Gargin's Nextbot: Making It More Terrifying

Ойындар

My (new) Discord server: / discord
The nextbot in this video: steamcommunity.com/sharedfile...
Gargin's channel: / gargin
His video: • How I Made the Most Un...
---
Spent a few hours enhancing Gargitron to try and make it a little scarier. I plan on adding a couple more behaviors pretty soon here, along with a GUI-based tool for easily creating and modifying existing nextbots. Enjoy!
Texture for the nextbot is from here:
reyriders.deviantart.com/art/...
Audio is identical to Gargitron's, except for a Nun Massacre scream as the "enraged" sound.

Пікірлер: 1 500

  • @Gargin
    @Gargin Жыл бұрын

    man I got chills at 2:33, that enraged mode is absolutely terrifying. sick video!! love the improvements you made to the behavior, they give it way more of a mind of its own. (also thanks so much for the shoutout!)

  • @MissinginAction

    @MissinginAction

    Жыл бұрын

    yoooo it's gargin

  • @billyjackjr5996

    @billyjackjr5996

    Жыл бұрын

    nice

  • @mutogamingboy5896

    @mutogamingboy5896

    Жыл бұрын

    woah its the man him self

  • @Jray608

    @Jray608

    Жыл бұрын

    Gebagiginbin grabin grain bin :)

  • @jackkennedy7436

    @jackkennedy7436

    Жыл бұрын

    hello there

  • @oneboneyboyv2727
    @oneboneyboyv2727 Жыл бұрын

    I think it would be even scarier and more unpredictable if it would sometimes take a different route to get to the player. Basically it would chase you for a bit then take an off path and come at you at a different angle or it could try to cut the player off. I have no idea if it’s even possible but it’s a cool concept.

  • @theboogerbomb

    @theboogerbomb

    Жыл бұрын

    wouldn't be too hard i think?

  • @buenofgame

    @buenofgame

    Жыл бұрын

    That would be scary as fuck

  • @Matt-td8xw

    @Matt-td8xw

    Жыл бұрын

    The cyan ghost from pac-man does that, but then again, it qas a 2D game.

  • @Syhgma

    @Syhgma

    Жыл бұрын

    I like this suggestion a lot and it’s definitely something I’ll look into more soon here, this was my first time ever tinkering with gmod modding or nextbots so I’m still a little new but I’ll take your suggestion to heart when I do the A.I rework

  • @igorjosue8957

    @igorjosue8957

    Жыл бұрын

    this made me remember about some clips of players running away so fast that the closest path to reach them was the direction they where running, so they would be running and the nextbot just appears in front of them

  • @Kipwich
    @Kipwich Жыл бұрын

    With the introduction of Gargitron and now this, I’m hopeful that this is the start of some kind of nextbot renaissance where we get a bunch of nextbots with behaviors beyond just “Run at the player really fast”

  • @pacg1801

    @pacg1801

    Жыл бұрын

    Yeah, I think beyond this is where the fun really starts Maybe getting nextbots that try to save you, scaring away other ones, stuff like that Or, a pack of nextbots, that work as a hive mind, the more there are, the faster/smarter they are Or maybe a nextbot that spawns other “mimic”nextbots, who can’t actually hurt you, but distract you from the main

  • @synkt8759

    @synkt8759

    Жыл бұрын

    @@pacg1801 a group of 3 or 4 nextbits are already very deadly, with the capability to work together you would stand no chance

  • @vreikezen8268

    @vreikezen8268

    Жыл бұрын

    @@pacg1801 yeah… *cough cough* DrgBase *cough cough* VJ Base *cough cough*

  • @artemis1993

    @artemis1993

    Жыл бұрын

    There are *several* nextbots that already do other things than running at the player. What you really mean to say is *PNG* nextbots, not nextbots in general

  • @Kipwich

    @Kipwich

    Жыл бұрын

    @@artemis1993 Yeah, I was referring to this specific type of nextbot only, not to all nextbots in general

  • @nyx_jupiter-trash
    @nyx_jupiter-trash Жыл бұрын

    We have entered an arms race for the most terrifying nextbot in gmod

  • @theonly6blake911

    @theonly6blake911

    Жыл бұрын

    You know what they say _”Competition fuels innovations”_

  • @oreoloki8872

    @oreoloki8872

    Жыл бұрын

    Can't wait to see the cuban missle crisis

  • @JayHasTopRizz

    @JayHasTopRizz

    Жыл бұрын

    Germany gonna lose again

  • @lunahawkx3

    @lunahawkx3

    Жыл бұрын

    And I fckn love it

  • @yeahmans

    @yeahmans

    Жыл бұрын

    Germany L again

  • @chogan2376
    @chogan2376 Жыл бұрын

    There's a few features in the Smiler nextbot that made it particularly scary to me. 1. It would change its image based on proximity. It would go from a humanoid silhouette to a gaping maw when it got close. 2. It was animated with some jittery frames that made it seem more uncanny 3. It would make your flashlight malfunction while in close proximity If even one of those features could be added it would really amp the visual terror.

  • @OsnoloVrach

    @OsnoloVrach

    Жыл бұрын

    the third one is already a thing, but it doesnt actually flick the flashlight, instead it does random effects on your screen whenever you're close to a nextbot the first one looks quite impossible the second one can be achieved by importing a gif into a VTF file if i remember correctly

  • @JNJNRobin1337

    @JNJNRobin1337

    Жыл бұрын

    first one just seems like its borderline easy if one can change a nextbots image/gif depending on proximity with something, and as i've seen there are ways to force a flashlight to shut off

  • @IvanDSM

    @IvanDSM

    Жыл бұрын

    Yeah, I really feel like some glitchy facial expressions or even something more body horror esque could really help improve the atmosphere for nextbots!

