Dynamic Ropes pt.04 - How to texture, light, and render ropes using Redshift

In part four of Dynamic Ropes we will build a Redshift Material from scratch using the maps we created previously. Finally we wrap it up with adding lights into our scene and rendering out our simulation.
🗂 Project Template: gum.co/project_template
🧶 Dynamic Ropes Texture Pack: gum.co/dynamic_ropes_texture_...
🔖 Default Cinema 4D Scene: gum.co/default_cinema_4d_scene
🧰 Cinema 4D Layouts: gum.co/c4d_layouts
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Пікірлер: 27

  • @userinfo3119
    @userinfo31193 жыл бұрын

    Amazing series thank you

  • @doziefranklin2490
    @doziefranklin24904 жыл бұрын

    Finished! One thing I learned besides the main tutorial- how to stay organised cause Damn! Good job bro. Thanks

  • @SimulationTherapy

    @SimulationTherapy

    4 жыл бұрын

    Thanks Dozie!

  • @serhiishakh
    @serhiishakh9 ай бұрын

    Thanks for the tutorial. Cool job. But the way you hit the keys hard is a bit confusing)))

  • @onayliyorum
    @onayliyorum5 жыл бұрын

    good tutorial thank you for everything :)

  • @SimulationTherapy

    @SimulationTherapy

    5 жыл бұрын

    Onay Kılıç no problem! Glad you enjoyed it.

  • @onayliyorum

    @onayliyorum

    5 жыл бұрын

    @@SimulationTherapy Keep going :)

  • @fosterBurgh
    @fosterBurgh4 жыл бұрын

    Excellent tutorial series. I really learned a great deal. Do you have a tutorial or workflow that would demonstrate how to run the horope through holes in objects or pull objects attached to the end of the rope?

  • @SimulationTherapy

    @SimulationTherapy

    4 жыл бұрын

    Thank you! Do you have a reference of what you are trying to achieve?

  • @fosterBurgh

    @fosterBurgh

    4 жыл бұрын

    @@SimulationTherapy Thanks for the response. Is there a way to PM or contact you directly with my project or concept?

  • @SimulationTherapy

    @SimulationTherapy

    4 жыл бұрын

    4266foster Burgh Hey no worries. Can you upload it to Dropbox or Google Drive and post the link?

  • @nicellisbrown
    @nicellisbrown4 жыл бұрын

    Great tutorial. However my subdivisions for the ropes are not being recognized by the Redshift render viewer... any ideas?

  • @SimulationTherapy

    @SimulationTherapy

    4 жыл бұрын

    Hey Nicholas. Make sure your “Rope” object has a Redshift Object Tag on it. Select the tag. Click on the Geometry tab. Check Override. Turn on Tessellation. Turn on Displacement. Then make sure your Redshift Material has a RS Texture plugged into a RS Displacement plugged into the Output Displacement. Let me know if that fixed your issue.

  • @Near2Future
    @Near2Future4 жыл бұрын

    some of the textures don't have height ect i wanted to use rope_003 for the project i'm working on think it'll look cool with the colors but i can't follow you as it doesn't have the same files what do i do?

  • @SimulationTherapy

    @SimulationTherapy

    4 жыл бұрын

    Did you download the texture pack? You can also watch Part 2 and learn how to make the textures from scratch!

  • @Near2Future

    @Near2Future

    4 жыл бұрын

    @@SimulationTherapy Yeahh, i downloaded the texture pack just it doesn't have the height ect & i got confused when trying to follow :P

  • @SimulationTherapy

    @SimulationTherapy

    4 жыл бұрын

    Near Future no worries. The height map is the same for all the textures. So just use the height map inside of the rope_001 folder. The only difference is the color information in each folder. Everything else should link to the rope_001 folder. Hope that fixes your issues!

  • @Near2Future

    @Near2Future

    4 жыл бұрын

    @@SimulationTherapy Okay thanks very much those colors are pretty dope! I am watching your making of the textures guess i could just use photoshop instead of illustrator?

  • @SimulationTherapy

    @SimulationTherapy

    4 жыл бұрын

    Near Future yes you can create it in photoshop. I just find the tools and working in vectors rather than pixels gives you much more flexibility.

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