xpReel Tutorials, Strange Cloth - X-Particles - Part 1

Фильм және анимация

In this tutorial, we'll recreate the floating cloth scene from the X-Particles reel.
Techniques we'll work through include:
* Using the xpCloth solver to create a dynamic cloth simulation.
* Creating multiple cloth objects using only one cloth deformer.
* Art directing our scene objects using X-Particles modifiers.
* Creating dust particles with custom colour values.
This video was recorded on a computer with the following specs: Processor: i7-7820X CPU @ 3.60GHz, 8 Core Graphics Card: 2 x Nvidia Geforce GTX 1080Ti RAM: 64.0 GB
What is X-Particles?
insydium.ltd/products/x-parti...
What is Cycles 4D?
insydium.ltd/products/cycles-4d/
Download the FREE Trial!
insydium.ltd/try/
Have you checked out our Content Repository? FREE scenes to download & learn with!
insydium.ltd/community/conten...
We’re active on Social Media too! So, if you haven’t already; give us a follow!
/ insydium_ltd
/ insydiumltd
/ insydium_ltd
/ insydium

Пікірлер: 42

  • @Sergiosvm
    @Sergiosvm6 жыл бұрын

    Every company should make tutorials like this, can't wait for part 2

  • @havi32
    @havi325 жыл бұрын

    Can't thank you enough for tutorials! Project based learning is the best!

  • @element7728
    @element77285 жыл бұрын

    this one of the best paced, easy to follow along tutorial on youtube. thanks!

  • @porteauloin
    @porteauloin4 жыл бұрын

    Srsly the way you explain your move is so good! You explain why, you anticipate issues, it's so clear. I love it.

  • @ArgoBeats
    @ArgoBeats6 жыл бұрын

    An other amazing tutorial, thank you Bob and Mario!

  • @al7ua
    @al7ua6 жыл бұрын

    i love INSYDIUM respectable company

  • @BradNesseth
    @BradNesseth6 жыл бұрын

    I love it when Bob says a punctuated "...good" Great tutorials. Loving these guys, please keep it up.

  • @bobwalmsley1

    @bobwalmsley1

    6 жыл бұрын

    Good!

  • @sirgulliverjklauser4700
    @sirgulliverjklauser47005 жыл бұрын

    For the People that tried to cache this technique with the connector, if you put the xpClothDeformer as a child of the connector, you will be able to cache it and everything works fine! ;) Have a good day! I love this amazing plugin!

  • @andreasmartini9327

    @andreasmartini9327

    5 жыл бұрын

    Jesus Christ, that's why I sucked so hard today. THANKS!

  • @nonamenonamenoname753

    @nonamenonamenoname753

    3 жыл бұрын

    aaaaaaaa, you saved me from the burnout! I have spent quite some time to figure out how to cache it! Thank you for this comment!

  • @thijmenpeters5488
    @thijmenpeters54885 жыл бұрын

    Awesome tutorial! Thanks!

  • @DenysGlagoliev
    @DenysGlagoliev Жыл бұрын

    Very cool, thanks! Especially about Mograph Weight Paint Brush >.

  • @Skedooosh
    @Skedooosh6 жыл бұрын

    Awesome!

  • @borucki77
    @borucki774 жыл бұрын

    great tut! thanks!

  • @xXSpaceCowsXx
    @xXSpaceCowsXx6 жыл бұрын

    love the technical expressions haha

  • @phenrryr
    @phenrryr6 жыл бұрын

    The shortcut at 14'04 is ctrl+alt and click on the connect object ;).

  • @bobwalmsley1

    @bobwalmsley1

    6 жыл бұрын

    Great - thanks!

  • @motionstku
    @motionstku6 жыл бұрын

    awesome ;) Thanks for that!

  • @philhighfield4741
    @philhighfield47415 жыл бұрын

    Bob, you are awesome

  • @michanowaczewski9561
    @michanowaczewski9561 Жыл бұрын

    Amazing as always

  • @freebanet8130
    @freebanet81306 жыл бұрын

    amazing bob

  • @Huhuren9
    @Huhuren95 жыл бұрын

    Love it! But I wonder how to render it.

