Ashes of Creation Alpha Two Story Arc Systems Preview and the Lore of Carphin

Ойындар

We are extremely excited to give you an early preview of the Tower of Carphin! This 4K video is just a taste of what's to come!
🔔 Reminder that Ashes of Creation is an open and transparent development project. As such, you will see work-in-progress art, systems, and mechanics. Leave us your thoughts on our progress in the video comments!
💬 If you have any feedback on what was shown, please share it with us over on our Forums!
- For Tower of Carphin Feedback forums.ashesofcreation.com/di...
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Пікірлер: 483

  • @stevenjsharif
    @stevenjsharif Жыл бұрын

    Glorious Ashes Community, I hope you all enjoyed this month’s sneak peek at Carphin and some of its lore. The team has done an awesome job in standing up this critical and overarching story arc system to accompany the nodes and their world building aspect of Verra. As always, remember this is a work in progress. Art and gameplay will continue to improve and go through polish phases as we move forward in development. What did you think of Carphin? The environment and the implications of our story arc system? Much love ❤️💪

  • @Blutangel

    @Blutangel

    Жыл бұрын

    Good Night. I look forward to the release of the game. I have such a question. Will there be an opportunity for players from Russia to play? Or, like many projects have done, players from Russia are blocked or restricted access (

  • @alialkhalifa

    @alialkhalifa

    Жыл бұрын

    Just a heads up - players wont spend so much time looking at the structure - they will try and speed through it, ensuring a long term adventure is key

  • @ridmiIy

    @ridmiIy

    Жыл бұрын

    @@Blutangel Steven is creating the greatest MMO in history. One we will be playing for decades to come. It will never be great without our Russian brothers. Our Indian Brothers, Chines brothers, and African Brothers. God willing, our beautiful multipolar world will see the growth of This Genre and this great game across the entire World. Those who call for restrictions will have it, for themselves.

  • @popasmurf6834

    @popasmurf6834

    Жыл бұрын

    @@Blutangel you can always use VPN, or is that not possible in rusia?

  • @breckharrison

    @breckharrison

    Жыл бұрын

    PLEASE tell me that holding the mouse is not the ONLY way to move.....PLEASE DONT DO THIS! Also that lag....a dev preview....displaying lag....NOT good 30fps

  • @da_boring_gamer3170
    @da_boring_gamer3170 Жыл бұрын

    For me, this game is 100% headed in the right direction. It feels like the world is the main character.

  • @dannyp9210

    @dannyp9210

    Жыл бұрын

    As it should :D

  • @nanchoparty

    @nanchoparty

    Жыл бұрын

    This guy gets it.

  • @WhitefoxSpace

    @WhitefoxSpace

    Жыл бұрын

    This is what mmo's used to be. Ultima, Everquest, DAOC. WoW inadvertently destroyed the MMO genre.

  • @Dmitriy1917

    @Dmitriy1917

    Жыл бұрын

    perfectly put

  • @allthatishere

    @allthatishere

    Жыл бұрын

    @@WhitefoxSpace What a hot-take.

  • @cugaraci1406
    @cugaraci1406 Жыл бұрын

    probably been said before but i think the bright neon colors combined with the high contrast looks a bit off during combat. it feels like a lightshow and makes it difficult to see what is going on (i know there is a setting that makes it so you can reduce the opacity but that will lead to players just turning down all effects to gain a slight advantage)

  • @Simon-qw7wz

    @Simon-qw7wz

    Жыл бұрын

    I agree, too flashy for me and would definitely turn them down/off

  • @DoingFavors

    @DoingFavors

    Жыл бұрын

    @@Simon-qw7wz I really hope they leave that up to the player, I really enjoy flashy fights.

  • @ducasse8473

    @ducasse8473

    Жыл бұрын

    ​@Pandallamakoala, there's a difference between a flashy fight and a fight with just a bunch of sparkle effects.

  • @SlamDancinMoogle

    @SlamDancinMoogle

    Жыл бұрын

    Looks great to me. Turn it down if you don't like it.

  • @SlamDancinMoogle

    @SlamDancinMoogle

    Жыл бұрын

    @@ducasse8473 Fortunately for Panda and myself, you don't get to be the arbiter of what is best for everyone.

  • @Mozsta
    @Mozsta Жыл бұрын

    Dynamic story arcs that react to the world , a world which reacts to players.....OMG❤❤❤❤

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    The choices players make an impact on so much of the game world. We're excited to see how the story unfolds differently, on each server.

