EASY and QUICK Character Rigging in Blender - Blender Basics Tutorial

Ғылым және технология

Animation is a whole thing, but before you can make any animations for your game, you're going to need to rig your characters. Lucky for you, in most cases you'll be able to get a very powerful rig within minutes due to blender rigify add-on!
Use the same base mesh as me from here : www.cgtrader.com/free-3d-mode...
Join the discord for any help you need! : / discord
support the channel and development over on patreon : / thegamingcaves
gameplay channel : / @vlogergames

Пікірлер: 345

  • @virtualSimBS
    @virtualSimBS9 ай бұрын

    When parenting the object to the rig for some reason you have to use control instead of shift to select both objects, usually it's shift when selecting multiple objects. When using shift the automatic weight option doesn't appear.

  • @thegamedevcave

    @thegamedevcave

    9 ай бұрын

    good to know, that seems to be an issue more people are having! thanks for the headsup and the solution you found!

  • @Samsung-gs4cn

    @Samsung-gs4cn

    7 ай бұрын

    I've tried this and still have no option for automatic weight. Do you know a fix?

  • @pexels1479

    @pexels1479

    6 ай бұрын

    not sure what yall believe in just wanted yall to know Jesus loves yall if yall didint already know that come to Christ repent non denominational

  • @roxassora2706

    @roxassora2706

    5 ай бұрын

    Blender is so frustrating to learn@@Samsung-gs4cn

  • @user-od2ld3jg9z

    @user-od2ld3jg9z

    4 ай бұрын

    It's the issue of which object is Active. With Shift the last selected object is Active. With Ctrl the first selected object is Active. You need the Skeleton to be Active for the Automatic weight option to appear And if you want manual weight painting - you need the Mesh to be Active.

  • @valuedbyvaluable2922
    @valuedbyvaluable29228 ай бұрын

    Thank you for such easy and comprehensive tutorial, I was always afraid to rig anything since the process always looked so intense and complicated however, your tutorial made me break through that fear of trying, and the whole video was just breeze and easy to follow. Thank you so much! once again you gained my follow and my like + this sincere and genuine comment! hope you have a great day sir :)

  • @huongthao2741
    @huongthao274110 ай бұрын

    Thank you for this! Goes straight to the point! it saves me tons of time instead of following other tutorial (that kinda make me feel dizzy hahaha)

  • @Doubleaa500
    @Doubleaa5008 ай бұрын

    Brilliant!! Now that they have good base meshes for me to use, this video is perfect to pose characters for scenes for a graphic novel!!

  • @sandgrube4116
    @sandgrube41169 ай бұрын

    Great tutorial, exactly what I've looked for!

  • @AcerbusShroud
    @AcerbusShroud7 ай бұрын

    I actually logged in to say thank you for an amazing video this really helped. So, thank you!

  • @Damanzz101
    @Damanzz1019 ай бұрын

    awesome video man!

  • @DylanSnider
    @DylanSnider9 ай бұрын

    I got it to work. Took two hours just to make the rig, but it paid off. Thanks lol.

  • @user-bs1xt5rf7m
    @user-bs1xt5rf7m Жыл бұрын

    Thank you very much for letting me know there is an addon can help to build bones very quickly!

  • @thegamedevcave

    @thegamedevcave

    Жыл бұрын

    happy to help out and save you some time :)

  • @IKP1000
    @IKP1000 Жыл бұрын

    Thank you, thank you! I've been trying to rig my basic character for days now, but every tutorial let me down at some point (I'm sure it was me letting myself down actually, but it's the same thing in the end: failure..) Following your superb tutorial, everything has worked perfectly. My character moves! And in a controlled way. I'm subbed.

  • @thegamedevcave

    @thegamedevcave

    Жыл бұрын

    Great to hear!

