You no longer need Thrusters in Space Engineers...

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After all your guys helpful suggestions last time, we're going to build even more insane gravity contractions. Thrusters are the thing of the past, now we have turret controlled gravity ships and spherical gravity ships which allow for easy movement in all directions.
How effective are these designs? Watch the video to find out!
0:00 Start
0:19 Gravity Generators Explained
0:51 Turret Controller Gravity Ship
2:44 Space Balls
3:44 Timestamp
4:37 Spherical Gravity Ship
6:39 Gravity Weapons!
8:23 DESTRUCTION
All grids used in this video can be found here:
steamcommunity.com/workshop/f...
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Links to previous Space Engineers events we’ve done:
Rover race - • Space Engineers Make A...
Robot Wars - • Space Engineers BATTLE...
Fighter Battle - • Space Engineers WE BUI...
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Space Engineers is a voxel-based sandbox game set in space and on planets, developed and published by Czech independent developer Keen Software House. In 2013, the initial developmental release of the game joined the Steam early access program. During the following years of active development, Space Engineers sold over one million units. In total as of 2019 the game has sold over 3.5 million copies In May 2015, for approximately a year and a half, the game's source code was officially available and maintained by KSH to assist the modding community. On December 15, 2016, the game entered Beta and was later officially released on February 28, 2019.
The game is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space stations, planetary outposts of various sizes and uses, pilot ships and travel through space to explore planets and gather resources to survive.
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Title: You no longer need Thrusters in Space Engineers...
My Last Video: Top Space Engineers mods you need to use (2022)
#SpaceEngineers #Warfare #Exploit

Пікірлер: 356

  • @Zer0sLegion
    @Zer0sLegion2 жыл бұрын

    Have you guys got any other gravity related designs to try out? Please leave a comment below!

  • @jackattack4047

    @jackattack4047

    2 жыл бұрын

    try adding more drills to the first one an put trusters behind those ones

  • @onex0064

    @onex0064

    2 жыл бұрын

    How about a timed and ready warhead at the end of the torpedo so it penetrates and then explodes in the ship

  • @crazykid67034

    @crazykid67034

    2 жыл бұрын

    You should use the generators to make an ore cannon. Also Incredibly powerful 👌

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    @@jackattack4047 I did try more drills and it seems to just get stuck and not penetrate as much.

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    @@onex0064 Or use a sensor to detect when it's inside an enemy ship for maximum damage 0_o

  • @woodgoldfish9124
    @woodgoldfish91242 жыл бұрын

    You could have a spherical gravity generator in the middle of a ship with negative acceleration as an anti grav missile shield

  • @jonathanxaviertroche-diodo844

    @jonathanxaviertroche-diodo844

    Жыл бұрын

    The only downside is those gravity projectiles with the ability to turn off their mass blocks

  • @theess1275

    @theess1275

    7 ай бұрын

    @@jonathanxaviertroche-diodo844 yes but that would require even more work on the weapon makers part and cwis is a thing

  • @jonathanxaviertroche-diodo844

    @jonathanxaviertroche-diodo844

    7 ай бұрын

    @@theess1275 you're not wrong

  • @ZachTheInsaneOne
    @ZachTheInsaneOne2 жыл бұрын

    Well now that I've seen a gravity missile with a Drill on the front of it, I'd love to see a mining ship that can detach its drills to send them flying at high speeds towards its enemies using gravity!

  • @RC-Sev
    @RC-Sev2 жыл бұрын

    I've actually been working on what I like the call the "Angler Defense System" where a ship is outfitted with a very very strong gravity "cell" where one field pushes out very strong and another pulls in but at a further range allowing small artifical-mass defense satellites to skim the orbit which would in theory cover all angles of attack regardless of the ships static armaments

  • @lilsquatch5567

    @lilsquatch5567

    2 жыл бұрын

    Oh that's cool. I've been designing something that is ironically designed to bypass those systems completely. I've never even seen someone who bothered with anti-kinetic. Everyone has it in their head it's too unwieldy.

  • @devinlarson1947
    @devinlarson19472 жыл бұрын

    Back when items did damage to blocks, you could make a "poor man's railgun." You would use a connector to eject stone into several rings of gravity generators and it would be pretty good. Unfortunately Keen nerfed the damage of items, so it's not as effective now. :(

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    The good old days...

  • @killianmiller6107

    @killianmiller6107

    2 жыл бұрын

    At least you can still deposit a large cargo container’s worth of stone and launch it at a small grid, and if that small grid is right next to a ship or voxel it will be pushed into that which can damage it… very convoluted but…

  • @juneBug412
    @juneBug4122 жыл бұрын

    so gravity drive-based tech has a habit of interferin with other gd tech, so what if we utilize this? could one hypothetically make a weapon to throw gd-powered ships off course, or even repel gravity missiles?

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    Absolutely

  • @minetech4898

    @minetech4898

    2 жыл бұрын

    One of my favorite capital ships on the workshop I was surprised to see, actually has a bunch of spherical gens acting as a gravity shield.

