A look at the early development of RollerCoaster Tycoon

Ойындар

RollerCoaster Tycoon 1 & 2 are amazing games as they are today, but they could have easily been very different. In this video we take a look at a lot of the ideas that were considering during development of the game and which ones did and did not make it into the final game.
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Пікірлер: 511

  • @MarcelVos
    @MarcelVos2 жыл бұрын

    Apparently I forgot that peacocks exist when making this video. At first I wrote "swan-like", but later changed it to "duck-like", but neither felt entirely correct. This feeling was correct as it is, as many of you have pointed out, a peacock.

  • @bbgun061

    @bbgun061

    2 жыл бұрын

    What's up with the exploding guest?

  • @MarcelVos

    @MarcelVos

    2 жыл бұрын

    @@bbgun061 He ate too much TNT for breakfast.

  • @bbgun061

    @bbgun061

    2 жыл бұрын

    @@MarcelVos oh, of course!

  • @wterlep

    @wterlep

    2 жыл бұрын

    I was thinking they kind of looked like turkeys

  • @TheShinyFeraligatr

    @TheShinyFeraligatr

    2 жыл бұрын

    @@bbgun061 Dynamite in the brain.

  • @MrCheeze
    @MrCheeze2 жыл бұрын

    The "rusty track" feature sounds basically like the effect in the final game where ride value goes down over time. I would have preferred to actually gave the visual indicator for this, instead of the player having to just know in the final game.

  • @brybryguy6314

    @brybryguy6314

    2 жыл бұрын

    I would have liked the rusty track idea too. Would show age and reliability rates. And should have added in guess reviews like after awhile the ride becomes rought like in real life lol. Should have put this into the game and instead of just repainting it, they should have added in options for like refurbishment.

  • @OntarioTrafficMan

    @OntarioTrafficMan

    2 жыл бұрын

    Yeah and since it's just cosmetic, they could have an option to turn on/off rust for people who want all the rides to look pristine even when they are old and unrefurbished

  • @dareldatt798

    @dareldatt798

    2 жыл бұрын

    Only they had a graphic for it and finally dumped it

  • @jordanbradford7729

    @jordanbradford7729

    Жыл бұрын

    There’s an official scenario where you have to fix up an old park and one of the coasters has a bunch of missing track pieces; presumably they fell off the rest of the ride due to lack of maintenance. Rusty track pieces might have worked there instead.

  • @sophiacristina

    @sophiacristina

    Жыл бұрын

    In a programming and art standing point, i think it would be tiresome to do lot of sprites by yourself. I don't know how much space it takes, but if you think in long-term to add more items, you might also want to think about how much memory it would occupy, and it is better to be safe than sorry.

  • @aidangarvey7049
    @aidangarvey70492 жыл бұрын

    Chris Sawyer was like "if I can program this entire game in assembly, by myself, then these lazy handymen can skip their damn lunch!"

  • @RatelHBadger

    @RatelHBadger

    Жыл бұрын

    Lazy handymen, quit mowing that same patch of grass for the 10th time and clean up the piles of puke by my inverted coaster.

  • @LEWIS1992

    @LEWIS1992

    9 ай бұрын

    On Chris Sawyer's website, one of the FAQs takes you to a page showcasing HD models of some of the rides, like the Haunted House. Apparently, many of them were full 3D models before being downscaled.

  • @nthgth

    @nthgth

    5 ай бұрын

    ​@@LEWIS1992 Sounds like the pre-rendered 3D sprites of Donkey Kong Country, Yoshi's Island, Mario Kart 64, and other mid 90s stuff

  • @RatchetSly
    @RatchetSly2 жыл бұрын

    9:20 I have learned that, if I'm wearing sunglasses, I should never sit on a bench.

  • @Oscar-xs9cv

    @Oscar-xs9cv

    2 жыл бұрын

    Yeah what the hell was that

  • @thenoisybunny

    @thenoisybunny

    2 жыл бұрын

    He got what was coming

  • @OptimusSubPr1me
    @OptimusSubPr1me2 жыл бұрын

    I really want Marcel to interview Chris, I think that would be so freaking cool. You could talk for hours and I'd watch every second.

  • @onlyeveryone2253

    @onlyeveryone2253

    2 жыл бұрын

    Someone here said Chris is very private, but we can always hope

  • @idontwantahandlethough

    @idontwantahandlethough

    2 жыл бұрын

    @@onlyeveryone2253 I mean the dude is clearly some sort of genius, so I guess I'm not surprised he's reclusive. But I would bet Marcel is easily the most qualified person to do that if anyone could though! I can't think of anyone (besides Chris Sawyer of course) that knows more about this game

  • @rmac3217

    @rmac3217

    Жыл бұрын

    He programmed it alone in Assembly, he probably has PTSD and hears choppers flying overhead and machine guns when ppl mention RCT.

  • @tomothybahamothy

    @tomothybahamothy

    Жыл бұрын

    ​@@rmac3217 no he hears the merry go round and people screaming on roller coasters

  • @FrameRater
    @FrameRater2 жыл бұрын

    I would guess that rusty tracks also affected ride performance and create more potential crash scenarios.

  • @jacobnicola5950

    @jacobnicola5950

    2 жыл бұрын

    bumbly beach's wooden roller coaster would probably be rusty at the start.

  • @TesseraCraft

    @TesseraCraft

    2 жыл бұрын

    I think it would be cool to use it as a way to visually show us the age of a ride and how guess are willing to pay lass and less to ride it.

  • @WoddCar

    @WoddCar

    2 жыл бұрын

    Maybe a symptom of not inspecting your rides enough

  • @triple7marc

    @triple7marc

    2 жыл бұрын

    True, maybe it made the trains slow down and valley.

