Cabooses, Fire Rework, & Facility Quality of Life - Foxhole (Update 51)

Ойындар

Пікірлер: 147

  • @ISawABear
    @ISawABear Жыл бұрын

    Also question from my curiosity, should flamethrowers be able to burn vehicle crews out of their vehicles? In the sense rhat having an alternative way to decrew disabled vehicles rather than always having to rely on gas, itd still have to take time (yes this was done historically, yes that's brutal) Corrections: -Harvesters dont show collected resources but rather their fuel (though im sure the logi guys can do that math in their head based solely off the fuel) - Scout Tanks have a 5-10% smaller model

  • @Astrosk1er

    @Astrosk1er

    Жыл бұрын

    Sounds a bit op and some of the heavier tanks should protect against that but for lighter tanks and armored cars sure

  • @whitefalcon630

    @whitefalcon630

    Жыл бұрын

    I try to not... Aye, The thing is that currently, vehicle crews are invulnerable in closed-off tanks. If you change that you risk that players will lose trust in vehicles, so you have to change how armour works, so if a shell penetrates it would only damage or kill the crew member who was in the way of the round. (Just like in WT) or do the same for flamethrowers that need time to heat the inside of the tank to kill/harm the crew inside. This makes this little suggestion extremely difficult to implement, releases an onslaught of criticism and overall is bad since in WT your survival ability depends on yer crew but in Foxhole if you are a driver or gunner and you die you sealed the fate of your vehicle. Besides you only lasted 50 seconds on the battlefield.

  • @ISawABear

    @ISawABear

    Жыл бұрын

    @@whitefalcon630 ill clarrify my question but i just wanted an alternative to gassing them out being to only method to decrew a disabled tank.

  • @Ehrenandi

    @Ehrenandi

    Жыл бұрын

    They should give us molotov cocktails! 🔥

  • @dannyberghem

    @dannyberghem

    Жыл бұрын

    yes.

  • @Reptle_
    @Reptle_ Жыл бұрын

    Now we just have to wait for the devs to merge Alpha and Charlie back. Good video!

  • @discordinmymind6565
    @discordinmymind6565 Жыл бұрын

    Everytime I come back to Foxhole, I gotta hit up bears channel to see how my favorite addiction has changed in the time it took me to detox, lol

  • @ISawABear

    @ISawABear

    Жыл бұрын

    gotta change your gas filters

  • @myhearn
    @myhearn Жыл бұрын

    being able to pick up from a pallet with V is huge for me lol, thank fuck, loading arty just got 30% less tedious

  • @madkoala2130
    @madkoala2130 Жыл бұрын

    So caboose can use C mats rother then only G sups. THANK GOD, like devs finally realised how strained is G supps production (like seriously they are rarer then components nowadays).

  • @madkoala2130

    @madkoala2130

    Жыл бұрын

    @@reformationpresdotorg since there are maintainace tunnels, I dont think debs are going to give easy time to bunker builders (unless they enable G sup mass production).

  • @barleysixseventwo6665

    @barleysixseventwo6665

    Жыл бұрын

    “That’s the point, Sargent!” Of course it’s nearly impossible to get enough Gsupps. Because the community builds their bunkers and facilities up and up and up until they reach the limits of sustainability and run out of gsupps. If you increase the amount of Gsupps the players can make, they’ll just build even more facilities and bunkers and *then* complain about the lack of availability of Gsupps.

  • @sebastianpost7237

    @sebastianpost7237

    Жыл бұрын

    @@barleysixseventwo6665 Finally someone who gets it. Builders don’t seem to realise that even if the servers could sustain tier three concrete bunkers literally on every exposed piece of earth in a region with no decaying; it would drag on wars for months on end, utterly kill partisan gameplay, create some of the most toxic meta in human gaming history, kill tank gameplay, kill infantry gameplay, kill artillery gameplay, and make it impossible for logi to navigate through the world. There would be no open field tank on tank warfare and fast paced forest battles. Just endless AI garrison spam and Satchel rushes.

  • @MrQuantumInc
    @MrQuantumInc Жыл бұрын

    Is there going to be a small gauge caboose? While not what the developers originally intended, small gauge trains are still extremely useful over long range, connecting to resource fields and mines. There is a big gap between using a flatbed truck with a single resource container, and a full sized train with several, including the PCmats to make the rails. Having lines of maintenance tunnels always seemed very odd.