  • @ghostlyblue5735
    @ghostlyblue57352 жыл бұрын

    AP railgun rounds with drills. And HE with warheads. Interesting, wonder if you could make APHE rounds by adding a fuse to the warhead after in penetrates

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    If you put a sensor on it, you could make it explode when it detects it's inside an enemy ship!

  • @KrakenIsMahB

    @KrakenIsMahB

    2 жыл бұрын

    set warhead to go off like 1 second after penetration... came to the comment section for exactly the same idea

  • @a_person5660

    @a_person5660

    2 жыл бұрын

    @@KrakenIsMahB one second would be way too late after penetration, however if you extend the sensor detection by a bit you could fine tune it to explode about 0.1-0.3 seconds after hitting.

  • @KrakenIsMahB

    @KrakenIsMahB

    2 жыл бұрын

    @@a_person5660 I feel you may be ovethinking that too much due to experience with real delayed fuse shells. I would leave it at 1 sec simply because missile isnt moving as fast as irl and SE physics may slow down its advance towards interior of the ship. So in order to maximize the damage it needs to go deeper and therefore it is good to leave at 1sec, maybe even slightly more.

  • @Vivi-yw1eu

    @Vivi-yw1eu

    2 жыл бұрын

    instead of timer delay, it could be set to armed instead it'd blow earlier likely, but it would guarantee it explodes rather than being harmlessly destroyed

  • @SiXiam
    @SiXiam2 жыл бұрын

    For that last one with a drill add a cargo container filled with gravel. In the past a gravity block shooting gravel out of a connector was enough to do major damage, so added to yours should do a lot of damage.

  • @Marxon1134
    @Marxon11342 жыл бұрын

    Why just make thrusters obsolete? Couldn't we also make massive ships rotate with gravity gens and mass blocks too? I'd imagine you could make some huuuge ships spin fast with the right configuration and some scripting.

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    Now this I want to see!

  • @CaptainPhantom6

    @CaptainPhantom6

    2 жыл бұрын

    Artificial gravity gets almost completely nullified on earth and mars

  • @TheMorbose

    @TheMorbose

    2 жыл бұрын

    I had this very same idea, putting small G-drives in locations that are furthest from the center to compensate for the drag from the mass.

  • @lemax6865

    @lemax6865

    2 жыл бұрын

    @@CaptainPhantom6 Which is why such a ship wouldn't be atmosphere-capable, yeah. It would still be an interesting and potentially powerful new development for space-only vessels.

  • @RC-Sev

    @RC-Sev

    2 жыл бұрын

    A "fly swatter" Dreadnought that just zooms up right above soemthing then does a 180 in half a second and creates a rather large debris field

  • @colehaney8836
    @colehaney88362 жыл бұрын

    Dear god, the drill torpedoes are CRAZY that’s gonna be terrifying to go up against

  • @SomethingFishy00

    @SomethingFishy00

    16 күн бұрын

    gravity shield would help

  • @lohostege
    @lohostege2 жыл бұрын

    There is a type of thruster missile which uses heavy army to penetrate of a ship, then destroys a cargo container in the missile that has tons of rocks inside of it to tear up the insides of the ship. It'll be interesting to see that with a grav missile.

  • @thejokestersquad3686

    @thejokestersquad3686

    2 жыл бұрын

    Thought items didn't damage grids enough for something like this to be viable anymore

  • @minetech4898
    @minetech48982 жыл бұрын

    I saw a gravity based weapon on the workshop a bit ago (Ragnarok Shatter Shell I believe it was called) that absolutely shredded capital ships. And the thing's only 3x3x3

  • @captainarwhal4548
    @captainarwhal45482 жыл бұрын

    Could the spherical gravity generators be used to create some kind of shrapnel shield? Like have one in the middle of the ship and use that spherical gravity field to make armor plates or something circle around it?

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    I guess so, if you got the pieces into orbit it would work.

  • @Haladmer

    @Haladmer

    2 жыл бұрын

    Yeah, in the olden days of SE PVP, we would overlap them (spherical fields) to make anti-ballistic shields for "gravity cannon" rounds and "cargo bombs" (cargo blocks loaded with stuff like gravel stacks) but they worked well in battle zones to protect your ship from misc debris from destroyed ships :D

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    @@Haladmer that's sounds awesome, I'd love to see it

  • @Haladmer

    @Haladmer

    2 жыл бұрын

    @@Zer0sLegion lol, I'll see if I have any of my old designs still. I didn't usually post my "real" combat ships back when I was more into the PVP side, but I can probably put something together this weekend to show the theory :)

  • @TheMorbose

    @TheMorbose

    2 жыл бұрын

    You can use the same generator one would use for the 3d G-drive to create the field to save on resources and power.

  • @astronomicalgamer205
    @astronomicalgamer2052 жыл бұрын

    Put heavy armour around the grave generators and other key components to make them slightly more effective

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    Yeah, I did try this but it makes the missile less effective. It gets stuck against the armour as it doesn't damage as many blocks.

