C&C 3 Tiberium Wars - GDI Final Mission 17 - Ground Zero - Bad Ending [Hard / Patch 1.09] 1080p

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In this mission, you have the possibility to use the Liquid Tiberium Bomb. It's your call, but keep in mind that the mission can be finished easily without it and you will get a 'bad' ending when using it.
GDI Final Mission 17 Ground Zero walkthrough with all bonus objectives completion and all intelligence data discovered on hard difficulty. Patch 1.09
Right at the heart of Ground Zero is a unique alien structure that GDI scientists are calling the Control Node. It appears to be channeling Tiberium radiation to the alien forces all over the planet. If you can destroy the Control Node, there is a good chance that all of the alien units will cease functioning and the invasion may be stopped dead in its tracks. Yet again, Nod forces have arrived ahead of us and they appear to have engaged the aliens. The two sides are currently fighting over a central hill near Ground Zero and will likely use this location to stage attacks or construct super weapons. You'll have to improvise. Try capturing enemy structures for your own use. Wipe out the Nod and alien forces that get in your way. Also, be advised that we have intel on an unidentified alien entity en route towards the Control Node.
Tiberium Wars playlists:
▶️ GDI campaign on hard difficulty: kzread.info/head/PLnCGGadjNmJzuwQCsUSRb86vCBFBNXbdE
▶️ Nod campaign on hard difficulty: kzread.info/head/PLnCGGadjNmJwttHs-EKp6juI2KL0CGyGh
▶️ Scrin campaign on hard difficulty: kzread.info/head/PLnCGGadjNmJxZwQdMii_Lm7ze0ygsPWpi
The Tiberium universe games playlists:
▶️ Command & Conquer: Tiberian Dawn: kzread.info/head/PLnCGGadjNmJwfay-WI_yZd8d9HOOSXjxp
▶️ Command & Conquer: Tiberian Sun: kzread.info/head/PLnCGGadjNmJwqPsfU2CJVyRUr8fGn7hn_
▶️ Command & Conquer: Tiberian Sun Firestorm: kzread.info/head/PLnCGGadjNmJyw8aTGIwE6axwsGjquefn6
▶️ Command & Conquer: Renegade: kzread.info/head/PLnCGGadjNmJwWLrzUOWEG3c29SlB6zVbM
▶️ Command & Conquer 3: Tiberium Wars: kzread.info/head/PLnCGGadjNmJzJB2uhH50cwTHLyFiP8Asa
▶️ Command & Conquer 3: Kane's Wrath: kzread.info/head/PLnCGGadjNmJzKZKXb6dduLL2Z9S-kwWdL
▶️ Command & Conquer 4: Tiberian Twilight: kzread.info/head/PLnCGGadjNmJxgCxBiw0fbdRqakR1o0C32
🗃️ All Command & Conquer games on the hardest difficulty: kzread.infoplaylists?view=50&sort=dd&shelf_id=3
HDW:
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0:00 Cutscene
2:08 GDI final mission 17: Ground Zero (2049) - bad ending
13:27 Cutscene
15:00 GDI final mission 17: Ground Zero (2049) - Director Boyle way
15:55 Bad ending cutscene

