Why Is Art Blurry: Resampling

Фильм және анимация

Art too blurry? Too sharp? Control the way resizing affects your art quality. This tutorial teaches resampling and its common interpolation algorithms: Nearest Neighbor, Bilinear, and Bicubic.
This is part of a year long series. Get all 12 video tutorials early at: crowneprince.horse/store
⭐️ Scribble Kibble Digital Art Tip # 8 ⭐️
All Art Tips: • Scribble Kibble Digita...
Patreon: / crowneprince
Twitter: @CrownePrints / crowneprints
Store: crowneprince.horse/store

Пікірлер: 74

  • @DrakiniteOfficial
    @DrakiniteOfficial3 ай бұрын

    Bilinear is insanely fast! It's the sampling method that basically every program in the world uses by default when displaying images on your screen - Web browsers, video games (specifically GPUs), social media apps, etc etc. Something I enjoy doing sometimes is opening someone's profile picture on the Twitter android app and then just zooooooooooming in. For some reason, Twitter will let you zoom in INFINITELY on a profile pic. It starts to get blurry pretty quickly, but then if you keep zooming in you'll start to see simple gradients between two neighboring pixels. But then if you keep going in, it'll become a solid color, and then after a while it starts to appear glitchy, I think because of something to do with floating point precision.

  • @metrosaurusrex7012
    @metrosaurusrex70123 ай бұрын

    Shrinking using Bicubic then enlarging using Nearest Neighbor is a very quick way of making pixel art.

  • @greenstarlover1

    @greenstarlover1

    3 ай бұрын

    Interesting.....

  • @FlameRat_YehLon

    @FlameRat_YehLon

    29 күн бұрын

    Not really though. Pixel art that doesn't look like index color (or basically there are only a limited amount of color values in the image) isn't very popular and by doing the bicubic shrink you would likely make something with too much color in it. That's said, with some clever use of curves it might be possible to get some more convincing result without actually doing pixel art yourself.

  • @inkbetweens6920
    @inkbetweens69203 ай бұрын

    The technical side is almost always overlooked. Its nice to see these types of vids being made.

  • @enamis1
    @enamis13 ай бұрын

    thank you! FINALLY! someone explains these settings in an understandable way! the amount of forums ive read chasing scaling settings and idjits overexplaining and not explaining this was driving me up a wall

  • @AmaroqStarwind
    @AmaroqStarwind2 ай бұрын

    There's a thing called Monotone Bicubic, which fixes that overshoot-induced halo thing. I study different image resampling techniques in my spare time.

  • @namenamename00
    @namenamename003 ай бұрын

    THIS ANNOYED ME FOR YEARS BEFORE I FIGURED IT OUT!!! Thank you for spreading the good word! :D

  • @Kinkajou420
    @Kinkajou4203 ай бұрын

    I was just working on a piece I was debating on resizing- thank you ❤

  • @zixea3318
    @zixea33183 ай бұрын

    Ibispaint actually has resampling options as well, you have to scroll down a little though in the lasso tool/rescale tool to switch

  • @Twilightwolf34820

    @Twilightwolf34820

    3 ай бұрын

    Wait for real? What symbol is resampling

  • @exceptionallyriso

    @exceptionallyriso

    2 ай бұрын

    @@Twilightwolf34820 just use the lasso tool and resize, you can select which interpolation you want to use

  • @KTheChristianArtist

    @KTheChristianArtist

    Ай бұрын

    ​@@Twilightwolf34820 It's under the transform tool

  • @SnoFitzroy

    @SnoFitzroy

    28 күн бұрын

    @@Twilightwolf34820 it's not a symbol in the main list, it should just be within the options for anything regarding scaling. If you want to resample the whole image, you wanna look at "canvas" settings while editing the image

  • @StormzAway

    @StormzAway

    25 күн бұрын

    ​@@Twilightwolf34820 Use transform tool -> scroll down -> interpolation method (there's a drop down option). Hope this helps.

  • @Pryexel
    @Pryexel3 ай бұрын

    This was very helpful information! I appreciate it!

  • @Stratelier
    @Stratelier19 күн бұрын

    Resampling is a major reason I started looking around for quality image editors. Back on Windows 95, I had access to only ONE image editor with any resampling/interpolation at all (bilinear, I think) and only because it came bundled with a scanner -- definitely a context where having this feature mattered.

