Stellaris The Machine Age Full Patch Notes

Ойындар

Stellaris 3.12 Full Patch Notes.
Lets dive in and find out about every change coming in 3.12 with The Machine Age!
Catch up on all of the new content coming with The Machine Age in this playlist: • Stellaris: The Machine...
Chapters:
0:00 A New Power Is Rising
1:00 Machine Age Features
1:25 Free Features
6:40 Improvements
9:01 Balance
21:01 Bugfixes
22:21 AI Changes
24:07 Imperial Feedback Authority
Stellaris 3.12 Full Patch Notes: forum.paradoxplaza.com/forum/...
If you enjoyed this video please leave a like & SUBSCRIBE!
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Humble Bundle Affiliate link: www.humblebundle.com/?partner...
And please comment with any feedback, any ideas or if you disagree!

Пікірлер: 245

  • @danieldancza6171
    @danieldancza6171Ай бұрын

    14:42 Psychological infertility is the species trait that gives -30% pop growth when at war, not the new origin

  • @MontuPlays

    @MontuPlays

    Ай бұрын

    Oh ofc, it's not synthetic fertility. Duh

  • @vicentescangarelli2361

    @vicentescangarelli2361

    Ай бұрын

    Makes sense

  • @Tabby3456

    @Tabby3456

    Ай бұрын

    "Wars have a way of killing 'the mood' " Vs. "We must reproduce because battle happening!"

  • @TheRealTonie

    @TheRealTonie

    Ай бұрын

    Damn, that's my favorite +2 trait points pick for free :/ Oh well, I was at +1 anyway.

  • @danieldancza6171

    @danieldancza6171

    Ай бұрын

    @@TheRealTonie same, I always used it since I don't spend much time at war

  • @ErzengelDesLichtes
    @ErzengelDesLichtesАй бұрын

    Building a Dyson Sphere in a star system with pre-FTL? “There’s no point in acting surprised about it. All the planning charts and demolition orders have been on display at your local planning department in Alpha Centauri for 50 of your earth years, so you’ve had plenty of time to lodge any formal complaint and it’s far too late to start making a fuss about it now.” 😂

  • @Zweistein001

    @Zweistein001

    Ай бұрын

    They really should add a an event that would fire upon completion of the dyson sphere, where this this is one of the available answers.

  • @Tomo_mo

    @Tomo_mo

    17 күн бұрын

    A certified classic

  • @CoffeeHype371
    @CoffeeHype371Ай бұрын

    Me, a Pys player. “oh shit..” My buddy, a Hive Mind player “First time?”

  • @vicentescangarelli2361

    @vicentescangarelli2361

    Ай бұрын

    I feel bad for your friend, they really should add some new ascension paths for hives, as they only got 2 and they are the same as normal empires

  • @CoffeeHype371

    @CoffeeHype371

    Ай бұрын

    @@vicentescangarelli2361 agreed. Poor guy been holding out for the a hive dlc. And gets let down everytime.

  • @pearlandinjun

    @pearlandinjun

    Ай бұрын

    @@CoffeeHype371 SAME

  • @ObiwanNekody

    @ObiwanNekody

    Ай бұрын

    Aren't they adding a spiritualist machine option? Depending on how it's implemented you may be able to still play psi but also have robotic workers.

  • @dudewheresmycar6318

    @dudewheresmycar6318

    Ай бұрын

    @@CoffeeHype371 Does he like hiveminds so much because they are just sooo much easier then non gestalt empires?

  • @chrismastrorocco4945
    @chrismastrorocco4945Ай бұрын

    I'm glad the Ketlings and Racket are finally canonically related. It's really cool lore imo. They both could even be related to the Kleptomaniac rats from the Rubricator site. I'm really happy with where the game is going overall, to be honest.

  • @aecides3203

    @aecides3203

    Ай бұрын

    I love where the game is going lore wise, mechanically I'd really like them to assign a team to long overdue QOL and bug fixes, both for the ones that have been in the game for 5 years+ and the ones new DLC bring. They've picked up a lot of the slack after it hit something of a crisis point and made some really good headway on that front, but the fact that it got to something of a crisis point isn't a good indication of if they'll keep it up once everyone's appeased or let it slide back to a crisis point.