  • @YourManifoldWorld
    @YourManifoldWorld Жыл бұрын

    Only Canadians laugh at "hoser" lol

  • @pinkmurloc9299
    @pinkmurloc9299 Жыл бұрын

    Beautifuls video from Bear. Thx for your work

  • @spencersettle9695
    @spencersettle9695 Жыл бұрын

    13:36 I have to comment on the Generation: Kill reference, because "I am assured of this," is one of the lines me and my friends quote all the time!

  • @ISawABear

    @ISawABear

    Жыл бұрын

    Such a good show

  • @MannyXVIII
    @MannyXVIII Жыл бұрын

    Wait ... Facilities no longer drop large items when destroyed by weapon damage?! So it is impossible to steal these items from an enemy faction's facility?!

  • @barleysixseventwo6665

    @barleysixseventwo6665

    Жыл бұрын

    I don’t think anyone tried to do that anyways. Facility materials are all large items so stealing any practical amount of them is tough

  • @Flunkerdunk
    @Flunkerdunk Жыл бұрын

    As a Warden only player, I'm not sure this is enough to get me back into the game. I played 1.0 and it just felt bad. The facilities that were spread like a fungal wildfire of chaos and decay... The over complicated headache of having to deal with clanmen and how their train fits into all this logi... The just general feeling of being a solo logi guy that is doing the same things as before this "logi update" but it is harder now because these facilities cut into basic logi operations. I even liked the railgauge settup during 1.0 at Port Tabasco (Viper Pit) but it was more of a headache (and slower) to jump out and switch rails rather than just use a flatbed and container. The issue was you couldn't even use trucks over there because there was such a hard time trying to get fuel anywhere because of the fuel changes. I see some pretty neat stuff in this update but it would take a lot for me to deal with facilities again. I can forgive the Rail storm cannon cheese during 1.0 because I saw where we had people doing some cheese on our side, but facilities just feels _baaad_ .

  • @Zorro9129

    @Zorro9129

    Жыл бұрын

    What killed the game for me was the devs deliberately ignoring the queue bugs. That threw fair play out the window.

  • @SirAroace
    @SirAroace Жыл бұрын

    you forgot that scout tank was made smaller

  • @ISawABear

    @ISawABear

    Жыл бұрын

    Yup, added to the pinned comment thanks. Smol tank

  • @thewearyexile9000

    @thewearyexile9000

    Жыл бұрын

    Smolank

  • @zacharygraham6925
    @zacharygraham6925 Жыл бұрын

    Love the valkyria chronicles music.

  • @goodman9720
    @goodman9720 Жыл бұрын

    8:00 the middle tire is always not moving why? smillier to the medic truck

  • @Cat-kq5qg
    @Cat-kq5qg13 күн бұрын

    Fun fact about your opening RP cops and criminals theme in your videos some of the situations have actually happened either by partisan faction infighting or due to alts doing alt things I know because I was in similar situations for example there was a small fight between two minor regiments both between 10 and 8 men at one of the facilities I was running resources to until some higher ups with 9 water trucks and about 30 men arrived to break it up they the round everyone up to figure out who did what anyone who didn't even those that weren't involved where mass reported and kicked for a few days once they did figure out who was fighting and why everyone from one of he regiments was barred from the facility and told to do logi elsewhere for they even had 2 guards on each gate and sentrys in place at each facility structure in he base with pinch guns a mini machine gun that fits in your pistol slot along with rifles equipped with bayonets before the major clan that ran that facility let everyone come and go as they pleased not anymore just massive lines and convoys for miles along the roads.

  • @pandanym3065
    @pandanym3065 Жыл бұрын

    The Knave is a serious nut punch lmao

  • @talscorner3696
    @talscorner3696 Жыл бұрын

    I wonder: is manning the guns on a train car viable as an hour or two of fun?

  • @ISawABear

    @ISawABear

    Жыл бұрын

    depends on if it sees combat, but i've seen combat cars be used, they are very strong

  • @talscorner3696

    @talscorner3696

    Жыл бұрын

    @@ISawABear so it's unlikely that, if you are faced with partesans with a combat car, you can do much about it other than call their presence in chat

  • @ISawABear

    @ISawABear

    Жыл бұрын

    @@talscorner3696 ?

