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What will Ghost of Tsushima 2 look like

#GhostofTsushima2 #GhostofTsushima #Playstation
Yeah a sequel isn't even announced but I thought it would be a fun idea to discuss what we could potentially see in the second game.
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  • @WulfTheRonin
    @WulfTheRonin2 жыл бұрын

    I made a follow up video talking about why I think one of the endings is the canon ending check it out here!! kzread.info/dash/bejne/q6WItdB-YZbKYto.html

  • @DaxReviews

    @DaxReviews

    2 жыл бұрын

    Hey WulftheRonin, I'd love to get your opinions on some of my theories in my Ghost of Tsushima 2 video.

  • @janmichaelalcantara4124
    @janmichaelalcantara41242 жыл бұрын

    It would be cool if the sequel follows up Jim Sakai and Yuno married living in the Japanese mainland hiding from the shogun inspiring and recruiting shinobi to overthrow a corrupt samurai government

  • @WulfTheRonin

    @WulfTheRonin

    2 жыл бұрын

    I actually have a theory about that. Ninja and samurai never really fought like that. More times than not samurai would hire ninja or do the things shinobi did. This misconception I believe started in Okinawa. Even though Okinawa is part of the Japanese archipelago the Japanese didn't treat them as such. So the Okinawan farmers used their tools tk make weapons and fight back. There's more to it which I'll discuss in a future video.

  • @WulfTheRonin

    @WulfTheRonin

    2 жыл бұрын

    As far as ghost is concerned I think Jin and Yuna will move their operations to Okinawa where the shogun's forces will hunt them there. Plus Ghost of Okinawa has a good ring to it

  • @MatthewHaggerty-zk9mg

    @MatthewHaggerty-zk9mg

    3 ай бұрын

    Indeed it would.

  • @Shadowman9348
    @Shadowman93482 жыл бұрын

    I'm hoping Jin Sakai & Yuna flee to mainland Japan to become the first Shinobi (fictionally) and have them head to Iga/Koga to take up residents and teach it's people to use his tactics to help them survive, whilst being hunted by the shogun. It would be amazing to have both samurai/ninja weaponry both melee & projectiles. Shurikens, bows, blowpipes, tekko-kagi, kusarigama, yari/spear katana - even pick up dirt and throw it in enemy eyes to improvise and collect ingredients to craft your own poisons! Just to have a full variety!

  • @WulfTheRonin

    @WulfTheRonin

    2 жыл бұрын

    Having them essentially found the Iga/Koga clans is an interesting idea I don't think the timing matches up but to start a foundation for it would be quite interesting. I honestly think they might go to Okinawa and hideout there since going to the mainland might draw too much attention and the shogun would probably anticipate that. Yeah, I love the katana but just to have the option for other weapons would go a long way I can't wait to see what they have in store for us.

  • @Shadowman9348

    @Shadowman9348

    2 жыл бұрын

    @@WulfTheRonin I'd say it's the perfect time to reach Iga! - because it was in the 1200s historically when these tactics were being practiced by the people of Iga - however they didn't start renting their skills out to warlords until the 1300s. It would also be epic to choose between playing as Yuna or Jin for the story and depending on who you pick they story will be slightly different. It would be an awesome change of pace. It would also be cool to have shinobi style clothing along with a headdress/cowl/headwrap/hood and a face mask/cloth which can be different dark colors!

  • @WulfTheRonin

    @WulfTheRonin

    2 жыл бұрын

    @@Shadowman9348 Ahhh see I initially thought Iga/Koga were'nt a thing until the 1300's thanks for clearing that up, I know more samurai history and culture than I do ninja lol I would love to see them lean more into the ninja stuff although I played the game more samurai myself but that's neither here nor there UI'm just excited to see what they come up with

  • @DaxReviews
    @DaxReviews2 жыл бұрын

    I'm super excited to see how they expand on to the great gameplay.

