Every Time I Get Hit, the Roguelike Changes
Ойындар
Roguelikes are hard. And there’s this weird misconception with roguelikes that you have to play perfect. You watch KZreadrs play them and they talk about taking bad damage, or losing flawlesses. They get frustrated if they have low health or god forbid, lose a run. But the reality is that roguelike games are SUPPOSED to be like that. They’re supposed to be challenging and you’re supposed to lose sometimes and today I’m going to prove it. What if the only way to win a roguelike was to flawless every run? To never get hit? What if every time you got hit, the roguelike changed?
EPISODE 2 HERE:
-- • Every Time I Get Hit, ...
#roguelike #games
Thanks for watching!
Spoilers for video:
0:00 Intro
0:38 The Binding of Isaac
4:04 Spelunky 2
6:07 Spelunky
10:59 Spelunky Classic
11:27 Slay the Spire
11:53 Enter the Gungeon
16:21 Forward: Escape the Fold
17:10 Space Gladiators
19:16 Mana Spark
20:49 Nuclear Throne
26:08 DemonCrawl
28:17 Spirits Abyss
29:27 Dicey Dungeons
29:54 Revita
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Пікірлер: 531
We made a part two, enjoy :) kzread.info/dash/bejne/kX2tqtx7abDehsY.html
@BruhRealy
Жыл бұрын
I haven’t been on KZread in forever because you know life gets busy. Glad to see you’re doing well!🎉🎉🎉
@uliveulearnandregret
Жыл бұрын
Pixel Dungeon when? it's on phone for free but also on steam
@deathbunny7572
9 ай бұрын
I hate to say this... but I love to say this um actually the term is roguelite because a roguelike is a term used for turn based games in which if you die you must restart from the beginning however these games aren't turn based!!! Lol doesn't even matter if you say rogue lite it sounds just like rogue like there really isn't a difference in how the 2 words are used (tho they do mean different things and technically roguelite is correct).
I'd like to imagine tyler just had 10 windows open and closed one out each time he got hit
@Solrex_the_Sun_King
Жыл бұрын
10 windows or windows 10?
@Vulpercool
Жыл бұрын
@@Solrex_the_Sun_King both
@JohnGigaGrenade
Жыл бұрын
@@Solrex_the_Sun_King 10 tabs
@LotusDashh
Жыл бұрын
How did he actually do it?
@jex-the-notebook-guy1002
Жыл бұрын
Yah not a fan of fake reactions. The hit sound was believable
As a designer, we learn about how older games expected you to die around X number of times before progressing, but in modern post arcade design, health serves more as “amount of mistakes you can make”. So it’s ok if you get hit, that’s why you get health!
@EnderElohim
Жыл бұрын
well probably because old games follow the mentality of you die a lot and each time you die you pay money to play again. So it make sense them to make you die a lot XD Also kind of same mentality with free to play games. Now they create problems and sell solutions. That even bleed to games you pay to own as well.
@Mekboy_ComputerMonster
Жыл бұрын
Modern Rogue Likes/Lites are pretty much like the Arcade Games of Old. (Just minus the Quarter Munching)
@Vestaaa480
Жыл бұрын
@@Mekboy_ComputerMonster slap tboi in a cabinet, and monetize each run, I would 100 percent stand there all day playin
@archazazel1855
6 ай бұрын
@@EnderElohimno smite warframe lol dota 2 fortnite and many other dont creat any problem and sell solution and all of them you dont need to pay a penny to reach the top
@archazazel1855
6 ай бұрын
@@EnderElohimyou litterly lie
With brutal orchestra, you're simultaneously good as hell, but also miss really small things. Kinda love it. You do things I didn't think would work half of the time .
@LemurG
Жыл бұрын
It’s why I love watching Tyler, he doesn’t get caught up in all the small details and still finds ways to have fun
@blisteryearth7321
Жыл бұрын
yeah would have loved to see an attempted fennec no dammage brutal orchestra run or something like that
His speech patterns are so much like 2017 Northernlion it's unreal
@flamingpotato4352
Жыл бұрын
thank god someone else said it I thought i was the only one
@Mekboy_ComputerMonster
Жыл бұрын
NL: Old 52 EGG Olexa: New 52 EGG The will Recombine in Rebirth
@Sludgefriend
Жыл бұрын
Was literally just thinking this during the spelunky footage. The vernacular….
