C&C 3 Tiberium Wars - GDI Final Mission 17 - Ground Zero - Good Ending [Hard / Patch 1.09] 1080p

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In this mission, you have the possibility to use the Liquid Tiberium Bomb. It's your call, but keep in mind that the mission can be finished easily without it and you will get a 'bad' ending when using it.
GDI Final Mission 17 Ground Zero walkthrough with all bonus objectives completion and all intelligence data discovered on hard difficulty. Patch 1.09.
Right at the heart of Ground Zero is a unique alien structure that GDI scientists are calling the Control Node. It appears to be channeling Tiberium radiation to the alien forces all over the planet. If you can destroy the Control Node, there is a good chance that all of the alien units will cease functioning and the invasion may be stopped dead in its tracks. Yet again, Nod forces have arrived ahead of us and they appear to have engaged the aliens. The two sides are currently fighting over a central hill near Ground Zero and will likely use this location to stage attacks or construct super weapons. You'll have to improvise. Try capturing enemy structures for your own use. Wipe out the Nod and alien forces that get in your way. Also, be advised that we have intel on an unidentified alien entity en route towards the Control Node.
Tiberium Wars playlists:
▶️ GDI campaign on hard difficulty: • Command & Conquer 3 - ...
▶️ Nod campaign on hard difficulty: • Command & Conquer 3 - ...
▶️ Scrin campaign on hard difficulty: • Command & Conquer 3 - ...
The Tiberium universe games playlists:
▶️ Command & Conquer: Tiberian Dawn: • Command & Conquer Rema...
▶️ Command & Conquer: Tiberian Sun: • Command & Conquer: Tib...
▶️ Command & Conquer: Tiberian Sun Firestorm: • Command & Conquer: Tib...
▶️ Command & Conquer: Renegade: • Command & Conquer: Ren...
▶️ Command & Conquer 3: Tiberium Wars: • Command & Conquer 3: T...
▶️ Command & Conquer 3: Kane's Wrath: • Command & Conquer 3: K...
▶️ Command & Conquer 4: Tiberian Twilight: • Command & Conquer 4: T...
🗃️ All Command & Conquer games on the hardest difficulty: kzread.infoplayl...
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0:00 Cutscene
2:08 GDI final mission 17: Ground Zero (2049) - good ending
13:17 Cutscene
14:50 GDI final mission 17: Ground Zero (2049) - General Granger way
25:25 Good ending cutscene

