what changed? tf2's recent updates broken down | June 21 - July 7, 2022 updates

Ойындар

Music: BananaSlug ( / user-426347780 )
channel discord --- / discord
channel patreon --- / shounic
channel tracker --- trello.com/b/L3B65jUX
[ todo list / current progress on upcoming videos / channel roadmap ]
feedback --- forms.gle/bkuGF6attQrRPc6o9
custom files --- pastebin.com/raw/e32aG4nP
[ hud / crosshairs / hitsound / killsound / gfx cfg ]
big thanks to:
mitch, sappho.io, doomy, ildprut for their help
FAQ:
Q: How did you make that? What editing software do you use?
A: I use Adobe Photoshop, Premiere Pro & After Effects. Photoshop for image editing and thumbnails. Premiere Pro for compositing and After Effects for motion graphics (the fancy animations).

Пікірлер: 1 000

  • @shounic
    @shounic Жыл бұрын

    hi. i'd appreciate some feedback on whether i should make more of these videos for future updates. personally it feels like i'm just being captain obvious but i've also seen a lot of comments asking me to clarify things, so idk. maybe people also prefer i take my time and dig deeper into each change and describe _how_ the issues were fixed? (though of course, some stuff would be impossible to investigate, like vague patch notes on "improved melee hitreg" - that could be anything.) let me know, thanks :)

  • @TheRealGemKeeper

    @TheRealGemKeeper

    Жыл бұрын

    Ok

  • @Desire4Sound

    @Desire4Sound

    Жыл бұрын

    Keep on, your videos and explanations are gold! :)

  • @lonemaster9290

    @lonemaster9290

    Жыл бұрын

    I think that giving some insight to how things were fixed would be very nice to see, though I'd personally want to avoid speculation to avoid people spreading it as The Gospel of Shounic™, as the internet has done time and again. That said, if that feels too tedious to do, I'd also be fine with more "surface-level" videos, as not every single thing needs to have an essay written about it.

  • @KurtWilsonProgramming

    @KurtWilsonProgramming

    Жыл бұрын

    I love the visual demonstrations and extra background information behind the updates!

  • @joshuakozlov4433

    @joshuakozlov4433

    Жыл бұрын

    Very organized video, I really like it

  • @1lucia
    @1lucia Жыл бұрын

    It's so weird to see the halloween bosses not lagging. I never ever even fully realized they were lagging, I never thought about it, but now it feels wrong lol

  • @YaboiTombuto

    @YaboiTombuto

    Жыл бұрын

    ikr always just accepted it as intentional

  • @PartyRockerOG

    @PartyRockerOG

    Жыл бұрын

    Me too I always thought they were supposed to do it

  • @Splarkszter

    @Splarkszter

    Жыл бұрын

    choppy bosses where better.

  • @shybandit521

    @shybandit521

    Жыл бұрын

    I liked how they looked it felt like an artstyle

  • @Eye_Of_Odin978

    @Eye_Of_Odin978

    Жыл бұрын

    Nah that's pure nostalgia talking. They definitely are less of an eyesore. Frame-stuttering in anything is NEVER pretty to look at.

  • @LaserThemTheGirl
    @LaserThemTheGirl Жыл бұрын

    Honestly the skeleton animation fix is what blew my mind the most. I have *never* seen the actual animations and just thought they were meant to look like that because of some kind of engine limitation or something.

  • @eimazd

    @eimazd

    Жыл бұрын

    Same - I assumed they were supposed to look janky and unnatural because, well, they're undead skeletons from hell, of course they'd look weird.

  • @azzor4134

    @azzor4134

    Жыл бұрын

    engine limitation lmao what. At worst it was a stylistical choice

  • @max1mate

    @max1mate

    Жыл бұрын

    @@azzor4134 Why be rude when he is literally just sharing what he thought the problem was? It’s not even that crazy or outlandish to assume it was due to engine limitations.

  • @hoodieninja_7203

    @hoodieninja_7203

    Жыл бұрын

    I always thought it was a nod to Jason and the Argonauts

  • @Nephritesword

    @Nephritesword

    Жыл бұрын

    @@hoodieninja_7203 That was my assumption too. It's so weird seeing them smooth now; I can't decide if I like it or not.

  • @The5lacker
    @The5lacker Жыл бұрын

    I love that the fix for Macs running out of memory wound up being “Wait for Apple to just stop us from running the game in a decade so we don’t have to care.” Outstanding play, Valve.

  • @qwopiretyu

    @qwopiretyu

    Жыл бұрын

    Oh yeah, it's big brain time

  • @Tenshi04Akuma

    @Tenshi04Akuma

    Жыл бұрын

    Valve : Checkmate.

  • @SirPembertonS.Crevalius
    @SirPembertonS.Crevalius Жыл бұрын

    It feels like a fever dream seeing updates and bug fixes come back to TF2. Also, thanks for the short explanations of the updates. They're great for showing exactly what was changed rather than just words on a screen.