  • @MannyXVIII

    @MannyXVIII

    Жыл бұрын

    @@ISawABear I think what he is suggesting is to do partisaning with a combat car. I don't actually know if you can hoist a train art onto enemy rails. But even if you can, you need at least a locomotive and the combat car. These are huge investments of resources for something you might lose when transporting them via crane to enemy rails. Not to mention that you are very limited in the places you can move on them, since while strong they will have a very hard time if you intend to get past a concrete BB with AT Garrisons.

  • @patricka.2194
    @patricka.2194 Жыл бұрын

    I really wish theyll add a 1 Person tank, even if it is not possible to shot and drive but without switching seats and the next I would love they add is points u get for driving a Tank. If ur most likly driving the tank ur Profile says ur a lazy ass doing nothing and the gunner gets all the point for click and reload. Ik the game is not about the Stats but for me the Stats matter

  • @_clickbait_2108
    @_clickbait_2108 Жыл бұрын

    4:50 thank goodness

  • @newalpha1276
    @newalpha1276 Жыл бұрын

    HELL YES, WE GOT A HEAVIER TANK DESTROYER. COLONIAL FOR LIFE

  • @Survivor00
    @Survivor00 Жыл бұрын

    I'm just waiting for the first video you do where that Colonial HTD is prominently featured to be titled 'Hasta La Vista'.

  • @ISawABear

    @ISawABear

    Жыл бұрын

    ... Sigh alright...

  • @salzkasten

    @salzkasten

    Жыл бұрын

    Hasta la Warda. I guess.

  • @narrator6003
    @narrator6003 Жыл бұрын

    Nice

  • @Macestrom
    @Macestrom Жыл бұрын

    [how the discussion likely happened] [players] Colonials have won multiple wars in a row on Able [Devman] Lets give the Colonials a mounted Quad Grenade Launcher and a Battle-Tank Tank Destroyer, do a balance pass on Fire, and do some QOL changes [Warden Regiments quit]

  • @barleysixseventwo6665

    @barleysixseventwo6665

    Жыл бұрын

    It’s annoying because the BTD isn’t even that OP. It’s completely outmatched by two Noble Widows sitting 15 meters apart from each other, because the gun’s traverse is so small that the gunner can’t even cover both targets at once and has to ask the driver to completely reorient the tank each time the one they aren’t looking at goes for a “poke”. It has no machine gun and it’s ammo is expensive, meaning infantry can run right up to it knowing that even if the Hasta shoots them it economically loses the engagement. Even in the context of having battle tank escorts, it costs as much as 1.5 BTs, meaning it’ll probably be outnumbered letting it be isolated more easily.

  • @FearTheVikingYT
    @FearTheVikingYT Жыл бұрын

    The Generation Kill joke cracked me up. xD

  • @ISawABear

    @ISawABear

    Жыл бұрын

    Glad someone got it

  • @Paios
    @Paios Жыл бұрын

    Trees still on god mode 🫤

  • @Paios

    @Paios

    Жыл бұрын

    Devs: yeah trees are a problem so we moved like 4 of em

  • @TheDegenerateLord
    @TheDegenerateLord Жыл бұрын

    what cartoon does that remind me of? like the hero shoots out their beam of shit and the bad guys shoots theirs and their trying to overpower each other?

  • @Saradominstr
    @Saradominstr Жыл бұрын

    I will wait untill next update, I'm still sad that facility's have imunity to being plundered by partisans.

  • @stavros6969
    @stavros6969 Жыл бұрын

    lmao grenade launcher without impact nades

  • @SgtTourettes383
    @SgtTourettes383 Жыл бұрын

    Some developers do some really redundant things.. Instead of making trains able to ram things placed on the tracks.. maybe don't allow things be places on the tracks in the first place.....

  • @ISawABear

    @ISawABear

    Жыл бұрын

    Most can't i think its largely for those fuel silos which act as a quick access point for refueling trains, but i tried to block one with a watchtower and it didn't work.

  • @GD-ne5fp
    @GD-ne5fp Жыл бұрын

    it would be better if they made it possible to demolish personal buildings without voting ... and increased the private time of closed vehicles per player ...

