EASY and QUICK Character Rigging in Blender - Blender Basics Tutorial
Ғылым және технология
Animation is a whole thing, but before you can make any animations for your game, you're going to need to rig your characters. Lucky for you, in most cases you'll be able to get a very powerful rig within minutes due to blender rigify add-on!
Use the same base mesh as me from here : www.cgtrader.com/free-3d-mode...
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When parenting the object to the rig for some reason you have to use control instead of shift to select both objects, usually it's shift when selecting multiple objects. When using shift the automatic weight option doesn't appear.
@thegamedevcave
9 ай бұрын
good to know, that seems to be an issue more people are having! thanks for the headsup and the solution you found!
@Samsung-gs4cn
7 ай бұрын
I've tried this and still have no option for automatic weight. Do you know a fix?
@pexels1479
6 ай бұрын
not sure what yall believe in just wanted yall to know Jesus loves yall if yall didint already know that come to Christ repent non denominational
@roxassora2706
5 ай бұрын
Blender is so frustrating to learn@@Samsung-gs4cn
@user-od2ld3jg9z
4 ай бұрын
It's the issue of which object is Active. With Shift the last selected object is Active. With Ctrl the first selected object is Active. You need the Skeleton to be Active for the Automatic weight option to appear And if you want manual weight painting - you need the Mesh to be Active.
Thank you for such easy and comprehensive tutorial, I was always afraid to rig anything since the process always looked so intense and complicated however, your tutorial made me break through that fear of trying, and the whole video was just breeze and easy to follow. Thank you so much! once again you gained my follow and my like + this sincere and genuine comment! hope you have a great day sir :)
Thank you for this! Goes straight to the point! it saves me tons of time instead of following other tutorial (that kinda make me feel dizzy hahaha)
Brilliant!! Now that they have good base meshes for me to use, this video is perfect to pose characters for scenes for a graphic novel!!
Great tutorial, exactly what I've looked for!
I actually logged in to say thank you for an amazing video this really helped. So, thank you!
awesome video man!
I got it to work. Took two hours just to make the rig, but it paid off. Thanks lol.
Thank you very much for letting me know there is an addon can help to build bones very quickly!
@thegamedevcave
Жыл бұрын
happy to help out and save you some time :)
Thank you, thank you! I've been trying to rig my basic character for days now, but every tutorial let me down at some point (I'm sure it was me letting myself down actually, but it's the same thing in the end: failure..) Following your superb tutorial, everything has worked perfectly. My character moves! And in a controlled way. I'm subbed.
@thegamedevcave
Жыл бұрын
Great to hear!
Thank you for the tutorial, very helpful for me who is just learning blender, I will try to practice it myself
@thegamedevcave
Жыл бұрын
Glad it was helpful! Lots of practice is how you build your skill! once you have a good rig to work with, animation becomes a lot easier :)
thanks you, you made this simple and easy to understand.
thank you so much for this super helpful tutorial
This is an EXCELLENT video!! Thanks!!
AWESOME IT HELPED ME!! THANKS!
Thank you man! Awesome video!
Just found your channel and damn, very very useful!
@thegamedevcave
8 ай бұрын
Glad I could be helpful!
This is a very good tutorial, thanks!! The options and keys in Blender are so innumerous that what follows what can be hard to comprehend. But with this tutorial, I was able to make excellent progress.
@thegamedevcave
Ай бұрын
if you follow blender Guru's donut tutorial, he goes over a lot of the basics of blender and I believe he also provides a 1 page document with a bunch of shortcuts as a cheatsheet to teach yourself what all the keys do. Certainly helped me a lot when i got started!
Just got a sub from me great video! Very helpful and fantastic zoom screens showing what your selecting! I would say have a set format of the video written down next to your screen to stay on track and keep it less disjointed. But other then that keep up the great work I've learnt something from this!
@thegamedevcave
Жыл бұрын
Awesome, thank you! I've been getting in the habit of going through and doing the whole process of what i'm about to make a tutorial for before i start the recording to help with exactly what you mention here so it's a little easier to follow along in the future!
That was really very helpfu... thanks for the video. 😇
thank you!!
Great vid.
This was so clear and easy im very happy with this tutorial:))
@thegamedevcave
5 ай бұрын
Glad it helped!
you made it simple. Thank youu
@thegamedevcave
Жыл бұрын
Glad it helped!
thank you, great video!
