Can I Remake Super Mario World in Godot? (Part 1)

Ойындар

I want to get into game development and learn to use Godot - and coming from a ROM hacking background, I thought it'd be a nice warmup project to recreate Super Mario World in Godot. Will I succeed? You won't find out in this video, because all I really get to is the very fine details of player physics!
Chapters:
00:00 Intro
01:34 Building the first level
04:24 Player physics I: Speed
11:39 Player physics II: Jumping
13:32 Player physics III: slopes
16:21 Finishing touches (for now)
18:13 Outro
Music:
Super Mario World: Overworld [Lo-Fi REMIX]: • Super Mario World: Ove...
Super Mario World - Ground Theme (Lofi Lia Remix): • Super Mario World - Gr...
See also:
Jonas Tyroller's video on deltaTime: • Dear Game Developers, ...
Banduck, who is also making Super Mario World in Godot and is way further along: www.youtube.com/@Banduck/videos
My latest SMW ROM hack, A Plumber For All Seasons: • A Plumber For All Seas...
www.eric-kaiser.net

Пікірлер: 862

  • @___wye
    @___wye2 ай бұрын

    Hi there! This is my first foray into KZread indie game devlog thingies, and also my second foray into making "proper" videos in general. I'm still figuring out things like audio recording, pacing, balance between devlog and explainer, and video editing. Ideally, upcoming episodes will be less rough around the edges. Either way, I hope you can get some enjoyment out of this. :) Since a few people have asked: _yep, I will be releasing the source code eventually_ (once I've made a bit more progress) so people can tinker with it.

  • @ptfan102

    @ptfan102

    2 ай бұрын

    will you plan to release this on github

  • @___wye

    @___wye

    2 ай бұрын

    @@ptfan102 I'll definitely share the code once I've made some more progress - not as something I'll maintain forever, but as something people can play with if they want.

  • @Kat21

    @Kat21

    2 ай бұрын

    this is a very fun video to watch :)

  • @jet2507

    @jet2507

    2 ай бұрын

    This was an awesome video, cant wait for more. Great work!

  • @SilvieSteam

    @SilvieSteam

    2 ай бұрын

    ​@@___wye Do you plan to remake the entire game, graphically and all?

  • @netbat
    @netbat2 ай бұрын

    I heard that duplicating Mario in the editor is actually how they came up with the double cherries in Super Mario 3D World

  • @NealjanYT

    @NealjanYT

    2 ай бұрын

    as far as I know it was a bug at first and then they made it a feature because of how fun it is!

  • @ABlob

    @ABlob

    2 ай бұрын

    @@NealjanYT Which is weird, because you can make another Mario spawn out of a ? block in New Super Mario Bros. DS...

  • @Josuh

    @Josuh

    2 ай бұрын

    @@ABlobhuh?????

  • @whannabi

    @whannabi

    2 ай бұрын

    Never heard of that ​@@ABlob

  • @ABlob

    @ABlob

    2 ай бұрын

    @bi Well, I've seen it in a super old NSMB Hack video from more than a decade ago. So it's not like it's common knowledge, stuff gets harder to look up over time. If I recall correctly, it's a setting for the flying red bonus ? block that can appear in levels sometimes. If you change the settings for that (I think just what kind of powerup will appear from it), it'll make a vine appear out of it with another Mario climbing on it. After that, you can control both Marios at the same time and if one of them gets defeated, the game counts that as Mario losing a life and stops the level. Probably not intentional... EDIT: "New Super Mario Bros. 5: Clone Tag Team" uses this to its advantage, and it seems like the normal flying ? block can do it too? Or I just misremembered and it has always been the yellow flying ? block and not the red one...