  • @VitusPolikarpusSM
    @VitusPolikarpusSM Жыл бұрын

    Thank you for the tutorial, very helpful for me who is just learning blender, I will try to practice it myself

  • @thegamedevcave

    @thegamedevcave

    Жыл бұрын

    Glad it was helpful! Lots of practice is how you build your skill! once you have a good rig to work with, animation becomes a lot easier :)

  • @pipjacjjones
    @pipjacjjones4 ай бұрын

    thanks you, you made this simple and easy to understand.

  • @Lluminor
    @Lluminor10 ай бұрын

    thank you so much for this super helpful tutorial

  • @HE360_Games
    @HE360_Games2 ай бұрын

    This is an EXCELLENT video!! Thanks!!

  • @Polychi1998
    @Polychi1998 Жыл бұрын

    AWESOME IT HELPED ME!! THANKS!

  • @stylaender
    @stylaender28 күн бұрын

    Thank you man! Awesome video!

  • @HipBlooD
    @HipBlooD8 ай бұрын

    Just found your channel and damn, very very useful!

  • @thegamedevcave

    @thegamedevcave

    8 ай бұрын

    Glad I could be helpful!

  • @shantanu83
    @shantanu83Ай бұрын

    This is a very good tutorial, thanks!! The options and keys in Blender are so innumerous that what follows what can be hard to comprehend. But with this tutorial, I was able to make excellent progress.

  • @thegamedevcave

    @thegamedevcave

    Ай бұрын

    if you follow blender Guru's donut tutorial, he goes over a lot of the basics of blender and I believe he also provides a 1 page document with a bunch of shortcuts as a cheatsheet to teach yourself what all the keys do. Certainly helped me a lot when i got started!

  • @onthegreengolfchannel
    @onthegreengolfchannel Жыл бұрын

    Just got a sub from me great video! Very helpful and fantastic zoom screens showing what your selecting! I would say have a set format of the video written down next to your screen to stay on track and keep it less disjointed. But other then that keep up the great work I've learnt something from this!

  • @thegamedevcave

    @thegamedevcave

    Жыл бұрын

    Awesome, thank you! I've been getting in the habit of going through and doing the whole process of what i'm about to make a tutorial for before i start the recording to help with exactly what you mention here so it's a little easier to follow along in the future!

  • @BlenderVIzzLab
    @BlenderVIzzLab6 ай бұрын

    That was really very helpfu... thanks for the video. 😇

  • @voguelapsha
    @voguelapsha8 ай бұрын

    thank you!!

  • @btdxpm
    @btdxpm7 ай бұрын

    Great vid.

  • @user-uj1wl5hq9m
    @user-uj1wl5hq9m5 ай бұрын

    This was so clear and easy im very happy with this tutorial:))

  • @thegamedevcave

    @thegamedevcave

    5 ай бұрын

    Glad it helped!

  • @terabhaisecretgamer
    @terabhaisecretgamer Жыл бұрын

    you made it simple. Thank youu

  • @thegamedevcave

    @thegamedevcave

    Жыл бұрын

    Glad it helped!

  • @bestpranks7852
    @bestpranks7852 Жыл бұрын

    thank you, great video!

  • @josuesilva4765
    @josuesilva47659 ай бұрын

    Thank you buddy

  • @robertdmovibesrdv8643
    @robertdmovibesrdv8643 Жыл бұрын

    It's my first time watching yo videos but thnx i learned alot keep up thnx

  • @thegamedevcave

    @thegamedevcave

    Жыл бұрын

    Thanks! always happy to help :D !

  • @thegamingdryo6668
    @thegamingdryo6668Ай бұрын

    Ave tried for a couple hours now and I just cant do it.

  • @ianbarddal7294
    @ianbarddal72949 ай бұрын

    I just loved your tutorial: it was the only that worked for me! haha! But I have got a problem when I click CTRL+P > "With automatic weights": I get a message saying that the program failed when trying to find a solution for one or more bones, and when I go moving my rigged character, it distorts his members.