Thank you buddy
It's my first time watching yo videos but thnx i learned alot keep up thnx
@thegamedevcave
Жыл бұрын
Thanks! always happy to help :D !
Ave tried for a couple hours now and I just cant do it.
I just loved your tutorial: it was the only that worked for me! haha! But I have got a problem when I click CTRL+P > "With automatic weights": I get a message saying that the program failed when trying to find a solution for one or more bones, and when I go moving my rigged character, it distorts his members.
That’s awesome. Much easier than I thought. And I plan to make some tentacled thing too! Surprised it uses the extrude tool but I guess that’s so the end of a limb is an extension of the parent and not a separate object.
@thegamedevcave
Жыл бұрын
you could very well just add new bones in edit mode instead of extruding them but this way they're already parented and connected properly, very nice quality of life improvement! If you're doing tentacles, this other video builds on the things I show off here, might be helpful to you too! kzread.info/dash/bejne/npdmj5WzlMizkc4.html
great tutrioal! thank you very much
The tutorial helped a lot, but I can't grab the animation controls, pressing G gives me a "change bone layer" menu.
I'm doing a university work and I spent more than 10 hours rigging a character step by step. I feel so dumb now watching I could have finished it in less than 15 minutes... Thank you so much buddy, next time I'll search a tutorial in YT instead of follow the teacher's steps HAHAHA
@thegamedevcave
2 ай бұрын
It is very much worth learning to do things from scratch. This is nice if you need to pose or animate something quickly but is also severely limited in its use. So I would say those 10 hours doing it step by step (which will also be a lot faster as you get more used to things) was well worth it if the goal of the whole thing was a learning experience:)
Hi, I got an issue. When change from edit mode to object it re-change the position of my bones to the original phase, so the rig that I generate has that "shape". How can i solve this pls
thanks sir. A good tutorial with a nice voice. :)
@thegamedevcave
Жыл бұрын
Thanks! I'm happy it was helpful!
I really want to be good at making animations, good tutorial, I'll subs your chanel, sir
Great tuturial but whenever i press control p to parent my human character appears massive and is no where near the rig how do i fix this?
Bring it around town...And BRING IT AROUUUND--TOWN!
Thank you my dude.
@thegamedevcave
4 ай бұрын
Any time!
Thanks so much guy🎉❤❤
big thanks
Thanks
hi i was just wondering how deselect the generated rigg please
What model did you use?
I had got my character rigged but when I go to move the rigs around the character doesn't move.
thank you :3
Hello, i have follow you tuto step by step but the RIGIFY BUTTON option is not showing please i really need help
Great video it helped me a LOT with Rigging Thank you ❤
Awsome!!!
i cant find the (with automatic weights) option when i want to parent the object with rig
When i tried generate rig, it was not generated nothing is shown only a layer named rig is formed. Anyone know what's happening
great video, would u be able to show how to rig the fingers as well as the entire body?
I love you thx
Good Tutorial. Straight to the Point, Although when i click generate rig it doesn`t work. is there any fix?
@thegamedevcave
9 ай бұрын
i'm not sure what the issue is but usually when things dont work, it shows an error at the bottom of the screen telling you where it went wrong.
This was so helpful! Do you mind making a tutorial to attach clothing to the rig?
@thegamedevcave
Жыл бұрын
clothing can be a bit of a pain to deal with, in a general sense it's best to make the clothes part of your character model if you can (you can join objects together by selecting them and pressing ctrl+J). you'll likely have to manually fix up some things in the weight painting but it's the quicker route to getting clothes to work. if you have a lot of outfits that need to be swapped in and out, that can get a bit more complex to deal with though. (this is in no way the ideal way you're supposed to do it I believe, but it's the way I tend to do things, but frankly, most of the work I do, i tend to design my characters to need as little clothing as possible because I hate having to worry about things clipping through the clothes XD)
thank you
tysm !!!
Great information ℹ ❤
@thegamedevcave
6 ай бұрын
Glad it was helpful!
Thank you so much. You made it so easy. Now I want to learn 3d modeling from you. Please make tutorials or paid courses 🙂
@thegamedevcave
10 ай бұрын
i have a few blender videos on the channel. later this year I plan to do a whole course for free here on youtube but it'll be a few more months before I get to that
@lolaswift111
10 ай бұрын
@@thegamedevcave For absolute beginners please. feeling hopeless with blender. I can't wait for that. thank you very much♥
i cant see the rigify buttons in properties any clue?
for my character, it says that it "failed to find a solution for one or more bones", then the entire thing refuses to work. The rig works fine but the character doesn't move with it. Any tips?
