Bringing My Cozy Isometric Game to Life | Hooked DEVLOG #2
Ойын-сауық
➤ Wishlist Hooked on Steam: store.steampowered.com/app/24...
➤ Become a Patreon: / lostgamedev
➤ Join our Discord Server: / discord
➤ Twitter: / _lostgamedev
Hey there!👋
Thanks for joining me for another devlog for "Hooked" where I share the development of my dream game: a casual, cozy, isometric fishing game inspired by titles like "A Short Hike," "Stardew Valley", and "Eastward". I'm really excited because in this video, we'll take a look at all the progress I've made over the last few months and how the game has completely changed since the last video.😊
#gamedev #hooked #devlog
Пікірлер: 480
Finally, a new devlog!! This one took sooo long to make. It's really hard when I have to split my time between a thousand things, and game development takes a lot of time in general, but here we are! I would love to hear what you think about the progress we've made on the game in this one. And if you're new here, do you like the idea of "Hooked"?
@francislino
10 ай бұрын
Love the idea❤❤ But I have an idea for the cooking, how about if you make cake or something like that you can decorate it with some things you’ve collected like berries icing and other things!
One suggestion. When it comes to the level design, I suggest grouping objects together instead of spacing them out evenly. Put stuff like mushrooms or small stones near larger objects like fallen logs and rocks, bushes near trees, etc. And group trees together more densely in some areas. If you have things too evenly distributed, it just looks contrived and unappealing. Things tend to naturally group together in reality. Use it to sorta fade larger objects into the scene with incrementally smaller objects leading away. Use props and foliage to frame the paths and areas the player is expected to navigate, like you would with a fence. A cozy game should be relaxing to look at, random/chaotic prop placement will subconsciously make people feel stressed. Definitely something to look into, as there is more psychology put into level design than people think. Its also very important for the vibe and presentation of the game. I'm both an artist, and have some experience in level design, so thankfully I at least have some sort of idea of what I'm talking about here lol. Your art and style looks great btw! Very professional looking! I'll have to keep up with your devlogs!
@LostGameDev
10 ай бұрын
Hey G7ue, thank you so much for your feedback and for liking the art! You bring up a really valid point here. I honestly never thought of that as a problem, but I completely agree with you. All the trees, logs, mushrooms, and bushes were placed almost at random, and that makes everything look a bit chaotic. I'll definitely have to do some research on map design and better understand how those things work, and then update the map as well. Thanks again for your feedback, I appreciate it a ton! 😊
@cryingwatercolours8127
5 ай бұрын
yes! in stardew valley the chaotic spread of foliage and rocks and stuff is overwhelming… i want to just break down areas when i want to expand or need materials, so i wish it would look nice when i don’t need the area yet
Bro concernedape really inspired a whole generation of solo devs
I would recommend not putting a candle below your monitor 💀
@LostGameDev
10 ай бұрын
I'll make sure to buy some artificial ones. 😅
@Don-zo3ts
10 ай бұрын
@@LostGameDevyaa that's better 😅
@lorale8095
10 ай бұрын
@@Don-zo3tsI think that's 🙃
@SuperDutchrutter
10 ай бұрын
Lol that had me concerned too
@ham-alJ
9 ай бұрын
fr my monitor melted….💀 AND IT WAS A NEW MONITOR AAAAA
Your game looks fantastic. That's a benchmark of how isometric games should look like.
@LostGameDev
2 ай бұрын
Oh my, that's such a sweet compliment. Thank you very much!
I think you have a winner here. The graphics look beautiful and your vision is perfectionist and well thought, there is no doubt this could be a great success! It will take a few years to have a proper game done, but I think this will be your rocket launch as a successful game developer. You'll just have to fight burnout and time passing by. Also your English is very good! Good luck and keep up the good work! 🙂
@LostGameDev
10 ай бұрын
Woah, thank you so very much for your kind words! I'm so glad to know people are excited about the game, it makes all the time I put into it feel worth it. Your comment has really made my day. ❤️❤️
This is really cool! Isometric pixel art games like this are surprisingly rare even in the indie game scene. I'm very excited for it!
