3 Devs Make An FPS - Godot vs Unity vs Unreal || GameDev Battles

Ойындар

First Person Shooter Game Development Battle - 3 Devs, 3 Engines, 1 hour.
Discount coupons for the courses mentioned in the video:
Complete Godot 3D: www.gamedev.tv/p/complete-god...
Unreal Stealth Combat: www.gamedev.tv/p/unreal-steal...
Want to make your own games? Check out our other courses at gamedev.tv
Special thanks to our participants:
@BramwellWilliams
@GorkaGames
@_stephenhubbard
Timestamps:
00:00 What's the battle?
00:09 Start your engines!
00:48 Sheesh, Unreal is nearly finished
01:01 Battle rules - use of assets
01:29 It's not cheating if its free right?
02:05 Does Unity's have an advantage?
02:30 Which language ya using?
03:02 Making serious progress
04:38 Learning Godot 3D
04:53 Guns and arms
05:27 Don't get distracted by the shiny
06:10 Is it sloppy or smart?
06:42 Unreal Stealth course
07:00 OMG, finally some shooting
08:57 Umm, you're running out of time
10:11 Sympathy time bonus
10:45 The big reveals!
12:19 Errr.... so who won?
#godot #unity #unreal #gamedev #battle

Пікірлер: 501

  • @ConfusedDesigner2171
    @ConfusedDesigner21716 ай бұрын

    It's so refreshing to see game developers just having fun in a silly contest, love these videos.

  • @linzhao368

    @linzhao368

    6 ай бұрын

    🤣

  • @Gdevtv

    @Gdevtv

    3 ай бұрын

    I know right!@@linzhao368

  • @MyIndieGameDevJourney3818

    @MyIndieGameDevJourney3818

    3 ай бұрын

    unreal definitively won this round it was the only somewhat complete game and it even looked better graphically@@Gdevtv

  • @ruvenrey786

    @ruvenrey786

    Ай бұрын

    Definitely need more of these would love to partake. XD

  • @iceypumpkinhead
    @iceypumpkinhead5 ай бұрын

    "When you die, you fall and create 20,000 errors" lol

  • @davidmcleod1760

    @davidmcleod1760

    19 күн бұрын

    Bethesda: this is a feature, not a bug

  • @GorkaGames
    @GorkaGames6 ай бұрын

    I had so much fun rushing a game in 1 hour haha. Great job to Bram and Stephen for attempting to beat me 😜

  • @FariCorporations

    @FariCorporations

    6 ай бұрын

    In my opinion you are the winner, gorka. Your RPG tutorials are the best, Thinking to buy your stealth course

  • @muhammadjamal347

    @muhammadjamal347

    6 ай бұрын

    and you didnt even cheat🤣

  • @_stephenhubbard

    @_stephenhubbard

    6 ай бұрын

    “Cheating!”

  • @jcd302

    @jcd302

    6 ай бұрын

    Great job man! You pretty much smoked them but I have to ask... Did you try to add a third person mesh in the first person shooter template at the start? It was wise to ditch it. You have some mad skills with Unreal Engine, and also great tutorials!

  • @siwatbas

    @siwatbas

    6 ай бұрын

    Have fun wathing unity shopping 😂

  • @Dekotale
    @Dekotale6 ай бұрын

    Godot game is the winner for me, nice aesthetic, has gameplay mechanics, so nice at all. good job all of you!

  • @thepoetryofjp

    @thepoetryofjp

    6 ай бұрын

    It only 'seems' more like he won rather than the engine, but the contest was regarding the latter. (By that I mean his game was more fleshed out as to containing the necessary elements but that to is a non-starter as those will be fleshed out on ANY engine, given more time.)

