Why TF2's Weapon Stats are Wrong

Ойындар

TF2 is a game based around switching out weapons to have different playstyles. Usually the game tells you exactly what these weapons do, but sometimes they just completely drop the ball and forget to put any kind of relevant stat down. Only Valve...
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  • @whydoitrystuff
    @whydoitrystuff2 жыл бұрын

    Actually, the back burner DOES have random crits, but in a different sense, as in it’s random where the back hit box is

  • @Dark_Slayer3000

    @Dark_Slayer3000

    2 жыл бұрын

    Luckily the wacky back hitbox is only relevant for a couple of unlock weapons. Imagine if a whole class were dependant on it, that would be horrible... oh wait

  • @hado1847

    @hado1847

    2 жыл бұрын

    True😂😂

  • @voratheexplorer6442

    @voratheexplorer6442

    2 жыл бұрын

    @@Dark_Slayer3000 Spy gameplay loop eerily mirrors the 5 stages of grief. Australium Ambassadors and unusual Hong Kong cones are bought during the bargaining and denial stages.

  • @spacegators1775

    @spacegators1775

    2 жыл бұрын

    No it actually does have random crits

  • @wolfygirlowo

    @wolfygirlowo

    2 жыл бұрын

    @@spacegators1775 💀

  • @fishstickonastick-gaming
    @fishstickonastick-gaming2 жыл бұрын

    Another missing stat from the Eyelander and its reskins that I hardly ever see mentioned is that it not only gives you a base +15 health on kills for your first four, but it also heals you for +15 health on kill if you're below max health, even if you have a max head count. It's not nearly as dramatic as the Zatoichi, but it's still worth noting as it can save your life in fringe situations.

  • @flashter6101

    @flashter6101

    2 жыл бұрын

    Wow, I felt I subconsciously noticed the health thing but I didn’t know it actually gave you that much

  • @solgerWhyIsThereAnAtItLooksBad

    @solgerWhyIsThereAnAtItLooksBad

    2 жыл бұрын

    @@flashter6101 nice pfp. Well, not “nice,” but still

  • @zombine7103

    @zombine7103

    2 жыл бұрын

    I think health is counted by the percentage when it comes to recieving health, so thats why it also increases your health for a little bit. You probably know that different classes get different amount of health from the same type of healthkits around the maps.

  • @pudim4667

    @pudim4667

    2 жыл бұрын

    @@solgerWhyIsThereAnAtItLooksBad I thought for a solid second that both of you were the same dude

  • @donaldmacisaac8479

    @donaldmacisaac8479

    2 жыл бұрын

    Oh hey, didn’t expect you to be here, love your vids

  • @ladders7087
    @ladders70872 жыл бұрын

    For 8 years, the Flare Gun didn't even mention the whole "crits on burning players" that is literally the entire point of the weapon. It had as much description as a reskin, I actually didn't know it crit on burning players for a year or two because I used it once, saw that it did 30 DMG and applied afterburn, and went "nah, I'll stick to a flamethrower, thanks".

  • @fledbeast5783

    @fledbeast5783

    2 жыл бұрын

    That’s because it didn’t, it was buffed to have the crit vs burning players, it was just that bad

  • @NicknineTheEagle

    @NicknineTheEagle

    2 жыл бұрын

    @@fledbeast5783 It originally did 20 dmg + afterburn. It was later buffed to 30 dmg, then given mini-crits vs burning players and eventually full crits vs burning players. I think description wasn't updated until later, though.

  • @ladders7087

    @ladders7087

    2 жыл бұрын

    @@NicknineTheEagle Yeah, it got full crits in, like, 2009, and didn't get that fact added to the weapon description until Gun Mettle in 2015.

  • @gregorymirabella1423

    @gregorymirabella1423

    2 жыл бұрын

    @@fledbeast5783 but even after it got the stat it wasn't added to the description for a while.

  • @captainobscurity491

    @captainobscurity491

    2 жыл бұрын

    @@fledbeast5783 b

  • @chronicle7329
    @chronicle73292 жыл бұрын

    6:21 the bow infact does not have damage fall off, it does a flat rate of damage at any range depending on how much charge it has.

  • @benjaminoechsli1941

    @benjaminoechsli1941

    2 жыл бұрын

    Gee, maybe Volvo should write this stuff down! ;P

  • @crazybunnyproductions7287

    @crazybunnyproductions7287

    2 жыл бұрын

    They wouldn't exactly NEED to list that, given the sniper rifle doesn't have damage falloff either... or maybe stock weapons should have some description...

  • @ShadowMageAlpha

    @ShadowMageAlpha

    2 жыл бұрын

    According to the wiki... "Note: Distance from the target affects damage values, except for critical hits." I am unsure how accurate that is, but... -shrug- The wiki indic ates it has falloff.

  • @vulturesalesman

    @vulturesalesman

    2 жыл бұрын

    @@ShadowMageAlpha I use huntsman majority of the time and I don't recall that being a feature.

  • @chronicle7329

    @chronicle7329

    2 жыл бұрын

    @@ShadowMageAlpha i just went on tr_walkway and at the range wayyy past max damage falloff it hit for 120.

  • @solarknight3942
    @solarknight39422 жыл бұрын

    Hey, that 13% reduced hunger is a pretty big bonus. My current survival build takes heavy effect of it by using my knife to skin the animals I hunt for extra leather armor before harvesting sugar cane using my pocket sugar factory and sell stocks to my shareholders.

  • @TheRealBlazingDiamond

    @TheRealBlazingDiamond

    2 жыл бұрын

    Yeah, the last time I fought The End, I didn't run out of food because I has put on the apple face paint and used the Huntsman, it reduced the amount of stamina was taken by 13% which meant that i didn't have to keep hunting for markhor and rabbits whenever I got hit with a tranq dart. Very helpful.