  • @SuperWiiBros08
    @SuperWiiBros082 ай бұрын

    I fear it was just gonna be a "recreation" by using the game's assets and physics that weren't similar at all to the original game, but this is a breath of fresh air from videos of people recreating a retro game in a modern game engine

  • @SmeddyTooBestChannel

    @SmeddyTooBestChannel

    2 ай бұрын

    you worded this exactly like i wanted to. i was so expecting like 2 screens where a mario with no extra mechanics aside from walking and jumping would jump on a single goomba or some shit but no

  • @MeLlamoCarl

    @MeLlamoCarl

    2 ай бұрын

    that's what i'm sayin!

  • @STICKOMEDIA

    @STICKOMEDIA

    2 ай бұрын

    He truly went above and beyond

  • @389OpiE

    @389OpiE

    2 ай бұрын

    I remember trying to code in Godot for the first time looking up tutorials on "Recreating Super Mario World" years ago only for them to be short videos on a bad flash game looking engine with a button to shoot

  • @this_policy_is_stupid

    @this_policy_is_stupid

    Ай бұрын

    Wow you describe my megaman like project precisely

  • @makenshi2k
    @makenshi2k2 ай бұрын

    "If you enjoyed this video, you're a freaking nerd!" Instead of the usual reminder to subscribe, like and blabla you call people a nerd. Subscribed!

  • @KotCR

    @KotCR

    2 ай бұрын

    Haha, I loved this line, didn't expect it either, but...guilty as charged :p.

  • @Zorn_Comedy
    @Zorn_Comedy2 ай бұрын

    I myself have been interested in game development for uh... 12 years? But have never actually gone through with it since I do NOT have the patience to deal with coding, so I find your willingness to make this very inspiring, even if I still won't learn coding myself.

  • @BetaTester704

    @BetaTester704

    2 ай бұрын

    You'd love it man, give it a try

  • @Lucas38739

    @Lucas38739

    2 ай бұрын

    Try it bro (:

  • @lucaexdee

    @lucaexdee

    2 ай бұрын

    you should give godot a shot, it's very accessible, has great documentation and uses its own scripting language which is easily readable and overall easy to use

  • @charlesabju907

    @charlesabju907

    2 ай бұрын

    You can also try Construct 3, you won't have to code unless you want to.

  • @thenumberIX

    @thenumberIX

    2 ай бұрын

    You should use Unreal. Personally I use godot but I started with unreal and it helped learning the logic of coding using blueprints

  • @Gamewithstyle
    @Gamewithstyle2 ай бұрын

    Great video man. A couple notes on this very great start: 1. The power of godot’s animation player cannot be understated. I know it’s tempting to use animated sprites, but trust me, the animation player for a character is better in the long run. Say a collision shape changes when you jump. You’ll need a player. Let’s say you want to trigger a scene change 4 seconds after Mario dies. You’ll need a player. Let’s say you want to modulate Mario’s color when you get hit (for some reason). You need a player. 2. You may be multiplying by delta twice in some cases. As of Godot 4, move_and_slide automatically multiplies physics values by delta. Read the docs on that function to ensure your base values are accurate. Really solid start, I love your in depth knowledge of the OG game. Can’t wait to see more.

  • @kenseikc

    @kenseikc

    2 ай бұрын

    These are the type of interactions that give me hope for tomorrow

  • @bocdagla

    @bocdagla

    Ай бұрын

    Well most things you said can be done using signals too, i would recomend using signals instead of relying on the use of the animator, mainly because its source code that can be tracked by git for instance, but also because it can be tested

  • @Gamewithstyle

    @Gamewithstyle

    Ай бұрын

    @@bocdagla I’m saying to use a player and signals. The signal for animated sprite doesn’t pass enough animation data to reliably execute code afterwords. Animation players, on the other hand, implement signals that pass all the data you need to check which animations you’re working with.

  • @polyhex
    @polyhex2 ай бұрын

    Oh sweet, you're the dev of A Plumber For All Seasons! No wonder you're taking such care to make this accurate, you clearly have so much love for SMW.