  • @dalejquavitron1206

    @dalejquavitron1206

    Жыл бұрын

    I honestly feel that would take away from the fear more than anything, the fact that it's a still png makes it a lot creepier to me

  • @IvanDSM

    @IvanDSM

    Жыл бұрын

    @@dalejquavitron1206 I guess it's a matter of personal preference. The fact that there's just a still image while there's different sounds with different "emotions" just makes it look silly to me. It gives me an unfinished vibe. I think a good compromise would be to allow the player to toggle animations on or off, except in cases where the creator of the nextbot in question feels strongly about how it should behave

  • @Ea24a
    @Ea24a Жыл бұрын

    This makes nextbots more intelligent like if it was an actual creature. Nice job

  • @YoureMad477

    @YoureMad477

    Жыл бұрын

    You know what else makes it more intelligent? Realizing the name Syhgma is Syhgma balls

  • @VeryCoolYoutuber6969

    @VeryCoolYoutuber6969

    Жыл бұрын

    @@YoureMad477 why just why?!?!? Why the light joke

  • @GarlicOSC

    @GarlicOSC

    Жыл бұрын

    @@YoureMad477 bruh creepy asf

  • @grzyb11

    @grzyb11

    Жыл бұрын

    @@YoureMad477 you do realise y isn’t the same as u

  • @JeadIng_

    @JeadIng_

    Жыл бұрын

    Nextcreatures

  • @ralseibutitsacat8169
    @ralseibutitsacat8169 Жыл бұрын

    This feels like it’s gonna end up with like 10 other people reworking it to act like a normal player and then transforming into a nextbot form or something

  • @catcat1088

    @catcat1088

    Жыл бұрын

    That is actually a really good idea.

  • @abrupta

    @abrupta

    Жыл бұрын

    yes this is just the beginning

  • @boltogen5416

    @boltogen5416

    Жыл бұрын

    Honestly one that takes the form of what they kill and then dropping the facade once it’s close enough would be amazing

  • @vreikezen8268

    @vreikezen8268

    Жыл бұрын

    That’s just Zeta Players but Horror edition

  • @StarMarine1084

    @StarMarine1084

    Жыл бұрын

    1 year from now people would have accidentally made nextbots so smart it becomes irl skynet lmao

  • @VotingChipmunk
    @VotingChipmunk Жыл бұрын

    I hate the feeling of being chased in games when in first person, especially when your pursuer is incredibly fast, I get serious anxiety, but fantastic job making Gargin's Nextbot even more terrifying.

  • @Green_Bean_Machine

    @Green_Bean_Machine

    Жыл бұрын

    yeah, that tight chest feeling is addictive frfr

  • @_Zero4_
    @_Zero4_ Жыл бұрын

    I always imagined a wandering phase... Where he doesn't know where you are and wanders around the map until he finds you, thus proceeding to the stalking phase. Probably this wandering phase would be activated when you spawned it, it could make it even more unpredictable, since you don't know if it has already found you and is already going after you.

  • @paranormallettuce7227

    @paranormallettuce7227

    Жыл бұрын

    The gargitron and I believe this one does that too. When spawned in it will instantly teleport somewhere you don’t know and begin stalking you. So you don’t know how long until it gets to you..

  • @PhantomOfficial07

    @PhantomOfficial07

    Жыл бұрын

    @@paranormallettuce7227 That's not how it works, this guy was talking about a wandering phase, not teleporting when you spawn it

  • @paranormallettuce7227

    @paranormallettuce7227

    Жыл бұрын

    @@PhantomOfficial07 I see what you mean. The wandering phase isn’t something it has but more so it simulates a wandering phase by acting like it wanders. It takes longer routes to get to you and scatters off when it sees you so that you don’t know if it found you or is still looking. And the teleporting replaces a need for wandering away because you have genuinely no idea if it’s across the map or in the next room

  • @rapidfirefox9115

    @rapidfirefox9115

    Жыл бұрын

    so kind of like the hide and seek gamemode in it steals

  • @thewitheredstriker

    @thewitheredstriker

    Жыл бұрын

    @@rapidfirefox9115 Yooo, glad to see someone else who remembers "It Steals" :P

  • @asquishyjellyfish5431
    @asquishyjellyfish5431 Жыл бұрын

    bro, the enrage state + the sample noises from nun massacre is such a terifying but well combined combo.

  • @vladimerk.8238

    @vladimerk.8238

    Жыл бұрын

    Jellyfish pfp brotherhood 💪💪💪💪

  • @NoviRacoon

    @NoviRacoon

    Жыл бұрын

    Why are yall everywhere with that pfp?!?!

  • @vladimerk.8238

    @vladimerk.8238

    Жыл бұрын

    @@NoviRacoon We are legion

  • @hexap3410

    @hexap3410

    Жыл бұрын

    @@NoviRacoon its a free image I think

  • @hexap3410

    @hexap3410

    Жыл бұрын

    when you buy a computer

  • @kingofdeath9012
    @kingofdeath9012 Жыл бұрын

    The following are the best suggestions I've seen in the comments: 1: The nextbot will occasionally take a different route to get to the player, like taking an off path and coming at you at a different angle or even cutting you off 2: When in proximity to the nextbot, your flashlight malfunctions 3: While the nextbot is in its "false chase" mode, it will occasionally lower the chase volume to trick you into thinking you got away 4: When enraged, the nextbot will turn a red hue or give you a red fog 5: The nextbot's rage mechanic will operate on a 1-100 scale, and every time you escape, you add 10-34 rage to its meter 6: If hiding from the nextbot, it has a 50/50 chance of passing by you. If it passes by you, there's another 50/50 chance that it'll pretend to pass by you and instead stalk you from around the corner 7: While the nextbot is chasing you, it has a randomized timer, meaning it chases you for an unpredictable amount of time 8: The nextbot gains a preparation phase, in which it stands still for a few seconds upon sight, but then chases you at increased speed 9: On that note, the preparation phase is combined with the hiding phase for the "surprise attack" phase, in which it's preparing to barrel at you full speed 10: The nextbot "pounces", meaning it gains a moment of extreme speed as if it's a predator ambushing its prey 11: If multiple nextbots are spawned simultaneously, they will work in unison, taking more intelligent paths and branching out to cut off paths 12: Sometimes a nextbot can be a "mimic", in that it replicates the behavior of other nextbots but doesn't harm you, ultimately acting as a distraction 13: When the nextbot kills someone, it takes their form temporarily, mimicking their behaviour until another player gets too close and reverting to its original nextbot form And the following down here are some suggestions I thought of: 1: During its stalk phase, the nextbot studies your movement patterns, learning how to counter you 2: The nextbot occasionally plays sounds from different phases in order to trick you into thinking it's entered those phases, adding a level of unpredictability 3: The nextbot has a "friendly" phase where it follows you around as if it was your ally, but this phase very rarely activates 4: The nextbot has a "ghost" phase where it chases you and disappears right on contact, teleporting somewhere random on the map 5: During the nextbot's "friendly" phase, it will ward off other nextbots, tricking you into thinking it's become an ally

  • @AestheticsAreCool

    @AestheticsAreCool

    Жыл бұрын

    If someone actually added all of these features to a nextbot, it would be the most indepth and terrifying nextbot to have been created in ages.