  • @programaths

    @programaths

    6 ай бұрын

    @@thepoetryofjp Given more time, you can do superb games in assembly ^^ Roller Coaster Tycoon comes to my mind ^^

  • @thepoetryofjp

    @thepoetryofjp

    6 ай бұрын

    @@programaths That is my point, and why it should not be used to determine the winner

  • @programaths

    @programaths

    6 ай бұрын

    ​@@thepoetryofjpThe wining engine should be thebone that allows you to do the most fleshed out game in the least amount of time and mean while offering flexibility. In that department, Godot seems to be a good contender. It's so easy to pick up that I had a 10 year old boy able to do a 2D platformer with it. He did Scratch before that. I couldn't imagine the same boy using the other engines on his own ^^ And yes, given enough time, like 10 years, he could certainly use the other engines ^^

  • @Tawleyn

    @Tawleyn

    6 ай бұрын

    @@programaths Agreed. I think a better litmus test for the quality of a game engine is to have one developer create the same game 3 times. You can still time the process, and there are a ton of other metrics that could be tossed in. But it should be 3 versions of the same game concept, with a list of must-have features to consider the game "complete".

  • @BramwellWilliams
    @BramwellWilliams6 ай бұрын

    Had a blast! 1 hour is so little time 😭😭 Great job Gorka and Stephen!

  • @jostasizzi818

    @jostasizzi818

    6 ай бұрын

    You did amazing bram

  • @ThunderPlayStudios

    @ThunderPlayStudios

    5 ай бұрын

    well done bram

  • @blaze3495

    @blaze3495

    5 ай бұрын

    Thank you for representing Godot.

  • @hamzahajji5814
    @hamzahajji58145 ай бұрын

    I expected Unreal dev to do more mechanics since you don't build everything from scratch. I'm surprised that with Godot, the guy not only made the basic FPS mechanics but also a modern warfare like training level. The look and feel are also great. I know it depends on the dev, but damn that's a huge difference between the devs

  • @CainDuck

    @CainDuck

    5 ай бұрын

    maybe its because godot be the easiest to work on, but idk

  • @DeepFriedOreoOffline

    @DeepFriedOreoOffline

    5 ай бұрын

    It's honestly because Godot is just different than other engines. Unreal Engine is very good for fast prototyping, but the guy using it even said he made everything except the particles and animations in the 1 hour. Actually making the things in the visual environment takes time. Where as GD script is extremely fast to write, and animating objects is as easy as adding a node to them and setting some keyframes.

  • @APinchofDill

    @APinchofDill

    5 ай бұрын

    I think the GODOT dev imported a lot of his own scripts and he has tutorials on godot covering a shooter game. So I think GODOT had an edge. Unreal dev didn't import anything but animations and particles and mech character and Unity dev just 3D assets.

  • @kiryonnakira7566

    @kiryonnakira7566

    5 ай бұрын

    ​@@APinchofDill it's not hard to build a FPS base in godot. It takes about an hours to a newbi, so someone experienced like him could have made it in around 10 minutes. You also can't forget that everyone was sweating except for Bram that just chilled and started to sweat when he wanted to implement new things when there was little time.. But also Stephen was more onto 2D games apparently, which make it amazing how fast he made a 3D working game. Still it's not much different. I will say tho that Unity loading time was clearly a downside for him too. The best thing Unity as for now is it's asset store that got a lot more thigns than any other game engines at the moment. Tho Godot will probably come in front on that too within a few months as it is open source and popular. You can import assets from other engine in godot without too much trouble too which gives Godot another advantage.

  • @f__kyoudegenerates

    @f__kyoudegenerates

    5 ай бұрын

    @@DeepFriedOreoOffline I don't believe the unreal guy modeled those assets in an hour.

  • @_stephenhubbard
    @_stephenhubbard6 ай бұрын

    I’m actually proud how far all three of us got in one hour! Not too shabby!

  • @kiryonnakira7566

    @kiryonnakira7566

    5 ай бұрын

    yup considering you are used to make 2D games, it's impressive how fast you manage to build a working FPS in that short amount of time. Well done. It won't change my mind that Godot > Unity tho. For now it might have more content on it's asset store, but i wouldn't bet on it staying that way for long. Unreal is still the Goat, can't be replaced by measily Godot and Unity. They're good to make up to AA games but anything above that would probably come out of Unreal. Still Godot is my pick. Just love the tool and it's community.