  • @evpn

    @evpn

    2 ай бұрын

    aren't you the rblx dev thats making a rlly good 3D platformer LOL

  • @polyhex

    @polyhex

    2 ай бұрын

    @@evpnmaybe... sniff... maybe

  • @kernium

    @kernium

    2 ай бұрын

    Yooo! You're the Super Bomb Survival dev! I used to play your game on Roblox as a teen! It's so cool to see you here!

  • @marxfan1509

    @marxfan1509

    2 ай бұрын

    holy shit i loved super bomb survival as a young teen!! so surprising to see you here

  • @rig_

    @rig_

    Ай бұрын

    ​@@polyhexive yet to meet one that can outsmart boolet.

  • @nathanisbored
    @nathanisbored2 ай бұрын

    believe it or not, i also ported mario's physics to godot a year or two ago! and i also had to document the entire subroutine! there was one thing i got wrong though. his acceleration is biased to the left, because of sub-speed. the sub-speed gets truncated when the acceleration is applied. in 2's compliment, this effectively means the number gets floored. so -2.5 becomes -3, not negative 2. i can send my gd file if you want to compare but yours is probably structured a lot better. i didnt implement slope logic, but i did figure out how it works. flight physics are even more complicated. i didnt implement those, but i did document them, if you ever need help!!

  • @___wye

    @___wye

    2 ай бұрын

    Thanks a lot! I did implement speed truncation, but I didn't bias it to the left, so that's definitely a puzzle piece I was missing. I'll be sure to get back to your for flight physics if nothing else!

  • @RPG_Hacker
    @RPG_Hacker2 ай бұрын

    For being just the very first episode in this series, this is already a ridiculous amount of progress. I myself spent quite a bit of time over the past two years working on player controls for our game, so I know just how ridiculously complicated it can get. Getting the details right is always the hard part, and there's always stuff that breaks under very specific circumstances.

  • @whannabi

    @whannabi

    2 ай бұрын

    Having a clear idea of what you wanna do helps a lot

  • @RPG_Hacker

    @RPG_Hacker

    2 ай бұрын

    @@whannabiIt does, though when working on commercial games, it's very rare that you already start with a clear idea. Most of the time, it's an iterative process where the idea itself is only formed during development and keeps evolving over time, until eventually you arrive at a point where your feature feels good to everyone in the team. In that sense, trying to recreate a game's physics does have some advantages, since you already have a clear idea of what you need to achieve from the get-go.

  • @Roberb64
    @Roberb642 ай бұрын

    You're HEAVILY underrated my dude.

  • @tomatejaune902
    @tomatejaune9022 ай бұрын

    For tileset collisions, there's a tool where you can select your collision shape and "paint" it onto the tiles that need to have the same shape. Go to the Tileset tab, Paint, Select a property editor and then choose your collision layer to apply your shape to any tiles. There are keyboard shortcuts to make the job easier. The most useful I've found is "R", which lets you rotate the shape. I've been looking for scripts to do this automatically, but nothing. The video is really cool! P.S: sorry, I had to have everything translated by Deepl, otherwise it would have been incomprehensible, I'm 15 and I'm French ;)

  • @schnitzelhannes6431

    @schnitzelhannes6431

    2 ай бұрын

    baguette le fromage

  • @ThantiK
    @ThantiK2 ай бұрын

    Haha, loved the "If you enjoyed this video, you're a freakin' nerd"...you're right my man, you're completely right.

  • @CitrusThings

    @CitrusThings

    13 күн бұрын

    I read this comment 20 minutes ago and it still caught me off guard 😂🤣

  • @RipVanFish09
    @RipVanFish09Ай бұрын

    16:07 My laptop's "out of battery" noise is Mario getting burned, because I find it kinda funny. I had a mini heart attack here, cus I've been working on something, and haven't saved in a while. lol

  • @Jonskipvp
    @Jonskipvp2 ай бұрын

    I just want to thank you for the subtitles. Most people dont bother adding them, and even if you just copy pasted the script, its still good 👍

  • @FranMG
    @FranMG2 ай бұрын

    Loved your video! Keep it up, man!