  • @martinb.3997

    @martinb.3997

    Жыл бұрын

    There's honestly some pretty good ideas there, but I think a few would be quite hard to implement. Like the first of your suggestions, it would involve adding a complex machine learning thing into it to even begin to predict possibilites, and even if it got one it would need a few good minutes before it could get enough samples to finally do it right.

  • @ZinxTheSlayer

    @ZinxTheSlayer

    Жыл бұрын

    if it was animated and if it's image changed it'd honestly be less scary because there's something even more uncanny, uncomfortable, and terrifying about a completely still creature moving at breakneck speed toward you when it's not moving.

  • @RedNumber19

    @RedNumber19

    Жыл бұрын

    Number 8 is what I was thinking of.

  • @RaidenHour

    @RaidenHour

    Жыл бұрын

    A much easier and still unsettling feature would make it so that if you shot it, it would slow down temporarily and then speed up just slightly faster than you can run so it will inevitably get you in the end

  • @Thoelian
    @Thoelian Жыл бұрын

    Tell ya what. I never had a Nextbot make me quit a game 💀

  • @Syhgma

    @Syhgma

    Жыл бұрын

    just wait for the update to hit bro…..

  • @Thoelian

    @Thoelian

    Жыл бұрын

    👀👀👀

  • @walkcycle5436

    @walkcycle5436

    3 ай бұрын

    @@Syhgmahas the update released

  • @gmodiscool14
    @gmodiscool14 Жыл бұрын

    what if you made it so you could hide from it during a chase and theres a 50/50 chance of it not finding you but passing right by you?

  • @khoichau8088

    @khoichau8088

    Жыл бұрын

    Pass by but from our pov. It like looking us while walk away.

  • @lucasrhys0363

    @lucasrhys0363

    Жыл бұрын

    And if you get lucky enough for it to pass you, theres another 50/50 where it either moved away from you, or stalks you at the next corner it see’s. So the nextbot wants you to THINK you’ve just escaped, but thats not true. It saw you, and its going to see you again.

  • @gmodiscool14

    @gmodiscool14

    Жыл бұрын

    @@lucasrhys0363 bro that would be crazy

  • @thisisaperson1536

    @thisisaperson1536

    Жыл бұрын

    so a small chance of it just intentionally missing you by a bit, and immediately going to a hide phase afterwards

  • @thatdemoninthecar

    @thatdemoninthecar

    Жыл бұрын

    @@lucasrhys0363 or a 33/33/33 where it either moves away from you, stalks you at the next corner it sees, or begins to move away but then chases you again

  • @rsabinioan
    @rsabinioan Жыл бұрын

    I think duplicating itself after a number of succesful escapes would improve its unpredictability

  • @freerobux49

    @freerobux49

    Жыл бұрын

    and you wouldnt know it duplicated because the duplicate would immediately go somewhere random and start the stalking phase without your knowledge

  • @beridot2615

    @beridot2615

    Жыл бұрын

    Genius!

  • @thebargoblin3226

    @thebargoblin3226

    Жыл бұрын

    bumping so uploader sees this

  • @evanbaar782

    @evanbaar782

    Жыл бұрын

    amazing

  • @ireallylikememes4493

    @ireallylikememes4493

    Жыл бұрын

    There would prob have to be a limit of dupes though

  • @appledrawss1353
    @appledrawss1353 Жыл бұрын

    i think one feature that would be cool is being able to fight back, but with a twist. if its hp reaches zero itll either retreat (enter its hiding phase) or become enraged. basically fighting back could be this last ditch effort you could make if its rly close to killing you

  • @vreikezen8268

    @vreikezen8268

    Жыл бұрын

    Actually, nextbots do have health, it’s just that a lot of Mod makers make them invincible

  • @royalblanket

    @royalblanket

    Жыл бұрын

    @VriekeZennI don't think sanic-styled nextbots have health though

  • @vreikezen8268

    @vreikezen8268

    Жыл бұрын

    @@royalblanket They do, it’s just some don’t

  • @weegi7227

    @weegi7227

    Жыл бұрын

    The point of the creepiness of the next it is that you have a feeling of dread, you can’t fight back nor escape it.

  • @PhantomOfficial07

    @PhantomOfficial07

    Жыл бұрын

    Nah that would ruin it, makes it less scary

  • @barrydheil
    @barrydheil Жыл бұрын

    Some suggestions I also left on Gargins video that you may also want to consider: Duplicate, ghost, stare, and vanish. Duplicate is where it spawns in an exact duplicate of itself that will exist for x number of seconds to chase you down. Ghost is similar but it moves faster and will despawn when it reaches its target. Stare adds an element common in a lot of folk tales where the creature just watches you from a distance without moving. Finally, vanish is where it will disappear entirely, and after so many seconds, and reappear in a random nearby chunk.

  • @nochill3379
    @nochill3379 Жыл бұрын

    There's a way to import gifs via the VTF generator to make your nextbot sprite animated. Doing that will add a level of intimidation when it's not just a static JPG sliding across at you. Whiteface as a sprite would work really well for a nextbot appearance in that regard. There's also 'music' you can incorporate into an enraged chase. Check out Spooky's Jumpscare Mansion, they've got some good OST. Overall, great video!

  • @Syhgma

    @Syhgma

    Жыл бұрын

    I’ll look into it, thanks!