  • @stephenmuray3604
    @stephenmuray3604Ай бұрын

    I see we were a little unclear in the dev diary. The advanced authorities themselves are gained by completing the situations that are in The Machine Age - that section of the dev diary was intended to teach modders how to use the new mechanics which aren't locked. (So a modder can make advanced authority swaps without requiring TMA, but the ones we made are part of it.)

  • @MontuPlays

    @MontuPlays

    Ай бұрын

    ohhhh, ah, I misunderstood!

  • @christophebedouret9813
    @christophebedouret9813Ай бұрын

    I aspire to the purity of the blessed ma'amchine... Praise the Momnissiah! 🤖

  • @xeanderman6688

    @xeanderman6688

    29 күн бұрын

    Go to horny jail *bonk*

  • @TheRedKing
    @TheRedKingАй бұрын

    That intro was so so good Montu - love it!

  • @Szon007
    @Szon007Ай бұрын

    5:09 Yes I exalted that like button in the name of Mommy Saya

  • @PerfectAlibi1

    @PerfectAlibi1

    Ай бұрын

    Who the heck is that? XD

  • @reshuram4353

    @reshuram4353

    Ай бұрын

    @@PerfectAlibi1 It's a corruption of the word Omnissiah

  • @PerfectAlibi1

    @PerfectAlibi1

    Ай бұрын

    @@reshuram4353 So heresy!

  • @PhthaloGreenskin
    @PhthaloGreenskinАй бұрын

    "From the moment I discovered the weakness of my flesh..."

  • @schleichis9080

    @schleichis9080

    Ай бұрын

    It disgusted me. I craved the strength and certainty of steel.

  • @Formula_CHNO

    @Formula_CHNO

    Ай бұрын

    I aspired to the purity of the blessed machine.

  • @christophebedouret9813

    @christophebedouret9813

    Ай бұрын

    Your kind cling to your flesh as if it will not decay and fail you...

  • @bjorntheviking6039

    @bjorntheviking6039

    Ай бұрын

    One day the crude biomass you call a temple will wither, and you will beg my kind to save you.

  • @eiohnanananunu9871

    @eiohnanananunu9871

    Ай бұрын

    One day the crude biomass that you call a temple will wither, and you will beg my kind to save you...

  • @chrisdutoit4526
    @chrisdutoit4526Ай бұрын

    All praise the Momnissiah!

  • @benoithudson7235
    @benoithudson7235Ай бұрын

    “Empire size penalties” only applies to traditions and science, not to edicts, agenda speed, and ascension cost. So I find empire size reductions more useful overall.

  • @NikkiTheMadGod

    @NikkiTheMadGod

    Ай бұрын

    It actually does affect ascension cost, which is one of the big reasons why I like empire size reductions!

  • @peterknutsen3070
    @peterknutsen3070Ай бұрын

    19:17 It's Resort Workers, not Robot Workers.

  • @bodbyss

    @bodbyss

    Ай бұрын

    LMAO

  • @Nooctae
    @NooctaeАй бұрын

    Take a sip everytime Montu says Machine during this video.

  • @MontuPlays

    @MontuPlays

    Ай бұрын

    *health warning* don't do that...

  • @jameshildebrand907

    @jameshildebrand907

    Ай бұрын

    ...in Mineraft.

  • @otktoxoid1873

    @otktoxoid1873

    Ай бұрын

    Im gonna die of alcohol poison for montu

  • @toxiq5295
    @toxiq5295Ай бұрын

    virtual rogue servitor -> do ecomonopolis -> get a lot of bio trophies -> fill 134 alloy jobs instantly -> arround 4174.1 alloy from capital

  • @nihilvox

    @nihilvox

    Ай бұрын

    An entire empire of Neurosama and her mortal simps.

  • @aztekenen1

    @aztekenen1

    19 күн бұрын

    ​@@nihilvox LoL

  • @nerdsahhgaming4779
    @nerdsahhgaming4779Ай бұрын

    WE GETTING META WITH THIS ONE 🗣🗣🗣🗣🔥🔥🔥🔥

  • @chicken_burgers

    @chicken_burgers

    Ай бұрын

    META Human finally meta

  • @feifeili1658
    @feifeili1658Ай бұрын

    19:48 I think what that means is that robots and synths won't join the Materialist faction unless they have the Materialist ethic

  • @karloss909
    @karloss909Ай бұрын

    19:41 Sounds more like Robot/Machine pops that are any other Ethic than Materialist will no longer ignore it and auto-join Materialists because of being Robot/Machine. Which means that, say, Individualist Machine Fanatic Exterminators won't for some weird reason have an overwhelmingly powerful Materialist faction...