  • @astronomicalgamer205

    @astronomicalgamer205

    2 жыл бұрын

    @@Zer0sLegion I guess it varies because on some of mine it's more effective

  • @tristrum
    @tristrum2 жыл бұрын

    Something from back in the day could use the drill treatment. Spherical generator with massblocks flying around it used to be used as a swarm shield type thing. Imagine this with drills that can't easily be destroyed. Fly in close and shred thine enemies. I actually now see CaptaiNarwhal remembers the same thing!

  • @LudietHistoria
    @LudietHistoria2 жыл бұрын

    Damn that editing is next level man!

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    Thanks Ludi

  • @blipzero

    @blipzero

    2 жыл бұрын

    @@Zer0sLegion thing is you want to set them up to one grav is on at a time like you use the wasd use the numbers as 8456 w=8 a=4 s-5 d=6 also the only ting you need to stop is use gyros to turn ...also if you use the oouter shup as a pshere of mass blocks you can use v to see in 3rd person .. also do not forget that each mass block is one grav so if you put 4 or 5 you will begoing the full mass of the ship your on X4 so if your large ships say is 48,000 tons times the mass so it would ne going at a speed of 192000 in 4.34 sec with pout truster's also is you have that ship planetside you will have an antigrav x3 to pull you away or "UP" off the planet

  • @blipzero

    @blipzero

    2 жыл бұрын

    Large Grid 1073 look it up or look up my name .

  • @rivernotaro4442
    @rivernotaro44422 жыл бұрын

    What about attaching more drills to the sides? Since they have that impact damage immunity I feel like that might make them much more effective and potentially unstoppable. I can test this at a later time, but this might be something to consider as if you can just stack on more drills for armor of the projectile then just throw it at a ship. Maybe that'll pack a lot more punch. Could also potentially make a huge battering ram with the custom turret controller setup that you used in another video then just throw a gravity drive on there and also throw on the drills for armor and boom, ship seeking gravity drive missile with a bunch of drills attached for impact armor

  • @garrettv7421
    @garrettv74212 жыл бұрын

    Build a version of this that is only used to accelerate and decelerate going forward and backwards and leave thrusters for directional control, if this is inside the ship it would be a low energy way at getting a ship up to traveling speeds

  • @burnin8able

    @burnin8able

    Жыл бұрын

    you could use a series of gravity generators and mass blocks at the core of a ship as sort of an internal slamjet engine for extreme acceleration on demand, and use regular thrusters for standard flight. might be quite useful for evasive maneuvers in a dogfight

  • @RAYQUAZA_X
    @RAYQUAZA_X2 жыл бұрын

    The turret gravity drive should be used with a program that uses regular control keys (zqsd or wasd (not sure for the second i have azerty) + going up and down) to switch on and off the mass blocs and can replicate the dampers effect to slow down and stop more effectively.

  • @MrDeothor
    @MrDeothor2 жыл бұрын

    I once saw a video of someone using lil rocks as a shotgun in huge railgun-like ship full of gravity generators. It was jaw-dropping.

  • @trolly4233
    @trolly42332 жыл бұрын

    I’m just gonna put this out there, but the physics for turretblock-controlled rotors/hinges are different, including *clang*. Rotor collision will sometimes result in the grid teleporting randomly within a small area, and will teleport inside of other grids nearby. It’s not controllable but still… mayhem.

  • @martijncornelussen2321
    @martijncornelussen2321 Жыл бұрын

    I made once a space station that uses different kinds of gravity generators to make it fun, walking on ceilings and such, you could dock your ship on 6 different positions but always standing up feet. I havent it finished it though. Maybe i should revisit that project now with al the new blocks

  • @jtduran5790
    @jtduran5790 Жыл бұрын

    With the new stealth drive mod out on the workshop, figuring out how to make gravity drives work has an extra benefit. The stealth drive will not hide thruster contrails, but if you're propulsion doesn't emit contrails.... yeah.

  • @soph1823
    @soph18232 жыл бұрын

    I've had a concept I've wanted to play around with for a while, effectively it's a torpedo that uses gravity drives and gyros along with heavy armour to effectively to be guided well beyond weapons range to destroy capitalships or, more importantly refineries and the like to cripple someone's production

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    I have a video of me doing this on the channel

  • @BriarOs
    @BriarOs2 жыл бұрын

    Those gravity weapons look like ship boarding craft

  • @malcontender6319
    @malcontender63192 жыл бұрын

    I'm picturing the pilot of that ship freaking out as loose drills mash the insides of his ship while he maneuvers.

  • @Fixti0n
    @Fixti0n2 жыл бұрын

    my favorite ship design is a gravity gun that also uses the projectile as a gravity drive. Most of the time its just there for show since i mostly just like to build, but having a ship that can get up to speed with next to no power, with a strong base killer style weapon is a nice jack of all trades style ship, since i usually put it on cargo ships. So from now on, ill remember to put drills on the tip of the gravity bullet. maybe ill even make a capital ship with a usable drill to pick up surface ore from asteroids with the same thing.