  • @RickHenderson
    @RickHenderson Жыл бұрын

    That’s awesome. Much easier than I thought. And I plan to make some tentacled thing too! Surprised it uses the extrude tool but I guess that’s so the end of a limb is an extension of the parent and not a separate object.

  • @thegamedevcave

    @thegamedevcave

    Жыл бұрын

    you could very well just add new bones in edit mode instead of extruding them but this way they're already parented and connected properly, very nice quality of life improvement! If you're doing tentacles, this other video builds on the things I show off here, might be helpful to you too! kzread.info/dash/bejne/npdmj5WzlMizkc4.html

  • @flardrynn1
    @flardrynn1Ай бұрын

    great tutrioal! thank you very much

  • @BoschlooStudios-bx7rg
    @BoschlooStudios-bx7rg7 ай бұрын

    The tutorial helped a lot, but I can't grab the animation controls, pressing G gives me a "change bone layer" menu.

  • @lucual
    @lucual2 ай бұрын

    I'm doing a university work and I spent more than 10 hours rigging a character step by step. I feel so dumb now watching I could have finished it in less than 15 minutes... Thank you so much buddy, next time I'll search a tutorial in YT instead of follow the teacher's steps HAHAHA

  • @thegamedevcave

    @thegamedevcave

    2 ай бұрын

    It is very much worth learning to do things from scratch. This is nice if you need to pose or animate something quickly but is also severely limited in its use. So I would say those 10 hours doing it step by step (which will also be a lot faster as you get more used to things) was well worth it if the goal of the whole thing was a learning experience:)

  • @dariosposato289
    @dariosposato2899 ай бұрын

    Hi, I got an issue. When change from edit mode to object it re-change the position of my bones to the original phase, so the rig that I generate has that "shape". How can i solve this pls

  • @rara-tv3gd
    @rara-tv3gd Жыл бұрын

    thanks sir. A good tutorial with a nice voice. :)

  • @thegamedevcave

    @thegamedevcave

    Жыл бұрын

    Thanks! I'm happy it was helpful!

  • @ripL25
    @ripL25 Жыл бұрын

    I really want to be good at making animations, good tutorial, I'll subs your chanel, sir

  • @erino_0
    @erino_09 ай бұрын

    Great tuturial but whenever i press control p to parent my human character appears massive and is no where near the rig how do i fix this?

  • @sanantonioroach7458
    @sanantonioroach745811 ай бұрын

    Bring it around town...And BRING IT AROUUUND--TOWN!

  • @animanoir
    @animanoir4 ай бұрын

    Thank you my dude.

  • @thegamedevcave

    @thegamedevcave

    4 ай бұрын

    Any time!

  • @barackyunus901
    @barackyunus9017 ай бұрын

    Thanks so much guy🎉❤❤

  • @iojoe229
    @iojoe229Ай бұрын

    big thanks

  • @Gametime05577
    @Gametime055773 ай бұрын

    Thanks

  • @russelltiley8187
    @russelltiley81879 ай бұрын

    hi i was just wondering how deselect the generated rigg please

  • @Avertspl
    @Avertspl7 ай бұрын

    What model did you use?

  • @Gambler_Airsoft
    @Gambler_Airsoft7 ай бұрын

    I had got my character rigged but when I go to move the rigs around the character doesn't move.

  • @Main_Grain
    @Main_Grain10 ай бұрын

    thank you :3

  • @meika7561
    @meika75617 ай бұрын

    Hello, i have follow you tuto step by step but the RIGIFY BUTTON option is not showing please i really need help

  • @AskorTheBrave
    @AskorTheBrave8 ай бұрын

    Great video it helped me a LOT with Rigging Thank you ❤

  • @VMYE-ir6vw
    @VMYE-ir6vw Жыл бұрын

    Awsome!!!

