My nickname is TwoSpacesSG. I have an interest in a seemingly random assortment of video games from several different platforms and generations, and I also like speedruns, so here you'll mostly find videos related to those. At some point in the far future, I want to start making music.
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Hello! Glad you posted this video. But is there a link for the emulator? I would love to try these games.
where can i get the game?
Hello, I added the link to the description. Note that in emulators, you have to set the screen resolution to 132x176, and the keycode controls to Siemens.
@@twospaces thanks
Nice
I want you to do the Luxor 2 Java Menu and Gameplay on the Nokia!
i have accidentally opened a speed counter but idk what i did does anyone know how to
This is sick!
Should you do a speedrun on Wacky Races (J2ME)
Nice run! I’d love to check out this game again, any links to download?
mega.nz/file/51FkXbwD#EffiS1T8gM5gLTIVc_nvsHzqeXhx8XMhuRUkZqR6pzU If you want to play the game on PC, I recommend KEmulator nnmod, because the old original KEmulator doesn't support this game. (Also this run wasn't all that good but that just means someone else can improve on it)
Hello, could you provide the link to the website where you downloaded the .jar file for this game? I'm looking for the 176x208 version of it.
Hi, i think it was the Russian file sharing website Nokiazone.ru , which is down currently and IDK if it's coming back up given the ancient nature of these things. I did mirror the Spyro J2ME games on my cloud storage (including Ripto Quest 176x208), let's see if youtube will let me paste the link: mega.nz/file/tk8SGDhB#hHOX9WyseyQWNxCYsRIExtP3seHD6Bph6J1pWLGfhiw
@@twospaces Thank you very much! Would you happen to have the Crash and Sonic mobile games in 176x208 too?
Just saw your run at ESA, you did great KING! Also this is good.
4:40 one is a unused item for some specific level? Same thing as 5:55, it might be a gift for some reward where you find it in hidden spots
¡Cool! I was curious about who composed the music for these versions. ¿Did you used some MIDI converter for this? Oh, and I also noticed something else: the music for these games use a variation of their respective title screen themes (with some exceptions, of course).
Hi, yeah, there is not a lot of info about who made Dawn of the Dragon (J2ME) aside from it being The Mighty Troglodytes. I had to message Lebrasseur (whose name I saw on the archived TMT website) who led me to Nicolas Signat. Maybe on his linkedin there was info about DOTD or something, but i didn't consider it at the time. I recorded the music from Beatnik Player for Mobile Audio with the "Lloyd" soundbank from Nokia. The former is a program that is basically a replica of the audio engine in old Nokia phones. In theory I could load all the MIDIs into the music player of one of the Nokia phones I have and get similar sound, but it'd be a lot more cumbersome (thing is, neither TEN nor DOTD actually work on the latest Nokia models for some reason, they both crash). If I used, say, some kind of audio library like BASSMIDI with an SF2 soundfont of the Lloyd bank, it would sound similar, but some intricacies in old Nokia sound would be lost. As for Nokia's competition, Sony Ericsson was also great for Java games, but I believe there's no software emulation of their audio engine, and Bluetooth recording from SE to Windows via A2DP doesn't work very well from what I recall. As for the title screen themes, it's a fairly common practice to see in games, it's called a leitmotif, but still, good spot.
what the hell that intro song is banger
Neat
q buton?
him
caca
"Shoot.." "Jeez.."
Is this a newly discovered game?
Very interesting question. Originally this, Sonic Darts and other such games were released for Japanese java phones (i-Mode, Softbank, maybe others, it's a confusing mess) on Sega's "Sonic Cafe" service (there are screenshots of an earlier release of this game from 2002 for Japan). Later, various of these games were selectively brought overseas and to China by Sega and partners. The Sonic 1 port that was converted to Java ME (J2ME) by the company iFone is a very well-known one, it was originally released on i-Mode in Japan. The Java ME port of Sonic Darts for overseas appears to have circulated on the internet a bunch and there are videos on youtube of the game, but the Sonic Bowling port from the same series was much more obscure. Literally, some people I know or used to know saved a bunch of Java download websites a few years back and this game was only found in ONE place, which is some absolutely random guy's personal website, I kid you not. If this random person didn't save this game on their website, a piece of the world-famous Sonic series would have been lost. Here it is btw: laisha.jw.lt/files/sega+sonic+bowling.jar I don't know how much longer the website will last, but it is still alive as of now, and I have the game saved.
💀
sonic bowling vs rayman golf
rayman bowling vs sonic golf
The true sonic 06 forever in our hearts
thanks for the sincerity
This is better than Sonic Frontiers in every single fucking way.
I hope this is a joke
I like bowling
I like bowling too
@@fiestafool658 i like bowling three
I HATE BOWLING ☢
😲😲😲
im sorry i did not mean it @@compactgreen
So this game kinda explains what happened at the end of the main game. After saving the world spyro and cynder are quietly enjoying their victory that's why they are seen in the valley of avatar after the credits. Interesting
Malefor's boss battle is more menacing here.
I actually thought about the possibility to ruin the save file in this game. Glad it's possible.
Wtf?! A 2004 mobile game worse than a Game Boy game? Lol This seens to be the worse castlevania I've see😅
How did you get a hold of this
Buen trabajo! 👍
That's impressive!
It's not a Turrican game without good music, lol. Did you know about the j2me turrican games or have you just learned about them now as well? :P
@@twospaces I did not, but I don't care about Turrican a lot (although the music is good!).