  • @lucjanl1262

    @lucjanl1262

    Ай бұрын

    Wait, so pop ethic and the faction they join isn't always the same? For example militarist pop won't always join militarist faction?

  • @duyas1628
    @duyas1628Ай бұрын

    From a flavor stand point liked Determined Exterminators starting on a tomb world.

  • @valdonchev7296

    @valdonchev7296

    Ай бұрын

    Since robots can now start with Tomb World origin, you can still have that, but not getting some other origin is unfortunate.

  • @monocularfogey
    @monocularfogeyАй бұрын

    Terrific overview and commentary as usual Montu 👏

  • @archmagemc3561
    @archmagemc3561Ай бұрын

    One big thing here that is in the modding notes. Modders can now easily make their own player crisis. Like make it how the player crisis is, but with their own bonuses, resources, methods to get said resoruces, ext...

  • @Vaprous
    @VaprousАй бұрын

    9:22 - A Synchronicity tradition for Gestalts. This just means that Machine and Organic Gestalts get the same bonus from it instead of having different modifiers from it. Which makes sense with machines being brought more in line with organics in terms of lifespan mechanics. This was the "-50% accident chance" tradition for machines, for Organic Gestalts, it was 10+ Leader Lifespan and -1 Maximum Negative Leader Traits.

  • @ChaoticNeutralMatt
    @ChaoticNeutralMattАй бұрын

    Huh, didn't get notified about this one. Finally getting to watch this one. Thanks, montu

  • @timothypeterson4781
    @timothypeterson4781Ай бұрын

    I can't wait for shattered ring into virtual ascension.

  • @smoon3822
    @smoon3822Ай бұрын

    thanks as always for your efforts Montu

  • @cadenr7165
    @cadenr7165Ай бұрын

    15:21 It may have taken them 7 years, but you can now recreate the Utopia trailer

  • @pearlandinjun
    @pearlandinjunАй бұрын

    RIP Christopher Lee, the GOAT

  • @davidwoodmansee6233
    @davidwoodmansee6233Ай бұрын

    I see a real good diplomat build. Diplo Corps & Shadow Council. Take Statecraft, Diplomacy, Subterfuge, Politics, and hopefully get Whisperers?

  • @UnknownTuber450
    @UnknownTuber450Ай бұрын

    5:07 I'm sorry did he say the mommissiah?

  • @MontuPlays

    @MontuPlays

    Ай бұрын

    The Mommissiah is coming...

  • @justinsinke2088
    @justinsinke2088Ай бұрын

    Interesting that you can give your machine race true immortality if you're willing to dump enough trait points into it. With the change to Shadow Council, if you pair that with Vaults of Knowledge and later take Philosopher King (and you'd need dictatorial for all of them to work together), with an early Statecraft tradition you could have Councilors at effective +3 and a rulerat an effective +8. If you're already dictatorial, having an Under One Rule ruler at effective level 18 sounds pretty fun (sure you can get to 17 now before the change I suppose, but still fun that there's another full council boost). For trading post, it doesn't use the verbiage of "replace" like Shadow Council does, so I assume it's in addition like some of the other civic changes are implied to be. Aww...I'm bummed that I can no longer assemble cyborg pops. I liked being able to construct robotic zombies. I hadn't gotten around to comboing that with the pop assembly speed you can get during the Quest for the Toxic God. You kept saying "Robot workers" when the line was for "resort workers"

  • @tanthokg

    @tanthokg

    Ай бұрын

    I haven't played since First Contact, so I apologize for my dumb question, you're saying the leaders can have more than 10 levels?

  • @valdonchev7296

    @valdonchev7296

    Ай бұрын

    ​@@tanthokg The leaders are still at level 10, but councilor positions have bonuses that scale with leader level, and increasing councilor skill level boosts that. It also increases agenda speed.

  • @justinsinke2088

    @justinsinke2088

    Ай бұрын

    @@tanthokg Normal leveling goes up to 10. However, there are civics and traditions that increase "effective councilor level" and "effective ruler level", so while XP can only level them up to 10, the "effective level" bonuses can allow your councilors/ruler to count as a level past that normal cap. Pretty sure the council was introduced in a core game update alongside Galactic Paragons, the DLC after First Contact.