@LostGameDev
9 ай бұрын
Hey! I'm so happy to hear you're excited about the game, thank you! 😊
This is a super ambitious project and it looks like you're making great progress! Awesome work.
@LostGameDev
10 ай бұрын
Thanks a bunch Rugbug!❤️
This is looking great! Can already tell a lot of effort has gone into it. Can't wait to see how it evolves.
@LostGameDev
10 ай бұрын
Thank you JCunliffeUK, so glad to hear you like it! 😊
Watched your first devlog when it came out - the progress between first and second is like night and day. Keep going it's looking great!
@LostGameDev
10 ай бұрын
Thanks a lot Joel! I'm really glad you like it. 😊
Hey there! I just wanted to say that you are an incredible artist. I don't have much experience in pixel art, but seeing your game fires up an urge in me to try it. I love your style and pixel art, and it can't be understated how skilled you are. I also noticed that you have a very in-depth plan for the game, and I can't wait to see where this goes :D
@LostGameDev
10 ай бұрын
Hey, thank you so much for the nice words!! I'm so happy to know you like my art style.😊
Looks great
@LostGameDev
10 ай бұрын
Thank you!! Your kind words mean a lot. 😊 Being a solo developer means wearing many hats and that can be quite challenging, but it's incredibly rewarding. Knowing that people can appreciate the result makes it all worth it. ❤️
This is the first video that I genuinely wish was 1hr+, I love the way you explain stuff. The game looks so good so far, I'm definitely getting it :)
@LostGameDev
10 ай бұрын
I was worried that it might be too long, but omg, thank you so much!! So glad you enjoyed it. ❤️
Everything looks SO adorable!! Incredibly excited to see the future development of this game!
@LostGameDev
10 ай бұрын
Thank you so much, it's nice to hear that!! 😊
Your art style is absolutely beautiful! Great work, can't wait to see more from you!
@LostGameDev
9 ай бұрын
Hey, thank you very much!😊
I just started developing a game solo and i must say, you are very inspiring. You also show your failures witch are of course also part of game development. Great Work. I am certain that this game is going to be awesome!
@LostGameDev
9 ай бұрын
Omg, thank you so much! I wish you all the best on your game dev journey! ❤️😊
Feeling cozy already, can’t wait to see this game grow!
@LostGameDev
10 ай бұрын
Aw, thank you so much apoxfox! Glad you like they way it looks so far.😊
I really love the way the game looks so far! I'll definitely wishlist it, the controls seem simple and i really like that too, thanks for sharing the progress with us :)
@LostGameDev
10 ай бұрын
Thank you so much for your support and kind words! Your wishlist means a lot!😊
I love the palette, and it all just looks so amazing!!
@LostGameDev
8 ай бұрын
Thank you so much!!
Reaaally nice progress, i´m loving the art style!! Looking forward to the next one. Good job man
@LostGameDev
10 ай бұрын
Thank you! I'm really happy to hear you like the new art! ❤️
Wow, great progress. Can't wait for the next one. Keep it up 💪
@LostGameDev
10 ай бұрын
Thanks a bunch!! ❤❤
Often times it’s harder to avoid a problem than actually solve it we’ve all been there
This looks so great!! Look forward to following your progress☀️
@LostGameDev
10 ай бұрын
Thanks so much, it means a lot!! 😊
Im so glad i found you!! This game makes me feel warm and fuzzy inside! Can't wait to follow your progress!!
@LostGameDev
10 ай бұрын
Omg, thank you so much! Glad to hear you like it. ❤❤
Great Job! I was literally watching the last devlog, when i realized you uploaded this one!
@LostGameDev
10 ай бұрын
Thank you, hope you enjoyed it! 😊
@kkibi
10 ай бұрын
@@LostGameDev I did, thanks!
Wow this project looks absolutely amazing, everything looks so beautiful and cosy already! I´m very excited for this game!
@LostGameDev
9 ай бұрын
OMG, thank you so much for all the excitement! Constant comments like yours are what help me never run out of motivation!