  • @YoureMad477

    @YoureMad477

    Жыл бұрын

    @@Syhgma Shygma balls

  • @swinfough

    @swinfough

    Жыл бұрын

    @@Syhgma this would be great to implement in an enraged state or chase, while the flat png remaining in stalking mode

  • @sahilrahman5066

    @sahilrahman5066

    Жыл бұрын

    Wait doesn't that mean that if the bot is to for example peek a corner to look at the you it could like actually peek like slant to the side and stare at you and if you see it you it either hides or chases

  • @throwingoutrox8635

    @throwingoutrox8635

    Жыл бұрын

    i know for a fact animated nextbots are possible, i used to have this astro boy nextbot that had an actual animation. i think it was a series of images that formed an animation, similar to fire effects

  • @placeholderusername3872
    @placeholderusername3872 Жыл бұрын

    suggestions 1.) when in its toying chase mode, it will occasionally lower the chase volume to trick you into thinking you outran it 2.) when enraged the nextbot can also change visually like giving you red fog or turning red itself 3.) being near it will slowly drain health to add to tension

  • @kaxcommentssomethingREAL

    @kaxcommentssomethingREAL

    Жыл бұрын

    the health draining part makes my skin crawl thinking about it, that's such a genuinely great idea!

  • @sweetcisteen

    @sweetcisteen

    Жыл бұрын

    the screen should flash black when he's enraged

  • @luafish

    @luafish

    Жыл бұрын

    There should be screen shake the closer he gets in enraged mode

  • @funni_noises

    @funni_noises

    Жыл бұрын

    And make it so when it drains health the health it drains will regenerate back after a time making the damage this drain does only temporary so it can happen multiple times if you escape

  • @willzsocial

    @willzsocial

    Жыл бұрын

    did you just say turning red i am shaking in anger

  • @kirbygamer0640
    @kirbygamer0640 Жыл бұрын

    The original bot was already amazing...but wow, this version is a lot more deep. I love the fact you took the whole, "the AI has a mind of its own" and expanded upon it, making it have a personality of its own where it toys with you and gets angry when you escape from it too much. It honestly makes it a lot more spooky. And it ambushing the player is...just amazing.

  • @InAnimated
    @InAnimated Жыл бұрын

    This is absolutely the next step to creating the ultimate nextbot

  • @figbloppa7183
    @figbloppa7183 Жыл бұрын

    I hope this starts a chain of creators improving gargitron, it would be sick to see a ultimate ai made by tons of talented creators for the one purpose of the most pant shitting experience of your life.

  • @davidsmith9217

    @davidsmith9217

    Жыл бұрын

    YES PLEASE!!!

  • @smnio5619

    @smnio5619

    Жыл бұрын

    I'm currently working on a spriteset and code ideas for a nextbot, I'll probably make a discord server for gargitron improvements sometime soon if anyone is interested

  • @thestickopia4619

    @thestickopia4619

    Жыл бұрын

    That would be fantastic

  • @okultproducer

    @okultproducer

    Жыл бұрын

    @@smnio5619 ME ME US WE ARE

  • @EvacTouch

    @EvacTouch

    Жыл бұрын

    A nextbot so advanced and terrifying it causes people to completely stop playing after spawning it in.

  • @Coloradorivr
    @Coloradorivr Жыл бұрын

    That last clip, jfc. Nice to know that nextbot are now more than just "goofy png of character" and now are genuinely kinda terrifying.

  • @alessiobrlol98

    @alessiobrlol98

    Жыл бұрын

    jfc?

  • @o.s.againlol258

    @o.s.againlol258

    Жыл бұрын

    @@alessiobrlol98 jesus fucking christ

  • @Mantoisful

    @Mantoisful

    Жыл бұрын

    @@alessiobrlol98 "Jesus Fucking Christ"

  • @alessiobrlol98

    @alessiobrlol98

    Жыл бұрын

    @@Mantoisful oooh thamks stranger

  • @uncroppedsoop

    @uncroppedsoop

    Жыл бұрын

    @@alessiobrlol98 jesus fried chicken

  • @mrmilktrayman8002
    @mrmilktrayman8002 Жыл бұрын

    That little headshake at the nextbot as it was chasing you in the Backrooms was surprisingly adorable

  • @himhim17yearsago77

    @himhim17yearsago77

    Жыл бұрын

    weird-ass comment homie

  • @PhantomOfficial07

    @PhantomOfficial07

    Жыл бұрын

    wtf

  • @ayyylmao101

    @ayyylmao101

    Жыл бұрын

    kawaii, even

  • @user-hq9zc9yl9d
    @user-hq9zc9yl9d Жыл бұрын

    1:43 MY SOUL WENT TO A FBI MOMENT

  • @channelnameiguess1933
    @channelnameiguess1933 Жыл бұрын

    I feel like if i chose between the two, i would choosr gargitron for a more basic nextbot but if i wanted this nextbot i would want a more complex situation

  • @Syhgma

    @Syhgma

    Жыл бұрын

    Working on adding more complex behaviours soon here. Thanks for the comment!

  • @honorwisdom3997

    @honorwisdom3997

    Жыл бұрын

    been looking at the suggestion comments that you reply to, I would love to see what's to come of this nextbot if you add them.

  • @elitemaxtheman2217

    @elitemaxtheman2217

    Жыл бұрын

    @@Syhgma what program did you used to change the image like the MDL file?

  • @shadowsib6949
    @shadowsib6949 Жыл бұрын

    I think what would make this even better than it already is. Is maybe a chase time randomizer. Right now it seems to give up/stop at a predictable time. (Doesn't make it any less terrifying btw) But imagine it decides to start chasing you for double the time. Unless this is already a thing and I'm just finding patterns in things that aren't there.

  • @SuongNguyen-nx5dj
    @SuongNguyen-nx5dj Жыл бұрын

    The fact that it keeps playing that sound even when it wasnt chasing is seriously terrifying

  • @Zero-Gravity.
    @Zero-Gravity. Жыл бұрын

    This is awesome! I would love to see this visual programming of next bots idea! Very cool!