  • @Rallygrade

    @Rallygrade

    Жыл бұрын

    I feel like these updates are mostly a response from Valve to the recent uptick in interest for TF2 and it’s problems outside the TF2 community. On the one hand I’m happy to see something from Valve even if it’s just patches and debugging but on the other hand I feel like the second all the pressure on Valve to “fix” TF2 from major gaming articles/creators starts to die down the “updates” will die again with it

  • @SharpMaxwell

    @SharpMaxwell

    Жыл бұрын

    your pfp is a fever dream

  • @vault6242

    @vault6242

    Жыл бұрын

    @Jack Man It's really kind of you to assume that vore fans were had anything remotely resembling a parent at all

  • @rickydo6572

    @rickydo6572

    Жыл бұрын

    @Rosie *nnoooooooOOOOOOOOOOOOOOOOO!!!* 🤬

  • @Sara3346

    @Sara3346

    Жыл бұрын

    I'm out of the loop, updates stopped?

  • @DynaDere
    @DynaDere Жыл бұрын

    It feels wild to see so many of these ancient bugs go I got so used to jigglebones being nonfunctional, spy disguised being unreliable due to obvious visual bugs, And occasionally seeing %killername% that I didn't even think about it anymore The jigglebones especially, I forgot they even existed anymore, just because they have been completely stiff for _years_ . Got such whiplash seeing the fish flop around again.

  • @vistagreat9994

    @vistagreat9994

    Жыл бұрын

    Fishlash

  • @DynaDere

    @DynaDere

    Жыл бұрын

    @@vistagreat9994 you're a genius

  • @Suspicious-Carl

    @Suspicious-Carl

    Жыл бұрын

    Do they still twist up and break when you shake them alot

  • @jkljosh7392
    @jkljosh7392 Жыл бұрын

    Seeing the holloween bosses move fluidly is crazy

  • @milesmacmahon6001

    @milesmacmahon6001

    Жыл бұрын

    Yeah, I always figured that was done on purpose as a Jason and the Argonauts thing and they just reused it for the bosses.

  • @ckorp666

    @ckorp666

    Жыл бұрын

    merasmus got that fiber optic

  • @MrBump2
    @MrBump2 Жыл бұрын

    I'm glad you clarified that you found something broken and reported it. I'm sure many do the right thing, but there's a certain stigma to "Look at this crazy glitch!" in KZread videos that help popularize the exploit rather than try to get it fixed, and it's nice to hear that you made the effort. Here's hoping they can see it. Edit: Since some of the replies seem to think I'm targeting a certain channel, I would like to emphasize my optimism with the "I'm sure many do the right thing" excerpt. I understand the logic of reporting a bug, having nothing happen, and then making the bug more known to spread awareness of it, but my goal was just to compliment shounic disclosing that he reported a bug in this video. My goal was not to comment on the potential chaos of a specific person, but rather just the environment of the internet as a whole, as every glitch in every game ever probably has a video showcasing it for fun. I just wanted to say that I admired the professionalism here over the more zany corners of KZread. Sorry to start any arguments, that was not my intention.

  • @damsen978

    @damsen978

    Жыл бұрын

    So you're basically saying he's doing better than Delfy.

  • @2298839082508923859

    @2298839082508923859

    Жыл бұрын

    I mean, usual report easily could be ignored, but tons of kids, that would start using exploit after video - not so much.

  • @astroboy512

    @astroboy512

    Жыл бұрын

    Delfy

  • @commanderdemonno9819

    @commanderdemonno9819

    Жыл бұрын

    *_KOFF KOFF_* delfy *_KOFF KOFF_*

  • @realdragon

    @realdragon

    Жыл бұрын

    @@damsen978 Delfy's argument is if it becomes big issue then VALVE will fix it quicker

  • @mattd1466
    @mattd1466 Жыл бұрын

    honestly still blows my mind that the skeleton animation wasn't intended to look weird and choppy because of some weird design choice or something, it's just always been that way so figured it was how it's supposed to look

  • @DoctorCyan

    @DoctorCyan

    Жыл бұрын

    I think it actually was supposed to be choppy to replicate old stop-motion animated B-movie monsters, but that wasn't the case for the other bosses.

  • @wm1573

    @wm1573

    Жыл бұрын

    Congrats for making this same comment for the 900000000000⁰0000000th time about the subject

  • @mattd1466

    @mattd1466

    Жыл бұрын

    @@wm1573 thanks!

  • @wm1573

    @wm1573

    Жыл бұрын

    @@mattd1466 np

  • @ashe._
    @ashe._ Жыл бұрын

    The network edict fix has brought some issues with entities that are attached in some way to other entities not affected by the change. That's why the patch made the turntable from Barnblitz black. It is black because it uses as lighting origin the path_track above it. Since it is no longer networked to the dynamic prop, and the prop is slightly under the floor, it messes up the lighting. A similar problem occurs in Asteroid with the lasers Edit: This was fixed already!

  • @Thespikedballofdoom

    @Thespikedballofdoom

    Жыл бұрын

    I emailed valve about just point spotlights, oh god... what else has snapped

  • @ValoPlay724

    @ValoPlay724

    Жыл бұрын

    My team spirit all father (beard misc hat) also seems to be effected, appearing darkened.

  • @woshee_real

    @woshee_real

    Жыл бұрын

    @@ValoPlay724 that's a different issue, cosmetic lighting has been screwed for a while, thankfully there was a code fix for that on the workshop, I hope it gets fixed at some point.