  • @atokirina11
    @atokirina11 Жыл бұрын

    Massive necro, but in regards to Gravity-related concepts: I've been using these sort of things for like 6 1/2 years now, and about 2 years ago I started using very fine-tuned Gravity-acceleration rings to automatically slingshot large amounts of resources in-between planets by essentially throwing containers from ring A to ring B. It's tedious to set up and adjust and it's not really worth the resources given you'd be a lot faster using a Jump-drive, but for RP and just laziness it's really handy. Nothing beats the flabbergasted look on a friends face when their ship is overtaken in the middle of nowhere by 500 tons of Ammo in a metal box that you hurled towards Mars cuz another mate ordered some.

  • @antoneeee9284
    @antoneeee9284 Жыл бұрын

    The applications for this could change the entire game for ships. If people can miniaturize the spherical gravity generator, and use a programmable block to integrate all of the thrusters functions, we may potentially see an alternative to the thruster.

  • @Light.--
    @Light.--2 жыл бұрын

    server idea: king of the moon the idea is that a team is defending a moon base and the enemy team tryes to capture it in the amount of time start of the game: an amount of time is given to both teams to build their things to defend/attack mid game:The game starts after either both teams are ready or the building time ran out and the attackers attack the moon base while the defending team has to resist the attack end game:The game is won by the defenders when time rans out or they destroyed all the enemyes.The attackers win when they manage to kill all the defenders and/or capture the moon base next round: the teams switch roles (the ones that were attacking go on defense and the ones that were defending are now attacking) the whole game is won when a team gets a number of points (the wins for each round)

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    Sounds fun!

  • @Light.--

    @Light.--

    2 жыл бұрын

    didn't expect to actually get noticed, thanks

  • @jonwinfield9428
    @jonwinfield94282 жыл бұрын

    Did you know the first gravity drives used a big chunk of stone attached via landing gear to the ship for its mass? This was long before the mass blocks introduction to SE.

  • @jdzencelowcz
    @jdzencelowcz2 жыл бұрын

    Spaceballs?! .... there goes the planet.

  • @eageraurora879
    @eageraurora879 Жыл бұрын

    I used to use a bunch of gravity generators arranged in many stacked rings to sling rods of blast door blocks at things with mass block. They where effective as dumb fire torpedoes but they could hardly ever hit a moving ship if you where manually aiming at something. However, I ended up adapting the exact same ship to launch micro fighters with heavy front armor. Practical? No. Cool? Yes

  • @VestedUTuber
    @VestedUTuber3 ай бұрын

    Way back, we used to stick small ion thrusters and landing gear on the fronts of GMD (Gravity Mass Drive or Gravity Momentum Drive, the old, longer name for a Gravity Drive) torpedoes. I believe it was either LSG or whoever he got his design from that called these Melta Torpedoes, as they would literally melt through the armor of the ship they hit.

  • @xDiend
    @xDiend2 ай бұрын

    Some say Striker is still drifting into the void from the last video.

  • @BrianTaylor-AlwaysInTao
    @BrianTaylor-AlwaysInTao2 жыл бұрын

    Easiest method to control is use limited range gravity and mass blocks that you turn on or off via panel, then you can still use gyros etc - I used it as impulse engine ages ago and could limit the range to like 10m and it still worked great

  • @Neuralatrophy
    @Neuralatrophy2 жыл бұрын

    The gravity missile is beautiful in its insidious potential... there is always movement in combat... now there is a giant block of clang embeded deep inside the bowels of your ship !! Fortunately there is a defense, you can make a gravity shield to repel them... it of course has to be far stronger than the incoming gravity drive itself.

  • @Haladmer
    @Haladmer2 жыл бұрын

    Welcome to the love of spherical grav drives :D Great testing vid, always fun to see how others work with the concept, so thanks for sharing!

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    I was surprised it was as easy to use as it was!

  • @Haladmer

    @Haladmer

    2 жыл бұрын

    @@Zer0sLegion It's always a surprise how so many folks use "gravity cannons", but never thought to use the ship itself in the same way lol For a bit of fun, if you add a prog-block in, you can create a script to flip the gravity field from Pos (+) to Neg (-) at the push of a button. I'll have to check, but I don't remember if gravity gens have an incremental +/- like thruster do or not. If not, add it to the control script to use the commands like a throttle ;) ::edit:: Just checked, and yep, you can script incremental increase/decrease gravity acceleration via scripts. So programmable throttles for grav drives are a go! :D ::/edit::

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    @@Haladmer I could invert the graving using a timer block on loop as well, hopefully that would give me a bit more control lol.

  • @Haladmer

    @Haladmer

    2 жыл бұрын

    @@Zer0sLegion True, but with a script, you can assign a button (not on the tool bar) to the action :D And yes, having throttle or simply +/- inversion helps A LOT! :D

  • @Ridingshotgun7
    @Ridingshotgun7 Жыл бұрын

    Yes the railgun does piss about 4 blocks of armor. Pissed 1 2 3 4 5 6 7 8 9 10 11 12. 12 pisses on the 16x16x16 HA block. You go British R. Kelley.

  • @Ridingshotgun7

    @Ridingshotgun7

    Жыл бұрын

    Sorry Zer0 I'm southern so any chance I get to mess with someone about their vernacular or its usage I take it.