  • @gotsomham

    @gotsomham

    2 жыл бұрын

    I don’t know if this is a reference to a game or if you two are just rattling buzzwords from random survival games you know.

  • @davidhong1934

    @davidhong1934

    2 жыл бұрын

    @@gotsomham What are you talking about? Did you never fight the Enderdragon? It's only the most famous boss in the hit video game "Team Defense Fort 2". Everyone has fought that boss at least once!

  • @co-ramp632

    @co-ramp632

    2 жыл бұрын

    Calm down there, Edward Kenway

  • @susamogus8331

    @susamogus8331

    Жыл бұрын

    Yeah but this does make you unable to leave a calling card on your victim's grave, which are actually pretty good projectiles no matter what stage of the game you're at as they can easily be upgraded

  • @jmonty1595
    @jmonty15952 жыл бұрын

    I'm surprised no one has mentioned the Blutsauger. When I first started TF2, I was terrified to equip it because of the health stat. Remember, the game never tells you that Medic has automatic health regeneration. So I interpreted it as the Blutsauger acitvely draining health from you, rather than just slowing the regen.

  • @ralphthejedimaster

    @ralphthejedimaster

    2 жыл бұрын

    i believe that description was updated recently to clearly say it reduces your natural regeneration rather than draining health

  • @jmonty1595

    @jmonty1595

    2 жыл бұрын

    @@ralphthejedimaster , oh, that's very good to hear. I haven't played in about two years, so I was unaware. Thanks!

  • @secretlyaslug2325

    @secretlyaslug2325

    2 жыл бұрын

    I vividly remember remember this as well. Thinking it drained health.

  • @jspark8990

    @jspark8990

    2 жыл бұрын

    Yeah I think wambu made a joke about that in his top 9 TF2 items

  • @CurvyKirby2.-

    @CurvyKirby2.-

    2 жыл бұрын

    I just now learned that that one medic weapon I heard about taking away health isn't actually just a countdown to death, thank you.

  • @Priincipal-pe9mp
    @Priincipal-pe9mp2 жыл бұрын

    You forgot some stats: Pomson 6000: -20% damage penalty at close range -20% slower Projectile speed -33% reduced clip size The Uber draining and cloak draining depends on the distance (it will drain less the more far you are) Equalizer: -49% damage penalty at full health Ullapool Caber: On first hit: It explodes On first hit: +77% damage bonus On first hit: It causes self-damage After first hit: -15% damage penalty After first hit: It no longer explodes Buffalo Steak Sandvich: After eaten: It locks you to melee only for 16 seconds After eaten: +30% faster movement speed After eaten: +20% vulnerability to damage After eaten: It gives you mini-crits while under the effects

  • @theloveseatlords6649

    @theloveseatlords6649

    2 жыл бұрын

    The Pomson does that? 500 hours of TF2 and I didn’t know that.

  • @appelofdoom8211

    @appelofdoom8211

    2 жыл бұрын

    @@theloveseatlords6649 I mean do you actually use the Pomson a lot or at all for that matter?

  • @zanwrightmfwr756

    @zanwrightmfwr756

    2 жыл бұрын

    @@theloveseatlords6649 I have 1200 hours and I still don't know that

  • @Priincipal-pe9mp

    @Priincipal-pe9mp

    2 жыл бұрын

    @agent_bolt Yeah, and the only use that it has it's for Spies while you're defending

  • @zanwrightmfwr756

    @zanwrightmfwr756

    2 жыл бұрын

    @@Priincipal-pe9mp tbh it's not even that good. First, it's hard to aim and second, sapping anything emits loud indicators from voice lines and blaring noise that your team would obviously notice. Third, just use the damn shot gun to kill them.

  • @100nodog
    @100nodog2 жыл бұрын

    Indivisible Particle Smasher is a weird roundabout way of saying it's a Blaster, a la Scifi. The name Atom meant "indivisible" before we realized subatomic particles were a thing, so it could also be called an Atom Smasher. An Atom Smasher is the colloquial term for a Collider, which uses high potency electromagnetic fields to accelerate said particles. Sci-fi authors took this idea to make Blasters, accelerating minute particles into a projectile weapon. Again, extremely round about. What's weirdest to me is that Accelerators (the parts of the Collider that... Accelerate) can get particles to move at somewhere around 90% the speed of light, iirc. But Blasters, based on the same tech, are always super slow compared to even traditional projectiles.

  • @bertsampson7869
    @bertsampson78692 жыл бұрын

    forgot to mention that the Caber has a hidden -15% damage penalty. This is notable once the caber has already exploded, as it just becomes a much much worse stock.

  • @alargeredlizard3003

    @alargeredlizard3003

    2 жыл бұрын

    Yeah, but honestly it makes sense, glass stabs better than plastic glass, but the slower swing speed... ITS PLASTIC GLASS! AND HAS A GOD DAMN HANDLE!

  • @mouthwide0pen

    @mouthwide0pen

    2 жыл бұрын

    @@alargeredlizard3003 Pretty sure its metal.

  • @alargeredlizard3003

    @alargeredlizard3003

    2 жыл бұрын

    @@mouthwide0pen oh, well uhh... Shouldn't it not have a damage penalty then? Metal hurts probably more than glass y'know.

  • @cowjuicy

    @cowjuicy

    2 жыл бұрын

    @@alargeredlizard3003 by that logic scouts bat should do more damage than demo's bottle too

  • @alargeredlizard3003

    @alargeredlizard3003

    2 жыл бұрын

    @@cowjuicy its a dude whos real frickin fast but barely any muscle, vs a drunken dude who literally has scrumpe in his blood. That isn't the same

  • @videoman362
    @videoman3622 жыл бұрын

    I've been playing TF2 for more than 10 years and never knew, or noticed, that the force a nature and soda popper would lose the 1 shot shell in the chamber if you reloaded after firing one shot until just now. wow

  • @zombine7103

    @zombine7103

    2 жыл бұрын

    I always thought about if it spends that 1 last bullet left in it. I sometimes have been like: 'wait, i didnt spend that much ammo!?'.