I have mad respect for this man right here, keep it up man
@LostGameDev
9 ай бұрын
Omg, thank you!! ❤❤
This was so inspiring and helpful ! We will be waiting for the rest of the devlog ! :)
@LostGameDev
2 ай бұрын
That's awesome to hear! Thanks a bunch for the kind words. Once everything I'm working on is ready to be showcased, I'm super excited to post the next devlog.😊😊
genuinely love your positive attitude, looking forward to the game development and game in general :)
@LostGameDev
4 ай бұрын
Thank youu!!
Such a great devlog! Can't wait to see more! Very inspiring!
@LostGameDev
4 ай бұрын
Thank youu!!
It's interesting to follow your gamedev log. This is gamedev theory upside down. You create something that looks good first before even thinking about the type of game you'll make. This gives you constraints right of the bat, which can be a good or a bad thing. It can force you to think creatively with the options at your disposal. It can also limit your freedom preventing you from creating something really unique. This is not the wrong or the right way to do it, that's what makes it so interesting. Keep it up!
@LostGameDev
10 ай бұрын
Hey, thanks a lot! I completely agree with you. And a mistake can actually be a good thing if you learn from it. This time I feel like I really did, and I've come to understand the importance of doing some planning and thinking before diving into things.😅
Definitely nailed the cosy vibes! See you in 6 months :)
@LostGameDev
10 ай бұрын
Thank you! Don't worry, it won't happen again.😅
Wow! Thanks you for you time making this devlog video! Your game looks amazing! Good luck with that! I’m going to a wishlist page 😄
@LostGameDev
10 ай бұрын
Thank you very much! I'm really happy to hear that you like the game.😊
It's looking amazing, good luck i will look forward your game!
@LostGameDev
8 ай бұрын
Thank youuu!❤️
That was inspiring man, thanks. Good luck with your game.
@LostGameDev
7 ай бұрын
Thank youu!
Hey This is so inspiring, i've been struggling to find a game ideas for years and seeing this game you are making kind of gives me a few ideas. Keep up the good work.
@LostGameDev
10 ай бұрын
Hey, thank you! I'm so very glad to hear that my game has inspired you.😊
This game looks brilliant! It was really interesting to hear how you solved the isometric rendering issues. Can't wait to see more!
@LostGameDev
9 ай бұрын
Thank youu! ❤️❤️
this is a very well edited video I know the hard work you have done! new sub❤❤
@LostGameDev
10 ай бұрын
Thank you so much and welcome!!😊
It looks so good 💯😊
@LostGameDev
10 ай бұрын
Thank you!!😊
bro you are amazing i love the vibe you create for the video and the game😍
@LostGameDev
10 ай бұрын
Aw, thank you so much!!😊
Im excited to finish this video, ive re watched the first 2 devlogs a few times cause i was excited for this one lol
@LostGameDev
10 ай бұрын
That's crazy lol. Thank you so much!!
Subscribed! Wishing you the best of luck on this new journey and can't wait to follow the progress. 🙌
@LostGameDev
10 ай бұрын
Thank you so very much!!😊
Thank you so much for making handwritten captions! I've barely started the video but I just want to say thanks, because so few creators make the effort and it's so very much appreciated. I'm not even deaf or hard of hearing, personally, I just find videos easier to process with captions.
@LostGameDev
10 ай бұрын
Absolutely! As a non-native English speaker, I was concerned that my accent might make it difficult for some viewers to follow my videos. But I didn't want to use KZread's auto-generated captions because they're often full of mistakes so I made them myself. You're actually the first person to bring this up, so I'm really glad to hear that some people are finding them helpful ❤️
@charltonrodda
10 ай бұрын
@@LostGameDev Your English is great, I can follow your speech as well as anyone's. Though I'll take the opportunity to give a small correction: in English, pier is pronounced "peer", while the way you say it sounds like "pyre", which is a pile of combustible material, often for burning a body in an open air cremation ("funeral pyre"). Just thought I would let you know because I always appreciate when someone lets me know I've been mispronouncing a word. Otherwise your English is excellent. Also the progress in this video is incredible, looking forward to seeing how the game develops!