  • @octavice7887
    @octavice7887 Жыл бұрын

    Yeeees a mimic! A devour mechanic would be great to have on it, eating/immobilizing a player for a short amount of time and healing for a %. Mimics are love, mimics are life!

  • @DoingFavors

    @DoingFavors

    Жыл бұрын

    God I hope there's a mimic boss

  • @EscapeKit

    @EscapeKit

    Жыл бұрын

    Though about the same ability to be very fit on this mob.

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    In the world of Verra, this is called a Hoarder. Sometimes the treasure chests found during adventuring are too good to be true 😈

  • @Nirvashvos
    @Nirvashvos Жыл бұрын

    "When new quests unlock they change the enviroment and monsters in that region" - This is so simple and yet will make it so that zones will be fun to return to because they might be entirely different depending on the state of the world. Awesome update!

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    💯%! In addition, it's not just about completing quests, but HOW you complete them can matter to how things unfold on your server.

  • @Raffalius
    @Raffalius Жыл бұрын

    Love the level design

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    What we share during livestreams is a work in progress, and we've still improving things like character armor appearance, animations, etc. As for game suggestions (like how characters take damage) the best place to share this is our forums. You can start a discussion, or join a conversation players are having, over at forums.ashesofcreation.com/

  • @TheLyricalWrdsmth
    @TheLyricalWrdsmth Жыл бұрын

    Most aspects of this game y'all have shown off are looking great, but your environmental team is setting an incredibly high bar for everything else. Just stunning visuals. I've read and listened to MMO designers waxing poetic about very similar questing systems that you're attempting here, and I am really starting to get my hopes up. That magic is captured so rarely and spontaneously by most other MMOs, and it's pouring out of every corner here.

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    Thank you for the kind words! We're excited for the direction our quest system is taking too. It's not just about completing quests, but HOW you complete them matters, to how the story your server unfolds.

  • @TheLyricalWrdsmth

    @TheLyricalWrdsmth

    Жыл бұрын

    @@AshesofCreation And I am so here for it! It's what I've yearned for in an MMO. It will be exciting to discover how many different player activities can influence this or that branch in the greater narrative. Much love intrepid, thanks so much for being so open with your development!

  • @TheRealClaylex
    @TheRealClaylex Жыл бұрын

    Great to see the full version of this after coming from Narcs channel.

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    We have a lot to share. Thanks for making the time to watch the full version 💛

  • @boss_gamers
    @boss_gamers Жыл бұрын

    I love that there is lore that explains these events including the details of the statues and even the opportunity of the sandal tying in with constellations! Excited for Alpha 2! Fantastic job so far kudos!

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    What are all of these sandals trying to tell us? 🤔

  • @samgoff5289
    @samgoff5289 Жыл бұрын

    Awesome! Thanks for showcasing this every month for everyone, the community greatly appreciates it

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    You're very welcome! We love sharing our development journey with you every month. Thank you for checking in on our progress 💛

  • @fokus271
    @fokus271 Жыл бұрын

    A perfect example of AoC pushing the genre forward! Excellent work team!!

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    We're excited to make our impact on the MMORPG genre⚔

  • @Xs0tk4pX
    @Xs0tk4pX Жыл бұрын

    I am soooo happy with these streams! AoC is one of the few game i closely follow the development process and every stream is a feast on the eyes! Keep up the good work!

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    Thanks, buddy! We love sharing the progress we're making too. 😎

  • @Shazoo1997
    @Shazoo1997 Жыл бұрын

    I love the broken paths and rubble everywhere, the eerie background music reminds me of Elden Ring.

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    We love elements from fantasy like this too 💛

  • @AssesinsToast
    @AssesinsToast Жыл бұрын

    My o my, that looks AMAZING! I am also realy happy with your story ark decisions! keep it up. You guys are the shining light on the MMO horizon.

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    We're excited for our Story Arc System too! Doing new things in the MMORPG space is something our team cares deeply about.

  • @zofa1463
    @zofa1463 Жыл бұрын

    It's all coming together great! Many people mentioned vfx during combat and I agree, I feel like getting mini-flashbanged every few seconds, this aspect has been brought up countless times though, I'm sure Intrepid is very much aware of that and it's something that's going to be worked out in the future.

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    Ashes of Creation will have highly scalable options for users to adjust rendering and particle effects. We believe that having the options to turn things like this up, down, or off will be something that helps more players enjoy the game in the way that they want to.

