Basics of Interior Lighting in Unity [URP] - Baked Interior Lighting
Support me on Patreon : / the_game_guy 💖
This is the part 2 of setting up the interior Lighting using Unity's Universal Render Pipeline. If you havent watched the part 1 of this video, I recommend you do so before starting this. In the previous video, we learned about different real-time lighting settings for our interior environment.
In this part we are going to learn about different settings for our baked lighting to make our environment look more better and lightings, more natural compared to the real-time lightings.
I hope this video helps you learn something as it is targeted towards the beginners, just like me :P
Some more unity tutorials which might be useful :
How to throw knife in UNITY :
• How to throw knife usi...
How to make an AWESOME game Menu :
• How to make an AWESOME...
How to make level saving System :
• How to make a simple L...
Remote Configuration by BRACKEYS :
• CHANGE YOUR GAME ANYWH...
Game difficulty by Brackeys :
• Difficulty in Video Ga...
How to make first person game in UNITY by BRACKEYS :
• MAKING YOUR FIRST FPS ...
Some interesting and fun Unity videos by DANI
I made an evil bot my friend :
• I Accidentally Made an...
I turned KZread into giant battle royal game :
• I Turned KZread into ...
I made a game in 30 Minutes :
• Making a Game in 30 Mi...
Music: www.bensound.com 🎵
Пікірлер: 16
Thank you so much, I have been looking for two days for someone to show how to do realtime and baked lighting.
great video, thanks for keeping it simple and straight to the point!
Thanks, man. This is so useful
Very good
Hello is this possible for android? Ive tried using URP with bloom on my unity project, but when run in android it doesnt show any bloom
Loved it💫
With an interior that has so many rooms, or areas, if this were a real game, would you still use just one reflection probe? Or would you have a different probe for each room?
What about with outdoor lighting in realtime combining with indoor?
@BluePhantomGames
2 жыл бұрын
I think it will be good if you use realtime for outdoor
If I use baked lighting, will objects marked as static and objects marked as non-static be affected by the lighting? And how will they be affected by lighting?
@Shiffo
4 ай бұрын
Objects marked as static will have their textures baked with lighting. Non-static objects will need lighting probes (a lot of floating light bulbs) to capture lighting information at that specific location from the baking. The lighting probes will light the non-static objects. I believe it will only transfer lighting information and no shadow information. For shadows you will need mixed lighting (which still uses realtime lighting on non-static objects).
Hi please I want help I want to make quiz game for android and wanted to be multi-player can you suggest any videos I can watch or what should I do Thank you in advance
Hello. I have question. How or where animation like run , walk ,jump or attack moves create? I create a human character and dont know where to create it's animated moves.
@RealNotaK
3 жыл бұрын
You can use Blender software for making models and Animations But you can also download pre made Models and animations Online from Websites like Mixamo etc.
@lobster6986
3 жыл бұрын
u should create Animator Controller
The fps is really loooow