@LostGameDev
10 ай бұрын
Ohh, I see. I realized after I posted the video that I mispronounced the word "tier," but never noticed I did the same with "pier". Thank you so much for mentioning it so that I can correct it in future videos! And thanks for all the kind words as well! 😊
I love your art style so much
@LostGameDev
8 ай бұрын
Thank youuu!
You are sooo flippin cool man! Liked and subscribed. Good luck with your game, doing so much on your own is impressive but take some rest every now and then.
@LostGameDev
10 ай бұрын
Woah, thank you so much!!❤️I'll do my best to be careful and get some rest so I don't burn out.😅
I said this once and ill say it again this would 100% be my dream game, these devlogs are crazy, even though the huge gap in time from #1 to #2 I see that it was worth it, all of the work put in the game so far is incredible, honestly I can't wait for hooked to come out this is amazing, it's crazy to see how a far a person can make a game in around 6 months. All the best of luck to you man.
@LostGameDev
10 ай бұрын
OMG, thank you! I really appreciate your support and enthusiasm for the game! I put a lot of effort into this project, so your words mean a lot to me. I know there was a bit of a gap between updates, but I'm glad you see it was worth it. Thanks again for your kind words!😊
this game oooks amazing!! you nailed the style
@LostGameDev
10 ай бұрын
Thank you! ❤❤
Wow, great job! Game looks amazing!
@LostGameDev
10 ай бұрын
Thanks a ton! 😊
Your art and the quality of the videos are top notch. Would love to hear more on your background!
@LostGameDev
10 ай бұрын
Thank you so much for your kind words! I don't really have a background in game development, I'm pretty new to it.😅
looks very charming!
@LostGameDev
10 ай бұрын
Thank you!❤️
Wow this looks awesome
@LostGameDev
10 ай бұрын
Thanks, glad you like it!😊
Yo, happy to see a new video from you! The quality of your videos have really gone up by a lot! Also your game looks really cool so far and I love your pixelart! Good luck on the development 🙂
@LostGameDev
10 ай бұрын
Yo! Glad to hear you liked it Gabest, thanks a lot! ❤
The game looks amazing so far and the devlog was edited to perfection, very fun to watch.
@LostGameDev
9 ай бұрын
Thank you so much! Glad you like it, it takes a ton of time to make these videos.😅
just a little detail. I think it would look better, if the lilipads would move with the waves, now it kinda looks like they are some kind of lilipad-shaped rock
@LostGameDev
10 ай бұрын
Hey, that's a great idea! I definitely think adding some floating animations to the lily pads would be perfect. I'll make sure to add that to my to-do list! 🙂
This game looks amazing congrats on your progress
@LostGameDev
10 ай бұрын
Thanks a bunch, Toby!!❤️
this so cool been watching u from ur first video on this channel, u have improved alot hahaha well ur art was also good but i like this new art as well ❤
@LostGameDev
10 ай бұрын
Woah, first video?! That's crazy! Thank you so much! ❤
@arsk95
5 ай бұрын
@@LostGameDev how come u removed the other videos that u uploaded initially
good work... looking forward to see more progress
@LostGameDev
9 ай бұрын
Thanks.😊
holy crap man this is awesome :D
@LostGameDev
8 ай бұрын
Thank you!
you deserve the subs for the relaxing game making! 🎉
@LostGameDev
9 ай бұрын
Thank you! 😊
The Art Looks Amazing
@LostGameDev
10 ай бұрын
Thank you!
@sabandGeoff
10 ай бұрын
hallo
WOW THIS IS AMAZING
@LostGameDev
8 ай бұрын
Thank you so much!
Neat update showcase, especially editing. The fairly long required time for the grid priority pathfinding, sprite visualisation hierarchy and some other comparatively basic concepts suggest that one or two game-development courses according to the game would be suitable. This is not meant condescendingly, but rather to save time both in your learning process as well as the game development efficiency.
Youre going places kid. :)
@LostGameDev
10 ай бұрын
Thanks.😊
The character design is so awesome! Wishlisted
@LostGameDev
9 ай бұрын
Thank you so much! I'm glad you like it.😊
never played any of the games you listed at the start but excited to see how the game comes out in the end!