  • @WulfTheRonin

    @WulfTheRonin

    2 жыл бұрын

    Sucker Punch has a bunch of open positions so we could be seeing a sequel in the not so far future

  • @stephaniekennedy1123
    @stephaniekennedy1123 Жыл бұрын

    The bokken tournament in iki island was my favorite part of the dlc . They need to add more tournaments like that and add like posts about samurai challenging swordsman for honor

  • @chicknchauncy8257
    @chicknchauncy82572 жыл бұрын

    - I think they should add a punishment system in combat - As you said about different weapons, they should also add different real life techniques (Like musashi's One katana and one tanto) - They should copy the FCV feature where you can send allies in enemies (Like the thing you said) - Perfect parry and perfect dodges shouldn't give you an instant kill - Enemies should have the ability to dodge and parry your attacks - Parrying should only give you larger window for a normal attack

  • @WulfTheRonin

    @WulfTheRonin

    2 жыл бұрын

    I would love to see Miyamoto's dual wield style but it is very unlikely as Miyamoto was around during the Sengoku period which is a good 300-400 years after the first Mongolian invasion. I'm actually fine with the one hit kill perfect dodge/parry. They designed the game around how lethal that katana is. Japanese sword fights back in the day weren't as drawn out as we see in film. They are another more slower and quicker....yeah I know that seems confusing lol. But what I mean is that they were slower because each opponent took their time to find the perfect opening once they did it was game over for the other guy. However with that said I do agree that opponents should be able to parry your attacks and give the player an opportunity to dodge to make another opening. Or something to make the duels a little challenging.

  • @skitz-oh
    @skitz-oh2 жыл бұрын

    He killed shimura because it was the "honourable" thing to do and it was what needed to happen to prevent his uncle from shame. I don't think he would feel guilty about killing him... he'd feel guilty about the circumstances that brought it to that point

  • @WulfTheRonin

    @WulfTheRonin

    2 жыл бұрын

    I totally agree, all the things leading up to the death he'd probably feel guilty about rather than actually killing him. Jin would probably feel more guilty keeping Shimmura alive due to the fact he would essentially be forcing his uncle to live in shame.

  • @Mr-Farrenheit

    @Mr-Farrenheit

    29 күн бұрын

    This is late but I disagree. The whole journey is about Jin discarding his honor. He loves his uncle so he already wouldn’t want to. But on top of that he wouldn’t abide by his uncles wishes. He fully embraces the ghost, discards his honor, and doesn’t kill him

  • @skitz-oh

    @skitz-oh

    29 күн бұрын

    @@Mr-Farrenheit i can understand your reasoning and i do agree somewhat but in my mind i'm pretty sure that Shimura would die anyway.. he has failed the Shogun and been dishonoured so he would most likely end up committing Seppuku Edit: so idk, it make more sense with my view of morality or whatever... Athough Jin has forsaken his samurai ways, he knows how much it means to his uncle... and seeing as the Shogun ordered Shimura to kill Jin, it makes sense that Jin should kill him because he knows that if he doesn't then Shimura would be dishonoured and have to commit seppuku, so its kind of a mercy killing, he gives Shimura an "honourable death"

  • @canisrufuslupus3071
    @canisrufuslupus3071 Жыл бұрын

    Reading from history, en.wikipedia.org/wiki/Mongol_invasions_of_Japan Jump to the 2nd Mongol invasion in 1281, Jin could go in other directions besides Tsushima. "Second invasion preparations" means Jin could visit Southern China (Yuan dynasty) and go to Korea (Goryeo) to slow down the invasion.

  • @WulfTheRonin

    @WulfTheRonin

    Жыл бұрын

    Yeah, he easily could. there was a villager who alluded to invading the Mongolian steppes at the end of the game. I personally think Jin will go into hiding in Okinawa.

  • @zerobob8586
    @zerobob858611 ай бұрын

    It would be cool of you could deflect arrows from your horse.

  • @vladohd3197
    @vladohd31972 жыл бұрын

    I agree with you.