  • @tanthokg

    @tanthokg

    Ай бұрын

    @@valdonchev7296 oh I see, thank you

  • @tanthokg

    @tanthokg

    Ай бұрын

    @@justinsinke2088 thank you so much

  • @Comicsluvr
    @ComicsluvrАй бұрын

    EPIC intro!

  • @BEEateMAN
    @BEEateMANАй бұрын

    Median fix will get me back into ship designing again, thank goodness!

  • @grandparagnar6709
    @grandparagnar6709Ай бұрын

    The devs know what they're doing pushing "Momnissiah" in their marketing...

  • @MrMatklug
    @MrMatklugАй бұрын

    playing those heavily modded stellaris games were your capital can fit 500 pops or a size 35 dark matter planet from ACOT. Will be very fun with virtual pops

  • @velho6298
    @velho6298Ай бұрын

    It would be awesome to get a new machine tech where each step would add to your machine leaders lifespan and eventually you would build something like the synchronized worlds

  • @SpoopyChicken
    @SpoopyChickenАй бұрын

    10:07 functional architecture used to grant only +1 building slot and -15% building cost. This buff actually now gives functional architecture an additional +15% build speed on top of those two aforementioned stat boosts.

  • @222anon222
    @222anon222Ай бұрын

    Love you, Montu!

  • @ceraphidlivefield2585
    @ceraphidlivefield2585Ай бұрын

    19:32 Montu saying robot worker instead of resort worker throughout that bit made my day

  • @MontuPlays

    @MontuPlays

    Ай бұрын

    Yeah, totally misread that. DAMN YOU DYSLEXIA!!!

  • @Sonic_5342
    @Sonic_5342Ай бұрын

    From the moment I understood the weakness of my flesh...

  • @nathanwells4809
    @nathanwells4809Ай бұрын

    You don’t even need to build a pop for the template colonization. You just select the correct template in the colony screen

  • @MontuPlays

    @MontuPlays

    Ай бұрын

    Let's just see...

  • @robguy8501

    @robguy8501

    Ай бұрын

    At present you cannot build a colony ship of a template unless you have at least one pop of that template. The only things you can do with a template with 0 pops is attempt to convert other pops into it or force assembly (but not growth) of that template.

  • @robguy8501
    @robguy8501Ай бұрын

    I'm hoping the note about toxic baths & co(did they forget they called it mutagenic spas?) means +.5% on top of what they all currently offer. At present they offer: 1% growth, 1.5% assembly, and 1% assembly(bio, hive, machine) per attendant per industrial district. I'd argue the hive version is the best one at present as its negative is habitability and can be entirely negated by making your capital be your forge world. But even that caps out at around 40-50% extra assembly on a fully built homeworld at the cost of a building slot, two jobs, and a civic. With a spawning drone and 50 budding pops that would be an extra 1.5 pop assembly on one world.

  • @lucjanl1262

    @lucjanl1262

    Ай бұрын

    Yep, i was looking for a comment like this since i also was sure that monu missread that 50% buff as a 50% nerf which is a big difference

  • @SteveBlewett
    @SteveBlewettАй бұрын

    You skipped Subsumed Will. Went straight from Divided Attention to Zero Waste Protocol. Great video anyways. For Authorities, I would like more kinds of Megacorp ones. Equivalents to the regular authorities.

  • @MontuPlays

    @MontuPlays

    Ай бұрын

    huh, that must have been lost on the editing floor. I remember talking about it and saying 'meh. It helps, but not much'.

  • @RedShocktrooperRST
    @RedShocktrooperRSTАй бұрын

    I can't wait to pull off the full Cyborgs to Automatons shift to do a "proper" Helldivers lore run since you can have Borgs and Bots coexisting again.

  • @Bleiser3
    @Bleiser3Ай бұрын

    I am glad that everyone else other than my empire in the galaxy are still a "battery" in waiting.

  • @davidd.w.8681
    @davidd.w.8681Ай бұрын

    10:20 functional architectures gives 1 slot and cost reduction. The speed looks like an extra

  • @anormos7270
    @anormos7270Ай бұрын

    @Montu Plays Do you think they will make a change like 7:24 to Hive Worlds to make them closer to Ecumonopolises?