@thegamedevcave
9 ай бұрын
it could be the bones aren't lined up well enough. if not that, it very likely is either some duplicate verticis, which you can fix by going into edit mode on the mode, selecting all and with teh F3 search menu searching for "merge by distance" or the final, least fixable issue. I revently learned that automatic weights break really easily when a model isn't one continous mesh. so if your obejct has multiple seperate meshes in it that aren't connected, automatic weights has no idea how to handle that. no good sollution for that other than having to manually paint everything or going fulll on overkill and using the remesh modifier to turn your character into 3 big mesh which has WAY too many verticis
@jonathanmabardy
9 ай бұрын
@@thegamedevcave Is the merge thing from an addon? it's not showing up for me
@jonathanmabardy
9 ай бұрын
@@thegamedevcave Nevermind, I fixed it. Apart from his hat, my character is one object, so it worked when I removed it. Thanks!
Thank you so much for this video it helped a lot!
Great content! Could you make someone that swims ? Thank you
I follow all the steps exactly but after parenting the mesh body to the rig, go into pose mode, move the rig and it is detached from the body. I did parent with automatic weights. Maybe I have to manual weight paint? I don't know
@thegamedevcave
Жыл бұрын
the auto wights probably are failing, that sometimes happens, trying again a couple of times can help (make sure the amrature has it's scale applied too, so it's scale should be 1,1,1) and if your character is not in a T-pose, you'll want to make sure you apply the rigging in a T-pose and then afterwards use your rig to put it in whatever pose you want. if all that doesn't work, manual weight painting it is, which is a pain to do but sometimes needed :(
Can you recommend me the video where you did manual weights?
Love the tutorial, can you teach us how to do a walk cycle animation? please!
@thegamedevcave
Жыл бұрын
Thank you! Walk cycle tutorial is noted down to make soo ! Its pretty intimidating but once you get the basics its not that bad :)
@thegamedevcave
Жыл бұрын
I've made a quick video on the basics of making a walking cycle! kzread.info/dash/bejne/hmGXj8Sfe6y0eZc.html&ab_channel=TheGameDevCave
Hello, does Blender rigging do corrective blendshapes that are driven by set driven keys like Maya? For example, when you bend an elbow the inside of the elbow will use corrective blendshapes to correctly deform the elbow when it bends? Forgive me for asking this question in your blendshapes tutorial as swell.
@thegamedevcave
Жыл бұрын
i'm not very familair with maya so i'm not really sure. sometimes i do see a little pinching in the elbows when posing things at very sharp angles though, I assume this is what you mean? I don't really have a quick and easy fix for that other that : A) make sure your weight painting is god (auto weight paints are pretty good but can be an issue) B) if you have very extreme pinching there is a good chance that the pose you're trying to make is unnatural as it is and maybe posing the shoulders a little different may help make the elbow angle less sharp and reduce pinching. It's not really an answer to your question but I hope it helps!
@hotsauce7124
Жыл бұрын
@@thegamedevcave These are valid suggestions. Thank you.
For me, it is not showing ,,with automatic weights, any tips?
i dont know what i did wrong, but after i did a ctr + p to my mesh, only the rig moves but not the mesh when im in the pose mode
when i was in pose mode i couldnt move the character, only all rig was moving. And then i was trying to repeat that and after clicking ctrl P this option that u've clicked disapeard. And how can i enjoy my new hobby :( Whatever i do in blender there is always sth wrong
thank you so much..
good channel
How do you highlight the object then rig?
@ceejejason
Ай бұрын
shift click the object and whilst holding shift click the rig (if u didnt find out lol)
Having issues with the rig system. I did was make custom fingers and used symmetrize the right side of the model to save time, but only up to the left hand and left leg will the program let me rigify the model for movement. Can I get some help to rig the right arm, right fingers, right leg, and right foot please? :(
@thegamedevcave
Жыл бұрын
i'm not quite sure what could cause that problem. my best guess is that symmetrize doesn't work with rigify skeletons very well. i've never used that combination so i'm not sure but if that is the case, you have discovered a pretty big downside to rigify honestly. still, i think it'd be worth it to manually line up both halfs for how easy to use and powerful the control rig that it generates is
1:58 i was having problems applying scale cuz the menu was not popping up when pressing Ctrl + A but then i realised that it doesnt work in edit mode... you have to be in object mode for that to work
i don't get what to do with the pelvis bone, its suposed to be left combined below?