  • @decare696
    @decare6962 жыл бұрын

    maybe invert the first design with a spherical gravity generator: have the generator in the center and set up a custom turret with a mass block attached to it

  • @TheMorbose
    @TheMorbose2 жыл бұрын

    I feel great pride that the 3d grav drive I mentioned worked out for you! Keep up the good work on doing things outside the box....err space

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    Thanks for the great suggestion!

  • @Kyrinson
    @Kyrinson Жыл бұрын

    You could mount those Drill weapons on the outside of your ship with merge blocks and launch em like missiles.

  • @xSharpW
    @xSharpW Жыл бұрын

    9:01 Not to worry, they're still flying half a ship.

  • @chrisdon6847
    @chrisdon6847 Жыл бұрын

    For the turret design gravity drive, attach the gravity generator and the mass blocks in the same frame so they constantly interact with each other in the same way as one unit, then mount that whole unit of 2 that now act as one on a gimbal. End effect should be a directional gravity field which you directly control with the mouse. You should also be able to make the power adjustable with different numbers of gravity generators by turning them on or off in SYMMETRICAL manner. if the generator on/off and the interaction with the gravity blocks is not kept directionally even then you will add extra gravity plane vector distortions. I would suggest a 9 generator grid for example for 5 power levels, set in 3 rows of 3 for a square, at level 1 speed only center generator is on, at level 2 4 generators in a square at corners, at level 3 an 'X' shape come on to equalize pressure, at level 4 the 8 around the outside in a hollow square and finally level 5 with all 9 active. Note the power curve is not exactly equal or incremental with this set up however level 1 is 11% power, level 2 is 44% power, level 3 is 55% power, level 4 is 88% power and 5 is 100%, you can't get 7 to apply the gravity plane equally, 2 and 3 center left right, or just center line would be 'wobbly' in up down plane, and 6 could be mostly stable a line top and bottom or a line left and right, but it would have slightly weaker thrust in one plane. Handling differently at different speeds this way could be a control issue. The reason the design you are currently using is hard to control is because the generator is not interacting with mass blocks in a steady manner. ie. at say 45 degrees the field might be interact with block 1 50% block 2 30% and block 3 20%, Shifting the angle just 10 degrees could totally alter all of those numbers so suddenly the strength of propulsion for the 3 is totally different now it might be block 1-0%, block 2-10%, block 3-40% Block4 40%. etc. Another alternative design would be to a perfect mass block sphere with the directional gimbal with generator in the center point interacting with different mass blocks at the same level no matter the direction it points in. However because the gimbal and the mounting point itself will introduce imperfections to the mass block sphere there will be a few 'directional blind spots' that this type of drive will not be able to point at. All in all drive 1 is probably more feasible even if drive 2 would be more 'esthetically pleasing'. One problem in such a drive however would be if you mount the gimbal cage inside a ship you need to tune your gravity generators so they do not accidentally interact with mass blocks in the ship outside of the gravity drive. I'm not sure how it would interact with other gravity fields, you will also have to be very careful about weight distribution and symmetry of the ship or it will affect angular vector. Also with such a drive it might be difficult to control directionality of 'front' when considering weapon placement in dogfight maneuvering, I'm not sure just gyroscopes will do it, some thrusters might be needed as well and getting those 2 systems to mesh in overall effect would probably be a nightmare. 2 linked gravity drives in symmetrical positions would probably greatly improve stability, where 1 drive would be like trying to balance a plate on a pole on larger ships.

  • @billwilliamson1506
    @billwilliamson15062 жыл бұрын

    Add a camera script and gyro to track the enemy ship, the gravity drive will propel it at insane speeds and it should technically woh enough speed pad through and circle back around and continue to do so until the target is destroyed

  • @talinpeacy7222
    @talinpeacy72222 жыл бұрын

    I feel like the gravity drive could be miniaturized by quite a bit if you just had a rotor/hinge turret then put the mass blocks/balls just above it with the gen range being expanded to just cover the mass. Would likely fit in a 3³ void with the rotor and mass being embedded in the top and bottom and slope blocks with panels enclosing it for added protection and miniaturization. This could then be slotted into most large ships as a 5x3x3 self contained module or have the outer shell replaced with a bunch of glass for an externally mounted virtual cockpit.

  • @neen4456
    @neen44562 жыл бұрын

    you ought to do a video showing the countermeasure and counter-countermeasure to this: a reverse spherical gravity generator on the defending ship (repulsion field), with the countermeasure being a timer block on the missile itself to shut off the mass block before impact :)