@loagmaster7203
Жыл бұрын
thought i was going crazy
@DonRysPo
9 ай бұрын
IKRRR
I was ready for a 12 hour video of Tyler trying to flawless a rougelike until he eventually collapses from exhaustion
Fantastic video and an important message. It's not even just players getting wrong impressions from these flawless (or just way too good for an average impression) videos btw. I've seen quite a few developers base changes (e.g. balancing) on them, cause they're often just the most visible and analyzable feedback they're getting. But they're massively distorted towards high-tier "I play games like this all day" skill levels. Something to keep in mind for sure!
Tainted Eden seems to break into Olexa's computer so now it's not just them rerolling upon taking damage, the entire game rerolls into a different one
This is unhinged.
@JohnSmith-dr5zn
Жыл бұрын
In the best way possible
I love this. Some roguelikes that aren't in the video that I think would be possible to no-hit: Crypt of the Necrodancer, Noita, Hades, Magicite, Risk of Rain, Risk of Rain 2, Super Amazing Wagon Adventure. Some that I don't think are possible at all but would be interesting anyway: Nova Drift, Loop Hero, Sword of the Stars: The Pit.
@awesomefuzz4008
Жыл бұрын
No shot you can no-hit RoR1 without Glass. Crypt has a built-in character that requires a no-hit run with dagger only, so very doable there. Noita and RoR2 are IMO about the same difficulty; Noita will eventually randomly chip you with a stray bullet or DoT stain, RoR2 has Lesser Wisps. Hades is a nice mix between 'super hard' and 'reasonably doable without relying on RNG/dodging comically under-telegraphed minor damage'.
@malady420
Жыл бұрын
@@awesomefuzz4008 RoR1 and 2 are *possible.* I didn't say they were reasonably doable, just possible. Noita hitless runs have been done and you get a unique reward for it even. RoR1 also has an achievement for getting past the 3rd teleporter without getting hit.
@peavuh
10 ай бұрын
also another one is Skul the Hero Slayer, but ur gonna need to dash a lot
@xchronox0
5 ай бұрын
@@awesomefuzz4008 You could probably do RoR2 with Mercenary with enough practice. There's a person who does every single Prismatic Trial as default Mercenary without taking hits, basically serving as sort of proof of "You can get Ethereal at any time, you don't have to wait for a specific trial" Prismatic is only two stages, playing a full run is definitely much different. You'd need to be good at looting efficiently and get good enough damage items to carry you through later stages.
Ackshually, it is possible to take no damage on Dicey Dungeons, you just have to be up against enemies that don't guarantee damage (like Magician/Space Marine), then get lucky with your drops and get shields ASAP 🤓
@Sir-Taco
Жыл бұрын
How’s life
0:00 Intro 0:38 The Binding of Isaac 4:04 Spelunky 2 6:07 Spelunky 10:59 Spelunky Classic 11:27 Slay the Spire 11:53 Enter the Gungeon 16:21 Forward: Escape the Fold 17:10 Space Gladiators 19:16 Mana Spark 20:49 Nuclear Throne 26:08 DemonCrawl 28:17 Spirits Abyss 29:27 Dicey Dungeons 29:54 Revita What a cool way to showcase these games! While it wasn’t the point of this video, it would be cool to see another showcase like this, especially since some of the deckbuilding roguelikes have unavoidable damage.
I like how the intro conversation makes it sound like rougelikes are almost Sisyphisian to play
Chaotic, smoothly edited, intense, yet lighthearted. A great business card for what your channel has to present!
I love this concept and would like to see you do more things like this
@hisoka561
Жыл бұрын
I have never seen somebody do this especially being new to watching him it gave me some good games to play that I one have not given a chance or two just never heard of
The smoothness of switching contexts is amazing. Had to actually take notes to remember checking out few gems on Steam. Love your energy!
I randomly decided to watch this again and nearly had a stroke when I saw brutal orchestra The sleeper agents got me :(
Such a cool idea, keep it up! Your work ethic/perseverance to get to this point is inspiring, I hope the channel keeps growing :)
This was a great idea, kudos to you, would love to see more things like this where you work in more rules and concepts and it becoming a full fledged gamemode
rogué likes for me embody the indomitable nature of the human spirit, it’s the finding pleasure in the trying again with the thought of “maybe next time i’ll do better”. your rollercoaster analogy was great but i think an even better is that of the myth of sisyphus. sometimes you just gotta imagine he was happy pushing the rock up for all eternity
This is such a cool video concept and I think you did an amazing job at executing it!