  • @ItzzzBeamo

    @ItzzzBeamo

    2 жыл бұрын

    Yep. Would probably have effects on friction.

  • @DanielLCarrier
    @DanielLCarrier2 жыл бұрын

    They didn't include the rust sprites, but I think the rust mechanic did make it into the final game. People will only pay half as much for a ride after it reaches a certain age, and you have to refurbish it to get them to pay the full price. I'm guessing they were originally planning to make the old rides appear rusty, which was scrapped because that's so many sprites, but they left the mechanic for old rides in.

  • @Wiimeiser

    @Wiimeiser

    2 жыл бұрын

    This makes a lot of sense.

  • @Sp4mMe

    @Sp4mMe

    7 ай бұрын

    Could have been handled with a rust overlay. ... would have been nice for RCT2, maybe.

  • @GreatMewtwo
    @GreatMewtwo2 жыл бұрын

    Seeing the golden butts as part of the awards, it would have been nice if your park could win an award for being "the park with the most places to sit." I think you would get it by having large guest capacities in your park's rides.

  • @chriscjohnston

    @chriscjohnston

    2 жыл бұрын

    I was thinking best toilets when I saw that

  • @blazerocker1734

    @blazerocker1734

    2 жыл бұрын

    @@chriscjohnston I was thinking either Best Toilets award or a Booby Prize for the worst rides.

  • @TheThirdDaySH

    @TheThirdDaySH

    Жыл бұрын

    Maybe we're overthinking this. I like to believe it was just an award for "the park with the nicest butts."

  • @aaaaaaaard9586

    @aaaaaaaard9586

    Жыл бұрын

    Hey!!! Bite my glorious golden ass!!!

  • @5MadMovieMakers
    @5MadMovieMakers2 жыл бұрын

    Maybe that trophy was for the best toilets?

  • @DogsRNice

    @DogsRNice

    Жыл бұрын

    I'm thinking there might have been a best benches award

  • @DMoney13331
    @DMoney133312 жыл бұрын

    On the panda model - maybe an alternate steeplechase car? Best idea I can come up with, as it definitely seems to be built to have some sort of rail run between its legs

  • @Caledon91

    @Caledon91

    2 жыл бұрын

    I assumed it was one of those electric scooters that some parks have that kids can rent but IDK if those were a thing in the late 90s.

  • @BAKU2K2

    @BAKU2K2

    2 жыл бұрын

    @@Caledon91 Those are called "Melody Pets," they've originated in Japan in the 1960's. I believe TOGO was the one who invented them.

  • @Wiimeiser

    @Wiimeiser

    2 жыл бұрын

    Panda DLC sprite swap for the Steeplechase? Open RCT2 should probably get onto that...

  • @Kitteh2006

    @Kitteh2006

    2 жыл бұрын

    I was thinking it's two dudes in a panda suit

  • @JD3Gamer

    @JD3Gamer

    2 жыл бұрын

    My mind went to those weird animal ride on things that malls have but I don't think those were a thing in the late 90s

  • @paulcoffey1837
    @paulcoffey18372 жыл бұрын

    I would love for the OpenRCT guys to add a couple of these things in the game, like some added scenery and paths, the robot entertainer, and the linear slide

  • @colewhite4184

    @colewhite4184

    2 жыл бұрын

    It’s such a minor detail but the robot entertainer would be perfect for the time twister expansion pack

  • @Samuel_Hearfield

    @Samuel_Hearfield

    2 жыл бұрын

    Well technically there is Custom Scenery for a linear slide you can get online.

  • @bombaglad32

    @bombaglad32

    2 жыл бұрын

    yeees especially the cars/buses!

  • @SergeantExtreme

    @SergeantExtreme

    2 жыл бұрын

    I would love it if OpenRCT added the rust mechanic back in.

  • @polygondwanaland8390

    @polygondwanaland8390

    2 жыл бұрын

    And the butt award. We need the butt award.

  • @PoleVaultProject
    @PoleVaultProject2 жыл бұрын

    The peep combusting at 9:28 😭😭

  • @matthewcastronova7908
    @matthewcastronova79082 жыл бұрын

    9:02 The long slide ride eventually made it into the RCT3: Soaked! Expansion

  • @BAKU2K2

    @BAKU2K2

    2 жыл бұрын

    And although non-functional, The Amazing Earl have also made one as custom scenery for RCT2.

  • @matthewcastronova7908

    @matthewcastronova7908

    2 жыл бұрын

    @@BAKU2K2 Yes!! :D

  • @Davtwan
    @Davtwan2 жыл бұрын

    I’m guessing one of the reasons out-of-the-park vehicles were removed was due to the sprite limit. If you were close to it, having a bunch of cars spawning every now and then could prevent building at random points. Plus the bus spawning guests when you’re at the guest limit might have caused issues too.

  • @zacharycoleman1117
    @zacharycoleman11172 жыл бұрын

    The early pyramid seems to explain why you can place stuff inside of them in the final game

  • @Codraroll
    @Codraroll2 жыл бұрын

    Interestingly, a lot of these ideas eventually made it into Parkitect. Staff taking breaks, cars driving outside parks, groups of guests arriving by bus, the robot entertainer ... I wonder if Sebioff also read this blog or if great minds simply think alike.

  • @Cheerybelle

    @Cheerybelle

    2 жыл бұрын

    Bullfrog's Theme Park series had the staff needing breaks and guest arriving by bus. While Parkitect often gets compared to RCT 1&2, I feel like it definitely has some Theme Park DNA in its veins as well... but maybe it's just because I grew up with Sim Theme Park / Theme Park World / Theme Park 2.