  • @R3DGF
    @R3DGF25 күн бұрын

    you have no idea how much this helped me

  • @wolvensheepclothing4252
    @wolvensheepclothing42523 ай бұрын

    Thank you so much for your thorough yet simple and easy to understand explanations/tutorials on these topics! I have a learning disability so I always have a hard time understanding most tutorials but the way you explain them has helped tremendously. Thank you!

  • @Freytana
    @Freytana18 күн бұрын

    Very easy to digest and super helpful!! thank you for making this video!

  • @Zer0cip
    @Zer0cip3 ай бұрын

    Actually so useful, wish i knew about this earlier. Then again i never looked for it 0-0

  • @kyupiangel90
    @kyupiangel9029 күн бұрын

    Do not know when i'm gonna need this but i'll save it to my art tips playlist❤ Thanks!!!

  • @53xy83457
    @53xy8345721 күн бұрын

    I learned about nearest neighbour the other day. "The pixels are right there, why the fcuk are you making them blurry!" Good times.

  • @ujiklman20
    @ujiklman20Ай бұрын

    YO!!! Thank you so much, I was straight up using snipping tool to save my pixel art because it would never resize properly, Nearest Neighbor has been SO USEFUL! Thank you!

  • @veyghard3217
    @veyghard32173 ай бұрын

    "If you use a free art program, there is a pretty good chance you might not be able to change resampling setting..." i present you... 🥁 KRITA better than many paid art programs

  • @ThorinWolf

    @ThorinWolf

    3 ай бұрын

    Also, if you use GIMP, Cubic & NoHalo are pretty darn good. When I use GIMP for pixel art, I'd typically stick with "none" and scale up in multiples of 2.

  • @ashkhol

    @ashkhol

    3 ай бұрын

    and it also runs on linux which means I can keep using my drawing tablet after windows 10 goes extinct (thanks microsoft)

  • @j-network1214

    @j-network1214

    2 ай бұрын

    and I noticed what to do for Krita is shown at 1:37

  • @FlameRat_YehLon
    @FlameRat_YehLon29 күн бұрын

    And... I even have a 4K portable monitor that can change super sampling methods... It kinda seems like when displaying 1080p the monitor has options for nearest neighbor and bilinear interpolation, and three other in-between options that blends these two. The default value seems to be 1/4 bilinear and 3/4 nearest neighbor, which is relatively sharp but isn't overly jagged, with might be a good option for general super sampling, but I can definitely see other options having some use. And maybe this knowledge could have some use in other places, for example video editing.

  • @HiddenFaithy
    @HiddenFaithy3 ай бұрын

    Firstly, this is super useful thank you!! Also, hey I know that Kitsune. That's my dnd player's character!

  • @cloudricklloyd1
    @cloudricklloyd12 ай бұрын

    wow, you are so underrated! Very helpful

  • @yousaydamian
    @yousaydamian3 ай бұрын

    dammm i learn something everyday, thanks to you :D keep up the great informative content :D

  • @mushroomocean5177
    @mushroomocean51773 ай бұрын

    So helpful!!

  • @StarryScribbles
    @StarryScribbles3 ай бұрын

    omg crowne prince! ! It's been years since I last saw one of your videos pop up in my feed, how are you? Also very helpful video for something I was having some issues with recently, thanks!

  • @mikekomarinski
    @mikekomarinski3 ай бұрын

    I 💜 hearing your voice.😊

  • @too_online.3441
    @too_online.3441Ай бұрын

    audio interpolation is a middleground of video interpolation and image interpolation

  • @superboi_Gaming
    @superboi_Gaming3 ай бұрын

    Omg your a life saver

  • @cameoshadowness7757
    @cameoshadowness77573 ай бұрын

    OMG THANK YOU

  • @voidarzegon3083
    @voidarzegon30832 ай бұрын

    1:00 omfg its kuro sensei!!!

  • @TheTattorack
    @TheTattorackАй бұрын

    Krita for the win. A powerful free open source art program with all the resampling options you'd want.

  • @TheOne_6
    @TheOne_6Ай бұрын

    good to know :3

  • @Krumplebumble
    @KrumplebumbleАй бұрын

    Thank you for including Krita users!

  • @ShadowPack90
    @ShadowPack902 ай бұрын

    For those who are curious, I have found that a few cheaper programs will bury this feature under a million tools. my program (ibis paint) Has it under canvas, then the resize tool

  • @daisyblueofficial

    @daisyblueofficial

    Ай бұрын

    You mean "ibis paint"?