  • @YellowStickmanAnimations

    @YellowStickmanAnimations

    Ай бұрын

    Ur fake, you like generator

  • @J0rdan069

    @J0rdan069

    Ай бұрын

    nerd (so am i i guess)

  • @VDVJakeTheDog
    @VDVJakeTheDog2 ай бұрын

    This is by far one of the best videos on the topic and on Godot at the same time, uniting snappy editing, good audio commentary, trivia and humor into a wonderful blend that kept me engaged throughout the whole video. Especially when mentioning it's one of your first forays into "proper" videos, this just asks for more forays into the same direction - good job!

  • @the_goodest_boy
    @the_goodest_boy2 ай бұрын

    i SINCERELY and deeply appreciate you going out of your way to explain the physics you're working with. having done a lot of research on platform fighters and prototyped a few of them, i felt like my understanding of 2D platform physics was pretty complete, but you gave me some real insights and things to consider here. and in my favorite engine to boot! definitely subscribed

  • @Stormkyleis
    @Stormkyleis2 ай бұрын

    Dude you're a legend of SMW hacking, it's nice to see a new project from you. I appreciate all the little details that went into the video editing, like the animations and sound effects, you made complex concepts like subpixels very easy to understand.

  • @Veddy1674
    @Veddy16742 ай бұрын

    I really loved this video, my man, if you keep this up you will go far! Literally NOBODY ever remakes old games like this.. and that's exactly the kind of videos I am searching for, they are just so fun to watch, all the math and physics explanation that old games had, and how hard it took due to hardware limitation.. awesome.. simply awesome.

  • @Johncw87

    @Johncw87

    2 ай бұрын

    I wouldn't say NOBODY remakes old games. I created a remake of Super Mario Bros World 1, in response to a sub-par Super Mario Bros 1-1 remake made by someone else. Mario fangames with sub-par platforming movement are one of my pet peeves. My only complaint with this video is that Mario doesn't quite collide with slopes in the same way as the original game, which can cause problems when using the original level layouts. However, I also know that modern game engines don't make it easy to do this. A generic collision solution won't easily allow the very specific interactions these old games had, especially with slopes.

  • @Veddy1674

    @Veddy1674

    2 ай бұрын

    ​@@Johncw87 yeahh, but yk, i mean on youtube, if i search "super mario remake", i dont find much stuff.. maybe 2-3 videos, and if i search for something specific like "super mario 64 remake unity" then the best i can find is one video which isnt even really correlated.. I just love remaking these games and seeing other people remaking them too

  • @sonicSnap

    @sonicSnap

    2 ай бұрын

    this stuff does happen a lot, but mostly in the sonic community! there's a huge section of sonic retro dedicated to cataloging sonic's physics from the early 2D games and it's really cool

  • @nowieso
    @nowieso2 ай бұрын

    What a cool project! As a Godot beginner (and also SMW ROMHacker), this is extremely helpful. Very excited to see where this is going :)

  • @NealjanYT
    @NealjanYT2 ай бұрын

    I absolutly love how faithful you made the game!! I clicked on the video in the hopes of getting a very faithfull recreation, but honestly expected it not to be, but you nailed it!

  • @germdove
    @germdove2 ай бұрын

    I keep having this idea in the back of my head that these type of projects where SMW's physics are moved natively into another engine will eventually become the future of where romhacks go, because then we won't be constrained by the limitations of hardware from 1990. This was a great video, extremely informative and entertaining the whole way through!

  • @Xenthera
    @Xenthera2 ай бұрын

    I love this video. So many programming and game dev channels don’t have any attention to detail and just half bake everything for content. This is so satisfying to see you make sure every little detail is correct.

  • @jor03
    @jor032 ай бұрын

    I absolutely loved the video and how it was edited! Recreating video game mechanics has always fascinated me, so this was right up my alley.