  • @angelindenile
    @angelindenile2 жыл бұрын

    I know way too much about this game and have never played it. I have been watching your channel for about three years now, and you helped me get through a rough time during the pandemic since your voice is really calming to me for some reason. Whenever I needed it, I would use your videos as both a distraction and a means of learning more about some of my favorite things-- Video games. Keep up the wonderful and informative videos, Marcel, and thank you so much.

  • @stonedtaka6057

    @stonedtaka6057

    2 жыл бұрын

    you shaould play the game! it is awesome!

  • @scj643

    @scj643

    2 жыл бұрын

    I’ve only played OpenTTD

  • @Combatarms4234

    @Combatarms4234

    4 ай бұрын

    What come on now, you had to atleast play the game for years to get an actual opinion of it. For you to say you know "too much about the game" is ridiculous, since you've never played it. When I was a kid I got this game from Wal-Mart for $50 in 2002 I believe was the year. A few months later the game came out through cereal boxes with General Mills. I don't imagine you will ever see CD-Rom games come out through cereal again. If you played the first Rollercoaster Tycoon you basically have played the second, but the second is much better. The only exception would be some maps and challenges in the first game are unique to the game. The graphics are basically the same. You can get the whole game on steam sometimes for like $6 its well worth it.

  • @shaun4655
    @shaun46552 жыл бұрын

    I wonder what Chris would've thought of the fact that this game he was working on would become a huge part of the childhood of millions of people.

  • @matsv201

    @matsv201

    2 жыл бұрын

    Its sad that the game he actually was making and later was launched is so underrated

  • @jarlsparkley

    @jarlsparkley

    2 жыл бұрын

    I wonder what he thinks, too. The good news is though is he is alive and well and is probably aware. He just values his privacy.

  • @vitalepitts

    @vitalepitts

    2 жыл бұрын

    isn't that the goal when you make a videogame? lol

  • @rollercoaster24

    @rollercoaster24

    2 жыл бұрын

    @@matsv201 what game was that

  • @CrAzYpotpie

    @CrAzYpotpie

    2 жыл бұрын

    @@vitalepitts Sure, and how many spectacular games are there compared to garbage? Goal doesn't equal destination.

  • @AmusementAcademy
    @AmusementAcademy2 жыл бұрын

    The ride on pandas (and other animals) are very popular at Asian parks, especially in Japan. The small park in Tokyo called Hanayashiki has merchandise featuring these rides and really talks them up. It's a very common thing over there. Not sure if that's where the ideas came from or not, but they do have a precedent in real life! I included one of these in my Washuzan Park RCT project.

  • @straightpipediesel

    @straightpipediesel

    2 жыл бұрын

    They're called "panda cars" and are a staple for the old Japanese department store rooftop amusement parks. To the uninitiated, they're motorized ride-on animals that slowly go forward, and the legs make fake walking motions. I think the concept is to be like bumper cars or go-karts but because they go so slow, they need a lot less space.

  • @BAKU2K2
    @BAKU2K22 жыл бұрын

    10:58 The dome structure in the top left is actually an early version of the Info Kiosk, Buggy has made a recreation of it for RCT2.

  • @FrameRater
    @FrameRater2 жыл бұрын

    5:23 oh my god it's him

  • @PhoenixRoseYT

    @PhoenixRoseYT

    2 жыл бұрын

    IT’S HIM

  • @pseudonymity0000
    @pseudonymity00002 жыл бұрын

    Regarding Duck migration. If I am remembering correctly, You will also see the ducks actually migrating. They will fly in a V formation out of the map.

  • @itslegiTim
    @itslegiTim2 жыл бұрын

    12:00 that looping coaster on the right not getting up the curved hill 😂😂😂

  • @alexdemoya2119
    @alexdemoya21192 жыл бұрын

    Early versions of games are often interesting. As are early watchers of Marcel Vos vids

  • @H3LPIV3FALL3N

    @H3LPIV3FALL3N

    2 жыл бұрын

    That’s an understatement

  • @Cryster99

    @Cryster99

    2 жыл бұрын

    No u

  • @StarlitWitchy

    @StarlitWitchy

    2 жыл бұрын

    Like us!! Hehe ;p

  • @OutwayKnoll1080

    @OutwayKnoll1080

    2 жыл бұрын

    Damn straight

  • @electrollama2127
    @electrollama21272 жыл бұрын

    I remember seeing a different style of Space Rings when messing with glitchy operating modes. I wonder if there are any more prototype sprites stored in the game.

  • @klobiforpresident2254

    @klobiforpresident2254

    2 жыл бұрын

    Were they any better than normal space rings?

  • @idontwantahandlethough

    @idontwantahandlethough

    2 жыл бұрын

    @@klobiforpresident2254 Space Rings are _the worst._ I used to have a season pass to a theme park for a couple years because I live really close to one and am bad at prioritizing what to spend my money on. Anyway, the thing I realized is that Chris Sawyer did his frickin homework! He must have gone on ALL the rides there are to ride, because his ratings tend to be weirdly accurate. I always put the rides into test mode first (cause I'm not an animal) and every single time he gets the excitement/nausea/intensity ratings are exactly how I remember those rides (especially after you've been on it 7 times in a row and the novelty has worn off). "Space Rings" actually _aren't_ fun, they're just uncomfortable! That and the The Inverted Pirate Ship are my least favorite rides in real life, the restraint system is just uncomfortable for everyone (and on the pirate ship the lap bar won't even go down on people above a certain size, so sometimes they have to ask a fat person to get off the ride because they're too fat in front of so, so many people and it's just heartbreaking. Seems like there's a better way to handle that situation lol)

  • @oneandonlysound3453

    @oneandonlysound3453

    Жыл бұрын

    @@idontwantahandlethough People probs just need to ya know, loose weight if they can't fit into a family or normal size pirate ship ride lol.