  • @zofa1463

    @zofa1463

    Жыл бұрын

    @@AshesofCreation Awesome!

  • @TheWhisperingPenis

    @TheWhisperingPenis

    Жыл бұрын

    ​@Ashes of Creation Wouldn't it also be cool if you became more powerful looking as you got more powerful tho. Old school MMO style. Why is anyone flashing this much early on. It's very reminiscent of modern MMOs "everyone looks cool!" mentality I thought you guys were going against.

  • @andrewbako9494
    @andrewbako9494 Жыл бұрын

    The passion each member has for AOC is apparent just listening to them...love this!! Can not wait for Alpha 2!!!

  • @rjswas

    @rjswas

    Жыл бұрын

    *AoC

  • @andrewbako9494

    @andrewbako9494

    Жыл бұрын

    @@rjswas autocorrect got me again

  • @rjswas

    @rjswas

    Жыл бұрын

    @@andrewbako9494 lol thought as much.

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    Our team is making the game that WE want to play. Passion is easy, when you're making what you love 💛

  • @Mezcon2
    @Mezcon2 Жыл бұрын

    Wow, I think this is the most impressive video Ive seen in quite a while! Super glad I supported this game, and cant wait to play through the stories of the world of Verra.

  • @james16p
    @james16p Жыл бұрын

    Looks great! I love the new great sword idle animation. Its way better and cooler looking than the old one. Please, more idle animation options like that. It really brings a lot of personality to the characters.

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    Glad you like it! During the Twitch stream, "is that sword idle new" was such a common question, we took a time to talk more about it, after the pre-recorded part of the livestream.

  • @boss_gamers

    @boss_gamers

    Жыл бұрын

    Agreed that idle animation is nice!

  • @CaffeineInjected
    @CaffeineInjected Жыл бұрын

    Super cool stuff Steven and Ashes of Creation staff. Keep up the great work.

  • @zachshannon6989
    @zachshannon6989 Жыл бұрын

    Gotta say i love that music on the intro. Very GoT like

  • @ToneWV
    @ToneWV Жыл бұрын

    A game with all the helpings and proper Dwarf models! Loving what you all are doing with the game, and I can't wait to see this come to fruition! Great job and loving this, keep it up!

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    Dünir dwarves are ready to make their impact on the world of Verra ⚒

  • @MirukuESO
    @MirukuESO Жыл бұрын

    Been following since dec 2016 and im so happy to see you guys still going at it and the sheer progress being achieved.

  • @Noyarx
    @Noyarx Жыл бұрын

    Loving your work and the beautiful world you guys are creating! You can really see how devs actually care about what players are looking for in a game of this genre. Also it's so cool to see how devs seem so excited not only about creating this universe but also about LIVING in it, like us players will do one day! Thank you for what you're doing and keep it up! I'm hoping this game will be the great evolution that we all have been waiting for on the MMORPG scene!

  • @Geckomayhem
    @Geckomayhem Жыл бұрын

    It breathes life into the world when environments update like this according to node progress or other factors. Very cool to see storylines and lore played out this way! I hope that there will be UI options to move party frames and that targets can have their health, energy and buffs/debuffs shown floating above the model as well as the target bar at the top.

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    Our goal is to have a deeply customizable UI, so players can create the UI layout that works best for them and their playstyle. We've been collecting feedback on this topic, since it was the focus of our February 2023 Development Update. If you want to see what other players are discussing, and share your feedback, see the thread here: forums.ashesofcreation.com/discussion/55180/feedback-request-ui-progress-and-processes-shown-in-february-livestream/p1

  • @brandonwilkerson8708
    @brandonwilkerson8708 Жыл бұрын

    Dude, the Chest boss right in the foyer was awesome. As simple as that is, I appreciate the creativity there

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    The Hoarder seen during this Development Update is just a small taste, of what we have coming up for encounter design ⚔

  • @n9ne
    @n9ne Жыл бұрын

    the UI looks really nice and simple i love it. i also like how the mini map blends in near the edges.

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    We believe a good UI gets you the info you need, without being in your way. Glad you like where we're currently at with it!