Пікірлер: 64

  • @hdw
    @hdw5 жыл бұрын

    *TIBERIUM GAMES PLAYLISTS:* C&C 4: Tiberian Twilight: kzread.info/head/PLnCGGadjNmJxgCxBiw0fbdRqakR1o0C32 C&C 3: Kane's Wrath: kzread.info/head/PLnCGGadjNmJzKZKXb6dduLL2Z9S-kwWdL C&C 3: Tiberium Wars: kzread.info/head/PLnCGGadjNmJzJB2uhH50cwTHLyFiP8Asa C&C 3: Tiberium Essence (Tiberium Wars Mod): kzread.info/head/PLnCGGadjNmJzm7KJ3GkYhpV4559ZMWI0i C&C 3: The Forgotten (Tiberium Wars Mod): kzread.info/head/PLnCGGadjNmJzblsqL96JsJap11mdTCUtr C&C Twisted Insurrection (Tiberian Sun Mod): kzread.info/head/PLnCGGadjNmJwFa5XlJv429t8BprlFBd_z C&C Renegade: kzread.info/head/PLnCGGadjNmJwWLrzUOWEG3c29SlB6zVbM C&C Tiberian Sun Firestorm: kzread.info/head/PLnCGGadjNmJyw8aTGIwE6axwsGjquefn6 C&C Tiberian Sun: kzread.info/head/PLnCGGadjNmJwqPsfU2CJVyRUr8fGn7hn_ C&C Tiberian Dawn Remastered: kzread.info/head/PLnCGGadjNmJwfay-WI_yZd8d9HOOSXjxp *RTS GAMES PLAYLISTS - COMPLETED ON HARDEST DIFFICULTY:* Act of Aggression: kzread.info/head/PLnCGGadjNmJze1gZFiw43Z6rT7Mww8Inm C&C Red Alert Remastered: kzread.info/head/PLnCGGadjNmJy6j-_ESOsKYHir5HDKAsgN C&C Red Alert: Counterstrike Remastered: kzread.info/head/PLnCGGadjNmJzMQCVPcNaHzC9YQir5aDJM C&C Red Alert: The Aftermath Remastered: kzread.info/head/PLnCGGadjNmJyVFy-szoAUQsmZmbV6y5M8 C&C Red Alert 2: kzread.info/head/PLnCGGadjNmJzAUnGLGuRy8tGmljoABjDQ C&C Red Alert 2: Yuri's Revenge: kzread.info/head/PLnCGGadjNmJwqPAXIRZw2uW_2g_8YpA24 C&C Mental Omega (Red Alert 2 Mod): kzread.info/head/PLnCGGadjNmJyxFQMEwh90w50_Oe7zZuE3 C&C Generals: kzread.info/head/PLnCGGadjNmJyrDc9xDT5u1lLC2P2ypag2 C&C Generals Zero Hour: kzread.info/head/PLnCGGadjNmJxYwx2aEwauVIJ_hKT4RpYi C&C Red Alert 3: kzread.info/head/PLnCGGadjNmJyaoFv2dXhClThQBT3auAiL C&C Red Alert 3: Uprising: kzread.info/head/PLnCGGadjNmJwceKOz3aiSYihoV9dYV-PX C&C Red Alert 3: Commander's challenge: kzread.info/head/PLnCGGadjNmJz3O9yjVaylSfQ_ctEuAfON C&C Generals Evolution (Red Alert 3 Mod): kzread.info/head/PLnCGGadjNmJyUu_Dw465vGWc_Y2z0-8zy Dune 2000: kzread.info/head/PLnCGGadjNmJyUlyqAya8JKISZsdOI-8re Emperor Battle For Dune: kzread.info/head/PLnCGGadjNmJxwKwLo9yXX-VDEvP4qZF8L StarCraft 2 Trilogy Campaign Collection: kzread.info/head/PLnCGGadjNmJxomwpJPvA-msDksciAB1X6 Sudden Strike 4: kzread.info/head/PLnCGGadjNmJxNCnDjXtR53hkEATzZE9sB *LONGPLAYS ON HARDEST DIFFICULTY IN 4K:* BATTLEFIELD LONGPLAYS: kzread.info/head/PLnCGGadjNmJz_sIEfP_yWrmzvY7Dsh6PZ CALL OF DUTY LONGPLAYS: kzread.info/head/PLnCGGadjNmJyTsW1N7ZwldBE98H-x4-fl COMMAND & CONQUER LONGPLAYS: kzread.info/head/PLnCGGadjNmJz8L5nT2-iX2_f7zYb_SlKg CONFLICT LONGPLAYS: kzread.info/head/PLnCGGadjNmJz9W0H3ZkPop3-vtI6afH87 CRYSIS LONGPLAYS: kzread.info/head/PLnCGGadjNmJwakE3Sk62aw-50-3Y1QD_0 DEAD SPACE LONGPLAYS: kzread.info/head/PLnCGGadjNmJx_P_jJ7Ke2zlZCQ1Ol61Y4 DELTA FORCE LONGPLAYS: kzread.info/head/PLnCGGadjNmJyE7hu6KnnOK5KWt9_FmkFZ DIRT / COLIN MCRAE RALLY LONGPLAYS: kzread.info/head/PLnCGGadjNmJx67sxzxKrvrI62LgjAP2JX DUNE LONGPLAYS: kzread.info/head/PLnCGGadjNmJwDaTjCds4H0ppH2qINzDn3 FAR CRY LONGPLAYS: kzread.info/head/PLnCGGadjNmJwUSm0ZuA-ez4ZQo1XjDIQ2 GHOST RECON LONGPLAYS: kzread.info/head/PLnCGGadjNmJwctwP5wc7m0xf-EYDWM8aW MASS EFFECT LONGPLAYS: kzread.info/head/PLnCGGadjNmJwJ89UpVJBaXi0wiYQlm7Xs MEDAL OF HONOR LONGPLAYS: kzread.info/head/PLnCGGadjNmJwtr5ZzUmoB_CIrETnIQIsK NEED FOR SPEED LONGPLAYS: kzread.info/head/PLnCGGadjNmJx6i5Whg3ph9bIM5cej9DUb STARCRAFT LONGPLAYS: kzread.info/head/PLnCGGadjNmJwxwhBrWFQg6lQZnJgCzYXi WATCH DOGS LONGPLAYS: kzread.info/head/PLnCGGadjNmJx8IjXc324nnjMn9cLAuLFU

  • @JaySuzaku
    @JaySuzaku3 жыл бұрын

    One thing I learnt from playing this mission and the previous one: Slow and steady win the race. The faster you build or upgrade with your tech, the faster and higher frequency of attack from both sides. :O

  • @nawal669

    @nawal669

    2 жыл бұрын

    Yea. they had a mechanism like that in C&C Generals. like.. when u cross 5000$ they'll launch the scud storm, so the trick in the mission was to keep your credit below 5000, Fun Good games

  • @louievelayo4100

    @louievelayo4100

    Жыл бұрын

    @@nawal669 In the final Chinese mission in the original, yes...