  • @MutongMusic
    @MutongMusic2 жыл бұрын

    You can experiment with some ideas from the videos of using custom turret controllers to build script-less guided missiles. There are already demos made by others. Essentially these designs utilise override gyroscopes as the “base” of the custom turret, therefore changing the orientation of the missile to face towards enemy grids. It has a tracking radius of 800m, and coupled with normal thrusters, with forward thrusters set as override, could make the “turret” fly towards enemy grid. Now these designs have two main things you can learn from. 1: the concept of putting gyroscopes set on override to provide an stable pivot point could potentially help you with building a more stable “custom turret controller controlled-gravity drive propulsions system”(CTCC-GDPS) design 2: whilst most present “custom turret controller controller script-less guided missiles”(CTSC-SGM) are powered by conventional thrusters, some equipped with warheads for HE and blast door tips for AP, your implementation of drill head and Gravity drive could potentially offer significantly greater performance to the existing design. Now imagine a “Gyroscope Stabilised, Custom Turret Controller Controlled, Drill Head Armour Piercing, Gravity Drive Propelled with Conventional Thrusters for Directional Propulsion, War-head High Explosion, Guided Anti Ship Missile”(GS-CTCC-DHAP-GDP-CTDP-WHE-GASM)(I know it’s getting ridiculous now but you know what I mean)

  • @MutongMusic

    @MutongMusic

    2 жыл бұрын

    Gonna need to work on names

  • @Exis247
    @Exis2472 жыл бұрын

    you could put the artificial mass on the same part of the turret as the gravity generator, like the missile you showed, then you could have it set up so it goes wherever the camera is facing. then you just set binds so you can reverse it easily and bam, your good.

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    It would be easier to control but not as fast...

  • @jchoneandonly
    @jchoneandonly2 жыл бұрын

    looks like this would be good for a massive mothership that is meant to just get into the area while other craft get up close

  • @arakheno4051
    @arakheno40512 жыл бұрын

    Multiple grav drives w/multiple gimbles. 1 5 set forward .. 1 5 set aft both outside the range of the other, linked to one console (the rear being partially reversed X and Y, but Z being normal) .. this should allow you to spin the ship in any direction quickly and accerate forward at 2x speed.

  • @thatwaffleguy4958
    @thatwaffleguy49582 жыл бұрын

    Imagine going up against a big ship, they open up their side bays, and a swarm of Burrower Missiles come flying at you with warheads set to detonate when they breach through enough blocks. This brings war to a new level! Also, what happens if you have a line of gravity rings in a row, then fire a gravity drive missile or space ball through them? Do the gravity fields extend and combine or stack?

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    They stack but you're still capped by the 100m/s speed limit

  • @Conta_Minated
    @Conta_Minated Жыл бұрын

    Hmm…. That gives me an idea. What if you made a ship seeking gravity drone. When it finds a ship, it attaches itself to it, and starts pulling it towards the ground. If you have enough of these drones, you should be able to crash a large ship onto the nearest planet. It would probably be far more effective if you’re already in an atmosphere.

  • @Educationey
    @Educationey2 жыл бұрын

    Early Space Engineer meta was ALL grav drives. It got to the point where turning itself was driven by grav drives. It's a crazy energy suck though in more recent versions.

  • @danielwright7368
    @danielwright73682 жыл бұрын

    Beautiful! I'm really enjoying your content, you and Mad Mavn are my favorite SE content creators. You both have great energy.

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    Glad you enjoyed it!

  • @UNSCrearadmiral
    @UNSCrearadmiral Жыл бұрын

    I'll have to try to build it again but I had a small drone that was a landing gear and a few artificial mass blocks on it. Latch onto enemy ship and they are now fighting their own artificial gravity or fighting more planets

  • @ninjafish6185
    @ninjafish61852 жыл бұрын

    Theoretically, you could set up a script to control the gravity drive with thruster inputs and give it inertial dampening.

  • @paulomr445
    @paulomr4452 жыл бұрын

    A few years ago another content creator made a missile using gravity generators, mass blocks and containers full of stone. Maybe you could revisit that concept in modern space engineers. It's called the reaper missile

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    Sounds interesting! I think they've patched stone damaging blocks but I can certainly give it a go.

  • @kubasienkiewicz7320
    @kubasienkiewicz73202 жыл бұрын

    Try adding mass blocks on the rotating center of the gravity ship. Maybe you can steer that way!

  • @GopeScopeGaming
    @GopeScopeGaming2 жыл бұрын

    Very cool stuff Zer0. Keep up the great work!

  • @Sergadra
    @Sergadra2 жыл бұрын

    I mean.... i see the use in it in long range travel. Like an Interstellar Drive. The thing is only the breaking back down to normal speeds again. That would only need one direction with a Gyroscope you could change your target a little. No need for something complicated.

  • @unoriginal_mp474
    @unoriginal_mp474 Жыл бұрын

    The drill might be good to build a sort of boarding drop pod

  • @LiliumCruorem
    @LiliumCruorem2 жыл бұрын

    I'm gonna use this to make a Holdo Maneuver ship.