@LostGameDev
10 ай бұрын
Thank you so much!! So happy to see people who haven't even played these types of games getting excited about Hooked. It really means a ton to me! ❤️
This is so cool
@LostGameDev
10 ай бұрын
Aw, thank you!! ❤
THE ART TURNED OUT SO GOOD
@LostGameDev
Ай бұрын
Thank you so much! Glad you like it.
this game looks really cool!
@LostGameDev
10 ай бұрын
Thank you so much, glad to hear you like it!
bro this looks soooo good🔥🔥🔥😭 i wish i could make pixel art this good
@LostGameDev
9 ай бұрын
Thank you very much!! Making art takes a lot of time, but I have no doubt that with a little practice you can get better than me!😊
First video I see of this series and have to say I’m really impressed so far! One suggestion is that it might be nice to add some sort of image effect over the game to give it a blue tint. This works really well to sell night instead of just a dark overlay.
Very cool !
@LostGameDev
10 ай бұрын
Thanks! 🙂
Yo, the art style is VERY CLEAN. I haven't watched anything yet but if it's your stuff... Keep going. Art style goes a really long way, especially if it's cohesive across the entire game.
@TheNerdArmory
10 ай бұрын
2 minutes in... Wow. Yeah man. Keep going. I wrote EXACTLY what you were wondering about your art before I even knew anything about it. From someone whos done graphic design for 11 years, mate, you're going to take this places. Stardew started and came out of no where, yours can be the next one man.
@LostGameDev
10 ай бұрын
Thank you so very much for your kind words!! I'm really glad to hear you like it.😊
@TheNerdArmory
10 ай бұрын
I was VERY compelled to support you on patreon last night when watching this. This normally doesn't happen and so it says a lot about the quality of what this game is going to be like. I can't financially in the situation i'm in but the fact I even tried to work out if I could speaks volumes. I hope that you're able to find a way to finish it even if the stars don't align because i'd imagine this is apart of your journey man, it's an amazing start that you have and the philosophy you're applying shows it will be a banger. I wishlisted it and will definitely buy it when it's out. @@LostGameDev
I'm super excited about this and can't wait to play it. I think the music you used in the videos is super chill and I look forward to more videos. Also I really hope you put it on the switch eventually. It looks perfect for it and I don't play PC games very often as I am more on the go usually and a van lifer. I really want to play this and if not on switch I'll have to delay buying it until I get a better laptop. But it looks like it's going to be a while and I hope you have a ton of luck while building this but take your time so I also have time to get a way to play this on PC.
@LostGameDev
9 ай бұрын
Hey, thank you! I think it would be really cool to publish the game on other platforms than PC, like the Switch! That would involve hiring a team to do the porting once the game is ready, but we're a bit far from that. One step at a time.😊
I thought I had never heard about this game until you mentioned the Twitter discussion about the lamps, I remember that Tweet! It's looking really nice, the game looks like one I would play c: looking forward to it! I'm surprised it never crossed my mind the reason Stardew only updates the clock every 10 minutes, I had never thought about it that way even though user experience should be one of my areas of expertise, I learned something new today! I also wanted to mention that you might want to tune the bird take off and landing animations, they seem to be always at the same height
@LostGameDev
10 ай бұрын
Wow, that's so cool, thank you so much!😊When it comes to the birds, are you referring to the animation sprites and how large or small the bird appears?
@Rikaisan
10 ай бұрын
@@LostGameDev the moment they land and take off from the ground spot, is as if they were gliding very very close to the ground. I don't think it has anything to do with either of the things you mentioned, i think it should be tuneable with the position animation you do after spawning them
@LostGameDev
10 ай бұрын
@@Rikaisan Hmm... I'm honestly not quite sure what you're referring to.