  • @Kevinskie_
    @Kevinskie_2 ай бұрын

    I love to see you're still doing SMW stuff after so many years! I Also, in my opinion, SMW has one of the best player physics in any platformer.

  • @lordtimmy1472
    @lordtimmy1472Ай бұрын

    The amount of dedication to these physics are amazing! There’s lots of videos of people recreating a certain mario game, but they all look and feel different… the fact you go through such lengths to get the physics and look as close as possible is amazing! Keep working on it. This is looking great!

  • @txd
    @txd2 ай бұрын

    Instantly fell in love with your narration style, and I've been looking for a way to get into Godot. So I immediately subbed :D

  • @CavemanIke
    @CavemanIke2 ай бұрын

    You're doing something that I've been working on myself for several months off and on. I spent an ungodly amount of time studying SMW physics and its game code to understand how it worked and how its collision worked. I specifically wanted to mimic the feel of the collision in the game, so that is where most of my efforts went. I got it mostly working, but there's still a few wrinkles to iron out. I'd also managed to cobble together jumping and running physics, complete with P-speed. It mostly feels like SMW now. You went the extra mile in implementing slopes, spin jumps, and sliding. Very well done!

  • @turbo8628
    @turbo86282 ай бұрын

    Instant sub. I like how you went into some detail here whilst having the text for people to actually pause and implement some of these ideas. As someone trying to learn these things through videos like this in my limited free time (i have an idea, the hardware, and the software, but a full time job in teaching), having videos i can come back to and to do iterate with is a godsend. They are hard to find! It's great knowing how to do x or y but they generally leave you only able to replicate (and at that level) whilst this has multiple levels and allows for tweaks to x and y rather than just "copy this." Well done. Looking forward to more.

  • @CrashingThunder
    @CrashingThunderАй бұрын

    Great indie devlog! I appreciate just how detailed the information was and the polish of the video in general. Really looking forward to part 2

  • @scrubsandwich1050
    @scrubsandwich10502 ай бұрын

    This is an incredible video! I found it neat to see you describe almost all the things I've struggled with making my game (momentum, variable jump height, ETC). I excitedly await your next upload!

  • @dailyfunnytv358
    @dailyfunnytv3582 ай бұрын

    In SMW, mario's collision to the floor is actually at the bottom center of its sprite. You are colliding with the edges of the sprite (apparently just a box?). This ends up looking really weird when walking on slopes.

  • @KrisSplatoon

    @KrisSplatoon

    2 ай бұрын

    3:26 they mention that as they're creating the collision box

  • @JO-ih7uc

    @JO-ih7uc

    24 күн бұрын

    @@KrisSplatoon HE

  • @Bitlytic
    @Bitlytic2 ай бұрын

    This is once again reaffirming my belief that Godot is the best game engine for people who have previously done romhacking. Coming from SM64 hacking, Godot just feels like home and I'm assuming it's a similar feeling here. Great video by the way, looking forward to seeing some more of these videos!

  • @ipaqmaster
    @ipaqmaster29 күн бұрын

    This kind of idea with that much attention to detail is always fun. I support you every step of the way.

  • @silkycell
    @silkycell2 ай бұрын

    I've been wanting a video like this for so long, 10/10!

  • @jeremiahmcelroy2726
    @jeremiahmcelroy27262 ай бұрын

    I attempted this awhile back and ended up dropping it as it just got more complicated the further I got. It's even more complicated than I could have imagined!! Great work!

  • @NoxideActive
    @NoxideActive2 ай бұрын

    This is brilliant! I've been working on my own "Mario-like" game and I wanted to nail down the physics as close as possible, (at least for certain parts), so this is a big help. I'll be following your series with great hope for your journey and my own : )

  • @ScumlordStudio
    @ScumlordStudio2 ай бұрын

    dude this is PHENOMENAL you are going to blow up i think. this is such high quality and im super excited to see more :)

  • @ILostMyOreos
    @ILostMyOreos2 ай бұрын

    I loved hearing you describe this process! I think the video was well produced, pacing is good, visuals are good, structure is good, I'm really looking forward to any future videos you make like this

  • @Octorichtz
    @Octorichtz2 ай бұрын

    Such a cozy video ! Your passion for Mario world warms my heart, this was really nice and i got a lot of insight on how Mario world physics work !