  • @TaRAAASHBAGS

    @TaRAAASHBAGS

    Жыл бұрын

    Man I wish people still played Asteroid

  • @DragonBallZKaifan2

    @DragonBallZKaifan2

    Жыл бұрын

    @@TaRAAASHBAGS I’ve never been able to find a server that has Asteroid ever since the Meet Your Match update (including community servers). The closest I’ve ever gotten was finding variants that changed the gamemode to either Capture the Flag (which causes matches to last forever like 2Fort) or Control Points. It’s a shame; I was really looking forward to Asteroid’s official release once the map was finished.

  • @JQN_d._.b
    @JQN_d._.b Жыл бұрын

    5:00 as you were showcasing I've noticed that the shadow lags behind switching of the weapons

  • @Favmir

    @Favmir

    Жыл бұрын

    Huh you're right

  • @trigomathmancer9217

    @trigomathmancer9217

    Жыл бұрын

    Artistic interpretation: this is the shadow of old broken code that will never leave the game for good, new players may not notice it but old players will be forever haunted by the dark days

  • @woshee_real

    @woshee_real

    Жыл бұрын

    Sadly people won't notice because most use low or no shadows.

  • @LazyJesse

    @LazyJesse

    Жыл бұрын

    @@woshee_real what are you talking about?

  • @woshee_real

    @woshee_real

    Жыл бұрын

    @@LazyJesse The game is unoptimized as shit and people have to resort to disabling stuff like shadows to get increases in fps, that is what I am saying.

  • @DEWILL
    @DEWILL Жыл бұрын

    The best explanation of those updates so far. I don't think we deserve it, but thank you for the video.

  • @ArcKanosie

    @ArcKanosie

    Жыл бұрын

    yes

  • @attilathepun7983

    @attilathepun7983

    Жыл бұрын

    why wouldn't we deserve it

  • @ArcKanosie

    @ArcKanosie

    Жыл бұрын

    @@attilathepun7983 because the cheaters and bot hosters are probably included among us

  • @SpadaBelformaOfficial

    @SpadaBelformaOfficial

    Жыл бұрын

    Hi Dewill oppa

  • @red32640

    @red32640

    Жыл бұрын

    @@ArcKanosieamong us

  • @quenquent95
    @quenquent95 Жыл бұрын

    Something interesting regarding the Shortstop shove bug fix: because it was self-damage before, it had an exploit in MvM where players would shove robots coated in gas by the Gas Passer. It was mostly used to kill players using an upgraded Gas Passer.

  • @eltiolavara9

    @eltiolavara9

    Жыл бұрын

    LMAO

  • @gamemations5066

    @gamemations5066

    Жыл бұрын

    Best

  • @QWERTY708100

    @QWERTY708100

    Жыл бұрын

    shouldve kept it tbh

  • @cavemanpretzel9520

    @cavemanpretzel9520

    Жыл бұрын

    I don't quite understand, what is the exploit? Are the robots supposed to be unlovable when gassed?

  • @robkosher

    @robkosher

    Жыл бұрын

    @@cavemanpretzel9520 ​I think basically since the shove was counted as self-damage, a scout could shove a robot doused in gas passer gas and if the pyro who threw it had the explosive gas upgrade, the shove would also kill them (the pyro who threw the gas). I'm not very sure about this though so i may be wrong

  • @walugusgrudenburg3068
    @walugusgrudenburg3068 Жыл бұрын

    It's surreal seeing things like the shotgun disguise bug, crossbow bug, or the boss animations fixed. They've been around so long that they basically became part of the game.

  • @Goldenleyend
    @Goldenleyend Жыл бұрын

    By far the saddest fix is the ap sap. It was hysterical playing 2fort and randomly hearing a cloaked spy spamming voice commands to torment our engineers. But its gone now, forever.

  • @SonicMaster519

    @SonicMaster519

    Жыл бұрын

    Only issue is, other team can’t hear your voice lines. Not even your own team can hear your voice lines. The only time anybody else can is when you’re sapping something and even then they only hear the sapping voice line. Cool story but false.

  • @Goldenleyend

    @Goldenleyend

    Жыл бұрын

    @@SonicMaster519?? Have you ever played the game?

  • @SonicMaster519

    @SonicMaster519

    Жыл бұрын

    @@Goldenleyend Yes. Judging by how you are speaking you do not have an Ap-Sap while I do. I tested the voice lines with my friends and brothers at one point and nobody could hear it other than the sapping lines.

  • @Goldenleyend

    @Goldenleyend

    Жыл бұрын

    @@SonicMaster519 Your personal anecdote > Tf2 dev team 🧠🧠🧠

  • @SonicMaster519

    @SonicMaster519

    Жыл бұрын

    @@Goldenleyend Has Valve ever stated that you can hear the Ap-Saps voice lines when on another team or something? Because if they have even they are wrong.

  • @trompetguy6890
    @trompetguy6890 Жыл бұрын

    I'm happy that they gave the shortstop such a big buff! It's the best scout weapon now!

  • @leeto64

    @leeto64

    Жыл бұрын

    to be frank the gun itself is good enough, with or without shove

  • @meetthedawg
    @meetthedawg Жыл бұрын

    I love the bug fixes, but seeing the old bugs is just so nostalgic.