  • @carljohan9265

    @carljohan9265

    2 жыл бұрын

    That's part of the magic about TF 2. I've been paying it since the orange box came out and it STILL surprises me with ragdolls I've never seen before. I love this game man.

  • @topminator1667

    @topminator1667

    2 жыл бұрын

    no tonly that, but the shortstop doesn't loose extra ammo despite reloading the entire clip at once!

  • @zombine7103

    @zombine7103

    2 жыл бұрын

    @@carljohan9265 and i can say, this fact is just the same with almost all valve games man. You should play all of them. Even team fortress classic. Tf2 classic too.

  • @poyloos4834

    @poyloos4834

    2 жыл бұрын

    I found out playing mvm with soda popper. Losing 6 shots from reserve after shooting once is just a *wee* but more noticeable

  • @lillily1678
    @lillily16782 жыл бұрын

    I've been using the cloak and dagger for so long and I didn't even know it decloaked slower

  • @benjaminoechsli1941

    @benjaminoechsli1941

    2 жыл бұрын

    Right? I switched back to stock after an age of using C&D, and it was noticeably faster at decloaking. I thought, "dang, if I'm gonna be a Spy main (I'm not), I'm going to have to stop relying on my cloak so much."

  • @Lh0000

    @Lh0000

    2 жыл бұрын

    Honestly I kinda noticed that pretty quickly… because I was one of those super paranoid spies who spent 90% of my time invisible. So I became quite aware of how long it took to decloak.

  • @poppymuffinseed

    @poppymuffinseed

    2 жыл бұрын

    It doesn't, it does however enter cloak 0.2 seconds slower.

  • @literatemax

    @literatemax

    2 жыл бұрын

    Yeah he was wrong. Cloak and Dagger decloaks the same speed as Default. It's the Cloak that is 20% slower.

  • @nexusthenormie5578

    @nexusthenormie5578

    2 жыл бұрын

    I think it's louder too

  • @allanparty
    @allanparty2 жыл бұрын

    Trust me, valve is adding those stats, just give them a couple more years and like 20 more localization file updates and it should be all good.

  • @mouthwide0pen

    @mouthwide0pen

    2 жыл бұрын

    i mean technically wouldnt the text be in the localization files

  • @allanparty

    @allanparty

    2 жыл бұрын

    @@mouthwide0pen Well yeah, just when they actually plan to put the text in the localization files.

  • @mouthwide0pen

    @mouthwide0pen

    2 жыл бұрын

    @@allanparty what do you think the updates are

  • @PotatoSlices

    @PotatoSlices

    2 жыл бұрын

    My uncle works at Valve and they said they'll get to it.

  • @kuunt6065

    @kuunt6065

    2 жыл бұрын

    the forgot to update the English localisation

  • @pokeman5699
    @pokeman56992 жыл бұрын

    Buffalo Steak: "Is a hidden 20% damage vulnerability stat a joke to you?"

  • @ExpiredSa1t
    @ExpiredSa1t2 жыл бұрын

    I’m pretty sure that the Better Shield Bash stat is listed as a loading screen tip so I don’t understand why they couldn’t put it in the weapon description

  • @Skullhawk13

    @Skullhawk13

    2 жыл бұрын

    Didn’t not couldn’t. It’s laziness

  • @ExpiredSa1t

    @ExpiredSa1t

    2 жыл бұрын

    @@Skullhawk13 I know it’s laziness, I just thought “couldn’t” sounded better for some reason

  • @Skullhawk13

    @Skullhawk13

    2 жыл бұрын

    @@ExpiredSa1t fair enough

  • @chickennugget6684

    @chickennugget6684

    2 жыл бұрын

    same with the huntsman’s fire arrows, it’s a loading screen tip (iirc)

  • @InsertFunnyThingHere

    @InsertFunnyThingHere

    2 жыл бұрын

    @@chickennugget6684 to be fair for something as niche an mostly useless as that, i don't mind it being some little Easter egg

  • @awkwardcultism
    @awkwardcultism2 жыл бұрын

    Honestly I think games telling you what items and moves really do in-game is a fairly recent development. I vividly remember having to choose whether to delete a move to make room for a new one in Pokemon Red based on how cool the name sounded alone. The English version of that game came out in 1998, less than ten years before TF2. Most new games nowadays do have detailed in-game manuals, and honestly it's probably a lot for the better.

  • @appelofdoom8211

    @appelofdoom8211

    2 жыл бұрын

    fire blast sounds awesome bet it's a direct upgrade like flamethrower was to ember

  • @gregorymirabella1423

    @gregorymirabella1423

    2 жыл бұрын

    at least that had the excuse of being a gameboy game with barely any space on the cartridge to put a description.

  • @PlayerZeroStart

    @PlayerZeroStart

    Жыл бұрын

    Not including in-game descriptions of stuff was a technological limit, not an intentional design choice. Pokemon Gen 1 didn't have info on moves because there was heavy limitations on what one could include on a gameboy cartridge, and given the amount of text already being used by it, you know, being an RPG, including info on each move was very likely just not possible with the tech. TF2, on the other hand, came out during the PS3 and 360 era, where technological limitations like that were not NEARLY as prevalent, especially for a relatively small game like TF2. Like, Persona 4 came out only a year later on much weaker hardware and still included descriptions on every item, weapon, skill, and even the individual Personas you could collect, in addition to being a 90 hour RPG. Plus, TF2 was being updated frequently well into the 2010's, there's really no excuse for Valve not including these things.

  • @Rosewell8
    @Rosewell82 жыл бұрын

    What really confused me a few years ago was that the flare gun crits burning players. It used to have no text at all.

