Cinema 4D R21: Breakdown of New Features

Пікірлер: 193

  • @KarlTaylorKnightDesign
    @KarlTaylorKnightDesign5 жыл бұрын

    Chris... honestly you ROCK!! Breakdown C4D in a stunning way, easy to understand and that “ah ha” moments while watching!! 🙌🏻🙌🏻

  • @RocketLasso

    @RocketLasso

    5 жыл бұрын

    Appreciated Karl! It's one of my favorite things to do .

  • @RocketLasso
    @RocketLasso5 жыл бұрын

    Time codes: 00:00:00 - Intro 00:00:52- New License Manager and Subscription Prices 00:03:48- New Interface 00:06:20- Breaks Plugins & Why 00:08:00- New Caps and Bevels 00:15:14- New Double & Symmetrize 00:16:35- New Hierarchy and Mask in Fields 00:21:18- Channel Convert in Fields 00:26:17- Field Flow!!! 00:52:21- Volume Vectors 00:57:33- PForceObject for Thinking Particles 00:59:25- New Features in Volume Builder and Mesh Builder(Splines/Cache/Curvature) 01:02:23- New Polygon/Point Copy & Paste 01:04:52- Render DeNoiser 01:07:44- Icon Color and Icon ID 01:09:55- Align to Spline Unclamped 01:11:00- Modeling Core Notes 01:12:16- Project Asset Inspector 01:13:53- Nicer UV's on some objects & the Tweak UV Gizmo 01:17:00- No files to show, but some new Auto Weighting Modes, and Miximo Rig 01:18:33- No files to show, but Node spaces, and new Material Nodes 01:22:45- Wednesday at Noon R21 Live Stream: www.twitch.tv/rocketlasso 01:23:49- Support Rocket Lasso: www.patreon.com/RocketLasso

  • @JoshuaPerlson2010

    @JoshuaPerlson2010

    5 жыл бұрын

    You're the fucking best, dude.

  • @tobyhallam4750
    @tobyhallam47505 жыл бұрын

    SO good to have Chris back on the airwaves. Subscribed instantly !

  • @gareth_3d
    @gareth_3d5 жыл бұрын

    Awesome video and a great explanation of all the features. I love how quick you rattle them off. Even though its an hour 30min long video not a second was wasted! keep it up

  • @RocketLasso

    @RocketLasso

    5 жыл бұрын

    Thanks Gareth! Hard not to spend hours on each feature and just play.

  • @Terry_Williams
    @Terry_Williams5 жыл бұрын

    Thanks for the video Christ, I love this update.

  • @bentraje
    @bentraje5 жыл бұрын

    Thanks Chris for the indepth cover!

  • @spIette
    @spIette4 жыл бұрын

    Thanks Chris. Very informative summary, as usual.

  • @renovatio8117
    @renovatio8117 Жыл бұрын

    Thank you so much!

  • @vladan.Poison
    @vladan.Poison5 жыл бұрын

    exactly as you are saying.. new fields are totally INSANE !!! thanks Chris

  • @RocketLasso

    @RocketLasso

    5 жыл бұрын

    Still wrapping my mind around the basics!

  • @delizade
    @delizade5 жыл бұрын

    thank you for the video and your effords for this.

  • @RocketLasso

    @RocketLasso

    5 жыл бұрын

    Thanks BO : )

  • @eserobe
    @eserobe5 жыл бұрын

    Thanks Chris!

  • @giftchanda8672
    @giftchanda86724 жыл бұрын

    This is the guy who taught me the intro into cinema 4d..You the legend bro

  • @RocketLasso

    @RocketLasso

    4 жыл бұрын

    Much appreciated Gift!

  • @MrPrajapatibharat
    @MrPrajapatibharat5 жыл бұрын

    Thanks Chris!!!Love it!!!

  • @3-y86
    @3-y862 жыл бұрын

    Thank you

  • @elisetak1341
    @elisetak13415 жыл бұрын

    thank you!

  • @effectatron
    @effectatron5 жыл бұрын

    Awesome! So pumped!

  • @joodood3d
    @joodood3d5 жыл бұрын

    Excellent!