  • @stevemiller8032
    @stevemiller80322 жыл бұрын

    I love and haven't stopped using gravity drives most of my built don't have thrusters I also have a design on a rotating system where I use the rotors and gravity drive to turn my ship so it would still function like a joystick control

  • @colemiller2149
    @colemiller21492 жыл бұрын

    If you just add enough gravity to change direction quickly it'll control crazy well

  • @deepspacemachines
    @deepspacemachines2 жыл бұрын

    the next logical step would be gravity shields/deflectors

  • @rexex345
    @rexex3452 жыл бұрын

    1st thing I thought seeing that contraption... You made a gyroscopic drive

  • @RB-83
    @RB-832 жыл бұрын

    Does this hurt the drills? No, no it does not

  • @armastat
    @armastat2 жыл бұрын

    Use the first experiment example as a jump drive and normal thruster for the fine work

  • @XiloTheOdd
    @XiloTheOdd2 жыл бұрын

    i guess the trick now, adding a warhead to the grav missile to detonate once its through the main layers of armor. this should also destroy the drill head, leaving the enemy with nothing. for the spherical drive ship, you only really need mass blocks for 3 axis of movement, the rest could be done by inverting the grav gen for a quick reverse. this would save space, maybe lead to a lop sided design, but you could armor up 1 side for combat. final thought, turret controller grav drive, use a spherical at its base pivot point, and have a mass block extend out from that. might control a bit easier and again, you only need invert the grav field for a hard reverse.

  • @victorbrowning9112
    @victorbrowning91122 жыл бұрын

    You could actually make a gravity shield using multiple generators. With a copilot activating the gravity shield whenever an enemy gravity missile came your way.

  • @wittyjoker4631
    @wittyjoker4631 Жыл бұрын

    Surround the entire harness with mass blocks so you don't have to aim in such a fixed area. Also can you have the gravity generator putting out constant gravity at variable strength for better and smoother control.

  • @RRKS_TF
    @RRKS_TF2 жыл бұрын

    2:39 you would need to increase the number of mass blocks on the outside rings

  • @slimeinabox
    @slimeinabox2 жыл бұрын

    Ah yes, the warp bubble FTL drive.

  • @wolfe8035
    @wolfe80352 жыл бұрын

    It seems like something that'll make forward thrusters completely obsolete... requiring only maneuvering thrusters to move. Sure the gravity generators are expensive, but its cheaper to rebuild it than to build and rebuild the masses of thrusters you need to move a ship...

  • @digiaprotogencalledl4378
    @digiaprotogencalledl43783 ай бұрын

    Attatch a warhead to the missile so when its deep inside the ship it'll explode

  • @AngryDuck79
    @AngryDuck792 жыл бұрын

    What would happen if you put warheads in the grav missiles? Like...rely on the drill to get you penetration through the armoured skin so the warhead can pop inside the juicy soft innards.

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    You would believe how many times I've gotten that comment 😅

  • @championastartes
    @championastartes2 жыл бұрын

    GravDrives as I like to call them, are fooken insane with unlimited speed mod

  • @ajrspace8321
    @ajrspace83212 жыл бұрын

    I guess you can build tractor beams to affect gravity drives.

  • @jacobellinger8027
    @jacobellinger80272 жыл бұрын

    As for as being able to move diagonally could you use a bunch of rotors and lock directional gravity gens in diagonal positions and place mass blocks in the diagonals? same idea turn them gens off and on to go in those directions? also I think you are able to group thrusters with other objects so they activate at the same time using a bit of signal logic which would allow you to use the arrow keys for coordinal directions instead of having to use the hotbar.

  • @ElSkipper
    @ElSkipper2 жыл бұрын

    Adding the timer block with warhead to the projectile with drill seems, at least in theory, very effective. Great video!

  • @astronomicalgamer205

    @astronomicalgamer205

    2 жыл бұрын

    You wouldn't need a timer block because the warhead has one built into it

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    Once you've pierced the armour with the drill, you could blow up the internals with a warhead, perfect!

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    @@astronomicalgamer205 A sensor would make more sense. You could set it to trigger when in range of an enemy ship.

  • @astronomicalgamer205

    @astronomicalgamer205

    2 жыл бұрын

    @@Zer0sLegion I know but I hate dealing with sensors. Cost me to many of my own ships

  • @LeonaPrime
    @LeonaPrime2 жыл бұрын

    Gravity Sphere. Just combine the grav weap with sphere gen plus added back thrusters.

  • @camdenddelgallo9611
    @camdenddelgallo96112 жыл бұрын

    Make a combination missile, use the gravity gen for forword force, some thrusters for stearing, and maby a warhead for exstra damage, then you got a perfect missile.

  • @yashisako8274
    @yashisako82742 жыл бұрын

    you could do someting like the gravity circle of go fast but launch drills with warheads behind

  • @thatguyorgal1840
    @thatguyorgal18402 жыл бұрын

    If you were to make the missile eject items (for example stone) the gravity should force the items against the ship breaking it, there is already loads of missiles I've seen using a similar system but I'm curious how it might work on a grav drive projectile

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    Sounds interesting, I'll give it a try

  • @roberine7241

    @roberine7241

    2 жыл бұрын

    I think the devs removed that kind of damage a while ago or at least nerfed it

  • @killianmiller6107

    @killianmiller6107

    2 жыл бұрын

    My immediate though was to scatter a bunch of artillery shells to launch with gravity at a target, but they don’t detonate that way unfortunately (have to shoot them or destroy a cargo container with them in it). Maybe in conjunction with a warhead detonating next to all the shells, that might detonate them…

  • @rightsideup6304
    @rightsideup63042 жыл бұрын

    I think you can use this as a sort of long range travel drive. Its far more efficient than using thrusters and such, and you can save on fuel for combat encounters!