  • @SirAroace
    @SirAroace Жыл бұрын

    Fire would be better is it lingered on the ground, letting us make "fire walls"

  • @MrQuantumInc

    @MrQuantumInc

    Жыл бұрын

    I agree, but the game engine already has a lot of trouble keeping track of all the players and buildings, let alone puddles of napalm being sprayed everywhere. The point is to overheat and burn the enemy not the servers.

  • @SirAroace

    @SirAroace

    Жыл бұрын

    @@MrQuantumInc maybe make it last half the time of gas/smoke?

  • @vik12D
    @vik12D3 ай бұрын

    The train engine takes six hours to make?

  • @Zorro9129
    @Zorro9129 Жыл бұрын

    All the hype that was there for 1.0 has died out. This is not because of a bad game but because devs didn't listen to their community and get rid of bugs/exploits when they seriously affected people's enjoyment. Really wish Foxhole was a game that still got me excited but I'm just disappointed.

  • @lautarogomez9711
    @lautarogomez9711 Жыл бұрын

    Question: is the Flood Mk1 heavy tank still active?

  • @MrQuantumInc

    @MrQuantumInc

    Жыл бұрын

    Pretty sure it is, the flame tank is just a variant not a replacement.

  • @ISawABear

    @ISawABear

    Жыл бұрын

    Still is

  • @cornblaster7003

    @cornblaster7003

    Жыл бұрын

    That fast bastard is still about

  • @where8113
    @where8113 Жыл бұрын

    why the raining weather couldn't effect or slow down the vehicle ? muddy should make it worse in heavy weight subject, only happened with the people just really weird...

  • @sailorgoon501
    @sailorgoon501 Жыл бұрын

    Flame vehicles need their ranges increased. 15 meters and 18 meters still isn't enough. Flame amour car and flame tankette should be 30 meters, the light flame tank should be 35 meters and the heavy flame tank should be 40 meters. Otherwise they'll still get out ranged and dunked on by all the anti armour that comes out at their respective teirs.

  • @ISawABear

    @ISawABear

    Жыл бұрын

    Why would flame vehicles approach armor in the first place? They are incapable pf inflicting damage on them

  • @sailorgoon501

    @sailorgoon501

    Жыл бұрын

    @@ISawABear Yes, but armour can easily inflict damage back. You are very much likely to run into other armour when attempting to PvE. An ungarded base is going to be PvE'd with or without flame weaponry. Edit: Oh and I forgot, the flame battle tank should have it's flamethrower range increased as well to 30-35 meters. Especially seeing the collies with a 40 meter 94.5 BT option now lurking about. "Hasta"-la-vista baby! *KABOOM*

  • @painfall
    @painfall Жыл бұрын

    As an arsonist, i appreciate this advice

  • @ISawABear

    @ISawABear

    Жыл бұрын

    Awesome! ...wait what?

  • @janjosef1234
    @janjosef1234 Жыл бұрын

    I really like the qol of this Update but the Vehicles kinda dident Grab me the only interessting thing for me was the Thornfall Update for my beloved 2 line Tank

  • @GmodAdict
    @GmodAdict Жыл бұрын

    Thank Maro, an equal to the Widow. I’ve been waiting on one since I started playing

  • @cillblinton8181

    @cillblinton8181

    Жыл бұрын

    Bro that thing is not an equal to the widow lmao

  • @exoticbreadstick8661

    @exoticbreadstick8661

    Жыл бұрын

    thats an equal to the widow in the same way the light tank is an equal to a battle tank

  • @TheDegenerateLord
    @TheDegenerateLord Жыл бұрын

    that's kinda wack tho, but i get it. Instead of trying to get players to all work together and share they just said fuck it everything is private and if you want to make a particular ammo or something you have to construct an entire facility to make every little thing just to make your 120's does that make since? not sure if i explained myself well or if that's even the actual case.

  • @ISawABear

    @ISawABear

    Жыл бұрын

    How about you try talking to people who build facilities this war and try to understand the difficulties involved instead of looking for someone to blame for something you perceive as an issue. perhaps hearing the reasoning of others might change your perspective. Because these changes were sought after by those building facilities.