  • @Ryothroblox

    @Ryothroblox

    4 ай бұрын

    69

  • @jordannobert2770
    @jordannobert27705 ай бұрын

    They should have 1 developer make the same game on all the 3 engines. This was more of a developer competition than an engine competition

  • @st.altair4936
    @st.altair49365 ай бұрын

    The Godot one is the most fleshed out _game_ out of the three.

  • @greedy_mf

    @greedy_mf

    3 ай бұрын

    with the most imported assets too, no AI, no particles, just some nice imported assets with one reload animation, wow

  • @brunch.

    @brunch.

    3 ай бұрын

    are you joking?

  • @st.altair4936

    @st.altair4936

    3 ай бұрын

    @@brunch. There's only one game here with a proper objective and ending.

  • @brunch.

    @brunch.

    3 ай бұрын

    @@st.altair4936 Ok but none of these games has any value as a game; just because a game has an objective and an ending doesn't make it good. The Unreal engine project clearly would make the best FPS game the fastest...

  • @st.altair4936

    @st.altair4936

    3 ай бұрын

    @@brunch. I don't remember saying any of these games or engines here were good

  • @grabbitt
    @grabbitt6 ай бұрын

    It's hard to give a winner as they all did surprisingly well in only 1 hour. I guess Unreal looked the best and had some enemy AI, but unity and godot were pretty good too.

  • @Mike-wu5ef

    @Mike-wu5ef

    6 ай бұрын

    unreal did not look the best. the reliance on unreal assets made it feel completely soulless. the godot game looked the best.

  • @robertrussell1604

    @robertrussell1604

    5 ай бұрын

    I'd like to see the guy on the left use Unreal, provided he was familiar

  • @madduckling4436

    @madduckling4436

    5 ай бұрын

    Average godot extremist

  • @Mike-wu5ef

    @Mike-wu5ef

    5 ай бұрын

    @@madduckling4436 I'm not a godot extremist. i just started using godot a few weeks ago after switching from unity. and the godot game genuinely had the most character to it.

  • @mercerwing1458

    @mercerwing1458

    5 ай бұрын

    @@Mike-wu5ef None of these games had any character it was stuff thrown together as fast as possible calm down

  • @moe__dev
    @moe__dev6 ай бұрын

    Godot, because that Game looks good honestly!

  • @vectoralphaAI

    @vectoralphaAI

    2 ай бұрын

    That art style looks so nice.

  • @hottosdoggos
    @hottosdoggos6 ай бұрын

    honestly, I believe that godot being better than unity has 100% to do with the knowledge of the person creating the game..

  • @ultimaxkom8728

    @ultimaxkom8728

    6 ай бұрын

    Oof the shade

  • @thygrrr

    @thygrrr

    6 ай бұрын

    Yeah, the unity guy said he never made a 3D game. 🫠🙃 I used Unity a lot, but recently switched to Godot. I still don't want a ridiculous clickbaity contest with the wrong kinds of participants.

  • @ultimaxkom8728

    @ultimaxkom8728

    6 ай бұрын

    Would be great if the challenge was done as a team for each engine. Either one game per team, or one game per member.

  • @reanimationxp

    @reanimationxp

    6 ай бұрын

    @@ultimaxkom8728 it would be more fair to the engines if they each did a game on each engine, assuming they know all 3.

  • @Zondels

    @Zondels

    5 ай бұрын

    It really can't with the current tools...

  • @zemeio1184
    @zemeio11846 ай бұрын

    The "excuse" that he said saying that he mainly works in 2d, and does not know how to use the 3d editor actually does make this look way more impressive!

  • @vectoralphaAI
    @vectoralphaAI2 ай бұрын

    Honestly for just 1 hour all 3 of them did awesome.

  • @DavidChretien
    @DavidChretien3 күн бұрын

    the way this feels like a dad hosting a challenge for his three boys makes this perfect lmao

  • @MrShitthead
    @MrShitthead6 ай бұрын

    I feel all of them resulted in something cool from a different angle. Godot had a neat style and game loop, Unreal had enemy AI with animations and health, and Unity had a unique game environment with interesting effects and pp. Outside of engines, I was most impressed with the Unity guy (Stephen) since he's a 2D guy and was by far the most outside of his comfort zone. Great job to all these guys, I say this is a win for everyone involved.