  • @fionabellimain9924
    @fionabellimain99249 ай бұрын

    i cant find the (with automatic weights) option when i want to parent the object with rig

  • @yushankkashyap7771
    @yushankkashyap77719 ай бұрын

    When i tried generate rig, it was not generated nothing is shown only a layer named rig is formed. Anyone know what's happening

  • @joey.bailey
    @joey.bailey7 ай бұрын

    great video, would u be able to show how to rig the fingers as well as the entire body?

  • @sportshighlights030
    @sportshighlights0308 ай бұрын

    I love you thx

  • @mooshroomplays9675
    @mooshroomplays96759 ай бұрын

    Good Tutorial. Straight to the Point, Although when i click generate rig it doesn`t work. is there any fix?

  • @thegamedevcave

    @thegamedevcave

    9 ай бұрын

    i'm not sure what the issue is but usually when things dont work, it shows an error at the bottom of the screen telling you where it went wrong.

  • @buvsicle5697
    @buvsicle5697 Жыл бұрын

    This was so helpful! Do you mind making a tutorial to attach clothing to the rig?

  • @thegamedevcave

    @thegamedevcave

    Жыл бұрын

    clothing can be a bit of a pain to deal with, in a general sense it's best to make the clothes part of your character model if you can (you can join objects together by selecting them and pressing ctrl+J). you'll likely have to manually fix up some things in the weight painting but it's the quicker route to getting clothes to work. if you have a lot of outfits that need to be swapped in and out, that can get a bit more complex to deal with though. (this is in no way the ideal way you're supposed to do it I believe, but it's the way I tend to do things, but frankly, most of the work I do, i tend to design my characters to need as little clothing as possible because I hate having to worry about things clipping through the clothes XD)

  • @blackespectral
    @blackespectral3 ай бұрын

    thank you

  • @cghsae
    @cghsae10 ай бұрын

    tysm !!!

  • @godrumaster1077
    @godrumaster10776 ай бұрын

    Great information ℹ ❤

  • @thegamedevcave

    @thegamedevcave

    6 ай бұрын

    Glad it was helpful!

  • @lolaswift111
    @lolaswift11110 ай бұрын

    Thank you so much. You made it so easy. Now I want to learn 3d modeling from you. Please make tutorials or paid courses 🙂

  • @thegamedevcave

    @thegamedevcave

    10 ай бұрын

    i have a few blender videos on the channel. later this year I plan to do a whole course for free here on youtube but it'll be a few more months before I get to that

  • @lolaswift111

    @lolaswift111

    10 ай бұрын

    @@thegamedevcave For absolute beginners please. feeling hopeless with blender. I can't wait for that. thank you very much♥

  • @BLZ-bp8qv
    @BLZ-bp8qv8 ай бұрын

    i cant see the rigify buttons in properties any clue?

  • @jonathanmabardy
    @jonathanmabardy9 ай бұрын

    for my character, it says that it "failed to find a solution for one or more bones", then the entire thing refuses to work. The rig works fine but the character doesn't move with it. Any tips?

  • @thegamedevcave

    @thegamedevcave

    9 ай бұрын

    it could be the bones aren't lined up well enough. if not that, it very likely is either some duplicate verticis, which you can fix by going into edit mode on the mode, selecting all and with teh F3 search menu searching for "merge by distance" or the final, least fixable issue. I revently learned that automatic weights break really easily when a model isn't one continous mesh. so if your obejct has multiple seperate meshes in it that aren't connected, automatic weights has no idea how to handle that. no good sollution for that other than having to manually paint everything or going fulll on overkill and using the remesh modifier to turn your character into 3 big mesh which has WAY too many verticis

  • @jonathanmabardy

    @jonathanmabardy

    9 ай бұрын

    @@thegamedevcave Is the merge thing from an addon? it's not showing up for me

  • @jonathanmabardy

    @jonathanmabardy

    9 ай бұрын

    @@thegamedevcave Nevermind, I fixed it. Apart from his hat, my character is one object, so it worked when I removed it. Thanks!

