Amiga Longplay: Zak McKracken and the Alien Mindbenders
Ойындар
Francis Zachary McKracken, a writer for the National Inquisitor, is sent to do a story on a two-headed squirrel in Seattle. However, soon he is on a quest to rescue Earth from stupidity: He will have to build the Skolarian Device to stop the Caponians who are reducing the intelligence of everybody on Earth, using a 60 Hz "hum". Eventually, he is assisted by Annie Larris, a freelance scientist and two Yale University coed students, Melissa China and Leslie Bennett.
I cut about 4 minutes of waiting time out of the airplane scene, going to Seattle.
I did some extra stuff, not important to completing the game, like winning the lottery and using the blue crystal on Sushi, the yak and the two-headed squirrel.
Source recorded at 50 fps.
Пікірлер: 48
I played this game a lot as a child, but only figured out about 75% of it on my own.. Haven't played the game in decades, thanks so much for posting this a letting me see it in full.
Wow, this game is *massive*! When I used to "play" it - when I was about 8 I think - I got Sushi, then the bread, aaaand that's about it ;P
I remember spending hours and hours on my Commodore 64 playing this. Memories.
Great Game and Times. The story, the soundtrack and the whole simple style is just awesome! Todays Games look good, but something is missing. I loved the graphics and games in those times. 😊✌️
It was my favorite game, I couldn't sleep when I couldn't continue. There was no internet, we could only read game descriptions if magazines published them. C64 was the best time of my life. Despite everything, I finished this game back then. I had a group of friends in Turkey who loved this game, but C64 had released a lot of games. Indiana Jones was more popular I guess. For me it was Zak McKracken, then The last ninja, then Indiana Jones.❤
"The co-designer of Zak McKracken was a musician named Matt Kane who wanted a very acoustically rich game environment. We hired an engineer to focus on the Amiga sounds and one morning he was working on the sound effect for the exploding egg. He had filled his bathtub with water and spent the entire morning recording the sound of a water balloon hitting the water. At that rate, three months would have been added to our schedule, so instead we licensed a sound effect library! If you listen closely in the airport, you can hear the first few notes of the John Denver song 'Leaving on a Jet Plane' playing at about 1/100th speed." -- Aric Wilmunder (SCUMM story creator)
Aah, the memories of figuring it all out. Thanks heaps for the upload!
this game was sooooo hard!
I love this game, but one thing's for sure. We don't need alien intervention to make the human race stupider.
@PabloSantiagoCebak
4 жыл бұрын
Are you sure ... :-) ?
@LuciRosseTV
4 жыл бұрын
maybe THEY did it!! :O
@Marc-ms1sd
2 жыл бұрын
I think the mindbenders are back.
Wow, I remember playing this game when it was new and cool. It's bringing up memories I forgot about in some sort of brain closet.
A couple of early jokes that you missed: in Seattle, if you approach the squirrel empty-handed, Zak rattles off a string of possible headlines, and finishes with a laugh-out-loud comment. Also, on the plane, try using the toilet. Yes, that's a valid command. And what that does wouldn't even offend the Pope, but it's absolutely hilarious.
Thank you so much for doing this. I played this on my Commodore 64 in the 80's as an adolescent but could never solve all the puzzles.
when I was a child, I finished it... then we found specal kind of save and game play itselfs
This is absolutely one of my biggest favorites on the Commodore 64 and Amiga. I must have been 5 or 6 years old when i played this for the first time. I still have this game on my Amiga 500. The best of any Lucasfilm Games. Thank you! 😺👍
@bulentgercek
Жыл бұрын
Same mate, same here. Big hugs.
When you see that this straight walkthrough took 2,5 hours to complete, one can imagine how many hours were spent on this game…I probably spent hours just to solve the plane-riddle…
@adalsgaard
2 жыл бұрын
Opening the Martian head door had me stuck for weeks back then. Putting the yellow crystal together took me even longer. The durability of this game is amazing.
I remember playing this when it first came out. Was mindblowingly awesome!!
its remind me old memory of my childhood such a brilliant ideas are behind this game and in compare to new adventure game its still awesome
One of the greatest games of all time. They should make a new version out of it…
That intro music
I never finished this game.. Great memories 😊
If you made a movie version of this today but using cellular phone network upgrades being an alien conspiracy it could probably gain a cult following.
that's like awesome, thanks.
It's funny. In the end, Zak gets to win the Noble Prize and the Pulitzer Prize. While, Annie, who has been looking for artifacts way before Zak was even in the picture, gets totally shafted in the end. She is totally happy with just meeting Zak. That's her prize. Yay.
@Hellwyck
6 жыл бұрын
Annie is based on David Fox (programmer of Maniac Mansion and Zak)'s Wife.
@user-jm3xl7rg5k
7 ай бұрын
But, to be honest, Zak did the main job. )))
luved the game had it on pc very underrated
Best ever
I didn't know this Lucasart adventure. It looks good.
Best game
THE DOOM MASHENE OF DOOM
Zak looks like Jerry Seinfeld :)
i found gasoline! but no clue what its used for in the game?
@Peplinsky
8 жыл бұрын
+Zak Mckracken If i was able to get that in the other game,I could have sliced some tentacle
@Hellwyck
6 жыл бұрын
It's a joke: Maniac Mansion had a chainsaw without gas and this has gas without a chainsaw. Thimbleweed park has both (and you can use them).
@scottythegreat1
5 жыл бұрын
You dont need it......its for a different game. Lucasfilm games made several references to their other games inside the games themselves
Needs a reboot
@LuciRosseTV
4 жыл бұрын
please no
36:42 I like that...
Swami Holinwanda
The intro song really sucks on the Amiga tho
What I hated about these games, the click on walk to click.
Hate that this is in PAL.
Clone of Sierra graphics, although I prefer Quests' scale and perspective when it comes to that type of vector graphics. I am glad Lucasarts hired Ferrari and that's when the real magic happened in the EGA realm...