Dynamic Ropes pt.04 - How to texture, light, and render ropes using Redshift
In part four of Dynamic Ropes we will build a Redshift Material from scratch using the maps we created previously. Finally we wrap it up with adding lights into our scene and rendering out our simulation.
🗂 Project Template: gum.co/project_template
🧶 Dynamic Ropes Texture Pack: gum.co/dynamic_ropes_texture_...
🔖 Default Cinema 4D Scene: gum.co/default_cinema_4d_scene
🧰 Cinema 4D Layouts: gum.co/c4d_layouts
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Пікірлер: 27
Amazing series thank you
Finished! One thing I learned besides the main tutorial- how to stay organised cause Damn! Good job bro. Thanks
@SimulationTherapy
4 жыл бұрын
Thanks Dozie!
Thanks for the tutorial. Cool job. But the way you hit the keys hard is a bit confusing)))
good tutorial thank you for everything :)
@SimulationTherapy
5 жыл бұрын
Onay Kılıç no problem! Glad you enjoyed it.
@onayliyorum
5 жыл бұрын
@@SimulationTherapy Keep going :)
Excellent tutorial series. I really learned a great deal. Do you have a tutorial or workflow that would demonstrate how to run the horope through holes in objects or pull objects attached to the end of the rope?
@SimulationTherapy
4 жыл бұрын
Thank you! Do you have a reference of what you are trying to achieve?
@fosterBurgh
4 жыл бұрын
@@SimulationTherapy Thanks for the response. Is there a way to PM or contact you directly with my project or concept?
@SimulationTherapy
4 жыл бұрын
4266foster Burgh Hey no worries. Can you upload it to Dropbox or Google Drive and post the link?
Great tutorial. However my subdivisions for the ropes are not being recognized by the Redshift render viewer... any ideas?
@SimulationTherapy
4 жыл бұрын
Hey Nicholas. Make sure your “Rope” object has a Redshift Object Tag on it. Select the tag. Click on the Geometry tab. Check Override. Turn on Tessellation. Turn on Displacement. Then make sure your Redshift Material has a RS Texture plugged into a RS Displacement plugged into the Output Displacement. Let me know if that fixed your issue.
some of the textures don't have height ect i wanted to use rope_003 for the project i'm working on think it'll look cool with the colors but i can't follow you as it doesn't have the same files what do i do?
@SimulationTherapy
4 жыл бұрын
Did you download the texture pack? You can also watch Part 2 and learn how to make the textures from scratch!
@Near2Future
4 жыл бұрын
@@SimulationTherapy Yeahh, i downloaded the texture pack just it doesn't have the height ect & i got confused when trying to follow :P
@SimulationTherapy
4 жыл бұрын
Near Future no worries. The height map is the same for all the textures. So just use the height map inside of the rope_001 folder. The only difference is the color information in each folder. Everything else should link to the rope_001 folder. Hope that fixes your issues!
@Near2Future
4 жыл бұрын
@@SimulationTherapy Okay thanks very much those colors are pretty dope! I am watching your making of the textures guess i could just use photoshop instead of illustrator?
@SimulationTherapy
4 жыл бұрын
Near Future yes you can create it in photoshop. I just find the tools and working in vectors rather than pixels gives you much more flexibility.