Пікірлер: 52

  • @hdw
    @hdw5 жыл бұрын

    *TIBERIUM GAMES PLAYLISTS:* C&C 4: Tiberian Twilight: kzread.info/head/PLnCGGadjNmJxgCxBiw0fbdRqakR1o0C32 C&C 3: Kane's Wrath: kzread.info/head/PLnCGGadjNmJzKZKXb6dduLL2Z9S-kwWdL C&C 3: Tiberium Wars: kzread.info/head/PLnCGGadjNmJzJB2uhH50cwTHLyFiP8Asa C&C 3: Tiberium Essence (Tiberium Wars Mod): kzread.info/head/PLnCGGadjNmJzm7KJ3GkYhpV4559ZMWI0i C&C 3: The Forgotten (Tiberium Wars Mod): kzread.info/head/PLnCGGadjNmJzblsqL96JsJap11mdTCUtr C&C Twisted Insurrection (Tiberian Sun Mod): kzread.info/head/PLnCGGadjNmJwFa5XlJv429t8BprlFBd_z C&C Renegade: kzread.info/head/PLnCGGadjNmJwWLrzUOWEG3c29SlB6zVbM C&C Tiberian Sun Firestorm: kzread.info/head/PLnCGGadjNmJyw8aTGIwE6axwsGjquefn6 C&C Tiberian Sun: kzread.info/head/PLnCGGadjNmJwqPsfU2CJVyRUr8fGn7hn_ C&C Tiberian Dawn Remastered: kzread.info/head/PLnCGGadjNmJwfay-WI_yZd8d9HOOSXjxp *RTS GAMES PLAYLISTS - COMPLETED ON HARDEST DIFFICULTY:* Act of Aggression: kzread.info/head/PLnCGGadjNmJze1gZFiw43Z6rT7Mww8Inm C&C Red Alert Remastered: kzread.info/head/PLnCGGadjNmJy6j-_ESOsKYHir5HDKAsgN C&C Red Alert: Counterstrike Remastered: kzread.info/head/PLnCGGadjNmJzMQCVPcNaHzC9YQir5aDJM C&C Red Alert: The Aftermath Remastered: kzread.info/head/PLnCGGadjNmJyVFy-szoAUQsmZmbV6y5M8 C&C Red Alert 2: kzread.info/head/PLnCGGadjNmJzAUnGLGuRy8tGmljoABjDQ C&C Red Alert 2: Yuri's Revenge: kzread.info/head/PLnCGGadjNmJwqPAXIRZw2uW_2g_8YpA24 C&C Mental Omega (Red Alert 2 Mod): kzread.info/head/PLnCGGadjNmJyxFQMEwh90w50_Oe7zZuE3 C&C Generals: kzread.info/head/PLnCGGadjNmJyrDc9xDT5u1lLC2P2ypag2 C&C Generals Zero Hour: kzread.info/head/PLnCGGadjNmJxYwx2aEwauVIJ_hKT4RpYi C&C Red Alert 3: kzread.info/head/PLnCGGadjNmJyaoFv2dXhClThQBT3auAiL C&C Red Alert 3: Uprising: kzread.info/head/PLnCGGadjNmJwceKOz3aiSYihoV9dYV-PX C&C Red Alert 3: Commander's challenge: kzread.info/head/PLnCGGadjNmJz3O9yjVaylSfQ_ctEuAfON C&C Generals Evolution (Red Alert 3 Mod): kzread.info/head/PLnCGGadjNmJyUu_Dw465vGWc_Y2z0-8zy Dune 2000: kzread.info/head/PLnCGGadjNmJyUlyqAya8JKISZsdOI-8re Emperor Battle For Dune: kzread.info/head/PLnCGGadjNmJxwKwLo9yXX-VDEvP4qZF8L StarCraft 2 Trilogy Campaign Collection: kzread.info/head/PLnCGGadjNmJxomwpJPvA-msDksciAB1X6 Sudden Strike 4: kzread.info/head/PLnCGGadjNmJxNCnDjXtR53hkEATzZE9sB *LONGPLAYS ON HARDEST DIFFICULTY IN 4K:* BATTLEFIELD LONGPLAYS: kzread.info/head/PLnCGGadjNmJz_sIEfP_yWrmzvY7Dsh6PZ CALL OF DUTY LONGPLAYS: kzread.info/head/PLnCGGadjNmJyTsW1N7ZwldBE98H-x4-fl COMMAND & CONQUER LONGPLAYS: kzread.info/head/PLnCGGadjNmJz8L5nT2-iX2_f7zYb_SlKg CONFLICT LONGPLAYS: kzread.info/head/PLnCGGadjNmJz9W0H3ZkPop3-vtI6afH87 CRYSIS LONGPLAYS: kzread.info/head/PLnCGGadjNmJwakE3Sk62aw-50-3Y1QD_0 DEAD SPACE LONGPLAYS: kzread.info/head/PLnCGGadjNmJx_P_jJ7Ke2zlZCQ1Ol61Y4 DELTA FORCE LONGPLAYS: kzread.info/head/PLnCGGadjNmJyE7hu6KnnOK5KWt9_FmkFZ DIRT / COLIN MCRAE RALLY LONGPLAYS: kzread.info/head/PLnCGGadjNmJx67sxzxKrvrI62LgjAP2JX DUNE LONGPLAYS: kzread.info/head/PLnCGGadjNmJwDaTjCds4H0ppH2qINzDn3 FAR CRY LONGPLAYS: kzread.info/head/PLnCGGadjNmJwUSm0ZuA-ez4ZQo1XjDIQ2 GHOST RECON LONGPLAYS: kzread.info/head/PLnCGGadjNmJwctwP5wc7m0xf-EYDWM8aW MASS EFFECT LONGPLAYS: kzread.info/head/PLnCGGadjNmJwJ89UpVJBaXi0wiYQlm7Xs MEDAL OF HONOR LONGPLAYS: kzread.info/head/PLnCGGadjNmJwtr5ZzUmoB_CIrETnIQIsK NEED FOR SPEED LONGPLAYS: kzread.info/head/PLnCGGadjNmJx6i5Whg3ph9bIM5cej9DUb STARCRAFT LONGPLAYS: kzread.info/head/PLnCGGadjNmJwxwhBrWFQg6lQZnJgCzYXi WATCH DOGS LONGPLAYS: kzread.info/head/PLnCGGadjNmJx8IjXc324nnjMn9cLAuLFU