  • @terrymuse77
    @terrymuse77 Жыл бұрын

    something to consider might be having it sometimes enter that ambush mode shortly after the player spots it and it chooses to hide instead of chase. there's plenty of clips where it hides, the player runs to check where it went, and its vanished or even teleported out of a position it doesnt seem it should be able to disappear from. this would create the situation where it spots the player, backs behind a corner, and then waits for the player to grow curious and walk directly into it

  • @matthewbadger8685

    @matthewbadger8685

    Жыл бұрын

    The only good suggestion i've found in this comment section

  • @ghostlydude6478
    @ghostlydude6478 Жыл бұрын

    Suggestion for a new phase, “Preparing” The point of this phase is to let the nextbox get some extra speed like ambushing, but without needing to be found. When the player sees it, it will stand still for 2-3 before running towards the player with increased speed,

  • @uncroppedsoop

    @uncroppedsoop

    Жыл бұрын

    That should be combined with the hiding thing, where it would pretend to be going out of sight to hide, but it's actually preparing to come barrelling down at you at full speed

  • @leeash_

    @leeash_

    Жыл бұрын

    honestly a varied timescale between, say, 1-10 seconds would be great, especially if the bot is given spatial awareness. imagine walking into a large room. on the other end is a door, and in between you and the door is the bot, standing still. do you risk it and try to run past, or do you err on the side of caution and back out of the room, in case you rolled a short timer?

  • @SkyanUltra
    @SkyanUltra Жыл бұрын

    this is awesome, the only thing i feel nextbots like these need are more visual elements. new sprites for the enraged state, and even stuff like animations for coming out of hiding and wandering would be sick, but perhaps it could mess with you by placing what are essentially “dummies” that trick you into thinking the real one is chasing you

  • @claudedebussyreal

    @claudedebussyreal

    Ай бұрын

    I'm not sure about animations, buy maybe just changing the png would work

  • @reaper5242
    @reaper5242 Жыл бұрын

    Putting the enraged state to a coinflip for every chase after 3 would be spooky and a new "hiding" mode to make it vanish from sight after staring at you and maybe moving towards you. Could even have 2 jump scare modes added to its ambush mode where it becomes enraged when you find it in an ambush or stays very close to your back and vanishes when you turn around quickly and see it

  • @stefyisdumb623
    @stefyisdumb623 Жыл бұрын

    4:10 bro took a pictore from panicking

  • @Syhgma

    @Syhgma

    Жыл бұрын

    lmao 4K 📸

  • @stefyisdumb623

    @stefyisdumb623

    Жыл бұрын

    @@Syhgma lol

  • @azzetguy
    @azzetguy Жыл бұрын

    To add some detail, I think you can add "screen buffering" effect from nun massacre which implies that the killer is close. More extra little details can be text appearing such as "run" "look to the right/left/behind" "something is off" which can stress the player more into thinking that they could be in trouble.

  • @alecz3843

    @alecz3843

    Жыл бұрын

    That would make it less scary in my opinion because it ruins the surprise and it also feels a bit cliche

  • @neilbautista9692

    @neilbautista9692

    Жыл бұрын

    @@alecz3843 Agreed. It's basically Roblox horror games

  • @solid_rooster4587

    @solid_rooster4587

    Жыл бұрын

    Nah, too cliche

  • @lighthawk3720

    @lighthawk3720

    Жыл бұрын

    At that point just create an actual horror game

  • @lambda-m1676

    @lambda-m1676

    Жыл бұрын

    At that point just turn it to 3D Monster Maze

  • @Ronku0.0
    @Ronku0.0 Жыл бұрын

    i unknowingly of the depth of this bot put it in my list for nextbots that i wanted to use for a video, i got so many great clips from this bot in particular, you are a genius for enhancing it even further

  • @modernotaku1764
    @modernotaku1764 Жыл бұрын

    I love the additions to this version. The added bonus to the hiding mechanic is really creepy and sets it up for some amazing scares that feel natural because they ARE. Plus the rage mode even only just watching the video had me on EDGE, I can’t imagine how creeped out I’d get actually playing it. Also I kinda love the concept that more and more people will take Gargitron and add more to it as things go along. With each new iteration it’ll get more and more complex and add so many more ways to be scary. I hope someone takes up the mantle next to continue making it even more creepy in ways we never could have imagined

  • @RemyDoesYT
    @RemyDoesYT Жыл бұрын

    Can't believe its taken 7 years for Nextbots to finally become more interesting and have a little more depth.

  • @NavoTheTrueGod

    @NavoTheTrueGod

    Жыл бұрын

    yea i remember back in 2016 where sanic was the main meme of the nextbot lmao

  • @colemartin6969

    @colemartin6969

    Жыл бұрын

    If a PNG image that chases you is a literal meme for a while, maybe don't expect that for another while.

  • @discodingosr3009
    @discodingosr3009 Жыл бұрын

    Wow syhgma this is really cool, and I like what you could possibly do in the future with this. And as always it was a pleasure watching your video.

  • @ForgetfulHatter
    @ForgetfulHatter Жыл бұрын

    7:13 found footage tier of scary.

  • @purplehaze2358
    @purplehaze2358 Жыл бұрын

    How come watching this is genuinely and unironically scarier than actually playing a lot of modern mainstream "horror" games?

  • @AstoQ
    @AstoQ Жыл бұрын

    Hope ya two keep improving nextbots to the next level

  • @AstoQ

    @AstoQ

    Жыл бұрын

    That moment when nextbots get so advanced they find your location and start chasing you in real life :(

  • @kingofdeath9012

    @kingofdeath9012

    Жыл бұрын

    @@AstoQ And here, they've already analyzed your patterns in gameplay. They know where you're going. They will catch you.

  • @randomguygam6285
    @randomguygam6285 Жыл бұрын

    really excited to see that people like gargin and you are beginning to launch nextbots into a new era

  • @bigfootfighter4132
    @bigfootfighter4132 Жыл бұрын

    GUI based custom nextbots? What an awesome idea; good luck on the project

  • @jackrogers3657
    @jackrogers3657 Жыл бұрын

    I love those jumpscare sounds from puppet combo games. They're crazy loud and unnerving. The nun massacre one is arguably the loudest.

  • @AtomicD
    @AtomicD Жыл бұрын

    Bro, these improvements are very good and integral for the *real* scary feel of the nextbot. I'm definitely going to make a video this on my channel as I feel this new nextbot is going to do well on the steam workshop due to it's hype of Gargin's original one and your version being hella scary and more advanced. I'm obviously going to credit you for making it *pog video dude*

  • @AtomicD

    @AtomicD

    Жыл бұрын

    @Blobber yes it is

  • @quiet_tech8209
    @quiet_tech8209 Жыл бұрын

    This is really nice! Maybe a bit more sound variety would make it feel less repetitive? Perhaps the toying chase has a subtle sound difference (like its laughing at you perhaps), or maybe when it ambushes you it makes an additional noise to get your attention before chasing.

