What We Know So Far About Into the Radius 2
Ойындар
Hey everyone, I compiled all the information from the developer diaries of Into the Radius 2, from diary 1 through 10, so that you don't have to read any of it! I hope you find this informative, and thanks for watching!
TIMESTAMPS:
00:00 - Introduction
00:27 - Developer Diary 1 (Overview)
01:34 - Developer Diary 2 (Locations)
03:40 - Developer Diary 3 (Narrative)
06:22 - Developer Diary 4 (Guns)
08:25 - Developer Diary 5 (Anomalies)
09:50 - Developer Diary 6 (Enemies)
11:27 - Developer Diary 7 (Co-op)
13:29 - Developer Diary 8 (The Loot)
15:23 - Into the Radius 2 Teaser Trailer
16:16 - Developer Diary 9 (Artifacts)
17:58 - Developer Diary 10 (Equipment)
21:45 - Outro
The Into the Radius 2 trailer: • Into the Radius 2 - Ea...
Check out the Steam page for Into the Radius 2: store.steampowered.com/app/23...
Developer Diaries can be found here: store.steampowered.com/news/a...
Music (in order of appearance):
Konstantin Knerik - Into the Radius Main Theme
Пікірлер: 35
TIMESTAMPS: 00:00 - Introduction 00:27 - Developer Diary 1 (Overview) 01:34 - Developer Diary 2 (Locations) 03:40 - Developer Diary 3 (Narrative) 06:22 - Developer Diary 4 (Guns) 08:25 - Developer Diary 5 (Anomalies) 09:50 - Developer Diary 6 (Enemies) 11:27 - Developer Diary 7 (Co-op) 13:29 - Developer Diary 8 (The Loot) 15:23 - Into the Radius 2 Teaser Trailer 16:16 - Developer Diary 9 (Artifacts) 17:58 - Developer Diary 10 (Equipment) 21:45 - Outro
Thank you for this, this is the best ITR 2 content on KZread so far, very much appreciated! I am so excited for this.
@xPASTY
25 күн бұрын
Same here! They’re making some really great improvements to the sequel!
@Mischa1917
25 күн бұрын
@@xPASTY really thrilled about the general shift away from quantity and towards quality, although I loved using every single gun in the first game (god bless scavenger mod)
@xPASTY
25 күн бұрын
@@Mischa1917 I haven't used all that many as you can tell since you've seen everything I've played, but I agree that I'd much prefer quality over quantity. There's no point in having 50 guns in a game with subpar controls. I like the direction they're going.
I hope the different chest rigs are somewhat modular, like being able to move where some of the slots are, or adding a second pistol holster and more mag slots
Bro I love the long videos, keep it up.
I’m so excited for this I can’t wait! Itr is stalker but vr and cm has done a great job at making the game my top 1 vr game
All that I'm hoping for is that this game has proper stealth mechanics, unlike the first game.
@xPASTY
19 күн бұрын
You and me both dude, you can't sneak up on anything in the first game.
@umbratherios5614
19 күн бұрын
@@xPASTY I made the stealth tweak mod for the first game (lost the files since, sadly) that reduced AI FOV and stuff like that, but its a far cry from a "fix" and more just a very... simple bandaid. Discovered that the AI had something like a 240 degree fov instead of a real person's 180 degree fov (I changed it to 170 in the mod) and the people in the discord are dead set on INSISTING that 240 is a normal person's field of view, LMFAO... damn, I wish I could see 240 degrees! or was it 220? it was something like that.
@xPASTY
19 күн бұрын
@@umbratherios5614 You made that mod? Damn, pretty cool man. I haven’t done any modded ITR gaming yet, but now that I just finished the game I will be trying out mods!
@umbratherios5614
19 күн бұрын
@@xPASTY yeah, that was me (I made it while I was sleep deprived, so the description might come off as... ranty, lol). I really wish I didnt lose the files for it... it (should) still work, but.... yeah. depending on how ITR 2 is, I might mod that game a bit too. there's a few good mods though, give them a shot :)
@thebakedtoast
3 күн бұрын
Testing how long I can see my arms stretching to the back, it's about 220@@umbratherios5614
Great video, you deserve more subs good sir😘
@xPASTY
9 күн бұрын
Thanks man!
I needed this video. Turns out, I am indeed too lazy to read 👍
@xPASTY
18 күн бұрын
Lol, glad I could be of assistance!
Spawns will be able to set up ambushes Perfect feature for a game which is going to have coop mod
@xPASTY
22 күн бұрын
Right?! That’s going to be an amazing new feature. I wonder if they’ll make them silent or have a faint noise when they’re still, because in the first game you can hear them from far away even when not in motion.
@exquisitecanineaficionado
22 күн бұрын
@@xPASTY Well, for gameplay purposes, faint noise seems to be fair. But on the other hand, should a game be fair? Why not making player paranoid of every single small bush? This is kinda the thing which would make me rethink wandering around in the night... to some extent. You can aim at mimic's muzzle flash in ITR, and spawns are quite loud now.
@xPASTY
22 күн бұрын
@@exquisitecanineaficionado I’d appreciate a faint noise from Spawns when still, kind of like how they describe Ash being detectable by a faint noise. ITR2 will take even more years off my life if I’m getting jumped by Spawns in bushes every 15 minutes.
Best be next lv coop! No one I know wants to play this solo!
So will multiplayer be somewhat persistent where if the hosts not online another player becomes the “host” or will it be just be completely reliant on the creator of the world
@xPASTY
12 күн бұрын
It seems to me like it’s completely dependent on who starts the server. I’d expect that if the host leaves, everyone gets kicked out.
Yo W bro
Any chance it will come to psvr2
@xPASTY
23 күн бұрын
Currently I don’t know if it will or not. I don’t believe I saw that answered anywhere, but it gets asked a decent amount. Into the Radius 1 was on Meta store and Steam but not PSVR2, but since this sequel seems to already be more anticipated and popular than the first game, I feel like there’s a chance. I’m sure they’ll answer that as we get closer to early access.
Why is there several simular mecanics to the first gane being added to the secual?
@xPASTY
20 күн бұрын
“If it ain’t broke, don’t fix it” probably.
the mimics kinda look AI genrated like look nobody has 2 pistol holsters on the same side
@xPASTY
22 күн бұрын
I had to go back to see what you were referring to, but I got you now. It is an odd design, but at the same time, Mimics aren’t really intended to be “normal looking.” It does look like the same holster copy/pasted right over top the other which makes no sense in reality, but in the Radius it may be chalked up as an anomaly like the rest of the world.
@wartimestudios2898
22 күн бұрын
@@xPASTY hmmm alright
@bluejay9681
20 күн бұрын
I always assume that most enemies in the radius are the radiuses' best attempt at copying things around it mimics being soldiers the train being just part of the train those burning things being electric wire anomaly fields being mine fields etc
@xPASTY
20 күн бұрын
@@bluejay9681 That’s the impression I get too. It’s the Radius’s artificial world. I’m still working on finishing the first game so maybe I’ll know more later.