@thisisamalya
10 ай бұрын
I noticed the bird thing too. I think what you should do is to literally move the bird up on the screen when it is in the air. When they land, you can move them down to indicate that they are actually on the ground now. Consider adding a shadow below the birds as well Either way, I love those little birbs
The art is amazing
@LostGameDev
9 ай бұрын
Thank youu!!😊
I haven’t played isometric games in years but the original Genesia game was my childhood love. And I have totally forgotten about the square island view that it had - which the start of this video suddenly bought back in my mind. The square floating island that scrolls into the next square… there’s something really appealing about it
@nxmrjake
9 ай бұрын
Scrolling back through the video, there’s something really cute about the self contained island. Even if the next tile gradually reveals as you approach the next one or something
@LostGameDev
9 ай бұрын
Hey! I think floating islands are certainly more attention-grabbing, but I do believe removing them was the right choice for the game. I always have to consider the gameplay perspective as well.😊
I dont fish but this looks like such a great game! Cant wait to follow this devlog along.
I started trying Unity 2 weeks ago for creating exactly this game!! Wow, like my mind is on the screen. *added to wishlist*
@LostGameDev
8 ай бұрын
Thank you so much for your kind words and support! Best of luck with your project, and I hope my game can continue to inspire and encourage you as you work on it!
This project looks incredible and I can see this being very popular with the Stardew Valley fanbase and others similar, keep going man! Steam page is really well executed too ;)
@LostGameDev
10 ай бұрын
Whoa, it's so encouraging to hear that. Thank you!! ❤❤
I love pixel art games! Like the Suvivalists!
The game looks amazing 😱
@LostGameDev
8 ай бұрын
Thank youu!
Nice video, you’re amazing
@LostGameDev
9 ай бұрын
Thank you! ❤
Solid pixel art 👍
@LostGameDev
7 ай бұрын
Thank you!
thank god for the subtitles
@LostGameDev
9 ай бұрын
Is my accent a problem?😅
I want to learn pixel art, anime drawing, and isometric game development like you. Game looks Awesome. I found my path to choose😊
@LostGameDev
9 ай бұрын
Hey, thank you so much! That's really awesome to hear! Best of luck on your journey, and please feel free to share your progress with the community on our Discord server.😊
This the the kind of game I've been searching for. I've played a ton of farming sim with my friend then I encountered Dredge. I have not found any game that scratch the itch the Dredge left me. I pray for a successful release for you.
@LostGameDev
7 күн бұрын
Aww, thank you so much! I'm glad to hear you're excited for the game. Your support means a lot!
The art style looks soo lovely! It was also interesting to see how you solved the isometric sprite sorting issue. Great job all around!!
@LostGameDev
10 ай бұрын
Hey, thanks a ton!! I spent waaay too much time on the art, so I'm really happy to know you like it.😅
Wow long time no see man 😅 And the game looks great 🎉
@LostGameDev
10 ай бұрын
Thank you, glad you like it!😊
would love dynamic rain sounds based on the droplet hitting the ground relative to the player location. simple to implement and is good for atmos.
@LostGameDev
10 ай бұрын
Oh, that sounds really cool! I'm not entirely sure about the specifics of how to make it happen, but I'm definitely gonna try it when I start working on the weather system. 😊
@trippstreehouse
10 ай бұрын
@@LostGameDev check the distance between the player and the rain droplet that hit the ground (this can be precomputed). use the direction of that resulting vector to pan the audio accordingly. use the vector norm to adjust the volume of the droplet sound accordingly. something along the lines of that. edit: you can even get a little crazy and implement sound filtering based on the distance vector, but that's probably overkill.