Cool video, and I agree with the philosophy around roguelikes. If there's one roguelike (with health) I could see myself flawless-ing, it's probably Noita. It would take a *lot* of concentrated effort (and runs) to do so, though.
Idea: What if you did another video/made this into a miniseries where you select 3-4 random rougelikes, and whenever you get hit move down the list. When you get hit on the last game, go back to the first, but keep the progress you made on each game. The challenge would end when you beat one of the games. Loved the video, and would love to see more of this!
This was a great video, even though a lot of people are saying that they want to see this again with different games I think I'd want it to see the same games at some point, you might get further or not as far in some of them because of the nature of roguelikes
this is the kind of nonsense video I adore. been really loving the content youve been putting out
these videos should be recommended more often. awesome quality and commentating
this video was incredibly fun, id love to see another one with different games :)
@Squallshade
Жыл бұрын
Add Risk of Rain and Luck Be a Landlord next time. Or take the Pyramid concept and draft 10 random games from it.
@somerandomkidplaysvideogames
Жыл бұрын
dead cells too
@Hippie_Chicken
10 ай бұрын
@@somerandomkidplaysvideogamesand neon abyss, or hollow night.
@somerandomkidplaysvideogames
10 ай бұрын
@@Hippie_Chicken well there is a part two... And he did see my comment! But I don't think he did hollow knight. I've played it, and it is honestly phenomenal. I just whish more people knew about it.
@Hippie_Chicken
10 ай бұрын
@somerandomkidplaysvideogames yeah I saw it as soon as I said that.
Man went full Bennett Foddy mode at the beginning. Great content
That’s such a cool concept ! I too am a huge fan of roguelikes and would love to attempt that challenge myself !
loved the idea of this :) for forward escape the fold i would actually make the rule that you can't lose hp, shields don't count as damage, that way you have a decent chance...
Charming little showcase, will stay and watch some more vids.
When he said this 6:16 I thought of "If she leaves you for another, there is always her mother"
Really interesting video, saw some games i've never even heard of. Awesome video man
Cool concept for a video! Wish there was some mod that would actually allow this to be seamless, but I'm pretty sure thats basically impossible. Very creative, keep up the good work gamer!
This was a fun video! would love more content like this :D
This is a phenomenal series. I need to do this myself. I was surprised when I saw certain games pop-up. I was like, "Nobody's heard of that game, what?! No way!!" Also very fitting you got further in Spelunky 1 than 2, and further in 2 than OG.
There's some Northernlion influence to the cadence in this man's speech. Subbed and pogged.
The Slay The Spire segment perfectly describes the average STS experience.
I just found your channel!! I just wanna say I love the chill vibes and cool games u find
I'm learning to make video games and want my first game to be a roguelike bullet hell(I know original right?) This video felt more like product research than a break lol.
Just watch half of this when I make the comment. But this video is soooo good. You have outsone yourself Tyler!! Well done
This video is absolutely amazing what a great concept and lovely comment. Have to say I thought you were going for La Mulana after Spelunky Classic :)
what a fuego idea, I'm one of the dudes you see in the statistics at beginning of videos "70% of you aren't subscribed" now I'm one of the subbed ones.
This is the best channel trailer that isn't a channel trailer I've ever seen
This was super interesting! Would love to see more manaspark
This was a really great video. The almost philosopher video essay-lite style was a great time to listen to
@OlexaYT
Жыл бұрын
Hydrate
@bluedude3313
Жыл бұрын
This man is a villain.
The challenge of rouge-likes is why I love them, I feel an embodiment of my childhood games, with the unrelenting difficulty and the fun characters, it allows me to just sit down and relive the difficulty of my childhood games.
The amount of games fron this video I added to my wishlist is insane. Thank you
It was you, wanderbot, and retromation that got me into rougelikes and I love you all for it. I'm still kinda bad but I've been getting better! That's what rougelikes are about, trying till you get better and using what you learned to get farther and farther. I don't think I ever would have played one if it weren't for you guys.