  • @iris89936
    @iris899365 ай бұрын

    Thank you so much for this video it helped a lot!

  • @bolovanbolovan5236
    @bolovanbolovan523620 күн бұрын

    Great content! Could you make someone that swims ? Thank you

  • @CrowClouds
    @CrowClouds Жыл бұрын

    I follow all the steps exactly but after parenting the mesh body to the rig, go into pose mode, move the rig and it is detached from the body. I did parent with automatic weights. Maybe I have to manual weight paint? I don't know

  • @thegamedevcave

    @thegamedevcave

    Жыл бұрын

    the auto wights probably are failing, that sometimes happens, trying again a couple of times can help (make sure the amrature has it's scale applied too, so it's scale should be 1,1,1) and if your character is not in a T-pose, you'll want to make sure you apply the rigging in a T-pose and then afterwards use your rig to put it in whatever pose you want. if all that doesn't work, manual weight painting it is, which is a pain to do but sometimes needed :(

  • @LeoCoyote1685
    @LeoCoyote1685Ай бұрын

    Can you recommend me the video where you did manual weights?

  • @ximenamo28
    @ximenamo28 Жыл бұрын

    Love the tutorial, can you teach us how to do a walk cycle animation? please!

  • @thegamedevcave

    @thegamedevcave

    Жыл бұрын

    Thank you! Walk cycle tutorial is noted down to make soo ! Its pretty intimidating but once you get the basics its not that bad :)

  • @thegamedevcave

    @thegamedevcave

    Жыл бұрын

    I've made a quick video on the basics of making a walking cycle! kzread.info/dash/bejne/hmGXj8Sfe6y0eZc.html&ab_channel=TheGameDevCave

  • @hotsauce7124
    @hotsauce7124 Жыл бұрын

    Hello, does Blender rigging do corrective blendshapes that are driven by set driven keys like Maya? For example, when you bend an elbow the inside of the elbow will use corrective blendshapes to correctly deform the elbow when it bends? Forgive me for asking this question in your blendshapes tutorial as swell.

  • @thegamedevcave

    @thegamedevcave

    Жыл бұрын

    i'm not very familair with maya so i'm not really sure. sometimes i do see a little pinching in the elbows when posing things at very sharp angles though, I assume this is what you mean? I don't really have a quick and easy fix for that other that : A) make sure your weight painting is god (auto weight paints are pretty good but can be an issue) B) if you have very extreme pinching there is a good chance that the pose you're trying to make is unnatural as it is and maybe posing the shoulders a little different may help make the elbow angle less sharp and reduce pinching. It's not really an answer to your question but I hope it helps!

  • @hotsauce7124

    @hotsauce7124

    Жыл бұрын

    @@thegamedevcave These are valid suggestions. Thank you.

  • @calisthenicswithandrew7183
    @calisthenicswithandrew71839 ай бұрын

    For me, it is not showing ,,with automatic weights, any tips?

  • @mahersabit9265
    @mahersabit9265Ай бұрын

    i dont know what i did wrong, but after i did a ctr + p to my mesh, only the rig moves but not the mesh when im in the pose mode

  • @zofiakanska7915
    @zofiakanska79159 ай бұрын

    when i was in pose mode i couldnt move the character, only all rig was moving. And then i was trying to repeat that and after clicking ctrl P this option that u've clicked disapeard. And how can i enjoy my new hobby :( Whatever i do in blender there is always sth wrong

  • @ansanorasol219
    @ansanorasol21910 ай бұрын

    thank you so much..

  • @user-sm5gu3vc6p
    @user-sm5gu3vc6pАй бұрын

    good channel

  • @faizalgaming800
    @faizalgaming8007 ай бұрын

    How do you highlight the object then rig?