  • @Starpotion
    @Starpotion2 жыл бұрын

    I never realized just how weirdly formatted the Shortstop's item description actually is lol

  • @justvacuumingaround9309
    @justvacuumingaround93092 жыл бұрын

    another one that should be mentioned is that although the quick-fix's desc says that the uber increases healing by 300%, in reality it increases it by 200% to make it 300%

  • @mouthwide0pen

    @mouthwide0pen

    2 жыл бұрын

    Pretty sure it says "Increases healing to 300%". If it increased it by 200% itd be 340%.

  • @justvacuumingaround9309

    @justvacuumingaround9309

    2 жыл бұрын

    300% of the quick fix's base healing rate

  • @boppertron4929
    @boppertron49292 жыл бұрын

    In some cases these might be omitted to avoid cluttering up the stat list, but some of these do not follow this at all.

  • @somegalnamedseelpit3713

    @somegalnamedseelpit3713

    2 жыл бұрын

    ^ This is the case for the Backburner. Unlike the visible no random crits stat, named "crit mod disabled", the Backburner _specifically_ uses "crit mod disabled hidden", which (as it implies) hides the stat from the weapon description, meaning it was at least intended in some capacity.

  • @Checkmate819
    @Checkmate8192 жыл бұрын

    3:43 Once I heard this it blew my mind. When playing spy and then going for kills I wouldn’ be able to back stab when I de cloaked and soaking my attack would go off like a second later. I thought it was just me lagging. But when o used stock my cloak then backstabs seemed more consistent so this made my night

  • @howardatlas4543
    @howardatlas45432 жыл бұрын

    Im surprised you didnt mention the caber. Its got the "a sober person would throw it" flavour text and the self damage downside, but its missing everything else.

  • @mouthwide0pen

    @mouthwide0pen

    2 жыл бұрын

    It has the switch and swing speed downside, lack of random crits, and lists that the first hit blows up. It doesnt mention the fact that the explosion hurts you (though, duh) or the fact that it does 15% less damage than stock outside of that explosion. Or how much the explosion does.

  • @vanillaicecream2385

    @vanillaicecream2385

    Жыл бұрын

    the huntsman part of the video seems like senseless whining, oh boy a fucking bow and arrow fires arrows how dare they not state that

  • @Underworlder5

    @Underworlder5

    Жыл бұрын

    @@vanillaicecream2385 to be fair, the "inaccurate after holding in for 5 seconds" thing could be useful to say. the first time i used it, i had no idea why the arrows would not fire where i was aiming

  • @magicmissile7533
    @magicmissile75332 жыл бұрын

    The thing that has always confused me the most for weapon descriptions is the difference between "when active" and "on wearer", i always just thought those meant the same thing

  • @skeptic_lemon

    @skeptic_lemon

    Жыл бұрын

    They do (sometimes)

  • @grognakthedestroyerattorne3211

    @grognakthedestroyerattorne3211

    Жыл бұрын

    Isn't when active holding, and on wearer if in loadout

  • @flamechar3381
    @flamechar33812 жыл бұрын

    Timestamps: 0:48 - Force-A-Nature and Soda Popper 1:14 - Backburner 1:23 - Eyelander 1:42 - Short Circuit 1:56 - Flare Guns and Grordbort weapons (Cow Mangler, Righteous Bison, Cow Mangler, Manmelter) 2:42 - The Original 3:07 - Holy Mackerel and Unarmed Combat 3:25 - Hothand 3:41 - Cloak and Dagger 3:48 - Loose Cannon 4:06 - Disciplinary Action 4:16 - Shortstop 5:27 - Huntsmann 7:03 - Special Mentions (Grordbort weapons, Vitasaw, Iron Bomber)

  • @blackfox5413
    @blackfox54132 жыл бұрын

    -"Pot plant, have you finished nerfing and buffing guns in tf2?" -"Yes, Janitor" -"Did you update the documentation about it?" -"I'll do it later"

  • @wintermanthenforcer
    @wintermanthenforcer2 жыл бұрын

    I am pretty sure that Cloak and Dagger has louder cloak/decloaking sound as well. From my experience, it is more audible than stock

  • @SpecialAgentCake

    @SpecialAgentCake

    2 жыл бұрын

    It does, but I think it's listed now as a stat. It certainly wasn't when it first came out (and I certainly died for it!)

  • @alargeredlizard3003

    @alargeredlizard3003

    2 жыл бұрын

    Yeah like, barely though.

  • @chickennugget6684

    @chickennugget6684

    2 жыл бұрын

    afaik decloak volume is based on how much cloak is remaining, when the invis watch runs out of cloak it makes a much more audible sound compared to decloaking at 50%.

  • @alargeredlizard3003

    @alargeredlizard3003

    2 жыл бұрын

    @@chickennugget6684 wait what? So thats why everyone hears me when I use the dead ringer... Or its just super loud in general.

  • @quatron9561

    @quatron9561

    2 жыл бұрын

    @@alargeredlizard3003 it is normally already loud, but could be louder due to said reason. Is there way to check?

  • @necro-esque666
    @necro-esque6662 жыл бұрын

    I’m a bit confused by the opening, why should the wee booties include a stat that says “replaces your grenade launcher” when it’s a primary weapon? Every other primary weapon also replaces the grenade launcher, why wouldn’t the booties? Should every unlock have a stat saying “replaces (stock weapon)”?

  • @christiancinnabars1402

    @christiancinnabars1402

    2 жыл бұрын

    It more so should include a stat like "this isn't a selectable weapon" or something of the like. The problem with it is that just looking at the stats as it is now makes it look like it's a direct upgrade from stock. Which it definitely isn't. And if you were to say "it's a pair of boots, of course it would be way different," then the Huntsman having literally no stats at all _because_ it's too different to list contradicts that. It either specifies it's different from the grenade launcher or states nothing at all(preferably the former; and give the former and some stats to the Huntsman as well).

