This was my and my regi's base, It was my 1st time at building anything bigger and better then 1x3 and 1x5s, i knew it wasn't perfect and i didn't check for all the flaws but yeah GG
@Bananaguy-678929 күн бұрын
"Server Stability Improvements"
@enriqualara21Ай бұрын
I don't think a tier 3 gate would have saved them
@cornblaster7003
Ай бұрын
would have taken longer so the spatha could be qrfed at least
@hko2006
20 күн бұрын
or put enough gates that spatha will not have enough ammo afterwards/ forced to bring more spatha
@TarsonTalon
14 күн бұрын
If it was tier 3 gate, the Spatha wouldn't of had enough ammunition to kill the Storm Cannon.
@loginlover5 күн бұрын
The blueberry got 3 disables in 4 throws. Nerf the fucking flask already
@samuelloomis9714Ай бұрын
What the hell? 4 hits to disable every module?
@whitelegend182
Ай бұрын
Ye flasks aren't OP at all
@hresvelgr7193
Ай бұрын
@@whitelegend182 Flasks don't get increased chances to disable any module except tracks. Sometimes you just get unlucky RNG
Пікірлер: 14
This was my and my regi's base, It was my 1st time at building anything bigger and better then 1x3 and 1x5s, i knew it wasn't perfect and i didn't check for all the flaws but yeah GG
"Server Stability Improvements"
I don't think a tier 3 gate would have saved them
@cornblaster7003
Ай бұрын
would have taken longer so the spatha could be qrfed at least
@hko2006
20 күн бұрын
or put enough gates that spatha will not have enough ammo afterwards/ forced to bring more spatha
@TarsonTalon
14 күн бұрын
If it was tier 3 gate, the Spatha wouldn't of had enough ammunition to kill the Storm Cannon.
The blueberry got 3 disables in 4 throws. Nerf the fucking flask already
What the hell? 4 hits to disable every module?
@whitelegend182
Ай бұрын
Ye flasks aren't OP at all
@hresvelgr7193
Ай бұрын
@@whitelegend182 Flasks don't get increased chances to disable any module except tracks. Sometimes you just get unlucky RNG
Bruh...
boosted
what i learned from this...nerf flasks
Typical Varden fortification and QRFs