  • @TwoPercentViking
    @TwoPercentViking Жыл бұрын

    Jeez this is horrendous haha. Great modifications man. This is all super interesting stuff! Any idea how you'd go about making this work for a co-op game? Would it be possible to make the next bot flip a coin and choose a random player as an obsession after each chase, changing its target once it catches someone or resets to stalking?

  • @lorenzorodriguez4599
    @lorenzorodriguez4599 Жыл бұрын

    insanely terrifying. great job on the additions

  • @freerobux49
    @freerobux49 Жыл бұрын

    i like how this nextbot along with base gargitron is giving way to new more terrifying png nextbots in the future, having them all act the same with very few exceptions (such as munci or happy simply just being stupidly fast) can get tiring after a while

  • @discodingosr3009
    @discodingosr3009 Жыл бұрын

    syhgma this video is really getting some traction. I’m happy for you man good work you’ve really made something people want to see.

  • @privatecabo8400
    @privatecabo8400 Жыл бұрын

    I love this, i always wanted some some more variety into gmod nextbots such as the trollge one, his behavior is different from most of nextbots in the workshop, and this improvement from gargitron is pure art. You need to keep upgrading this man fr, if im not too late, i would recommend adding to the nextbot the ability to have a chance of trying to open doors, he still would be able to go through them or destroying them, but i think it would add A LOT to the experience seeing stuff like the Nextbot trying to break into the room ur hiding, having a chance to actually success or leave u alone.

  • @MarkusManon
    @MarkusManon Жыл бұрын

    What a good set of adjustments, and genuinely frightening gameplay

  • @captaincraftit696
    @captaincraftit696 Жыл бұрын

    Something I thought about with the original Gargitron was: for its stalking behavior, where it flips a coin and has a 50% chance of running and hiding when seen, maybe it should have a quick burst of speed and handling for just one or two seconds when seen so that instead of lazily drifting behind cover when observed, it just ZOOMS behind cover and gives this... I'm not sure how to describe it, but kzread.info/dash/bejne/eKlmvKxumb25fbg.html this sort of vibe of just instantly disappearing. And then potentially, making it originally start with a much, MUCH higher chance of running and hiding when seen, but slowly increasing its chasing chances over time, with a larger increase when a chase is survived to give the idea of it getting consistently more aggressive and angry, and a very large decrease when it kills a player to invoke the idea of it being "pleased" or "satisfied" and backing off for a while. For Terminus here, I think I'd make the rage mode a coin flip that gets more weighted the more you escape it too. A zero percent chance on first escape, but add maybe 20% or 25% per escape, so you might get consistently lucky with avoiding rage mode or get caught off-guard by an early rage and the player wouldn't have any way to anticipate it.

  • @uncroppedsoop

    @uncroppedsoop

    Жыл бұрын

    The one thing about Gargitron's hiding phase is that it's slow on purpose. It'll even peek out to make sure you see it before it slips away. It _wants_ you to know it knows you saw it, it's more like a taunt and less like it's actually trying to hide

  • @captaincraftit696

    @captaincraftit696

    Жыл бұрын

    @@uncroppedsoop Oh, definitely. I suppose it's a matter of preference there; Gargitron (and Terminus) as it is seems WAY too slow to me when it runs to hide after being seen. It feels less like a taunt and more like it's just lazily drifting aimlessly at its current speed, rather than taunting you by giving you just a glimpse of it only for it to disappear to come at you from somewhere else.

  • @kiev5233
    @kiev5233 Жыл бұрын

    7:20 HOLY FUUUCK!!!

  • @backroomswikireader

    @backroomswikireader

    Жыл бұрын

    OH GOD THAT TERRIFYING

  • @bigboi2403
    @bigboi2403 Жыл бұрын

    This is the first video I’ve watched of yours and you just sound like deeper voiced moistcritikal and it’s great

  • @mrmanguydude
    @mrmanguydude Жыл бұрын

    7:32 ive been waiting for people to make these kinds of things! thank you!

  • @Hirotara
    @Hirotara Жыл бұрын

    I love this movement for innovation in the Nextbot scene, but it also makes me fear for the one day where we've reached the ultimate Nextbot who's able to send you into a time paradox where it's an empty space with only it and you in it. The catch is that, you never get away and while the distances between both of you may vary, he will always be right on your tail, every single time you look back.

  • @yaamabak
    @yaamabak Жыл бұрын

    The nun massacre chase sound when the gargitron got enraged gave me ptsd flashbacks to that horribly terrifying game.

  • @complacentTactician
    @complacentTactician Жыл бұрын

    The 1:30 clip fuckin got me I thought the nextbot was gonna go hide lmao

  • @speechless7090
    @speechless7090 Жыл бұрын

    Hearing that part at the end makes me super excited, hope to see it soon!

  • @ihatehandlestheyareannoying
    @ihatehandlestheyareannoying Жыл бұрын

    I'm glad these kinds of nextbots are becoming more popular. They are fun, creative, and scary. And from what I can tell, the enraged mode is not too fast, which is good. Nextbots that only have the gimmick of going faster than you can run/drive really lose out on the thing that made nextbots fun and scary, running away.

  • @__grimmkind__
    @__grimmkind__ Жыл бұрын

    last clip he wasnt acting. *You could tell and feel he was actually scared the hell of it because of the screech*

  • @HypnosisWackosis_
    @HypnosisWackosis_ Жыл бұрын

    This and Gargitron are something i've never seen in my time of playing Gmod and I love it I know there will be others out there inspired to make their own and branch out from the og sanic nextbots at some point for sure

  • @catchara1496
    @catchara1496 Жыл бұрын

    I look forward to the future developments

  • @easilybroken4368
    @easilybroken4368 Жыл бұрын

    Imagine watching this at 3am. Me at 3am at full volume like a moron.