  • @idhalaralbaiesh5429
    @idhalaralbaiesh5429 Жыл бұрын

    You are creating a thing of beauty. The world and the story of the world should be main character of any mmo. The tower is amazing, just the proportions are awe inspiring

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    The world of Verra has a story to tell! What part will you play in how it unfolds? 🤔

  • @AnomalRay95
    @AnomalRay95 Жыл бұрын

    please make it so that you can change the position of the sword, for example (when you hold a large sword with two hands or put it on your shoulder)

  • @Artimuth
    @Artimuth Жыл бұрын

    vines seemingly possessing enough force and power to reposition structures was sick.. so simple but very immersive..

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    The power of corruption and blood magic can do more than just move ruins 😈

  • @lawmagejusticiar
    @lawmagejusticiar Жыл бұрын

    Beautiful!

  • @helder1340
    @helder1340 Жыл бұрын

    action so far is AoC's Achilles heel. I think it's success has a high dependency on combat creativity, impact and polish

  • @HalIOfFamer

    @HalIOfFamer

    10 ай бұрын

    Yeah so far single combat looks alright, but the moment groups form everything goes out the window and it looks like a button mashing contest. Maybe they should go more souls like direction with slower more deliberate swings but also dodge and parry mechanics? I am honestly at a loss, I have no idea what they should do or even if we really have a problem, it might look kinda meh but maybe it feels amazing.

  • @zacharymingo8651
    @zacharymingo8651 Жыл бұрын

    Best part of these games is taking your time and enjoying the lore and the gameplay. But this game looks absolutely amazing. I have more anticipation for this then I do for star citizen!

  • @trignite
    @trignite Жыл бұрын

    Name plates should be centered above the players heads from when they are in their standing pose.. it looks so off-center and off

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    Thanks for pointing this out! This is a known issue that we are working to correct. 😁

  • @TheLonesomeSadLoser7850

    @TheLonesomeSadLoser7850

    Жыл бұрын

    ​@AshesofCreation Y'all take criticism in stride and seem to care for your fans. I look forward to finally getting to try this game out. Keep up the great work.

  • @IsThatDrak
    @IsThatDrak Жыл бұрын

    looking great, loving the blood magic corruption looks awesome

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    Do not trust anyone that says that blood magic is the solution to any problem you have 🩸😈

  • @Rephlex01
    @Rephlex01 Жыл бұрын

    The environment looks really cool.

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    Thanks, buddy! We're proud of how the environments of Verra are coming together.

  • @severihanninen334
    @severihanninen334 Жыл бұрын

    Oh god! WHEN ARE WE GONNA PLAY THIS!? I can't wait!

  • @Sage16226
    @Sage16226 Жыл бұрын

    Amazing as always

  • @daidracofosgate518
    @daidracofosgate518 Жыл бұрын

    Gorgeous area. The amount of work that went into that looks like its comparable to the effort other MMO's put into a raid instance. Really impressed with it. On that same note - I really wish I could see places like in a short video or something BEFORE they went all to poop. Like imagine a small Lore book that gives you glances around as you cross the bridge, thats still intact. Then, as you come up to the door - the huge chains pull them out for a huge entrance into the building. Etc. Regardless, gives the player a lot of interesting theories about the lore and mystery.

  • @outdoorsnevada4138
    @outdoorsnevada4138 Жыл бұрын

    Steven! Thank you for talking so much about the lore and asking your intrepid team to discuss it even further! I loved this stream because we got some nice lore, you did an excellent job showing the zone, and showing even the finest details concerning the statues, wall art, etc. One of the best streams you have put together. - (Raz Themun)

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    Thanks Raz! We love sharing our lore, but we want to be very intentional about what we share so we don't spoil too much of the story for players before they get in game.

  • @outdoorsnevada4138

    @outdoorsnevada4138

    Жыл бұрын

    @@AshesofCreation also respectable. There still needs to be discovery and learning. Give people a taste but don't offer the whole cake

  • @scottm.3901
    @scottm.3901 Жыл бұрын

    Loved the video and demonstration intrepid team! It looks absolutely amazing and i cannot wait to see more and to actually play the game and experience this for myself in alpha 2! I really liked the new idle stance we saw with the great sword, i noticed it right away and was something i was hoping for eventually and wasn't expecting it so soon! The systems for these quest are super unique and not something i've personally seen or played before in the mmos I've played and think they're well cool and something that should become the new standard for mmorpgs!

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    We're proud of the direction our quest / Story Arc System is taking! The world feels more alive and immersive when the actions players take actually make an impact on the game world.