  • @Bobo-ox7fj

    @Bobo-ox7fj

    8 ай бұрын

    ​@@idontwantahandlethoughThe better way to handle such a situation is for the tubs to put the fork down once in a while 😂

  • @HECKproductions
    @HECKproductions2 жыл бұрын

    those "duck like" bushes are peacocks yo aaaaand 9:28 a guest just up and explodes...

  • @MarcelVos

    @MarcelVos

    2 жыл бұрын

    Well peacocks are a bit like ducks aren't they?

  • @-DeScruff
    @-DeScruff2 жыл бұрын

    The exploded track piece would have been a nice hint for how to get guests to ride a ride again, and mark where the problem spot of the coaster is for a player.

  • @Duth_Olec
    @Duth_Olec2 жыл бұрын

    The rusty track is interesting--I could actually see the chipping paint stuff only appearing as a visual indicator that a ride has gotten old and is no longer as profitable. If I recall there's not really any indication of when that happens in the game now so that could've been an intention.

  • @sabretooth1997
    @sabretooth19972 жыл бұрын

    The panda sort of reminds me of those motorized animal scooters you often see in shopping malls and amusement parks. Just way too big.

  • @slopehoke1277
    @slopehoke12772 жыл бұрын

    5:30 "It is based on a train called the Northern Rock..." Nah, fam, that's Thomas.

  • @BAKU2K2

    @BAKU2K2

    2 жыл бұрын

    But it has a tender, so technically, it's Edward.

  • @matsv201
    @matsv2012 жыл бұрын

    Transport tycoon 2 was later launched, and its actually fantastic. But due to cris losing the brand name ot was renamed to locomotion prior to launch. Its one of those perls of a game that is really the best for over a decade, but a lot of People looked at it as if it was a second tear game due the grapics being somewhat outdated at the time

  • @scottthewaterwarrior

    @scottthewaterwarrior

    2 жыл бұрын

    Locomotion is awesome, and TBH the graphics still hold up pretty well. The sprite based isometric view was simple, but that kind of thing ages a lot better then 3D graphics. It does have a lot of flaws though: the holding patterns and general operation of airports is terrible. The game also badly needed separate freight and passenger train stations along with repair depots.

  • @SniperTeamTango

    @SniperTeamTango

    2 жыл бұрын

    I was going to come to the commons and say I'm pretty sure all of these screenshots so far have been of locomotion transport tycoon definitely did not look that good

  • @SniperTeamTango

    @SniperTeamTango

    2 жыл бұрын

    @@scottthewaterwarrior the game also does not follow its own rules in single player which is a big problem open Loco has started to finish a lot of these issues though I wish someone would cover all the stuff that's in it like Marcel does for rct2

  • @scottthewaterwarrior

    @scottthewaterwarrior

    2 жыл бұрын

    @@SniperTeamTango Open Locomotion is a thing now? Doesn't surprise me, but I think the last time I played it was a few years ago, and the best I could find were some mods. Building multi-level railroad interchanges was really fun though.

  • @SniperTeamTango

    @SniperTeamTango

    2 жыл бұрын

    @@scottthewaterwarrior yes sir it is has been for a couple years

  • @Miss_Phoenix_56
    @Miss_Phoenix_562 жыл бұрын

    A lot of the early ideas are quite interesting to think about from a park management standpoint, particularly more interesting ride maintenance and management options. It would be nice if some rides did visibly show their age, maybe less extremely than with actual rusted track.

  • @TheOriginalJphyper
    @TheOriginalJphyper2 жыл бұрын

    I disagree about the buttons being pinned to wood. It's a similar-looking interface to a lot of point-and-click games of the time (especially edutainment games for young children), so it would've eventually made the game feel dated rather than classic.

  • @idontwantahandlethough

    @idontwantahandlethough

    2 жыл бұрын

    Ohh I hadn't thought of that, but I think you're spot on! And honestly, RCT is _the_ peak of classic computer gaming. There is nothing else that old that I go back to as consistently

  • @DawsonsMemes
    @DawsonsMemes2 жыл бұрын

    Those staff eating lunch reminded me of the staff in Themepark from 1994

  • @Mucrush
    @Mucrush2 жыл бұрын

    Having cars and busses use the roads would had been really cool! Imagine if it was a requirement to have a road leading up to the entrance, so the bus could provide with a bunch of guests at once~ kinda like how they did in Theme Park World!

  • @BAKU2K2

    @BAKU2K2

    2 жыл бұрын

    Looking at these unused assets, Bullfrog's "Theme Park" might have also served as an inspiration for RCT; not only was there cars/busses, but the handymen would've taken lunch breaks when not at work.

  • @WackoMcGoose

    @WackoMcGoose

    2 жыл бұрын

    I was actually about to bring up TPW (SimThemePark, for us Americans). It definitely felt a bit more like your park was actually part of a world, seeing a bus come out of a tunnel, a seaplane swoop in, or an entire cruise ship docking at the entrance, and watching the guests magically beam in from them, then wait at the road crossing before finally running across to the entry gates...

  • @Sp4mMe

    @Sp4mMe

    7 ай бұрын

    @@BAKU2K2 CS said so in an interview directly. Basically he played Theme Park, liked it, but thought the rollercoasters weren't good enough, and as he felt a bit stuck on TT2, he just gave it a try ... Amusingly TT is also "just" directly inspired by Railroad Tycoon.