  • @SeanMcKenzie
    @SeanMcKenzieАй бұрын

    Just discovered your channel and subscribed. This was a really fun watch. Looking forward to the rest of the series.

  • @mugrilhos
    @mugrilhos2 ай бұрын

    I've been really interested in creating games with godot. and seeing the process of creation is so satisfying and really good to understand the workflow and learn on the way. keep going with the series!

  • @briguy4867
    @briguy48672 ай бұрын

    This video was very engaging to watch! I’ve learned quite a bit about both Godot and the development of Mario World. I look forward to future parts!

  • @ZaxisYT
    @ZaxisYT2 ай бұрын

    This was a wonderful video. Really enjoyed the designs, flow, and pacing. Felt very high quality, looking forward to more videos from you! Good work and keep it up!

  • @DoomerCreatine
    @DoomerCreatine8 күн бұрын

    Loved the video! Can't wait to see the code if you ever make it public! I've been trying to learn more about assembly and reading up on how to extract the different walk/run speeds and accel/decel rates but man it's all over my head right now. Looking forward to future videos!

  • @Kthnx2
    @Kthnx22 ай бұрын

    wow. i went into this video expecting a very basic platformer, but you went all out. when you brought up that you made a plumber for all seasons, i knew i was in for a good video. great stuff. keep it up, this was so good. subscribed :)

  • @therealohead
    @therealohead2 ай бұрын

    When I saw this in my recconended I thought it was gonna be some surface level recap of someone's mario fangame made from SMW assets, but I am glad I was wrong

  • @Fancy3YT
    @Fancy3YT7 күн бұрын

    This is maybe the best devlog video I’ve seen! I love the way you do your editing and it’s insane that you spent all of the time making sure that the movement was the same in your game compared to the real super Mario world. I just started using Godot today and I love it! Btw I just subbed I love your vids!

  • @ahoustonpsych
    @ahoustonpsych2 ай бұрын

    I loved this video. Well done, eagerly anticipating future videos!

  • @MatthieuVion
    @MatthieuVionАй бұрын

    This is an awesome video, the production is really great, and the script was really on point to convey your journey ! I really hope to be able to watch the rest of this Godot adventure 🙂

  • @byucknahthered3914
    @byucknahthered39142 ай бұрын

    This is super cool! Can't wait to see more! As someone learning Godot 4 also, this is awesome to see and your explanations are really well done!

  • @UliTroyo
    @UliTroyo2 ай бұрын

    This is awesome! Definitely sticking around for the next episode.

  • @Dippy0615
    @Dippy06152 ай бұрын

    I always love this kind of video. Great content, WYE!!

  • @ShrineFox
    @ShrineFoxАй бұрын

    Oh wow, this was a pleasant watch. I learned a lot of new things about the original game as well as Godot. Really inspires me to take my own dive into learning the engine. Looking forward to seeing the rest!

  • @ziggynewton510
    @ziggynewton5102 ай бұрын

    This is really funny to me since I just started getting into Godot today! But good job on doing what you felt was good enough! It might even help me for a game I'm trying to make!

  • @TheLazyJAK
    @TheLazyJAK2 ай бұрын

    I can tell you've done your research. Keep up the good work! Godot still has many secrets to reveal to you. Looking forward to this series

  • @twirlincurtis
    @twirlincurtisАй бұрын

    This is such a good video and project! Thank you for really breaking down Mario's movements into detail!

  • @everton.colombo
    @everton.colombo2 ай бұрын

    Such great story telling! Amazingly well edited video!