  • @JonathanWinbush
    @JonathanWinbush5 жыл бұрын

    Good update. Excited to see Maxon getting into realtime rendering as well with Unreal and the Unity announcement today as well.

  • @mrmachine5632

    @mrmachine5632

    5 жыл бұрын

    Hardly a good release

  • @BENBOBBY

    @BENBOBBY

    5 жыл бұрын

    What announcement regarding Unreal?

  • @JonathanWinbush

    @JonathanWinbush

    5 жыл бұрын

    @@BENBOBBY you can take native c4d files into unreal now

  • @leo.saramago
    @leo.saramago5 жыл бұрын

    @56:50 If I'm not mistaken, the cross product of two vectors will give you a third vector that is exactly 90 degrees from both vectors. Nice video, Chris!

  • @RocketLasso

    @RocketLasso

    5 жыл бұрын

    Yup! Heard that from the lead developer for Vectors.

  • @MANIAKRA
    @MANIAKRA5 жыл бұрын

    holy cow there is so much to learn about 3D :O

  • @RocketLasso

    @RocketLasso

    5 жыл бұрын

    One of my favorite things about Cinema 4D (and 3D in general) is that there is so much to learn that you can never get bored.

  • @BobbyLachapelle
    @BobbyLachapelle5 жыл бұрын

    Thanks Chris. Great tut (not really a tut but hey) as usual.

  • @RocketLasso

    @RocketLasso

    5 жыл бұрын

    Excited for some ideas for the new Field Force for sure!

  • @antoncromas5125
    @antoncromas51255 жыл бұрын

    I like this release, bug fixes, stability fixes and improved modeling and UV tools. They are starting to address the biggest issues with C4D. Wish they could do more with this and add a Edit modifier similar Max editable poly, that would bring a huge amount of people from the competing software.

  • @procise1982
    @procise19824 жыл бұрын

    Great Video Thank you! Question, Chris have you been able to advect particles or dynamic objects using a VDB using Field Force?

  • @kamaur01
    @kamaur015 жыл бұрын

    did they update the houdini engine? It's still stuck on Houdini 16

  • @ianrobinson1966
    @ianrobinson19665 жыл бұрын

    Any news on After Effects and C4D light? Is it being updated also anytime soon?

  • @majinpu
    @majinpu5 жыл бұрын

    it's cool to see maxon finally grabbed the way houdini works with all these major updates

  • @mayurartist0918
    @mayurartist09184 жыл бұрын

    Hey Chris! thanks for the DEMO! its amazing. can you please make a tutorial on aerodynamics with force fields. Thanks

  • @neels
    @neels5 жыл бұрын

    Great update. By the way, you have lost weight and look more toned then older tutorial videos :)

  • @indiemike-ish
    @indiemike-ish5 жыл бұрын

    I laughed out loud at 01:17:48 Thanks for taking the time to put all of this together!

  • @Oldyellowbrick
    @Oldyellowbrick5 жыл бұрын

    Very underwhelming release. I love how everything Maxon are spending their time on with their long awaited annual updates, Insidyium have already implemented into XP...Field forces are just flow fields in XP...Meanwhile the fundamental features that make up a 3D package are being left to rot..UV Tools are garbage, bodypaint!? Xpresso!!!! (Xpresso is so powerful but seriously needs some love)...When the highlight for this whole release for me is being able to go beyond 0-100% on the align to spline tag...I can safely assume it's underwhelming to say the least. Another note: Spending so much time implementing Prorender to then acquire Redshift!? That's like signing a deal to stock Bobs coffee then acquiring Starbucks...

  • @flomuller3
    @flomuller35 жыл бұрын

    So just to get this clear - no plugins from R20 will work in R21? We will be dependant on the thirdparty devs to release new compatible versions (perhaps for some upgrade fee)? Just like with e.g. DEM Earth and xParticles last year when upgrading to R20?

  • @3DGraphicsFun
    @3DGraphicsFun4 жыл бұрын

    Hello, Iam have issues once Iam done tracking the scene and camera solve then Iam not able to select anything with my cursor. Cant select or use transform for move or scaling. Do you know what might be the issue? Thank You for any help :) and thanks for the nice tutorial.

