I am Montu and welcome to Montu Plays. Here I have uploaded loads of content to help you improve your gaming!
I have shared my tips and strategies in an easy, matter-of-fact way so that you can apply them in your games. Using Walkthroughs and Lets Play to really dive into the details, I present robust tutorials and guides!
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-ABOUT-
I have been a PC gamer for many years now. I love strategy and 4x games. As an idea of my experience I have accumulated over 5000 hours in Stellaris, 2500 hours in Europa Universalis IV and 700 hours in Sid Meier's Civilisation VI. In my spare time I enjoy cooking!
Пікірлер
A primitive, stone age space amebae lol
Pov pre machine age and cetna. They simply don't know.
“Let’s say your level 5, that’s 0.1 stability per miner.” 5 X 0.05 = 0.25 stability. :P Well I watch Montu for stellaris, not math.
Diplomacy is an interesting concept.
Watching the credits roll... a year on.
I didn't know defensiveness can be that powerful in vanilla. I imagine millions of organic species falling back into the protected zones and later liberating the galaxy.
Playing Psionics makes my brain hurt.
I like this game because it is exactly the same as Sins of a Solar Empire: Rebellion. However I don´t get why I would buy this game with money? It is exactly the same game... The only new feature seem to be the rotating planets but I am afraid they are annoying for the player more than anything else.
Montu trying to pronounce enmity is like Nemo trying to say anemone. "Okay okay don't hurt yourself."
I remember the day you could distribute food to your pops for faster pop growth. That is when food actually had value. I miss that feature.
Rest in Peace, Montu. Your time on the USS Callout was fleeting, so I hope it was well worth it.
How many fallen empires could you make with new game+ cosmo Genesis. Could you continue it in perpetuity? After 4 or 5 would they even let you complete cosmo genesis or would you just be constantly fighting humiliation wars?
I keep coming back to this as my reference. Thx!
Compatible is the way to be
gg good video. love it
I’ll be excited when they bring this to consoles
Came back to Stellaris and still have one gripe. What is with the Victory conditions? You can destroy empires but they are still ahead in the victory standings. It's moronic to have to eliminate empires completely. You can reduce an Awakened Empire to one system and yet they are still ahead? Federations and vassals are weighted way too heavily as well.
Finally a beginners guide with all DLC! Thank you!
Is this still up to date or are the strike craft platforms better now?
I will decide wether or not to get stellaris based on this video it better be good
I bought every dlc before playing the game bc it looked so good but I don’t understand it😂😂😂
This channel now USB-C compatible thanks to recent EU regulation
Me and my friend went on a total war against a spiritualist fallen empire. Their fleet was away while they were fighting somebody else so we managed to capture a few systems. They of course took them back, but we had the planets captured and we really did embrace our Cadian heritage. They bombed their own capital from orbit. We went through like 10 admirals and 1000s worth of ground armies. In the end they recaptured it, but they were left with 3 populations left on the planet. Gotta say it was fun, but probably not for the planet's citizens
They could release the ultimate mashup game if they mashed all their games together. It would probably be too expensive and ambitious of a project though.
I'm having trouble avoiding revolts as a Astro-Mining Machine Intelligence Empire. The Grid Amalgamation Slavery type nukes them to 0 happiness and I don't have enough drones on newly conquered planets to get stability up. Should I just resettle pops? Or would it be better to include something like Rogue Servitor to give the bios something else to do?
8:00 after machines chose Nanites, farming and mining gives nanite production too
What's cool about this video is that you can briefly forget it's about Stellaris, and then, your brain is wondering why the guy who invented the international slave trade has a podcast.
Just don't research applied infinity thesis and you are fine.
If they made a 1.9 stellaris with features such as origins slapped on and with tweaks to the empire size effects on science and unity and upgradeable habitats, that's the only thing I would play. The only reason I don't play 1.9 anymore is that I've played it so much that there's pretty much nothing left to do that I haven't done already. Man I miss the tiles, the old combat mechanics where armor added damage reduction instead of another health bar (by far the superior system, although it did require rebalancing), I miss not having to worry about advanced resource production, overcrowding and housing and all the other unnecessary hassle, and man do I miss having 3 separate types of FTL travel (again, rebalancing was needed but man I loved having that, it added so much identity to the different playable species). Let's see, take 1.9 and add: Origins Upgradeable Habitats Citadel size defense platforms Ecumenopoli Less restrictive war mechanics, more akin to Civ V with free war declaration and free peace negotiation trade. A Trade system similar to Civ V and VI, but where trade route origins are bound to the planets that produce them, this would also have trade ships flying around making the galaxy feel more alive. Espionage, improved diplomacy and leader systems from the modern versions, with little tweaks and rebalancing. Man, I really wish that Apocalypse and Megacorp never happened and they would've instead kept developing from the 1.9 model of the game.
Directions unclear, choose privatize and deregulate each time. Cannot see other options...they sound socialist.
I bought this game and a handful of DLC during the last sale. Your guides have kept me going as I keep hitting milestones and then stagnating. Rewatching this, a lot more makes sense now! Thanks for helping us enjoy the game to its fullest.
Comment for montu
I absolutely hate anything that reduces docked ship upkeep. If your fleet has to go and do literally ANYTHING except twiddle its thumbs and be useless at the starbase, then you no longer get the reduced upkeep. Going to war, scouting missions, fleet manoeuvers, all of that means your fleet is now at full upkeep cost. And if you're depending on this to keep your economy afloat, well, then your economy crashes as soon as the fleets leave the docks. Sure its nice to get a little more energy credits and alloys while they are docked, but I will never go out of my way to pick these traits. I get it that when Paragons was first released, you could stack tons of ship upkeep for basically free upkeep and it was too powerful, but as it is now it sucks. It also doesn't make sense from a, I guess a logical standpoint either. Like, hey this dude is a logistics wizard! But only when those ships are docked at home. Worthless.
Can't wait for another hive mind build
So the best Ascension path for a Voidborne trade build now is Psionic?
I can't get sovereign guardianship to show up in the list at all. Is it part of a DLC? I have militarist.
Thank you so much for not using dlc most guides use them which eliminates the useful parts for me
Xeno xeno for montu
I think you can take Galactic Defender first and then become a crisis. Colossus feels very meh because crisis perks make it kinda redundant. Ecumenopolis looks nice, but I never have enough rare resources to run even one of these.
Bro is a perfect diplomatic orator. Calls an emergency meeting, convinces people not to vote for something that goes against his ambitions and then sells a slave. Gigachad
Huh how did you get such nice council room background? And councilors look? Mine is just regular one
And here I thought that Xeno-Compatability was just a meme-generator.
Cleanse, purge, kill.
Habitats in 3.9 suck... The old system were you can build many different habitats in one system was much better and more realistic as this abomination.
Beautiful. Now I do wonder if you can do every crisis on max difficulty 25x as each wave of crisis will be 2x as strong as the last. All the way up to 200x. Can you survive with an empire like that?
Nanites is also insanely strong late game. If you play Incredibly wide and subsume every planet, you don’t really need to populate the planets to gain nanites. Around 80 years in or so, you can kill alloy production for more unity and make exclusively nanite ships. By the thune I got to end game, I was getting nearly a thousand ships every spawn in
3.12 weapon tier list please!
Imagine your a newly accended space faring civilization, and the first alien message you get is ‘target aquired, beggin purification protocoles.’
I like how you mention all the advantages of virtual without mentioning any of the drawbacks and restrictions XD
I think Nanite is fun to play but damn I wish they would fix the mess it becomes. The lagfest is real and it becomes a pain in the ass to manage all those ships.