  • @dhruvo100

    @dhruvo100

    Жыл бұрын

    I didn’t know that! And if thats true its cheating! I got continuously invaded by scrin air units. They kept coming one after another, assaulting me relentlessly didnt even give me time or room to breathe. I hot pinned down played defensive until ion cannon was ready.

  • @A-curious-reader

    @A-curious-reader

    6 ай бұрын

    @@dhruvo100when the scrin see the giant space laser charging: 👁👄👁

  • @NoweSredniowiecze

    @NoweSredniowiecze

    2 ай бұрын

    such triggers are bullshiet and no wonder C&C franchise gone down to oblivion while SC2 lives to this day. And despite C&C3 has more interested story than SC2 Hots and LotV

  • @barone8889
    @barone88893 жыл бұрын

    The bonus objective for super weapons can be completed even if the Rift Generator ends up destroyed. By capturing Drone Ship or Nod Construction Yard and building the Superweapon. Even if the bonus objective has been crossed out...doing that auto completes it.

  • @tawneyf
    @tawneyf10 ай бұрын

    Nice, this is actually almost identical to how I recently finished the mission. Surprisingly it is actually pretty easy, once you cap the close base you build around it and use it really as a center of operations.... holds all the alien ships at bay!

  • @acleedsunited
    @acleedsunited4 ай бұрын

    Seriously well done.

  • @AcidiFy574
    @AcidiFy574 Жыл бұрын

    The patch made it ridiculously difficult Nod is way more fun (maybe) Well I hope we see you play Tempest Rising & Dune: Spice wars in the future when they're finished developing

  • @whateven2207

    @whateven2207

    Жыл бұрын

    just replayed the GDI campaign today and wondered why it was so much harder than i remember i did some digging and found out about 1.09 LOL

  • @AcidiFy574

    @AcidiFy574

    Жыл бұрын

    @@whateven2207 Yeah the Tripod spam they do at the finale is irritating & on Nod sarajevo campaign The other Nod traitors get a promotion right of the bat (heroic BTW) How is that fair ?

  • @dhruvo100

    @dhruvo100

    Жыл бұрын

    What patch? I played back in 2009.

  • @jonathancolon7681
    @jonathancolon76812 жыл бұрын

    That's what i did too I used the GDI juggernauts on the control node.

  • @player2-lightwater914
    @player2-lightwater9144 жыл бұрын

    This mission took place after Nod's final mission

  • @Marshal_Rock

    @Marshal_Rock

    4 жыл бұрын

    No, it is at the same time Nod's final mission is taking place

  • @player2-lightwater914

    @player2-lightwater914

    4 жыл бұрын

    @@Marshal_Rock ok but Nod final mission completed first before GDI final mission because the latter is the one that defeated the aliens

  • @carloslorenzomolina9161

    @carloslorenzomolina9161

    3 жыл бұрын

    Prob late but if you look at the cutscene at the start it says the nod already taken the tower in italy which is nod final mission

  • @diploms
    @diploms5 жыл бұрын

    What game's version do you have ? In my game's version - this mission begin from identifying both super weapon. And raid huge scrin's army (annihilator tripods) to my base.

  • @hdw

    @hdw

    5 жыл бұрын

    version 1.09 from Steam 4:23 as you can see I captured the Rift Generator. I have another video with a bad ending: kzread.info/dash/bejne/nHaZscmhZbGZZdo.html

  • @diploms

    @diploms

    5 жыл бұрын

    @@hdw , thank you.

  • @user-ev7er8sc9n
    @user-ev7er8sc9n4 жыл бұрын

    what's the from of music a score?

  • @crozraven
    @crozraven6 ай бұрын

    How do I make every final mission in campaigns saved with medals?? Is this an overlook bug by the devs??

  • @sweetballs4742
    @sweetballs47422 жыл бұрын

    How can you trigger the Mothership going on nod base? I try doing it by diverting it on the Nod temple but it didn't work and prceed back on going in my base.

  • @hdw

    @hdw

    2 жыл бұрын

    7:25 Destroy 2 Nod's disruption towers to divert the Alien Mothership to the Nod base.

