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The Legend of Spyro: The Eternal Night and Dawn of the Dragon (Mobile) Soundtracks (MIDI Versions)

Reupload.
DOTD recording includes cut music provided by the composer.
The Eternal Night
Composer: Guillaume Lebrasseur
0:00 Splash Screen
0:40 Cinematic
1:24 The Dragon Temple
3:22 Map
3:54 The Elementary Vault
5:54 Flight
7:55 The Dragon Peak
9:59 The Ancient Grove
11:58 The Canopy
13:57 Fellmuth Arena
16:05 The Captain's Cabin
18:13 The Celestial Caves
20:12 The Well of Souls
22:13 The Final Showdown
24:18 Ending
24:59 Jingles
Dawn of the Dragon
Composer: Nicolas Signat
25:07 Splash Screen
25:50 The Catacombs
27:38 Catacombs Boss
28:10 Flight
29:11 The Dream Forest
31:11 Forest Boss
31:59 Dragon City
33:50 City Boss
34:35 Shadowlands
36:18 Malefor 1
37:00 Malefor 2
38:12 Ending Jingle
38:17 Scrapped Track 1
39:08 Scrapped Track 2
40:25 Scrapped Track 3
42:01 Scrapped Track 4

Пікірлер: 2

  • @fernandajurado5450
    @fernandajurado54508 ай бұрын

    ¡Cool! I was curious about who composed the music for these versions. ¿Did you used some MIDI converter for this? Oh, and I also noticed something else: the music for these games use a variation of their respective title screen themes (with some exceptions, of course).

  • @twospaces

    @twospaces

    8 ай бұрын

    Hi, yeah, there is not a lot of info about who made Dawn of the Dragon (J2ME) aside from it being The Mighty Troglodytes. I had to message Lebrasseur (whose name I saw on the archived TMT website) who led me to Nicolas Signat. Maybe on his linkedin there was info about DOTD or something, but i didn't consider it at the time. I recorded the music from Beatnik Player for Mobile Audio with the "Lloyd" soundbank from Nokia. The former is a program that is basically a replica of the audio engine in old Nokia phones. In theory I could load all the MIDIs into the music player of one of the Nokia phones I have and get similar sound, but it'd be a lot more cumbersome (thing is, neither TEN nor DOTD actually work on the latest Nokia models for some reason, they both crash). If I used, say, some kind of audio library like BASSMIDI with an SF2 soundfont of the Lloyd bank, it would sound similar, but some intricacies in old Nokia sound would be lost. As for Nokia's competition, Sony Ericsson was also great for Java games, but I believe there's no software emulation of their audio engine, and Bluetooth recording from SE to Windows via A2DP doesn't work very well from what I recall. As for the title screen themes, it's a fairly common practice to see in games, it's called a leitmotif, but still, good spot.