  • @omnipi
    @omnipi4 ай бұрын

    The godot game was the best concept, Unity (apparently) had the best asset store (which is important), but it looked like the best experience for a developer was had with Unreal. If I were making a game, based on this video alone, I’d choose to work with Unreal.

  • @ThemildmanneredgamerBlogspot
    @ThemildmanneredgamerBlogspot6 ай бұрын

    They all looked good for a hour of time put in. Clearly Unreal seems the best suited for quickly prototyping a FPS, but I liked how Godot's came out as well.

  • @seejayjames
    @seejayjames6 ай бұрын

    This was really fun to watch and learn from. Great banter too. Hats off to how much you all did in just an hour!

  • @lazarushernandez5827
    @lazarushernandez58276 ай бұрын

    It would be cool to do a round 2, give them another hour (or slightly more) to take the projects they've come up with here and see how much farther they can take them.

  • @ShiloBuff
    @ShiloBuff6 ай бұрын

    I had massive respect for you when I watched your Unity course years ago. I just realised you have a KZread channel. Lets go!

  • @jordannobert2770
    @jordannobert27705 ай бұрын

    Im surprised people are ignoring the Unity project. Yes the Unreal project isnt so messy but its clearly not as graphically advanced. People see polygons and immediately think it looks bad. Look at the Unreal project alittle closer its shiny but i wouldnt call it clean. Terrible animation rigging and particle fx imo. Oh and he didnt "make" everything in that hour. He used the default assets inside of Unreal. Pretty much the same as downloading assets

  • @jeremysouthard
    @jeremysouthard6 ай бұрын

    Great job to all 3!

  • @NevRS32
    @NevRS325 ай бұрын

    So cool! The video can really show the diference between how each engine delivers... Very interesting.

  • @just_yuumi
    @just_yuumi5 ай бұрын

    The most impressive thing is that UE didn't crash for the whole hour and 5 minutes

  • @lucastristao1023
    @lucastristao10236 ай бұрын

    Althought it's impressive how quickly he could implement functional enemies in Unreal, I think the Godot version feels more like an actual game to me. It has a clear objective, feedback and level progression. Also the floating gun just looks better than the wonky half animated arms from the other versions Of course this is just my opinion from watching (not even playing). Objectively all 3 devs did a great job with what they got

  • @vosdraug4628

    @vosdraug4628

    5 ай бұрын

    What isn't mentioned here is that the game in Unreal is Multiplayer ready from the start.

  • @iglobrothers645

    @iglobrothers645

    5 ай бұрын

    ​@@vosdraug4628what also is clear is that from a gameplay perspective it isn't even worth Multiplayer.

  • @brodakarat6340
    @brodakarat63405 ай бұрын

    if all contestants had the same assets at the start would be better. like unreal by far has the most provided content compared to the others who made their own assets in the hour. would be interesting to see if all of them had an empty scene and an identical folder of assets to use who did best

  • @Arkounay
    @Arkounay6 ай бұрын

    The Godot game is the best, but I think the godot user was the most experienced 😛

  • @Yusuf-ok5rk

    @Yusuf-ok5rk

    5 ай бұрын

    felt that way tbh, which is cool.

  • @JakalairVG
    @JakalairVG4 ай бұрын

    This was fascinating to watch as it showed the different flavors of similar games being made with different tools.

  • @daniel_wust
    @daniel_wust4 ай бұрын

    Thanks for this video, was been really usefull for me!

  • @AdrianRosarioPR
    @AdrianRosarioPR6 ай бұрын

    I love thse, thanks for making this sort of video i would love to see a lot more of them :)

  • @shout64
    @shout643 ай бұрын

    I'm currently learning Godot 2D and haven't tried 3D yet, honestly didn't know what to expect but seeing that come together so quickly with a lot of polish was really impressive!

  • @costelinha1867
    @costelinha18677 күн бұрын

    I love how relaxed the Godot guy is, knowing he's using the objectively best engine in the world.