  • @1999Elias
    @1999Elias2 ай бұрын

    12 seconds in and I already got my eyes shining for this. It's honestly an idea I had over and over in my brain but didn't execute since I'm working with IT instead of gamedev right now. Best of luck with the project!

  • @mapopi-mm
    @mapopi-mm2 ай бұрын

    Awesome breakdown of what makes the controls in this game so good! Never noticed how complex it really was, nice to see it applied in Godot too

  • @Evil69
    @Evil69Ай бұрын

    This is awesome! I've wanted to do this forever and I can't wait to see it finished!

  • @chumon1992
    @chumon1992Ай бұрын

    This explains why sometimes you can make a jump and then other times not but feel as if you're doing the same thing. Wow. I knew SMW physics were unique but this is insane! Thank you so much for explaining everything so well!

  • @IvoPereira
    @IvoPereira2 ай бұрын

    KZread suggested me this video... I pressed play and got hooked imediately. Can't wait for the other parts! Wish you the best.

  • @neryd1
    @neryd1Ай бұрын

    This is great! I’ve actually never played the actual SMW, just Super Mario Maker in the SMW style. But this is extremely impressive! It seems like you put so much effort just to make the movement accurate too! Good luck on the project!

  • @Ikigai-gg1wx
    @Ikigai-gg1wx2 ай бұрын

    I was feeling down today and this gave me motivation. You are so talented!

  • @theceptorperson9570
    @theceptorperson9570Ай бұрын

    I found out this video on my recommended and after watching it all, I decided to check out your romhack and it's very good. I'm happy I found out your channel, good luck on all your future projects!

  • @lolcat69
    @lolcat6921 күн бұрын

    Hey, I remember this channel! You are the guy who made "a very modest number trick", never checked out your channel and I just founded out you made hackrooms. You learned so much about Godot in just this part! I will be here waiting the next one, keep the good work!

  • @inventorofmachines
    @inventorofmachines2 ай бұрын

    This is a treasure trove of information in a very fun to watch video. Hope you make a ton more.

  • @ego-lay_atman-bay
    @ego-lay_atman-bay2 ай бұрын

    Glad you're paying attention to detail, which not a lot of recreations do, I am admittedly part of that group. Good luck on your remake, and I hope for the best.

  • @BLANKdev
    @BLANKdev2 ай бұрын

    Oh I have wanted to tackle this for a long time now, im so excited to see this being done 🎉

  • @CShellStudio
    @CShellStudio2 ай бұрын

    Very good stuff! Looking forward to part 2!

  • @desmondevelops
    @desmondevelops2 ай бұрын

    ive ALWAYS wanted to do something like this! or maybe ive just wanted to watch someone do it, but im heavily interested in seeing how far this goes, cant wait for part 2, keep it up! :D

  • @antonse78963
    @antonse789632 ай бұрын

    This is a really well made video, hope you have fun and will continue : )

  • @DoubO_
    @DoubO_2 ай бұрын

    Dude I loved this video! Can't wait to see the next one

  • @tsobf242
    @tsobf24224 күн бұрын

    This is great! I've seen a few "recreating" videos for old games and they never pay as much attention to detail!

  • @GaffaStudios
    @GaffaStudios2 ай бұрын

    Really interesting project ! I will stay tuned. Thank you!

  • @_Manic_
    @_Manic_2 ай бұрын

    A very entertaining video. I look forward to seeing your progress.

  • @Haffey.z64
    @Haffey.z642 ай бұрын

    Great video! Can't wait to see the finished product.

  • @ryanmckenzie5918
    @ryanmckenzie591820 күн бұрын

    What an awesome project! I'm excited to see more.