  • @GooogleMahi
    @GooogleMahi5 жыл бұрын

    Nothing for hair fur grooming? scene optimization? tree plants grass generator? Smoothing dynamic? Clothing? Lighting? Rendering? Water simulations? Fire smoke? More modelling tools like quad caps? Select to circle? Feathers for birds? UV optimization? Like the new tool though. Most important quad remesher??? All we have new text tool, really ?? And some new library, lol

  • @rdrdrd7777

    @rdrdrd7777

    5 жыл бұрын

    Mahipal Singh Also all our plugins are broke so we have to wait a couple months till they update

  • @neoqueto

    @neoqueto

    5 жыл бұрын

    1. Nothing 2. Nothing meaningful 3. Nothing 4. Nothing 5. Nothing 6. Nothing 7. Denoiser, bunch of shader nodes like blur node 8. Nothing (why?) 9. VDB rendering with ProRender 10. New bevel engine (not just text), reworked modelling engine under the hood in general 11. What? 12. Feathers have been there for years, but I feel you, it's tricky to get them aligned properly 13. Nothing meaningful, only a UV free transform tool

  • @neoqueto

    @neoqueto

    5 жыл бұрын

    I'm sick of setting up perfect seams on perfect ultra-simple topo, then going for ABF or LCSM and getting islands that are utter shite. I don't even do character modelling... can't imagine how hard must it be

  • @minimalfun

    @minimalfun

    5 жыл бұрын

    I am an Art Director and Photographer and I use C4D to enhance my work, this update didn't meet my expectations but your DEMO of Force Field was AWESOME!

  • @Superdooperhero
    @Superdooperhero4 жыл бұрын

    Cool! Can you make smoke text and then dissolve it using the field river flow?

  • @kiemtienairdrop24h
    @kiemtienairdrop24h5 жыл бұрын

    pro video

  • @Schaarenberg
    @Schaarenberg4 жыл бұрын

    Could u make a Video about the new Feature Volume-Material with ProRenderer? Dosent work in any way for me.. its very frustrating.

  • @dmellis
    @dmellis4 жыл бұрын

    You can copy paths from Illustrator (any version) and paste into R21 as splines.

  • @olgapichugina62
    @olgapichugina625 жыл бұрын

    Chris! without third-party plugins is fantastic :))

  • @olgapichugina62

    @olgapichugina62

    4 жыл бұрын

    I repeated your lessons, Thank you!

  • @olgapichugina62

    @olgapichugina62

    4 жыл бұрын

    Chris! Tell me how to let particles inside a closed object? Of course, given the forces of friction and gravity? Thanks!

  • @aurekdorn
    @aurekdorn5 жыл бұрын

    A good thing is, that maxon still provides a perpetual license. Unfortunately the new subscription model will replace the Maxon Service Agreement. Maxon allready denounced my MSA.

  • @imalexx
    @imalexx5 жыл бұрын

    Hi Chris, thank you for this video, it's was a nice to watch as always. I was thinking, while watching you play around with Field Force, do you think it would be possible to create some sort of 3D fuild engine will all this power ? Using Emitters + Field force + Mograph + Dynamics + Volume builder / mesher ? If you manage to do it, you should just call it ChrisFlow 1.0 :D

  • @RocketLasso

    @RocketLasso

    5 жыл бұрын

    Don't know for sure, but particles can be feed in as a source, so might be able to push/pull apart, so I think there's potential!

  • @imalexx

    @imalexx

    5 жыл бұрын

    @@RocketLasso I'm crossing my fingers ! Go Chris 🔥🚀👍🏽

  • @matteoforghieri
    @matteoforghieri5 жыл бұрын

    field forces ftw!!!!

  • @RocketLasso

    @RocketLasso

    5 жыл бұрын

    Makes the release!

  • @nicole-ruggiero
    @nicole-ruggiero5 жыл бұрын

    the softbody thing is pretty sick

  • @nicole-ruggiero

    @nicole-ruggiero

    5 жыл бұрын

    omg copy and paste polys!!! this is amazing too...