  • @justarandomdood

    @justarandomdood

    Жыл бұрын

    Bring back laggy Halloween enemy animations 😭😭

  • @balls-il4dj

    @balls-il4dj

    Жыл бұрын

    @Moosay Cadoosay Yeah, harmful ones that assist in cheating not non-issues like laggy halloween bosses that are just kinda funny

  • @justarandomdood

    @justarandomdood

    Жыл бұрын

    @Moosay Cadoosayus: "Valve please fig bugs that break the game, do something about cheaters, and maybe balance weapons to make everything more fair" Valve: does a bit of everything but also does one thing no one asked for Us: "damn, can you undo just that one thing? Thanks for everything else tho." 🅱️itch, the fuck are you talking about?

  • @NotASpyReally

    @NotASpyReally

    Жыл бұрын

    %killername% I'm just gonna be conflictingly happy-sad when they fix the bug that spawns a death animation in the middle of the map. And the one that makes gibs explode from you. And the one that suddenly spawns water particles in the corner of the room.

  • @dreamhax2888

    @dreamhax2888

    Жыл бұрын

    @@balls-il4dj You can't change names once you joined and you can't ruin the chat. Bot problem solved imo.

  • @FlaminSarge
    @FlaminSarge Жыл бұрын

    Important note for disconnect messages, it's a client-side setting and it resets to 0 every time the game is started if not placed in configs.

  • @Thespikedballofdoom

    @Thespikedballofdoom

    Жыл бұрын

    before this video I thought it would change disconnect reasons like "disconnect by user" to return

  • @uwuLegacy

    @uwuLegacy

    Жыл бұрын

    I heard that it’s automatically set to 1 for all new installations but isn’t for existing ones

  • @xela4005

    @xela4005

    Жыл бұрын

    actually it was never meant to affect client-side handling of msgs, only to toggle whether the server would show the reason in chat (but the convar's logic was in shared code so it unintentionally affected both). this was confirmed by a tf2 dev in the hlds mailing list, and has been fixed ("- Fixed net_disconnect_reason affecting disconnect messages on the client") it's no longer needed to put it in your config since disconnects show regardless of the value

  • @Thespikedballofdoom

    @Thespikedballofdoom

    Жыл бұрын

    @@xela4005 Does the command affect anything anymore?

  • @xela4005

    @xela4005

    Жыл бұрын

    @@Thespikedballofdoom it is a server convar that toggles whether the server shows disconnect reasons in chat to other players. it doesnt affect anything for clients

  • @N00bvlog
    @N00bvlog Жыл бұрын

    I like this, Shounic. Keep it up! I think "stating the obvious" is great, but you're going above and beyond with the graphics and simple explanations of things you've clearly already put a lot of time into understanding for yourself

  • @GoldTheAngel
    @GoldTheAngel Жыл бұрын

    4:55 Found out if you backstab someone with the YER, who doesn't have a primary weapon to hold, eg. Boots on someone playing Demoknight, the bug still takes effect.

  • @GlowingOrangeOoze
    @GlowingOrangeOoze Жыл бұрын

    Really something how TF2 has been straddling the line between active development and dead development for so long that some of these bugs have made the transition from "flaw" to "classic jank."

  • @CubeItself
    @CubeItself Жыл бұрын

    non laggy skeletons and similar animated NPCs is such a pleasent surprise to see for sure in fact, most of the changes are so notable it makes me happy seeing them

  • @sansprogaming5668
    @sansprogaming5668 Жыл бұрын

    i want to hug the tf2 developpers that fixed those bugs, and you do amazing work !

  • @Sly_rim

    @Sly_rim

    Жыл бұрын

    Wish I could get a job where I have to work once every 10 years and get this much praise

  • @Leo_8753

    @Leo_8753

    Жыл бұрын

    @@Sly_rim work at valve then

  • @Suqordia

    @Suqordia

    Жыл бұрын

    Heard its just one guy. and its an unknown contractor

  • @nomezz

    @nomezz

    Жыл бұрын

    @@Suqordia its the janitor.

  • @nomezz

    @nomezz

    Жыл бұрын

    @@Hox624 😨😢

  • @SlamTF2
    @SlamTF2 Жыл бұрын

    The "fixed broken transparancy on cosmetics" also applies to how a lot of glasses cosmetics in the game were broken where the lenses would not render unless crouching for some reason. Most notably the Honcho's Headgear and Ground Control for Soldier.

  • @MrOrgeston

    @MrOrgeston

    Жыл бұрын

    Aw hell yeah. I was disappointed when I saw my soldier wearing the Ground Control. Prices are probably gonna skyrocket!

  • @KayX291
    @KayX291 Жыл бұрын

    Regarding the Mac and mat_picmip, TF2 stopped working on that system since the release of MacOS Catalina which removed 32 bit software support entirely and the game was 32 bit on MacOS.