  • @_shumatsu
    @_shumatsu Жыл бұрын

    incredibly atmospheric location 10\10

  • @almightytrollgod
    @almightytrollgod Жыл бұрын

    THAT WHITE ARMOR IS FUCKING AWESOME! I CANNOT WAIT TO WEAR IT OR DO SOMETHING SIMILAR LIKE "TRANSMOG" IN WoW WITH IT! IT WILL BE PERFECT WITH MY HIGHSWORD CLASS!

  • @plhasmhaderoyal7632
    @plhasmhaderoyal7632 Жыл бұрын

    Can the corruption affect yr character or avatar , like changing it's magic , when u grind there for a particular time

  • @zorin7158
    @zorin7158 Жыл бұрын

    Will there be a slider or something to turn down the excessive flashing from attacks ?

  • @Metz9031
    @Metz9031 Жыл бұрын

    will the game have some sort of combo field effects similar to gw2? for example shooting an arrow through a player generated "fire field"-skill turns the arrow into a flaming one that does physical damage and then dot fire (elemental/magic) damage? anything like this maybe?

  • @hickdead6188
    @hickdead6188 Жыл бұрын

    I won't know if this game is for me until I play it. But what it is, is something different and for me at least, that makes it very exciting 🥳

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    Totally fair! When you have a chance to play, either during one of our testing phases or launch, hope you find what you're looking for in _Ashes of Creation_ 💛

  • @unsteddiee
    @unsteddiee Жыл бұрын

    most beautiful area you showacased so far

  • @lkroonos
    @lkroonos Жыл бұрын

    We need memorable characters in this game, this is something that gives much soul to the MMO genre in general

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    We agree that memorable characters matter to storytelling in MMORPGs. We also want to make sure that players can make a meaningful impact on their world.

  • @kuposceptre
    @kuposceptre Жыл бұрын

    Looks really good.

  • @Camerooonify
    @Camerooonify Жыл бұрын

    Sooo excited to play this game! Just keep taking as long as it takes. Can see so many elements that oozes passion from clear fantasy fans..I mostly just switch off my screen and listen to these videos now, as I love having updates but trying to avoid seeing spoilers of the world 😂 dunno why I do this to myself 😂. Awesome work!

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    Even if you watch every stream, there will be PLENTY to explore in Ashes of Creation, once the time comes.

  • @_Livingcreative
    @_Livingcreative Жыл бұрын

    Awesome ❤

  • @canalpan9
    @canalpan9 Жыл бұрын

    İt looks amazing.Great work everyone

  • @canalpan9

    @canalpan9

    Жыл бұрын

    little too much new world corruption concept tho

  • @JohnAPrescott
    @JohnAPrescott Жыл бұрын

    Loved the preview. Can't wait to get into Vera!

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    We can't wait until Verra is ready for you to explore. 💛

  • @cindersofcreation
    @cindersofcreation Жыл бұрын

    Awesome!!!

  • @arrasonline
    @arrasonline Жыл бұрын

    Environment looks great. The lore is nice to hear and pleasurable. Visuals and sound effects look amazing. My only criticism continues to be that combat looks to be no real challenge.

  • @lawmagejusticiar
    @lawmagejusticiar Жыл бұрын

    I love that these phases can be redone. Because like they said if you are on vacation and stuff. You want to come back and still do it. It's a great way for slower players or guilds to accomplish things and people who join the game late. They can experience the lore for themselves at certain intervals. Also gives way to redo loot. Or your main city you focus on is clear across the map and you never get to experience this tower because you are doing your lore on the other side of the map. It would be good for lore junkies to come travel the world and do all sorts of lore at their own pace. It's like reading a choose your own adventure and you get to all the lore in any order you choose. Beautiful design mechanic. Keep it up.

  • @mikeylicksit
    @mikeylicksit Жыл бұрын

    i'm just a simple country gamer lookin' for a good mmo, brethren

  • @richarddavies7540
    @richarddavies7540 Жыл бұрын

    Where is the best place to ask this question. Steven will you add momentum to the movement of the Player Character. Shifting from left to right, stopping from running shouldn't be instant like it is. Dunno its just worrying that its not integrated yet.

  • @sanfiierro
    @sanfiierro Жыл бұрын

    thanks for creating this game, can't wait

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    Thank YOU for making the time to follow along with us on our development journey. We can't wait either!