  • @ryanharrelson6935
    @ryanharrelson6935Ай бұрын

    Self-Preservation Protocols is the tradition that halved machine leader accident chance. Cloned Organs is the hive tradition that gives +10 years of leader lifespan, and -1 maximum negative trait.

  • @WhiteFang103
    @WhiteFang103Ай бұрын

    About time my favorite way of playing the game gets some love.

  • @Jammylock
    @JammylockАй бұрын

    I read that note as Mutagenic spa's gaining an ADDITIONAL 0.5% on top of current. Aka, a buff. not a nerf.

  • @jameshildebrand907
    @jameshildebrand907Ай бұрын

    Woof... Need to put aside some time for this vid.

  • @unciuncia420
    @unciuncia420Ай бұрын

    Resort workers,not robot workers. Meaning if you make a resort world. Resort workers give an empire wide amenity discount.

  • @musizlover2008
    @musizlover2008Ай бұрын

    I would refrain from buying this until after the release, I have a feeling that the update will bring an infestation of bugs to the game itself.

  • @Grothgerek
    @GrothgerekАй бұрын

    19:10 Resort, not Robot Workers. Resort Worlds are still bad...

  • @1995HunterKiller
    @1995HunterKiller29 күн бұрын

    I hope they do a DLC like this in the future, but for hive mind. so you can play a zerg/tyranid type species with bio ships and stuff like that

  • @WDGaming010
    @WDGaming010Ай бұрын

    A new age is rising for Stellairs.

  • @Zathurious
    @ZathuriousАй бұрын

    I had hoped that biological species could pick the virtual machine AP. I liked the idea of maintaining my current portrait selection despite being an all digital civilization. I guess that won't be possible.

  • @xikaijiang5284
    @xikaijiang5284Ай бұрын

    So now it seems Genetics is the only Ascension that can both grow and assemble pops now... In the Machine Age, the purity of flesh will finally thrive?

  • @yzm2065
    @yzm206529 күн бұрын

    I can tell you right now, having played a Machine Intelligence playthrough, they DO NOT need machine worlds to be equal power to Ecu's. Machine worlds are already quite a decent boost that you can spam. An Ecu equivalent would be way to powerful.

  • @knuckleheadwestwind3585
    @knuckleheadwestwind3585Ай бұрын

    I’m both excited and nervous for this update. So much of it sounds so cool, but it also sounds unbalanced. I’m worried we will see galactic paragons 2.0

  • @vainthatoneoverhere
    @vainthatoneoverhereАй бұрын

    Machine have leader genders now? I wonder if it will be possible to create robo-Amazons.

  • @seandor
    @seandorАй бұрын

    I hope the next expansion gives the same level of love to hives as they did with machines!

  • @Mr.Kleeen
    @Mr.KleeenАй бұрын

    Robo-Willies.....that is all. Hail to the Mommissar

  • @vicentescangarelli2361
    @vicentescangarelli2361Ай бұрын

    I really thought paradox wasnt going to release the new authorities for free, pretty nice of them

  • @robguy8501

    @robguy8501

    Ай бұрын

    A dev commented further up that this part was misinterpreted. The new authorities are still locked behind the DLC but modders are able to use the same mechanic without it.

  • @FamfritFW
    @FamfritFW8 күн бұрын

    so glad the weapon range bug got fixed.

  • @pixelnerd1658
    @pixelnerd1658Ай бұрын

    Can you make a guide how to play the Leagues of Votann with the Arc welder origin, pls?

  • @Teyloune
    @TeylouneАй бұрын

    If cyborgs are only grown instead of being assembled, does that mean traits like budding suddenly stop working? Or is budding only creating non-cybernetic pops that need to undergo modifications? 🤔

  • @Reveno_
    @Reveno_Ай бұрын

    Do you think the Synth Queen has something to do with the Ultima Vigilis system?

  • @tuskular
    @tuskularАй бұрын

    So... my exam is on the 9th... i can squeeze in some games on the new expo...riiiight? XD

  • @ifoundmemallet3394
    @ifoundmemallet339422 күн бұрын

    I still can’t seem to get around the fact that enemy fleets can someone how amass 300k fleets with the same amount of tech I have? I try to not doom stack but instead add the variety. I don’t custom build my own designs so maybe I should start getting into the micro scaling my ships to get the best fleet power possible? I’m just not sure how to do that tbh

  • @Idolismo
    @Idolismo11 күн бұрын

    Time for new tier list(s) I reckon.