  • @RocketLasso

    @RocketLasso

    5 жыл бұрын

    ART DIRECTING DYNAMICS!

  • @blue__candy_
    @blue__candy_ Жыл бұрын

    lol working thanks

  • @voodoorampager
    @voodoorampager5 жыл бұрын

    Its not really a new c4d release until chris is doing a breakdown on it :)

  • @RocketLasso

    @RocketLasso

    5 жыл бұрын

    It's like a defining trait of mine!

  • @arsen_wasted
    @arsen_wasted5 жыл бұрын

    30:10 - reminded me Gargantua effect from Interstellar, hehe

  • @RocketLasso

    @RocketLasso

    5 жыл бұрын

    kzread.info/dash/bejne/aIWkyK19f62XqaQ.html

  • @zeven777
    @zeven7775 жыл бұрын

    UV UDIMs?

  • @foreigner2017
    @foreigner20174 жыл бұрын

    I don't see any improvements in Boole generator since the r 16

  • @willwm3d370
    @willwm3d3703 жыл бұрын

    I migrated from Cinema 4D to Maya and I don't regret anything.

  • @MarioBaluci
    @MarioBaluci5 жыл бұрын

    Please blink more Chris! Great Video BTW :D

  • @kirandev

    @kirandev

    5 жыл бұрын

    lol

  • @RocketLasso

    @RocketLasso

    5 жыл бұрын

    Too excited to blink!

  • @kentonrelph3581
    @kentonrelph35814 жыл бұрын

    Where can I get the houdini engine for R21? Maxon has a big page boasting houdini engine integration yet its nowhere to be found???

  • @Havealot

    @Havealot

    4 жыл бұрын

    You can get the installer from inside C4D. Extension menu -> Houdini Engine -> Get Houdini Installer

  • @millie2079
    @millie20795 жыл бұрын

    Maxon still haven't given enough attention to the UV toolset. The ability to arbitrarily distort UV sections would be great if that was a common procedure while mapping out the UV layout but seriously, who ever needs something like that??? you need accuracy, efficiency, usability all with the confidence the program is taking care of the layout. This hasn't been addressed, so it makes more sense to subscribe to Rizom for their unparalleled software. UV mapping is a key aspect of all CGI. Maxon have given a stack of interesting features to people who like creating nothing more than random shit that requires no discipline to post on their Instagram feed.

  • @Skedooosh
    @Skedooosh5 жыл бұрын

    Can you cover the new character tools? Thanks

  • @RocketLasso

    @RocketLasso

    5 жыл бұрын

    Plan too, just couldn't get it ready in time for this.

  • @Mrflippyfloop
    @Mrflippyfloop4 жыл бұрын

    @17.43 - Has clamping chaged or broken in R21.115 ? When I uncheck it, nothing happens. Time doesn't loop ?

  • @Mrflippyfloop

    @Mrflippyfloop

    4 жыл бұрын

    Updated to .207 and still the same issue. Did they change how this works ?

  • @Mrflippyfloop

    @Mrflippyfloop

    4 жыл бұрын

    FIXED. I needed to turn off clamp in Radial Field, not in the Plain falloff.

  • @PrismFXStudio
    @PrismFXStudio5 жыл бұрын

    From Release 11.5 until NOW there is the same particle Emitter ONLY i just ask Did @Maxon Hate Particles ? Even after FUMEFX had been released for cinema !!!!! the particle system Or to be Accurate the Particle Mini System Still as it is if there no solid particle system also No Solid Fluid Simulations

  • @GaryParris
    @GaryParris5 жыл бұрын

    It's interesting to watch this as an old having used C4D for a while and then having switched to Blender and specifically the brand new Blender 2.80 as it went into full development, i wouldnt go back to C4D. especially as its a monthly subscription, even with the simplification of the UI and versions, what a difference a year has made, and a new version of Blender is making (which is $zero.00)

  • @johnnybones6318
    @johnnybones63184 жыл бұрын

    Is there an alternative to the MAKE SINGLE OBJECT tab being removed from MoText in R21? Getting awful results with effects that use to use that feature.