  • @veil1792
    @veil1792 Жыл бұрын

    *Just outstanding!* *The entire MMO genre has been put on notice. Evolve or Die!*

  • @wazzuppoo

    @wazzuppoo

    Жыл бұрын

    drama queen

  • @XDarkEcho

    @XDarkEcho

    Жыл бұрын

    I wouldn't go that far...plenty of MMOs last not be evolution, but by playing it safe, unfortunately, taking risks don't pay off like you'd think it would. However, I feel like AoC will succeed, but it really depends on the launch and the playerbase(which is already pretty big).

  • @YARAKULA
    @YARAKULA Жыл бұрын

    Hit feel is one of the most important things in combat. If you even can make it like half of elden ring that aspect this game can be greatest of all time.

  • @StrikS02
    @StrikS02 Жыл бұрын

    Thing I thought about during the bridge part - will it be possible to "jump" over the pits/holes/platforms with skills like teleport/ranger jump(don't remember how it calls)?

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    Some archetypes will have things in their kit that help them be more mobile. This can help with things like pits, holes, platforms, and other obstacles you may not expect.

  • @scovt7022
    @scovt7022 Жыл бұрын

    Unrelated but, I know you guys have been on the fence about whether to add stamina or not and I believe I have thought of a unique way to have stamina in the game. Instead of stamina as in almost all games nowadays being a short-term limiting factor what about it being a Long-term limiting factor? for example, instead of your stamina bar going down multiple times per fight what about it being slowly taken down over hours in the field. You can make it so that stamina recovers using a rest animation for long periods of time as a stop-gap method in the field but it will be barely effective unless one sits for a hour or two resting. The main method of recovering stamina can be going to nodes and renting inn rooms where stamina regen is really fast as instead of resting for 2 hours somewhere to recover your stamina bar you can rest for 15 minutes in a inn room. You can also use the environment to limit player adventurer time. Under most circumstances it would say take the player stamina bar 12 hours to go down to near-empty. but in a story/event area the stamina drain is much more taking only 8 or so hours for the entire bar to go down. This can be a excellent limiting factor on player grinding as instead of a guild or group monopolizing an entire area an entire day they at some point must go home to a node to recover, where another group can enter the area. There can also be items that increase the recovery rate of stamina but I feel as though items that directly replenish stamina should not exist or if they do are high-end potions crafted by masters or something..

  • @phourniner
    @phourniner Жыл бұрын

    hell yes!

  • @paulshelkov7956
    @paulshelkov7956 Жыл бұрын

    As a beginner game developer, I've imagined one day taking part in an MMO where the server community progresses the story & environment -- it's cool to see it happening.

  • @ruslanloskutov3251
    @ruslanloskutov3251 Жыл бұрын

    looking forward to the game

  • @JSRJS
    @JSRJS Жыл бұрын

    Are there plans to update how the enemies you attack react when you hit them? Right now everything looks like a statue and don't seem to even realize you are attacking them

  • @james16p

    @james16p

    Жыл бұрын

    If you look closely, it looks like the trip animation wasn't working when the got the trip debuff. That's why the enemies look like they weren't reacting to being hit.

  • @sangheilizealot5787

    @sangheilizealot5787

    Жыл бұрын

    Yea they will be adding this later on

  • @jairusstrunk94

    @jairusstrunk94

    Жыл бұрын

    Its all just animation ticks so pretty easy for them to fix / add them in later.

  • @yarp123123123123123

    @yarp123123123123123

    Жыл бұрын

    Read the description is says "Reminder that Ashes of Creation is an open and transparent development project. As such, you will see work-in-progress art, systems, and mechanics. Leave us your thoughts on our progress in the video comments!" alot is going to change.

  • @JSRJS

    @JSRJS

    Жыл бұрын

    @@jairusstrunk94 Obviously....just wondering if they'll do it

  • @ThatOneGuyFromSchool
    @ThatOneGuyFromSchool Жыл бұрын

    Will we be able to use blood magic?

  • @strgz5329
    @strgz5329 Жыл бұрын

    Hi Ashem team, you added grass reactions to swings for immersion? But what about enemies reacting to your hits? Please I beg, please add this

  • @muramasa0492
    @muramasa0492 Жыл бұрын

    my god i can't wait !!!

  • @cofresinfondo7196
    @cofresinfondo7196 Жыл бұрын

    Looks good

  • @DoingFavors
    @DoingFavors Жыл бұрын

    I would love to know how far off we are from seeing Bard in action, I know it's a long shot but can we get a little hint?