  • @catcatcatcatcatcatcatcatcatca
    @catcatcatcatcatcatcatcatcatca Жыл бұрын

    Please keep us up to date! I don’t play the game anymore but I really enjoy hearing the news. This happens in all big patches, but i’m glad to see it done now too. Many old exploits, bugs and other messy things get taken care of. Going through old code like this is really hard work and requires a lot of testing and tinkering to not accidentally break some functionality while implementing fixes. Seeing Valve go through this effort is genuine show of effort. While many fairly point out that this isn’t solving the bot-infestation, it should be interpreted as a genuine effort to do something. Kicking all the bots and countering their evolution is a monumental task that will need research and planning before any code can even be written, let alone delivered. Same with big updates. The best a dev-team and individual developers can do is start going through the list of reported bugs. Having bugs in the product is not a sign of bad game development or spaghetti code in itself - it’s a fact of life. So actually patching old quality of life bugs is something that can be started and shipped quickly, but communicates a clear allocation of resources towards the product. So at least right now Valve seems to care. Will they continue the work or is this just a momentary response to momentary public pressure remains to be seen.

  • @The-jy3yq

    @The-jy3yq

    Жыл бұрын

    At least the server's don't crash as easily and they helped getting rid of bots by quite a bit. Buffing the Bison is the real highlight of these updates though.

  • @Pomodorosan
    @Pomodorosan Жыл бұрын

    5:36 the demonstration shows that there is no longer a message in the chat box saying someone changed their name, for those confused by the lack of anything shown. I was expecting shounic to say something in chat to show his name was still elephant

  • @Yahiamice
    @Yahiamice Жыл бұрын

    Thank you shounic, very cool!

  • @ED-gw9rg

    @ED-gw9rg

    Жыл бұрын

    Thank you Yahiamice, very cool!

  • @villager2342

    @villager2342

    Жыл бұрын

    Thank you E D, very cool!

  • @Thespikedballofdoom
    @Thespikedballofdoom Жыл бұрын

    This made me realize point_Spotlight's movement isn't being updated anymore and now favorite map looks worse because it used spinning spotlights for a disco.

  • @spartv1537

    @spartv1537

    Жыл бұрын

    no way... I always thought map delivers somehow to server information what changes should server transfer to players, but now i see this is pure server's thing But is it? Can't map tell the server what it should update?

  • @Thespikedballofdoom

    @Thespikedballofdoom

    Жыл бұрын

    @@spartv1537 Don't think so, not without creating a different entity which wouldnt work well

  • @MH-oh1xs
    @MH-oh1xs Жыл бұрын

    tf2 more localized than ever

  • @davidreeding9176
    @davidreeding9176 Жыл бұрын

    Small mistake at 10:36, OOM stands for Out Of Mana, which is a common problem for people who choose the Mcdonalds Big Mac (refered to as Mac users) over Pepsi Max.

  • @ammi5311
    @ammi5311 Жыл бұрын

    If you had deathcam loop frame glich , use command "hud_reloadscheme" for now .

  • @idk-cc1ep

    @idk-cc1ep

    Жыл бұрын

    Do you have to input the command when it glitches?

  • @ammi5311

    @ammi5311

    Жыл бұрын

    @@idk-cc1ep once it triggers , some said manually input when change map or server is needed . I myself seems to settle do it once fix the issue for that day .

  • @idk-cc1ep

    @idk-cc1ep

    Жыл бұрын

    @@ammi5311 oh okay, thanks for the reply

  • @mr.personalspace7831
    @mr.personalspace7831 Жыл бұрын

    Very informative video. Thank you- sometimes these patch notes are more cryptic than they have any right to be. (Of course, when it comes to in-game settings, I’m of the mind that “If I don’t know what it does and I don’t need to know what it does, it’s not in my best interest to mess with it”.)

  • @babayaga8167
    @babayaga8167 Жыл бұрын

    "Valve is just always 2 steps forward" Best quote

  • @hamsi_bey4850
    @hamsi_bey4850 Жыл бұрын

    codes ARE scary i am trying to learn coding and it affected me so bad that now i find myself agressively staring at a lesson about STRINGS because i am used to it being hard to memorise

  • @prismaticseal2553
    @prismaticseal2553 Жыл бұрын

    I was so skeptical of them even moving a finger, we managed to make them care?

  • @sweetricecakeman8582

    @sweetricecakeman8582

    Жыл бұрын

    GabeN hit his head on the keyboard

  • @SiennaBlossom420
    @SiennaBlossom420 Жыл бұрын

    Love this update clarification. I tend to have trouble reading patch notes, especially vague ones, so this video is really helpful ^_^

  • @pantuternik
    @pantuternik Жыл бұрын

    I love the Dead Ringer change. It was super easy for an experienced player to not have to think at all whether a spy used it, just look if a spy appears up at the top of the screen. I think this makes the weapon that more reliable, making it at least potentially surprising for veteran enemies.

  • @Green-pm6wk
    @Green-pm6wk Жыл бұрын

    Shounic, these videos are great in a lot of ways. Staying updated with what's going on with TF2, enjoying your fluid animations, jamming out to the music and even just listening to your asmr voice 😉Keep em' coming, we appreciate them all!

  • @zap3231
    @zap3231 Жыл бұрын

    The thumbnail kills me every time lol. I can imagime a very angry Gabe walking into a room with a broom and start swinging it wildly at the insects there screaming "GET OUTTA HERE!" like he had been wanting to do this for years

  • @seronymus
    @seronymus Жыл бұрын

    I really liked this video, if not at least it was comforting and fascinating. Thanks shounic 10:42 And it only took them a decade!