  • @daydodog

    @daydodog

    2 жыл бұрын

    Agreed

  • @rcmero

    @rcmero

    2 жыл бұрын

    Simply stating something like "You are unable to use a primary weapon when this is equipped" should be enough.

  • @Goldenleyend

    @Goldenleyend

    2 жыл бұрын

    All it takes is "-100% max primary ammo" for it to make sense

  • @matchanavi

    @matchanavi

    2 жыл бұрын

    @@Goldenleyend not really because that just means you start with a clip of 4 and 0 reserve

  • @abbadox315
    @abbadox3152 жыл бұрын

    5:29 nice, Dont Hug Me I'm Scared reference. that brings me back

  • @Jessie_Helms
    @Jessie_Helms2 жыл бұрын

    Let’s not forget the 0.8 second accuracy and damage penalty to all miniguns. I’d never heard about that until I started researching for a video on the minigun I wanted to make.

  • @Cow-Moth-With-A-CRT-Head
    @Cow-Moth-With-A-CRT-Head2 жыл бұрын

    Similarly to the Shortstop, it would have been nice when I first discovered the Classic many years ago for the stats on the weapon to communicate that you need to hold the fire button to charge the shot and release to fire. "Firing can be charged independent of zoom" doesn't communicate how to use the weapon very well and for the longest time I thought it was straight up broken.

  • @Tobi-co3hy

    @Tobi-co3hy

    2 жыл бұрын

    Same tbh, that fucking description was super retarded given the fact that it doesn't even tell you that you need to hold down your mouse

  • @withercrux
    @withercrux2 жыл бұрын

    Medic, as a class, has a TON of unlisted characteristics that affect a lot of different scenarios.

  • @LeanestBeef

    @LeanestBeef

    10 ай бұрын

    Ubersaw cant gain uber on cloaked or disguised spys even though its a hit

  • @kimgkomg

    @kimgkomg

    9 ай бұрын

    *cough* Crit heals *cough*

  • @tonyf3431
    @tonyf34312 жыл бұрын

    "indivisible particle" is an old definition for an atom, so the Bison, Pomson, and Mannmelter must be "atom smashers." that phrase happens to be a colloquial term for "particle accelerator." so an "indivisible particle smasher" is a handheld particle accelerator. neat.

  • @lisathefoolish
    @lisathefoolish2 жыл бұрын

    I had 1500 hours in tf2 and i genuinely never knew that the cloak and dagger had a slower uncloak speed

  • @danate3849

    @danate3849

    2 жыл бұрын

    1500 hours isn't very impressive.

  • @lisathefoolish

    @lisathefoolish

    2 жыл бұрын

    @@danate3849 oh sorry i meant 120000000 bajillion years of human evulotion of playing tf2

  • @danate3849

    @danate3849

    2 жыл бұрын

    @@lisathefoolish Human evolution clearly hasn't evolved you.

  • @raziphaz2219

    @raziphaz2219

    2 жыл бұрын

    @@danate3849 ratio

  • @danate3849

    @danate3849

    2 жыл бұрын

    @@raziphaz2219 Comedic.

  • @vulpinitemplar5036
    @vulpinitemplar50362 жыл бұрын

    Personally I wouldn't mind if every weapon just had flavour text as a description as long as it tells you what it does alongside the stats.

  • @seesamucaek
    @seesamucaek2 жыл бұрын

    widowmaker has a +10% damage bonus against your sentry’s target. as for how you would even notice this in game, who knows

  • @wen1985
    @wen19852 жыл бұрын

    1:57 scunt taunting after killing someone thought you were a spy about to backstab him, so he leaves lol

  • @Small_child_punter
    @Small_child_punter2 жыл бұрын

    In fairness, some of these can be reasonably gathered just by equipping the weapon. The booties can only be equipped in place of the grenade launcher. So naturally, you’ll assume you can’t use the grenade launcher. And the original is in the center of your screen.

  • @jadynandchara640

    @jadynandchara640

    2 жыл бұрын

    Newer players wouldn't understand that the stock rocket launcher and the original fire rockets differently as most people would assume, trained by many gun-games where this is how bullets work, that they come from the cursor. The booties are a big issue too since people who see the incredible ammount of blue text which signifies a good stat and compare it to the lack of any red text would just make players assume 'oh, this thing gives you a bunch of stuff with no downsides so I can win easier? Hell yeah!'. I'm genuinely dissapointed by the shortstop, though.

  • @Small_child_punter

    @Small_child_punter

    2 жыл бұрын

    @@jadynandchara640 firing the original for a second will tell you the rocket tracks differently. And it’s still the players responsibility to read the stats so they know what they’re getting into. And I agree the shortstop is just lazy.

  • @jadynandchara640

    @jadynandchara640

    2 жыл бұрын

    @@Small_child_punter Yes, but the player see that it takes up your primary but wouldn't assume that it's a downgrade because of the increased stats. For the original, newer players aren't gonna get this item and go 'lets test out if the rockets move from the center of the screen and not the right side' they're gonna go 'hey it's held between my legs that's funny' and assume that it's just a reskin

  • @Small_child_punter

    @Small_child_punter

    2 жыл бұрын

    @@jadynandchara640 once the player realizes they equipped a pair of boots over a gun, they’re gonna realize what they’ve gotten themselves into. As for the original, you make it out like it’s the rocket jumper. It’s still just a rocket launcher. They’re not gonna miss all their shots now just because it comes from the center. They click, it’ll fire where they pointed.

  • @jadynandchara640

    @jadynandchara640

    2 жыл бұрын

    @@Small_child_punter Yes but when newer players try to rocket jump, which they will need to learn, they will have either trained to flip around one side and jump with their rocket being on the right, or flip a full 180 degrees because the rocket comes from the center. Your rebuttal is changing as well, making this about rocket jumping and aim instead of just where the rocket comes out. The boots is acceptable, although it's still, as you say, when they actually equip it. There's a lot of difference between scanning over a weapon one time and deeming it better than another.