  • @TheDegenerateLord

    @TheDegenerateLord

    Жыл бұрын

    @@ISawABear it's like you don't speak English or something. Did yo even read my comment jabrnoie? The fuck are you even talking about. I was talking about the new features they added the squad locking of faculties. You literally said it in the video? TF is your problem? I think your the one who needs to ask me about the difficulties of building a facility because your reply had nothing to do with what i said because your unfamiliar with facility mechanics i see dumb dumb. Fuck I wish i could replace the entire foxhole community with NPC's when's that update. That's how you get the pop back up jsut replace the salty negative unfriendly wildly selfish community with NPCs. The community is what's killing this game. that was my entire point. they had to adjust the facility shit because they didn't expect how selfish and small brain the community was. They clearly intended for people to work more as a team.

  • @TheDegenerateLord

    @TheDegenerateLord

    Жыл бұрын

    i actually think it's mostly the new players it seems like the game promoted more of a all for one one for all team mentality that the newer players aren't at all about. I Swear majority of facility owners don't even know that there's a whole war were fighting.

  • @rafald5097
    @rafald5097 Жыл бұрын

    Can someone confirm that BMS Roadhouse is really using cmats for repair and maintenance of rails? There is no such info in dev notes

  • @ISawABear

    @ISawABear

    Жыл бұрын

    Notes havent been updated but i was msged about it and it was on the devbranch discussion on the discord

  • @Duke_of_Petchington
    @Duke_of_Petchington Жыл бұрын

    The tracks are still going to be a problem. Yes driving over them with a caboose will help maintenance. Long term a permanent railroad will be needed. I would recommend the devs to use the centre 3 hexs: Farranac Coast, Deadlands and Endless Shore. Having 2 rail lines in the 3 hexs going north and south towards logistics hex’s in the back lines, branches will be need to be made and maintained by players. This will alleviate factory and logistics players while being limited to 3 two track lines.

  • @zhaoshenzhu6610
    @zhaoshenzhu6610 Жыл бұрын

    40m Heavy tank destroyer for colonial? I don’t see how wardens are gonna be able to engage with colonial in a late game scenario(flamethrower tank are just pure trash)

  • @cornblaster7003

    @cornblaster7003

    Жыл бұрын

    About 4 degrees of gun movement and the speed of a cv is how. That thing’s super easy to flank

  • @TheLiquelique
    @TheLiquelique Жыл бұрын

    Bases needs to be stronger. Specially mid to late game. -Late game content ends too fast since satchels and BT are too strong for bases. -Low Pop push's should not be a thing never. Conc Cores, TH and Relics should be super tough to satchel. Inf needs buffs for specialists, Specially LUV's and mortars. A jeep being more expensive than a logi truck makes 0 sense. Art needs to be weaker. Last 2 wars collies were super annoying shelling 24/7.

  • @YoSomePerson
    @YoSomePerson Жыл бұрын

    Fire Trucks spewing water... yeah that makes sense. Wtf english language...

  • @GoodlyData86596

    @GoodlyData86596

    Жыл бұрын

    A better name would be “fire-fighting truck” but I guess in an emergency that would be too long to say so it got shortened to “fire truck”

  • @epicwarding
    @epicwarding Жыл бұрын

    i am not playing Foxhole untill we only have 1 Server only . 1 war , no abandoning ship and switching to other server when your team is loseing, multiple servers is ruining foxhole in my opinion. the game and community felt best when only 1 server

  • @sinisterizlit9818

    @sinisterizlit9818

    Жыл бұрын

    cry baby!

  • @Laireso

    @Laireso

    Жыл бұрын

    if the devs built the game to be fun all the time or at least most of the time, then nobody would have a good reason to switch servers to fight in different shard. I don't enjoy arty and on less competitive shards there ain't much of it as it takes a lot of coordination which is rare there, so you will have fun driving tanks and playing infantry without these stupid 8 hour arty ops that just prevent you from doing anything fun related, unless you consider hunkering down in bunker holding M1 with 600 BMats in inventory or sitting behind the arty targeted area in a tank waiting for it to end while browsing on smartphone a fun experience. If devs fix the arty experience and respect individual players time in other areas such as assembling timers and building then we can talk about forcing players into one war, when it stops being degenerate tryhard fest in which most players sacrifice their whole personal lives just to do anything relevant in this game and for casuals that don't fall into this trap there is less and less content.

  • @user-ql7ve2ow5b

    @user-ql7ve2ow5b

    Жыл бұрын

    just break bread and have two shards

  • @ArkhBaegor

    @ArkhBaegor

    Жыл бұрын

    More importantly, they should rename them so one doesn't seem to be the "main" shard.