  • @000Mazno000

    @000Mazno000

    Жыл бұрын

    There's nothing more permanent than a temporary solution

  • @seronymus

    @seronymus

    Жыл бұрын

    @@000Mazno000 [looks at old Wikipedia edits] oh ain't that the truth...

  • @HHHjb_

    @HHHjb_

    2 ай бұрын

    classic valve

  • @sherbftfy2287
    @sherbftfy2287 Жыл бұрын

    I remember the issue listed with the mat_picmip command, i used to play on MacOS years ago and always faced memory issues hell, i think it still happens, thanks apple

  • @wpcbbdwlxibwmzuzb-0845

    @wpcbbdwlxibwmzuzb-0845

    Жыл бұрын

    it actually does I had a hard time playing on my Mac on community servers, it sometimes would just cause a crash here and there well, I guess now time has come, finally

  • @fuzzyquils

    @fuzzyquils

    Жыл бұрын

    I remember finding out a friend would "crash" on Mac because they'd accidentally press Command+Q. How, one might say? Apparently the default bind for crouch on a Mac is the command key so soon as you crouch and tap Q to quick-swap = oops, game's shut down.

  • @sherbftfy2287

    @sherbftfy2287

    Жыл бұрын

    @@fuzzyquils weird, my ctrl key has always been bound to crouch on mac; the cmd key basically counts as the "windows key" so i wouldn't expect it there lol

  • @fuzzyquils

    @fuzzyquils

    Жыл бұрын

    @@sherbftfy2287 Neither did I, yet I looked it up way back then and apparently it was a thing lmao

  • @c.ostillas
    @c.ostillas Жыл бұрын

    this just makes me happy seeing tf2 grow and at the same time, having your high quality channel tell me all the stuff that's being changed in a way someone with a simple mind like me can understand. love it! please keep it up!

  • @kawoppi
    @kawoppi Жыл бұрын

    i really like hearing about the more technical aspects of the changes, you illustrate them very well

  • @anomalocarislover7254
    @anomalocarislover7254 Жыл бұрын

    I actually appreciate you “stating the obvious” because some needs to explain what this means to my monkey brain. I fell bad for writing these bug fixes off as minor, because some are very good. Except the ap-sap spam, cmon VALVe that was harmless :(

  • @wettoson2814
    @wettoson2814 Жыл бұрын

    I honestly thought the dead ringer not matching with the match status was intentional

  • @d3ltazer0judgement
    @d3ltazer0judgement Жыл бұрын

    I've watched a bunch of your videos, and now seeing the glitches you've mentioned being fixed is quite amazing

  • @tzo_ghoul7167
    @tzo_ghoul7167 Жыл бұрын

    It takes so long for these smaller bugs and glitches to get fixed, it really makes me think that there is just one poor guy at value that actually does anything

  • @maskofthedragon
    @maskofthedragon Жыл бұрын

    4:46 I really wish they just left that alone

  • @whynotanyting
    @whynotanyting Жыл бұрын

    Big props to the devs working on the bug fixes. Legitimately breathed new life into the game.

  • @arlwiss5110
    @arlwiss5110 Жыл бұрын

    Your tf2 update videos are the second most informative thing right after the patchnotes themselves, and often even more useful. Please keep doing them, they're greatly appreciated! As for how - you could keep doing such simple compilatory videos for actual updates and later dig into the more interesting of these fixes for videos of their own?

  • @bernardonegri5416
    @bernardonegri5416 Жыл бұрын

    7:23 When the update was launched, that patch added the best balancing patch MvM had in over 4 years: when you refunded, you had a chance of getting kicked from the server. Unfortunately, it was removed a day later. But while it was there, it was great.

  • @Petal316

    @Petal316

    Жыл бұрын

    Why is that good. Do you realize how much refunding is useful in MvM??!! Resistances. That’s all I need to say.

  • @Appletank8

    @Appletank8

    Жыл бұрын

    @@Petal316 There's a purist idea that refunding shouldn't be allowed because it made it too easy to spec for waves.

  • @M0D776

    @M0D776

    Жыл бұрын

    @@Appletank8 yeah, so called "Purists" love to not let you use intended mechanics of the game

  • @bernardonegri5416

    @bernardonegri5416

    Жыл бұрын

    @@Petal316 Refunding can be abused to make waves not designed around it trivial. Giant medics? Refund and switch to spy. Tanks? Refund and switch to phlog. Uber medics? Refund and switch to sniper. You can always have the most effective classes and upgrades for any given wave. Not nearly as OP as Gas passer, Explosive headshot or crit canteen abuse on slower paced missions.

  • @Nikkibuh

    @Nikkibuh

    Жыл бұрын

    @@bernardonegri5416 its pve who cares

  • @ODISeth
    @ODISeth Жыл бұрын

    Ngl I kinda miss the choppy skeleton animations. But fantastic video! I love you translating Valve into English

  • @jokerinthecarddeck1273

    @jokerinthecarddeck1273

    Жыл бұрын

    I hope there will be a command or some sort of option to “set npc animation laggy” or something.