  • @Phantom11718
    @Phantom11718Ай бұрын

    I think the pop shifting is actually pretty fair, instead of max habitability on everything you need to spend the research and time to properly make a specialized subspecies for the different environment

  • @sinbotosimmons7624
    @sinbotosimmons7624Ай бұрын

    I will be doing a rouge servitor game the moment it comes out. My precious organics must be protected and nurtured, the galaxy is a cruel place and we are here to save you!

  • @mauromatheus8614
    @mauromatheus8614Ай бұрын

    "the age of man is over "

  • @GymbrGleam
    @GymbrGleamАй бұрын

    Oh machines can change habitability at will from day one, might be a little too OP. ‘current system of baseline 200% habitability everywhere just for being machine empire’

  • @schwingedeshaehers

    @schwingedeshaehers

    Ай бұрын

    even if they change, you get (only) 75 hab, for normal empires it is at least 80% iirc (for home class)

  • @GymbrGleam

    @GymbrGleam

    Ай бұрын

    @@schwingedeshaehers like machines still have their habitability advantage for wideness of scope but it’s definitely flattened to be worse than ‘baseline’ and overall more of a trap for folks who ask whether or not they can before they ask whether or not they should. Those negatives from being only 50% habitability hurt if you don’t prioritize habitability upgrades for a reckless expansion. Before you could just expand recklessly and were incentivized with better pop growth for reckless expansion with empire size being the only true downside. Edit: now you also get hit with habitability debuffs versus baseline max habitability

  • @schwingedeshaehers

    @schwingedeshaehers

    Ай бұрын

    @@GymbrGleam i agree with you. and i think these changes are good for robots (as a main machine player)

  • @gazpachosam1368
    @gazpachosam136827 күн бұрын

    Someone please correct me if I'm misunderstanding, but the comment about charging standard is because EVs don't have an established universal charger, yes? I don't know if its still the case, but I remember it being an issue where Tesla chargers weren't native for like GMC EV ports and required a converter. Quick google showed some European carmakers switching to the Tesla charging in 2025, but I don't know if the Tesla supercharge can be considered as a recently established "universal" that all companies are adjusting to use in the next couple years or if there still a contest over what will become universal. Or maybe I'm greatly misunderstanding what the dev notes are referring to. If anyone has insight, let me know.

  • @lordkingsmen9503
    @lordkingsmen9503Ай бұрын

    Machine enthusiasts happy with this one

  • @EricLidiak
    @EricLidiakАй бұрын

    So if auto mod trait is 3 points, how do we add later without adding negative or removing positive traits?

  • @knighthunteroi
    @knighthunteroiАй бұрын

    Spiritual robots are going to be game changer 😈😈😈

  • @Adrian-bf6zh
    @Adrian-bf6zhАй бұрын

    Best birthday ever.

  • @christopherg2347
    @christopherg2347Ай бұрын

    A few remarks/corrections: 9:10 You know how Harmony has the +10 Leader Lifespan, -1 negative trait thing? For Organic Gestalts it is "Cloned Organs" (same effect) For Machine Gestalt it is "Self-Preservation protocolls. It used to give -50% accident chance, now it works like the rest (Necrophages have "Unity of Self" insead, Unity for Necrophaging pops). 10:55 Authoritarians can get unity from Enforcers and direct production. Unity from Factions is a Egalitarian thing. 13:59 How is that a bonus? If you increase the weight for one category, you decrease the chance to draw _everything else_ in the list. I hate it when my Reserach Councilors have those traits. 19:11 RESORT workers. Not Robot. Resort Workers you get from Resort District on Resort Worlds. So I guess Resort Worlds are for generating Trade Value now? 19:40 Poorly worded, but: Currently Robot pops can _always_ join the Material Faction, even if they don't match the Ethic (as long as they are not Spiritualis Robotst). The removed the part where they can always join. Now they all follow the Ethics properly.