  • @ceejejason

    @ceejejason

    Ай бұрын

    shift click the object and whilst holding shift click the rig (if u didnt find out lol)

  • @zerosaber2242
    @zerosaber2242 Жыл бұрын

    Having issues with the rig system. I did was make custom fingers and used symmetrize the right side of the model to save time, but only up to the left hand and left leg will the program let me rigify the model for movement. Can I get some help to rig the right arm, right fingers, right leg, and right foot please? :(

  • @thegamedevcave

    @thegamedevcave

    Жыл бұрын

    i'm not quite sure what could cause that problem. my best guess is that symmetrize doesn't work with rigify skeletons very well. i've never used that combination so i'm not sure but if that is the case, you have discovered a pretty big downside to rigify honestly. still, i think it'd be worth it to manually line up both halfs for how easy to use and powerful the control rig that it generates is

  • @DonkyMoon_
    @DonkyMoon_2 ай бұрын

    1:58 i was having problems applying scale cuz the menu was not popping up when pressing Ctrl + A but then i realised that it doesnt work in edit mode... you have to be in object mode for that to work

  • @Frank_Art
    @Frank_Art5 ай бұрын

    i don't get what to do with the pelvis bone, its suposed to be left combined below?

  • @badgame_4709
    @badgame_47098 ай бұрын

    I pressed control a and nothing happened?

  • @Icaruuuuusss
    @Icaruuuuusss9 ай бұрын

    When i try to parent with automatic weights, it separates the character from the rig and makes them absolutely massive for some reason

  • @erino_0

    @erino_0

    9 ай бұрын

    Same! and i have no clue how to fix it

  • @j8vi3r

    @j8vi3r

    7 ай бұрын

    i had this issue because the model was not in the center origin Also may need to center it again and export it out to fix it. saving the model didnt fix the issue@@erino_0

  • @weaponcode353

    @weaponcode353

    5 ай бұрын

    same here, the character grow up so big from the rig =( in every youtube tutorial I have the same result

  • @j8vi3r

    @j8vi3r

    5 ай бұрын

    @@weaponcode353 export it out as new model try again for odd reason It could be a bug

  • @dustin9543
    @dustin95439 ай бұрын

    it dorsnt let me move the rig its just stuck in idle position

  • @Smoked_beatle
    @Smoked_beatle4 ай бұрын

    Quick question for some reason I did it step by step but my rig isn't attached to the body what did I do wrong?

  • @TheTrashsmith

    @TheTrashsmith

    2 ай бұрын

    I'm having the same problem.

  • @frei_wild_rhodos
    @frei_wild_rhodos13 күн бұрын

    We i go to the edit mode?

  • @HBProductions.
    @HBProductions. Жыл бұрын

    What version of Blender are you using? When applying the scale via "ctrl+a", I don't get the pop-up menu you do. I get a pop-up wheel with similar options but the wording is different which throws me off some from your video.

  • @thegamedevcave

    @thegamedevcave

    Жыл бұрын

    i'm not sure exactly which version i'm using here but anything past blender 3.0 should be like this setup here i believe

  • @Tibiscuit_OW2
    @Tibiscuit_OW22 ай бұрын

    Hey, great video Is there a method to extract a pose from an image/picture? Imagine I take a picture of myself doing a specific pose, can I get the pose and apply it to a 3D avatar? Thanks in advance!

  • @thegamedevcave

    @thegamedevcave

    2 ай бұрын

    there's some apps that withh try their best to do something like that but generally it doesnt' work very well...

  • @Tibiscuit_OW2

    @Tibiscuit_OW2

    2 ай бұрын

    @@thegamedevcave Ok, unlucky, thanks for the reply

  • @abrahamlugano7458
    @abrahamlugano745811 ай бұрын

    hey quick question what if you dont have automatic weights on tge setting??? coz i don't have one

  • @oj_originals4304

    @oj_originals4304

    6 ай бұрын

    If I’m correct is just keeps the bone and body disconnected You need automatic weights for blender to see them as one

  • @ThisKidAden
    @ThisKidAden6 ай бұрын

    how did you get that human rig because i need that for my rig

  • @ProjectLlama_
    @ProjectLlama_8 ай бұрын

    I have one question…. How do I go into edit mode??????