  • @RocketLasso

    @RocketLasso

    4 жыл бұрын

    Making it a child of a Connect Object would weld all the points together as a single segment.

  • @johnnybones6318

    @johnnybones6318

    4 жыл бұрын

    @@RocketLasso wow that helped a lot thank you so much!

  • @visart-studio
    @visart-studio5 жыл бұрын

    WOW! I Want IT!!! When???

  • @EliaForce1984ita
    @EliaForce1984ita4 жыл бұрын

    The force field and particles are really cool! But one thing I've *NEVER* understood is: how to render them?

  • @RocketLasso

    @RocketLasso

    4 жыл бұрын

    Fields Forces don't get rendered themselves! They function like wind, or turbulence. They have an affect on other objects (particles/dynamics). Particles just need a child (Like a cube), then they render out : )

  • @EliaForce1984ita

    @EliaForce1984ita

    4 жыл бұрын

    RocketLasso I tried to put primitives as children of the Emitter, to no avail, they still won’t render out 😞

  • @manuelcamino4025
    @manuelcamino40255 жыл бұрын

    No Redshift integration? No ProRender improvements? No realtime render? Thanks for the video,:)

  • @RocketLasso

    @RocketLasso

    5 жыл бұрын

    The groundwork is now there for better Redshift integration. The acquisition was very recent!

  • @MrMadvillan

    @MrMadvillan

    5 жыл бұрын

    I talked to a rep at the RS booth at siggraph today about redshift moving to the material node editor and he told me that it will happen with r21. I'm not sure if that means we will have to wait till the next RS release or what.

  • @Musicsson
    @Musicsson4 жыл бұрын

    Any ideas why the viewport windows are not moving & scaling all together??? At least on my system, I can only move & scale them one at a time. Pretty annoying and time consuming.

  • @RocketLasso

    @RocketLasso

    4 жыл бұрын

    Hmm, not entirely sure what you are referring to.

  • @Musicsson

    @Musicsson

    4 жыл бұрын

    @@RocketLasso I mean that in former versions the arrow cursor appeared where viewports intersect, sou you could scale all 4 at once. Meanwhile I figured out that in R21 you can still do the same synchronized viewport scaling... only that the geniuses at Maxon made the cross-arrow symbol disappear. It´s imply not there anymore.

  • @evil1knight
    @evil1knight4 жыл бұрын

    oh god please zoom out your camera!

  • @RotPhalkun
    @RotPhalkun4 жыл бұрын

    Advance but easy and flexible add on, not like other 3D packages where add on simplicity seems in the wind, like adding more pain and agony.

  • @mahermohamed6749
    @mahermohamed67495 жыл бұрын

    Wow I never new there was this update

  • @RocketLasso

    @RocketLasso

    5 жыл бұрын

    It's not available quite yet, and only announced a few days ago so you weren't too out of the loop!

  • @mahermohamed6749

    @mahermohamed6749

    5 жыл бұрын

    Thank you soooo much I love your videos and I am subscribed

  • @Hirannagar
    @Hirannagar5 жыл бұрын

    Could at least include Red shift. Like how Maya included Arnold.

  • @ajsky1066
    @ajsky10665 жыл бұрын

    Not feeling bad for sticking to R20

  • @shadostorm8375
    @shadostorm83755 жыл бұрын

    R21 (restricted 21) - Strictly for adults aged 21 and above.

  • @RocketLasso

    @RocketLasso

    5 жыл бұрын

    Cinema 4D can now legally drink in the US!

  • @Shadoweee

    @Shadoweee

    5 жыл бұрын

    I guess I need to use some older licenses ;c

  • @flashgiz1
    @flashgiz15 жыл бұрын

    So Cinema still doesn't use multithreading?? Guess I'm sticking to Houdini for now.

  • @mitchellsack

    @mitchellsack

    5 жыл бұрын

    what lol?? people really use houdini as their main 3d software?

  • @MechNominal

    @MechNominal

    5 жыл бұрын

    @@mitchellsack Of course they do. Increasing so. Entire studios have shifted over to it for even non-FX tasks like Lighting, Procedural Modeling(props especially), and CG abstract motion design. Its viewport is miles ahead of C4D's and it being node based makes it a no-brainer for lighting/rendering.