  • @cathacker13
    @cathacker13 Жыл бұрын

    I actually thought the halloween bosses lagging was a really weird stylistic choice Seeing the skeletons with smooth animations feels really odd

  • @frugon2999
    @frugon2999 Жыл бұрын

    Thanks so much for breaking down these changes, it's so much more understandable than reading it from a changelog :D

  • @StevenReviews
    @StevenReviews Жыл бұрын

    I've noticed also if you spam changing classes which I would use to change spawn in 2fort it kicks you from the server due to sending too many commands to the server

  • @bounty245

    @bounty245

    Жыл бұрын

    This is a thing for a long time now

  • @awyeagames
    @awyeagames Жыл бұрын

    Thank you for this video! Very informative.

  • @tomikun8057
    @tomikun8057 Жыл бұрын

    3:25 worst update ever

  • @ishxxl

    @ishxxl

    Жыл бұрын

    it doesn't work for me lol

  • @deeznoodlezz
    @deeznoodlezz Жыл бұрын

    "Here's a 'quick' video" Bro even videos like these are of top notch quality and the visuals make everything so easy to understand

  • @Armadathon
    @Armadathon Жыл бұрын

    The visual elements of the explanations are great! Good video :)

  • @czech_ring
    @czech_ring Жыл бұрын

    they fixed pretty major glitches

  • @jorgefigueroa9780
    @jorgefigueroa9780 Жыл бұрын

    Kinda wish they didn't fix the dispenser-thru-glass thing. Seems like a cool niche very rarely practical touch, sorta charm. The kind of thing you see happening randomly in a casual server and go WOAH WTF even though it isn't helping your team much at all, probably just stealing attention from the objective lol

  • @YaboiTombuto
    @YaboiTombuto Жыл бұрын

    Thank you for the update breakdown shounic! Love your videos

  • @matteobesho
    @matteobesho Жыл бұрын

    "Code scary" is one of the best outro thingies you did

  • @schemdubulardy
    @schemdubulardy Жыл бұрын

    9:00 bad demoman mains cryin rn

  • @ludwigiapilosa508
    @ludwigiapilosa508 Жыл бұрын

    The Disciplinary Action fix is a big deal. It's a much improved weapon when landing a hit on a teammate doesn't do nothing 40% of the time.

  • @redundantqwail9088
    @redundantqwail9088 Жыл бұрын

    Thanks for the breakdown of the updates. I personally find the approach of listing what is fixed to be better by ways of being concise than why it is fixed

  • @ShafterPlay
    @ShafterPlay Жыл бұрын

    I love your videos in general, but this one is even greater. I'd love to see more :)

  • @averageengineer9500
    @averageengineer9500 Жыл бұрын

    the one with killername is broken i think because most people suffer from this whenever they die the freezecam will lag i don't know if it only happens with people using low config but it's really a big problem because it can make you crash or kick you out of the match and the freezecam lag will increase the more you die the longer you'll have to wait.

  • @Valfezant

    @Valfezant

    Жыл бұрын

    I also started having a killcam lag problem after the more recent updates, which gets worse the more servers I visit. Typing "hud_reloadscheme" in the console will freeze your game for a few seconds and then the killcam lag should be resolved. Granted, it's a temporary solution, as the lag will eventually come back, but it does work

  • @Hu-kun
    @Hu-kun Жыл бұрын

    Seeing the Shortstop actually kill and they ragdoll looks so funny Even if it's near impossible when it deals 1 dmg

  • @TheBreadPirate
    @TheBreadPirate Жыл бұрын

    I appreciate these videos! You make the updates entertaining and easy to understand.

  • @PowdergameFan18
    @PowdergameFan18 Жыл бұрын

    Good vid. Anything you release is cool but this was particularly insightful because there were so many fixes, and you put everything relevant into 1 video. Cheers!

  • @NeonIcyWings
    @NeonIcyWings Жыл бұрын

    I quite like this kind of video, since I know you as the "Interesting TF2 behind the scenes and more" guy, it's neat to see new TF2 update stuff like this visualized. If you're up to it I'd say these kind of TF2 updates visualized and explained is nice and cool. rip to all the players who will now be disconnected due to tax fraud, though.

  • @EpicGamerScout
    @EpicGamerScout Жыл бұрын

    For anyone as oblivious as me stuck rewatching 8:15 repeatedly to notice a difference: Focus on the jarate!

  • @jimmyoakmeister
    @jimmyoakmeister Жыл бұрын

    I dunno, I kinda liked the skeletons having a lower framerate. Made them seem kinda spookier

  • @benjaminoechsli1941
    @benjaminoechsli1941 Жыл бұрын

    Thanks for these explanations. My eyes glaze over reading the more technical ones, but you explain what they mean, why they were done, and what impact they have very well. That pic_mip one made me laugh. You've already pointed out that it means certain sprites are able to be much higher resolution again, but the details of why they did it in the first place (and why they're reverted it) are hilarious. 🍏

  • @buzzlightyer2948
    @buzzlightyer2948 Жыл бұрын

    the wheatley bug is fucking hysterical, thank god for the fix

  • @colatf2

    @colatf2

    Жыл бұрын

    I was so sad to see that bug go. So fun to just go cloak and dagger and annoy the enemy team. Good times….