  • @Josuh
    @Josuh2 ай бұрын

    Learned these from Project64, god bless emulation

  • @ILoveCats6000
    @ILoveCats6000Ай бұрын

    I use Medibang for art and I just find it so funny that they call the Nearest Neighbor setting “Jaggies”

  • @henrystickmin8812
    @henrystickmin8812Ай бұрын

    Tip for pixel artists: Multiples of 100 are your best resizing friends!

  • @SnoFitzroy

    @SnoFitzroy

    28 күн бұрын

    this actually applies to almost any Nearest Neighbor scaling, even. An extra detail to keep in mind is that other multiples can work really well if it's already been scaled - for example, if you've already doubled it and want it just a little bigger, you can scale again by 150% to convert 2x2s into 3x3s

  • @laddbunny
    @laddbunnyАй бұрын

    Thank you so much you no idea how many panic attacks u saved

  • @BananaMan250
    @BananaMan2503 ай бұрын

    Yipee

  • @DarkSn0w0
    @DarkSn0w03 ай бұрын

    THANK YOU OH MY GOD I THOUGH IT WAS MY PC JUST ANOYING ME AGAIN!!!!!!!!!!!!!!

  • @F-14D_Tomcat
    @F-14D_Tomcat3 ай бұрын

    "Laughs in vector"

  • @greenstarlover1
    @greenstarlover13 ай бұрын

    And remember the number 1 rule of pixelart - RESIZE IN INTEGER NUMBERS ONLY!

  • @betadaniel8637
    @betadaniel86372 ай бұрын

    HOW!? HOW IS THIS POSIBLE!? this also work on medibang pain pro????

  • @accuratejaney8140

    @accuratejaney8140

    2 ай бұрын

    I know in Firealpaca, made by the same company, you can only do this using the transform tools.

  • @gobokinje9183
    @gobokinje91833 ай бұрын

    Man, must be nice to have Free Transform :V

  • @SnoFitzroy

    @SnoFitzroy

    28 күн бұрын

    Free Transform exists in literally every program, it's always the default option. What are you even using that wouldn't have it?

  • @friedtofus3705
    @friedtofus3705Ай бұрын

    this guy makes anti-short bite size content

  • @alittleofsomething
    @alittleofsomething3 ай бұрын

    I had no idea this was a thing... Probably because it's not a thing in sai uwu; I should look into this.

  • @Greyskee
    @Greyskee3 ай бұрын

    I hate that I've never heard about this.

  • @JacksonHolloman
    @JacksonHollomanАй бұрын

    also remember that if you see an option for anti-aliasing, turn that shit off

  • @Hyginx
    @Hyginx3 ай бұрын

    Waifu2x or bust

  • @eeveefennecfox
    @eeveefennecfoxАй бұрын

    or websites just like to make art choppy and bad quality which is what it is 99% of the time =.=

  • @polkinidk
    @polkinidk15 күн бұрын

    This video is about vectors isin’t it

  • @marcfuchs6938
    @marcfuchs69382 ай бұрын

    Oh no, you used the evil I-word!!! Like 20 years ago, the rise of digital cameras of any kind, makers would always throw around huge resolution numbers, which weren't possible at the time. And with almost every device, there was a tiny disclaimer, that the advertised resolution is interpolated - which basically means, the image sensor only captures a small resolution, and this real resolution then gets amplified into oblivion via software. It was basically cheating or fraud, because you can digitally blow up images indefinately, this is not a feature at all.

  • @mustacheboyo

    @mustacheboyo

    22 күн бұрын

    Scanners unfortunately do the same exact thing

  • @Hexstream
    @Hexstream3 ай бұрын

    And then there is SVG. Infinite resolution! :)

  • @LucarioBoricua

    @LucarioBoricua

    3 ай бұрын

    That's because it's vector graphics--the program stores lines and areas with equations, rather than as a grid of pixels (rasters).

  • @yablock7346

    @yablock7346

    Ай бұрын

    Svg still has resolution

  • @Hexstream

    @Hexstream

    Ай бұрын

    @@LucarioBoricua I know, I write SVG by hand. ;)

  • @Hexstream

    @Hexstream

    Ай бұрын

    @@yablock7346 SVG has aspect ratios, and can define a default resolution, but can inherently scale to (render at) any resolution. Hence "infinite resolution", "no resolution" or "resolution-independent".

Келесі