  • @itscs1175
    @itscs11752 жыл бұрын

    That explains why some of the boxart shows broken track in the background.

  • @TrxieVTuber

    @TrxieVTuber

    Жыл бұрын

    Do you happen to know with ox art images those would be? RCT1?

  • @Goldenknight01
    @Goldenknight012 жыл бұрын

    11:50 I mean hey, I'll take the best toilets award over the buttocks award any day.

  • @GraafBerengeur

    @GraafBerengeur

    2 жыл бұрын

    I'll take the buttocks award over the toilet award any day!

  • @Goldenknight01

    @Goldenknight01

    2 жыл бұрын

    @@GraafBerengeur 👀

  • @MechWarrior894

    @MechWarrior894

    2 жыл бұрын

    @@Goldenknight01 I mean, I’m not going to judge

  • @MattiRedsky
    @MattiRedsky2 жыл бұрын

    I wonder if OpenRCT2 could bring back that wood pinned interface, that looks pretty cool.

  • @gymnasiast90

    @gymnasiast90

    2 жыл бұрын

    Technically: absolutely. Just like with other graphics-related stuff though, it’s mostly a lack of people who are good at creating graphics. The OpenGraphics project is gathering steam, but currently it’s mostly concentrating on two things. The first is getting the lighting rigs and infrastructure in a decent state. The second is doing the things that would bring the most value to players first - which is new rides, and a replacement set for the existing graphics (so that people can play the game without buying RCT1/2, and also so we can add some additional elements to existing ride types.)

  • @C.I...

    @C.I...

    2 жыл бұрын

    @@gymnasiast90 Is that where the new single rail coaster is from? That's actually my new favourite coaster type just because of how smooth it looks.

  • @arrowguy173
    @arrowguy1732 жыл бұрын

    Somewhere on KZread there are videos by one of the designers that show how they rendered coaster trains for each possible frame of animation. Just an awesome game and very cool to see the development!

  • @spinal357
    @spinal3572 жыл бұрын

    For the golden butts maybe an award for having many benches? "Most comfortable butts", my first though was an early most toilets, second was best ass in the country

  • @tom117323

    @tom117323

    2 жыл бұрын

    lol

  • @DuckInGameStop

    @DuckInGameStop

    2 жыл бұрын

    "best ass" isn't even park-related, they literally just give the park owner an award for having a nice ass

  • @illusionismm

    @illusionismm

    Жыл бұрын

    they call him the handy man for a reason

  • @unconstablelc
    @unconstablelc2 жыл бұрын

    lol i noticed at 9:27 a guest randomly exploding

  • @posthistoricdino422
    @posthistoricdino4222 жыл бұрын

    i wonder is the most dazzling color scheme award is a holdover from the rusty track concept

  • @triplej755
    @triplej7552 жыл бұрын

    Someday you should make a RCT iceberg video!

  • @baksoBoy

    @baksoBoy

    2 жыл бұрын

    That sounds super interesting!

  • @thesheq5023
    @thesheq50232 жыл бұрын

    Id love to create an overlay for orct2 that allows multiple parks to be connected to each other as a multipark manaager thing, use the wooden graphic look, allow monthly goals and things, and allow competitor ai’s to exist that you’re trying to beat.

  • @SwagzLife
    @SwagzLife2 жыл бұрын

    As a game developer myself I'm always grateful for videos that show and explain how long it takes to make games and how much effort goes into the process. Players of the games never see this side of things, and expect so much. So letting people know that it's very difficult and time consuming makes me very grateful! Great video!

  • @DiaryofaRollerCoasterGirl
    @DiaryofaRollerCoasterGirl2 жыл бұрын

    Hang on, why at 09:28 does a guest explode? 😆

  • @joshallen128

    @joshallen128

    2 жыл бұрын

    You can cause guests to randomly explode in cheats menu

  • @rmac3217

    @rmac3217

    Жыл бұрын

    He ran out of money so he was executed

  • @tom117323
    @tom1173232 жыл бұрын

    I think it's for the better they didn't add the cars to the game. the car looks very 90's which would have resulted in the game aging like crazy - pretty much how the expansions of RCT2 turned out to be, in which Chris Sawyer didn't have a part. same goes for the wooden lay-out theme... it looks fun and cool but way too outdated. the current one is more or less timeless. great vid nevertheless! was a true eye opener to me :)

  • @Leymora
    @Leymora2 жыл бұрын

    9:27 No ones gonna talk about the guest that sits down and just fucking explodes?

  • @somethingsinister8493
    @somethingsinister84932 жыл бұрын

    I often wonder if there will come a time when Marcel Vos runs out of ideas for rct videos, yet so far he keeps on pulling them out the bag, awesome video!

  • @_Xiagax_

    @_Xiagax_

    2 жыл бұрын

    That would be a sad day. If Marcel is creative enough that won't happen for a long time but I have been subbed to some people who end up quitting KZread because they just run out of content because there is nothing more they can cover. Kind of reminds me of 95camryforlife.

  • @racer927
    @racer9272 жыл бұрын

    The multilane slide did come back in RollerCoaster Tycoon 3: Soaked! and it was functionally identical to the concept you showed. Perhaps Frontier had access to these dev screenshots?

  • @supersonicbros23
    @supersonicbros232 жыл бұрын

    9:23 Someone left a landmine on the bench

  • @Shark0115
    @Shark01152 жыл бұрын

    The "rusty track" could have helped judging the aging and degrading of rides. Letting you know when it was time to start adjusting prices as the ride aged.