  • @RamezB.

    @RamezB.

    2 ай бұрын

    press tab

  • @Ultixa
    @Ultixa7 ай бұрын

    I cant find pose mode :c

  • @Jayanimations-cw2mr
    @Jayanimations-cw2mr5 ай бұрын

    I have a problem where I'm trying to rig a character and it doesn't move the body parts it just moves the armature when I press pose mode and then select the armature so please respond please tell me how to fix

  • @weaselfarmer000
    @weaselfarmer0003 күн бұрын

    A5 approx 2.22 you say " apply scale..." How do you do that?

  • @Reaching1
    @Reaching17 ай бұрын

    i cannot get it to work. some bones seem to lost connection to each other or never had, and when i try to generate rig i get an error. spine 004 cannot connect chain- bone position is disjoint. incorrect armature for type chain_rigs. as a beginner im lost here.

  • @marcorafaelc.lagahit6091

    @marcorafaelc.lagahit6091

    28 күн бұрын

    same problem

  • @aidenhutchinson508
    @aidenhutchinson5088 ай бұрын

    i did the steps but it dosnt work like my modle just dosnt move bu8t everything is done the same idk why

  • @Craftonix7
    @Craftonix711 ай бұрын

    I’ve read some comments and I think I have found my issue with the bones not lining up correctly but I have a model with limbs that are not attached so how would I resolve this issue

  • @thegamedevcave

    @thegamedevcave

    11 ай бұрын

    if your character model has seperate arms I'm assuming it'll likely be too different from a normal human-like character to use this rig so you'd have to make your own custom setup rig.

  • @Ashabeer_stories
    @Ashabeer_stories4 ай бұрын

    How can I fix the legs and arms too?

  • @Ec1ipse-tx8gr
    @Ec1ipse-tx8gr7 ай бұрын

    When I go into pose mode the model doesn't move with the rig?

  • @DJ_Hyperfish

    @DJ_Hyperfish

    4 ай бұрын

    Please

  • @PizzaproductionsCharlieProduct

    @PizzaproductionsCharlieProduct

    4 ай бұрын

    Re-rig it

  • @Cts_ville

    @Cts_ville

    3 ай бұрын

    Parent it to the rig

  • @SardorKhamrakulov
    @SardorKhamrakulov2 ай бұрын

    I can't move anything like bones and other things what should I do

  • @splattermaster9540
    @splattermaster95409 ай бұрын

    it doesn't work, the generate rig option is greyed out no matter what I do

  • @tinnims
    @tinnims Жыл бұрын

    What version of blender are you using? My rig will never attach, I don't use blender much but I think the parenting worked but when I go into pose mode the rig just moves independently of the model, driving me crazy

  • @thegamedevcave

    @thegamedevcave

    Жыл бұрын

    the version of blender shoulnd't make a difference as long as you're not using an ancient version. I'm guessing there is some sort of error that's happening when you're trying to parent with automatic weights. i can't be sure what exactly though.

  • @symphan3641

    @symphan3641

    Жыл бұрын

    My rig didn't attach when I used the shortcuts, but when I clicked on the same option in the Pose Menu, it worked. I don't know why, but my problem got solved.

  • @Skillzlight838
    @Skillzlight8384 күн бұрын

    hey it does not show human rig and armature and stuff when i press shift+a and then armature it only places a single bone

  • @bernardonoriega2731
    @bernardonoriega273111 ай бұрын

    Hello, the generate rigg button isnt there! Any fix?

  • @IslamCenter512
    @IslamCenter5126 ай бұрын

    why does the arm move after i rig it in edit mode then switch to object mode, then it changes back after i go back to edit mode

Келесі