  • @JJMotionStudio
    @JJMotionStudio5 жыл бұрын

    Chrischmidts in July

  • @MAN-zd6xp
    @MAN-zd6xp4 жыл бұрын

    Cinema 4D r21 Blackscreen Fix&?

  • @RocketLasso

    @RocketLasso

    4 жыл бұрын

    Not sure I follow...

  • @ЭтоДрючинский
    @ЭтоДрючинский5 жыл бұрын

    Siggraph presentation was so boring and disappointing like nothing was really worth it. Thank you you've changed my mind regarding the new release) BUT. As I'm mainly an animator I can't justify some VERY NEEDED UPDATES aren't there. Nothing new in Timeline, no such needed things as independent zero level for speed curve and velocity ref., adequate selection sync between OM and TM, a way to turn off the parent animation not messing with children, no "keep visual angle" by default and so on, so on...(

  • @RocketLasso

    @RocketLasso

    5 жыл бұрын

    I know that the when the Timeline is open it runs WAY faster now (Up to ten times faster). So that's something... : )

  • @ЭтоДрючинский

    @ЭтоДрючинский

    5 жыл бұрын

    @@RocketLasso well, I need to check it out :)

  • @ivanchernyshev2646
    @ivanchernyshev26465 жыл бұрын

    t for scale!

  • @markroxy1750
    @markroxy17505 жыл бұрын

    interface should look a bit colorful.

  • @kallegutta4849
    @kallegutta48494 жыл бұрын

    No not sullustian but sevvian or combo of both

  • @oBCHANo
    @oBCHANo5 жыл бұрын

    How long do you think it will take Maxon to announce an indie / nc license now that Maya has one for a third of the price of C4D's new subscription, especially after the Maxon guy at Siggraph claimed "we're bring 3D to everyone" just to announce a still ridiculous price and then get embarrassed by Autodesk the day after as they actually bring their tools to everyone.

  • @josephbrandenburg4373

    @josephbrandenburg4373

    5 жыл бұрын

    Well, AD is bringing their tools to middle class people in wealthy countries anyway. All they really did is un-gimp Maya LT. 3D for everyone would have to be free.

  • @oBCHANo

    @oBCHANo

    5 жыл бұрын

    @Joseph Brandenburg Oh I agree, a free non commercial license would be bringing it to everyone, but with Maya's pricing I would say even working class people can now afford to buy it and do 3D stuff for a hobby, and they won't need to buy x-particles, a 3rd party renderer and uv'ing tools on top of the base price. They could even get Max or Houdini on top of Maya and it would still be 33% less than C4D. I'd say that's about as good as it's gonna get with a for profit company. Blender is slowing becoming more serious competition for these paid tools too, which could be why Autodesk are doing an Indie license now. And to clarify with the ridiculous price, I think the new price is great for people who can afford it, I'm saving money as a result, but in the context of the presentation where the guy outright stated it was wrong to charge so much, that they need to change like other industries have to bring 3D to everyone, just to then announce it still costs 3 grand or a $60/month subscription, it was just absurd. They didn't really bring 3D to anyone new.

  • @impylse
    @impylse5 жыл бұрын

    daaamn, why arent you presenting this at siggraph!

  • @RocketLasso

    @RocketLasso

    5 жыл бұрын

    I WILL be part of the Maxon Roadshow later this year : )

  • @theking11029
    @theking110295 жыл бұрын

    Chris Omg! I haven’t gotten through r20 yet and now they have r21?!!! 🧨🧨🧨🧨🧨🧨😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱

  • @RocketLasso

    @RocketLasso

    5 жыл бұрын

    Scary how fast time flies!

  • 5 жыл бұрын

    Where is the new Redshift feature?

  • @LD10000
    @LD100005 жыл бұрын

    I can hardly wait to try the text, finally the geometry looks more workable, I hate the seam you get with the current versions using deformers or displacement.

  • @RocketLasso

    @RocketLasso

    5 жыл бұрын

    Text is such a huge part of the Motion Graphics industry!