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    We haven't shared any ETA for when we'll feature the Bard archetype on a future Development Update Livestream. Mage is the next archetype we have planned to share. 🧙‍♂

  • @DoingFavors

    @DoingFavors

    Жыл бұрын

    @@AshesofCreation appreciate it, hopefully we'll find out after rogue.

  • @fallenredn9990
    @fallenredn9990 Жыл бұрын

    If anyone has read the books from the ripple system series, this is literally giving me those vibes

  • @michaeljenkins6707
    @michaeljenkins6707 Жыл бұрын

    Wow this is going to be epic

  • @eskrima_ian9837
    @eskrima_ian9837 Жыл бұрын

    Great stream, I just hope there would be monstrous mobs, huge mobs outside the tower or on the trails. It would make it even more epic and scarier to traverse the dungeon.

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    There are huge, monstrous creatures in the world of Verra. Just you wait for the Cyclops raid encounter Development Update 👁

  • @eskrima_ian9837

    @eskrima_ian9837

    Жыл бұрын

    @@AshesofCreation Okay, you got me there. Will wait for it 🤯

  • @HungarianWarHorse
    @HungarianWarHorse Жыл бұрын

    They did it again :0

  • @JI-ev9pp
    @JI-ev9pp Жыл бұрын

    So, if you walk through the blood do you get drenched? Does it cause a debuff sending on your class/spec or if you are a forbidden blood mage, perhaps a buff? It would be interesting to have a player base that want the curse on the tower to continue to increase their power.

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    ... but blood magic is the illegal kind of magic! 💫🩸😲

  • @ergeharger
    @ergeharger Жыл бұрын

    в игре просто обязан появится эпический предмет "тапочек власти" XD Спасибо за видео, как всегда отличная работа, жду выхода игры с нетерпением)

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    Glad you're looking forward to it! We appreciate you making the time to follow along with us on our development journey 💛

  • @OzzyBlazeGaming
    @OzzyBlazeGaming Жыл бұрын

    This is definitely what I was hoping to see, the environment designs are GLORIOUS. GG dev team, I hope the game is released only when you feel everything is exactly as envisioned.

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    We're proud of the progress on our environment designs too. Thank you for your GLORIOUS positive vibes 😎

  • @NothingElseV2
    @NothingElseV2 Жыл бұрын

    why is the mid nigth the cloud is so much bright?

  • @mitchellkonneman
    @mitchellkonneman Жыл бұрын

    That Hoarder as a caustic treasure chest is very funny😂

  • @bekapis
    @bekapis Жыл бұрын

    Are frames and skill icons movable, customizable?

  • @night_owl_6380
    @night_owl_6380 Жыл бұрын

    Wow. Wow. Wow. I usually hate eerie areas in games. But this area is eerily breathtaking. So well done. Excited for the story system!!!

  • @Dereliction2
    @Dereliction2 Жыл бұрын

    Will player level or some mixture of factors add a weight to how much an individual can influence story arcs in the world? I'm considering how people and guilds/organizations will try to manipulate arcs to their interest, such as by repeatedly making low level characters and running specific actions to bend an arc to a desired outcome. This could have negative effects, if it's easily manipulated, but it could have dramatic positive effects if it's intertwined deeply with world politics, organizations and to some extent individual player power and title in the game universe.

  • @justevil100
    @justevil100 Жыл бұрын

    I love the mimic scorpion spider chest of doom.

  • @plasticlemons9547
    @plasticlemons9547 Жыл бұрын

    It's honestly wild how I've been watching these livestreams since the very first one all those years ago, and I STILL get blown away by the work Intrepid is doing. You guys are doing it!!! P.s. Please tell me that song that plays in the intro and the background of the video is available to listen to somewhere. It's beautiful

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    Thank you for the kind words! We appreciate you taking the time to follow along with our development journey, and the best is yet to come! 😍

  • @Shat_Tastic
    @Shat_Tastic Жыл бұрын

    that bloodfall reminded me of the opening of shinning

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    Who turned on the blood fountains?! 🩸

  • @Nyce-Gaming
    @Nyce-Gaming Жыл бұрын

    We learned blood magic comes with a cost and caused what we see at the tower of Carphin. I’m curious if players will have access to powerful blood magic at a cost or corruption to the character. Great showcase!

  • @alundril

    @alundril

    Жыл бұрын

    In the video, it was stated that every time blood magic is used, you get a percentage of corruption. as the value, that might need tweaking to the risk/reward balance

  • @protobeing3999
    @protobeing3999 Жыл бұрын

    This looks awesome. Keep it up Intrepid.