  • @Syhgma

    @Syhgma

    Жыл бұрын

    Me at 3am getting all of those clips in the video and having a pulmonary embolism from the scares:

  • @KikoBean
    @KikoBean Жыл бұрын

    I personally believe adding in reactions to interactions such as getting shot or getting stuck would be an insanely welcome addition. Even if they don't have any effect, the bot pretending like it's hurt and fleeing only to come back again with no damage would be gorgeously scary

  • @Firefox4hire
    @Firefox4hire Жыл бұрын

    Great changes, this is amazing

  • @davidmccall4024
    @davidmccall4024 Жыл бұрын

    I can't wait for the next video I has been a little while and im excited to see what is in store

  • @ipherial2929
    @ipherial2929 Жыл бұрын

    Remember: Gargatron is *faster* than you. Gargatron is *stronger* than you. Gargatron is *smarter* than you. If you see Gargatron, *run.*

  • @itsshrimp91
    @itsshrimp91 Жыл бұрын

    An idea I've thought of that probably won't get any traction but still worth noting is that what if the nextbot has a fourth mode where it goes invisible and sort of phantom follows the player, always sounding like it's far away even if it's inches from the player. basically, the mode is like stalk, but it remains completely invisible, until at an entirely random point in time (max 5 mins maybe) it goes out of invisibility and flips a coin for the main 4 choices again.

  • @thenthson

    @thenthson

    Жыл бұрын

    Maybe if you look behind you it would roll a d8 and if it hits 6-7 it will flash and make a loud noise before dissappearing but if it hits 8 it will go into chase after a split second

  • @aether-music

    @aether-music

    Жыл бұрын

    it shouldn’t _kill_ the player in that state but definitely could be just moments away from it

  • @itsshrimp91

    @itsshrimp91

    Жыл бұрын

    @@aether-music Right. The entire purpose of the invisibility is to build up tension as you never know when the thing will attack.

  • @tot116
    @tot116 Жыл бұрын

    this genuinely activates my fight or flight

  • @BapyTheSnowman
    @BapyTheSnowman10 ай бұрын

    making it more terrifying was downright devious im not even playing but watchign this gameplay is giving me bad chills

  • @STEPZERO0
    @STEPZERO0 Жыл бұрын

    This is great! I have a suggestion: Perhaps, instead of it enraging when the player escapes 3 times, it takes a varying amount of escapes to enrage? Like, let's say every time you escape it a number goes up by 10-34. If this number reaches 100, then it will enrage. This would make its enrage mechanic less predictable, and give a sense of dread as you wait for it to inevitably enrage.

  • @alexrousseau2921
    @alexrousseau2921 Жыл бұрын

    I hope this nexbot continues to be upgraded by youtubers for generations until we have created the most pristine sense of horror in gmod

  • @RaminLeGamin
    @RaminLeGamin Жыл бұрын

    7:05 Yes and me seeing this at 2:45 AM . (When I saw the message I've paused every second lol 😅)

  • @drewdj45
    @drewdj45 Жыл бұрын

    W mans! Keep up the good work!!!

  • @slireth_gunman5465
    @slireth_gunman5465 Жыл бұрын

    Nice video! Hopefully you don't mind suggestions 1: A problem with the original version is that if he enters his hide state, sometimes he just walks by you and it's more awkward than scary. I'm not sure if this has been fixed or not but maybe it could keep track of player position or have something called "weighted RNG" where it'll be more likely to do A than B depending on circumstance, this would create that imagery of it just peeking around the corner or seeing it walk by at the end of a hallway, kinda like that scene in Bendy's chapter 2. 2: Maybe if it finds it's way behind the player or it just teleports there, it could quietly lurk behind and make sounds until the player looks behind 'em. Then it could do its coin toss thing, heck maybe have it be more likely it hides the closer it is to a corridor or corner . 3: Just a quickie, Perhaps it could have a small chance to teleport near a player, behind a corner or at the end of a hallway, then once spotted would quickly disappear. 4: Maybe whilst stalking it could teleport at random. 5: A bug I've found while playing multiplayer was it would not attack as frequently, almost never encountering it.

  • @Syhgma

    @Syhgma

    Жыл бұрын

    1. That’s definitely possible and something I actually meant to add but forgot about, I’ll add that very soon when I fix some of the many bugs that exists currently haha. I agree, definitely loses some spice if you think he’s running down the hall to clap your cheeks but he’s actually just hiding somewhere. 2. I had an idea similar to this when programming but had to scrap because of time constraints (school): a taunting mode. He follows behind you at a distance and laughs or giggle occasionally, and after a certain time he rolls a weighted dice (like above) to either hide or immediately chase. 3. Have you ever played identify theft on Roblox? Where the enemy peeks from behind the corner far away and rapidly disappears when spotted? Something like that? 4. I’m thinking of reworking stalking to just teleport him somewhere much closer to the player initially so that you can see him sooner to make it feel like an actual “stalk” vs. tons of “nothing time” between chases. 5. Multiplayer bugs are something I’m aware of. Not really a cut and dry fix for it other than rewriting a lot of code, so for now I’ll fix the issues with singleplayer and once that’s done I’ll move on to a full multiplayer release 💯

  • @bubbsterr4967

    @bubbsterr4967

    Жыл бұрын

    Great suggestions! Personally, I feel like it might be scarier if in taunting mode, he made no noise at all, or perhaps started out silent, but if following for long enough began playing some very quiet ambience, like brown noise. Almost unnoticeable, but subconsciously it makes you know something is wrong.

  • @slireth_gunman5465

    @slireth_gunman5465

    Жыл бұрын

    @@bubbsterr4967 Meh, might leave too much blank space

  • @bubbsterr4967

    @bubbsterr4967

    Жыл бұрын

    @@slireth_gunman5465 just the right amount of blank space builds tension, enough for you to think "Wait, I haven't seen it for a while... somethings up." Then you turn around and it's right behind you, immediately thrusting you into a chase. After an encounter like that, even blank space is suddenly ominous. You can't necessarily trust it anymore. Imagine how you would feel during the blank space, if there was a possibility it could be right behind you and you wouldn't even know it. Even if there really was nothing, it would keep you looking over your shoulder a little more.

  • @swinfough

    @swinfough

    Жыл бұрын

    @@Syhgma identity fraud was a great game. the fairy in the grass maze made me fall out of my chair when it transformed, jumping at me and and killing me instantly.