  • @user-hi9si8fq9g
    @user-hi9si8fq9g5 жыл бұрын

    12 years ... oh my god but the game is still good

  • @qiranwang

    @qiranwang

    3 жыл бұрын

    Super weapons, aliens, colorful lasers, walkers, robot gundams, and suicide bombers. I can't believe this game's so underrated.

  • @player2-lightwater914

    @player2-lightwater914

    3 жыл бұрын

    @@qiranwang It wasn't underrated back in the 2000s. Post 2010, there are no more Command & Conquer games.

  • @Shrooblord

    @Shrooblord

    4 ай бұрын

    I come back to play it all over again every couple of years. It's just so much fun.

  • @thatunnamedredshirt
    @thatunnamedredshirt3 жыл бұрын

    So in the bad ending, you get the promotion of a lifetime, while in the good ending, you basically just get a high five from Granger?

  • @XYZ-eo8um

    @XYZ-eo8um

    3 жыл бұрын

    Something like that. I'm not even surprised that TW's GDI (minus Granger maybe) doesn't give any damn about civilians in yellow zones.

  • @22kingdomheartsfan

    @22kingdomheartsfan

    3 жыл бұрын

    You get an awesome promotion after you just basically killed millions and millions of people, some of which are your own soldiers, who believed you could lead them into battle and get them home, damage the planet with so much Tiberium, which that is poison to people, causing quite frankly long lasting effects. So the bad ending is basically "I have the blood of millions on my hand, but that's perfectly fine, cause I'm best buddies with the guy who gave me the power to do this".

  • @YuriYoshiosan

    @YuriYoshiosan

    3 жыл бұрын

    It's simple. If you hate Granger, do the bad ending. He retires if you do so. If you don't, just do the good ending. It's better like that.

  • @player2-lightwater914

    @player2-lightwater914

    3 жыл бұрын

    @@22kingdomheartsfan The Bad Ending is basically "the ends justify the means".

  • @katier9725

    @katier9725

    3 жыл бұрын

    Still amuses me that the "Bad" ending is also the canon ending, since in Tiberium Twilight, GDI is much more bureaucratic in nature than the militaristic leadership they've had in prior games, plus the world is in a worse state than ever before. Really makes you think.

  • @LeonCat
    @LeonCat8 ай бұрын

    Granger: We'll become depended on tiberium weapons, on tiberium itself Also GDI: creates every unit made out of tiberium

  • @YuriYoshiosan
    @YuriYoshiosan3 жыл бұрын

    Use the Liquid T to get the bad ending. Use the Ion Cannon, or just Brute Force 100 Juggernaut rush there, you'll get the good ending. The good ending make Granger stay in the GDI while the bad one make him retire.

  • @NathanDrake_2023
    @NathanDrake_2023 Жыл бұрын

    Well, as general Granger said, "If you can live with it, …" then its a good ending for you.

  • @matthewwaddington2777
    @matthewwaddington27774 жыл бұрын

    Uh....I hate to tell you commander....But we're already dependent on Tiberium!

  • @hdw

    @hdw

    4 жыл бұрын

    Then you should join the club of anonymous Tiberium addicts, and start the 12-step program.