I pressed control a and nothing happened?
When i try to parent with automatic weights, it separates the character from the rig and makes them absolutely massive for some reason
@erino_0
9 ай бұрын
Same! and i have no clue how to fix it
@j8vi3r
7 ай бұрын
i had this issue because the model was not in the center origin Also may need to center it again and export it out to fix it. saving the model didnt fix the issue@@erino_0
@weaponcode353
5 ай бұрын
same here, the character grow up so big from the rig =( in every youtube tutorial I have the same result
@j8vi3r
5 ай бұрын
@@weaponcode353 export it out as new model try again for odd reason It could be a bug
it dorsnt let me move the rig its just stuck in idle position
Quick question for some reason I did it step by step but my rig isn't attached to the body what did I do wrong?
@TheTrashsmith
2 ай бұрын
I'm having the same problem.
We i go to the edit mode?
What version of Blender are you using? When applying the scale via "ctrl+a", I don't get the pop-up menu you do. I get a pop-up wheel with similar options but the wording is different which throws me off some from your video.
@thegamedevcave
Жыл бұрын
i'm not sure exactly which version i'm using here but anything past blender 3.0 should be like this setup here i believe
Hey, great video Is there a method to extract a pose from an image/picture? Imagine I take a picture of myself doing a specific pose, can I get the pose and apply it to a 3D avatar? Thanks in advance!
@thegamedevcave
2 ай бұрын
there's some apps that withh try their best to do something like that but generally it doesnt' work very well...
@Tibiscuit_OW2
2 ай бұрын
@@thegamedevcave Ok, unlucky, thanks for the reply
hey quick question what if you dont have automatic weights on tge setting??? coz i don't have one
@oj_originals4304
6 ай бұрын
If I’m correct is just keeps the bone and body disconnected You need automatic weights for blender to see them as one
how did you get that human rig because i need that for my rig
I have one question…. How do I go into edit mode??????
@RamezB.
2 ай бұрын
press tab
I cant find pose mode :c
I have a problem where I'm trying to rig a character and it doesn't move the body parts it just moves the armature when I press pose mode and then select the armature so please respond please tell me how to fix
A5 approx 2.22 you say " apply scale..." How do you do that?
i cannot get it to work. some bones seem to lost connection to each other or never had, and when i try to generate rig i get an error. spine 004 cannot connect chain- bone position is disjoint. incorrect armature for type chain_rigs. as a beginner im lost here.
@marcorafaelc.lagahit6091
28 күн бұрын
same problem
i did the steps but it dosnt work like my modle just dosnt move bu8t everything is done the same idk why
I’ve read some comments and I think I have found my issue with the bones not lining up correctly but I have a model with limbs that are not attached so how would I resolve this issue
@thegamedevcave
11 ай бұрын
if your character model has seperate arms I'm assuming it'll likely be too different from a normal human-like character to use this rig so you'd have to make your own custom setup rig.
How can I fix the legs and arms too?
When I go into pose mode the model doesn't move with the rig?
@DJ_Hyperfish
4 ай бұрын
Please
@PizzaproductionsCharlieProduct
4 ай бұрын
Re-rig it
@Cts_ville
3 ай бұрын
Parent it to the rig
I can't move anything like bones and other things what should I do
it doesn't work, the generate rig option is greyed out no matter what I do
What version of blender are you using? My rig will never attach, I don't use blender much but I think the parenting worked but when I go into pose mode the rig just moves independently of the model, driving me crazy
@thegamedevcave
Жыл бұрын
the version of blender shoulnd't make a difference as long as you're not using an ancient version. I'm guessing there is some sort of error that's happening when you're trying to parent with automatic weights. i can't be sure what exactly though.
@symphan3641
Жыл бұрын
My rig didn't attach when I used the shortcuts, but when I clicked on the same option in the Pose Menu, it worked. I don't know why, but my problem got solved.
hey it does not show human rig and armature and stuff when i press shift+a and then armature it only places a single bone
Hello, the generate rigg button isnt there! Any fix?
why does the arm move after i rig it in edit mode then switch to object mode, then it changes back after i go back to edit mode