@oliveroil4986
Жыл бұрын
Same! I started with Tyler, Reto and Wander and then I eventually started watching Vee and Rhaps
@VirginAfterSex420
Жыл бұрын
Northernlion for me
Hades, Risk of Rain, Dead Cells, and Vampire Survivors are all games you should try this challenge with
didn't realize we had the same name. "you know what tyler" COMPLETELY caught me off guard 😂
Fantastic segment and approach to rogies. Can't speak for others, but I definitely enjoy watching content more if getting hit is taken well. Blazing Beaks f.e. is downright boring without health mgm. especially due to the secret room mechanic. Now how about Bombslingers, Has Been Heroes and Death Road to Canada for the next attempt?;o) Would love this to become a new steady installment like the wheel maybe switching after each level or certain amount of points? And could it work competitively with a guest like Isaac mirror runs? Cheers!
the way this guy talks is so soothing. He is just so calm and chill as he rolls through these incredibly frustrating games hahah.
@OlexaYT
5 ай бұрын
Much love!
If its light outside everyone sees floaters in his eye, or so ive been told. Havent actually noticed that in a long time, mostly in my childhood.
This is such an interesting concept for a video.
The voice editing was really good in this episode!
that was a really good video i would totally watch a part 2
Dude, you're the reason i keep recommending new to me rougelikes to my buddies.
Hey olexa I haven’t seen the video past the first three seconds, but you totally should’ve played the tainted lost when you played issac!! This is because they can only take one hit and the purpose of the challenge was also to not get hit. It would have worked very well with the theme because you can only get hit once.
Many people play games for the same reason. You learn the process, become a "pro," and then exercise your mastery over the process. Roguelikes and puzzle games shuffle things up so the player can find semi-unique situations that require their ability to navigate through successfully. Multiplayer competitive games offer a ranking system so people can see their progress relative to the general population. RPGs offer a common story thread so people can socialize and comprehend the accomplishments of themselves and other fans. Many genres also provides forgiveness. Puzzle games give hints, competitive games give unranked environments, and RPGs allow one to over-prepare. Some roguelikes, like Hades, makes the difficulty optional, but for the most part, roguelikes seem to go with a trial by fire in order to create a sense of pride and accomplishment. This certainly appeases the more extreme players of the genre, but for people that don't know the difference between a lack of skill and bad luck, they'll discard a roguelike when it repeatedly kills them and they're forced to start over. Permanent progression can help, but permanent progression in roguelikes needs to be done very carefully, as it can eat into a player's perceived progress in becoming "skilled" at the game if any progress can be seen as "make game easier."
There are two principles that are important to a lot of games and stories: Making stakes high gives them value. Challenge gives victory meaning.
As someone who loves nuclear throne, I have to say it has to be one of the most brutal games I’ve ever played
@custard8020
Жыл бұрын
and that’s why we love it ❤
Hoping to see more of this but this seems like it was a pain to edit so understandable if we don’t
You have a new subscriber from me sir time to go binge your stuff
SORRY TO BE WRITING A WHOLE-ASS ESSAY IN YOUR COMMENTS BUT YOU SAID SOME THINGS THAT MADE ME THINK I think to get through a tough roguelike you have to be confident in a couple of things 1. I enjoy the core gameplay and would like to beat the game 2. As long as I continue to enjoy the core gameplay I can persevere. 3. As long as I can persevere I am progressing, even if said progress is not linear or apparent to me. 4. As long as I am progressing, I cannot be set back, dying can only bring me closer to beating the game. Even if I didn't learn much from that death, I am still getting closer to the day that I beat the game (That's how time works, it passes.) 5. If I'm not actually being set back by death, then there is no reason to feel frustration. Why would you be mad that you are closer to your goal? The only way to "lose" in a roguelike (and at your life goals, in general) is to get bored or frustrated. If you get too bored, you won't be able to make yourself continue. "Why am I doing instead of not doing?" If you get too frustrated, you'll convince yourself that your goal could never be reached in the first place, and you'll prove yourself correct. "Why am I trying instead of not trying?" I should say that there's no shame in getting bored or frustrated with something, there will be something else to do or try. You will die long before you run out of things to do/try. Even if you fail again and again to achieve your goals, you are still getting closer to the day that you do achieve a goal (That's how time works, it passes). This means that simply choosing to keep living and to keep doing means that you are making progress, even if you feel like you are in a rut, like you're wasting time/effort. Your progress isn't going to be linear or apparent. I think this is the appeal of roguelikes, they show you that you can win by failing over and over again, just like in real life.
love the vid!
That was a great watch! Next time do deaf cells!
I love this video and it is so dead on, thank you!