  • @hokko274
    @hokko2744 жыл бұрын

    Thanks for the amazing tutorial! Where can we learn more about X-Particles cloth simulation? :)

  • @gambasist
    @gambasist4 жыл бұрын

    Thanks for the tutorial! Quick question here. I've noticed that when enabling an strange attractor the turbulence modifier stops working, is that right? I noticed this same issue with some others modifiers as well.

  • @sarkeruddin5783
    @sarkeruddin57833 жыл бұрын

    Love this tutorials. Could you please advise me when I use multiple cloths they are intersecting each other. How to avoid intersecting, thank you.

  • @INSYDIUMLTD

    @INSYDIUMLTD

    3 жыл бұрын

    Hi, please join one of our community areas for questions like this. discord.com/invite/pVkM3HP community.insydium.online/ -Thanks

  • @chari---zard
    @chari---zard5 жыл бұрын

    Also, if i turn off the connect object my viewport becomes crowded with a countless amounts of cloth with a different texture map.

  • @skrotov
    @skrotov4 жыл бұрын

    Hello and thank you =) Great tutorial. But i don't understand the point of the converting planes to the mesh and the using connect after. You can just use connect object on your cloner object instead, and result will be the same =)) even better because you are staying procedural and undestructive.

  • @zedman68
    @zedman684 жыл бұрын

    Hi Bob, my cloth is always floating away. There is no gravity and no wind. What can I do? I want it to have like in the tutorial.

  • @chzeller8974
    @chzeller8974 Жыл бұрын

    Very interesting. If we want the cloth follow a spline, shall we use the xpfollowspline modifier ? (I tried it without success)

  • @INSYDIUMLTD

    @INSYDIUMLTD

    Жыл бұрын

    Hi, we'd recommend joining our Discord server for these sorts of queries. You can join here: discord.com/invite/pVkM3HP Moreover, here is a thread from our Discord server with someone asking a similar question. discord.com/channels/412917511596670977/975719586433495080 -Thanks

  • @butiamavegetarien
    @butiamavegetarien5 жыл бұрын

    dear Insydium, i have hart time to figure out how xPin should work. i am new to x particles, but dont find any easy tutorial for this, expect the lester banks 2 seconds one... maybe you can help! thanks

  • @sjm418

    @sjm418

    5 жыл бұрын

    Having problems with xpin as well. How do you pin more than one cloth?

  • @chari---zard
    @chari---zard5 жыл бұрын

    Anyone had a problem with rendering? Everything is displayed in the viewport, takes time to calculate position and so on, but when rendering just have planes.

  • @chari---zard

    @chari---zard

    5 жыл бұрын

    So, what worked for me is creating the clones first, then connecting them, and only then adding the xp clothFX to the connect obj. Not sure of why the order confuses c4d, but before it didnt render anything. Good luck!

  • @f6k128
    @f6k1286 жыл бұрын

    thanks bob~ ღ( ´・ᴗ・` )

  • @casperbiemans558
    @casperbiemans5584 жыл бұрын

    Is this also possible within Blender?

  • @markphillipsmotiondesign
    @markphillipsmotiondesign4 жыл бұрын

    Anyone got any ideas how to avoid intersections between the planes when using this technique?? Can't for the life of me figure this one out. Bob sort of skips over it a little bit when he zooms in.

  • @INSYDIUMLTD

    @INSYDIUMLTD

    4 жыл бұрын

    Hi Mark, we can't answer these sorts of questions on social media. However, we have a Discord Channel & Community Forum which are both perfect for these types of questions. insydium.ltd/community/ Thanks

  • @user-yv8cm4jc8f
    @user-yv8cm4jc8f3 жыл бұрын

    subtitle translation

  • @Mrflippyfloop
    @Mrflippyfloop5 жыл бұрын

    Awesome!

Келесі