  • @Lord_Buckles

    @Lord_Buckles

    2 жыл бұрын

    Poor man's jump drive. Have to travel a far distance? Turn on the grav gen + mass block and cruise the seven spaces

  • @rightsideup6304

    @rightsideup6304

    2 жыл бұрын

    @@Lord_Buckles Or even an emergency engine for when you ran out of gas. I can't imagine designing a ship only with this propulsion system in mind but I can see it work with others.

  • @Lord_Buckles

    @Lord_Buckles

    2 жыл бұрын

    @@rightsideup6304 it could also theoretically work as an amazing braking system. The amount of front thrusters to slow down can be annoying especially on bigger ships, if you slap one that goes in reverse then you can slow down in around 6 seconds instantly

  • @Saktoth
    @Saktoth2 жыл бұрын

    Watch out, pretty soon you'll realize you can just put a clang drive in the middle and suddenly you've got a totally energy free drive that ignores the ships mass.

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    Clang is scary, I don't want to upset him

  • @raysandrarexxia941
    @raysandrarexxia9412 жыл бұрын

    Make a ramming ship with drills!

  • @tristonius8557
    @tristonius85572 жыл бұрын

    make a GMD and have a APHE round that uses a drill on the front a warhead behind it a battery the mass block and then a sensor to trigger the warhead after impact

  • @Alpha_0ne276
    @Alpha_0ne2762 жыл бұрын

    For trying to change gravity drive ship direction, why not use a pair of gyroscopes (with override on) on a pair of rotors with a turret control block, like how many scriptless missiles work.

  • @somefuckingrandom
    @somefuckingrandom2 жыл бұрын

    The custom turret design might work better by having the mass blocks on the turret instead

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    You can't have as many then and the custom turrets get a bit funny if you put too much weight on them

  • @robinhood5627
    @robinhood56272 жыл бұрын

    It looked to me like it was only difficult to fly because the superstructure of the drive obscured your camera vision quite a lot. Furthermore, you had thrusters turned on, which I gather was for braking force (dampeners) but I put it to you that turning them off would allow for better control and more speed and then toggle them with a timer maybe to disengage the gravity drive and turn the thrusters on to stop?

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    Aiming the turret was fine as I was aiming for a marker which I could see through the ship. It's just every difficult to maneuverer, it slides about everywhere. I had the thrusters on for the spherical test to see which direction I was going as I messed up the grouping and believe me, they were doing basically nothing to slow me down.

  • @robinhood5627

    @robinhood5627

    2 жыл бұрын

    @@Zer0sLegion Ahhh okies :) You done good bro either way XD Oh and drills for missile tips! big WOW! defo gonna use that one!

  • @devinlarson1947

    @devinlarson1947

    2 жыл бұрын

    I would recommend that you add a "breaking" gravity generator, one that is inverted relative to your drive generators so you can slow down when you are looking at your destination.

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    @@devinlarson1947 You're 100% right but it would still be a massive pain to control. as you can only stop in one direction before turning around.

  • @Espeque
    @Espeque2 жыл бұрын

    Would it be possible to place a warhead behind the drill? Make it pierce a ship and then detonate on a timer after impact to rip apart the interior

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    No need for a timer, use a sensor to detect when it's inside an enemy ship!

  • @thomasnoyce6935
    @thomasnoyce69352 жыл бұрын

    The drill missels make me think of guren largon

  • @matthrew
    @matthrew2 жыл бұрын

    Gravity torpedoes? A way of defending your ship against these is to make a turret with a gravity gen (like your no thrusters prototype ship) but invert the gravity so its pushing things away from the ship Now point the turret at gravity torpedoes and you should be able to slow them down

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    I did do a video on Gravity torpedoes if you want to check it out!

  • @matthrew

    @matthrew

    2 жыл бұрын

    @@Zer0sLegion oh welp i gotta see it

  • @coventryboy68
    @coventryboy682 жыл бұрын

    Good work on the vid.

  • @among-us-99999
    @among-us-999992 жыл бұрын

    Why not put gravity generator + mass block both on the same turret, and swivel the entire drive? (I dont know much about SE physics though)

  • @Zer0sLegion

    @Zer0sLegion

    2 жыл бұрын

    I found the "turret" was too heavy with the mass blocks on it. Also the more mass blocks I place, the faster I go and I'm able to place more if they're not on the turret

  • @nou5440

    @nou5440

    2 жыл бұрын

    or just the gravity generator and a shit ton of mass blocks around it

  • @Siinwu
    @Siinwu2 жыл бұрын

    oh ya... i use this for space stations most times. no thrusters or if any, only 1 each way. then use something similar to this. ^^

  • @namesecondname455
    @namesecondname4552 жыл бұрын

    Cool content!

  • @velraven8944
    @velraven8944 Жыл бұрын

    Yooooo if someone makes a script that controls all six directions and translates movement keys into gravity generator activations, you could make a completely thruster-less alien UFO!

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