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    Thanks, buddy! While we're proud of what we've shown so far, the best is yet to come 😎

  • @purplekrakenyut
    @purplekrakenyut Жыл бұрын

    I can’t wait to play 🥺🥺🥺

  • @riverdogpsl
    @riverdogpsl Жыл бұрын

    I do love the fact your taking your time for release but let's get it out to the players please .

  • @peterwarwick4140
    @peterwarwick4140 Жыл бұрын

    So hyped to play this! When do I get my access from my donations years ago? I can’t wait anymore! :)

  • @tzunnynib

    @tzunnynib

    Жыл бұрын

    2050

  • @clarkkent7973

    @clarkkent7973

    Жыл бұрын

    Sounds like no alpha two this year.

  • @kokosrokoxd6652
    @kokosrokoxd6652 Жыл бұрын

    Hello Stevi I have a comment gameplay comment regarding 15:47 - 16:03. Like from pure physics/pve experience/intuition - should not this mob red mage should re-target to to you a bit faster? (it retargeted at 16:03, impression is it should have done it earlier while u heavey attackin it) It doesnt feel like natural behaviour even while chasing their main target. but i may be wrong

  • @lianmaggot
    @lianmaggot Жыл бұрын

    insade dude, i'll be waiting !!

  • @Sunstroke112
    @Sunstroke112 Жыл бұрын

    Is it possible to play a character wielding a sword, casting spells with his off-hand and using a bow as a secondary weapon set* or is it impossible to specialize in magic, bows and melee all together?

  • @Synkronist

    @Synkronist

    Жыл бұрын

    Simple answer, yes you can do that. Any weapons work with any class, and you have a secondary weapon as well.

  • @Sunstroke112

    @Sunstroke112

    Жыл бұрын

    @@Synkronist thank you !

  • @trevorhook5677
    @trevorhook5677 Жыл бұрын

    Will mobs always be at the player's mercy for encounter mechanics? (players go find mobs in specific areas and kill them) Or will there be a dynamic aspect to PVE where mobs can roam the world/catch players off guard and players will be at the mercy of Vera's wrath when things "go wrong"?

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    Verra is a dynamic world. Based on the actions players take in the Story Arc and Node systems, that can change PvE mob behavior. Also, the Event System can create some more dynamic PvE situations where players may be caught off guard by what happens in Verra when things "go wrong." 😈

  • @trevorhook5677

    @trevorhook5677

    Жыл бұрын

    @@AshesofCreation Love to hear it 😁

  • @andide.9691
    @andide.9691 Жыл бұрын

    I love how the changes in the enviroment are visualized in this preview it is definitly the right direction. It would be even better if we could see from where the change is happening so for example if we see the red mist at the carphin tower appearing it should change the tower first and spread into the area around it later kinda like water that flows out of a fountain. New idle animations are good as well please more of them :D It looks like the tank struggles with the treat because he couldn't get the attention of the enemies especially from the hoarder. Maybe you could give the tank a treat combo for single target and aoe so if he performs two specific skill in the correct order it generates a even higher amount of treat. The dps could have a treatmitigation combo that (if the class works with a build and spent mechanic it could be in the skills that build some class ressource) helps with the treat management of the group. I hope this feedback helps you :D

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    Regarding aggro/threat management, note that we haven't done a balance pass on many of these things yet. What threat you see players generating in this video aren't the final values.

  • @Carlingian
    @Carlingian Жыл бұрын

    So glad MMOs are making a comeback. This is probably the game I'm most hyped for with the Riot MMO right behind it.

  • @AshesofCreation

    @AshesofCreation

    Жыл бұрын

    We're a team of MMORPG gamers. We're stoked for the future too, and glad to have you at our side for our development journey 💛

  • @Carlingian

    @Carlingian

    Жыл бұрын

    @@AshesofCreation and it shows! Not many developers come across as having the players interest in mind these days as they have to please the shareholders, where as you guys are self-funded. Keep up the great work

  • @TheRealDreyne
    @TheRealDreyne Жыл бұрын

    I have worries about how that quest system works. We know day one you'll have ppl rushing to max level. They don't care about the questing and how it might affect the server. What's to stop those large guilds that already plan to max from day one from just messing up future server events cause they just rushing to max and not really paying attention to the quests

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