  • @lanecunningham3759
    @lanecunningham37596 ай бұрын

    I loved the video! Thank you! I can't choose a winner.

  • @nebewla5382
    @nebewla53826 ай бұрын

    all 3 were good but i like the one in godot the most very simplistic and fun

  • @androvictrayo-dy7eh
    @androvictrayo-dy7eh5 ай бұрын

    it's so amazing to relax and watch the top 3 engines compete

  • @zwita4515
    @zwita45155 ай бұрын

    can u do more ? like in each time having a different topic and try to make something in 1 hour! those videos are really fun to watch :

  • @bayronedward
    @bayronedward3 ай бұрын

    Wow, didn't expect such fun challenges are made. Really really cool. Thanks guys!

  • @oneryan
    @oneryan21 күн бұрын

    I think the guy working on Godot made something that most resembled a game. It would have been very interesting to see them all make the same game as that might have been able to showcase the abilities of the tools rather than the creativity and ability of the developer. Seemed like a lot of fun.

  • @eobet
    @eobet3 ай бұрын

    The thing is, Unreal is an FPS deathmatch engine. It has health and damage and such things built in, even if you don’t want it. The other two are more generalized. If the challenge was to make a top down grand strategy game, the person using Unreal wouldn’t have as many advantages.

  • @TheDuccyGaming
    @TheDuccyGamingАй бұрын

    Hey! I am doing your game dev course on unity!! I can’t believe I see you here too. What a coincidence you appear on my feed!

  • @zenmasters_games
    @zenmasters_games6 ай бұрын

    Very cool! I am surprised that you can prototype so quickly in Godot. Unreal looked the best, as expected. Unity was naturally the slowest, because its setup time is so long lol. GG guys. Cheers 🍻

  • @zaftnotameni
    @zaftnotameni6 ай бұрын

    it's crazy how STEREOTYPICAL each game is of the engine... could 100% tell what was used in all 3

  • @sic996
    @sic9965 ай бұрын

    To be honest, the Godot guy did the most creative job imo. The other looks like FPS.jpg. Godot guy put some personality in the game. Yes, it's all in the "reload" animation. Weapon master guy with a nerf gun shooting places and doing sick reloading. Dunno, I see more potential in that. Also, the character looks like amogus.

  • @joaozinho577
    @joaozinho5774 ай бұрын

    loved all 4...good job everyone. i might start learning unreal engine to introduce miself into indie game dev hobby.

  • @Lee_Hall
    @Lee_Hall6 ай бұрын

    Comming from a Unity background but been learning Unreal, it's stuff like this that just shows how great Unreal is. Sorry Unity. Not played with Godot, looks promising but very early days compared to the Unreal and Unity. Although I'm mostly use to C# I do like Unreal's Blueprint for knocking stuff out. Just not great when it comes to source control.

  • @RAZORlukic
    @RAZORlukicАй бұрын

    I feel like allowing them to use any means, including asset stores and their own older codes, makes this more of a competition of "Who is more prepared for this atm" then anything else

  • @ajmgdaj
    @ajmgdaj19 күн бұрын

    The unity guy's bone dry "that's open source for you..." had me rofling xD. Loved the banter and energy in the "room". Will come back for more!

  • @HighPerformanceGames
    @HighPerformanceGames6 ай бұрын

    Nice video, good job to all of them. The Unreal is best-looking and smoother, but the Godot version is pretty good, considering the time.

  • @denisquarte7177
    @denisquarte71775 ай бұрын

    Unfair fight >:(. As much as I despise Unity now. I learned to put up a fps prototype in Unity in less time thanks to your courses. If he is doing mainly 2D, no wonder the outcome. OFC this was all in good faith and purpose of entertainment. Good job, like to see more of these. (already bought your Godot 4 courses)

  • @appurist
    @appurist6 ай бұрын

    That was a fun video, I almost wish you had given them all 2 hours instead of 65 minutes. ;) But it was a speed build. All 3 of the results had unique strengths and weaknesses, and I think it's quite a statement that the developers were able to make it so close. It is a testament to all 3 platforms, and all 3 developers. Well done! In terms of winner, it's REALLY close. Very subjective. So I think I need to give it to Unreal for the high-quality assets, animations and enemy AI (which presumably was all asset store), then Unity, then Godot. But I would very much score them at 51, 50 and 49, respectively. So it's really close and the difference is subjective.

