Redshift random shading for cloner objects [CINEMA4D TUTORIAL]
Фильм және анимация
In this video tutorial you will learn different color randomization techniques for cloner objects.
See how to create terrain mask using AO:goo.gl/sMiMs9
See how to view motionblur in redshift without rendering :goo.gl/asm4de
For more free tutorials visit : www.bluefoxcreation.com
Пікірлер: 50
Watch updated video:kzread.info/dash/bejne/p4WYzqRpqbO3k5M.html
@dexterkoa867
3 жыл бұрын
i realize Im quite off topic but does anybody know of a good website to stream new series online?
Nobody except you shows so many ways to achieve the same stuff. Awesome. Thanks a lot!
Once again, THANK YOU for this very clear tutorial.
Exactly what i was looking for. Thanks a lot for sharing your skills with us
Was trying to figure out how to do this with leaves. This video comes out just in time. Many thanks!
@bluefoxcreation
6 жыл бұрын
I'm glad it helped ☺️
Thank you so much for letting me know various way to do it :)
Thank you!!
Awesome tutorial thank you and happy new year!!
@bluefoxcreation
6 жыл бұрын
Happy newyear 😊
UGH! I keep forgetting to switch the source in the ramp node to "alt" when driving it with mograph data... this makes such a handy reference tutorial for mograph texture design in RS
Great tutorial
Thanks ! You saved me !
Thanks for this!
Awesome. Very helpful dear. Thanks
Thank you!!!
good tuto. Thanks
Good Tutorial! Specially your trick with "ramp" :-)
@bluefoxcreation
6 жыл бұрын
Thank you SV 😍😊
Perfect Thanks
Nice!
Thanks a lot. :)
Excellent!!!!
@bluefoxcreation
6 жыл бұрын
Thank you 😊
Very informative tutorial as usual, thank you. If you have a little time in 2018, I'd like you to do a tutorial on how to replace the Mograph multi shader that does not work with Redshift to assign more than 10 textures to clones, like, for example, in a game of dominoes or a deck of cards. I am a beginner and I can not do it. Thanks again and Happy New Year.
@bluefoxcreation
6 жыл бұрын
Try shader switch with 10 textures,message me if it is not working...Happy newyear 😊
super!
Nice IDM music!
It is possible to put color in cloner but with no ramdom colors ? thank you !
When I preform a final render, my materials revert to one material. Does anyone know why?
legend
gooooood job
@bluefoxcreation
6 жыл бұрын
Thank you 😍
Hey - i have a tracer object which is tracing splines. I then use the RS tag to render the splines as hair. Is there any way i can achieve color variation using this metod (a tracer) and not a cloner object?
Music?
Great video! I have a question) You aplied RS Color User Data node to Output node. Is it like then you use just Luminance color in standart render in C4D? (for example, when you want to make 3D render in fake 2D style). Thank you!
@bluefoxcreation
5 жыл бұрын
you can try that,but luminance shader is different.(emission in RS material).If you connect texture directly on output node it will not have any effect on GI.
I fuck,ing love you dude ur a an awsome person!!!!!!!!!! thxnks for uploading this kind of videos do you have any redshift for c4d tuts? or courses?
more !
Is there anyway of doing this in maya?
Is there an explanation for why the ramp must be multiplied by 2? normally random values would be between 0 and 1 and the Ramp UV value would be 0 to 1 as well... seems odd it doesn't map 1:1
@bluefoxcreation
6 жыл бұрын
I don't know exact math behind it.You can use change range node as well.
@bradonwebb2318
6 жыл бұрын
I dug in a little and I think it might be a color space issue. Instead of multiply by 2, use the "RS Color Correct" node and set the gamma to 2.2 (which is the sRGB value) I get perfect color results. I tested this with a linear cloner and step effector to generate a grey scale ramp where the midpoint was exactly 0.5.
@bluefoxcreation
6 жыл бұрын
Bradon Webb wow...that may be the reason...thanks for the info
For some reason when I use the RS Mul node, I lose all color info and it just becomes grayscale.
@ingleinteractive
6 жыл бұрын
So I tried with the color correct node instead (2.2) gamma now I have color info, but it is only showing the first 2 colors in my gradient.
@bluefoxcreation
6 жыл бұрын
kzread.info/dash/bejne/p4WYzqRpqbO3k5M.html
will this work with xparticles?
@bluefoxcreation
6 жыл бұрын
javier girona I don't have x particles :(