  • @ferrox8421

    @ferrox8421

    Жыл бұрын

    Totally agree. For me the entire point of foxhole is that there is a single giant war that everyone participates in Having multiple servers undoes that and creates pop issues

  • @mechano6505
    @mechano6505 Жыл бұрын

    So they nerfed wardens by giving them a worse armoured car replacing the better 40mm one that needs to be further upgraded, then gave the already broken collies another thing to dominate wardens with more long-range grenades in the form of a launcher + an ATD in exchange for a crappy flame tank. Clearly going to help when wardens are barely playing as it is.

  • @ISawABear

    @ISawABear

    Жыл бұрын

    Morale matter more than any of the other changes, though you're right in that wardens do seem to be on the backfoot

  • @mechano6505

    @mechano6505

    Жыл бұрын

    @@ISawABear Early game colonials are objectively stronger which does not help. Argentis fire faster which is ultimately more important when the extra range is negated half the time by night being a thing and boomas having absurd range with bleed while being cheaper. So watch, collies will take both major towns and then there will be another steamroll.

  • @ISawABear

    @ISawABear

    Жыл бұрын

    ​@@mechano6505 Morale is the key factor to any war. Regardless of equipment

  • @mechano6505

    @mechano6505

    Жыл бұрын

    @@ISawABear How are you supposed to regain morale when in the early game collies have both better equipment and population and by the time things get closer to parity they've already seized most of the important logi towns? It's arguably one of the most important parts of the game when neutral towns are in play and you can't seriously be telling me cheaper boomas + argentis are equivalent to loughcaster and harpas

  • @ISawABear

    @ISawABear

    Жыл бұрын

    @@mechano6505 kzread.info/dash/bejne/q5yduLSEmbfAp5s.html

  • @TheMurphman1989
    @TheMurphman1989 Жыл бұрын

    Dunne is pronounced "Done", good video, sub'd :)

  • @Daniel-vj1jd
    @Daniel-vj1jd Жыл бұрын

    They've literally lost 83% of their player pop (Yes this number is literal and accurate, I did the math) and yet they can't be bothered to lower the maintenance cost so this game isn't a full time job? Pathetic

  • @ISawABear

    @ISawABear

    Жыл бұрын

    Yeah that's a pretty bad argument. Elden Ring, New World, Doom Eternal, Planetside 2. All these games have lost 80+% of their launch players. These games vary in age and quality. ALL GAMES lose a considerable amount of players from launch. Because people go and do other things with their live, fuck it, im playing fallout 3 right now. Doesn't mean i wont go back to foxhole come this update. Statistics are nothing without analytics. All you done is said number go down, therefore ______ is bad, but ______ could literally be anything.

  • @mechano6505

    @mechano6505

    Жыл бұрын

    @@ISawABear Well it's easy to say as a collie player when you aren't completely outnumbered on all fronts.

  • @reformedorthodox

    @reformedorthodox

    Жыл бұрын

    @@ISawABear all those other games dont have a "persistent warfare" going for them having seen the downfall of fronts from warden side its crystal clear that those statistics have something they are based on

  • @alexturnbackthearmy1907

    @alexturnbackthearmy1907

    Жыл бұрын

    @@mechano6505 Lmao, in wars before major update I always seen more blue ones, more warden tanks, more arty as so on... Only time when I wasnt outnumbered was partisan ambush (I had a friend with me, so 2:1)

  • @cornblaster7003

    @cornblaster7003

    Жыл бұрын

    @@mechano6505 are you calling bear a collie player? He comes over to collie about every 5-6 wars out so and goes warden the rest of the time

  • @howie0243
    @howie0243 Жыл бұрын

    screw collies and dev bias. i give up, muh collies look like allies in ww2 so they get better stuff trope should stop now. and multiple servers is bad for many reasons

  • @ISawABear

    @ISawABear

    Жыл бұрын

    kzread.info/dash/bejne/qIB405SBfMvSXZM.html

  • @howie0243

    @howie0243

    Жыл бұрын

    @@ISawABear lol. ill redownload the game and get back in the trenches i suppose..

  • @ISawABear

    @ISawABear

    Жыл бұрын

    @@howie0243 dont play to win. Play to have good fights

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