  • @ruanvandervoort9252
    @ruanvandervoort92525 ай бұрын

    I think all engines have their own unique style to bring to the table, but I wouldn't mind creating a full game in Unreal.

  • @Xero560
    @Xero5604 ай бұрын

    lol. Fun video guys. Unreal was quick to get the core mechanic, but I found the Godot and Unity final project more appealing.

  • @danialsoozani
    @danialsoozani6 ай бұрын

    Winning points IMO: UE: Graphics , VFX and Characters details Godot: Nice environment and Game mechanics with Scoring system Unity: Got the job done with a nice stylized pixelated characters and trees TBH I was expecting UE to be better because of it's presets and blueprint and faster workflow to gain minimum requirements in least time, BUT the Godot really surprised me! I was following Godot videos since unity incident and this Open source game engine made pretty good FPS with nice mechanics!

  • @aryantzh2028

    @aryantzh2028

    6 ай бұрын

    godot can be anything since it's an open source engine

  • @lorrdy7640

    @lorrdy7640

    Ай бұрын

    ​@@aryantzh2028That doesn't mean anything. You could also make your own engine that does everything but you first would need to do the engine itself

  • @KrowplexMusicHD
    @KrowplexMusicHD5 ай бұрын

    I'm surprised at how crazy fast this went.

  • @theworldsgonecrazy234
    @theworldsgonecrazy2344 ай бұрын

    I believe that had the unity guy had as much experience as the godot guy in 3d he would have crushed this challenge having the asset store at his back, the godot guy had alot of his own git library to call upon making it much easier to produce functioning game logic, even with all the unity assets you still need that core experience to connect it seamlessly... the unreal guy started strong out the gates bht to get anything more polished would have taken much longer to perform... given enough time would probably outshine all engines... it just shows how each tool has its own strengths and how the devs skillset in each plays as big a role

  • @Circle_boi
    @Circle_boi26 күн бұрын

    Timestamps: 00:00 What's the battle? 00:09 Start your engines! 00:48 Sheesh, Unreal is nearly finished 01:01 Battle rules - use of assets 01:29 It's not cheating if its free right? 02:05 Does Unity's have an advantage? 02:30 Which language ya using? 03:02 Making serious progress 04:38 Learning Godot 3D 04:53 Guns and arms 05:27 Don't get distracted by the shiny 06:10 Is it sloppy or smart? 06:42 Unreal Stealth course 07:00 OMG, finally some shooting 08:57 Umm, you're running out of time 10:11 Sympathy time bonus 10:45 The big reveals! 12:19 Errr.... so who won?

  • @klabautermann6841
    @klabautermann68415 ай бұрын

    That was nice. I would like to see a six hour contest.

  • @KurtFrans
    @KurtFrans6 ай бұрын

    Unreal Engine for the more modern FPS, it's setup out of the box by default for creating FPS games, but GODOT definitely did something interesting and it really reminded me of some classic playstyles from back in the day. With any of these engines if you start out with a good Game Template and don't spend too much time re-inventing the wheel each time for each piece to do the basics then you're golden. After all, the game engine is supposed to handle the difficult boilerplate things in the background to make the developers life easier not more difficult, so a well developed engine will be simple and straight forward while still offering that perfect balance of flexibility to get results. And in the end it really comes down to the developers knowledge, experience, and ability to work with and assemble things in the engine they are most comfortable and experienced with. Depending on the project, for classic retro or arcade style games from the early days up to around 2010ish, I find going from Unreal to GODOT is pretty fun and back.

  • @m.merugames
    @m.merugames6 ай бұрын

    Unreal 100% 🎉 and Gorka so focused haha so cool you all!