  • @calillusc4715

    @calillusc4715

    8 ай бұрын

    ​​@@hdwidk if it's a glitch but when I do that and got a check for the bonus objective... The mothership went into the Nod base.. Got scared by Attack Bikes...goes to my base...

  • @louievelayo4100
    @louievelayo4100 Жыл бұрын

    I'd trust Sam Fisher(General Granger) a lot more than Lando(Boyle)... One, moral conscience and two, saving myself from getting my neck snapped in the shadows...

  • @sucevicpredrag3915

    @sucevicpredrag3915

    Жыл бұрын

    Boyle is nod spy. Kane used him since he is corrupt. Guy is treasury director what coukd u expect

  • @louievelayo4100

    @louievelayo4100

    Жыл бұрын

    @@sucevicpredrag3915 There's a big difference between a spy and an unwitting pawn and it's quite clear Boyle fits the latter just like any bigheaded corrupt politician.

  • @AcidiFy574

    @AcidiFy574

    Жыл бұрын

    ​@@sucevicpredrag3915 nah man, Boyle is incompetent

  • @hernanreipp5259

    @hernanreipp5259

    10 ай бұрын

    I always choose this ending for moral conscience too. Plus as a member of a military organization who objective is to erradicate the Tiberium from earth always will trust the one who most time expended on that objective. And the one who really hate Aliens Invaders, be frigging bugs or reptiles visitors.

  • @astreaea.escanes
    @astreaea.escanes3 ай бұрын

    Personally this mission is easier than Berne with failure of early strike at eastern base. I just used bunch of Firehawks, Rift generator, Ion Cannon after capturing southern Scrin drone platform.

  • @barone8889
    @barone88893 жыл бұрын

    How come Nod didn't harass you with flame units or with Catalyst Missile and Vapor Bomb? Stupid abilities get me all the time.

  • @Oddball1976

    @Oddball1976

    3 жыл бұрын

    Same here. Nod always attack my base after about 3 minutes.

  • @user-cj8wh9tn6f

    @user-cj8wh9tn6f

    3 жыл бұрын

    Use a commando to destroy their tech building. The tiberium chemistry plant. It gives them those abilities. It's located to the left from their main base, where tiberium fields are. You can also blow up the cloak towers while going there.

  • @jacksonjessup6331

    @jacksonjessup6331

    3 жыл бұрын

    Im playing the version on orgin and have this problem on normal I wonder If the steam version is slightly different.

  • @hdw

    @hdw

    3 жыл бұрын

    ​@@jacksonjessup6331 There is no difference between steam and origin versions. Both have been updated to 1.09. This was the latest and final patch. As of October 2007, there are no balance fixes or other official patches. I've completed this mission 6 times. Sometimes Nod attacks you with the Catalyst Missile, sometimes not. This is always a different scenario.

  • @JaySuzaku

    @JaySuzaku

    3 жыл бұрын

    I get that too! and they attack concurrently with the Scrin! Annoying as hell! What I did was: I do not rush to build Tech Centre first. Spam Predators to north of your base to hold the Nods wave, once the wave stops, finish off the cloak and quickly come back to base to defend.

  • @mrrobertwolfiii1079
    @mrrobertwolfiii10793 ай бұрын

    They made me buy my brains back.

  • @darkrisk6656
    @darkrisk66562 жыл бұрын

    I'm going to be honest, I use a mod call crossfire to beat the gdi and nod story. The original is a hard mission for me.

  • @pedrorubemmedeirossilvacor6628

    @pedrorubemmedeirossilvacor6628

    Жыл бұрын

    On GDI, Just defense and counter atack. On Nod.. "online one fase generator commander! Guard whit your LIFE!"

  • @joeroganpodfantasy42
    @joeroganpodfantasy429 ай бұрын

    I won this by figuring out a way to capture and defend the rift generator not easy on hard mode but doable, you esentially inch closer with your 3 tanks and commando to the bridge then build apcs 10 of them put the commando and some engineers and go capture it all 50 sec before the clock is enough time, then capture everything south east for money, let nod fight it out with scrin then go in and clean up, then after that its confusing cause i have 2 nuclear weapons + TIB and not sure which order to destroy stuff cause i have everything under control , if i use tib close by everything even my bases get destroyed , I wanted bad ending so the only place to detonate the TIB is north west