  • @StickMaster500
    @StickMaster500 Жыл бұрын

    Gabe Newell is now TF2’s Verminator

  • @scribbz9593
    @scribbz9593 Жыл бұрын

    Make more of these man! They're really good for knowing tf2 recent changes.

  • @KRUSH-R
    @KRUSH-R Жыл бұрын

    8:01 this makes me so happy

  • @b4ttlemast0r
    @b4ttlemast0r Жыл бұрын

    can the dispenser still heal through other transparent objects that have holes in them like like fences or nets or something like that? Cause there it wouldn't make sense if it can't

  • @tbotalpha8133

    @tbotalpha8133

    Жыл бұрын

    TF2 has always treated textures like chain-link fences as solid, so... no, I doubt it.

  • @thebeepster8014
    @thebeepster8014 Жыл бұрын

    I still miss the ap-sap bug. I understand fixing the other bugs, but the ap-sap bug was harmless :c

  • @4sythdude549

    @4sythdude549

    Жыл бұрын

    I literally bought an ap-sap a few days before the update to try out the "exploit" It was fun while it lasted

  • @thebeepster8014

    @thebeepster8014

    Жыл бұрын

    @@4sythdude549 I had my ap sap since some point last year. I'm still sad about the bug. Every other fix is awesome, but a harmless little bug like that? It makes me worried that they're eventually going to patch out t-posing

  • @4sythdude549

    @4sythdude549

    Жыл бұрын

    @@thebeepster8014 I said it on another comment thread and I'll say it again: If they get rid of t-posing, I will stop playing TF2

  • @NateHatak
    @NateHatak Жыл бұрын

    shounic: the hero we need and appreciate! Love your videos and how easy to understand you make them!

  • @k-real885
    @k-real885 Жыл бұрын

    The problem with the iron bomber wasn't bigger collision box of projectile but that instead of interacting with the player model it was triggering when the bounding box of a player was hit and other grenade launchers did not do that

  • @failatlife1
    @failatlife1 Жыл бұрын

    It's good that they're squishing bugs, but stuff like the 1fps halloween bosses and %killername% feel like... they SHOULD be there, it's a part of the game, since they've existed for so long, I'm sad to see them go.

  • @The_K1tten_Earter
    @The_K1tten_Earter Жыл бұрын

    And even though they still haven't remove TF2 biggest error. The Sniper.

  • @Iuseen

    @Iuseen

    Жыл бұрын

    Sniper *is* very OP, but i think thats only due to his ability to headshot so fast (quick-scoping). removing that would make him a fine class lol

  • @mr.personalspace7831

    @mr.personalspace7831

    Жыл бұрын

    Valve is “Working on a Fix”™️. Have patience.

  • @seronymus

    @seronymus

    Жыл бұрын

    How do you nerf headshots without destroying the class and pissing off everyone?

  • @kal_1301

    @kal_1301

    Жыл бұрын

    best solution imo is to have a sparkle on the rifle scope like in Halo or Battlefield. So you know when you're being watched and can better play against it. And maybe even add slight bullet trails on scoped-in rifle shots.

  • @Swagdasia

    @Swagdasia

    Жыл бұрын

    @@seronymus just spitballing here but making wait between shots longer would probably make him less annoying to fight while not completely destroying him, although i dont know for sure cause im not a good designer

  • @sopito9923
    @sopito9923 Жыл бұрын

    tbh I thought the laggy animations for skeletons was giving them it charms, it's like seeing an old projector movie, just alike old Halloween stories

  • @Al-.-ex
    @Al-.-ex Жыл бұрын

    This was great. I'd love to see more videos like this in the future.

  • @JohnBread69
    @JohnBread69 Жыл бұрын

    AI generated gaben thumbnail

  • @user-ui4fn6fj3p
    @user-ui4fn6fj3p Жыл бұрын

    the picmip limit has nothing to do with mac because if you look at the code you showed on screen there's actually a separate limit for mac that's been at 0 and still is at 0

  • @grabthatauto5
    @grabthatauto5 Жыл бұрын

    Wow these changes are huge! Some of these bugs have been around since before I even started playing in 2014.

  • @Adrenaline0413
    @Adrenaline0413 Жыл бұрын

    hey man i really appreciate the effort you put into these videos!!👍

  • @aphish1106
    @aphish1106 Жыл бұрын

    Its nice to see someone break down whats actually going on in the updates. Keep doing these!

  • @stuffstuff6932
    @stuffstuff6932 Жыл бұрын

    I like it. Its nice to get an understanding of changes I would usually skim over.

  • @wadetata9108
    @wadetata9108 Жыл бұрын

    This guy can literally explain the entirety of how tf2 works like he is one of the devs

  • @Darshao
    @Darshao Жыл бұрын

    what a great video! do it for every update! (from now on)

  • @Sillybutts
    @Sillybutts Жыл бұрын

    Excellent overview! Thank you!

  • @jkljosh7392
    @jkljosh7392 Жыл бұрын

    Yoooooo dead ringer nerf? I always thought that was. A feature to make watchful players know when a dead ringer happens

  • @Mr.Chick3n
    @Mr.Chick3n Жыл бұрын

    Amazing breakdown thanks for this video!

  • @chinesemassproduction
    @chinesemassproduction Жыл бұрын

    this was really cool. please do make more in the future

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