  • @player2-lightwater914

    @player2-lightwater914

    3 жыл бұрын

    GDI dependent on Tiberium for non-weapon purpose

  • @harpo_vods
    @harpo_vods5 жыл бұрын

    Now if you want true hard mode do it all on the console version

  • @sammyc6020

    @sammyc6020

    4 жыл бұрын

    I have its harddd

  • @sonarbuge7958

    @sonarbuge7958

    4 жыл бұрын

    Harpo Gaming Lmao just finished it 20 seconds ago and searched for not using the tib bomb

  • @tim.333
    @tim.3334 жыл бұрын

    You can di this mission with the bad ending in like 10 seconds if you destroy like every building you have you directly get the bomb and then you have to olace it beetween Nod and Scrin. (Sorry for my Englisch)

  • @tim.333

    @tim.333

    4 жыл бұрын

    *do *place

  • @iago318
    @iago3182 жыл бұрын

    Never understood the idea behind the control node. The scrin probably didn't have it on Earth when they first landed and invaded, but now they all stop functioning without it? Seems like a convenient plot device for the player to get a big win moment as GDI.

  • @Mandragara

    @Mandragara

    Жыл бұрын

    In space most of their units were inactive. They needed the relay node to boost the amount of tiberium radiation being emitted to power their entire army. My headcanon is that if their deployment wasn't premature, they wouldn't need the relay node, the native radiation levels would be good enough

  • @Shrooblord

    @Shrooblord

    4 ай бұрын

    Plus! This wasn't a full-blown invasion force. These were just harvesters. "Small fry" to come and collect the lovely resources from a freshly blooming Tiberium planet. Oh, some local resistance. The usual. We'll take care of that. Wait... this planet... it's not remotely as converted as it should've been. There's way more aliens here than there should have been... Keep in mind almost all Scrin heal / are enhanced by Ion Storms, something that a "fully blooming Tiberium World" surely would've been in abundance of, it might've been a much different picture.

  • @zurgboy07
    @zurgboy072 жыл бұрын

    Ill follow lando

  • @amada219
    @amada2194 жыл бұрын

    So this is the bad ending but It is a good ending you erase the scrin , the earth is safe .

  • @player2-lightwater914

    @player2-lightwater914

    4 жыл бұрын

    It is a bad ending. Never a good ending at all. Using Liquid Tiberium Bomb to end the war will only set a precedent for GDI to be dependent on Tiberium just like Nod. In Kane's Wrath Act 3 (took place 5 years after this mission and Nod's final mission), GDI didn't have any Tiberium-based weapons in their arsenals. Even in Tiberian Twilight, GDI didn't have any Tiberium-based weapons in their arsenals. This means that GDI canonically never used Liquid Tiberium Bomb. You can actually defeat the Scrin without using Liquid Tiberium Bomb. By doing that, you get the good ending.

  • @VanquishSpeed

    @VanquishSpeed

    3 жыл бұрын

    @@player2-lightwater914 But what about the Earth turning into a full Red zone in Tiberium FPS & between C&C 3 & Tiberian Twilight? Is it due to the last tower?

  • @1Ashram

    @1Ashram

    3 жыл бұрын

    @@player2-lightwater914 Sorry to blow your dream, but Redmond Boyle is in the leading Council of GDI in C&CT, Granger is gone, the Canon Ending is The T Bomb one, also, what precedent are you talking about? Are you not dependent on Tiberium? Oh then I suppose you play the entire Game without harvesting a single Tiberium Crystal?

  • @player2-lightwater914

    @player2-lightwater914

    3 жыл бұрын

    @@1Ashram The precedent I'm refering to is using Tiberium as weapons. GDI have principles against using Tiberium as weapons like Nod. At best, GDI harvest tiberium for non-weapon purpose or used for upgrades. In the good ending, Redmond Boyle was charged with war crimes for authorising the use of Liquid Tiberium Bomb (he also secretly approved the creation of that weapon) which is why he resigned to avoid being charged. Also what is C&CT? Is it a spinoff game or novel? C&C spinoff games and novels are non canon.

  • @player2-lightwater914

    @player2-lightwater914

    3 жыл бұрын

    @@VanquishSpeed Tiberium FPS was never made.

  • @joeroganpodfantasy42
    @joeroganpodfantasy4210 ай бұрын

    As a kid I did the "good ending" , as an adult I recognised there is no good and bad so I did the alternate ending, who knows if we could win if I didn't do that.