  • @uffle
    @uffle2 жыл бұрын

    the way valve seems to have done this is they base the stat list off a "stock" version of the weapon, like the reserve shooter is a shotgun, and so its listed stats reference the changes to the stock shotgun. the flare gun is thought of as a flare gun, so its mechanical differences aren't listed since the only change from a "stock" flare gun is the 100% crit rate, but the detonator has different mechanics to a "stock" flare gun so they get listed. like how the differences between the rocket launcher and sniper rifle aren't listed in their stats. its a sorta smart way of doing it except for the fact that it kinda just expects you do know what a weapon type does and doesn't tell you so it ends up hurting new players trying to learn and definitely needs a change

  • @videakias3000
    @videakias30002 жыл бұрын

    I was expecting you to mention the scortch shot and how it does not list that it destroys stickies.

  • @TheUndeadslayer221
    @TheUndeadslayer2212 жыл бұрын

    I was not aware the Cloak and Dagger had a slower de-cloak time until now.

  • @henke37
    @henke372 жыл бұрын

    I think the most fundamental ones such as "shots an entirely different projectile" could be omitted, but everything else really should be there.

  • @Collisto2435
    @Collisto24352 жыл бұрын

    The shortstop isn't a Scattergun, it's a Peppergun, which is why it has no stats. It's not meant to be a Scattergun, it's the default Peppergun.

  • @danate3849

    @danate3849

    2 жыл бұрын

    Plausible.

  • @NavyW0lfYeetusDeletus
    @NavyW0lfYeetusDeletus2 жыл бұрын

    So you actually got the Huntsman stat wrong. It's not that it has a -20% damage penalty, it has a -20% max charge damage penalty. You can test by just tap firing the huntsman on any class, with and without a head shot, and see it for yourself. There's a video showcasing this here: kzread.info/dash/bejne/YpN7rst9Za-Yg7A.html

  • @talullah1065

    @talullah1065

    2 жыл бұрын

    so what you're saying is that valve should have written it down?

  • @NavyW0lfYeetusDeletus

    @NavyW0lfYeetusDeletus

    2 жыл бұрын

    @@talullah1065 Yes

  • @dartimes6048

    @dartimes6048

    2 жыл бұрын

    This is indicated by when a fully charged huntsman bodyshots a sniper. It deals 120 damage instead of the sniper rifles base 150 fully charged body shot.

  • @NavyW0lfYeetusDeletus

    @NavyW0lfYeetusDeletus

    2 жыл бұрын

    @@dartimes6048 Yes, exactly. Yet when the Huntsman is tap fired it does 50 damage on a body shot and 150 on a head shot(there is some damage variance due to how fast the charge time on the Huntsman is though.)

  • @Buglin_Burger7878

    @Buglin_Burger7878

    2 жыл бұрын

    @@dartimes6048 In your situation that wouldn't be an indicator for anything, from this alone you can't tell if it is dealing reduced damage OR has a reduced max charge OR even has a different charge scaling rate.

  • @algotkristoffersson15
    @algotkristoffersson152 жыл бұрын

    2:40 an indivisible partcle smasher is something that doues nuculear fision, and thus breaks appart (i.e. smashaes) atoms.

  • @niverasten2313
    @niverasten23132 жыл бұрын

    To be honest I had no goddamn idea what the huntsman, pomson, or thermal thruster did until I tried them, so this video certainly is good for new players like my dumb ass when I started

  • @dougthedonkey1805
    @dougthedonkey18052 жыл бұрын

    Your references, editing, and jokes are getting really good

  • @ApocalypseMoose
    @ApocalypseMoose2 жыл бұрын

    Another fun fact: The Shortstop also uses your equipped pistol's ammo.

  • @literatemax

    @literatemax

    2 жыл бұрын

    No. It hasn't for years.

  • @VivoCubino

    @VivoCubino

    2 жыл бұрын

    ANOTHER fun fact: in the past, Shortstop used to be equip as a secondary weapon like pistol

  • @CoralCopperHead

    @CoralCopperHead

    Жыл бұрын

    @@literatemax When you're using the Shortstop, you empty all four rounds then have to panic switch to the pistol because your poor primary can't secure kills on its own. #ExplainingTheJoke

  • @EDoyl
    @EDoyl2 жыл бұрын

    Through my entire time playing tf2 and through all of its changes, my mental model of the short stop was always: -30% clip size Differs from other guns in ways you don't understand and won't be told +50% chance the scout that just killed you is a tryhard

  • @SalutationsUponThee
    @SalutationsUponThee Жыл бұрын

    Restaurant: *We have a delicious chicken sandwich with pickles, lettuce, and mayo! Would you like to try it?* Great Blue: You forgot to mention the wheat in the bread

  • @AlmyTheAlien
    @AlmyTheAlien2 жыл бұрын

    Missing Scorch Shot stat: on hit, 10% chance of enemy trying and failing to roast you without sounding mad.

  • @chickennugget6684

    @chickennugget6684

    2 жыл бұрын

    100% chance of pissing atleast 1 person off, whether they are vocal in chat about it or not.

  • @trevorrose3769
    @trevorrose37692 жыл бұрын

    Something not mentioned on the Cloak and Dagger is if you crouch walk while cloaked, the cloak will drain much slower

  • @CoralCopperHead

    @CoralCopperHead

    Жыл бұрын

    This is true for all watches, it's just more noticable on C&D because it has a shorter cloak duration, but the bar is the same visual size as stock.

  • @DadsBud11
    @DadsBud112 жыл бұрын

    Always happy to see another video from Great Blue!