  • @thatguykekai2601
    @thatguykekai2601 Жыл бұрын

    I like how he's taking suggestions that sound fun into account and (please don't take this the wrong way I mean no harm) since he is a smaller creator it gives it a sense of community almost Edit: also I really like this idea of people making all these advanced nextbotsaybe eventually we could have entire minigames based around all of them I'd personally like to see one that protects you from other nextbots (don't know how possible that is though lol) Wow sorry didn't mean to write an entire *thesis!*

  • @v3nombite742
    @v3nombite7429 ай бұрын

    (Not gonna lie thought it was Moist when i first tuned in) Awesome video! Personally i love These types of nextbot more than the "run at you screaming various meme sounds". It gives a lot more unpredictability and fear, since you know it could be around any corner, waiting.

  • @Micha-Hil
    @Micha-Hil Жыл бұрын

    The idea of a "toying" chase is fucking terrifying

  • @thatrandomarcher257
    @thatrandomarcher257 Жыл бұрын

    you literally made a nextbot feel human, something i thought couldnt ever be done. the fact that it lets you live just to get angry when you beat it is so uncanny to the realm of funny jpg chasing you

  • @micro_hc
    @micro_hc Жыл бұрын

    To make it scarier, you should make the enraged phase more unpredictable

  • @sonyvegas9838
    @sonyvegas98383 ай бұрын

    4:17 the scariest part of this sequence is that hiding didn't save you, the nextbot deciding to stop suddenly did.

  • @daytonah6549
    @daytonah6549 Жыл бұрын

    I am happy that its the nun massacre chase sound, puppet combo is terrifying

  • @slugrancher
    @slugrancher Жыл бұрын

    Thank you moistcritikal

  • @OpeoAslam
    @OpeoAslam Жыл бұрын

    What if it sometimes matches your movement speed when ambushing? It stays right on you until you turn around, then either kills or chases?

  • @amongoose402

    @amongoose402

    Жыл бұрын

    Nextbots move with ice physics, the longer they're in a straight line, the faster they'll Go, so making it as fast as the player by base would make it way too fast.

  • @hanzmemes736
    @hanzmemes736 Жыл бұрын

    damn, good stuff man i subbed

  • @treat_
    @treat_ Жыл бұрын

    I swear, when the nextbot trend happened some months ago, me and my friends would always play in gmod horror maps with nextbots. We stopped playing it after a while though since it got boring, but seeing this, I'm going to beg my friends to play it again. Hopefully we get to relive those moments. Also banger video 🔥

  • @Charlorian
    @Charlorian Жыл бұрын

    I would recommend having the nextbot make it's usual noises even whilst in hiding mode, just much more quietly, that way it doesn't feel unfair when it kills you from behind with no warning. And it might be fun to add some gameplay to your nextbot by having it have actual health, and therefore the ability to die if the player deals enough damage to it, however, if the nextbot kills you, it gets restored back to max health, just to make the gameplay more balanced.

  • @Sorain1

    @Sorain1

    Жыл бұрын

    Alternatively, having it coin flip (or other probability model) when it's health is depleted by damage enough to swap to a 'flee' behavior, then let it recover health while hiding could produce a more cat and mouse setup where you CAN repel it to a degree, without need for it to be killable. Throw in some objectives on the map to do (randomly placed perhaps) and you'd have a pretty solid game setup.

  • @Pashaok.
    @Pashaok. Жыл бұрын

    Could you add multiplayer functionality? I was using the original nextbot with my friend and I think it had trouble choosing who to hunt so anytime we saw it when it was hiding it would just stay there. I hope you make it, so it doesn't get glitched when in a server with multiple people.

  • @Syhgma

    @Syhgma

    Жыл бұрын

    An issue I’m aware of, once I patch out some bugs and add some of the features that have been requested I’m going to make it multiplayer compatible. Should be pretty soon here!

  • @leoduk302

    @leoduk302

    Жыл бұрын

    hello based soldier

  • @im_the_tree4803
    @im_the_tree4803 Жыл бұрын

    Bot setting up traps for the players and adding some objects or items that help to escape him a little bit easier would be also fun ideas i think. intelligent enemies are always more fun to encounter :) nice work

  • @hollowstarfire
    @hollowstarfire10 ай бұрын

    I think adding in the possibility of it slowing down and laughing as it approaches a completely cornered player would haunt my nightmares

  • @NEINNEINNEINNEIN1
    @NEINNEINNEINNEIN1 Жыл бұрын

    A "Rush" mode (can replace chase mode,bot is extremely fast but cannot take sharp turns unless bouncing off a wall,easilu dodgeable attack) would be really scary + the bot tries to avoid hitting you in this mode

  • @TheDobro
    @TheDobro Жыл бұрын

    Idk if it's possible but you could give the player the ability to hide from the nextbot. Suppose you turn a corner and hide in the shadows like Syhgma does at 4:20, maybe the nextbot goes into a searching phase where it's unsure of your exact location.

  • @davidsmith9217

    @davidsmith9217

    Жыл бұрын

    I’m pretty sure you would have to recode the entire thing cause nextbots know where you are at all times

  • @artemis1993

    @artemis1993

    Жыл бұрын

    @@davidsmith9217 You can hide from the DrGBase ones just fine

  • @josephstalin7975
    @josephstalin79759 ай бұрын

    I like the idea of the community slowing adding and building on gargin's and now syhgma's version of the nexbot. Cant wait to see it grow

  • @thatterrariaguidenpc8054
    @thatterrariaguidenpc8054 Жыл бұрын

    im glad we're on that phase where people are making nextbots based on its complexity rather than just trying to make the fastest nextbot

  • @dogetheawesome563gaming5
    @dogetheawesome563gaming5 Жыл бұрын

    BRO THERE IS NO WAY I GOT JUMPSCARED BY AN APPLEBEES BONELESS WINGS AD AT 2:47 💀💀

  • @Chiroptophobia
    @Chiroptophobia Жыл бұрын

    If anyone wants to know what the scream is when it’s enraged, search nun massacre chase theme. Turn your volume down though, I warned you.

  • @Syhgma

    @Syhgma

    Жыл бұрын

    It’s a fantastic game haha, I have a poster of it on my wall

  • @demoman5864
    @demoman5864 Жыл бұрын

    I love the nun massacre chase sound. It’s scary asf and fits well for this.

  • @lore4089
    @lore4089 Жыл бұрын

    Puppet Combo's sounds, Perfection.

Келесі