  • @radiocaster2k
    @radiocaster2k2 жыл бұрын

    I'm kind of dissapointed that by "exploding track" Chris didn't literally mean track that would intentionally cause trains to explode

  • @mbgal7758

    @mbgal7758

    2 жыл бұрын

    That would be awesome. If the track had a detonator then you could get the test done so guests will ride it, then you just wait until the train is nice and full then BOOM

  • @idontwantahandlethough
    @idontwantahandlethough2 жыл бұрын

    @6:48 I absolutely LOVE that the safety bar restraints on the panda-coaster looks like the panda bear is just the panda wrapping his arms around the guests. Everyone gets to sit in a panda bears lap just in case they get a little scared, I could really go for that 😂

  • @theplasmawolf
    @theplasmawolf2 жыл бұрын

    I would love staff taking breaks. Just adds that little bit more realism.

  • @coastersplus

    @coastersplus

    2 жыл бұрын

    Some games have tried since (I know Parkitect has, for one - you can plop down staff rooms for breaks too) and I'm not sure how much it really adds to playing the game, but it is a nice little touch.

  • @martijn9568

    @martijn9568

    2 жыл бұрын

    @@coastersplus I guess what this means for parkitect is that you can't just put down staff, but you also have to add supporting infrastructure for them. The same goes for many stalls. This may be much more meaningful than we initially appreciate. It turns Parkitect from just another Rollercoaster Tycoon like game into something of its own.

  • @MrAgility888
    @MrAgility8882 жыл бұрын

    I see a Marcel Vos video and instantly like it.

  • @Shoepert
    @Shoepert2 жыл бұрын

    I almost forgot about all these dev stuff. It's always refreshing to see some old game development progress. I'm sure there're some in the community that'll revive some of these into OpenRCT to get a feel of how these could've possibly worked. Thanks for reminding me that these existed :)

  • @Yakkers
    @Yakkers2 жыл бұрын

    I still wonder if the 3D models used to render the ingame sprites are still hanging around anywhere. I'd love to see the peep model in full scale 3D

  • @Kythyria

    @Kythyria

    Жыл бұрын

    My first thought was that peeps were hand-drawn; at those sorts of sizes any vector graphics rarely produce good results without a lot of careful fiddling. This impacts fonts a lot; less so now, but ones like Verdana contain a bunch of little programs to seriously mangle the outlines in the name of getting them to not be a blurry mess at small sizes.

  • @TiredFerret
    @TiredFerret2 жыл бұрын

    4:40 I believe those are supposed to be peacocks, not ducks

  • @vertujoe2886
    @vertujoe28862 жыл бұрын

    Hi Marcel I'm very glad you dug such deep and made an informal yet still matches your iconic entertaining style documentary video. very good job dude. this makes me consider if you have any plan of making an episode to describe the differences between RCT1 RCT2 RCT classic and OpenRCT, I have to admit although I consider myself a long-term anticipated RCT gamer, I am also usually got confused by all those different RCT1 RCT2 RCT classic versions. do you have any plans on this topic? thank you.

  • @SenLouie
    @SenLouie2 жыл бұрын

    Considering the time frame, it's weird to know I was still developing into a full person and not born yet meanwhile sawyer was making this great game.

  • @scottsymonds5649

    @scottsymonds5649

    2 жыл бұрын

    It always feels strange to think about the fact that things happened before you was born, and that things will continue to happen after you die. Like it makes sense, but at the same time it feels uncanny that you spend your entire life learning about things that you had no opportunity to perceive. And all those things have led up to me getting existential in an RCT2 video.

  • @duetopersonalreasonsaaaaaa

    @duetopersonalreasonsaaaaaa

    2 жыл бұрын

    @@scottsymonds5649 yes! It feels so narcissistic but it's hard to comprehend life after I pass, that it'll continue to exist but I won't be there to perceive it. Aaaah, so weird. Thoughts like these are the reason I'm currently up at 4 am.

  • @berkebus
    @berkebus2 жыл бұрын

    11:22 DIS BUS You're the best Marcel.

  • @lumensmith9787
    @lumensmith97872 жыл бұрын

    In one of the beta screenshots, one of the wooden coasters is possibly a recreation of a cedar point wooden rollercoaster called Cyclone. It ran from 1929 to 1951.

  • @erikiepeters
    @erikiepeters2 жыл бұрын

    I loved this video. It is different than what you normally do but very interesting. More of this please.

  • @MetalMephiles9000
    @MetalMephiles90002 жыл бұрын

    I think OpenRCT2 could add the rusty tracks as a way of indicating a ride aging and lowering the admission price. Paying for the track to be repainted resembles OpenRCT2's refurbishing feature, and makes it more visibly obvious why a guest wouldn't want to pay as much for it anymore.

  • @FranklinAshe
    @FranklinAshe2 жыл бұрын

    One of the most interesting RCT-related videos I've seen. Great work! Love it.

  • @RadicalEdward2
    @RadicalEdward22 жыл бұрын

    11:38 if I recall, there IS lines of text with some of the park marketing campaign options that mentions “bus loads of people” or I might be thinking of a line in the scenario editor.

  • @James-eg3fr
    @James-eg3fr2 жыл бұрын

    MARCEL, I LOVE YOU! You always make me wanna play RCT2 after i'm done watching one of your vids! I genuinely never thought that we would get to see some REAL RCT beta, let alone THIS MUCH. Stay awesome!

  • @azuredragonofnether5433
    @azuredragonofnether54332 жыл бұрын

    4:40 Actually those are peacocks. These birds are known/notorious for their wheel-like feather tails which to us humans are pretty, but naturally serve dual purposes: To impress female peacocks which do not have these wheel-shaped tails and to scare other animals.