Fuck yes this is so nostalgic i think you have to match the flame color to the boss' jewel to be able to hurt it but i couldn't do it fast enough and was always just running away from it
Heh, it's one of the harder parts of the run to do fast as well. My main opponent in this game, Sgoc, is way better at the final boss. There are also the "high-end" versions which also include more content which are the flight levels and the bosses, but for the speedrun, the flight levels really drag out the game, and one of the bosses is also quite long, so the "low-end" versions definitely have speedrun value.
@@twospaces Fuuuuuck i vaguely remember the flight levels but i think they weren't important to the game?? And they were extra levels like the save marker ring collecting levels in sonic 2? But i played it a long ass time ago so i barely remember. Well anyway thanks for the video!!!
@@boobysr This is the first game (A New Beginning) and it has side scrolling flight stages. The third game, Dawn of the Dragon, has Space Harrier-like flight stages. You can check out www.speedrun.com/spyro_mobile_games to see our speedrun leaderboards.
THANX! I FOUND IT! Game of my childhood
Круто, также очень советую продолжения: The Eternal Night и Dawn of the Dragon.
It’s been awhile since I’ve seen this one in the past few days
Wait, a phone with TV-out?
thats exactly how i recorded my earlier WALL-E runs, off the TV-out of the weaker Nokia N82 (though the quality took a hit there because I was passing it through a cheap capture card)
I remember trying this game out for lulz and i'd say, for a mobile java game its rather decent. But i especially like the tune at the celestial caves. Such a soothing tune
Como hiciste para grabar la pantalla?
didnt u get the game from dxwnd sourceforge if so could u help me
That speedrun PB is ancient, DxWnd windowing wasn't really a thing at the time I think. These days I don't really use DxWnd all that much so I'm not sure if I could solve whatever issue you're having.
@@twospaces well i installed dxwnd from sourceforge and i dont know what to do i would really like to play Ratatouille bc i played it when i was a kid and now i want to play it again
My phone runs J2ME apps. I'd like to make them myself, but the tools seem to be unavailable. Even with the Web Archive there were too many loose ends when I tried getting into it a few summers ago.
Great channel!! You have a new subscriber! Btw, I think you should take a look at PromoSM!!! It’s a handy tool to have when you’re trying to grow your social media, KZread videos, website etc!!!
Cool! Would've been fun to hear this with the Back to the Future theme. :P Maybe this was shown to investors?
I don't know, but it's in the same folder as VIDGMPL.bik, which is an "attract mode" video with a montage of gameplay and some cutscenes. Perhaps old.bik is an early version of that. I can upload the final for comparison, but expect that one to be muted as well because apparently this game's music is copyrighted too.
kzread.info/dash/bejne/h2yTx5eKqq6teKw.html
I don't get it!
Hey there. Have you ever played any Pixar game? Just curious. Anyway, this is the second speedrun trick found in this game as far as I know (the first one, TWttW rope skip, was also found by me and there's a video on my channel). What's intended to happen is that one character rotates the log while the other character walks around the thorns, and later, bats. On some levels, however, you can hold jump at the beginning of such a section, and with high probability, the character will jump. It seems like the log itself is a surface that locks you out of jumping, but the thorns aren't, and since they don't hurt you, you can just jump onto the thorns and other areas that don't lock you out of jumping, and it will probably be faster than the intended way of walking on the log. In some other instances, it's impossible to do that initial jump for some reason, but you can still get yourself into the "being able to jump" state - I uploaded 2 more videos on log jumping here, they are unlisted because I didn't want to annoy people with this stuff: kzread.info/dash/bejne/dpqfrLSKk5rRe7Q.html and kzread.info/dash/bejne/lHt1psyplLGrncY.html
@@twospaces Interesting! I've played Cars and Monsters Inc on GBA, I guess those are Pixar games. Oh, and Finding Nemo and Finding Nemo: Continuing Adventures. The latter is pretty good. Maybe some more that I don't remember. :P I have _a lot_ of movie tie-in platformers for GBA.
Looking at the splits, was this your first run getting back into the game?!? In any case, it's amazing, well done. :)
The splits are weird, some time before this run I did a test run to check the autosplitter, and that was a time of 13:06 (sloppy run because it was late and I made a bunch of errors there). That one was not recorded, and I saved those splits into a separate file because of that. This was the first recorded run I guess, and I think it was the only finished run of day 1. I don't think I finished any runs besides those two yet.
I didn't know you could stand on a protected species! And... is that really a softlock?
Oh my, didn't expect to see you here! You can stand on a protected species, but only if you clip into the wall by jumping at it. As far as I can tell, it's a softlock, you cannot move or jump there. While this is a "true" softlock in the sense that you can only get out by pressing the Q key to quit to title, we have since found an even faster way to get stuck and be unable to progress, which is done by screen-wrapping the item drops for the empty chest and protected species. You can do that by standing at the very edge of the screen, pressing Enter, and then very shortly after, pressing Z or X to walk to the other screen. If done right, the game will lag and then place the item in the wrong spot. By misplacing the empty chest and protected species like that, you'll get stuck at the very beginning and will either have to die in the water or press Q. Whether that counts as a softlock is up to debate, I guess. When I say "we" have found that, I mean the Spectrum speedrunning community. We have a Discord server, which has a Dizzy channel, making it the closest thing to the Dizzy speedrunning server as far as I know. If you go to the Twitch channel "specrunning", there's an invite. Sorry, but there's a reason I'm not posting the invite itself right here. And also, I have plans to eventually speedrun Dizzy 5 on Amiga with the left+right jump glitch that you've discovered.
A lot of time spent waiting for elevators. For the elevator to go, just stand in the middle of the platform.
You are epic