This guy never shuts up and I’m here for it
That intro got to me, i just spent 3 hours playing isaac & getting good runs just to lose every single one, i was quite frustrated. I get on youtube, see this, and im smiling within 2 minutes
I love how the chapters in the progress bar let us know when you're about to screw up hahaha
A really great and creative video, thank you.
Loved this...... Definitely do more stuff like this
For me it's def spelunky, I actually think you are goated at it, your plays are sometimes a little questionable but judt like taking casey in a no-damage run, I LIKE the risk taking Also, could you do some more videos on that pixelated archer game thst you did a long time ago? That seems pretty cool, would like to see more of it
yo this video was fye have u played noita or wizards of legend?
I'd love to end up getting a flawless run on Wizard Of Legend. It's a favorite for me, as along with items your move set itself is part of the randomness. And if you're skilled enough, you could take a win without a single item pickup, nothing but the gear you chose to start with. Whenever I get hit it always feels like it was something I did wrong, and getting that in a roguelike is an art in itself. Also the final boss hits you with the UltraKill v2 style "I'm you but better" and shmooves on you.
to be fair I had ALOT of runs of slay the spire where you just never take any damage because you have SO MUCH armor every turn
shoutouts to dicey dungeons, which appeared for less than 30 seconds that's the way things are for REAL !!!
Eden D-Side is looking crazy
I think it’s considered a rougelite if you have some kind of permanent upgrade you can buy to make future runs slightly easier? I personally prefer those kinds of games as it makes losing over and over again more bearable as I have something I can work towards, however small, with each failed attempt. Not saying rougelikes don’t have their place, or that ones with unlocks that just expand the item pool can’t be fun sometimes, I just personally prefer something a bit more concrete. Great video though!
love this concept, it is really wholesome
33:22 "The roguelikes are hard men." I couldn't agree more
I’ve had two flawless slay the spire runs. One with Ironclad where I had a bunch of double armor cards. Ended up with literally thousands of armor while fighting the heart. The other was an ice run with the defect. I had super high focus and channeled so much ice that I’d have >60 block each turn. And I got the calipers artifact which makes block degrade by 15 every turn instead of all of it. Not as good as my Ironheart build (especially because I didn’t have body slams and calipers aren’t as good as barricade) but it works
"Hey it's a butt plug!", certified classic
Watching thtat nuclear throne run physically hurt
Damn I didn’t know tainted Eden could do this.
thought this was going to end with him playing the only roguelike he can actually win, wordle
At the beginning, it makes sense, but imagine you get junken in the Gungeon And then you die and remember you have a one percent chance of getting him if you already got them once in your entire play through swell, imagine how frustrated I was when I got ammo condo and I was the worst character for him and I had a tier 3 junken
God damn this tittle is the one that I know thinking of based on this week of my life that led to this comment. The having to do all perfect and prioritizing being high all the time over my own social and work life is stressing af fr nojoke but like kinda liking the run
@elninolloron5133
Жыл бұрын
But instead of hit I read high
I recommend this reallybgood rougelike called "a robot named fight" its a roguelike metroidvania and its done so well that it feels like a human design every little bit of it.
This is a really cool thing you did
If I was under threat of rock based knee surgery I think the rougelike I'd try to no hit would be dead cells with one step from eden as a close second because both games encourage you to go fast but generally let you take your time and be careful, plus they're short and the less time you spend in combat the lower your chances of taking a hit.
A game I'd feel confident having a flawless run would be vampire survivors though it really depends what limitation I have. Also depends how you define flawless. Like, into the breach is pretty reasonable to flawless if you define it as not losing civilian but very hard (or often impossible) if nothing can take damage. Or a game like invisible inc. is pretty much expecting you to not lose anyone in your run (cause if you do it goes downhill pretty quickly).
Damn, a pseudo-Pyramid run! Me likey a lot. Also, for all the Tyler bad we say, y'gotta admit. That man has some skills.
As a fan of rogue-like games, i loved your video, continue like that ^^
Cool video. Also, didn't you no hit that one Tiny Rogues run? (my memory is biased to remember that one of course) :p
@OlexaYT
Жыл бұрын
Lol I did. That’s extremely true
Damn that was good! I hope you didn't have to bin 10 hours of video footage from flawlessing a bunch of games
Amazing video for real ❤
I've beaten Nuclear Throne, Gungeon, Blazing Beaks, Necrodancer, and Crab Champions flawlessly before, so I think this would go well for me.
That Slay the Spire one was so funny