  • @deluxeonyoutube2973
    @deluxeonyoutube29733 ай бұрын

    "and the other half is gonna be defending unity" LOOOOL

  • @stanjanab
    @stanjanab3 ай бұрын

    This is a brilliant video!

  • @otapic
    @otapic2 ай бұрын

    i'd say the godot dev won this one, made actual fps mechanics and a level than just bells and whistles with particles

  • @GC-jm9bt
    @GC-jm9bt6 ай бұрын

    Assets and code from other projects allowed? UE guy should've just used the Lyra Starter project from the asset store.

  • @noone8074
    @noone80744 ай бұрын

    cant say for unreal and godot as i have never used them, but unity if you are experienced with making fps games in unity i feel you could do better within a hour, also using someone who doesn't do 3d puts them at a big disadvantage when against someone who has, but by these 3 results i like the godot end result the best.

  • @gigabytegallery7305
    @gigabytegallery730522 күн бұрын

    I subscribed to all 3 of them, I'd like to see what kind of projects they'd be able to create.

  • @tile-maker4962
    @tile-maker49625 ай бұрын

    this just earned a new sub

  • @vitaitamas
    @vitaitamas6 ай бұрын

    The winner for you is that you can master it "fully", have fun with it, and get the closest to your dreams. I respect all the guys for working under pressure and time limits, without a chance to read the manual, look at Google, videos, or AI help. Or just ask a fellow game developer about it. And first, they even had to figure out what to create...

  • @dannyshaw4057
    @dannyshaw40576 ай бұрын

    I think a combination of all three of those would be a good game! 3 different approaches: was that due to the platform or how the devs like to work? I wonder what these 3 could create working together in an hour (or maybe give them 2!)? To me this vid showed that all three of these engines have strong positives. I am a web developer, but with roots years ago in Java and C, and I just bought a course on Unreal...I'm going to have a look at Unity and Godot after seeing this vid; probably I will only do this as a hobby, but the game industry does seem like a lively and thriving place these days, so a change in direction might be fun!

  • @Lotion_Guy
    @Lotion_Guy5 ай бұрын

    Watching this makes me want to get into game dev again

  • @raymobula
    @raymobula5 ай бұрын

    Without having tried them myself, hard to tell. I like the nodes approach in unreal.

  • @tanjibulanimations5653
    @tanjibulanimations56535 ай бұрын

    dodot one looks fun

  • @MightyGandolf
    @MightyGandolfАй бұрын

    from a players perspective I think the one on unreal has the most potential

  • @clecioespindolagamedev
    @clecioespindolagamedev4 ай бұрын

    Loved the challenge, every game were great. But I likes Bram's fun, mechanics and gameplay.

  • @TheRusBaron
    @TheRusBaron6 ай бұрын

    I'm Unreal fan, but.....I could see only 1 game - Godot version. Other 2 just tech demo, without gameplay features.

  • @ThatOneUnityDev
    @ThatOneUnityDev6 ай бұрын

    Good work everyone for 1 hour, you knocked it out of the park! As much as i'm bias for unity, I have to admit, Bram's was the clear winner to me! 👀

  • @Arowx
    @ArowxАй бұрын

    Wow amazing work for 1:05.

  • @half-blaz2921
    @half-blaz29216 ай бұрын

    My picks for this challenge: 1. Godot 2. Unreal 3. Unity Good job to all!

  • @Ahmet1543x
    @Ahmet1543x3 ай бұрын

    I think the winning order was like Godot>Unity>Unreal

  • @AntagonistVR
    @AntagonistVR3 ай бұрын

    Unity looked really cool, so I’d Vote that one the winner

  • @unitornsreal
    @unitornsreal6 ай бұрын

    Graphics wise Unreal won, Although functionality and gameplay wise I'd say godot won, Unity I'd say just lost xD

  • @muhammadjamal347
    @muhammadjamal3476 ай бұрын

    gorka: "cheating..." me: rollin

  • @ChrisDidGood
    @ChrisDidGood5 ай бұрын

    I mean Unreal looks great but I was really surprised about Godot. That game looked fun and I kinda want to play it. Unity needed more polishing but I believe that's due to the dev not being used to 3d, rather than the engine.