  • @floricel_112
    @floricel_112 Жыл бұрын

    Realistically, why would you listen to the treasury director? Every. Single. Choice he's made in this entire campaign has been WRONG. Ordered the attack at Sarajevo; that was costly and ended up with the loss of a lot of lives. Use the ion cannon on temple prime, it triggers a liquid tiberium explosion so massive it summons the scrin in the first place. Use the ion cannons on the incoming scrin ships, they split up into multiple smaller ships and spread out across the planet And now he wants me to use a bomb filled with liquid tiberium, the stuff that got us into this whole mess in the first place, at THE ground zero of the whole tiberium infestation, probably THE most tiberium infested area on the whole plamet? I mean that's just mental. Ion cannon on liquid tiberium created a big enough of an explosion to cover most of eastern Europe. Liquid tiberium on THE source of tiberium on Earth might just be the way to guarantee our extinction

  • @sucevicpredrag3915

    @sucevicpredrag3915

    Жыл бұрын

    Becauae boyle is kane spy. He did all that in favor of kane. You learn that in kane wrath

  • @sucevicpredrag3915

    @sucevicpredrag3915

    Жыл бұрын

    He was corrupt and kayn used him. Thata why boyle wasnt on philadelphia so he takes place after main command is destroyed

  • @floricel_112

    @floricel_112

    Жыл бұрын

    @@sucevicpredrag3915 no, Boyle is Kane "puppet", not spy. Boyle does not work for Kane; Kane only let him survive because he's a greedy politician, an idiot and would run GDI into the ground. All this information, however, is irrelevant in the context of you being the GDI commander living in that world, and not the player character playing the game from an outside perspective. As the GDI commander, you wouldn't know anything about Kane's plan to let Boyle live and become the GDI leader; you could only make your decision to trust Boyle or not based on his actions and decisions thus far, which you HAVE witnessed. And thus far, Boyle has been nothing but an incompetent glory hound more concerned with his public image than anything else, who ordered using the ion cannon on temple prime DESPITE the general's warning and causing the whole invasion in the first place. GDI KNEW Nod had a liquid tiberium device on site, GDI KNEW Kane was up to something with that device and GDI KNEW using the ion cannon on the liquid tiberium could have devastating consequences but Boyle didn't listen to ANY of that and used the ion cannon anyway

  • @AcidiFy574

    @AcidiFy574

    Жыл бұрын

    ​@@floricel_112 & yet GDI kept a liquid Tiberium bomb & maintains a stockpile of Nuclear missiles & they pushed out 50% of the world population to the yellow zone

  • @hernanreipp5259

    @hernanreipp5259

    10 ай бұрын

    ​@@AcidiFy574The one responsible of the 50% of the population living in the Yellow Zones is the Tiberium with the help of Nod. GDI at least try to preserve the most they can what remains of the original pre-tiberian world.

  • @matttiberius1900
    @matttiberius1900Ай бұрын

    I did this by spamming Firehawks.

  • @athenian9795
    @athenian97954 жыл бұрын

    Woah Dude, great play but you couldn't save the mammoth or the commando? Wtf man

  • @hdw

    @hdw

    4 жыл бұрын

    There was no way to save that Mammoth. Look at this ambush @ 4:33. I didn't expect such strong resistance!

  • @athenian9795

    @athenian9795

    4 жыл бұрын

    @@hdw Well, you know better than me so ok.Thanks!

  • @solardile7143
    @solardile71434 жыл бұрын

    No that's cool, Let me fight against fucking 10 PLANET ASSAULT CARRIERS BEFORE I HAVE MY FORWARD BASE SET UP. The level of difficulty of this level is frustrating in the extreme. More so when I start being slaughtered by planetary assault carriers which pop out every couple seconds in pairs.

  • @solardile7143

    @solardile7143

    4 жыл бұрын

    HDW - Hard Difficulty Walkthrough ugh. I really wish the mission was designed in a way that informed the player of this.

  • @hdw

    @hdw

    4 жыл бұрын

    Stay away from the blue tiberium fields because sending units to the blue tiberium area triggers to generate the endless attack of planetary assault carriers.

  • @wanglinsong2050

    @wanglinsong2050

    2 жыл бұрын

    @@hdw A better option might be capturing the drone ship above rift generator in early game (a few more tanks + tower rush, no even casualties with some micros. The first wave of Nod attack can be handled by APC’s mine and newly built predator tanks. A shit ton of AA batteries is needed if you want to keep the rift generator for later, otherwise just sell it). With the drone ship, build 8 -12 storm riders and devastator warship/carrier won’t be a problem anymore. Then you can clear the control node with your own devastator warship + super weapons (12 storm riders + 6 devastator warships should be enough to clear the left side of the map, despite the difficulty).

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