  • @akakikapanadze9465
    @akakikapanadze94655 жыл бұрын

    C:\user\akaki ? thats my name :D 1:13:50

  • @jensBendig
    @jensBendig5 жыл бұрын

    Now it's stable. Before wasn't?

  • @RocketLasso

    @RocketLasso

    5 жыл бұрын

    Is there a particular time your referring to Jens?

  • @jensBendig

    @jensBendig

    5 жыл бұрын

    I refer to your talk, within the first 20 minutes. Maybe I got you wrong there. C4D was always rock stable, wasn't it?

  • @astridman11
    @astridman115 жыл бұрын

    Um. Is that a deepfake of Chris? Do his eyes look weird?

  • @RocketLasso

    @RocketLasso

    5 жыл бұрын

    I have no idea what that reflection is in my eye. Maybe it was my phone?

  • @futureframe1985
    @futureframe19855 жыл бұрын

    46:13 holy shit man you just show what we cinema 4d user are willing to get from it. bye bye houding for those comples code , now just use this field and boom on cinema 4d .......

  • @RocketLasso

    @RocketLasso

    5 жыл бұрын

    Driving with splines is just one tiny aspect of Vectors too... the combinations are truly endless!

  • @josha10cio
    @josha10cio5 жыл бұрын

    I wish he would look at the camera lens instead of above it. Kinda distracting

  • @RoN43wwq
    @RoN43wwq5 жыл бұрын

    Nice video. Thanks. worse update from MAXON . UV tools so BAD and lagging behind of all 3d apps near 15 years.

  • @elissitdesign

    @elissitdesign

    5 жыл бұрын

    Roman Yuferev Ive been using 3dCoat for UVs and it’s amazing. Easy to move back and forth.

  • @user-rr1oj8zz2g

    @user-rr1oj8zz2g

    5 жыл бұрын

    Use another software for UV rizom uv or UVlayout and without that there is something to improve in cinema 4d

  • @v1nigra3

    @v1nigra3

    5 жыл бұрын

    Learn to work between multiple softwares

  • @Decco6306
    @Decco63064 жыл бұрын

    He sounds like Khan akadamy guy and has large eyes

  • @MrSofazocker
    @MrSofazocker5 жыл бұрын

    Did sm1 already told you that you look like a Sullustan from Star Wars. That copilot alien in the millenium falcon?

  • @alflud
    @alflud5 жыл бұрын

    The copy/paste polys is worth the entire update to me. No shit. I am sick to death of having to work around this one simple thing.

  • @RocketLasso

    @RocketLasso

    5 жыл бұрын

    Yeah, one of those tiny things that is going to save so much time.

  • @ThingstoWatch37
    @ThingstoWatch374 жыл бұрын

    yeah you're always up to date. but you rent for the price of a perpetual license. This is really ONLY for Maxon. Not for us.

  • @Ephisus

    @Ephisus

    4 жыл бұрын

    Some people don't need a license all year.

  • @tsmithla
    @tsmithla5 жыл бұрын

    Nice job, but really not much of an update this year. I like the new cap geometry, which had been terrible. Bevels are not exciting - they should have just fixed them as they were badly implemented before. And if 3D text is a big thing to a user, they certainly don't need an expensive app like c4d. First time I really felt let down by a full release. I think maxon is just figuring how to get more money while not doing much to improve the software.

  • @josephbrandenburg4373

    @josephbrandenburg4373

    5 жыл бұрын

    I don't understand why companies think they'll get Autodesk's succes by copying their behaviour. Autodesk is successful because they get all their money from engineering apps. Maya, etc. is a toy they play with so they can feel powerful.

  • @muratz1
    @muratz15 жыл бұрын

    So, we prefer to wait for R22. Nothing so special and exciting here.

  • @randomcommenter6734

    @randomcommenter6734

    5 жыл бұрын

    Actually there is, the new fields stuff makes things you used to be able to only do in xparticles no w possible in normal c4d

  • @muratz1

    @muratz1

    5 жыл бұрын

    @@randomcommenter6734 If i can make fluid or smoke simulations with that new fields, ok.