  • @stevenstice6683

    @stevenstice6683

    2 жыл бұрын

    I thought those were turkeys, but I see it now.

  • @Cheerybelle

    @Cheerybelle

    2 жыл бұрын

    "female peacocks" lmao *_Peahens,_* mate. Also, collectively, peacocks and peahens are peafowl. The more you know!

  • @kaltenstein7718
    @kaltenstein77182 жыл бұрын

    I don't know why I love listening to this guy talking about a game I never played and didn't know existed before i discovered this channel, but you made it sir!

  • @2ero2nin3
    @2ero2nin32 жыл бұрын

    Id love to see a showcase of your parks at somepoint; especially the scenery. Some of that looks amazing!

  • @internetendgegner1844
    @internetendgegner18442 жыл бұрын

    Love this, I always like to peek behind the curtain of a finished Product, and see it's development.

  • @mr.cook5
    @mr.cook52 жыл бұрын

    one of my all-time favorites on this channel, what a joy to see development progress. I can guess that the exploded track pieces were confusing in testing -- maybe players thought the whole ride needed to be scrapped instead of deleting and replacing the track pieces? but who knows really! so much fun to speculate.

  • @nintoollica955
    @nintoollica9552 жыл бұрын

    At 6:31 the panda looks like those motorized pandas that kids can ride around on at the mall. I'm not sure if they have those overseas, but here in America, you can pretty much find them at every mall you visit. I'm assuming that guests at your park would be able to use them and ride around to get from place to place in your park.

  • @RadicalEdward2
    @RadicalEdward22 жыл бұрын

    12:00 my theory is the butt trophies could have been tied to guests riding an attractions for too long of a duration OR maybe a trophy tied to having a suitable number of benches in a park (reflecting how few tired guests are in a park).

  • @chriscraft8046
    @chriscraft80462 жыл бұрын

    This is a blast from the past! I remember fawning over these pictures in the early 2000s, and wondering why so many of the ideas didn't make it into the final game!

  • @kenhelberg6927
    @kenhelberg69272 жыл бұрын

    From your previous video (on splash boats), I recalled that I wish there was a water park expansion that allowed for designing a portion, or paths, within your park as being related to a water park (lazy river, numerous slides with different vehicle/excitement types, unique water rides, etc.). This also implies the need for different facilities (changing rooms, lockers, first aid) as well as different rides with different stats specific to water parks. It also implies a different type of guest, be it what ticket price they paid up front (full park or without the water park aspect) or that you can (or should) only go on water park rides if you are a water-park type visitor (wearing the appropriate attire). Relative to this video, I was reminded of an aspect of visiting a park that could be easily ignored, but can affect a guest's first/last impression of a park: how easy is it to get into/out of the park if you aren't simply walking to it. Relative to a real world experience, the stress related to getting into a park should affect their overall happiness. Is there sufficient parking? Is there an easy way to get from the parking lot to the actual park (buses/trams)? I know these are very minor elements compared to the intent of building exciting theme parks, but I'd have to say regardless of how exciting a theme park might be, if I can't get into it easily, or cost-effectively, I'm not likely to go. It's a very boring aspect of park management that could provide a different gameplay element. Regardless of the second paragraph, I still do wish for the ability to build lazy rivers, water slides, water play areas, etc. A different, complicated, aspect is if the game could support associating groups of people. A family goes to a park and a parent is the only one not enjoying themselves. How long before the entire family leaves because one person is unhappy? A bus load of people show up at a specific time period of a year, spend a specific amount of time at the park, and then leave. Did enough of them enjoy themselves? Will they come back next year?

  • @MightyFineMan
    @MightyFineMan2 жыл бұрын

    This was immensely fascinating and makes my life feel so much more complete. Thank you for making this information more available and known.

  • @ClickPopBoom
    @ClickPopBoom2 жыл бұрын

    neat video, really cool to think about what could have been. The rusty and exploding track could have absolutely been neat ideas as long as coasters didn't degrade too fast, the 'sign nailed to a board' ui does look charming but at this point I'm so used to the ui we got that at this point I can't imagine having anything else.

  • @LEWIS1992
    @LEWIS19929 ай бұрын

    On Chris Sawyer's website, one of the FAQs takes you to a page showcasing HD models of some of the rides, like the Haunted House. Apparently, many of them were full 3D models before being downscaled.

  • @soupalex
    @soupalex2 жыл бұрын

    i've never really noticed that about spirals/vertical loops, but it makes sense… a similar principle is used in designing (horizontal!) curves on highways-depending on the governing authority, such curves will consist of two sections. the inner arc is a curve with a fixed radius (primarily governed by the design speed of the road), typically with some superelevation of the outer edge, and the parts of the curve connecting to the straights are "spirals", i.e. curves whose radius varies along their length.

  • @StanleyDarsh22
    @StanleyDarsh222 жыл бұрын

    lol i wonder if the butt award had to do with the Best Bathrooms award

  • @elijahbigsby4154

    @elijahbigsby4154

    2 жыл бұрын

    My guess is that it's more likely that the image was a placeholder for the actual reward, but best bathrooms would be a funny one to have.

  • @gloweye
    @gloweye2 жыл бұрын

    The rusty track could be a very neat way to visually signal how old a ride is, and how badly it needs refurbishment so that you can ask more money again.

