[CoH3][WM v USF] Propagandacast

Ойындар

A 1v1 on Twin beaches between Breakthrough and Armoured. A storm of steel and thunder is unleashed as the 3rd Panzergrenadier Division is ordered to retake a coastal village no matter the cost!
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Пікірлер: 5

  • @Propagandacast
    @Propagandacast21 күн бұрын

    It's a beach battle with some novel strategies on display! Support the Propagandacast by donating via paypal.me/ImperialDane Thank you for the support!

  • @comyskazie2
    @comyskazie221 күн бұрын

    I think this is the 3rd match I've seen JefG use that chaffe/E8 swarm. It can be really devastating, so it's cool to see it being countered so well here with shreks and mines EVERYWHERE. Good reminder that mines win games. Thanks for casting it!

  • @Propagandacast

    @Propagandacast

    20 күн бұрын

    It can be a mean strategy in the right circumstances

  • @94felitf
    @94felitf21 күн бұрын

    I'll have to agree with the feeling of Reakly at 18:30 'ish. It's ridiculous how you can add a speed buff on top of another speed buff. I feel if it is 50% and then a 30%, to make it balanced the formula would have to be speed = base*(1+mod1*mod2). Instead of speed = base*(1+mod1)*(1+mod2). That way you don't have racecar riflemen or god forbid rangers closing in on the sniper and having a (for me) undeserved kill. Edit: the first formula is too harsh punishing the bonus. Instead just keep the biggest buff for its duration, then let run the slower buff its duration. But not both at the same time.

  • @jdude2175

    @jdude2175

    20 күн бұрын

    I agree with your second idea. Stacking speed buffs is difficult to balance and doesn’t have a reasonable counter play relative to how easy it is to do for USF

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