpha some buttons made your character sing

  • @yarra3d

    @yarra3d

    4 жыл бұрын

    Hoot remix

  • @justaname325

    @justaname325

    4 жыл бұрын

    @@yarra3d Fun fact:Singa means Lion in Indonesian/Malay.

  • @Stereo6400
    @Stereo64004 жыл бұрын

    There’s always been something about this game that I found really impressive, especially because it’s a 90’s game

  • @Canker17
    @Canker1711 жыл бұрын

    exactly the video i was looking for, thank you!

  • @Madcat1331
    @Madcat13317 жыл бұрын

    I can imagine how people were confused to see all these creatures and all of that tech stuff...little did they know that at one point Half-Life would become the best game of all time!

  • @richardcavell
    @richardcavell7 жыл бұрын

    That's really interesting, since many of those elements appear in the final game, although it seems that almost everything has been modified. The vortigaunt looks more like the one from Half-Life 2!

  • @Dashen_
    @Dashen_11 жыл бұрын

    Really interesting to see how many concepts were scrapped or how they looked so early. Also, the animations are really good, i dont remember the final version having so many detailed animations like the monster stepping on something and eating it or how the human npcs die. Maybe they were there but i never saw them becuase as soon you get close to something they are attacking you.

  • @croutoninsalad
    @croutoninsalad Жыл бұрын

    god i love that Compression(?) on the sounds with the static in the background of every single sound

  • @Johnwicklover1994
    @Johnwicklover19944 жыл бұрын

    holy shit, that high-poly model is impressive... edit: i was about to be really fuckin surprised at how clean everything was until the ladder animation in which the climbing breaks all your fuckin bones.

  • @guys-in9vd
    @guys-in9vd4 жыл бұрын

    4:53 tss, tss, aaahh!

  • @Mr46683
    @Mr466839 жыл бұрын

    I might say it's tech demo in 1997 is very interesting and cool (at that time) but the final released game in 1998 is still the best.

  • @Co0kieMadera187
    @Co0kieMadera187Ай бұрын

    this was so ahead of its time back then..i loved it so much, and making maps with Hammer, it was awesome!!!

  • @Healthandwealth9422
    @Healthandwealth94222 ай бұрын

    Wow. This new game looks good. Can’t wait to see where it will go

  • @HendarsChannel
    @HendarsChannel11 жыл бұрын

    I remember I got my first PC because of Half-Life, at the time the graphics were so amazing. Everything about the game pulled you in.

  • @MegaChickenfish
    @MegaChickenfish7 жыл бұрын

    Dear lord those old models were certainly..._exaggerated._

  • @Khalit666
    @Khalit66611 жыл бұрын

    Thanks for sharing!

  • @VictorBalaguera
    @VictorBalaguera11 жыл бұрын

    Thanks. Great video.

  • @ayylmao9875
    @ayylmao98759 жыл бұрын

    Dat goldsrc doe.

  • @pimpao966
    @pimpao9663 жыл бұрын

    0:49 damn Technologies

  • @NoobGyver
    @NoobGyver5 жыл бұрын

    Woah the sounds and the guards.

  • @DmitriiMaslov
    @DmitriiMaslov11 жыл бұрын

    And so the legend was born!

  • @bUh9
    @bUh96 ай бұрын

    3:54 "Free- Free- Free- Free- ÆHH 😩"

  • @mattmedrala1947
    @mattmedrala1947 Жыл бұрын

    Always wondered what the narrative reason was for having the security guards originally be hostile. Was Gordon meant to be a spy or outside intruder? Or was Black Mesa just so evil that even low level employees who 'knew too much' needed to be eliminated?

  • @frankhorrigan1508

    @frankhorrigan1508

    6 ай бұрын

    The second if i remember correctly. The beta Black mesa was so inspired in area 51 that it was a surprise they didn't just call it that.

  • @soundlessorc8O8
    @soundlessorc8O84 жыл бұрын

    A lot of those first doors sounds like they had the sound effect of the crowbar missing and it distracted me so damn much.

  • @kaanaydogan5130
    @kaanaydogan513011 жыл бұрын

    That echo is great!

  • @IamDayoldHate1
    @IamDayoldHate110 жыл бұрын

    Fried as shit, but that animation of barney and walter simmons made me wonder if animations are real and those two are forever being stuck in a scripted event and Walter is always getting his guts ate for all eternity,

  • @kristinmoore9533
    @kristinmoore95337 жыл бұрын

    any body realize that the high poly room shows off a battlepod from robotech? Or is it coincidence? look it up.

  • @RMCRetro
    @RMCRetro11 жыл бұрын

    I'd say you're mostly right. A few new effects and refinements, but the big thing was the story and the cinematic experience.

  • @JohnDoe-ml8ru
    @JohnDoe-ml8ru3 жыл бұрын

    Love the Macross battle pod!

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