You could repurpose your old movement system as a command system for controlling NPCs or pets. I imagine having a dog that follows you by default; but you can also click on the screen and your character makes a little whistle sound and the dog goes to where you clicked. Maybe there can be some simple tasks that a pet can do for you (like fetch/pick up items from the ground or search an area)
@LostGameDev
10 ай бұрын
Hey, thank you so much for the idea! That's actually a pretty good one, I definitely want to implement something like that for pets.😊
I just came across the video and it caught my attention! Although selling for a higher price with train could be a nice way to have players keep playing to maybe build the train or train station I thing having the products being sold localy for more money but take longer to sell and have the train be faster and instant would be a good balance while keeping the building aspect of the train station
@LostGameDev
10 ай бұрын
Hey, thanks for the suggestion - sounds like a good idea! I'll note it down and we'll see how well it fits into the game when I implement the train.😊
My solution to your pathfinding problem is to get rid of the pathfinding entirely, move back to a wasd directional movement, but everytime the player presses a button to move in a direction by one unity, send a raycast to that point to check your logic for if that point is a spot it can move to and then cancel the movement and animation if it can not walk in that direction, which can be very easily accomplished if you make your movements a looping while true coroutine with a break or return inside of it based on a condition, would only take a couple of functions to pull off and the end result is a hybrid solution to your desire to not use colliders. Another solution would have been to fake the 2D isometric environment while having it actually be a 3D environment where each tile is actually a cube with an isometric sprite as its child that faces the camera, setting it up to align visually exactly like how it would if you just placed them in 2D and making sure that the cubes you place that are behind other objects get their child sprite destroyed or culled or something automatically so you can easily prototype the level without having to constantly check to see if you are wasting memory by having sprites sit behind other ones that wont even be visible and therefore also avoiding z writing issues automatically due to the nature of the 3D space.
i love your content cool!
@LostGameDev
9 ай бұрын
Thank you!
Game's looking great! You definitely achieved some immaculate cozy vibes :D. Why not try adding a bit more life to the whole enviroment by utilising....animations... Having some simple trees sway, wind formations, leaves falling could definitely elevate your game and make it feel more alive! Looking forward to the next develog :)
@LostGameDev
10 ай бұрын
Thank you for the feedback! I completely agree with you. Creating animations can be time-consuming though, and now that we have some art in place, I think it's a good idea to shift gears and start working on some gameplay. But we'll certainly come back to art and animations (probably multiple times) - I took notes of everything you mentioned.😊
Wow, simply looks amazing. Probably this is already in your list, but adding some fishes would be cool too
@LostGameDev
10 ай бұрын
Thank you so much!! I'll definitely add fish to the game - fishing will be the main focus of Hooked after all!😊
First time dseeing your project, nice man, I would love to know more about, I wishlisted, hope you have sucess, I have many ideas for your game too, it's like something I would like to work on, anyways nice to just know how good it's your progress, see you at steam!
@LostGameDev
10 ай бұрын
Woah, thank you so much for all the nice words! If you have ideas for the game, feel free to join our Discord server and share them with everyone!❤️
I really love this game! One thing that catched my eye is that the clouds' shadows are still showing at night (there is no light source unless moon is really bright) and when it's raining (all sky is one big cloud probably). I think it could look better if those shadows were there only on sunny days ⛅
@LostGameDev
Ай бұрын
Hey, I’m so glad to hear you like it! Thanks a ton for the feedback, it means a lot. I completely agree with you. In fact, it's something I've already been working on since the last update, and I'm planning to highlight it in the upcoming devlog. As a little sneak peek: there's a completely dynamic weather system in Hooked on the way, where clouds always have unique shapes. They change size and shape dynamically at runtime based on the weather and time, and that fixes all problems you mentioned.
loving the visual! maybe you could try making the clouds shadow bigger but more transparent, anyway everything is looking amazing
@LostGameDev
10 ай бұрын
Hey, thank you very much! I'll try that for the clouds and see if I like it. Thanks for the suggestion! ❤️
If you ever decide that WASD movement would be better after all, you can use an edge collider 2D to wrap a collider around an object. Should work in isometric.
@LostGameDev
10 ай бұрын
Hey, thanks for your suggestion. As I mentioned in the video, we're going to stick with WASD movement for now. As for the colliders, I believe the issue can be solved using either 2D edge colliders or polygon colliders but I opted for the second option. Haven't encountered any problems so far, but we'll see if I need to change it in the future.😊
That's so amazing I'm impressed how professional this is.. I hope the game also take ideas from ( Moonlighter) .. And also Final goal like (Oxygen not included) .. (Dinkum) is also a Great reference. I'm just saying that because I want the game to succeed it's really fabulous. Elite Supporter on the way 😍💗💗💗
@LostGameDev
10 ай бұрын
Hey, thank you for your kind words! I believe those are fantastic games, and I'm certainly looking forward to studying them.😊Also, thank you so much for wanting to support me on Patreon, it means a lot to me! ❤️