  • @WarriorAlexOG
    @WarriorAlexOG2 ай бұрын

    This video was amazing! I started learning Java recently (I'm very new to programming as a whole), and I wanted to make a Mario World clone as my first project. KZread randomly recommended me your video, and I thought I'd watch it to learn a few things about physics, gravity and acceleration, but this video is so much more indepth than that. The amount of detail you go into with all the intricate details that make Mario World what it is, it's so amazing to see just how complex it all is, and is so cool to see how all these things work in action instantly. Thank you so much for what you do, Wye, and for all the research you put into this game we love. Subbed, and I really want to check out your Romhacks now.

  • @Tankakuka
    @Tankakuka2 ай бұрын

    oh this video scratches such a good itch in my head. i've begun working on a little godot project for myself so this video showing up is so fitting, teehee

  • @thealpacaofsupport258
    @thealpacaofsupport258Ай бұрын

    Great video! Enjoyed it a lot ^^ Can't wait for the next one

  • @ThunderKnightSilver2
    @ThunderKnightSilver22 ай бұрын

    Your voice is excellent for this! Also SUPER excited to see where this goes as a lifelong smw fan! Tried getting into romhacking myself but I just don't have the head for assembly

  • @HowManyDonsAreThere
    @HowManyDonsAreThereАй бұрын

    Hahah. That sign off at the end is great. An actual laugh out loud moment. Great video.

  • @blueelectric05
    @blueelectric052 ай бұрын

    underrated video, this makes me understand way more about Mario physics. This could be my main inspiration if I'll ever make a game someday

  • @LowLevelLemmy
    @LowLevelLemmy22 күн бұрын

    Thank you wye for allowing us to learn godot through you, with a cool project that has attn to detail

  • @yogurtt8117
    @yogurtt811716 күн бұрын

    What a great video! The physics was so cool.

  • @SpringySpring04
    @SpringySpring042 ай бұрын

    This is a SERIES?! I would absolutely love to see this. I love the idea of recreating your favorite games or things with your own skills. I subscribed!!

  • @zemeio1184
    @zemeio11842 ай бұрын

    Wow, this is amazing! Looking forward to future videos!

  • @thepizzaking358
    @thepizzaking358Ай бұрын

    As a young beginner game developer that also uses Godot this video provided a lot of interesting insight! Even got me to delve into a bit of physics, and when watching tutorials I always wondered why you always had to multiply speed by delta and what it actually means (a lot of these tutorial videos unfortunately don't do as good of a job explaining things) but i'm glad I was able to gain some knowledge, this will definetly help with the development of my own game! Also being called out like that at the end put a smile on my face, i'm 100% subscribed now and hope you keep this content up

  • @MortMort
    @MortMort2 ай бұрын

    this was a fun and insightful watch!

  • @olepatheonlyone
    @olepatheonlyoneАй бұрын

    Dude's "warm-up project" is probably bigger than my college graduation project 💀

  • @Pancakeugh
    @Pancakeugh2 ай бұрын

    Amazing video! You definitely deserve more recognition.

  • @TheCoinBlock
    @TheCoinBlock2 ай бұрын

    Just got this video on my feed and I'm so greatful for it. Just found a new channel i can follow, I'm playing with the idea of getting into godot game dev so yeah that's kinda handy :3 keep going!!!

  • @anagefilho
    @anagefilho2 ай бұрын

    This is so cool, looking forward to more!!

  • @nikolainyegaard
    @nikolainyegaard2 ай бұрын

    Amazing video :) Excited for the next episodes.

  • @drungaodys5610
    @drungaodys56102 ай бұрын

    ngl this video was amazing, i hope this oncoming series blows up

  • @devin-little
    @devin-littleАй бұрын

    I remember seeing you in the forms for super Mario world hacking and it's really cool to see you exploring different areas

  • @LennyTheSniper
    @LennyTheSniper2 ай бұрын

    I cannot believe this video comes from someone with less than 1k subscribers. Wonderfully animated and explained, the pacing is really well made, just a really really good video all around. Sticking around to see the future parts!

  • @carlt.8266
    @carlt.8266Ай бұрын

    What an amazing masterclass video. Thank you for sharing your intricate knowledge!

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