  • @randomcommenter6734

    @randomcommenter6734

    5 жыл бұрын

    @@muratz1 I meant complicated and art directable and an actual usable particle simulator, not actual volumes and fluids.

  • @WiP999
    @WiP9995 жыл бұрын

    This is the weakest C4D release I can remember, it even beats R17. Thank heavens I began learning Houdini because there's no sign of better viewport performance, Xpresso replacement, a modern particle system, unified dynamics, no bodypaint update the list goes on and on. But they have kept working on the abysmal ProRender even though they bought Redshift, work that one out! The Mograph mindshare is moving to Houdini and for good reason. Maxon has got greedy and dropped the ball. The Subscription thing is just a cherry sized turd on a giant turd dessert. R20 will be the last C4D I use.

  • @dmellis

    @dmellis

    5 жыл бұрын

    But they did overhaul the particle system. Chris went on for a while with in the middle of this video. The subscription rate is about an 80% price cut so I'm not sure why so many people are complaining about that.

  • @elissitdesign

    @elissitdesign

    5 жыл бұрын

    Dean Mellis if you have v20 then why pay 80% when it’s essentially paid for? There is plenty to complain about. So many untouched and outdated features; Xpresso, particles, Bodypaint, UVs... etc.

  • @mrheydu

    @mrheydu

    5 жыл бұрын

    @@elissitdesign you can still upgrade without subscribing. What's the issue?

  • @WiP999

    @WiP999

    5 жыл бұрын

    @@dmellis If you want to rent dated, single threaded software with sluggish a viewport that's your prerogative. If you think particles have been overhauled you're an idiot and deserve Maxon to take you to the cleaners. Much of C4D is an embarrassment and hasn't been touched in over a decade and working on large projects is an awful experience. I'm out.

  • @bsways
    @bswaysАй бұрын

    I still use R21 as I purchased on a perpetual licence . Still works perfectly in windows 11. Maxon add many new features all the time but the reality is that no one uses all of them and many of them aren’t all they are cracked up to be. I think Maxon would be better off concentrating on being really excellent at a few things instead of trying to be the jack of all trades. It’s ended up with a lot of very average features that slow everything down. That’s why I stopped subscribing.

  • @KokoroDenshin
    @KokoroDenshin4 жыл бұрын

    In r21 you can't run c4d unless you have internet right? terrible

  • @Havealot

    @Havealot

    4 жыл бұрын

    You have to be online at least every 14 days. But you don't have to be online all to time or for each start of the application.

  • @bulba1561
    @bulba15615 жыл бұрын

    "Breakdown"

  • @yen5797
    @yen57975 жыл бұрын

    Maxon taking notes from autodesk with the weak updates

  • @snim9515
    @snim95155 жыл бұрын

    Now more expensive than ever!

  • @RocketLasso

    @RocketLasso

    5 жыл бұрын

    Don't you mean cheaper? You might want to check your math... Subscription is LESS than an MSA

  • @robertwong2412
    @robertwong24125 жыл бұрын

    Is Maxon still relevant? hahaha

  • @RocketLasso

    @RocketLasso

    5 жыл бұрын

    Hi Robert, as far as I know Maxon has grown every single year and the community has skyrocketed. Your statement implies that it was once relevant and no longer is? Sure you could argue that it's no Maya or Houdini for raw power, but 'relevant' seems a bit off.

  • @atdynax
    @atdynax5 жыл бұрын

    I see a lot of negative comments. Well you see a lot positive comments when it comes to Blender.

  • @SayeDMohameD212
    @SayeDMohameD2125 жыл бұрын

    Nothing

  • @joseantonio9051
    @joseantonio90515 жыл бұрын

    The problem of C4D was always the same, is the easiest sofware you can start to use and get decent results, but then it comes at a very high price, for example if you buy just one month it is near $100, while you can use photoshop for only 9.99 per month. this creates a problem in the maxon user baser because this program is really easy to use for example for high quality text in videos, small comercials etc.. etc.. but the price is a bit high, so a lot of people go to learn blender wich is much harder than C4D.