  • @voltaic8995
    @voltaic89952 жыл бұрын

    5:06 one stat is missing actually. the shortstop considered a pistol and uses your secondary ammo instead of your primary, oddly enough

  • @Banshee523

    @Banshee523

    2 жыл бұрын

    it used to, but not anymore

  • @help709
    @help7092 жыл бұрын

    Good job with the video, i even scared to think how much calculations you did making the video

  • @alextuozzo7138
    @alextuozzo71382 жыл бұрын

    Thank you for making this video because I didn't even know about the thing with the huntsman's accuracy

  • @renthewerecat
    @renthewerecat3 ай бұрын

    it's insane how long it took me to realize the huntsman had absolutely no stats at all and every stat i knew was from other people

  • @foiledagain1914
    @foiledagain19142 жыл бұрын

    I am incredibly new to spy, and I had no idea about the cloak and dagger decloak speed, and honestly, I'm glad, I need to teach myself to not decloak in stupid cases

  • @the_hiroman

    @the_hiroman

    2 жыл бұрын

    No, it is when cloaking, not decloaking. The video is wrong. Check the TF2 wiki.

  • @foiledagain1914

    @foiledagain1914

    2 жыл бұрын

    Oh my bad

  • @CuddlyTheMadElite
    @CuddlyTheMadElite Жыл бұрын

    The disciplinary action‘s extra range is more so a sphere around soldier rather than extended reach, so you can hit teammates next to you.

  • @Cow-Moth-With-A-CRT-Head
    @Cow-Moth-With-A-CRT-Head2 жыл бұрын

    I love how when this vid popped up in my notifications I could tell it was from you before I even looked at the title or author. You have a really distinct title card style and I love it.

  • @mathiaswhy5
    @mathiaswhy52 жыл бұрын

    Well, of course, they forgot to put "no random crits" on all the weapons smh valve fix game

  • @ColorPrinter
    @ColorPrinter2 жыл бұрын

    I haven't played this game in years but frick me I definitely never realized the Disciplinary Action had longer range. I might have thought that at one point but probably chalked it up to a weird placebo effect or something

  • @literatemax

    @literatemax

    2 жыл бұрын

    It has such a massive hitbox that if an enemy is pressed up against your back you can hit them with it!

  • @arise_femto
    @arise_femto2 жыл бұрын

    Not really stats per se, but: The stock grenade launcher has 6 barrels but can only load 4 grenades. The Loose Cannon has 1 barrel but loads up to 4 cannonballs. The Loch-and-Load has 2 barrels yet loads 3 grenades. The Iron Bomber is the only grenade launcher to be correct, having 4 barrels and can only load 4 grenades.

  • @feelsamazingman174
    @feelsamazingman1742 жыл бұрын

    Good video as always keep it up!

  • @NNinja1255
    @NNinja12552 жыл бұрын

    3:41 I never knew about this lol. I felt that there was a difference in decloak time but never bothered to take notice of it.

  • @reagansido5823
    @reagansido58232 жыл бұрын

    0:40 dude, that guy got fricking DECIMATED!

  • @thespiceman9367
    @thespiceman93672 жыл бұрын

    0:45 that rocket hit and whip was sick as fuck

  • @FishyBalq
    @FishyBalq2 жыл бұрын

    I really appreciate the effort and quality you put in these video and you gained my sub,I'm glad youtube actually recommends something good

  • @cFrogjar
    @cFrogjar Жыл бұрын

    Thanks for the shortstop info, I didn't know any of that. It sounds like itl be good against pyros and minis, I guess I'll try it out

  • @CreatorofSecks
    @CreatorofSecks2 жыл бұрын

    The Wrap assassin also crits on moonshot (when the bauble has been in the air for over a second), but thats not mentioned anywhere on the item description

  • @mthemstandsformilk1965
    @mthemstandsformilk1965 Жыл бұрын

    I somehow did not know about the increased decloak time so thank you for that. Actually makes a lot of sense now that I think about it

  • @Randomperson-qm3ge
    @Randomperson-qm3ge2 жыл бұрын

    Ah yes, i like how the huntsman gives you +20% move speed while charging

  • @TRGavin
    @TRGavin2 жыл бұрын

    you hav the perfect voice for this kinda thing it sounds so nice ands its easy to listen to

  • @belkaberserk
    @belkaberserk2 жыл бұрын

    THE CLOAK AND DAGGER HAS A SLOWER DECLOAK SPEED?! UNIRONICALLY THE FIRST TIME I EVER HEARD THAT.

  • @jefferyjones4727
    @jefferyjones47272 жыл бұрын

    I'll be honest, I don't know how you wouldn't figure out the boots replace the grenade launcher if they take up the primary slot, the slot that's taken up by your nade launcher.

  • @mrstudent9125
    @mrstudent91252 жыл бұрын

    Merry Smissmas everyone!

  • @Sprottel_SFM
    @Sprottel_SFM2 жыл бұрын

    This video actually taught me the true aspects of the shortstop...wow For three years i thought it was a different flavoured stock that threw my aim off

  • @CuteBridge
    @CuteBridge Жыл бұрын

    i remember when i started playing tf2 i learned extremely quickly that the cloak and dagger decloaked slower because i would be used to stock and would be stuck decloaking as i watch my target move to somewhere else or generally just miss my opportunity

  • @nikodemruta7686
    @nikodemruta76862 жыл бұрын

    “Yeah there’s nothing unique I’ll learn from this video” “THE HUNTSMAN HAS A DAMAGE PENALTY?”

  • @zombine7103

    @zombine7103

    2 жыл бұрын

    Srsly? I mean max charge only gives 120 damage while stock sniper rifle gives 150 with max charge on a bodyshot. Huntsman gives 360 damage on headshot(full charge) while stock sniper rifle gives 450 on a headshot with full charge.

  • @danate3849

    @danate3849

    2 жыл бұрын

    It doesn't.

