When you forget T3 gates exist in Foxhole

average halberd user

Пікірлер: 14

  • @alexo167
    @alexo16722 күн бұрын

    This was my and my regi's base, It was my 1st time at building anything bigger and better then 1x3 and 1x5s, i knew it wasn't perfect and i didn't check for all the flaws but yeah GG

  • @Bananaguy-6789
    @Bananaguy-678929 күн бұрын

    "Server Stability Improvements"

  • @enriqualara21
    @enriqualara21Ай бұрын

    I don't think a tier 3 gate would have saved them

  • @cornblaster7003

    @cornblaster7003

    Ай бұрын

    would have taken longer so the spatha could be qrfed at least

  • @hko2006

    @hko2006

    20 күн бұрын

    or put enough gates that spatha will not have enough ammo afterwards/ forced to bring more spatha

  • @TarsonTalon

    @TarsonTalon

    14 күн бұрын

    If it was tier 3 gate, the Spatha wouldn't of had enough ammunition to kill the Storm Cannon.

  • @loginlover
    @loginlover5 күн бұрын

    The blueberry got 3 disables in 4 throws. Nerf the fucking flask already

  • @samuelloomis9714
    @samuelloomis9714Ай бұрын

    What the hell? 4 hits to disable every module?

  • @whitelegend182

    @whitelegend182

    Ай бұрын

    Ye flasks aren't OP at all

  • @hresvelgr7193

    @hresvelgr7193

    Ай бұрын

    @@whitelegend182 Flasks don't get increased chances to disable any module except tracks. Sometimes you just get unlucky RNG

  • @user-rv1vg3qh7f
    @user-rv1vg3qh7fАй бұрын

    Bruh...

  • @fritterg
    @fritterg26 күн бұрын

    boosted

  • @ben30N
    @ben30N17 күн бұрын

    what i learned from this...nerf flasks

  • @real_rovering
    @real_rovering20 күн бұрын

    Typical Varden fortification and QRFs