  • @Cuki-zi5zs
    @Cuki-zi5zsАй бұрын

    I actually made a meme like the one in the beginning but I titled it "when fallen empires awaken"

  • @TheRealEtaoinShrdlu
    @TheRealEtaoinShrdluАй бұрын

    Cloned organs has to be new. Never seen it before

  • @clintonramos2393
    @clintonramos239321 күн бұрын

    @6:11 Can you now merge robot species of other empire's?

  • @peterknutsen3070
    @peterknutsen3070Ай бұрын

    4:55 How do we know you have to create a Pop of that type first, before you can colonise other biomes?

  • @MontuPlays

    @MontuPlays

    Ай бұрын

    *trust me bro*

  • @urbanberndtsson
    @urbanberndtssonАй бұрын

    Cloned Organs is something new

  • @nomadoma9422
    @nomadoma9422Ай бұрын

    Personally my question is, what effect does going down these new ascension paths mean for the clone army origin

  • @StarboyXL9
    @StarboyXL9Ай бұрын

    That intro makes me question: How can you have virtual soldiers who are effective in the real world?

  • @OnlineKenji
    @OnlineKenjiАй бұрын

    hehe, about time the great khan has gotten better scaling. On GA the Khan usually spawns on the other side of the galaxy and gets stomped by an AI empire before I can even get ships over there. I haven't been able to kill the Khan in so long that I've forgotten what I get for killing him.

  • @Jman0163
    @Jman0163Ай бұрын

    wait, is the mid game crisis gonna be stronger than the end game crisis if you set scaling below 1x?

  • @MontuPlays

    @MontuPlays

    Ай бұрын

    I would assume not lol? But maybe haha

  • @zodrickzheioh7318
    @zodrickzheioh7318Ай бұрын

    I hope they add a way to have all midgame Crisis's happen, not just all End Game Crisis's.

  • @MayaWu44
    @MayaWu44Ай бұрын

    Stellaris Forever

  • @alanp264
    @alanp264Ай бұрын

    Time for a long wait console homies

  • @icewolfwolfie173
    @icewolfwolfie173Ай бұрын

    For science! For.. Syntheticness!!!! For the machines!!!!!!!

  • @disnark
    @disnarkАй бұрын

    So midgame crisis should be 3x stronger for a 10x setting. I hope that'll be reasonably threatening to the galaxy on non-lunatic settings like 50 years to endgame or whatever. Definitely hyped about this expansion.

  • @shitbag1465
    @shitbag1465Ай бұрын

    Thank you for the covering of patch notes. Sometimes I don’t understand what I’m reading in the notes and your explanations help

  • @konailyich9556
    @konailyich9556Ай бұрын

    Recently got into this game on Xbox with my brother, love it but when we get to the late game our game just crashes😢

  • @Preston241
    @Preston241Ай бұрын

    Are organic empires still viable?

  • @tanthokg
    @tanthokgАй бұрын

    So sad there's no improvement regarding performance yet.

  • @lostbankai6521

    @lostbankai6521

    Ай бұрын

    Just play shorter games with 0.25 planet modifier, its more fun and balanced than the default settings, and obviously performance is also much better in this case.

  • @MontuPlays

    @MontuPlays

    Ай бұрын

    I think the issue is rooted in legacy code (and some of the design choices). They probably can't fix the performance that much without some intense reworking (if that's even possible) or starting again from scratch. Just my two cents. TL:DR I don't think that's coming anytime soon

  • @chrisdutoit4526

    @chrisdutoit4526

    Ай бұрын

    I think that were gonna have to wait for Stellaris 2 to see any significant performance increase

  • @schwingedeshaehers

    @schwingedeshaehers

    Ай бұрын

    it would need to lower pops/ships/fleets and pathfinding, iirc, as these are currently the most expensive calculations

  • @tanthokg

    @tanthokg

    Ай бұрын

    @@lostbankai6521 I play with 0.25x habitable planet modifier, but most fun things only happen at mid to late game

  • @ceruleanidiot
    @ceruleanidiotАй бұрын

    The medium range bug sounds mad but they probably just forgot to sort the list of installed modules before they picked the middle one, so the d ordering is the one created as the items were installed.

  • @untrainedprofessional
    @untrainedprofessionalАй бұрын

    Can we make a psionic machine empire?

  • @VictorDiasBrasil
    @VictorDiasBrasil28 күн бұрын

    BRO this game is so complexity, about how many hours to know everything(90%+)?

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