  • @TechCowboy
    @TechCowboy5 ай бұрын

    Wow, I'm so impressed with Godot. Yes, it's not as pretty as unreal, but the game is more complete.

  • @9livesK9
    @9livesK95 ай бұрын

    Unreal was the winner if making an FPS in 1 hour is the criteria for who wins or not, Godot failed to make an FPS (you can't even reload) but in terms of just making a game it was the winner as it was the only engine that had a fully ready game level although it turned out different from what was intended, Unity could be the winner but without the marketplace to download assets it lacked the most out of the box ready features.

  • @coreyb6134
    @coreyb61345 ай бұрын

    Unreal had a lot of assets already in with their fps blueprint and the blueprint system makes it easy to code new things. Unity seemed to struggle. But has a lot of potential but Godot is the most flushed out. This could be more of a user based skill thing then engine thing though. So a real test would be using someone who knows extensively all 3 engines and gets an hour in each engine to make the same game.

  • @jcd302
    @jcd3026 ай бұрын

    That was so fun and amazing! Hats off to all the contestants and great work showcasing what the 3 engines can do in an hour. I do have to say that UE5 is the clear winner and Gorka is a wizard in UE5. Now lets see a 2D platformer game competition hahaha!

  • @orwinsen4510

    @orwinsen4510

    4 ай бұрын

    bro are you blind ? godot literaly make a minigame and ue5 its ust kill bad IA its just pressets...

  • @tPlayerioT
    @tPlayerioT3 ай бұрын

    Unreal: Hello i may crash at any moment Unity: i will make you wait 5 minutes for clicking or importing a prefab Godot: Hi you can build a game in your phone

  • @georgezimmer5622
    @georgezimmer56223 ай бұрын

    I don't get this video. You have one engine where the guy imported everything from his repo (Godot) vs 2 engines that have starter templates for this kind of game that could have produced much better results... But the answer to your question is Unreal, every engines have pro and cons, but the answer to the question "What engine is the best to make a fps style game" is Unreal.

  • @americoperez810
    @americoperez8106 ай бұрын

    Can y'all do this again with the same people except make a 2D game? Unreal has a lot of prebuilt things for FPS. It has an unfair advantage out of the box.

  • @LG_ZoRooo
    @LG_ZoRoooАй бұрын

    The unity guy is so determined 😂😂

  • @MrBwoski
    @MrBwoski2 ай бұрын

    1. Unreal 2. Godot 3. Unity

  • @InfiniteBeyondFiji
    @InfiniteBeyondFiji5 ай бұрын

    Gorkaaaa!! One of my favorite Game Devs

  • @Zekium
    @Zekium5 ай бұрын

    If I have to choose the project without taking in count the engine used, I would go with the Godot one. But to properly answer the question : I don't think any of the engine looks more appropriate for the FPS type in general. Basically : - UE4 if I want one that looks great but a bit generic in the gameplay - Godot if I have something more original in mind - Unity if I want one made quick based on the asset store flip

  • @anonym-hub
    @anonym-hub18 күн бұрын

    Did you notice Unity issue? The explosion is there just to hide that the enemy dudes have no dead animation(s). Seems simple animation is impossible in one hour for Unity, or was too expensive in the store.

  • @MKx2_05
    @MKx2_054 ай бұрын

    this video has proven that what engine you use does not matter if you give it to bram he will miss the target jk all of them are awesome and the fact that there are multiple competing over who's the best will create some good product and tools for everyone and the choice is ours

  • @CatZoooGameDev
    @CatZoooGameDevАй бұрын

    If unreal engine 6 is not about *make game button* I ain't dying bro

  • @ddritter
    @ddritter24 күн бұрын

    If the 1 hour time included the booting of unreal, game would be a flat plain.

  • @carlosortega4337
    @carlosortega43376 ай бұрын

    Amazing developers! I guess Unreal is best suited for these kind of games, but Godot and Unity were awesome too. And in one hour!! 😲

  • @MinecraftGam212
    @MinecraftGam2124 ай бұрын

    If Dani was here, he would make a game in less than an hour

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