  • @PlatinumEagleStudios
    @PlatinumEagleStudios2 жыл бұрын

    I'm glad they added the multi-lane slide to RCT3. It's called the Giant SLide, and it has MASSIVE throughput. It can accommodate a huge number of guests in a short time. RCT3 also still has the spiral slide too. Would be cool to have the Giant Slide in RCT2 though......Maybe they'll add it in OpenRCT2 in a future "Developmental Rides" update or something.

  • @Leonhardt04
    @Leonhardt042 жыл бұрын

    Duuuude those little tank cars for the car ride would have been so cool. And the Handyman sitting down eating lunch is cute af

  • @MickanMansRCTStation
    @MickanMansRCTStation2 жыл бұрын

    This was really fascinating stuff, thanks Marcel!

  • @renakunisaki
    @renakunisaki2 жыл бұрын

    Thank you for preserving this. It's just a shame that nobody's park will ever win the Best Butts award.

  • @lisalove6370
    @lisalove63702 жыл бұрын

    I love a sneaky peek behind the scenes of things...Great video. Thanks Marcel

  • @thenarstar
    @thenarstar2 жыл бұрын

    I'll contribute with my little bit that I saved from the Chris Sawyer Website: February 13 1998: At 21:47 this Friday evening after 3 weeks of solid work, I have created my what can only be decribed as my 'Magnum Opus' ready, just in time for tomorrow. A kind of rollercoaster that has the best stats in the game, tops of excitement, little nausia and just the right amount of intensity! This is but is a mere token of appriciation to the ravising line of steel across my park and straight into my heart! In fact! Ive just come up with the perfect name for it. _The Heartline Coaster_ I'm sure the players will also love this coaster as much as I. Now I must retire for the night after spening the last 42 hours at my computer. I hope my dear, sweet Heartline coaster thinks of me tomorrow. Much love CS xx February 14 1998: I HATE MY LIFE !! March 20 1998: After 4 weeks leave of compassionate leave, will return Monday morning to re-commence work. March 23 1998: Minor changes made to Heartline Coaster. Coaster is now complete and need no further development.

  • @Mastervitro
    @Mastervitro Жыл бұрын

    The Bus reminds me of an older amusement park game that I played from Floppy disks. I think it was "Theme Park" but I'm not 100% sure, might just be bad memory.

  • @kyleolson8977
    @kyleolson89772 жыл бұрын

    At its core, RCT is Transport Tycoon Deluxe except the cargo usually ends up and the same place it started. The construction was been advanced to allow very free 3D building. And none of the vehicles move freely on the map but the cargo does. If you go to the much later official Transport Tycoon for iPad game you'll find that the construction works much more like RCT. Tracks have smooth corners instead of angles and you can build stations in the air and underground like RCT. Digging through hills is also like RCT instead of the fixed tunnels of TTD.

  • @KoploperMau

    @KoploperMau

    2 жыл бұрын

    You are probably talking about Locomotion, not Transport Tycoon. :)

  • @matsv201

    @matsv201

    2 жыл бұрын

    @@KoploperMau locomotion was launched after rtc

  • @kyleolson8977

    @kyleolson8977

    2 жыл бұрын

    @@KoploperMau Locomotion may have some game engine similarities to the iPad TT (I don't remember) but TT iPad is not nearly so stripped down. It certainly feels like it's largely the same kind of game as TTD. Of course, you can get OpenTTD for the iPad or Android if you want the TTD experience (and the iPad has a nearly identical RCT2 game).

  • @Ununoctium-
    @Ununoctium-2 жыл бұрын

    Really good video, as always. It was pretty interesting, since I've been watching your videos for years now but I've never actually played RC. _However_, I've been playing quite a lot of Transport Tycoon in recent times!

  • @guybrushn.2533
    @guybrushn.25332 жыл бұрын

    Interesting video! I love you're other content as well, especially your comprehensive guide to rollercoaster entertainment. Quick question: do the scenery/other bonuses apply to flat rides as well?

  • @MarcelVos

    @MarcelVos

    2 жыл бұрын

    They do!

  • @user-cd4bx6uq1y
    @user-cd4bx6uq1y2 жыл бұрын

    6 days 42k 3k 373rd.... yay dude, haven't seen this channel since like a month or 1.5 ago. It was kinda cool.

  • @BusterBeachside
    @BusterBeachside2 жыл бұрын

    I like to believe the golden butts were a prototype for the "Park with the best toilets" award.

  • @amanor409
    @amanor4092 жыл бұрын

    The vertical loop looks a lot like Arrow loops. Ron Toomer used only one size of loops through most of Arrow looping coasters.

  • @nameless5413
    @nameless54132 жыл бұрын

    Incremental awards (passenger bus) would've been very nice, tho it would make some scenarios bit harder. That alternative user interface is lovely! In-spite of hating the touch screen friendly interface of classic and that atrocity in 3rd tycoon i am not condemning alternatives (even tho i still consider RCT 1's interface the best of the 2 proper coaster tycoons) and that certainly is one that would've been welcome as customization option. Panda thing looks like it would've been on either the railed bicycle ride or maybe along with horse and dirt bike on single rail coaster, it is not huge loss tho i would prefer to have more vehicle variants.

  • @BabusGameRoom
    @BabusGameRoom2 жыл бұрын

    As others have mentioned, there are a lot of references to/inspirations from Bullfrog's Theme Park. Would you ever consider doing any videos on that game? It's not quite as playable today as RCT, but it does have some interesting mechanics!

  • @toainsully
    @toainsully2 жыл бұрын

    5:35 Trivia: The Ravenglass and Eskdale Railway was the basis for the Arlesdale Railway in Thomas the Tank Engine

  • @digitaldeathsquid3448
    @digitaldeathsquid34482 жыл бұрын

    9:28 Guest 495 has spontaneously combusted

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