  • @vipralykos5456
    @vipralykos54562 жыл бұрын

    Kublai Khan never made it to Japan, I think he was like 80 years old and running his Empire in China by the time the Japanese invasion happened. but we could see one of his sons be featured as the big boss. Kublai died unable to successfully play out his desire to take Japan. It would probably be cool if there were more bad guys to fight. we had the Ronin, the Mongols, and there were some Bandits. Bandits should appear more in the game and have a more random set of fighting style. It would be cool to fight pirates more often near beaches. I also wish we could use the grappling hook as a weapon. that would be a cool combat style for the Ghost, Sword and Chain Sickle. (or Rope Dart.). A cool Ghost weapon to have is Blinding Powder like how Khotun used against Jin in the final boss battle. But honestly my biggest hope for the game is that they change the money system. Or atleast make it possible for Jin to customize his own gear and weapons by hunting and collecting wood and other materials. since he's exiled for life now. But that could give them an opportunity to introduce interesting characters to help with that like Taka the Black Smith. its annoying to end the game having loads of money and not being able to spend it on anything beyond weapon refills, after buying every single item the merchant had to offer. and then also having loads of wood and linen and other materials, and nothing to do with it. we could at least use that for repairing Armour after a mission.. It would also be nice to periodically play as other characters. SInce Yuna and Norrio were so useful in battle. he might be able to assemble his own Ghost Brotherhood. like in Assassins creed. I think a special move to have in Ghost of Tsushima 2 would be a disarm, and then that should be the mechanic for switching to other weapons for combat. I think it would reduce the symbolism and the character aspects of Jin if we had the choice to abandon the sword for something else. But I think disarming an enemy and using their own weapon against them is a great way to trigger the "Terror" in or "Fright" in enemies. and he can drop the weapon or embed it in his enemies before heading out from the scene. also I agree they should take a page from the Arkham games with the terror feature, enemies reacting to their comrades being slaughtered. I think that the more the Ghost legend grows, the enemies should periodically become increasingly more paranoid. would definitely increase the enjoyablity of game play. maybe even have the bad guys talk about the Ghost as a myth?

  • @WulfTheRonin

    @WulfTheRonin

    2 жыл бұрын

    You make a valid point when I recorded this, I didn't even think about how old Kublai would've been at this point in time. I feel like if we do get a sequel the grappling hook weapon would take the form of the Kusarigama since it's already a rope/chain weapon. While I did enjoy the simplicity of the game's economy I do have to agree that after you clear the game and get everything the materials just kinda don't matter especially when you do multiple files of NG+. A disarm would be nice to have, and even unarmed combat would be pretty cool. Karate, Tae Kwon -Do, Aikido (I guess at this point in time they'd still be using Tae Kwon-Jutsu, or Aiki-jutsu not sure how it's said with the latter lol) I think what we got was a very good game and as a foundation there is a lot that they could expand upon to make the game even better. I really do hope that Sucker Punch sticks with this franchise for a while because. We don't see a lot of open world samurai games. At least I'm not aware of any.

  • @TheDude-xp4vb
    @TheDude-xp4vb Жыл бұрын

    Hope they put the character to the center of the screen, not somewhere in the corner

  • @WulfTheRonin

    @WulfTheRonin

    Жыл бұрын

    I personally don't mind the over the shoulder view but it's all about preference I guess.

  • @williamdinkel2304
    @williamdinkel23042 жыл бұрын

    I'm not so sure about the other weapons. I just don't want the weapon system to become too complex and rpg-like. Part of what made this game so engaging was how deep the combat was, not how wide it was.

  • @WulfTheRonin

    @WulfTheRonin

    2 жыл бұрын

    You make a good a point, I don't want a stat based weapon system but rather just a few ninja weapon additions. Nothing too crazy maybe a spear, a kusari-gama, and maybe the tonfa or sai.

  • @williamdinkel2304

    @williamdinkel2304

    2 жыл бұрын

    @@WulfTheRonin Good point, I especially wanted duelists to have different weapons. Whenever I faught mongol generals, I always used the shieldbreaking stance. I think they started getting somewhere with that in the dlc

  • @WulfTheRonin

    @WulfTheRonin

    2 жыл бұрын

    Yeah same the duels got a little easy to read that's probably my biggest want for a sequel is more dynamic and intense duels. And Yes I agree I think Iki was onto something

  • @bobbyjoe3898
    @bobbyjoe38982 жыл бұрын

    Great video

  • @WulfTheRonin

    @WulfTheRonin

    2 жыл бұрын

    Thank you glad you liked it I have a follow-up video about the canon ending dropping hopefully sometime this week.

  • @leogiardello993
    @leogiardello9932 жыл бұрын

    I'm prediting the second game will be dealing with conflicts from japan instead of outside threat and jin will definitely have a high level skilled villain to face such as "Battousai" since is the only kind of warrior that will be able to face jin.

  • @WulfTheRonin

    @WulfTheRonin

    2 жыл бұрын

    I think he'll head to Okinawa since a lot of the misconceptions we have about ninjas (Mainly that ninjas and samurai fought) originate from Okinawa. I think it would be interesting to see if the mainland had more elite training compared to what Jin and Shmmura had learned on Tsushima.

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