  • @saenskur2825

    @saenskur2825

    2 жыл бұрын

    Not a damage penalty, it has a -20% max charge. Tap firing it will always show it doing 50 or more damage, 50 is the damage you get from no-charge bodyshotting with stock sniper rifle.

  • @Berd
    @Berd2 жыл бұрын

    0:45 thats what i like to see B)

  • @regimiro4888
    @regimiro48882 жыл бұрын

    An indivisible particle smasher is what the large hadron collider is. Protons, neutrons and electrons make up atoms right? Well quarks are the indivisible particles that make up those (i.e they're the base quantity of all things, the pennies of stuff if you like). When you smash them together at high speeds interesting stuff tends to happen.

  • @HaonProductions
    @HaonProductions2 жыл бұрын

    Back in my day, the Shortstop was supposed to have this slowing enemies effect like Natascha that never worked and was eventually removed. The few times I'd picked up TF2 in the last few years I've just used scattergun or FaN so I'd completely forgotten about that shove mechanic, let alone the stuff with range and damage falloff.

  • @chrisc9526
    @chrisc9526 Жыл бұрын

    Indivisible particle smasher is probably referring to certain particles being considered the smallest thing you could decide something into and thus do funky things when smashed, so its probably nuclear powered in some way

  • @Mexikani
    @Mexikani2 жыл бұрын

    Its worth noting that if youbuse the backburner you will start to see how the flames are slower than they normally are with any other flamethrower, the wikisays nothing about it but its a rather 15% slower flame travel time, not too much of a downside but noticable if taken into consideration how costume servers like x100 slows down the flame speed

  • @blazeburner303
    @blazeburner3032 жыл бұрын

    Indivisible particles is a fancy word for atoms or anything smaller then them since they dont break down into anything else, just explode

  • @themspaintwizard3584
    @themspaintwizard35842 жыл бұрын

    I actually found it fun figuring out what the huntsman did wayyy back in the day when I started playing.

  • @Baxdronn4
    @Baxdronn42 жыл бұрын

    I remember when certain reskins like the Nessie's Nine-Iron didn't mention...anything that they did, which means when I was new to the game and one of my first weapons I got from a drop was a golf club whose only effect was -25 max hp, I had no idea what the point even was.

  • @JohnnyGuiltyMan
    @JohnnyGuiltyMan Жыл бұрын

    Now that Iron Bomber's projectile size is fixed, I wonder when they will fix the Loose cannon

  • @peke9499
    @peke94992 жыл бұрын

    Great video!

  • @uhh12131
    @uhh121312 жыл бұрын

    01:15 What, it does. Am i right or is this some kind of a Mandela effect?

  • @SpaceGuyOnline
    @SpaceGuyOnline2 жыл бұрын

    Great Blue I am throughly disappointed that none of my drunken rants and raging against how literally NONE of the Sydney Sleepers stats function as advertise is missing. Such as the infamous "No Random Critical Hits" on a Sniper Rifle. The blatantly wrong "No Headshots" as it can minicrit on headshots and also legitimately get a headshot icon in the killfeed in normal gameplay And most disturbing "Shooting Teammates extinguishes them" the single most requested and wanted balance change for the Sniper rifle since it was first added into the game, only to be added in Gun Mettle but never mentioned at all outside of a single line of patch notes. Also no mentioning on how extinguishing Teammates with the Sydney Sleeper decreases the charge rate of Jarate much like getting a "Headshot" with it.

  • @chickennugget6684

    @chickennugget6684

    2 жыл бұрын

    wait the sydney sleeper can extinguish people? I have never seen this ever what the heck valve?

  • @KroKey
    @KroKey2 жыл бұрын

    There's also the missing stat of the Sydney Sleeper where it extinguishes teammates when they are shot while being on fire.

  • @bigstick3064
    @bigstick3064 Жыл бұрын

    I’m surprised the Tomislav isn’t mentioned here. It actually has a 15% slower firing speed rather than 20% due to a rounding error.

  • @toastyturtle1767
    @toastyturtle17672 жыл бұрын

    The classic also allows jumping scoped or charging, but can cancel a shot by attempting to fire while jumping. It doesn't automatically charge while scoped and doesn't unzoom after firing.

  • @hydrasent563
    @hydrasent563 Жыл бұрын

    I also wish the stats were more clear about if a stat is always active or only when the weapon is drawn out.

  • @josephmay852
    @josephmay8522 жыл бұрын

    Another thing not listed on the shortstop is that it shares it's ammo reserves with the pistol

  • @spiffyavatar3611
    @spiffyavatar36112 жыл бұрын

    lol, this reminds me of when i thought the sandwich was already equipped on the Heavy at all times. I was confused why I couldn't throw it down

  • @nicolasrage1104
    @nicolasrage11042 жыл бұрын

    I’ve played this game for over 10 years and I just learned from this video that the Cloak and Dagger has a 20% slower Decloak.

  • @Cel684
    @Cel6842 жыл бұрын

    i had no idea that the huntsman/fortified compound went inaccurate after 5 seconds, thanks

  • @weaponizedestrogen
    @weaponizedestrogen2 жыл бұрын

    I had no idea the short stop was that different from stock

  • @bigbruhtheorphan9070
    @bigbruhtheorphan90702 жыл бұрын

    6:07 excuse me huntsman doesnt have damage falloff

  • @saenskur2825

    @saenskur2825

    2 жыл бұрын

    It doesn't have a -20% damage penalty either, it has a -20% max charge instead.

  • @Sestaak
    @Sestaak2 жыл бұрын

    A lot of these used to be listed. Grampa me hasn't played in 6 or 7 years, but I remember this much. The Sofa Popper (and I think the Shortstop as well) didn't use to waste ammo, back burner had the stat, mackerel had the stat. Also I have literally never used the whip for its longer range, I didn't even know it had that stat lmao.

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